#is actually kinda find to read about
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peppermintwhisp · 2 years ago
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Ok guys. This has been bothering me for a while, but I’ve finally had enough.
Alfred Pennyworth would not stick the title ‘Master’ in front of any rando that wanders into the manor. So please get all the “Master Kents” and “Master Harpers” out of your fics.
Hell, proper butler etiquette dictates that Alfred should not be addressing Bruce as ‘Master Wayne’ nor “Master Bruce”. As the head of the household, Bruce should be addressed as “Sir” or “Mister Wayne”
The title ‘Master’ is reserved for young male children deemed not old enough for the title ‘Mister’ and it is exactly how Alfred would have addressed a young Bruce at the time of his parents’ death. Over the years, Alfred likely kept the same address for Bruce out of affection.
The Robins too would mostly likely get the same treatment - “Master Jason”, “Master Dick”, etc, but please, please NOT any of their friends nor any other acquaintance that happened to wander in the door. They would be addressed under the proper honorific of “Mister”.
Alfred Pennyworth did not study the art of butler etiquette for you guys to shame him like this.
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batcavescolony · 1 month ago
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I see a lot of people upset about William Kaplan being dead and no one mourning him cus Billy stole his body and I just don't see it that way. The kid in Wanda Vision is Billy Maximoff, The teenager at the Bar Mitzvah is William Kaplan, the Teen that got taken to the hospital after the wreck is neither and both Billy Maximoff and William Kaplan. That Teen went home with the abilities of Billy Maximoff, to the home of William Kaplan, with memories of neither and lived there for three years. He cares about Rebecca and Jeff, he lied to the to protect them from pain, they are his parents. He wants to find Tommy, he has magical powers, he wants to know who he is. All of these things are true. I wouldn't say William Kaplan is dead he just doesn't remember, like Agatha wasn't dead when he was Agnes, she just didn't remember.
#its fully possible the witches road will give Teen both his memories back cus thats the thing he's missing. making him not William Kaplan#and not Billy Maximoff but Billy Kaplan a mix of the two.#agatha all along#agatha harkness#billy kaplan#william kaplan#billy maximoff#and to all the people pissed that he isn't finding Wanda. womp womp this is about his brother and if you looked you would have seen that.#rumor has it Tommy will be in Vision Quest right? Tommy has to be set up somewhere! he doesn't have magic. and why would they bring back#THE SCARLETT WITCH in a marvel tv show? that's a huge moment they want that sucker for a movie.#marvel#jeff kaplan#rebecca kaplan#also for people up set e6 was billy focused.... yeah mcu projects have set ups for other projects.#even Moon Knight set up Wearwolf by knight. then She Hulk and spiderman had a set up for Daredevil. wandavision set up for Agatha All Along#and the Marvels. Mrs Marvel had a set up for The Marvels. thats kinda how the mcu works its a conected story#teen agatha all along#in the show it shows he doesn't actually remember tommy if he didn't he wouldn't have had to find Ralph. he was surprised wanda had twins#named billy and tommy and that one could read mind while the other was a speedster. all he knows about tommy is that he can feel him#and hes missing.#he probably doesn't know what tommy looks like or sounds like or acts all he know is he can feel him MIA and wants him back.#.........#im back. i also see people stiching that one scene with for lack of better term Teen looking in the mirror going I am William Kaplan and#taking it as Billy adjusting to the body hes in now. one even calling him the monster inhabiting Williams body. and i dont think that it.#he doesn't remember being Billy Maximoff OR William Kaplan. again calling him Teen. Teen is looking in the mirror at a body and face that is#completely alien to him because it is! he has amnesia. he's looking in a mirror with no idea who is looking at him not because hes Billy but#because its no one at that moment hes nothing. he has no idea who he is at all. all he know is thats his body his name is William and his#parents and worried and he know that cus he can read minds. thats it nothing else
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leonardburton · 3 months ago
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the thing is. juno & nureyev's relationship has been such a major guiding thread throughout the podcast and the major drive of season 5, and the fandom has built itself so much (as fandoms often do) around shipping the two of them.
