#gamifications
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prmms · 4 months ago
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Discover how PRMMS PR Loyalty Strategy can enhance customer retention and boost engagement. Learn more about our strategic approach to Loyalty Strategy today.
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shibaincubus · 4 months ago
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How to change your life with Gamification
Disclaimer stat point and daily quest (points) are used interchangeably and are different from main/side quest (points)
₊˚ ‿︵‿︵‿︵୨୧ · · ♡ · · ୨୧‿︵‿︵‿︵ ˚₊₊˚ ‿︵‿︵‿︵୨୧ · · ♡ · · ୨୧₊˚
You may have already heard about Gamification. It’s a strategy in which you use game mechanics,elements and principles to apply them to your everyday life to enhance your performance, studying etc.
But how should I use this technique to get the most of my life?
This is a guide for implementing Gamification in your life and thoroughly explains the process.
In my guide I am inspired by manhwa systems like in the solo leveling manhwa. Normally a system gives you stats such as strength which one can upgrade and become stronger. Upgrading is archived by quests that give you exp which also can increase your Rank e.g from F Rank to E Rank all the way to S Rank or higher. Quests are differentiated between daily quests and non daily quests. There are more functions such as items and gold but for the basic setup they are not needed
First you need to create your stats. In the solo leveling manhwa there are six stats: Strength, Vitality, Agility, Intelligence and Sense. You should have six stats but you are not obligated to use the ones from solo leveling. Idk how you can implement Sense and Vitality.
I strongly recommend you to have a stat called Willpower which indicated if you did every quest that you set for yourself and how well you stick to the system as a motivation.
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As you can see I copied the stats Strength, Intelligence and Agility from Solo Leveling and added Willpower, Discipline and Stamina.
Some other ideas for stats are:
Charm (Beauty stat: I would use this if you want to glow up)
Charisma (If you want to improve your social skills or want to speak ------------ more professionally etc. I would use this stat
Health: If you want to eat more healthily or want to diet or want to -------- get your sleep schedule right etc. I would use this stat
You can get creative and cater to your own needs
Now if you have your stats you have to create a daily quests with each of these stats
Here is my example:
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My quests don't look like much but you have to gradually work yourself up to your goals. Someone who has never done e.g Pilates in their life can't do a 30 min Pilates workout from day one without loosing motivation in the long run. So if you want to e.g. get your sleep schedule right I would set your wake up time e.g. 5min earlier every cycle until you reach your goal and maintain it.
A cycle equals 21 days. If you finish a cycle you can reflect your performance and make the daily quests harder or change the stats if they don't fit into your goals. Especially your first cycle is more of a test and try period. But you should keep your stats as they were and should not change them except if they really don't serve you.
Main/Side Quest stats:
These quests are quests like ''learn … language for 15min''. They are more of a to-do lists task.
I would use this formula for categorizing these tasks:
ASSIGNMENT (S) LIST
The ASSIGNMENTS
:::
:::
:::
CATEGORY: main/side exp etc.
DIFFICULTY: e.g. SSS
CLEAR CONDITION: e.g. finish all assignment(s)
TIME LIMIT: e.g. 7 hours
REWARD UPON COMPLEATION
:::
+2 exp
Stats in crease: e.g. Mentality +1 Intelligence +2 Motivation +1 Skill +1
PENALTY UPON FAILIURE
:::
all stats -1 (e.g.)
emotional damage e.g. +3
DURATION: e.g. 24 hours
Items confiscation …
DURATION: ???
Emotional damage stat explained:
This stat affects your conversion rate to points in the daily quest stat points. Normally the conversion rate is 10 e.g 10 main quest stat willpower point = 1 daily quest willpower stat point. Per +5 emotional damage you have to collect 5 extra points to converse the stat point
Example 10 points are needed in the main quest stats to converse to one stat point with a rate of 5 emotional damage point you need 15 points. A 10 point emotional damage point equals a 20 point conversion rate and so on.
How to decrease the emotional damage stat:
If you complete main/side quests as a reward you get -1 emotional damage point which you can use to get your emotional damage point to a good level. Emotional damage can't get into the negative.
The difference between daily quest stats or stats and main/side quest stats and leveling up is explained below
Stats in/de- crease in the main/side quests doesn't affect the normal stats that we've established so you have to create a new stat page for the main/side quest stats to count the points.
Like this:
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Ten points on e.g intelligence stat on this list equals one daily quest intelligence stat point.
