This is my RACK focused judgment free primer for heavy impact play. It covers every part of the body from head to toe and at no point does it say you can’t do something just the risks of doing so. I don't normally put warnings on my posts but most of my writing is fantasy, this isn't. I'm going to talk about any number of painful deaths and heaps more ways of becoming disabled.
In this primer "you" means the one doing the hitting, "victim" is the one being hit, and "tool" is the thing you're hitting with which could be a fist, foot, hammer, bat, anything. I'm writing it this way because its fun for me.
This primer also assumes you know the different types of impacts and how they affect the body, if you don't go look at my other writings.
Finally i take no responsibility for anything you do. All this information is what i could put together from medical journals and car crash reports if I've got anything wrong (and you can prove it) please let me know.
Enjoy
Head. With hits to the head, the two major concerns are concussions and neck injuries. A concussion occurs when a person’s brain impacts with the inside of their skull, this happens because the brain is suspended in fluid so if the skull stops or starts moving suddenly the brain will move out of sync with the skull. Symptoms of concussions can include headaches, confusion, lack of coordination, memory loss, nausea, vomiting, dizziness, ringing in the ears, sleepiness, and excessive fatigue. If your victim lost consciousness for any length of time and is having trouble speaking or understanding your words, you need to get them to the ER. There is no cure for a concussion but the best treatment is pain medication and activities that won’t tax the brain to give it time to recover. There are any number of ways to damage a neck, but generally it happens when a person’s neck is moved suddenly and violently or pushed past its limit. Minor injuries should heal by themselves within a few weeks but if unlucky pain and stiffness can last months or even years. For more major injuries, physical therapy or a neck brace might be necessary but only if the pain lasts longer than a few weeks. It’s also possible to hit someone hard enough to break their neck or fracture their skull but that takes a lot of force. All of these injuries can be avoided by supporting your victim’s head and neck by bracing their head against a surface or holding their head with your hand.
Jaw. It takes surprisingly little force to dislocate a jaw, you can do so with a good slap Dislocations are talked about in Note 3 at the bottom of this primer. Heavy bleeding from gums or a tooth that feels loose could indicate a fractured root. This is a fairly minor issue and if you see a dentist quickly they should be able to fix it back in place with no lasting damage. A tooth that has been knocked out completely should survive; get your victim to rinse their mouth out and rinse the tooth off and shove it back into the gap, and then have them see a dentist to make sure it’s properly seated and avoid chewing with it for a while.
Eyes. A fun combination of fragile and complicated. There's no first aid tips I can give you and it'll be real obvious if something is wrong. I will say you don't have to hit someones eye to give them a black eye, it’s bruising around the eye socket that matters. Also check Note 1 about the use of ice when treating injuries.
Nose. It’s more difficult than you think to break a nose. You definitely can with a good punch but you'll have to really commit. A broken nose isn't that serious (I've broken mine twice now) and isn't even ER worthy. If your victim is leaning backwards after breaking their nose the blood will run down the back of their throat potentially making them vomit or very sick. There is a chance a broken nose will heal in a way that restricts breathing in which case your victim may need surgery.
Cheek bone. Below the temple but above the gum line, running from just bellow their ear to their nose. Special mention to this spot because it’s the best place to hit your victim in the head (in my opinion). This piece of bone is very sturdy and not that risky to fracture. Plus, when you hit them here they have to watch it coming.
Neck. The windpipe, jugular, cranial nerves, vagus nerve, carotid arteries, and spine all live here and damage to any of these can cause permanent disability or death. Seek medical attention if your victim has trouble breathing or swallowing, or a lot of pain or swelling. Stingy tools are far less risky here than thuddy tools.
Shoulders. Note 2 on joints. The shoulder blades can either be an ideal impact location or one of the most risky depending on how it’s sitting. If the shoulder blade is jutting out away from the rest of the back, it’s very easy to damage If it’s laying flat against the back, it’s protected by a thick layer of fat and muscle.
Biceps. Top 4 impact location. The main concern is damaging the elbow and shoulder joints, if hitting in a way that will pull on those joints. Much like with the head, bracing the impact area against a surface will minimize the risk. Repeated hits to this area can temporarily disable the arm, which is fun.