and yet nureyev doesn't show up at all in the last episode! or, he does, but it's only implied (for all we know it could be like. alessandra strong)(i know it's not but it would be really funny) and we don't hear his voice.
and it's so important to me that despite the room that their romance has taken in the plot and in our hearts, his absence reinforces that the point of juno steel's story wasn't a lady getting his man, it was about learning to grow as person for himself and for his friends (and not just his love interest), and it was about finding his footing in life and being at peace with himself and his place in the world. and he did! his growth and relative serenity is so apparent and just. a balm to the soul
and the fact that his man is back is just a nice add-on, not a necessity for his happiness
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fluffyartbl0g · 1 year ago
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The one piece reread only makes the hardest moments hit even harder,,,, even when you’re rereading it poorly in portugese
Or AKA, i found out today that HINATA SHOYO reads one piece and I haven’t recovered since
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#one piece#haikyuu#hinata shoyo#roronoa zoro#(kinda)#omfg okay time for my entirely SEPERATE POST IN THE TAGS#i only got into one piece at the end of last year... but ive been in the anime and manga scene for like. my entire life#i cannot understate how WILD it is that I havent noticed how everywhere one piece is....#like once i read it... i started finding it EVERYWHERE#my sister gifted me an issue of shonen jump ages ago cause i liked act age and kimetsu no yaiba chainsaw man promised neverland etc#and it doesnt have like a one piece chapter in it actually (to my disappointment)#but IT DOES HAVE A LIL ADVERTISING SEGMENT AT THE FRONT TALKING ABOUT OKIKU FIGURINES AND OTHER ONE PIECE CRAP#AND IDK IT LITERALLY JUST BLEW MY MIND#ONE PIECE DIDNT EXIST IN MY LIFE BUT.... IT DID????#I HAD ONE PIECE MERCH BEFORE I EVEN BECAME OBSESSED WITH IT??? (hahah if you can consider a tiny segment mentioning okiku op merch XD)#just imagine suddenly being obsessed with a piece of media. and then you look around ur room and U SUDDENLY RECOGNISE A CHARACTER MERCH???#ITS BEEN IN UR ROOM FOR YEARS BUT YOUVE NEVER REALLY EVEN NOTICED IT OR JUST BRUSHED IT OFF WHENEVR U SAW IT#BUT ITS THAT CHARACTER!!!! ITS THAT MEDIA THAT UR MADLY IN LOVE WITH????#also im being 100 percent legit when i say that the sense of comeraderie i feel when someone says theyve ALSO read one piece#is insane#discovering that domics and worthiikids and all these other big youtubers that ive known for years have loved one piece like me?#it makes my heart clench and my eyes water man#ive never felt so connected to the world... one piece really is peak fiction.....#i love one piece's community sm....
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little-mouse-adventures · 5 months ago
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Currently thinking about Artemis's will in the code at the bottom of TLG and how it really kinda shows how strained his relationship with his dad still is. Everyone else gets something they're interested in or that Arty thinks they'd like (sound system for Juliet, frozen chicken for Mulch, ethical investments for his mother, etc) and yet for his father he leaves only bearer bonds, despite Artemis I trying to move away from a money-focused enterprise and lifestyle as of TEC. Not to mention it's Butler who would know how to disengage all the booby traps protecting said bearer bonds, further highlighting the difference in trust & familiarity Artemis has with everyone but his father.
#artemis fowl#is this comprehensible? idk#i just think they're a fun relationship to explore#and like i get the reasons why the relationship between the two artemises isn't really elaborated on in canon#and why it exists as it does in the first place but still#your son - whom you had a very businesslike relationship with in his young childhood - talks about money when you are returned to him#after being missing for nearly two years. you tell him you failed and want to be a better father and money isn't all that is important.#a handful of years pass and your son goes missing (and is presumed dead just like you were) and yet returns just like you did#barely a year later though while grappling with his actual death and corpse you find out that no actually nothing had changed#and he still went to his grave with the only bridge between the two of you being money with no interest in other hobbies#what a thing for Tim to experience#from an overthinking and reading too much into things perspective that's heartbreaking#we never hear about Juliet's interest in sports cars or pop music yet that was included in artemis's will for her#compared to like beckett who we know likes bugs and slime and how artemis put that in his will for him#so when we get snippets of Tim's other interests (solar powered planes or his bio-hybrid prosthetic or running marathons or whatever)#and yet Arty didn't include anything about those interests in his will for his father is kinda like... huh.#you never really did change your perception of what would make your dad happy did you#and that would've destroyed Tim
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aioliravioli-69 · 4 months ago
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Heyoo!
