#i wonder if its another NPC
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carpenterisland5 · 2 years ago
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I think it's hilarious that in New Horizons Harriet and Harvey, a friendly hippie dog with long luscious hair, is subtextually a thing when at The Roost in Wild World she mentions having a "guy", assumedly a boyfriend who is described as bald and intimidating.
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sysig · 8 months ago
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A hero is only as good as his weapons, so make ‘em count (Patreon)
#Doodles#Original#Another idea smol and I are working on together :D Been a bit!#She came up with the concept on this one and I fell in love with it <3 She's very cool hehe#If you're familiar with the game Minit it has Something of a similar premise - not the same strict time pressure but yes on the time loop#Y'ever notice how in some games it seems like the wandering trader or traveling shop seems to come upon you rather than the other way around#:3c Hm ♪ Wonder how they'd know where you were gonna be :3c#The crux is that you play as the weapons shop owner and you're responsible for supplying the hero and his team with weapons!#Except the BBEG has gotten wise to how the hero keeps defeating him and it sick of it - so the shop owner is cursed to be in a time loop!#I love the concept <3 It sounds so fun to play in and there's still plenty of room to think about the mechanics and how it would be played#As well as the art design! :D#We threw around some character concepts - she's really into Baldur's Gate 3 at the moment so of course they had some influence in hers hehe#Only got the starting party for the moment but there are plans for a full team of 4 plus the shopkeep >:3c And various other NPCs lol#A lot of the gameplay would basically boil down to being a bartering simulator hehe ♪#Very RPG trade-this-for-that style quests - under a time limit! Hehe#Since it's the type of game that pretty much requires replaying sections time-loop-style it's all about how quickly you can trial and error#And then hightail it to where you need to be lol#I think we were also tossing around a nap mechanic to skip right to the time loop reset in case you mess up a run haha#I gotta get back to Majora's Mask at some point I swear#We still have a good bit of concept work to do on the art side of things - she's also been really into pixel art lately and I love pixel art#I also managed to pick up a full release of one of the RPGMakers :D So that's an exciting possibility!#I haven't learned most of its ins and outs yet but I do know About importing custom assets at the very least >:3c#Same with Novelty and I haven't done that yet either lol - all in due time! I hope!!
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im-still-a-robot · 10 months ago
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INSANELY curious about what you mean by "if he dies the band becomes real" what does that mean that sounds so fucking cool
Oh lmao! Its for a backup character!
Our campaign is very much one where the threat of death is looming, so I have the bones of a character in the works in case I need to scramble together another one. I have to keep myself from coming up with too many ideas for him, but Dionysian Nightmare is supposed to be his band :]!
As long as Eddie is alive (which is hopefully the whole campaign o7) the band will just be a fun easter egg. However, if he does die, I will go full Band Development mode. It will be fun and sad. If the extra doesn't get used, I'll still probably recycle him for another campaign or release him from dnd and just have him as a standard OC
As a treat here is the better mockup of the album cover + notes
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#dnd#thank you for the ask >:]]]]#i have had the name for the back up character for genuinely years but i haven't used it. its so good. i will not tell you#uhh#oh i guess the blue vein imagery probably doesn't invoke anything to people that are not my dm.#so. hm. how do i explain the undertow. its like the climate crisis and systemic oppression of those in poverty had a kid#its. its like a metaphor for the prison industrial complex. the keep calling it classism but i think its like. more than that#but i don't have the to get into that!#anyway. gosdurec. its blue. its highly addictive. its made from organs! its an easy symbol for the problems with this society!#but yes. theres a lot going on. my dm made a wiki. i will not share it because i don't know how much real life info is on there#but i spend time on there. i don't think he knows how much i love his creation#uhhh. Dionysian Nightmare: its like if an oc was a band.#this post also does not mention my google doc of band/artist names that i made i decided i wanted to talk to one of the npcs about music#i gave it to my dm and told him. do whatever with these. i need them out of my brain.#theres so many. give me 15 min and I could get you so many more. its wonderful i love it#anyways. music. dnd. i hope eddie doesn't die.#actually. okay another tangent.#my dm jokingly threatens us by saying he'll kill our pcs but more often our favorite npcs. there are not many comebacks to this.#Except. i have gotten him attached to eddie. so now i have the perfect reversal of just saying ill just let eddie die#so. as ive said before. job security or something.
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seelestia · 7 months ago
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✦ how can you tell? (of how easily i fall at your feet.)
⎯ oh, how love bleeds from just one gesture. ( some telltale signs that they might've fallen for you. )
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#STARRING. neuvillette, wriothesley & lyney ft. gn!reader. { 2.4k words }
#TAGS. sfw, fluff & crack, major pining (!!!). more: neuvi has 1 extra part bcs i realized too late, wrio is a rascal /aff, lynette is a professional wingwoman here (everyone, applaud!!), mentions of various fontaine npc's.
#P/S. pardon my rusty writing and ideas but alas, may i entice you with some fontaine gentlemen on this fine day?? (˶ᵔ ᵕ ᵔ˶ ) ੭
★ 〜 masterlist.
© seelestia on tumblr, apr 2024. please do not repost to another platform, plagiarize, translate, use for AI-related purposes or claim as your own.
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⎯ neuvillette's love is subtle, hidden behind a veil of formal courtesy. the iudex is the nation's symbol of impartiality; personal relationships, a common factor of inciting bias in one's judgement, are to be sifted through wisely. he can choose which he ends up keeping, yet he cannot choose which he ends up wanting. what of a relationship he desires but cannot keep? a conundrum but still, his affections for you seep through the crevices.
it's in the way. . . your name becomes a beloved among the melusines, you wonder why?
it goes without saying that every citizen of fontaine acknowledges melusines to be friendly creatures. all of them are sweethearts! ...but is it you or is there some form of hidden favoritism here?
for some reason, they always seem to go out of their ways to greet you on the streets. a “hello, mx. [name]!” from the right then a “good day, mx. [name]!” from the left. maybe a “stay safe, mx. [name]!” on days when it's crowded too... you're starting to think the quota of greetings you receive is much bigger than everyone else.
before long, even your arms are getting piled up with favors. one ticket for a seat in the opera epiclese from aeife, a slice of cake from sedene, some high-quality butter from muirne, a free beverage from menthe — you lost count of the freebies you've received already.
what's going on? it is as if there's a badge of approval from someone just hanging over your head. visible to a melusine's eyes, but not to yours. (you've heard that melusines perceive things differently than humans, though.)
but who are you to complain? you're not immune to their contagious smiles each time you pass by. on some days, you even entertain the thought that they are more familiar with you than you are with them. all in a humorous sense, of course.
ironically enough, this theory wouldn't take long to ring true: having received a bouquet of your favorite dessert from café lutece on your birthday from kiara, this coincidence only feeds into your suspicion even more.
a considerate gesture but surely, they don't do this for everyone? you don't recall ever telling your usual order and birthdate to a melusine before. your mind scrambles around for a memory you might've missed. who could've—
“oh, yes... i almost forgot,” kiara holds her chin in thought. “monsieur neuvillette says to send you his regards,” she nods, relieved that the message did not make its narrow escape from her mind. but blissfully unaware of the impact her words have left on you.
“goodbye, mx. [name]!” the melusine bids you farewell with a cheery wave. you murmur back a response but it comes out incoherent at best — you are simply too dumbfounded by the realization.
...so, that's who.
(wait a second, is arouet in on this too?!)
it's in the way. . . he begins to take longer breaks, hoping to run into you in front of the palais.
taking quiet strolls just outside the palais is, more often than not, neuvillette's idea of rest from work. although some might expect the iudex to have chosen a more 'creative' or luxurious location, but he digresses.
this place is near his office so less time is wasted on the journey back, liath also patrols here so he has the opportunity to inquire about her well-being — and occasionally, he stumbles upon you as well.
'occasionally' is the keyword: neuvillette has always preferred order and routine above chances and coincidences. but something about this idiosyncrasy — the tendency to linger beyond his usual duration, the act of stalling to hold onto hope that you might pass by today — is a indication of hypocrisy he wishes not to comment on.
sometimes, he closes his eyes so that his ears may be more attuned to the sound of your voice. sometimes, he opens his eyes so that they may look around for a glimpse of your face. who's to say if he'll ever be graced by your presence? it is all in fate's hands.
call it an odd method of manifestation, a childish one that even neuvillette scoffs at himself for. sometimes, it doesn't work, of course. not that he ever expects it to — but oh, when it does.
“...monsieur?” your voice cuts through the silence in his mind. he takes the sight of you in; a polite greeting on your tongue, several grocery bags in your arms and that beam on your face as you say, “what a coincidence to see you here.”
the iudex finds that he doesn't mind having his privacy briefly interrupted. not at all. not when it's like this, not when it's by you. alas, it seems that fate has smiled down on him today.
“yes, hello. what a serendipitous coincidence indeed.”
neuvillette smiles, he can't help it. perhaps, he might grow a soft spot for coincidences, after all.
(you sneak a brief glance at the sky with a squint. ...is it just you or are the clouds clearing up a little?)
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⎯ wriothesley's love is beguiling, the kind of adventure that keeps you on your toes. a forthright gentleman; he is the type to know what he wants and he wants you. with him, you'll taste whiplash like never before. butterflies in your stomach, the urge to throw a shoe at him, you'll get it all. but an adventure isn't an adventure without breaks in between and it's at that very moment where you'll find you adore him the most... when he rests his head on your lap, momentarily free from worldly titles, breathing like the man who longs for warmth that he has always been.
it's in the way. . . he always offers you tea when really, he just wants you to stay.
everyone knows that wriothesley enjoys his tea — but that's only because he sees no need to hide his preferences; not his craving for a cup of tea when afternoon arrives nor his fondness for you either.
he doesn't conceal it, but doesn't bring attention to it either. wriothesley likes to think that only those with discerning eyes can pick up on the miniscule (???) hints he drops. that is, if saying “why not stay for some tea?” is even considered a subtle clue at all... maybe, he's mixing up polite courtesy with flirting a bit too much.
but who cares? in the grand scheme of things, the fun is seeing whether you'll figure it out or not. and let's be frank here; wriothesley is a patient man in all aspects, able to play the long game like no other.
don't worry, you may take as long as you want to — ironic since you're technically the only player in this 'game' — but hey, he has faith in your abilities! besides, you get to enjoy a cup of free tea (and with his company, preferably). surely, you can't complain about that? ...hah, he's just teasing you.
tick-tock! tick-tock!
the clock strikes twelve in the afternoon.
