#material design 2
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formaciongrafica · 9 months ago
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Tercera entrega, de la serie de 3, donde presentamos el flujo de trabajo para el prototipado de interfaces de usuario con Material Design 3, empleando los recursos que la última versión de este framework nos ofrece para utilizar en Figma. Rápido, aprenderás a generar el UI kit, estilos de colores, estilos de textos, tamaños de frames, retículas y otros recursos en Figma. Indispensable si quieres trabajar profesionalmente en ambos entornos. A continuación, te comparto los enlaces la primera y segunda entrega de esta serie:
Primer contacto con Material Design 2, aspectos relevantes, componentes y más.
Primer contacto con Material Design 3, aspectos fundamentales, componentes, y más.
Tutorial completo, aquí: https://www.formaciongrafica.net/blog/tutoriales-online/uid/el-flujo-en-figma-con-material-design-3/
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cozylittleartblog · 28 days ago
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wheatley and queen are restocked! + i have b grades again <3
cozylittleartshoppe @ etsy
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crimson-dianxia · 9 months ago
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listening to my textbook is going great why do you ask
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dapper-nahrwhale · 4 months ago
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[ID digital drawing of redesigns of the VKs from Disney descendants, years Evie, Mal, Jay, and Carlos. Evie has the front of her hair braided back with a little crown, a white princess shirt, and a blue cape with gold and red details and a high collar. She has a blue skirt with a heart belt and red panels stitched on the sides and a ruffle white skirt under. She has black tights, white ruffle socks, and red Mary Jane heels, and red and blue fingerless gloves. Above her is the symbol of a heart shaped mirror with a crown on top of it.
Mal has big horns, pointed ears with many piercings, messy purple and green hair, and is holding a knife. She is wearing a fishnet shirt with a purple crop top and a ripped jacket. She has low rise very wide leg pants with green flames on the end, and big spiky boots. She has mismatched gloves and a couple belts. Her symbol is a broken heart with horns and wings and is on fire.
Jay has an orange beanie and a ripped vest with a belt across it. He has cargo pants and tall sneakers, a few belts and fingerless gloves. His symbol above him is an orange toothy cobra snake coiled up.
Carlos has stripy black and white hair and goggles and glasses. He wears a stripy shirt and has a fluffy collar coat that's patchwork of black and white polka dots, and patchwork shorts and mismatched loafers. His symbol is a black and white crossbones. End ID]
👑😈🐍☠️
This from like... May? I think? It got lost in the 1k of my drafts (a lot I know) But I was thinking about redesigning them yet again! so expect that at some point too lmao.
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coleoidea-reversa · 1 month ago
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Inside Out vs. Inside Out 2
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boyybites · 9 months ago
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So last night I was playing palworld and was wondering what a Lovander Noct would look like so I made 2???????? But obviously I got carried away so they're my ocs now.
Anyway I love noct designs in palworld because yeah they could've just recolored them all black and blue and been done with it but some of them have the coolest ass little tweaks of their design ever.
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bougiebutchbitch · 3 months ago
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seeing 'dead dove & proship dni' on a blog is a first for me. like. i've seen 'proship dni' - and even if I think it's stupid, because you're basically saying 'I believe it's okay to harass people who create fictional situations I disapprove of', it doesn't surprise me anymore. But 'dni dead dove'??? you hate properly tagged fics and want that nasty stuff just floating around in the ecosystem where anyone can accidentally stumble across it? Like turds in a river?? okayyyyyy
I know, I know, they think fiction = reality. They want to eradicate any and all darkfic altogether, regardless of if you're a survivor exploring your feelings/trying to understand your abuser's pov, or digging into the nitty gritty awfulness of trauma recovery, or just putting fictional characters in a horrific situation to see what they do, like a fictional saw trap that is hurting literally no one. Y'know, like TV writers do all the time. I know they buy into the idea that video games cause violence. But like. ???
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snobgoblin · 2 months ago
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curious
is there symbolism in Danny's color palettes for his designs?
like, is it just because it looks good on him(like everything) or there's more?
YESSSSS there's always some kind of underlying reason for choosing the colors I do- as a recent example his masquerade outfit is colorpicked directly from the goat sprite in the Lost in Prakra tale, and his pre-plague everyday outfit is color picked directly from the Apprentice's magic shop
as for his normal design see: his sprite, I colorpicked a bit from Scout to represent the fact that he is in possession of The Fool's Body, but left the belt red and gold to allude to the fact that there's more than there appears to be
this one isn't design specific but Danny's skin tone and hair color were colorpicked directly from The Devil's sprite (his hair came from the dark part of the horns and the skin came from the gradient from the horns to the forehead)
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felassan · 6 months ago
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thatonecrookedsmile · 6 months ago
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From the depths of the studio - where darkness prevails and the voices of the puddles grow louder - a message is echoed to the rest of the world. A promise filled with hatred and,at the same time,with conviction. Words coming from someone who was more than confident that their blasphemy would come true.