I've been hooked on nomads recently so of course I just HAD to draw something
I know the series is pretty angsty right now, so here ya go!
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the quartet (I don't know what comes after trio💀) riding on one of the turtles in the sea kingdom
I was admitedly very lazy with the outfit design and honestly I'm not even gonna try and hide the fact that that turtle was 100% traced💀
I wasn't in the mood to do ANOTHER study, which uh... probably explains a lot
Oh wow, I wonder how long that took me to-
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oh well😭😭😭😭
hope @captain-juuter (the author) likes it at least💀
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they-didnt-last · 4 months ago
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anyone interested in talking about the iconic 2000's middle-grade-bordering-on-ya book series gallagher girls??
#okay incoming rant about this series#i read the first book when i was 10 or 11 and i was absolutely obssessed with it. i read it so many times i had the entire story memorized#the issue was that i could not find the rest of the series anywhere. it was either sold out or out of stock#and then i found out that only the first 3 books had been translated into my first language so at that point i kinda gave up on them#anyway#flashforward to a couple of weeks ago#i was re organizing my bookshelf and on the back i found LYKY (is this how y'all are abreviating it??)#and remembred how much i loved it#and since i'm now fluent in english and was stuck at home recovering from a surgery i decided to download the entire series and read it#to find out what the fuck happened afterwards#long story short i read all six books in 4 or 5 days#and i haven't stopped thinking about them since#it's actually so funny how little information we have in the first book#i went all of these years thinking it was mostly a silly series about a boarding school for spies when actually SO MUCH happens afterwards#i can't believe i went all of these years unaware of zach goode's existence#truly character of all time#but also i can't stop thinking about how interesting it would have been if zach had come to hate the circle and his mom during the series#rather than before#make it a true enemies to lovers#and have us witness that portion of his character developement in real time instead of being told about it#like him slowly realizing through cammie and his time at gallagher that maybe what they were doing is wrong#i think it would have been very interesting to read#although let's be real it took me until halfway through book four to trust him and he was fully one of the good guys so..#but yeah i have a lot more to say but these tags are long enough#gallagher girls#okay i just want to add another funny anecdote about my experience with this series#my copy of LYKY has an age warning in the back recomending that readers should be above 13 yo to read it#and i distinctly remember finishing it and thinking the warning was kind of dumb bcs besides a few mentions of death and other heavier topi#nothing really happened#and now i realize it was a warning for the rest of the series not just the first book because jesus fucking chirst everything after
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pa-pa-plasma · 1 year ago
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#polls#tumblr polls#fanfiction#fanfic#archive of our own#ao3#believe it or not this isn't actually for like. me needing to know about hiatuses#this is just a sneaky way of finding out. something else#Danny Phantom#;)#on an unrelated note how do you feel about waiting somewhere between 2-9 months for a fic to continue on its original course?#it's probably closer to 2 if i actually do it#i mean the fic would still be updating but it would be. uh. spoiler alert cant say it'd just be 2~ months til the main storyline continues#i've been given the go ahead from someone who knows about it all but i need to know how people feel about rereading#it wouldnt be rereading but there would be an element of things repeating. it would seem to be repeating at first but isnt#oh my.... wait no.... i think i just realized where i got this idea from & it's killing me how i failed to see this sooner#literally listening to the soundtrack & watching all versions of it bro. i'm an ADHD stereotype#anyway the reason i want to know this is that. this part of the fic can be skipped. you dont NEED to read it#but you would need to wait for the rest of the fic to continue if you choose not to read it#it IS kinda important. it's just. A Lot#okay saying it's skippable but also important seems weird but trust me it's all in the name of beating this kid to the ground#''character development'' no. character deterioration#how can i make him better if he isn't super fucked up#he can't have a mental breakdown if he's happy. & i need him to have a mental breakdown#yeah im going the psychological torture route#also this isnt about timeloops btw. it might sound like it but it's not
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chloecherrysip · 2 years ago
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"I hope you told your brother how much you loved him, because you're probably never gonna see him again."