“ah, finally a well-deserved break.” the tone in which wriothesley pairs with that grin on his face is nothing less than devious. the glance he throws your way as he set aside the documents on his desk is something. or rather, it's suggesting something.
and frankly, you've experienced this many times enough to know what the underlying meaning is. “let me guess...” you let out a sigh, “you're asking me to have tea with you again?”
the emphasis on the last word is definitely, wholly intentional. you're sure wriothesley knows that too — “bingo,” he hums at you, sounds almost like a whistle. “you're getting more and more clever. must be all the tea i made you.”
“don't flatter yourself,” you roll your eyes at his attempted jest but you take a seat on his office couch, anyway. your own unique and adorable way of saying yes, he learned. still, wriothesley thinks that exasperated look on your face is an absolute marvel... and maybe, that little smile tugging on your lips you're trying to fight, too.
“same as usual?” he asks, pushing back his chair with a proud grin still plastered on his face that you wish you can wipe off.
but instead, you shake your head fondly at his antics. “mhm,” and rest a cheek on your fist. watching him tiredly, you realize you could get used to this. maybe.
wriothesley smiles to himself. looks like you figured out the tea has always been an excuse, after all.
(you've won the game, congrats! a subsidiary reward is a comment from sigewinne about how this tea routine between the two of you bears a resemblance to an elderly human couple's. she means it, innocently sincere.)
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⎯ lyney's love can be faceted at first, one with such a smooth surface that you never imagined there would be so many layers underneath. joy and bliss, sorrow and burdens; all cramped and stuffed together behind his mask of perfection on the stage, a mask akin to a child's treasure chest almost bursting at the seams. you can unravel him if you tried, you can take off that mask if you reached out. and when you do, you'll find beautiful violet eyes staring right back at you, thankful, imploring you to go further.
it's in the way. . . his bravado dissipates around you, nerves scattering like confetti that bursts from his hat on stage.
they say that the first impression is the best impression — or at least, lyney hopes that's the case with all of the interesting impressions he has left on you so far. his instinct by nature is to impress, to bedazzle and that hasn't stopped since meeting you for the first time.
trying doesn't always lead to success, however. you stuttered in front of them twice, lynette pointed out after the first time he spoke to you. that fact spooked the poor magician so much he stayed up rethinking the conversation under the cover of his blanket. lynette isn't wrong per se, but lyney firmly believes that he will leave a better impression... one day, somehow, no matter how many times it takes!
he is a magician; charisma and charms should have or rather, already have come easily to him. his persona on the stage is no lie — just a tiny concerted exaggeration, maybe — but you've been among his audience before. you've seen what he is capable of. so surely, you'd know that lyney isn't really as demure and easily flustered as you might think he is... because no punches held back, he acts like that every time you talk to him.
he can't help it and that, exactly, is what makes it worse.
how many times have he cupped his face and mumbled nonsense into his hands for failing to impress you yet again? you're so wonderful and he's just so... miserable. this is unlike him. he has to wonder why you still look for him after each performance when you know you'll be greeted by his being a wreck.
maybe they like you that way, freminet tried to help. or maybe they like you no matter what, lynette chipped in. that had lyney pondering for a long, long, long time which translates into weeks.
will the day come where he presents you with a rainbow rose and professes his feelings for you without losing his nerves? he can only hope (and try, one day).
it never gets old.
when his feet step off the stage and the curtains have fallen, the satisfaction that spreads all the way to his fingertips never fails to disappoint. but with that, also comes the imminent feeling of anticipation.
for each performance he delivers, a visitor is bound to linger. when all members in the audience would head to the entrance of the opera epiclese to leave, one of them would stay. waiting patiently to be beckoned to the backstage. it's been a routine for so long, after all.
“lyney?”
right on cue.
your voice greets his ears, a sound that he can admit he misses only to himself. he exhales, a placating act to shush his beating heart from growing any louder.
“ah, [name]!” the magician enunciates your name with a certain type of fanfare. “here to lend a hand again, i assume?” he tries to shoot you a confident grin, but you aren't gullible enough to not see the tint of red blooming on his cheeks.
you stifle a chuckle at his (attempt at a) bold opening. “of course,“ said with a nod and a silly thought along the lines of: he's cute.
your honest and calm response takes him by surprise. he blinks a tad. oh, it seems the thrill from the show a few minutes prior still hasn't worn off. perhaps, he's still all too used to the crowd's shouts and cheers... not that he expects you to start yelling, of course!
“i see,” lyney feigns a cough to recollect his composure. now that he is cognizant of the fact it's just the two of you, he shrinks down into a more casual version of himself with a nervous chuckle.
“will you... be staying for long?” he asks, bashful. the question sounds more genuine than just a mere pleasantry. his eyes look hopeful, twinkling at the thought of having your presence around. his fingers have even come up to scratch at the side of his neck, you don't think lyney even realizes he is doing that.
who are you to say no? you smile. “well, my schedule's pretty empty today.”
his lips instantly break into a grin, brighter than one he usually has onstage. “that's actually marv—” he starts.
“that's great,” a familiar monotonous voice cuts in. lynette peers from behind you with a hum, “we could use more hands to pack up the new props.” oh, and that brief glint of mischief in her feline eyes as she watches how lyney gapes at her sudden intrusion.
“sure!” you glance back at her, oblivious to it all. “thanks for letting me in, lynette. i'll try my best to help.” even if you admit that one of the reasons you're here is for lyney, but you can't discredit his twin sister for allowing you to enter here in the first place. a free backstage pass in exchange for free labor, quite a fair deal.
with your back turned to him, lyney takes the chance to mouth his own words of disbelief to lynette. incomprehensible except for that one i can't believe you're doing this! that she manages to catch.
“no problem,” she observes her brother over your shoulder with keen interest, “everyone knows how fond lyney is of you.”
there is a series of spluttering noises behind you. a certain magician finds himself at the verge of choking on mere oxygen.
“lynette!”
but really, she has no doubt that lyney has fallen head over heels for you. hook, line and sinker.
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— thank you for reading! reblogs and comments are most appreciated. ♡
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solxamber · 1 month ago
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Coughing up Love - Idia Shroud x reader
You don't think much of it when Idia starts acting weird because let's be real, that seems to be his default around you. Wait are those flowers he's coughing up?
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There’s something odd about Idia lately. He’s acting weird—well, weirder than usual, and that’s saying a lot for someone who’s mastered the art of avoiding people for weeks at a time. It’s subtle at first. His normally snarky, rapid-fire commentary seems more hesitant, his usual screen-lit complexion a bit paler, and he’s excusing himself mid-game way more often than usual.
And, most bizarre of all, every time you hang out, he always seems to keep something in his mouth. Gum, candy, or, more suspiciously, a fist pressed against his lips like he’s hiding something. You know Idia— he's socially awkward, sure, but when it’s just the two of you gaming or chatting, he’s rarely this strange.
Today, the two of you are halfway through an intense raid when he suddenly stands up, his chair creaking violently as he jerks upward.
“Pause! Time out, emergency bathroom break,” he blurts out, yanking his headset off with lightning speed and scrambling for the door.
You frown, watching his character get obliterated on screen. “Dude, you could’ve at least—”
“BRB!” he shouts, voice trailing off as he disappears into the hall. He’s gone in a flash, leaving you blinking at the door, wondering what just happened.
But that’s not the first time, nor will it be the last. Over the next few days, Idia pulls more disappearing acts than a badly programmed NPC. Mid-conversation? Poof, gone. Halfway through a snack? Vanished.
It takes a while, but eventually, the pieces staet to click together. You catch him out of the corner of your eye, face flushed pink, a hand pressed firmly to his mouth as he stifles a coughing fit during one of your game nights. At first, you’re concerned—it’s not like him to get sick, not seriously anyway. You suggest getting him medicine or a trip to the infirmary, but Idia adamantly waves it off.
“I-it’s nothing!” he stammers, trying to hold it together while choking down the coughs. “Just, uh, allergies! Y’know, dust and stuff. Old consoles… gotta, uh, clean them more…”
Suspicious. Old consoles? In Ignihyde? Yeah, right. You narrow your eyes, but drop the subject—at least for now. It’s not until later, when you see something float from his mouth—something blue and oddly petal-like—that you realize what’s happening.
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You’ve heard of Hanahaki before. It’s practically a meme among some circles—an outdated trope, really. People coughing up flowers because of unrequited love? What is this, a 2000s anime fanfic? But now, watching a crumpled blue petal fall to the floor in slow motion, you realize that your very own shut-in gamer might be the rare exception to the rule.
The worst part? He’s really, really bad at hiding it.
A few days later, you invite him to hang out at Ramshackle, hoping the quiet environment will calm whatever’s been causing his weird behavior. Things seem fine at first—until you notice him coughing into his sleeve again.
This time, he has a backup plan.
“Are you okay?” you ask, brow raised as he muffles yet another cough.
“Yeah, totally! Just, um…” He rifles through his bag and pulls out a—oh dear sevens, is that a mask?
You can’t help it—you burst out laughing. “You’re… you’re seriously wearing a mask now?”
“It’s for—” He coughs violently again, eyes darting around as if looking for an escape. “For, uh, germs! You know, flu season! Gotta… gotta be prepared…”
You squint at him. “We’re indoors. And it’s summer.”
“Exactly!” he says, as if that makes sense. “The germs are, like, in the air! Sneaky buggers!”
The mask stays on for the rest of the evening, and every time you glance at him, you see his eyes flick away like he’s hiding something worse than a little cough.
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His next attempt is, frankly, genius in its stupidity. You’re in his dorm, playing a co-op game, when the inevitable happens: he starts hacking up petals. At first, he plays it off with a hurried gulp of water, but soon the coughing becomes too much. With a gasp, he fumbles for something on his desk—a box of tissues? No, it’s a full-on dust mask this time.
