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I made a new token pack!
This pack is a collection started out as a handfull of tokens I made for a home campaign of Troika!. It expanded into some more and since then I have used some of these for Lancer too.
In the pack are included:
30 illustrated tokens of robot knights and other beings (but all robotic in nature), all tokens infront of a hex, square and circle backdrop.
Its pwyw on itch so pick it up if you feel like it!
#lancer#lancer rpg#ttrpg#troika!#troika rpg#troika#ttrpg tokens#ttrpg art#tokens#vtt#roll20#foundryvtt#artists on tumblr#my art#illustration#dnd#fantasy#scifi#dnd art#game assets#mech#mecha#robot#robot art#feuerinsoho
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Forest Ruins
Nestled deep within an ancient forest, the crumbling ruins of an old civilization lie hidden beneath a canopy of trees and vines, their moss-covered stones whispering tales of rituals and long-lost magic. Mysterious glyphs and pathways hint at the secrets waiting to be uncovered by daring adventurers.
Greetings everyone, welcome to another map pack! It features 8 total maps, including ruins, castles, sunken cities, and much more.
Patrons get access to gridded/ungridded and watermark-free maps. The grid size of each map is 24x32.
You can download a sample of this map pack for free here.
If you want to see more map packs, check out my Patreon. My supporters get access to hundreds of maps across a variety of biomes.
#roll20#battlemap#dnd#pathfinder#ttrpg#battlemaps#dnd maps#dnd stuff#wargaming#dnd5e#foundryvtt#dungeons and dragons#5e#tabletop gaming#fantasy map
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[Ravnica Battlemap]Precinct Four - Commercial District 32x56
In the bustling heart of Precinct Four, the Commercial District unfolds like a living mosaic—a reflection of Ravnica’s endless complexity. Towering stone arches, etched with the faded glyphs of forgotten empires, now bear the weight of vibrant banners, merchant sigils, and magical illuminations. The streets overflow with life: vendors hawking everything from Selesnyan herbal tinctures to Orzhov binding contracts, while traveling tinkers, illusionists, and street bards weave their own kind of commerce into the tapestry. Shafts of light fall between the high towers, but they do little to pierce the shadows where secrets are bartered and power quietly shifts hands. This is not just a marketplace—it is a crucible of ambition, and its connection to Tin Street, the city’s longest and most vital artery, makes it a crossroads of unimaginable influence.
More variations of this map:
#dungeonsanddragons#rpg#d20#roleplay#dnd5e#roleplayinggame#tabletopgames#dungeonmaster#gaming#tabletopgaming#campaignlife#fantasy#maps#5thedition#pathfinder#gamer#dadjokes#tabletop#tokenvault#roll20#foundryvtt#dndtokens#dndart#VTT#virtualtabletop#battlemap#dndmaps#dnd#battlemaps#5e
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Dead God



Where do gods go when they die? A complex question with deep philosophical and theological implications, but in your setting of choice, perhaps one with a very simple answer. It could be a place, out of time and space, where decaying deific forms wither and rot, forgotten by all and no longer sustained by the power of belief. What manner of treasure, knowledge, or power might be found within such a long dead husk, and what bizarre and alien creatures might make their lair within one? That’s for you to decide, as you dazzle your players with these three maps, all animated, featuring an external and internal view of a massive humanoid carcass floating in a sea of stars. A giant, a god, or maybe just a regular-sized corpse visited by really tiny PCs?! A Fantastic Voyage into Innerspace awaits!
#dnd#battlemap#dungeonsanddragons#rpg#ttrpg#dungeonmaster#fantasymap#tabletoprpg#dndmaps#roll20#worldbuilding#pathfinder#cartography#fantasymaps#fantasy#rpgmap#tabletop#mapmaking#dndart#map#battlemaps#tabletopgames#inkarnate#dungeonsanddragonsart#dndmap#fantasyrpg#rpgmaps#foundryvtt#angelamaps
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Orc Tavern
This Orc Tavern may look intimidating from the outside, but it is merely a tourist trap run by two entrepreneurial half-orcs.
This tavern simulates everything that happens in a real Orc mess hall, but makes sure that no one is cooked, stabbed, or eaten.
Download this map for free here.
This map is part of my Dwarven, Elven, and Orc Taverns pack.

#dnd#d&d#pathfinder#tabletop#ttrpg#cartography#dndart#fantasy map#battlemaps#battle map#foundryvtt#vtt#roll20#5e#dnd homebrew#dungeons and dragons
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Have been sick these past few days, but being unable to work is depressing so I tried to kill time by making scenes in Foundry for Fabula Ultima. I think the results are turning good so here's a breakdown (as well as links for the ressources and modules used) for people who would be interested. The basis is generaly 2 to 4 tiles to represent the background, as well as a tile used as a roof tile for the character portraits.