Forearm. As above, the main risk is damaging the adjoining joints. There are also several important blood vessels and nerves running through this area and not a lot of fat an muscle to protect them.
Hands. Very little fat or muscle, mostly tendons, nerves, and cartilage. See Note 2 on joints. Special note to the palm, which hurts like hell but is relatively safe because of the extra muscle and fat in that area, great for punishment. Once again, stingy tools are much less risky than thuddy tools.
Breasts/ biceps. Top 4 impact locations. Thick layers of fat, muscle, and bone protect anything vital.
Sternum. That is the bone running down the center of a person’s chest that connects to their ribs. Not in itself very fragile but the cartilage that connects it to the ribs is easily damaged and will take a long time to heal. A fractured sternum will likely cause shortness of breath and pain when taking deep breaths. There's not much to be done about these injuries just rest and avoiding strenuous activity.
Spine. The single most risky impact location. Any damage to the spine risks permanent paralysis of everything below that point. As ever, stingy tools present less risk than thuddy tools.
Rib cage. Designed to protect a person’s most vital organs, the rib cage is very strong. Fractured ribs will cause pain breathing but aren't particularly serious. Snapped ribs can pierce organs If this happens, it'll be immediately obvious and medical intervention is required to prevent painful death. Special note to the 'floating' ribs at the bottom of a persons rib cage which don't connect to the sternum and are therefore much less resilient. Second special note to the spot right above a persons heart. A significantly hard impact at exactly the wrong moment in their cardiac cycle can stop their heart. They will loose consciousness and you will need to give them CPR until they can be defibrillated. This is ridiculously unlikely but better to mention just in case.
Abdomen. If you feel around your victim’s belly, you can figure out the line where their abdominal muscles sit. If you have them tense these muscles, you can hit them fairly hard with relatively little risk because the muscles plus the fat in that area create a thick layer of protection. (Pro tip: "Stay tense or this will might kill you" is not only true but hot and terrifying). Outside of that area or if they don't tense, there's real risk of bruising or even rupturing their intestines, which carries a 50-70% survival rate depending on how quickly you can get them to the ER. Symptoms to look out for are bloating, diarrhea, loss of appetite, and fatigue. Special note to the kidneys, which sit next to the backbone just below the rib cage and are very easily bruised. The primary symptom to look for is blood when peeing. As always, stingy tools carry less risk than thuddy tools.
Gluteus maximus. That's their butt. Hit it as hard as your victim will let you. Enough has been said about this region; I don't feel the need to recover that ground. Note 4 on bruises.
Genitals. I'm not going to get into CBT, that's a separate kink. But the vagina is very durable as it’s pretty much just flesh and fat on the outside Minimal risk, go to town.
Thigh. Top 4 impact location. Outer thigh will hurt more and bruise more. As with the head and arms, the primary risk is damaging the adjoining joints. Note 4 on bruises because this is the primary place for DVT.
Calf. As above. Shins are also a great location for punishment because they hurt like hell.
Feet. Very similar to hands. The soles of a person’s foot are intended to impact with the ground frequently and with some force, so they can take a fair bit of punishment.
Note 1. Ice. It is no longer suggested injury procedure to use ice to reduce swelling. Yes, it is effective at reducing swelling but we now understand swelling is an important part of the healing process and although ice might make it feel and look better in the short term, it actually increases the amount of time the injury will take to heal. You want the blood to be able to flow to the injury to take away dead cells and bring nutrients and energy.
Note 2. Joints. Neck, spine, shoulders, elbows, wrists, fingers, hips, knees, ankles, and toes. The reason these are almost always labeled "red" or "no go" on impact play body maps is because these are choke points for blood vessels and nerves; they are made of fragile tendons and cartilage, and they have very little padding for protection. They're also important for movement day to day and very difficult to heal properly. If a joint is damaged, you can buy braces for every joint from most pharmacies.
Note 3. Dislocations. If you're lucky, a partial dislocation will relocate by itself if you move the joint around as you normally would, not forcing it or trying to manipulate it with your hand, just moving it with its own muscles. If it does naturally relocate but you still have pain a few weeks later seek a medical professional. If you're unlucky or if it’s a total dislocation, you will have to see a medical professional. DO NOT TRY TO FORCE IT BACK INTO PLACE!