"..."
"Was that too dark?"
"YES!"
"Sorry."
#mario movie#mario move spoilers#super mario bros movie#super mario bros#mario and luigi#super mario bros movie spoilers#cherrysip edits#i was gonna make a different gifset today but then i found that new trailer and WELL HERE WE ARE lol#TOAD SERIOUSLY CAN YOU READ THE ROOM HERE???????????#first time in the town was kinda funny second time was genuinely a bit upsetting to the point that i gasped when i heard the dialogue#mario would prefer you Do Not Say Things Like That!!!!!!!#he is no way shape or form emotionally prepared to grapple with the idea of his brother being dead or never being able to find him#that would end him. that would destroy him. he would truly not know how to go on. so that is just firmly Not a Possibility in his brain#(and now i made myself REALLY sad thinking about mario remembering this conversation a little later and wondering#when WAS the last time he told luigi he loved him????? he can't remember. he loves his brother more than anything and anyone#but he hasn't said it outloud in so long and the realization of that is extremely painful. there's some more angst for you!!!)#anyway this is just a compilation of all the significant scenes where mario and luigi are actually together we've seen so far and I CRY#also the brand-new one of them running through town!!! omg it's perfect#with mario doing unnecessary parkour and luigi just diligently jogging along on the outside and avoiding the mess#the characterization even in the tiniest moments like this is truly CHEF'S KISS#will be working on more gifsets because my brain just needs to stare at all this until the movie comes out lololol
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aroaessidhe · 4 months ago
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2024 reads / storygraph
The West Passage
medieval fantasy set in a giant crumbling palace of traditions with forgotten origin, ruled by giant eldritch Ladies
when winter weather comes in the middle of summer, and a beast below the palace begins to rise, two teens from Grey who have suddenly gained a lot of responsibilities set out on separate journeys to the other towers to find a way to stop it, and meet all sorts of strange people and creatures along the way
world where pronouns/names are based on people’s roles
tons of cool medieval-style chapter illustrations by the author
#the west passage#aroaessidhe 2024 reads#ooooh this is really interesting!!!#it’s like. you take those weird medieval illustrations and add some eldritch horrors and some alice-in-wonderland weirdness#and turn it into a strange fable-like adventure#it took me a little to get into it - I wasn’t sure about the writing style or characters initially- but it grew on me!#There’s very little detail about the world in the beginning but once I got a bit more into it and was like oh there’s just#weird and quirky little guys scattered all over this.#I was having trouble envisioning things and looked up the author half way through to find his art for it!#(I listened to the audiobook so was unaware there are also illustrations in the book) - that definitely refined my understanding of the vib#I didn’t actually have a look at all the chapter illustrations in the book til after and oh my god - obsessed#There’s so many of them and they’re perfect. I also enjoy the chapter titles.#And I think it’s one of those books that (for me) could teeter on the edge of like or dislike depending on surface level elements#and it went in the right direction 👍#there’s a tiny bit of romance (or: a relationship that has a romantic element) but not very much. and it is queer#also the worldbuilding kinda reminded me of keys to the kingdom (vaguely)#but like if the House was less populated and ur just following a random denizen who knows nothing travelling around. i should reread kttk#I know it means Ladies like Saints. but also every time my mind reads it as *sleasey man voice* ladiesss#oh also moment of appreciation for kuri huang cover art too
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rexscanonwife · 3 months ago
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Concept sketch of my new JJBA self insert and her stand, BellaDonna (who will eventually be known as Madonna). Inspired by the song 'Like a Prayer' by...well, Madonna! @sapphire-heart-tippy
(lore dump under the cut, TW for mentions of animal injury and religious trauma)
My self insert (who will also go by Jane) grew up in a deeply religious family and tried to be a good jehovah's witness child that made her parents proud.