“Idia, what the fu—”
“Pro-gamer tip,” he interrupts, voice muffled behind the mask. “Always be prepared for, uh… dust allergies! It’s, uh, a top-tier strat. Totally not s-suspicious.”
Dust? When he has Ortho making sure that he doesn’t perish? You stare, absolutely dumbfounded. “I’m starting to think you’re more allergic to honesty than dust.”
He laughs—well, tries to. It comes out as a garbled mix of coughing and awkward chuckles. “W-what are you talking about? I’m fine! Really!”
“Fine?” You raise an eyebrow, watching as more petals spill out of his sleeve. “You’re literally falling apart, dude.”
At this, his face burns bright pink, and his hair flares up, turning from it's usual blue to a mortified rosy hue. “N-no I’m not!” he protests weakly. “J-just a little springtime cold, that’s all.”
“Yeah, sure,” you say, crossing your arms. “Because spring colds definitely involve coughing up whole bouquets.”
There’s a brief pause as you both stare at the mess of petals on the floor. Idia winces, clearly defeated, and slumps back into his chair.
“...Crap.”
The look of his face tells you to let it go and you do, believing that it'll probably resolve itself. You weren't from this world, maybe it was common here and you were the one that's overreacting?
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After another week of weird excuses, mask-related antics, and watching him suffer through increasingly ridiculous attempts to hide his Hanahaki, you’ve had enough. You’re going to get to the bottom of this once and for all.
You catch him mid-cough during one of his solo raids, bursting into his room without warning. Idia practically jumps out of his seat, slamming the pause button and whirling around with wide eyes.
“W-what are you doing here!?” he yelps, trying (and failing) to hide the petals littering his desk. “I—uh—this isn’t what it looks like!”
“Really? Because it looks like you’ve been coughing up whole flowers,” you say, deadpan, as you point to the pile of blue petals strewn across his keyboard. “Seriously, Idia. What’s going on?”
He freezes. For a moment, the room is deadly silent—except for the faint sound of digital gunfire in the background. His face, already pale, turns ghostly white, and his flames flicker pink in embarrassment.
“I…” He stammers, looking everywhere but at you. “I didn’t… It’s not…”
You cross your arms, raising an eyebrow. “Spit it out. Or should I say, ‘cough it out?’”
It’s the worst joke you’ve ever made, and yet, somehow, it breaks the tension. Idia lets out a wheezing, awkward laugh, though it quickly dissolves into another coughing fit. This time, he doesn’t even try to hide it—just pulls his knees up to his chest and buries his face in his arms, defeated.
“I’m such a loser,” he mumbles, voice muffled. “I thought maybe… maybe if I ignored it, it’d just go away. Y’know, like a glitch or something.”
Your heart clenches at the sight of him, all curled up and vulnerable. It’s so unlike the cocky, trash-talking gamer you’ve come to know. You crouch down beside him, resting a hand on his shoulder.
“Idia,” you say softly, “you’re not a loser.”
He peeks out from behind his arms, eyes glistening with unshed tears. “Y-yeah, right. I’m just the guy who gets Hanahaki because I can’t even confess like a normal person.”
You blink. “Wait—Hanahaki? Like actually?”
You did not expect that. You expected it to be some weird disease that was native to twisted wonderland and not actually Hanahaki of all things.
Idia winces, his hair turning a bright shade of pink as he realizes what he’s just admitted. He looks away, fiddling nervously with the edge of his sleeve. “...Yeah. It’s stupid, I know.”
For a moment, you’re speechless. All those strange behaviors, the coughing, the flowers—it all makes sense now. He’s got Hanahaki, and he’s been trying to hide it because…
“Idia…” you whisper, heart pounding. “You love me?”
He squeezes his eyes shut, his whole body trembling. “I-I mean, i-it’s not like I expect you to feel the same! I know I’m not, like, Vil-level handsome or anything. I just… didn’t want to ruin things.”
You feel a warmth spreading through your chest, and before you can stop yourself, you lean in, pressing a gentle kiss to his cheek.
Idia goes completely still. His hair flares up, a brilliant pink, as he slowly opens his eyes in disbelief.
“Y-you…” he stammers, voice barely a whisper.
You smile softly. “I love you too, you dork.”
For a second, he just stares at you, as if he can’t quite process what you’ve said. Then, with a choked sob, he flings himself into your arms, burying his face in your shoulder as the last of the petals fall away.
“I’m such an idiot,” he mutters, but there’s a hint of relief in his voice. His arms tighten around you, and you can feel the rapid thumping of his heart against your chest.
"You’re not an idiot," you murmur, gently running your fingers through his hair. The flames have cooled down to a soft, warm pink, flickering faintly in the dim light of the room. "And you don’t need to be Vil-level handsome. You’re just you, and that’s more than enough."
Idia snorts, though it’s more out of disbelief than amusement. "Yeah, right. I’m just the weirdo who plays video games all day and coughs up flowers. Super attractive."
You pull back slightly, just enough to look him in the eyes. "Hey, I don’t care about that. Do you think I’d be hanging out with you all the time if I didn’t like you? I’m here because I care about you, Idia."
For a moment, Idia just stares at you, his mouth slightly open like he’s trying to come up with some kind of retort, but nothing comes out. He looks… overwhelmed, his usual sarcastic defense mechanisms short-circuiting under the weight of your words. His eyes dart away, then back to you, and finally, with a shaky breath, he mutters, "I don’t get it… Why me?"
You smile, brushing a stray petal from his hair. "Because you’re kind, even if you don’t realize it. You’re funny, you make me laugh all the time—even when you’re not trying. And you’re smart, way smarter than you give yourself credit for. I like being with you, Idia. I wouldn’t be here if I didn’t."
His face flushes a deeper pink, his flames flickering erratically as he shifts nervously in your arms. "I-I… I don’t know what to say…" he stammers, his voice cracking slightly. "I thought for sure you’d think I was a weirdo or something."
You chuckle softly, resting your forehead against his. "Well, you’re my weirdo, then."
That earns a shaky laugh from him, though it quickly turns into another coughing fit. You gently rub his back as he coughs, but this time, instead of petals, there’s just the sound of his breath gradually evening out. He looks at you, wide-eyed, as if expecting to see more flowers—more proof of his self-doubt.
But the petals are gone. The weight that’s been crushing his chest, suffocating him with every breath, has finally lifted.
Idia stares at you for a long moment, his expression softening as the reality of the situation settles in. His arms loosen around you, but he doesn’t pull away—he stays close, resting his head on your shoulder with a sigh that’s both relieved and exhausted.
"Does this mean…" He hesitates, his voice barely above a whisper. "Does this mean we’re… together now?"
You grin, tilting his chin up so he has no choice but to meet your gaze. "If you want us to be."
Idia’s face erupts into a brilliant shade of pink, and for a moment, you think his face might actually catch fire. He quickly looks away, fiddling nervously with the hem of his shirt, but there’s a small, shy smile playing on his lips.
"I-I guess that’d be… kinda nice," he mumbles, almost inaudible.
You laugh softly, leaning in to press a kiss to his forehead. "It’s more than nice, Idia. It’s perfect."
For the first time since you’ve known him, Idia doesn’t argue. He doesn’t self-deprecate or brush off your words with sarcasm. Instead, he lets out a soft, content sigh, resting his head against you again, his flames warm and steady.
"Yeah," he whispers, his voice filled with quiet relief. "I think it is."
And for once, Idia Shroud—the boy who always felt like he didn’t deserve happiness—finally lets himself believe it.
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You stay like that for a while, curled up together in the quiet of his room, the low hum of his gaming console filling the background. It’s peaceful in a way you never expected with Idia, who’s usually so frantic and anxious. But now, with the weight of unspoken feelings finally lifted, he’s calm. Happy, even.
After a long moment, he pulls back slightly, glancing at the screen. "Uh… w-we left the raid halfway through," he mumbles, as if the thought had just occurred to him. "My bad. We probably wiped the whole party by now."
You laugh, ruffling his hair. "I think they’ll survive without us for a bit. But we can jump back in if you’re up for it."
Idia hesitates for a second, then shakes his head. "Nah… I’d rather just… stay here. With you."
The admission is so soft, so vulnerable, that it makes your heart ache in the best possible way. You smile, pulling him close again, and this time, he doesn’t flinch or make any excuses. He just rests his head on your shoulder, his pink flames flickering contentedly.
Maybe it’s not the typical "fairy tale" kind of love. It’s awkward and a little messy, filled with gaming mishaps and coughing up flowers. But it’s real. And for Idia, that’s more than enough.
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he's reminds me of a pathetic wet cat left in the rain but god do I love him
Masterlist
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vexwerewolf · 3 months ago
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hi, i recently ran a session with my friends after a few months hiatus, but one of my players has a lich and trivialized the combat encounter. it really wasn't that fun for me so i was wondering if you had any tips or advice on how to handle that? i dont want to make the game unfun or unfair for my players since we're here to have a fun time, and i dont want it to feel like I'm specifically trying to fuck over one of my players, but the lich's abilities hurt my brain. any npcs or strategies you know that could be useful?
Ways to fuck with a Lich:
Shoot the Lich more than once a round
No, I'm serious. This is how you defeat a Lich.
Lich has base 4 HP, only average Evasion, no Armor and Heat Cap 3. It is comically reliant on its ability to just say "no" to a single source of damage every round. It needs to put its Soul Vessel down somewhere WELL out of the way, or it'll still be in the firing line.
Also, remember that the Lich actually has very limited control over where it puts down its Soul Vessel. It puts it down where it is at the start of its turn. This can often lead to it being forced to put its Soul Vessel down in the same place multiple turns in a row, making its exit point predictable.
Things you can do to exploit this:
Deploy a Rainmaker and keep it in the backline. Have it wait until after the Lich goes to take its turn (or give it Elite).
Have a melee NPC circle around and camp near where the Lich puts down its Soul Vessel.
Repeatedly target the Lich with small bursts of damage. Does it risk blowing its reaction on this one? Or this one? Or this one? Or this one? This next one might structure it...