The sort of character portraits menu is made of different interface items from Fire Emblem Three Houses. The portraits themselves are easily swappable placeholders, these ones are from Final Fantasy War of the Visions. Each portrait has an invisible tile which opens a corresponding character sheet using Monk's active tile trigger.
The backgrounds come from Fire Emblem Heroes. They all come already separated in several layers, and surprisingly most of them loop perfectly when it comes to overlays (such as dust or smoke) and underlays (ie. clouds, skies). They're an incredible ressource for Fabula Ultima combat screens! To have the skies and overlay move, I used Ripper's Tile Scroll module. It's super easy to use. If you have several overlays (like in the factory scene), placing the moving one between the immobile ones adds a sense of depth to the scene with very little effort.
For the rain and the snow, it's simply using ghost's FXMaster module. The FEH backgrounds also have a few panels of snow, cherry blossom petals, flowers, motes of light, etc... I don't think they'll look as good, but some of them can have their use. In a volcanic environment, having motes of fiery lights constantly raising from the bottom of the screen to the top using tile scroll could work to denote heat.
As for the tokens, I simply used the ones made for the quickstart by Tiny-Overlord. Flying Minotaur's portrait maker is also an incredible ressource for this kind of setup. As the name states, it can even be used to make portraits and not just token, so you could make your NPCs with it too. The mech on the left comes from Final Fantasy VI.
Have fun saving the world, adventurers!
#ttrpg#ttrpg community#foundryvtt#foundry#fabula ultima#fabula ultima vtt#vtt#tabletop#roleplaying games#rpg#jrpg#virtualtabletop#ttjrpg
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⚔️ Vampire Lord enemy token on Patreon
Second paragon token, this time is the main enemy in "Curse of Strahd". He has two iso token versions: medium and large, this is to kind of emulate the bosses in the souls like games that are bigger than the player character, even if they are humanoids.
By supporting us on Patreon you will get access to more than 400 creatures, maps and assets! Complement your campaigns with hq hand-drawn tokens and start building the adventure of your dreams with our isometric and 2D assets 🏰!
#art#dnd#artists on tumblr#pathfinder#foundryvtt#dungeons and dragons#illustration#fantasy monster#isometric#halloween#monster art#undead#controller#paragon#challenge rate 15#lawful evil#vampire#curse of strahd
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So I had the first official playtest of the UNSC ttrpg yesterday! Here's a couple screenshots from the sesh, wanted to just recount a couple things.
First, when you drop to 0HP, you roll on a Wounds table. The higher the number you roll, the worse your injury is, going from good, to bad, to worse, to instant death. You can keep fighting at 0HP, but every time you take damage, you roll again on that table, adding +1 on the result. The wounds are all varied enough, and realistically stack horrifically together so that you have the potential to really be a dead man walking after a couple rough rolls on it, but one of our players rolled not once, not twice, but five times on the table that night (between his own character and an npc squaddie) and managed to, each time, between different modifiers, roll "being concussed" FOUR TIMES. So, I'll have to make some rules for repeat offenders on the list. Something like temporarily removing 1 point from your strength, or tech, or something like that, because I'm not sure how one would stack multiple concussions, lol
You can kind of see one of the firefights play out in the second screenshot- Echo Squad engages a grunt fireteam in the streets, caught between a rock and a hard place with the Jackal Snipers. Damages and weapons felt good- which is important, given the universe it's set in- but you know, three skirmishes is hardly enough evidence. They'll get to the AA gun next time, so hoping to have more data, but by and large, the weapons feel good, the zone-to-zone movement feels solid, and each unit having a universal 2 AP (Action Points) to spend doing things during their turn helped easily communicate what could and couldn't be done. No bonus actions, reactions, whatever. If you have AP left, you can almost certainly do a thing.
Hope it's a fun preview, and hoping to share even more soon! Especially a more complete breakdown once they're finished with the scenario!
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I love tabletop roleplaying games
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Welcome to Yolmar!
A town nestled under Rosha mountains, a pilgrimage destination for the devouts of Bahamut who wish to regain his favor. Located at the edge of the Zantharian desert, its favored by caravans and adventurers alike as a place of rest.
The town is mainly inhabited by humans, but there are families of brass dragonborn, descendants of the first settlers of Yolmar who thwarted an outworldy invasion by destroying an ancient portal.
