#faction rules ;; rules
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Your description says any continuity so I hope Earthspark is ok. Can we please get Megatron watching s/o be very soft and letting their guard down around the Terrans. Or maybe an after interaction maybe if you don’t wanna do a Megatron pov. Just some fluff really. I love soft autobot Megs.
SOFT MEGS SOFT MEGS!!!!! so yeah this ended up being a straight up fic welp
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"Soft" wasn't a disposition that came easily for Megatron. 'After so many years of commanding respect by being made of stone', one might think, but truly warmth and kindness wasn't something he'd ever been taught to lose. Of course, Optimus was far more practiced at being kind than he was, but more often than not he also kept a certain distance as a leader, a representative of Cybertron for the people of Earth, a palpable beating spark but nevertheless one behind armor.
So how did you manage it?
He'd watch you play with the terrans like you were one of their own siblings... albeit with a little more common sense under your belt. Laughing and hugging and finding little moments to weave lessons into your words without ever seeming like you were talking down to them. Another bot might mistake it for naivete, but Megatron had known you - loved you - for aeons. He knew you'd seen almost as much darkness as he had (some by his own hand - he'd finally began to not let the guilt push you away, but he'd never fully forget that, never take your grace for granted) so how could you now be... like this?
"I'm relaxing because I never got to," you tell him when he finally finds the words to ask you outright. "The war is over. Yes, we're still picking up a few pieces, but I want this next generation to have peace. I...want to finally have peace."
And before he can overthink that, you gently take his hand in both of yours and lead him towards the others. "Peace with you, if you'll let me."
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dykedvonte · 10 months ago
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Ulysses obsession with the Courier is a special type of sad to me cause the Courier’s part was so important but so unwitting. They had no idea what was in the package they delivered and neither did he. Neither had an idea of what it could’ve done and the Courier was only caring out their job (mind you the Courier could be killed via notes in the express contract if they don’t). To them it was just another regular delivery to the divide and one that they likely thought would help, just like all the ones before.
It’s so tragic for Ulysses to hold so much ire to the Courier when it really was the case of it could’ve been anyone. Anyone could have delivered that package but they did and so he focused the blame on them and it destroys what he is trying to instill in the courier on a fundamental level.
#like yeah the courier delivered the package but in the end that’s a job#any random courier could’ve delivered it especially since we know in the past the factions were farther apart and this travel was a smidge#safer but courier six got it and this Ulysses blamed them#like I don’t care much for Ulysses because I think lonesome road embodies don’t shoot the messenger at it core#and what people focus on doesn’t focus on the fact that in the bigger picture#everything went wrong because two factions were at war and at some point the codes would have been delivered#and the divide destroyed cause with how close it is to NCR territory it would of been found#like there is an inevitable and too many people treat Ulysses as if he knows more or is more aware of the idiosyncrasies of conflict#when he’s like fundamentally flawed just at the standard of being a legion apologist STILL and just how focused he is on one persons#involvement cause yeah choices matter even the small one but I think Veronica’s quest says it best with a line from the courier#you can’t control what they do#like the courier couldn’t and can’t control what they deliver and yet it’s got them in hot water multiple times#like do you think they enjoy being shot or knowing they are indirectly responsible for activating the annihilation of a community#to me it’s hypocrisy to be willing to end the world or one world to prove a point and whatever argument made that only military factions#suffer forget there are innocent civilians suffering that had no part and Ulysses is no better than the Courier#I don’t like devils advocate and a lot of the dlc just feels like that but idk I know people love it but the depth is just not there for mr#ulysses fnv#fallout#fallout new vegas#courier six#the courier#lonesome road#the courier has very little personality outside what we give them but some lines and delivery paint a picture#like uhhhh undertale deltarune rules ig
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syn0vial · 7 months ago
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reading boba fett’s story in legacy of the force really is like, “wow, this man’s got 99 problems and actually communicating with the people he loves would solve at least 85% of them”
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ryuki-draws · 2 months ago
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They damn shall or by god, I will make it happen.
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thedeafprophet · 6 months ago
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everyone has like a few flondon factions they care about and the rest fall to the wayside
but we all join in hating the constables
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skullzy20 · 3 months ago
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Do you think the corpus and grineer have protocols to follow if there's ever a tenno on their ship (or just in the area)
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some-stars · 6 months ago
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sure do love reading posts about how zionism is a special, different kind of colonization that makes it actually fine and okay :)
like there were a LOT of antizionist jews in the early 20th century. there are a lot of us now. and it’s not because we just don’t Understand the Complexities of the israeli political situation. it’s because all forms of zionism, from their inception and to this day, have all always been morally wrong. israel was founded with a massive act of ethnic cleansing and murder because there is no other possible way to move large amounts of people into a place where other people already live that ensures the people arriving have all the political power. there was never a Good israel and there was never a Good zionism. it was rotten from its inception and it cannot be fixed or repaired or cleansed of the blood it demands.
you can dress up your explanations in lots of long paragraphs but the actual definition of all zionism is simply “we get to force everyone who was already living in this place to leave or be subservient to us or simply be killed.” there is nothing more or else to it, and there never has been, in any place or time.
