what was something you didnt like in breath of the wild?
especially something a sequel could have done better?
im asking bc, while again im not promising i can make a big totk rant video- at least i want to try and write a script, even just to get all my thoughts into one big document, and one of the points i want to make is compare the problems botw had that totk could have done better (or changed/removed) and instead didnt, did it only on surface level or even made it worse
things im well aware/heard of already, but you can mention again, are:
the slipping while climbing in the rain (better on surface level, not actually better)
weapon breaking (better on surface level, actually worse)
dungeons are all too similar mechanically (same problems, possibly worse?)
shrines + dungeons same aesthetic (same problem + better?)
main bosses (except koga) extremely similar (better)
story too much in the past/doesnt feel like you are an active part much (worse)
rewards for exploration almost exclusively shrines or krogs/koroks (better on surface level, actually worse)
shrine puzzles often too short/easy (worse)
too many blessing/combat shrines (worse/better)
too many shrines (worse)
treatment/design/writing of the gerudo (same problems- worse)
writing itself on the weaker side (WORSE)
combat simple/broken in perfect dodges (same problems)
enemy variety too low (better on surface level only)
(i might be forgetting some well talked about points, but this is what i thought of now, im not counting the 'has no music' complaint bc thats just a straight up lie and im not validating that lol)
57 notes
·
View notes
with the power of art we can make our dreams a reality
I dont really have anything to post lately so i slightly cleaned up/slapped some colors on one of my thumbnails for an animatic im working on. This is going to be like only 4 frames of the animatic tho, so i want keyboard cat izutsumi to live on in a more permanent way
67 notes
·
View notes
i'm afraid chapter 2 of icarus is going to be at least in part in comic format bc there's just so much stuff to describe and it's easier for me to draw it all than write it??
not that this is easy by any means (again: STUFF! so much of it! and character designs on top of that, and trying to keep it all consistent) but i've been having an absolute BLAST this past week drawing the characters, the clothes/uniforms, the space suits, even the environments and the mechanical stuff and now i don't *want* to stop.
all of this is going to be a bitch of a challenge, and only in part because i've never done long-form comics before. the biggest hurdle is going to be figuring out the most time-efficient way to stylize and shade and/or color stuff. because let me tell you, this shit takes ages. AEONS. FOR-FUCKING-EVER. and i want things to *look good* but i also want to get them done in a timely fashion. i'm gonna have to get good AND fast at the same time, and more importantly get over myself and accept that done is better than perfect and good enough is, well, *good enough*.
if you've made it through all of that, there's a treat for you under the cut :)
this is the most complete of the character profiles i've done so far. i'm currently working on the other main characters (pete, porsche, and kinn) and i'm also doing character profiles for the secondary characters. i've done six of them so far - vegas included - and i plan to draw a few of the minor characters too, mostly because some of them are ~alien species~ and trying to find a balance between their human and alien features is fun.
8 notes
·
View notes
emotional angst is so. Difficult to write. its easy to beat up my little blorbos. but now i have to make them sit in a room and Not Talk About Feelings smh
anyway chapter 6 is actually killing me
20 notes
·
View notes
i'm just accepting that parts of the fic might be confusing with needing to use he/him pronouns for both of them. i've accepted it yall will hopefully figure out who i meant as it goes
5 notes
·
View notes