One day, she comes up with the power to heal various injuries and ailments, almost to the point of being able to revive the dead. She figures she's given this power by the lord himself and vows to do good with it, but when she's found using them to heal a bird that had been wounded by a cat, her mother falls into hysterics thinking that she MUST be possessed by the devil to have such abilities.
She's punished and shunned by her community while her mother prays for a cure and though she tries to repent her power doesn't seem to go away, so eventually her mother snaps and drags her into the wilderness and attempts to throw her to the bottom of an old well.
Her Stand, which had previously not manifested physically, appears then to cushion her fall and eventually she manages to pull herself out of the well with her Stand's help, who she now believes to be a guardian angel. But not wanting to return home, she runs away to face the world alone, growing jaded and bitter over time. She loses all of her faith, and the power to heal inverts itself, becoming a sort of poison. Something that LEECHES life, rather than heal it.
When she's an adult (my age irl so 25 I guess) she's made her way by becomes a bounty hunter/assassin using her Stand and eventually catches the attention of Dio. Who takes her in and explains to her what her Stand REALLY is, promising to teach her how to properly wield those powers if she agrees to serve him. She reluctantly takes his offer, but starts to see him as a familial figure, since no one else had ever tried to nurture or even accept her gift. Dio is the one who giver her Stand the name BellaDonna, after the deadly plant!
#artfarts#self insert#self ship#self insert art#jojo self insert#jojo oc#jjba#jjba oc#jjba part 3#stardust crusaders#jojo's bizarre adventure#and of course wehehehe she meets polnareff and they eventually get together!!#so...i actually kinda forgot that polnareff actually ALSO starts off as an agent of dio 😂😂 with the mind control thing#idk just HOW influential the buds can be. he seems to retain his personality and it just sorta...dictates his morality#and also does whatever dio says. so when he DOES get mind probed by dio my s/i is already his agent#and what im saying is even when they meet THEN hes flirty as hell and immediately interested in her#cause OFC he is thats his personality 😂😂 its his nature hes french#and ofc we know he gets the bud removed and he joins the main cast so im trying to figure out how jane fits in!!#i definitely dont think she joins or turns immediately#i think they capture her first to CHECK for a bud and when they dont find it theyre like...well what now#pol wont let them kill her so they just sorta drag her along and over time she starts to have a change of heart#i think she expects dio to send someone after her or to save her himself but when other agents keep coming and trying to kill her TOO#she realizes he never really cared about her at all#blah blah angsty stuff aside she starts seeing who polnareff truly is and starts falling for him too!!#ok ive rambled enough here if u read all of this mwah im kissing ur forehead 🫶🫶🫶#🩶 just like a prayer 🩶
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rotteneldritchhorror · 3 months ago
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I will forever find it funny that this man is seen by half of this fandom as like- a hot toxic possessive daddy dom and not the pathetic bitchboy with daddy issues that he fully is lol
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northwest-cryptid · 5 months ago
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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bacchuschucklefuck · 5 months ago
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Can you expand on what you mean by Baron being "too cool" to really fit a horror monster? It's a very interesting concept and I'd love to hear your thoughts. Is it that they're too active/involved/tangible and it detracts from their scariness?
I feel like I should preface this with a wall of disclaimers lmao 1/I am a hardcore, down-to-the-marrow, avid, deeply sincere horror enthusiast, esp. horror creatures. this usually means my mileage is vastly different from the average populace's, and my scaredy bone has been disintegrated by longterm exposure. most things in a piece of horror media won't scare me! so I practically never use that on its own as the scale to talk abt horror experiences, but when something does scare me it's always a special occasion to be treasured. 2/canon d20 is never really meant to be horror horror, and for good reasons: it doesn't fit the company's output, it takes a kind of carelessness in production estimation that is always a huge risk, it's often vulnerable in a way that kinda goes against how TTRPGs usually facilitates vulnerability, and for most people it's just! stressful! d20, even with the "horror-themed" seasons, generally just plays with horror tropes and stays focused in its goal of being a comedy improv tabletop theater show. 3/fantasy high's chosen system is DnD, which as I've mentioned before is before all a combat-based game system, which means the magic circle of play is drawn based on stats that facilitate and prioritize combat. want or not this affects every interaction you have in the game, and given fantasy high's concept from the ground up (everyone's going to school of DnD stuff to get better at DnD) it's doubly relevant. 4/This Is Fine I have no quarrel with this. my meters are internal, I do not ask this show to be anything it doesn't advertise itself to be, and what it is is fucking great! I like it! when I expand on this ask's question it will be like a physicist going insane in a lab. that's the mindset we're going in with.