Operator: PLAYERS HATE HIM! MAKE THEM MISERABLE WITH THIS ONE WEIRD TRICK! (The weird trick is teleporting behind enemy lines and hitting them with a Range 20 Plasma Rifle)
Have a Hive put a Razor Swarm on top of the Soul Vessel. Go ahead, idiot! Teleport back to it. It'll be hilarious.
Another Rainmaker tactic that takes a lot of setup, but is VERY funny: give the Rainmaker Atlas Missiles. After the Lich has both acted and retreated to its Soul Vessel, deploy the Atlas Missiles on top of the Soul Vessel. The next round, the Lich will place the Soul Vessel at its feet... in the Atlas Missile zone. Go ahead, idiot! Avoid this burst of damage and teleport back to that burst of damage.
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weirdmarioenemies · 5 months ago
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Name: Traffikrab
Debut: Cassette Beasts
Cassette Beasts is a game where one of the most common battle monsters around is a traffic-themed hermit crab creature! Isn't that wonderful? The traffic cone is not actually part of its body, but it fits oh so well, considering its traffic light-like face! I think the light is its eye, but it is possible that its angry eyebrows are actually eyestalks. Either way is good!
Another wonderful thing about Traffikrab and friends is that they are Plastic type! This game has most of the classic elemental types, along with a few fun surprises like Plastic, which probably has my favorite creatures overall. I love when fictional creatures have very artificial/created vibes! It's like these things are robots but also not at the same time!
Traffikrab can be remastered (equivalent of evolution) into a few different options...
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Lobstacle is the defensive choice, and has the best name of the line! This crustacean wants to be in the way, and is good at it. It wears a construction barrel rather than a cone, and I don't think I've ever really seen construction barrels given a media spotlight, so that is very cool! Its antennae/eyebrows are now striped with caution colors with a big ol "no" sign in the middle. This is the logical extreme of a traffic hermit crab! But not the end of the concept's creativity!
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Weevilite is the result of a Traffikrab remastering to a ranged attack-focused form instead, and it is my personal favorite of the two options! The traffic cone seems to have transformed into a more proper abdomen, and the focus is now on its traffic light head and neck, which is so cool! From the name and the long neck, you may recognize this as being inspired by a giraffe weevil, yet another thing I don't think I've ever seen as a monster design basis. If the light was its eye, it now has a second eye, right under the first. When people record video with their phone vertically, they're not doing it for fellow humans. They're doing it to show Weevilite!
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Finally we have the most special crab of all in this game! Not a Traffikrab, but Magikrab, who inhabits a wizard's hat and has a purple eye that perhaps evokes a crystal ball! Traffic cones and wizard hats are similar things, really. Once I saw an fire hydrant gushing water, with a traffic cone on top of it. You better believe I immediately recognized it as a metal wizard casting a Water Blast Spell!
Magikrab appears throughout the game as a friendly NPC, who can talk, and is very polite and enthusiastic! It is always very happy to open up train stations for you to travel between. I wish the government was much more like this magical crustacean! Or better yet, replaced entirely by it!
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meroif · 1 year ago
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A Hundred Years of Sleep
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Far, far away from home, you awake to a world changed. Everyone had their time to grief,  with the exception of you. Then I ask, what would you give to fix what is broken?
DEMO ; PATREON
A Hundred Years of Sleep is an interactive fiction novel taking place in a universe of magic and machinery. It aims to guide you through a journey through the stars, one that begins and ends with your very home.
The Story
You come from Vaeravel, a small and peaceful planet orbiting around an even smaller star in a corner of the universe. You live with your aunts in your quaint neighborhood until you're considered a young adult by the standards of your long-lived species.
Then without fanfare, everything ends.
The Collapse is a terrible accident that completely destroys your planet and most of its inhabitants. You manage to survive, taken to one of the few emergency vessels fleeing disaster, but slip away into a deep sleep.
You wake up again, in an unfamiliar room, in an unfamiliar galaxy, alone. Everywhere you look, life has gone on without you.
So when you hear rumors of a ship departing for what is now called The Collapsed you can't help but embark on the journey home, so that maybe by the end of it you'd be granted peace, or at least instructed on what to do with all your loss.
Features
Character customization. Choose name, pronouns, appearance, personality and ambitions of your character.
Moral compass. Be bad, play nice, decide how you want to interact with the world at large and see for yourself where your actions take you.
Romance. Meet and fall in love with four different characters, all gender selectable, or don't, if you prefer to the take the romanceless path.
Flirt options with various NPCs, with future extra side-stories to give them the space they deserve.
Multiple endings, good and bad, once you reach the end of your journey.
Romantic Options
Riel Rosenquartz (he/him, or she/her, or they/them), the heir of the Rosen Crown, lost monarchy of Vaeravel. Elegant, kind and diplomatic, they're overjoyed to meet another survivor of the disaster. Although you're not sure why they'd wait for so long before making the journey back home.
Khael (he/him, or she/her), the Captain of the Chrysa, the ship travelling to reach The Collapsed. Highly perceptive and infuriatingly charming, Khael is undoubtedly the person in charge. But what could they possibly stand to gain in embarking on such a dangerous journey?
Nathaniel (he/him, or she/her), allegedly a researcher hailing from afar, they seem to be unfamiliar with how the entire galaxy works. Mysterious, reserved and stubborn to a fault, it's undeniable they're hiding something big. Yet as complete strangers, you have no idea why they'd be so opposed to your presence onboard.
Aelinor (he/him or she/her), your old neighbor and childhood friend, miraculously found again in the mists of the ship's crew. Although they're just as sweet as you remember them, you can't help but wonder...where were they as you slept?
Portraits (1, 2); Aesthetics (1, 2, 3, 4); Playlists ; ROs Introductions (1, 2) ; Side Stories (1, 2, 3, 4, 5)
A Hundred Years of Sleep is currently in development and will be released episodically, the current build includes the Prologue and the entirety of Chapter One.
If you've enjoyed the story so far, please consider supporting me on Patreon, it really does make a difference in the time I'm able to dedicate to the project.
Patrons receive access to the alpha demo, which currently adds the first part of Chapter Two to the public build, as well as side and themed stories, polls, and other exclusive benefits.
Thank you for your support, and for playing A Hundred Years of Sleep. 🌙
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psychhound · 29 days ago
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i ran a combat this weekend that went really well and one of my npcs got beat to shit but also got to revivify a pc and it was just really chewy and cinematic and not that she isnt always on my mind but shes been on my mind a lot more this week BUT
ive been reflecting a lot on her year in the game so far, and the reasons i made her gender conforming but visibly trans when i introduced her, versus how thats evolved with her relationships to the pcs and other npcs now
and i dont know. it makes me really emotional. i think theres no right way to do trans representation but there are certainly some wrong ways. i think making her the first binary trans woman introduced and also pretty clockable would rub a lot of people the wrong way. shes tall, shes buff, she has a deeper voice, she doesnt cover her adams apple. and as a trans man who passes pretty damn easily it means so much to me that she Doesnt and shes so like ... adored? and cherished?
she was introduced as a roadblock for the party and got adopted very quickly, soon becoming a staple of the game. my players are obsessed with her and adore her and talk about her all the time. anytime she does anything theyre like okay but shes our babygirl and we love her forever and also can we marry her. shes an autistic trans lesbian wolfgirl, and her being trans is a lore point because shes the angel of the female wolf god. shes dopey, shes awkward, shes a little stupid, shes very caring, she makes the puppy eyes emoji face just at all times
and shes not visibly gay but is visibly trans. shes not punk. she doesnt have a shaved head or tattoos. overall shes pretty cottagecore and has middle school girl handwriting. she really loves baking and sewing is her most "fun" hobby. shes very gender conforming and also its pretty easy to tell shes trans and everyone just. loves her? two pcs are very parental towards her, we're leaning towards a romance with another pc. despite being a big strong knight, when shes scared, she gets comforted and consoled. she got hurt during the fight and cried about it and got hugged
i dont know. this is a very long rambly post but. living in a very conservative bible belt state, i feel a lot of acceptance as a man and i feel its very very conditional on the average person not knowing im trans. my friends are great and my cohort is largely great and my professors have been supportive. dating has been,, mixed. but then i do wonder how review bombed i would get if my students knew. i wonder how much of how well people treat me is dependent on me appearing to be something im not
and florence cant hide that shes trans!! and people love her!! they think shes wonderful and loveable and hot and adoptable and also complicated when conflict happens. theres no reveal theres no coming out its just like. yep heres florence shes trans shes dorky and sweet and cute. because of the magic of this world, some people may have Questions of how she transitioned, but its not like ... her identity ever gets questioned. you know? its not hidden and also not a problem. its just florence. and shes been such a good character for me to play because of that
okay post over go support your local trans doggirl
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howlsofbloodhounds · 1 month ago
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hey I was wondering, do you have any thoughts or headcannons about Crescent? (Killer and Nightmare most popular fanchild) I always thought that his existence would be very interesting for the interaction between the two but the fandom kind of completely ignores them when it comes to Crescent, which is really annoying because this has so much potential to traumatize both of them (especially Killer)
Oh man, it’s been awhile since i thought about anything related to shipkids or Crescent. Now I did talk about how I think Stage 2 Killer, the Killer Crescent is most likely to be familiar with, would think of, react to, feel about, and behave around children in general right here.
All is to say, i don’t think Killer would ever want children of his own. Any kids he may potentially have would be on accident or something he was not willingly doing or had a hand in.
I do still think Stage 2’s ways of thinking about people in general—not full “people,” unreal, objects of fascination and study, NPCs running on scripts and predicable, tools or resources, targets, threats, etc—would extend to his own kids.
If it was something he didn’t willingly partake in, he’d avoid confronting his lack of agency or desire for such a thing—and he wouldn’t think of any kids as his. He’d think, “they’re not mine. Just another way this body was used.” Or “the results of someone else’s choices” or in some cases, “a means to an end.”
At most, if the child was an accident and unplanned, he may begin to see the kid(s) as “his.” But not in the way a parent typically thinks about their child; just as a fact. They’re “biologically” or magically, I guess, his. They may even be his in the same way that, say, the phone I’m typing on to respond to this ask is mine.