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littlemagicalstardust · 8 months ago
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Old tweet but Trent is right. If you're talking shit about OC, you're simply a fucking idiot.
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corvus-frugilegus · 10 days ago
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Man it really just hit me that if the Shadow Dragons existed in a modern our world city just how fast the magisterium and mass media would be out there propagandizing and pushing the narrative that the Shadows are dangerous terrorists who want to overthrow the state (and probably speculate that they intend to implement all kinds of terrible reforms that threaten only the powerful should they succeed). The plight of the resistance.
No doubt the Magisterium on the whole and the Venatori ARE pushing a narrative like that across Tevinter. Probably what your Average Antivan or Nevarran knows about the Shadows IS the propaganda. (Dangerous, Looking to impose their own views on the People of Tevinter by force).
Part of the struggle for Resistance Fighters IS how consolidated and interconnected systems of power are and what that means for how people understand them. Even the Shadows Allies like Dorian or Legatus Mercar aren't doing so openly. The Shadows are dangerous to be affiliated with. The heat Rook takes on the Nesus job probably got them branded the lore appropriate equivalent of domestic terrorist. There is undoubtedly a price on Rook's head in Minrathous. The stakes for any Shadow in getting identified are Very High.
I think if we really saw much of Minrathous outside Dock Town the reaction to the Shadow Dragons would be very different. Rook would probably be very on edge about being recognized.
Rook is infact probably very politically inconvenient for the Mercar family, even if the Mercar's agree with them entirely because of how much resisting oppression from within a system of power is a game of optics.
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addaerontruther · 1 year ago
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what if i said Viserys did, in fact, have Harwin killed, and Larys, being who he is, found out and spent the rest of his life trying to destroy House Targaryen? he was the spy on the Green Council to ensure mutual destruction and did whatever he could at every opportunity to get as many of them killed as possible, then during the Hour of the Wolf, chose death over taking the black because he'd accomplished his goal: the dragons were dead, and all that remained were traumatized children.
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bisexualalistairtheirin · 2 months ago
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One really annoying argument ppl keep bringing up when someone complains about lore in Veilguard not making sense considering the other games is "Lol that game (da:o, most often) came out 15 years ago, it's fine if they want to change stuff!" but like... girlies, I don't think it's Origin's fault that Veilguard took 10 years to make and decided not to use what was already established.
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redbean-nom · 8 months ago
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arise, daughters of dathomir
Other versions:
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Without the magic (probably my 2nd favorite version)
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With all the magic
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Simple/unshaded version
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er-cryptid · 7 months ago
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Fraction Rules
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Patreon
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bowenoke · 2 years ago
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you can find the exact moment the absurd sets in by letting someone play minecraft because kids just want to mine but at a certain point a switch flips and they will start reinventing god.
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ultimateplaylistmaker · 2 years ago
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I’ve never could believe that Future Foundation and Towa City were the only real factions out there in the tragedy, the entire country was destroyed along with the government. You can’t tells me there isn’t 200+ factions ranging from tiny to decently sized all squabbling for power, Future Foundation may be one of the larger and better equipped factions, but there’s no way Japan, and every other country, aren’t fractured into a dozens of different factions and groups of varying beliefs and sizes all vying for power and control in a destroyed world. Which opens such a fun political intrigue possibilities!
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playstationvii · 1 month ago
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#GTA:MagicKingdomDisney
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Game Development Overview:
Title: GTA: The Magic Kingdom Platform: PlayStation 7 Developer: Rockstar Games in collaboration with DearDearestBrands Genre: Open-world Action/Adventure
Storyline:
In GTA: The Magic Kingdom, players explore a dark, reimagined version of Disney's iconic Magic Kingdom. The world is divided into themed lands, each with its own rules and factions. At its core, the story follows a criminal protagonist who is embroiled in a high-stakes battle for power and survival within the kingdom's chaotic, secretive underworld.
The protagonist (you) is a mysterious figure drawn into the Magic Kingdom's politics, where a sinister force is using the enchantment of Disney’s original lands for darker purposes. The hunt for Bambi, who is rumored to possess extraordinary powers tied to the kingdom’s survival, becomes a central pursuit, while the player navigates treacherous alliances, heists, and confrontations.