A message that is directed to one creature,and one creature only...
"I will become the very being You never could be"
----- "A Promise Sent from Below" - Return to the Studio AU.
Oh hey, I have an AU, I forgot about that (lie)
I've had a similar idea in my head for a month now. It wasn't possible to do it last month, but no problem. May would make more sense. I did something with this little guy for 414 last year, and I wanted to do something with him again. April 14th of this year would not be possible, but May 14th or 15th? Oh yes. These dates are better because it was between these two (actually it was the 14th I think, but I consider both dates) days that I created this guy above! Consider this drawing a celebration made for…well, me. Of course, he wasn't created with the design above in mind. His original, main design is quite different from this alternative (and less original) iteration. The drawing above shows his current situation in the "current" moments of the RTTS AU.
His creation, which dates back to 2020, was the result of some Bendy-related thoughts of mine intersecting on the day. These being about new things in canon lore that came out at the time (plus speculation about this new information), a theory that at the time I started to understand better (which maybe based on the drawing, you probably know which theory I'm talking about ) and a funny bug found in one of the games (do you remember Ghost Bendy by any chance?) And then,boom. I created Atlas. I remember at the time I was thinking of other names for him because Atlas was just a codename that I had in mind to refer to him while I thought of a definitive name for the guy. But the codename ended up sticking. Plus, Atlas is a cool name and I wanted to give an OC that name.
Even though some details changed over time, I think I eventually managed to solidify his place in the AU. Not that his story is 100% thought out and completed. Hell, my AUs that I have are still not 100% thought out either, so what to expect from their characters. But I think that, currently, I have at least decided on the general idea of his place and purpose in RTTS, and I am happy with what I have come up with.
I don't know when the next time will be that I will show him again. In general, showing things from my AUs is not and probably will never be my strong point lol. But I'd like to draw him again eventually. So uhhhhhhhhhhh, one day. When that "one day" will be, it's up to you to decide
Happy Birthday Atlas. You and your other 2 alternative versions are cool to think about. Here's to another 4 years of chaos for you. 🙌
I can't believe it's been 4 years now, damn.
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bacchuschucklefuck · 5 months ago
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I love how you completely changed everyone’s wardrobe for the Beach Episode, save for gorgug’s hoodie (do they take it in the water?) do you wanna talk about the outfit choices at all?
I mean there's not a lot to talk about there I think? I'm a big fashion-focused character design artist, I'll say that, but a lot of that I can't really translate into words sadly... there are just certain character-specific silhouettes that once u've picked out u can hang onto to give them new clothes and it'll usually be good that's kinda how I do it. I fully see gorgug going Anywhere in that hoodie tho I think by this point babygirl's like I have a theory it's indestructible and I intend to test it
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formaciongrafica · 9 months ago
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Segunda entrega, de una serie de 3, donde tomamos primer contacto con Material Design 3 para comprender algunas de sus leyes fundamentales, componentes y a partir de la documentación oficial de este Framework para el diseño de interfaces móviles de usuarios. A continuación, te comparto los enlaces la primera y tercera entrega de esta serie:
Primer contacto con Material Design 2, aspectos relevantes, componentes y más.
El prototipado UI con Material Design 3 en Figma con Material 3 Design Kit y Material Theme Builder.
Tutorial completo, con video de apoyo: https://www.formaciongrafica.net/blog/tutoriales-online/uid/md2-vs-md3-material-design-3/
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marclef · 1 year ago
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i'm working on comic-related stuff rn, but do you guys wanna see the first Peppino I ever drew
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slightly closer to canon, but with 200% less bear appeal. also featuring a much earlier Eyhm design. guess she's been here from the beginning.
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just for fun, I've been snapping fancy shots of each of my beta test characters this time around. so without further ado, these fellas are:
Kara the Fierce (Norn Soulbeast) Valiant Luaith (Sylvari Daredevil) Goria Deathcaller (Charr Reaper)
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crescentmoonrider · 8 months ago
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me about a movie i cant see : this would fix me
anyway here's a spooky gegero :3
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rudnitskaia · 8 months ago
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Why everything became so unbearably fast?
It's like I play jenga everyday by choosing at which project to work today.
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