The conversion rate is as such 10 to 1 which means if you have e.g ten agility points you get one agility stat point.
How to level up:
Every time you finish a daily quest you gain a point for the Stat (first pic) you can only gain one point per stat per day. If you gain 10 points at every stat in the daily quest stat you can level up. If you don't finish a quest you will loose 1 point from the stat that you would've gained one point from.
Ranking up:
First you have to choose a range from which you can level up e.g F to S Rank / F to SSS+ Rank etc. than you have to find a starting point which you gradually increase e.g 20 (start point) increases +20% per Rank up.
How to increase your Rank:
Completing all daily quests gives you 1 EXP while the EXP gain can value in main/side quest the rest is explained above.
Here's my example:
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Zyklus is German for cycle which I just tracked here and is explained above.
Lastly you need something that motivates you and in Solo Leveling it was a Punishment Zone if sung jin woo doesn't complete his quests.
For myself if I don't complete 5/6 quests i have to do the punishment.
For the punishment you have to do something you detests (and strains your body)
My example are 150 burpees
A full page can look like this:
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One last thing is that you can 100% customise this approach you can add coins items etc. which also exists in a system, change other things as you like but the foundation has to remain intact.
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skeledude · 10 months ago
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Basically Minecraft...
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I love Minecraft.
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imaginationblur · 4 months ago
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ART FIGHT! For Team Stardust!
I am slow but going steady! Some Revenge and some friendly fire has begun!
From left to right->
BLiTZ @redrockbluerock
Caudal @infinithiez
Marigold @ clowncarousel
Xavier @/scupprs
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prettyhopemachine · 2 months ago
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executive function strategies / focus-enhancing techniques
pls feel free to reblog or comment ur own!
Pomodoro Method 🍅
25 minute interval of focusing + 5 minute break x2
followed by a 25 minute interval of focusing + 15 minute break
repeat!
you only have to focus for a set amount of time!
& it gamifies your work
I use Pomofocus but there are other sites and apps as well !
Note: You can lower these time intervals to something more accessible at first! If 2 or 5 minutes feels more achievable, start there.
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Body Doubling 💑
I usually get a friend who also needs to work on call
This can also be in the form of having a study with me stream on, working in a café, or being around someone in person.
The accountability and parallel play is very effective for me, even if we are not actively collaborating or speaking!
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Break Down Tasks 🔨
This is very important to neurodivergent folks.
I think about it like a computer program. When you explicitly list each step of a process, in its simplest steps, it does a significant amount of work for your brain before you've even started.
So make a list of steps for your individual tasks, breaking them down.
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Rituals 🕯️
This can be whatever you want it to be!
Light candles, play a specific order of songs, chewing gum.
Doing these before each work session can make connections in your brain that improves focus and memory.
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Note: This is a great gateway to Habit Stacking as well. This is a method outlined in Atomic Habits in which you link new habits to existing ones. For example, after making a cup of coffee, as you already may do every morning, you sit down to plan or review tasks.
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Productive Procrastinating 🫣
This is admittedly not always a good idea...but it works!
Basically, it's having a list of things I need to do, and choosing to do something less urgent instead of the biggest or most important project first.
This can help relieve some of the pressure in starting a work sesh and create momentum!
For example, instead of immediately starting that 5 page essay due tonight...I might exercise or clean for 10 minutes first.
May or may not be what I'm doing right now.
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noswordinourlake · 7 months ago
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Turning this one over in my head but one thing that's really been getting under my skin recently is the trend towards turning hobbies into habits
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psychhound · 2 years ago
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How to Survive a Haunting now launched on Kickstarter! Running 3/2/23 to 3/31/23!!