I wouldn’t want anyone touching it without permission or going through it or breaking it or stealing it from me. I have a password to keep it safe. I have a case on it so its screen doesn’t break when I drop it. It’s a cute case. I make sure to charge it when it needs to be charged, manage its storage, try to avoid giving it any bugs or viruses and try to fix it if it does get any. I make sure not to overcharge and overheat it.
Sometimes I play around in its settings and try to figure out how it works, what it can and can’t do, what I can and can’t change about it. There’s ideas and worries and thoughts floating around that my phone could be used against me, leak my personal information, explode and hurt me, etc.
When it doesn’t work as intended or in a timely manner or does anything that happens to regular phones and are just natural or inconvenient, I get annoyed with it and think about throwing it at wall. I don’t do it—but killer would have a much harder time with a kid in this analogy then I would.
I am not conditioned to respond with violence to certain triggers—it just mildly annoyed me. And he may just have to forcibly remove himself from the situation/kid, if only because he doesn’t want this kid “controlling” him.
If I lost or broke my phone id be annoyed and frustrated, upset about all my data and photos and videos and memories being lost—but would ultimately move on with my life. I would more so be upset that I wasted the money of the person who bought and gifted the phone.
Of course things with Killer and any kids of his in this phone analogy don’t fit perfectly. For one thing he wouldn’t even bother getting a “phone” in this case, and if he ever accidentally ended up with one and he wasn’t able to “share” it with someone (raise the kid alongside the parent as support or have any form of support), he’d find someone else to take it.
If he couldn’t find anyone else to take it, and the phone was capable of being taught to care and look after itself, he might do that if he’s in the environment to do so (aka not with Nightmare), then leave once he’s sure it can. Probably wouldn’t think much of the phone again.
Now back to Crescent specifically. I forgot what his story was so I had to look up a wiki, which may not be reliable, but something in particular stood out to me and kinda made me laugh.
“Killer doesn't care about Crescent. When Nightmare said that they now have a child together, Killer commented on this news with an emotionless "Wow".”
Very silly of him to do. But makes sense, since it’s to my understanding that this kid was not made out of any love between Killer and Nightmare—Crescent was made purely for Nightmare’s plans.
It’s mentioned that Nightmare is the mother, and maybe possibly given birth (?) to him, so at least Killer didn’t have to experience the body horror of unwanted pregnancy. But the way it’s said makes me think he still definitely wasn’t given any choice in this matter.
I remember hearing around that Nightmare actually raised Crescent in his early years due to wanting to raise him “right.” I personally don’t see Nightmare doing any of the child rearing honestly, i think it’d actually be left to Killer.
And I already talked about how I think Killer would fare with having been ordered to care for a child in the linked post, but there’s the added bonus of Crescent being Killer and Nightmare’s kid, Killer’s unwanted kid, the fact that he was likely ordered by the Boss to train and basically indoctrinate Crescent into whatever plans Nightmare has for the kid.
It was mentioned that Crescent is resentful and resistant towards Nightmare and his plans, hiding the full extent of his powers simply to spite Nightmare. And while I do think Killer may be all for spiting Nightmare, there’s the fact that Crescent himself isn’t likely to face the consequences for his disobedience; Killer is.
Hell, in the darkest timeline, Killer may even be the one ordered to dish out any punishment on Crescent himself; encouraged to give in to his conditioning while also having to restrain himself from killing the kid.
But it’s more likely that Killer would face punishment from Nightmare for any disobedience Crescent displays. Which in turn builds Killer’s both resentment and feelings of being powerless, but also leads to deep repression which increases his apathy and indifference.
All in all, i think Killer would both fear and hate that kid deep down. Very deep. But enough that whenever he’s in Stage 1, he’ll stay far away from Crescent; and warn the kid to do the same. He may even arm Crescent with a way to protect himself from Killer, similar to the way he tells Color he has to kill him if he ever goes Stage 3.
Crescent would likely be raised with the knowledge that his father—the one whose been taking care of and raising him all these years, but may have also been the one to have greatly wounded and betrayed him (regardless of choice or not)— is a danger to him, and one day, he may have to kill him—or he’d die instead.
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danieyells · 5 months ago
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After Hotaburi's chapter i was very curious about Zenji voicelines! Can i ask for them, please?
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@yuri-is-online YOU DON'T HAVE TO WORRY ABOUT OVERWHELMING ME although I appreciate the concern!! If I get overwhelmed or need a break I just put it aside until I'm ready or have the time and energy and attention span or ideas if necessary haha so no need to worry there 'u' (Also. . .good luck with those fics lolol)
ZENJI IS OUR LAST BOI. Until we get Ed and Lyca anyway. Which will honestly probably be in like. A week or two. Possibly less. I had my suspicions when I first read his that he was a ghost lol knowing he is. . .it gives them a little different feeling I guess haha.
Hello: (the first time the game is opened after that character is set as home screen NPC. Only happens once per day, unless the character is switched out and back.)
"Why, hello there, my dear. Suppose we kick off another swanky day here?"
You've Got Mail: (whenever there's something in the inbox, usually Arena rewards)
"Come now, read those messages out, won't you? They're fan letters for me, aren't they? ...They're not?"
Default: (requires no affinity, has no time constraints)
"You want to know the meaning of my words? I see— I'll have to give you a lecture on romanticism."
"What's this? Well, it's a biwa, of course. It's a biwa just as you are yourself."
what does that mean tho. . .i mean i get what it means but also it feels like it must mean something. . . .
"Girls, be ambitious... Dream big, my dear."
proud women enjoyer zenji kotodama
"A man who's everywhere but can be found nowhere... That's what it means to be an inspired man of the quill."
i think that's just what it means to be a ghost bby. . . . . . . . . . .
"Heh. There's no doubt about it. Zenji Kotodama is once again the most styling man on campus. These glad rags are the cat's pajamas."
Affinity 1: (between 5am and 11am)
"Come now, let's depart in search of something sensational."
Affinity 2: (between 11am and 4pm)
"Oh, have you come to see me? This is troubling. I'm afraid I'm out of autographs."
where have you been distributing them. . .?
Affinity 3: (between 4pm and 8pm)
"What am I doing here? ...I'm people-watching."
Affinity 4: (between 8pm and 5am)
"Ordinarily I ask for write-ins for my advice salon on the World Wide Web...but tonight, I'm taking it out into the field."
i wonder if he's waiting to encounter people who'll be able to see and hear him or if he's just like. . .genuinely ignoring/forgetting/disregarding that he isn't seen or heard. . .or maybe he was ignored a lot in his lifetime too so he doesn't question that people don't respond. . . .
Affinity 5: (between 8pm and 5am)
"The moon is beautiful... I always look forward to passing the hours in conversation with you and Towa on nights like these."
i thought you didn't hang around jabberwock after dark because the dark was dangerous tho. . .maybe if the moon is big and bright he doesn't mind because it's not as dark lolol
Affinity 6: (between 4pm and 8pm)
"My folktale videos? I filmed them at Haku's behest, but I can't imagine these old things will capture my fans' hearts..."
based on that the Urashima Taro video has his voice in it but his character story recording doesn't have him or his voice in it(and Haku deliberately tries to make the background interesting because he knows it'll only be the background and biwa sounds,) I think his voice can be recorded but if he's visibly in the recording it won't be captured? That or Haku has recording equipment that can capture ghost voices, but not images???
Affinity 7: (between 11am and 4pm)
"It truly is the age of YouTube. Can you fathom the romance of my artistry spreading to all four corners of the globe?"
Affinity 8: (between 4pm and 8pm)
"Every tool has its own knack you've got to acquire to use it properly. Behold— my mastery with a fishing pole!"
Affinity 9: (between 8pm and 5am)
"This doll here is special. The moment I met him I felt a destiny such that I knew we couldn't be strangers."
Affinity 10: (between 10pm and midnight)
"Oh, I didn't mean to give you a fright... I ought to have expected this. A sudden brush with an inspired man of the quill would take anyone's breath away."
Affinity 11: (between 5am and 11am)
"Have you got any siblings, my dear? Why no, I don't mean anything by it. Just a little morning conversation."
i can imagine him looking fondly at his doll as he says he doesn't mean anything by it. His sibling isn't one of the most important things in the world to him or anything. He's just making conversation. btw in Japanese he says "morning talk" which sounds an awful lot like "pillow talk" to me and idk how many people would be comfortable discussing their siblings after the deed--
Affinity 12: (between 11am and 4pm)
"Are you going to Mortkranken, my dear? ...I see. No, I don't mean anything by it. Are you hurt? I hope you'll take care."
so while it makes sense for Zenji to ask this as he is noted in his profile to be a worrywart, not to mention he died on campus, but also. . .y'know, his brother lives there.
Affinity 13: (between 4pm and 8pm)
"I'm sorry, I didn't mean to sneak up on you. Apparently my footsteps give the general students the heebie-jeebies..."
In Japanese it does clarify that he moves without the sound of footsteps at all because the general students freak out hearing his footsteps since they can't see him
Affinity 14: (between 5am and 11am)
"A swanky morning calls for a swanky breakfast, and some swanky radio calisthenics."
apparently radio calisthenics are still pretty popular in japan. in any case man are you sure you died like a year ago you sound so old
Affinity 15: (between 5am and 11am)
"Why, Subaru hasn't risen yet. Go ahead and wake him, won't you, my dear? I'll accompany your efforts from here with my biwa."
Affinity 16: (between 11am and 4pm)
"A burst of inspiration has taken hold of me... No. The ghost of artistry has possessed my soul!"
okay well be careful with ghosts taking over your soul you don't have a ton left if you lose that--
Affinity 17: (between 10pm and midnight)
"To be a Darkwick student is to greet danger as an old friend... But I hope that Haku and Subaru have a long life ahead of them."
Affinity 18: (between 8pm and 5am)
"Zenji Kotodama is a wonderful name, don't you think? A sensational name befitting of my sensational sensibilities."
Affinity 19: (between 10pm and midnight)
"Trouble sleeping? Then I'll read you a story. How about Urashima Taro?"
Affinity 20: (between 5am and 11am)
"I was standing by your pillow last night? Horsefeathers, I'd never. I was there the night before last."
BABY I DON'T THINK THAT'S BETTER. YOU ARE STILL WATCHING THEM SLEEP. WHAT ELSE DO YOU WATCH THEM DO.