Note 4. Bruises. Normally, bruises are nothing to worry about but there are situations where a deep bruise can be a health concern. If the bruise continues to get worse after a week, there could be a hematoma under the skin, which is like a blood clot, and might need to be removed. The other possible complication is Deep Vein Thrombosis, which is a blood clot and can be lethal, if not treated quickly. With DVT, the symptoms are tenderness, warmth, and a "pulling sensation" which are pretty normal impact play symptoms. But if you're doing impact play at the level that could cause DVT, then you and your victim should know their healing process intimately, so if something feels off or isn't healing right, get them to a medical professional; better safe than dead.
49 notes
·
View notes
If I’m being honest, you are all getting way too hung up on fake diseases and attacking a writer as if he personally attacked your family. It’s a strange obsession you have and you guys always come at any small nitpick as if it’s the end of the world. It’s a weird obsession and you have all been doing it for years. Maybe you liked Sunset Heights getting a remix but you also play victim when people don’t like the 2010s games. You can see Sonic is more successful now and doing things much better but you just like to sit in your anger towards the series for years. I’ll add that you’re much more sane in your reactions than RandomtheFox, but this whole side of the fandom here is so pathetic. The endless loop of anything new coming out for Sonic, and your little posse hating on it because it isn’t the meta era or because Ian Flynn has his name on it makes me glad you guys are a small minority in the fandom.
Do you want to know why we're discussing this?
If you go back and read our discussions, see how much we brought up with this little detail!
I looked up the effects of low gravity on the human body: I learned something new about science. I tried to put into words why this detail is harder to accept than Sonic breathing in space: this is about stories and world building. I immediately found a replacement idea. We discussed about SA2, its gameplay mechanics, its cutscenes. Someone even brought up the idea of drawing parallels with AIDS and how it would affect Maria. Negativity can stem from a place of reasoning, "how would I do that?", and it makes me use my brain in a fun way. I'm aware it's a inconsequential detail, but I'm having fun!
As for the rest of the message, yeah, we are a minority. Which makes me wonder why you care so much about a group of, what, four people?
Why don't I get any engagement when I'm positive, but suddenly people are up my ass when I talk about something negative? I didn't even tag most of my posts. Bro half of the Sonic fandom blocked me already because I'm a dirty sinning IDW non-enjoyer. I am not bothering anyone.
By the way, my negativity about IDW once even resulted in me writing a fic about it. Again, creativity and genuine discussions about writing a story and its downfalls. It nourishes the brain.
I don't like this new direction for Sonic. There, happy? I don't feel catered to, as a 2000s fan, by all this "REMEMBER WHEN WE WERE COOL????" stuff, not to mention I'm just not a Shadow fan so seeing him with wings and shit does nothing for me. I am annoyed because this used to be a franchise dear to me, but the current environment, both games and fandom, alienates me. I am also aware that, precisely because I'm in the minority, I'll just have to wait until ST changes trend again.
If my writer side activates when I talk about a writing decision I don't like and I'm having fun dissecting it, let me, alright? You can find me cringe, if you want to, but I'm not doing anything different than other fans, just directed towards a less acceptable target and in the privacy of my blocked blog.
Also: to be perfectly honest, if it only takes me one day of mild bitching to get anons yelling at me that I'm a joyless bastard doomed to be sad because I refuse to be happy, it kind of makes me want to be saltier out of spite. I'm already a bad person, might as well, right?