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ID in Alt
In How to Survive a Haunting, you play as Stranger, an entity plagued by ghosts who try to possess you, and take over your home and your life. Luckily, you have come across a mysterious old journal, written by a man only referred to as The Journalkeeper. He has spent his life studying ghosts, and made it his mission to record everything he knew about how to defend yourself from them, and how to tame them
On the journey to taming your ghosts, you will represent your accomplishments through tokens, keep a magical deck of cards that help you ward off unearthly possessions, and log your adventure in a journal. The Journalkeeper will walk you through each stage of this process, and teach you how to customize the game to fit your specific needs
Haunting is a gamified mental health aid, designed to help people learn more about how their body works, adopt a challenge mindset, and achieve post-traumatic growth. It is designed with a light horror aesthetic (though no actual scares in the game) to meet people in the mental space that they’re at, and not make light of extremely difficult circumstances. It is geared towards the recovery of those with trauma and (c)PTSD
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artwork by @prose-n-scripts
Haunting was inspired by my own journey of recovery and exploration with gamification and tabletop roleplaying games as I struggled for years with PTSD, dysphoria, mental health issues, and more. Games were a safe space for me, and allowed me to grow and heal more than almost anything else. With games, I was able to put the power of recover into my own hands, go at my own pace, and focus on what was important to me
I wanted to create Haunting to help all the people who may find traditional therapy unhelpful, intimidating, inaccessible, or unsafe. Or for others who find therapy helpful but need more structure and guidance outside of sessions. Haunting explores many different ways to help your brain and your body, explains the science and psychology behind its advice in cited research, and never breaks character as a helpful old man giving advice on ghosts
It is geared entirely around building self-efficacy, building resilience, and achieving post-traumatic growth
The funding goal is $3500. This original goal funds for consultant Hayley Twyman Brack, a therapist and avid gamer, to go over the game and make sure everything is cited from the latest peer-reviewed research, and make sure all the psychology advice is up to date on the latest therapeutic practices
I am pulling the knowledge in this game both from my own recovery journey, and my last two years as a social worker working with a large variety of clients with disability and mental health challenges
If we can reach a little further than our original goal, the game will be fully illustrated by wonderful artist Vicky @prose-n-scripts
Please check out the Kickstarter page to learn more and spread the word to anyone who may be interested! I believe in the power of the TTRPG community to make this happen! Thank you everyone!!
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knotty-et-al · 9 months ago
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Two weeks to-do-list hanger
[too lazy to write description rn, communicating is exhausting atm, but i want to share nevertheless]
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bitchesgetriches · 3 months ago
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The Dollar Bill Game: What You’d Do if Money Were No Object Says a Lot About You
Did we just help you out? Tip us!
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nashstudies · 8 months ago
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Newcomer
In my language learning journey, which started with French long ago, I've found myself, like many others, being drawn to learning through gamification. People love Duolingo for this reason and I've used it for years myself. I did some reading up on it though and decided to try Babbel this time around.
ANYWAY, in my information superhighway travels, I came across Newcomer! It's an RPG that has translation and vocab building aspects. It unlocks words and phrases as you level up. You have a phrasebook for quick reference and a whole host of questions and statements to click through to interact with the NPCs. It's not like "game of the year" but it is entertaining enough to hold my attention. I don't even typically like RPGs so...give it a shot. It's $10 on Steam.
Bravo.
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captainclickycat · 5 months ago
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One of the funniest responses I've repeatedly got when mentioning I had ADHD symptoms is "but you're so good at concentrating when you play video games!!"
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habitica · 1 month ago
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GHOST, VAMPIRE, AND SPOOKY POTIONS NOW AVAILABLE IN THE MARKET!
Stop into the Market and browse this month’s Magic Hatching Potions! From now until November 21 you can snag the Ghost, Vampire, and Spooky Magic Hatching Potions and add some ghoulishly cute new friends to your stable!
Magic Hatching Potions work on any standard Pet egg. And Magic Hatching Potion Pets love every kind of Pet food, so they can grow into Mounts fast!
Don’t delay, be sure to check these potions out soon. When they’re gone, it will be a year until they return!
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namocchi · 11 days ago
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Struggling with habits? Learn how to use points, rewards, and levels to gamify your routine for lasting change! Huge Thanks to Lean and Maren for joining in as guests and sharing their insight! Inside you'll find:
Understanding Gamification
Benefits of Gamifying your Habits
Why Gamification Works for Habit Formation
The Psychology of Gamification
Gamification and Neurodiversity
Tools and Apps for Gamifying Your Habits
Tips for Choosing the Best App for You
Potential Pitfalls of Habit Gamification
The Takeaway
READ HERE!
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vxmpire-vxlle · 5 months ago
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w0rmmoons · 12 days ago
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next dnd session we will be playing in-character truth or dare omg
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neverquiteedenstudyblr · 2 months ago
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07.10.2024
Quests for today:
Up early(+10) ✅️
Have breakfast(+5)✅️
9am practical (+40) ✅️
2 lectures (+20) ✅️
Type up notes (+15)
Give accom. Manager gift(+10)✅️
Select projects you want (+15)
Run/gym (+15)
WIN CONDITION: 115
CURRENT POINTS: 85
Found that I really enjoyed the walk this morning :)
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