Affinity 21: (between 11am and 4pm)
"Go ahead and eat. No, don't give me another thought—I'm on a diet, you see. Watching you is enough food for my soul."
you see why i suspected initially that he didn't know he was dead? can you eat at all buddy?? i don't think it's a diet if you've lost the ability to consume food. . . .
Affinity 22: (between 4pm and 8pm)
"Haku's busy today—film me in his stead, won't you?"
Affinity 23: (between 8pm and 5am)
"I've got a little story about a hapless fool of a man... I'm sure it's hardly worth listening to. I wonder if I'll ever get the chance to share it with you?"
the true stories seem like the ones he wants to avoid. . .'a hapless fool of a man's story that isn't worth listening to but i'd still like to share' sounds an awful lot like it must be about him and his life. . . . In Japanese he says 「救いようのない、馬鹿な男の物語さ」 "it's the story of an irredeemable/hopeless, stupid man.". . .who did you hurt, Zenji?
Affinity 24: (between 10pm and midnight)
"To be able to look into your eyes and bid you good night... I'm the luckiest fella for miles around."
Affinity 25(max): (no time constraints)
"Maybe we did meet too late. But it's all right. I promise I'll find you in the next life."
but. . .but we have this life. . .although this is one of the few acknowledgements he really gives of his own ghostly nature. He wants to be able to live with you. To be tangibly there for you, to touch you and support you, to be able to show you off to others. . .but he can't be recognized. He can't be seen or heard but by a select few, it's only thanks to Haku that he can be seen or heard by you. It's too late for something 'real' now. So he can plan for the future. For the next life. He'll find you when you're both alive and then you can do everything you'd want to do with a real physical boyfriend. He promises.
Spring: (March-May) (between 5am and 11am)
"In spring, the dawn... Red tinges the slowly paling mountain rim... Ah... These mountain fellas must've been goofy for some doll..."
(between 11am and 4pm)
"There is hope buried under the cherry trees... It means that spring is the season of chance encounters."
isn't the like. rumor that cherry blossoms are pink because they dye their petals with the blood of corpses buried beneath them or something? i swear i read that somewhere. apparently it comes from a poem. is hope a body buried under a sakura tree. is that where they buried you, Zenji?
(between 4pm and 8pm)
"The cherry blossoms of Hotarubi are ephemeral—they bloom only to be quickly washed away by the rain. But I am rather fond of that way of life."
Zenji simultaneously lives in Acceptance and Denial stages of grief it seems lol
(between 8pm and 5am)
"The beauty of the cherry blossoms under the night sky inspired me to pick up my pen... Oh, it has gotten easier to lift."
Summer: (June-August) (between 5am and 11am)
"Have you seen him!? Who? Why, my doll, of course! This is very troubling. I've got to find him before the boogeymen stir!"
. . .somehow this reminds me of the Jiro dialogue where he's like "if Yuri asks where I am, tell him i went to bed, i'm going out" lol if the doll reminds him of Jiro, it seems to make sense that now and then it wanders off on its own. I wonder where it's going though?
(between 11am and 4pm)
"My ideal summer vacation? I wish to lay down my burdens in the springs of Yugawara and pursue my wordsmithery in peace, as so many greats have done before me."
Yugawara is a hot spring town in Japan! Apparently since the Meiji era people would go there for inspiration and such thanks to the atmosphere
(between 4pm and 8pm)
"This master wordsmith studied by the light of fireflies... I see. Haku! Turn out the lights!"
(between 8pm and 5am)
"I heard a frightful rumor... Apparently the ghost of a dead student has been spotted around Hotarubi..."
THAT'S YOU. YOU ARE THE SCARY GHOST OF A DEAD STUDENT. PEOPLE CAN SEE YOU MORE BECAUSE IT'S SUMMER.
Autumn: (September-November) (between 5am and 11am)
"Fall is the perfect season for a new book, and I have the perfect one for you... From inspired man of the quill Zenji Kotodama, the fruit of his sweat and blood... "Body.""
(between 11am and 4pm)
"A song for you in the season of the arts... From inspired lute priest Zenji Kotod— Wait, where are you going!?"
why is this the one time 'biwa' is translated to 'lute' lol. . .although 'lute priest' does sound way better than 'biwa priest'
(between 4pm and 8pm)
"Gauging the literary significance of this video by something as insignificant as views... Horsefeathers, isn't it?"
yeah!!! don't judge your worth by views or follows, zenji!!!
(between 8pm and 5am)
"I've decided to make you the heroine of my next work... A beautiful princess who bites into a poisoned apple and falls into a deep slumber... and seven of you!"
a fascinating retelling of Snow White. . .Snow White And The Seven Snow Whites. . . .
Winter: (December-February) (between 5am and 11am)
"Good morning, fellas! Time for my biwa recital to color the chill of this frigid sunrise! I call it "Six O'Clock in the Morning.""
zenji nO PEOPLE ARE TRYNA SLEEP
(between 11am and 4pm)
"There's a rumor going around that you can hear a biwa playing in the music room when no one's there... I go all the time though, and I've never heard it..."
again. . .that's because it's you. . . .
(between 4pm and 8pm)
"The setting sun... The sky dyed purple... Your beautiful profile, obscured... (gasp) I've been struck by inspiration!! My dear, I have to leave you here!"
(between 8pm and 5am)
"Are you cold? Then let me warm you up... My dear, why are you scooting away? I'll only make you colder...?"
it really seems like he forgets he's a ghost pretty often lmao
His birthday: (June 19th)
"Is this...a birthday present...? (hic) (sob) I'm the luckiest fella around...!"
people don't give him gifts often huh. . .or he's just very emotional. both could be true.
Your birthday:
"I've planned the perfect day to celebrate the miracle of your birth... We'll start with an ode to you, accompanied by my biwa."
he planned you a whole outing or maybe a party! with all day musical accompaniment!! What a sweetheart!!
New Years: (January 1st)
"Happy New Year, my dear. I'll be making the first shrine visit with Haku—care to join us?"
Valentine's Day: (February 14th)
"My dear...is this for me? (hic) (sob) I'll treasure it always...!"
well given he probably can't eat it. . .fair reaction
White Day: (March 14th)
"I'm sorry... I did try to explain that a biwa recital would make a better gift, but Haku insisted I present you with confections instead..."
thanks haku you a real one lmao although music wouldn't be bad just. . . .
April Fool's Day: (April 1st)
"No, I would never lie to you. An inspired man spins fiction with his quill, not his mouth, after all."
y'know, i love the honesty! you keep making stories and being open, zenji!
Halloween: (October 31st)
"Why, you gave me quite a fright in that getup! What a marvelously queer celebration this is! So this is the legacy of westernization..."
no the marvelously queer celebrations are in june. although halloween is also marvelously queer sometimes--
Christmas: (December 25th)
"Merry Christmas! I've completed a new fairy tale. May my wishes reach the hearts of children everywhere..."
not a gift for you, but for the children! can a ghoul ghost and a human have--
Idle: (about 20 seconds without interacting with the game) (below 13 affinity)
"...And they lived happily ever after. How did you like my new story? I'd love to hear your— What? You weren't listening!?"
(13 affinity and above)
"Can you see me? Phew... You've been so quiet, you had me worried, my dear."
Absent: (logging in for the first time in 2 or more days?)
"Ah, I'm so relieved you're all right, my dear. I wondered if something had happened on a mission... I'm glad my fears had no teeth."
THAT'S ALL OF EM. He's really. . .he is himself the whole way through huh lol. At the same time when he does acknowledge his ghostliness(and oftentimes he does the exact opposite, simply lacking in self-awareness) he seems a little lonely and regretful. . .I wonder if he was always such a worrywart or if he started worrying more after he died, realizing first hand just how dangerous things could be. I'm surprised how few acknowledgements his doll gets, although I don't think he carries it on the home screen?
I wonder how different his personality was when he was alive. Probably not very different tbh.
ANYWAY IT IS HALF PAST MIDNIGHT FOR ME. BEDTIME.
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l0vergirlatheart · 1 year ago
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Idk if ur requests are open, but hear me out XD. A creator!reader who descends on Teyvat meets all the Archons and such. Then up and leaves by changing their appearance in order to explore their creation and how it has changed. Every once in a while Creator will make themselves obvious by performing acts only the Creator could. Once they are found out they just up and leave again only to resurface after another Divine act. TLDR: Creator playing cat and mouse with Teyvat
oh my GOD creator is just TORTURING then atp
small ramble because i still have massive writers block [cries] also ignore how late this is pls ok mwamwa thnx
c.w // yan. chars
song : Best Friend - Rex Orange County
SAGAU INCOMING : YAN CHARS.
okay so you decided 'hey man, what if i wasn't worshipped the moment i stepped outside'
so you just said fuck it and shifted
(it's been a while since you've done so, it kind of felt weird and hurt a tiny bit)
walking around teyvat in an odd, different form. completely different hair, height, clothes, you get the gist
the only things you couldnt change however were three things:
your blood (still gold, but you didn't plan on bleeding infront of anyone)
your aura (still comforting, caring, and even alluring)
your voice (why? zero clue.)
escaping the throne room you've oh so sadly been bound to!! having fun while doing it!!