34 notes
·
View notes
Something really great about the persona 2 cast is that they all individually fucking SUCK to talk to casually. Every single one of them. They are all infuriating. We have:
Tatsuya, who will stare at you blankly if you try to initiate conversation (IS) and will dip without saying a word afterward (EP)
Batsuya, who will scoff and brush you off/otherwise act dismissive
Eikichi, who might honestly be the best to talk to in the IS crew and that is not saying much, who WILL talk extremely loudly over you (probably not on purpose?) and will not be paying particularly close attention to the conversation beyond whatever he wants to say (gets points for talking about his gf. gets points taken away for constantly talking about his gf)
Lisa, who will automatically assume bad faith and will be rude to you the entire conversation unless you manage to defuse her temper (good luck)
Jun, who is uncommunicative at BEST and requires an encyclopedic knowledge of flowers, metaphor and body language just to get a HINT on what he’s thinking, and who will be extremely polite but completely unhelpful. If you tried asking him what he wants for dinner I guarantee it will be the longest 30 minutes of your life as he goes “oh I have no opinion :) whatever you want. :))” EXCEPT HE DOES HAVE OPINIONS. He has SO MANY OPINIONS. He is Expecting you to be able to pick up on his “obvious” clues. He will be passive aggressive if you don’t. (Jun babygirl you suck so bad I love u)
Maya, who is a delight but will very quickly become grating if you try to talk to her about anything serious as she hits you with the white suburban mom's "how to live a happy, healthy life" lifecoach slogans. You can’t even mention, like, stepping in a puddle or something without her hitting you with the positivity beam.
Yukino is great actually. 10/10. She’s fabulous we love her. Incredible conversationalist, chill and fun and easy to get along with. But she’s from Persona One, she doesn’t Count.
Ulala, who WILL bring up her relationship problems in every conversation within 10 minutes at least once. Any longer and she will start talking about Maya.
Do I even need to explain Baofu. Have you seen him.
And finally, Katsuya, who is a cop and a kiss ass and Very Obvious about these things. Also he can't talk to women. He can barely talk to men. Help Him.
And yet they all work wonderfully as a group. They are so annoying I love them
67 notes
·
View notes
“I had all and then most of you
Some and now none of you.
Take me back to the night we met.”
— The Night We Met by Lord Huron
cw implied death, angst, OWWW OWWWIE OWWW
The day starts as usual.
The sun rises, birds chirping as you push open the balcony door to let the morning air in. Joseph steps out, a cigarette already between his fingers. You join him, two mugs of coffee in your hands. He takes one from you with a grateful smile, you both settle into the routine.
The day is beautiful. The suns warm embrace on your skin makes you want to linger there forever, soaking in her rays.
“What d’ya want for breakfast?” he asks, smoke curling lazily from his lips.
You ponder for a moment, imagining the taste of different dishes. “How about…pancakes?” you suggest, feeling your mouth water at the thought.
Joseph chuckles, stubbing out his cigarette and taking a final gulp of his coffee. “Pancakes it is then.”
You eat breakfast together at the table. Joseph flips through his script between bites, humming under his breath and glancing at the clock occasionally. A quiet sigh escapes him as he polishes off his plate.
He rises, placing his dirtied plate on the sink, setting his empty mug on top. He walks over to you, gently pushing your hair back and kissing your forehead.
“I gotta go. I’ll see you later, okay?”
You hum, cheeks warming from the kiss. “I’ll pick up stuff to make your favorite for dinner tonight. I know we haven’t had it in a while.”
His eyes light up, “Sounds like a plan.”
He heads towards the entryway, grabbing his jacket. He looks back at you, a smile still lingering on his lips.
“Don’t worry, filming shouldn’t take long today. I’ll be home before you know it.”
The butterflies in your stomach flutter with his words.
“Okay, I’ll see you later,” you reply, eyes droopy with morning grogginess and love.
The door clicks shut behind him, you watch a moment longer. Your eyes trace over the knob, down the mysterious crack in the wood, and watch his shadowy steps fade away. A sudden uneasiness creeps in, filling your gut with a syrupy ache. The butterflies no longer flutter, their wings cut, leaving you with a heavy feeling in their place.
You try to shake it off, but the feeling lingers, the knot in your stomach tightening with each tick of the clock. Hour after hour, minute after minute, you try to distract yourself with meaningless chores. You go grab things for dinner, the hustle and bustle of the store creating a dull hum over the pit in your stomach. A weak balm that doesn’t last the second you step through the apartment door again.
Night falls, groceries left forgotten on the counter. Seconds tick by painfully slow, each one a reminder of his absence. You can’t shake the feeling that something is terribly wrong.
Joseph doesn’t return that night, or any night after that.
44 notes
·
View notes