As a caravan stop, a bustling bazaar formed beneath the godly shrine. Here traders barter with pilgrims and travelers. Spices, shawls, exotic animals or weapons of dubious origins are a couple of all the things one can purchase here.
NOTE: I messed the numbering of this image up, you can find the fixed version at my Patreon.
#nimsmaps#maps#dndmap#dndmaps#vtt#foundryvtt#foundry#map#dnd#dnd5e#5e#dndbattlemaps#dndart#dungeonsanddragonsart#dungeonsanddragons#dungeons_and_dragons#dungeonsanddragons5e#mapmaker#regionmap#regionmaps#handdrawn#bastion#battlemap#fantasyworld#fantasy#hill#hilltop#mountain#ttrpg#fantasyart
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#5e#battlemap#dnd#eightfoldpaper#dungeonanddragons#dnd5e#eightfold paper#art#illustration#pathfinder#roll20#foundryvtt#ttrpg#ttrpg art#5e homebrew#dnd maps
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Coastal Harbor | Nestled behind sturdy walls of stone and brick, the harbor stands as a bastion of safety, shielding the townsfolk's ships from the wrath of the tempestuous sea. A bustling port of call for fishermen and adventurers alike, it offers a sanctuary to both those setting sail to uncharted realms and those returning with bountiful catches from the deep waters. Within this fortified haven, tales of bravery, camaraderie, and untold wonders are woven, beckoning all to find solace upon its welcoming shores or to embark on daring quests beyond the horizon.
30x40 | 100 ppi | 70 & 140 ppi versions available for free download on my Patreon or see what other maps I have to offer.
#d&d#ttrpg#pathfinder#cartography#tabletop#fantasy map#dnd#dndart#worldmap#fantasyworld#dnd maps#fantasy world#5e#mapmaking#roll20#foundryvtt#battle map#battlemaps
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DnD drawings I’ve doodled lately
#my artwork#artists on tumblr#art#fanart#cozy art#illustration#dnd inspiration#DnD#dungeons#dungeons and dragons original character#dungeons and dragons#dnd pc art#dnd half elf#dnd half orc#dnd fey#feywilds#fae#cottagecore aesthetic#Disney style#foundryvtt#headshots#fantasy aesthetic#fantasy art#drow elf#5e#dnd 5e oc#spring court aesthetic#spring court#character sheet#cleric
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[Ravnica battlemap]Zonot One - Zegana’s Glimmering Depths 32x56
Zonot One stands as the living heart of the Simic Combine’s ancient knowledge—a hidden sanctuary beneath the surface of Ravnica where nature and science blend seamlessly. Within this smallest and oldest sinkhole, glowing currents flow through coral-laden caverns, nurturing ever-evolving life. It is a place where bioengineered wonders bloom, embodying the delicate balance between growth and control.
More variations of this map:
#dungeonsanddragons#rpg#d20#roleplay#dnd5e#roleplayinggame#tabletopgames#dungeonmaster#gaming#tabletopgaming#campaignlife#fantasy#maps#5thedition#pathfinder#gamer#dadjokes#tabletop#tokenvault#roll20#foundryvtt#dndtokens#dndart#VTT#virtualtabletop#battlemap#dndmaps#dnd#battlemaps#5e
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Dead God

Where do gods go when they die? A complex question with deep philosophical and theological implications, but in your setting of choice, perhaps one with a very simple answer. It could be a place, out of time and space, where decaying deific forms wither and rot, forgotten by all and no longer sustained by the power of belief. What manner of treasure, knowledge, or power might be found within such a long dead husk, and what bizarre and alien creatures might make their lair within one? That’s for you to decide, as you dazzle your players with these three maps, all animated, featuring an external and internal view of a massive humanoid carcass floating in a sea of stars. A giant, a god, or maybe just a regular-sized corpse visited by really tiny PCs?! A Fantastic Voyage into Innerspace awaits.
#dnd#battlemap#dungeonsanddragons#rpg#ttrpg#dungeonmaster#fantasymap#tabletoprpg#dndmaps#roll20#worldbuilding#pathfinder#cartography#fantasymaps#fantasy#rpgmap#tabletop#mapmaking#dndart#map#battlemaps#tabletopgames#inkarnate#dungeonsanddragonsart#dndmap#fantasyrpg#rpgmaps#foundryvtt#angelamaps
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Lancer RPG tokens
Some tokens for LANCER: TTRPG I scribbled a good while back for game master reasons.
Very fun tabletop game, though every year that goes by it gets harder to gather people around (I am people). Glad they got to see some action at least:
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