(the only real reason you managed to escape is bc you managed to get the archons out and actually tend to their nations, as per your request order)
messing around while escaping fr!! people passing by wondering why this random person they've never seen is (not very) sneakily running away from the creator's palace/temple
but eventually shrugging it off, albeit reluctantly
messing around in mondstat, playing with the npc children more than you could usually, giving them the time of their life!!
this is where you use your first creator powers >:3
some poor kid scraped his knee real hard on the bridge, let's say timmie (hes so sweet he just wants to defend his birds pls b nice to him!!)
you, being the belovent god you are, use your divine powers to heal him
whether you do it with the hc of having to use your own gold blood or just having special healing powers only creator has, you do it
however, your dumbass mind hadn't thought of the fact that Venti may have been watching this
new outlander person with a mysterious aura
and now he quickly learns its you :0!!
the archons had no clue you could shapeshift!! why wasnt this in the ancient scrolls??? did they just lose the ones that mentioned it???
venti immediately finds some weird wind way to tell the other archons
fucking loud mouth
speaking of which, ei is freaking. out.
she came back to just check on you in your throne room and youre just.
not there??
panics, almost goes to zhongli before she gets venti's message and calms down slightly
atp you've realize you've outed yourself
so after making sure timmie is find you quickly run off into the forest before venti can come after you and smother you (both physically and with questions)
forest reached, new mission : new form needed
this basically keeps happening, and it's a needed breath of fresh air for you
running to liyue looking like a normal person until you magically form a special medicine that was unheard of from your hand for an elder, sickly lady
running from liyue to sumeru and shifting into!! an animal!! a fox!! cat!! tiger!! dog!! bird!! any of the sort!!
only getting outed from sumeru after you accidentally spoke while in animal form and having to go over to inazuma as an unknown, traveling sailor!!
getting outed after that for your extremely familiar aura and voice (inazuma people are scarily observant towards strangers) and eventually getting shoved escorted back to your palace/temple
funny stories to tell
however, the archons wont be leaving your room for quite a while..
oh well, who says you don't have other stunts to pull?
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teehee-vibes · 6 months ago
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Guys, I think Grizzly hid lore in Dark Puckered Hole.
NOW JUST- JUST HEAR ME OUT. (Mieru, look away).
I’m not just talking about the potential purity culture of the Undersea being exposed through Finn’s self exploration… I’m talking RAFT lore.
In Chapter 69, “Behind Bars,” of Dark Puckered Hole, Finn Tidestrider is imprisoned “somewhere in the eastern sea” with another triton, who is on the brink of death. They fall in love and bang before the anonymous convict passes in Finn’s arms, but that’s not what I’m focusing on. Im focusing on the presence of another triton, an injured one, in the Oversea, especially the Sakura Ocean.
Historically in Mana, Finn Tidestrider was one of, if not, THE FIRST to leave the Undersea behind. A decade or so-so later, in modern day Riptide, there have been practically no other triton. Gillion, who was banished, and Edyn, who left to find and avenge him, are the only ones. Even more so, the only other Undersea characters are found in the Undersea (Unnamed NPCs in The Tank OR Felipe, a grung, being from Liquidus) or having left it behind for personal reasons a la Edyn (Caspian, a water genasi). When the Tidestrider siblings go around Allport, they have to wear cloaks to avoid standing out. There aren’t even other triton in Liquidus!
So how, why, is there another triton in the oversea? Finn himself is shocked by his presence. “In this prison, to find another man from the Undersea… my mind raced with questions.” He doesn’t dwell on this weirdness because his questions are drowned out by the sound of his blood beneath his skin, rushing downward, BUT it’s very bizarre, no?
Another detail: Why was the other triton on the verge of death? Of course, inadequate care, but could he have been thrown back into the cell like that? Whoever imprisoned them did not care about their lives. They could live, or they could die.
To go further, isn’t it kind of weird how Finn Tidestrider doesn’t specify where his imprisonment is? He is a very detailed author. He could have said one of the villages in Onawa Country or anything else to feed more detail into his writing, but he didn’t. I feel like the reason he wouldn’t be specific is because he himself was unsure exactly of where he was. He was taken in secret, likely kept out of sight while being arrested and transported to his cell.
I also have to wonder… who imprisoned them? I think you know what I’m getting at. I think RAFT did. RAFT has the resources. RAFT has the political sway. RAFT has governmental power. And it’s worsened by the fact that this imprisonment occurred in the Eastern Sea, the site of the Promised Bastion, where triton are imprisoned, tortured, skinned, and experimented on…
Judging by the fact that Finn refers to the other triton’s you-know-what as “a lighthouse to guide this lost sailor home,” Finn was likely a part of the Black Rose Pirates at the time. He couldn’t hide his presence in the Oversea as a crewmate for a pirate lord, let alone Captain Rose. Finn was on wanted posters, Finn was in newspaper headlines, Finn was a published author. I think RAFT had its eyes on him, but when they arrested or kidnapped him, it wasn’t for crimes of piracy… at least not on the surface.
I think this experimentation on Undersea people and gods has been going on for a long time, and Dark Puckered Hole could be evidence of this fact. Finn was intended to be a source of skin, of blood, and of magic for RAFT’s experimentation in the artificial leviathan and black ops projects. His lover was too, maybe already was (I say maybe because Finn doesn’t allude to the idea that he was physically ripped apart… that would have been unignorable). Finn probably only made it out because he’s that strong (in episode 82, when Drey is talking to and comforting Jay, he said Finn was terrifying when angry or passionate) or his crew came to his rescue.
I think political and military purposes against the pirates weren’t the only reasons RAFT wanted to ally with the Undersea. “Joining forces” with them led either to less suspicion as they funneled triton out of the ocean and to the recently abandoned Promised Bastion, or coming to dominate them allowed RAFT to simply take triton without enough pushback. Either way, without their Champion to rise against them (the one triton on the hooks accused Gillion of abandoning them), they’ve been taken en masse. And maybe Edyn’s collaboration with the navy permitted her some of this knowledge, and that’s how she knew to hide Gillion from prying eyes in navy territory.
Uhhh tldr: It’s weird that there’s an injured triton in the Eastern Oversea. I think DPH could imply that Finn and his lover were imprisoned by RAFT as test subjects for the artificial leviathan and black ops projects, proving the longevity of Fay Ferin’s plans.
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pawborough · 4 months ago
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July 2024 Check In
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Hello, all!
Happy update day! Thank you for your support and patience while we work. This has been one of the busiest times for our team, and we’re making good progress. But it's challenging to share without sounding like a broken record. Lots of coding. Lots of numbers. Lots of items. So little time...!
But first, I must share solemn news. Our backdrop artist, Kzart, has passed away. He died of cardiac arrest just the day after our last update, where we previewed his wonderful work on the Cogwheel Outskirts.
This is a deep and mournful tragedy. Our heart goes out to his family, friends, and loved ones. Kzart was a welcome, cheerful, and bright part of the team, and the loss is devastating. May his memory be a blessing.
We are dedicating our work this month to his memory. We hope to ask your patience while we make decisions for future team members in the wake of his passing.  
To start off, here are some asset updates.
New Icons
We’ve been picking away at icons. Populating the site itself with estimates for cooking, crafting, dailies, site store, and guild play has been a behemoth of a task which has taken weeks of calculating out delicate numbers, drop rates, and seeding tactics. We have an insane amount of spreadsheets. I’m very proud of how much we’ve figured out.
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Wild Boar, Bison Calf, Kid, Lamb, Blackbird, Red Squirrel and Brown Hare illustrated by Tybaxel and Remmie
The young animals will be available as plain food in Alpha and part of Beta, but are designed in preparation for our Farming and Husbandry mechanic, explained more in this update!
I’m dying to see the dye icons!
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Illustration by Tybaxel
And lastly, we’ve started work on the stone assets!
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Harvest Stone, Metropolis Stone, and Luna Stone by Hydde
Above you see the Harvest Stone, Metropolis Stone, and Luna Stone. Paw-carved by catfolk out of various precious stones and the elusive Prismaline—Mewmoia’s magical mineral and the origin of modern magical technology—these stones act as a magical catalyst for sorcerers performing transmutation.  
We also want to note: we see the discrepancy in the Harvest logo and its child assets. While we were working on the visual development, we found that the leaf was not only more recognizable as a symbol, but more reliably adaptable in different simplistic forms. We will be experimenting with replacing the vegetable in the Harvest logo with a leaf.
Recolorings
Recolors continue! This month, we have the Guard set.
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Colors done by Emma
New Decor 
We have begun our work on decor!
Our goal is to have a substantial amount of decor befitting every type of backdrop we are starting with. Our first set we are tackling is the Summer Natural set. We have sets known as Sea Faring, City Clearing, Academic, and Winter Natural planned as a starting roster.
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Florals by Giulia, lemonade by Jerso, butterlfies by Asp
And here it is put together!
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NPC Sketches
Early last month, we shared a preview of the initial sketch for Wheatley and Crowley, the sitewide general store!
Initial feedback included a poor merge of cat-like anatomy and anthropomorphized character acting. We took this feedback, spent another day on visual development for NPCs, and updated our character design visual philosophy!
So, presenting…
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And here is how they look on the website!
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This sketch is still subject to change as we hash it out, line, and render it, but we’re excited to share what we’ve developed so far!
Wheatley and Crowley were the first NPCs ever developed during pre-production. 
(Just as the Bovine was the first Mystic breed ever developed, and Sugar was the first color palette ever designed!) 
So there is something a tad emotional about making it this far. Seeing them animated and on an actual game UI has been very rejuvenating. We’re nearing the end of this development hole!
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So you want to form a team and join the Guild, huh? Meet Maven, your guildmaster. She’s rough, prickly, and can scare the faint of heart. Yet the Guild is dedicated to helping poor cats in need, in the wake of wastebeasts and outlaws terrorizing outskirt villages. You wonder who she is under that thorny exterior…
Maven is a primary character in the ongoing site plot. We have the technology for NPCs to emote during dialogue. Many story-focused NPCs will get this treatment. This means that Maven's expressions will change as you talk to her!
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All NPC sketches by Hydde
Everyone knows Winnipeg, the longhair chef from Luna. Introducing his twin sister, Winnifred! Winnifred sells husbandry and farming supplies, including young animals and seeds.
(Note: all 3D assets used for render references are ours, minus the watering can! Credit to Toonz Media Group from Sketchfab.) 
So let’s talk about the farm mechanic!
In Development - Farming and Husbandry
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See the initial UIs for our major in-development mechanic.
Plant seeds on plots of land in your camp. Certain plants will raise or lower your soil quality, which in turn will affect how many items these plants yield. It’s up to you as the player to grow a variety of different plants to diversify your soil and get the most yield.
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Husbandry will feature the same concept, utilizing livestock as opposed to plants. Grow different animals over time and maintain grass density to get the best quantity of items!
Lastly, some folks were curious about incense, how it works, and its attainment method.
Incense will be craftable, and its ingredients will be farmed! Incense ingredient seeds will be scattered around the game, including as reward drops for gameplay. It will take intentional cultivation to attain an incense item.