Main Character:
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Name: Maximus Dark (or choose your own name) Backstory: A former magic thief, Maximus was exiled from the underworld for crossing a powerful figure. Now, forced to work in the Magic Kingdom's black market, he must hunt down Bambi and unlock secrets from deep within the kingdom's enchanted areas. Maximus has a personal vendetta against the kingdom’s rulers, who wronged him in his past. Throughout the game, the player will uncover the protagonist’s lost memories and long-forgotten connection to the forest kingdom that Bambi hails from.
Motivation: Maximus's primary goal is to reclaim his lost power, discover the truth behind Bambi’s existence, and stop a powerful corporation that seeks to rewrite the very essence of the Magic Kingdom. As the story unfolds, Maximus will face moral dilemmas, where every choice shapes the fate of the kingdom and his own soul.
Supporting Characters:
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Bambi - The elusive and powerful figure whose very presence is tied to the survival of the kingdom. Bambi is the key to restoring balance but is hunted by those who wish to harness their power for dark purposes. They are often seen as a mystical being, guiding the protagonist toward their true destiny.
Claire Jorif Valentine – An enigmatic leader of a rebel faction, Claire operates in the shadows, challenging the corrupt rulers of the kingdom. She provides Maximus with missions, allies, and sometimes betrays him to further her hidden agenda. A powerful figure in the underworld, she seems to know more about Bambi than she lets on.
The Enchanted Guardians – These figures protect each themed land within the Magic Kingdom. They could either be allies or enemies depending on how the player approaches them. The Guardians are immortal beings who represent the natural forces of the kingdom—ranging from corrupted versions of iconic Disney characters like Captain Hook, Maleficent, or the Queen of Hearts.
Tiger Lily – A key ally who once helped Bambi and holds secrets to unlocking the magical energies in the kingdom. She is on a quest to stop the dark forces from taking over the kingdom. As a supporting character, she aids in quests related to nature and magic and can unlock special abilities for the player.
Walt - A mysterious figure who seems to control the Magic Kingdom’s darkest secrets. He appears to have been a creator of both the magic and the corruption that now threatens the lands. Maximus will need to confront him as the story builds toward the final confrontation.
Gameplay:
Open-World Exploration: The game world is split into different magical lands, such as Adventureland, Fantasyland, Tomorrowland, and others. Each land offers unique challenges, missions, and enemies. Players can freely explore these areas and engage in side missions while unraveling the main story.
Combat: Players can engage in both ranged and hand-to-hand combat, using magical powers, enchanted weapons, and advanced technology. The combat system is dynamic, blending traditional open-world combat with the ability to wield magic and technology.
Heist Missions: As Maximus tries to gain control of the Magic Kingdom, he must undertake heists to infiltrate high-security areas and steal vital items—such as keys to unlock magical areas or magical artifacts that help in the hunt for Bambi.
Choices & Morality: The game emphasizes player choices, with the narrative changing based on decisions. Will Maximus become a hero, villain, or something in-between? The relationship with Bambi and other characters is crucial, as decisions affect both alliances and the kingdom’s fate.
Stealth and Deception: Players can also use stealth to infiltrate the kingdom’s high-security areas or employ deception to manipulate enemies. Using disguises, magic, and technology, Maximus can change the course of battles or avoid them altogether.
Motivation of Player:
The player is constantly driven by the need for power, knowledge, and redemption. They must build their empire, uncover the dark secrets of the kingdom, and forge relationships with various characters—each with their own agendas. However, the hunt for Bambi represents more than just a physical chase; it's a quest for deeper understanding, as Bambi’s powers could either save or doom the Magic Kingdom.
Key Objectives:
Locate Bambi: The primary objective is to find Bambi before the forces of darkness do. Along the way, players uncover the mysteries of the forest kingdom and its connection to the greater magical world.
Restore the Kingdom: Players must gather allies, defeat corrupt leaders, and unlock ancient powers to restore balance to the kingdom. Each land requires the completion of key quests, often involving battles, negotiations, and solving puzzles.
Uncover Maximus’s Past: As Maximus’s memories return, the player will unlock hidden abilities and unique storylines. The past is filled with betrayal and secrets that will help guide the future of the kingdom.
End the Corruption: Maximus must dismantle the oppressive corporation that seeks to control the kingdom's magical energy. This requires sabotaging their operations, stealing key documents, and confronting their leaders in epic battles.
The Final Confrontation: In the game's climax, the player must decide whether to join Bambi in their fight for freedom or betray them to seize ultimate power. The fate of the Magic Kingdom—and possibly the world—rests in the player’s hands.
This game blends classic open-world gameplay with dark fantasy elements and a rich narrative, providing players with the chance to explore a re-imagined Disney universe full of intrigue, magic, and moral complexity. The pursuit of Bambi adds layers of mystery and suspense, making this a truly unique entry in the GTA franchise.