disclaimers done. my stance on horror as a genre is that it's a utility genre rather than a content genre or a demographic genre; it is the discard of narratives. it's the trash pile. horror, above being scary, is about being ugly and messy, it's the cracks on the ground any story inevitably steps over to stay a genre that isn't horror. the genre's been around long enough to develop a codex and a general language that medias and makers and enthusiasts of the genre can use to talk about and build onto, but if you go into individual pieces there's really no unifying Horror Story. one person's beautiful life can be another's horror story, it's just how it is.
this makes The Monster a deeply intriguing piece of the genre. thing is a monster is in a decent percentage of any story - it's just when the antagonist force steps into something past a certain line traced out in the story's world. monstrousness is in pretty much every western fantasy story, it's in any story with a hero and something to vanquish or win; more than anything it's a proxy of that thing up there. the line in a narrative's world. the monster is the guard of the unknown lands, where heroic, civilized people don't tread.
what does this mean in the context of horror? the genre is about that perceived lawlessness, that "unknown land" so to say. we're in the monster's home. that's the literary context that we often walk into a horror piece with; the monster knows more than you about where you are. it may not understand you, but it holds more information than you, and with that it moves swifter than you, has more covered than you, and is more assured in its existence in this context than you. it's a struggle to catch up to it, it's nigh impossible to get one over it, and you're never sure it'll 100% work, because you just don't have the information necessary to.
with that framing you can kinda see where I'm coming from here: horror's often about the breaking of rules. I always think a monster's most effective when it breaks well-established rules of both existence and visual storytelling. think Possum (2018) or Undertale's Omega Flowey or the Xenomorph Queen - unique change in medium, unique change in graphic, unique change in design language, etc. in that sense I actually really like how canon baron plays out: they don't really function like anything else in the fantasy high universe, the bad kids have not managed to kill them when they've felled literal gods, their domain in fhjy literally introduces new mechanics to encompass their existence! from an experience design standpoint they slap mad shit. BUT! I can't help finding their character, like as a character riz (and the other bad kids, eventually) interact with, to be very... coherent? in design. this is kinda hard for me to articulate in words, it's more often a sense you get once you've looked at enough of these scrumptious fuckers, their general design and the way they show up is just kinda too clean, so to say. always kinda newly made? fresh unboxed. it, once again, makes sense for their lore - they are looking for more about themself from riz - and their function - they're an antagonist in a game experience, they're meant to be interacted with in a way that produces results and meshes with the existing magic circle - but that shininess takes away from the implied history they should have dominion over and the person they're haunting doesn't.
from another angle there is kinda something there about how put-together canon baron is as a concept; the domain they call home is riz's deep-seeded fears, extremely vulnerable things he's drawn borders around to quarantine and refused to walk into. things that from his perspective would irreversibly shatter certain pleasant fictions his world is built on top of. canon baron, While Extremely Cool, I feel is kinda too neat to connect with and signify the apocalyticized mess that'd result from this paradigm shift. the part where they're in riz's briefcase and looking through every mirror is Very Cool And Fucked Up! but ultimately the show draws a line around them as well, by making game-physical, tangible spaces they're in (the mirrors and the haunted mordred manor) and put riz and the bad kids there only when they need to confront stuff. riz is meaningfully narratively away from baron's unknown land for most of fantasy high.