Because we had a few users who were curious to the specific ingredients of every incense scent, here is each Borough:
Luna = Lavender and Jasmine Sol = Cinnamon and Fennel Abyssal = Lotus and Sakura  Zenith = Rosemary and Sage Harvest = Basil and Oregano  Cogwheel = Saffron and Turmeric  Metropolis = Patchouli and Vetiver
For testing until farming is implemented, items which would be farmed will be available to buy through Winnifred. 
Cooking and Crafting
Lastly, a peak at the UI for the cook and craft mechanic!
We surveyed the playability of the original grid system and weighed the pros and cons of managing a grid and memorizing recipes in a multiplayer resource game, and ultimately decided that our platform and format doesn’t quite suit the crafting grid playstyle.
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Instead, recipes and blueprints are found, added to your collection, and able to be insta-made.
We found the act of users individually adding items from storage to be tedious, and ultimately our original format would end up with users researching recipes on wiki articles instead of engaging in explorative play. While other games have crafting loops which incentivize exploration, the petsite setup as we have built it simply does not accommodate it without serious overhaul. 
But we hoped to preserve some of that magic by including the “add ingredient” feature. Users will be able to discover new combinations by experimenting with add-ons. For example, a pizza recipe could become mushroom pizza by adding mushrooms!
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Users may still end up just looking things up, but the mechanic itself is now not ultimately dependent on off-site research.
Peak at this mockup recipe!
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We are currently experimenting with how to include the NPCs in this UI format. Fear not that you do not see Winnipeg here. He will be in the game!
This mechanic in general is what we are currently working on! Thanks for sticking by!
And that’s all we have for today. We know that a lot of users are holding out for Mystic breed updates in the demo, and we are working on those. But game playability is taking the highest place for us, as we want to get testing ASAP! So, we appreciate this patience. Moontails, and likely Thumpers, will be here for Beta, but our #1 focus this last month has been the sprint to the finish line for playability in both development and assets. The semi-quiet activity is because we're putting all our energy into this huge milestone. 
Which to mention!
Alpha acceptances have been sent out! If you have not yet, check your email!
We asked those who receive it to reply that they have. There is not a strict deadline on this reply, we simply want to ensure that those who received the email have seen it and are ready to volunteer. We will still be sending keys to everyone who received an email, minus those who are dropping out. If someone is MIA by the time people are registering accounts, we will consider reaching out to other potential testers.
Home stretch, everyone! It’s starting to come together just how much we’ve completed, and the application is beginning to feel real in a way it hasn’t previously. We’re all super antsy to buff it out and get people playing!
Thank you all!
To summarize: We shared icons, Guard set recoloring, decor assets, 3 new NPC sketches, the farm and husbandry mechanic, and the cook/craft functionality.
What to expect next month: Further asset and development updates. Check-ins for how Alpha will be going, timeline expectations in the wake, NPCs and lore. 
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dare-to-dm · 4 months ago
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I have such a love/hate relationship with the Assassin's Creed series.
On the one hand, I hate that it feels like Ubisoft is maliciously designing this franchise to eternally suck money out of my wallet without ever giving me narrative closure or quality design. Like, there are so many cynical at best design decisions in this series. For context, I'm currently playing Assassin's Creed Valhalla, and I've already played every mainline title up to this one, except for AC: Unity, because I've decided to die mad about the whole "It's too hard to make a female playable character" thing. And for a long time now, it feels like each new title is shallowly chasing industry trends in order to try to appeal to a more mainstream audience. In AC Valhalla, there are so many mechanics straight up lifted from other popular games, but implemented so poorly and in such a vestigial way that it doesn't feel cohesive. Like, they tried to implement the pawn system from Dragon's Dogma for some reason, or the puzzles from Senua's Sacrifice. And this is a sad look for a series that was at one time so groundbreaking that it was influencing other franchises instead. In addition to just stealing a grab bag of mechanics from other games, Assassin's Creed is sacrificing its own unique identity to emulate other popular genres, with the combat in AC: Valhalla feeling way more soul-sy than it has any rights to. I mean, there are straight up boss battles in this game.
Boss Battles. In an Assassin's Creed game.
And you can't even just straight up assassinate anyone anymore. Like, if the opponent NPC is a higher level than you, than an assassination is basically just a fancy attack that does a little extra damage. Meaning there's hardly a reason to bother with stealth anymore, you might as well open up combat with a big flashy ability that will at least stun other opponents.
To their credit, you can change this in the Settings. In fact, if there's one thing they put a lot of effort into designing, it's the difficulty options. You can make it so assassinations are always an instant kill. You can make it so that opponents are always the same level as you. You can precisely calibrate how much damage you give and receive. There are also difficulty options for the stealth and for the exploration. You can literally remap the controls however you like. Honestly, I laud them for this. Although a cynical side of me feels like it's also indicative of a weak vision for the game. Rather than crafting an experience for a specific audience, it's another attempt to design for broad appeal.
All this is not to mention all the crap they've gotten up to with their monetization strategies. That could be a whole other post.
I've stuck with the series due to my interest in the story, and it feels a little like they're holding that interest hostage. Each new release gives me tantalizing bread crumbs, but little if anything is ever truly resolved or answered. It leaves me wondering if there's any kind of master plan for the whole thing, or if they're literally just stringing me along with whatever bullshit they think will keep me engaged with no end in sight.
But on the other hand, sometimes those bread crumbs are so good.
Like, there's at least one person on the development team (and probably far more) who is putting real time and effort into making a well researched, intricate, interconnecting story. Someone who makes me feel rewarded for my 100% completion tendencies with all these little nuggets of story and character and clues that feels like it all adds up to something special.
A moment for me in AC Valhalla that reminded me of why I like this series so much is when the viking protagonist travels to "Vinland" and meets some First World People there, who in the game are speaking Iroquois. And there is no translation. Like the protagonist, you are stuck guessing what they are saying from their body language and context clues. It's such a cool way of getting you immersed in the story and setting, and it really stuck with me. And then of course I searched online for a translation, and it feels like the writing team integrated the lore and culture here very respectfully. Like with ACIII, it's clear they consulted with real current speakers of the language, and in addition there is an inclusion of a Mohawk creation myth (which also ties into tidbits explored in both ACIII and AC Rogue). And those creation myths might have been shared simply as a nod to the culture being presented here, but it might also tie into the greater mystery surrounding the Isu, which is cool to speculate about.
Basically, there are some really cool storytelling things happening in this series, and it often motivates me to research and learn a bit more about real history. I just can't give it up.
I've heard that AC Mirage was more of a "return to basics", and optimistically I hope that means the game mechanics are returning to more of what gives Assassin's Creed it's own unique identity. But as long as they keep giving me those narrative nuggets of gold, I'm stuck for the ride.
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devdirt · 11 months ago
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Hollow Knight vs. Vivziepop character design language
I know it's kind of a wildcard comparison but Vivziepop is a fan of Hollow Knight and its designs. I wanted to explore how shape language, color usage and storytelling in design are used in both properties.
NPC designs do a great job at telling you the character's personality or occupation without being overly detailed. One well placed trait does wonders, like Cornifer with his bundles of maps or Tuk and her hoarding, scrap salvaging hobbies. Paired with the world it tells two people doing their best to survive their dying realm, one by mapping out the twists and turns and the other by scraping up whatever she can find from abandoned civilization.
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Now when we look at visual storytelling in Hazbin there are some good details! Alastor's outfit design and trademark microphone give you old timey host vibes right away. Niffty (my angel) sports a poodle skirt, kerchief around her neck and apron, also telling you her occupation and time period she's likely from. Everyone in this show has a big toothy grin but hers plays well into her hyperactive and always happy personality.
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But there are also really poor moments of character storytelling. Everything about Beelzebub has already been said. She doesn't read as gluttony, she doesn't read as a bee, and she doesn't read as an animal tamer. When I look at her I see every other wolf character Viv has ever done. If Jayjay is party wolf and Loona is goth wolf then Beelzebub is lava lamp wolf.
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The sins are mostly misses for me. They don't read as their sins or their circus related occupations. Asmodeus has fire powers but doesn't read as fire spinner. Mammon doesn't give off greed at ALL but the jester look works (which is also wrong because he's a CLOWN apparently, not a jester.) And don't get me started on this one.
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This is not Lucifer.
Nothing about this reads angel, devil or even pride. This design goes all in on the ringmaster design, which is great for the circus theme! But the apple on the hat is the closest we get to this being Lucifer. I didn't even notice the snake on his hat because it looks like a worm for the apple, and they both cover the crown.
Add a second apple on the cane. Okay, so we know for sure this is supposed to be Lucifer but...why? It's another Beelzebub moment where you're left wondering why the design went in this direction. "Apple" shouldn't be the only giveaway here for the most important man in the world these stories are being told in.
Now let's see the celestial leader of Hollow Knight.
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That is a god.
Removing all story context, this is incredibly quick to read. Large wings, all white, glowing yellow eyes and a crown. It looks celestial and it doesn't even need color, which is the point!
Now lets view them both within their stories. Is there visual storytelling when compared to other characters and the world around then?
Hollownest is a dark world where every character is dully colored. The Radiance and her power stick out with a glow, juxtaposing themselves with the dark as the light.
Lucifer does not look any different than most of the Hazbin cast. He has all the red, the same sharp toothed grin, the same body type as 90% of the cast of both Hazbin and Helluva Boss. If you lined him up with everyone else somebody like Asmodeus would be chosen as the obvious leader of Hell with his stature and power in the design alone.
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Simplicity can tell an entire story while overextending your designs can muddy it.
Hollow Knight relies on few details and minimal storytelling yet it weaves a tale of an usurped kingdom and a god fighting for revenge. You are void, the world is dull, and god is bright and beautiful and terrifying to your way of life.
Vivziepop wants to weave a complex tale but utterly fails to do so with her designs. I purposely did not bring up Cherri Bomb, Sir Pentious or Stolas' designs since they have elements that were taken from other people and properties. I wanted to focus on what she made with her own hands, and when I narrow it down I do not see the story being told or even what side some characters are supposed to be on. Adam and the exterminators look the same as any demon. The leaders of Hell mostly sink into the ocean of overdone details. When everybody is trying so hard to stand out nobody stands out.
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