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To project the potential success of GTA: The Magic Kingdom in 2025, we need to consider various factors including market trends, audience engagement, and the unique elements of the game. Here's a breakdown:
Market Growth for Open-World and Action-Adventure Games:
Current Trends: The gaming industry, especially for open-world games and action-adventure genres, has shown steady growth. Titles like Grand Theft Auto V, The Witcher 3, and Cyberpunk 2077 continue to drive demand for expansive worlds with immersive stories.
Projections: The global gaming market is expected to grow at a compound annual growth rate (CAGR) of around 9.5% from 2024 to 2028. As GTA: The Magic Kingdom combines elements of beloved franchises (GTA and Disney), it could tap into both established fanbases, providing a unique mix of nostalgia and innovation.
Audience Engagement and Sentiment:
Nostalgia Factor: The reimagining of Disney’s Magic Kingdom with dark and mature themes will likely engage both nostalgic fans of Disney and mature audiences looking for an alternative take on Disney. This could boost both initial sales and long-term engagement.
Fanbase Growth: By 2025, your fanbase could grow significantly as the game's story unfolds. Assuming solid marketing campaigns and collaborations with influencers or streamers, you might see a steady increase in followers and engagement leading up to and after the game’s release.
Projections: Positive sentiment is expected if the game's unique blending of fantasy, technology, and dystopian elements resonates with audiences. Projections for engagement could range from a 15-20% increase in social media mentions in the first year after release.
Technological Advances and Game Development:
PlayStation 7 and Future Hardware: Given the expected launch of PlayStation 7 around 2025, GTA: The Magic Kingdom could be designed to take full advantage of next-gen console power. This will allow for an even more immersive experience with advanced graphics, smoother gameplay, and expansive worlds.
Projections: With the integration of next-gen technologies (such as AI-driven NPCs and advanced virtual reality options), GTA: The Magic Kingdom could have a 30-40% higher player retention rate due to these enhanced features.
Sales Projections:
Market Demand: Based on trends for similar games (open-world, fantasy, and action-adventure), initial sales could range between 5-10 million copies within the first year.
Projections for 2025: The game could potentially reach 15-20 million copies sold by 2025, depending on post-launch expansions, updates, and downloadable content (DLC). A strong, loyal fanbase built from the early adoption of the game could help push this figure higher.
Expansion and Future Growth:
DLCs & Expansions: By 2025, the game could see its first major expansion, adding new zones, characters, and stories to keep players engaged.
Projections: Expansions or sequels could drive continued engagement. This could result in an additional 10-20% increase in sales in the second year post-launch, especially if the game incorporates user feedback and evolves based on community input.
Marketing and Brand Partnerships:
Brand Alignment: With ties to Disney, GTA: The Magic Kingdom could attract partnerships, cross-promotions, and collaborations with major brands.
Projections: These collaborations could increase visibility, leading to higher-than-expected sales and engagement. With a proper marketing push and potentially viral content, the game's overall reach could expand significantly, especially if there are partnerships with influencers or Disney-themed events.
Summary of Projections for 2025:
Sales: 15-20 million copies sold globally
Player Engagement: 30-40% higher retention with the introduction of new technology
Audience Growth: Significant increase in fanbase with positive sentiment and engagement, likely 20-25% growth year-over-year
Brand Partnerships and DLCs: Increased revenue from post-launch content and collaborations
Overall, with the unique blend of popular genres and the anticipated growth of gaming markets, GTA: The Magic Kingdom could be positioned for strong performance by 2025, with significant growth in both sales and player engagement.
#Game Development Overview:#Title: GTA: The Magic Kingdom#Platform: PlayStation 7#Developer: Rockstar Games in collaboration with DearDearestBrands#Genre: Open-world Action/Adventure#---#Storyline:#In GTA: The Magic Kingdom#players explore a dark#reimagined version of Disney's iconic Magic Kingdom. The world is divided into themed lands#each with its own rules and factions. At its core#the story follows a criminal protagonist who is embroiled in a high-stakes battle for power and survival within the kingdom's chaotic#secretive underworld.#The protagonist (you) is a mysterious figure drawn into the Magic Kingdom's politics#where a sinister force is using the enchantment of Disney’s original lands for darker purposes. The hunt for Bambi#who is rumored to possess extraordinary powers tied to the kingdom’s survival#becomes a central pursuit#while the player navigates treacherous alliances#heists#and confrontations.#Main Character:#Name: Maximus Dark (or choose your own name)#Backstory: A former magic thief#Maximus was exiled from the underworld for crossing a powerful figure. Now#forced to work in the Magic Kingdom's black market#he must hunt down Bambi and unlock secrets from deep within the kingdom's enchanted areas. Maximus has a personal vendetta against the king#who wronged him in his past. Throughout the game#the player will uncover the protagonist’s lost memories and long-forgotten connection to the forest kingdom that Bambi hails from.#Motivation: Maximus's primary goal is to reclaim his lost power#discover the truth behind Bambi’s existence
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