with that and all of my disclaimers in mind my conclusion here is if canon baron wants to be a Horror Monster they'd have to cross way more lines. be a Lot more invasive. hence (holds up my class swap baron like a long cat)
#ask#not art#tldr a lot of fantasy high's and d20's nature plays against having a Horror horror piece in it. there's no space for emptiness or dread#that's one of the most attractive things to me about horror. the monster signifying a new world you don't understand#you see something on the deserted streets and you realize: oh. the world doesn't work how I've been thinking it does#if u've noticed how much this has in common with queer experiences haha. yeag#man. actually I should also put the I Am Not White disclaimer in there too lmao a lot of the notion of The Monstrous is! traditionally#about maintaining and upkeeping a ''social order'' (read: the powers that be)#and a Lot of Wilderness Fiction is deeply and maliciously colonialist#so when I say ''the unknown land'' and ''the monster'' I am pretty much speaking From one of those unknown lands#and from the position of one of those monsters#the fear of the monstrous is so very often the fear of being consumed by - or becoming - the monstrous yourself#and well. when you're already there in the eye of the zeitgeist. You Can Do What You Want Forever#all that to say it Is important to me that baron is made of riz's lies. even more so in this funny class swap thing I make for fun#like as a horror protag he makes me insane. he loves lines! he loves lines he drew himself. he replicates these borders in himself#that mirror the world he lives in that's so hostile to him. that kid Loves rules. he bows to even the ones that hurt him#like. u get where I'm getting to right I did make a whole comic kinda near this subject he's Already The Other#baron is a monster's monster. baron is a mirror image. GODs I cant help but wish they were messier#it's kinda why I make class swap baron to be like. an ever nearing realization. like I warble abt all this but I genuinely do also find#canon baron to be just as visually coherent and thematically perfect as riz if not more. it's hard to beat how cool the mirror stuff is#it's hard to beat that doll face in iconic visuals! I have to strike according to my strength rather than trying to beat canon#so instead of reflection it's captured moments. instead of a blank face it's the lack of one. mmm. maybe I'm just kinda breaking things#for fun also but that's My prerogative in my house awooga <3#well. thats kinda my thoughts on the general subject. thank u for listening. I will bake something soon dyou want some
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kedreeva · 1 year ago
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did u read the good omens book? if so, what are your thoughts on it compared to the tv series?
i followed u for the steddie posts but fell in love with ur meta too 💜
I did, but honestly they're separate entities unless I want to steal something specific for a fic. They're both good, for different reasons and in different ways. They are written by different men, literally and figuratively, about different subject matters, for different reasons. You can compare an apple to an apple blossom, but even though one became the other, and came from the same tree, doesn't mean they are the same thing anymore, nor does it mean one is better than the other.
That being said, I've only read the book once, and I've watched the show over a dozen times, most likely because I saw the show first and read the book second. I enjoyed the book, but I think it was probably a better read in its day, by people who were the target audience at the time, and who didn't just read about or know the context, but understood and lived it. I can't be that, I can't go back in time and read the book before the series, I can't go back and read it in a time where it would have meant what it was intended to mean to the world it was born into.
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selfinflictedgunshotwound · 3 months ago
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trying to finish reading dungeon meshi now that it's done and just seeing everyone in the comments talking about ships. gun to my head
#ofc anytime someone says they ship smth straight someone has to be like 'ermmmm labru and farcille are better' like. not to me.... sorry#i actually do like farcille but people are so annoying about it acting like it's 'essentially canon' that it puts me off.#tbf that why i dislike a lottttt of ships LMAO not that i'm in the habit of caring abt it too much in most media#but sometimes it just really annoys me liiike laios and marcille have just as much ship tease as farcille (if not more)#but they couldn't get naked and go in the bath together so it doesn't count ig#tbf i'm not even huge on any ships except maybe fleki and lycion. i love when two equally weird ppl love each other#also like. they already had someone in the story who was head over heels for falin and i'm pretty sure shuro and marcille act nothing alike#when it comes to her. so. eh. i mean yadda yadda subtext or whatever i guess lol but if it can just as easily read as not romantic then#i kinda find it hard to care honestly. which is why i don't really ship anything from it. which brings me back to my original point#why is that basically all people talk about when it comes to anything... it should be a garnish not the whole god damn dish#and there's soooooo much in dungeon meshi that's more interesting than romance which is basically never once a priority#anyways. i'm just being an asshole and a hater as usual so go about your business and do what you want. i'll just be mad about it alone#labru is so nothing burger though i will never understand...
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