#crucial for my character development
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prettypinkbubbless · 5 months ago
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I am this close 🤏 to becoming a lesbian I think.
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This. This. This entire conversation with Morrigan actually makes me want to sob. She and my Tabris always becomes close friends over the course of DAO; that, paired with the fact that my Tabris always romances Alistair, makes everything about this hurt so much more when you take DAO's ending into account.
Her confusion over why my Tabris didn't send her away. Why she didn't abandon her after they learned of Flemeth's plans. Why Tabris went out of her way to slay Flemeth and bring her the true grimoire. She asks Tabris why, and is baffled when the answer is, "I did it because I'm your friend," as if it's that simple.
The way Morrigan looks at the warden, the way her voice cracks when she says, "I want you to know that while I may not always prove... worthy... of your friendship, I will always value it."
She knows how this will end; Flemeth sent her with the wardens with the end goal of stopping the blight and obtaining the old god soul through the dark ritual. Morrigan knows that Alistair and Tabris are the only Grey Wardens here, and assuming they don't find more, one of them will have to die defeating the archdemon unless they agree to do the dark ritual.
With that context, her asking Alistair, "And what if a Grey Warden has forced to choose between the Warden he loved and ending the Blight? What should his choice be?" suddenly has so much subtext weaved through the words that I'm gonna start foaming at the mouth. She's practically telling Alistair that a warden has to die. She's scrutinizing his reaction to find any hint that suggests he would agree to the dark ritual in order to save himself and the woman he loves. And when he doesn't choose, she has her answer.
Morrigan made comments to Tabris about him, almost hopeful that their relationship was just a physical thing between them and not actually riddled with feelings... and then gives disapproval when Tabris says she loves him.
She doesn't want the warden to die; hell, she doesn't want Alistair to die, either; whether because she does actually care about him or because she knows it'll break her friend's heart if she loses him, or both!
Things would be so much easier if the only two Grey Wardens left to defeat the blight didn't fall in love, wouldn't they, Morrigan?
She knows that in the end, no matter the outcome, she will lose the woman she called sister and it's devastating.
Morrigan, who has never known true friendship. Who grew up isolated in the woods with an abusive mother and terrible implications for her future. Who discovered said mother planned to take over her body just as she did with her other daughters. Who doesn't understand kindness as it was rarely given to her without a catch. Who isolates herself from the others in camp. Who finally has a companion she cares about... and in the end, if her plan works and the dark ritual is completed, she'll end up pregnant and alone and wearing Tabris' resentment like a tender wound on her heart.
Or Tabris will reject the ritual, and will die to the archdemon.
Or her lover will.
I just- the dynamic between the warden, romanced Alistair, and Morrigan is so good and painful and rich that I'm gnawing on furniture as we speak.
#dragon age origins#dao#alistair theirin#dao alistair#dao morrigan#dao tabris#warden tabris#i'm replaying dao right now in case my recent written posts haven't made that obvious#the relationship dynamics the warden has with each of the companions is so so soooo good like there isn't a companion i dislike#i play into the slow burn with alistair's romance but it's not even just the romance aspect it's also their friendship too#playing dao and not romancing alistair would feel wrong at this point for me it's so crucial to the entire story and its development#and i love morrigan's friendship with the warden and how gutted tabris is when she comes clean about everything and offers the ritual#and then bails once everything is over and tabris is torn between hating her and feeling hurt and not wanting morrigan to be alone again#i talked more in depth about morrigan and the ritual in a previous post but it's a lot... especially when it comes to the witch hunt dlc#oh and then there's the friendship between tabris and zevran like don't even get me started on that sksksks i won't be able to stop#even a character like oghren who is the last person you'd think tabris would ever become friends with since he's y'know *oghren*#but i'll go on the record and say there's more to oghren that gets overlooked and overshadowed by his glaring flaws#and i don't wanna talk about leliana... she makes me too sad like ever since my last playthrough where i accidentally triggered her romance#while i was deep in alistair's romance i have a really hard time not reading into the things she says to tabris#in my last playthrough i dunno what i did but she confessed to tabris even though she was fully aware that tabris and alistair were togethe#and it was a *mess* okay like it really felt like we killed marjolaine and leliana was in a vulnerable position yet was hardened enough#to be like 'i know she and alistair are together but i'll take my shot anyway and attempt to break them up' like.... noooooo leliana D:#and the rest of the game it felt like she was bitter and still in love with tabris and i felt *horrible*#i just said i don't wanna talk about it but hhhnnngggg i'm taking extra precautions to not have a repeat of that this time#excuse my tag ramblings i'm just very passionate about dao and the companions okay#also want to note that this is my interpretation of morrigan's motivations based on how i play the game and my warden#so others might view this reaction and the warden/romanced alistair/morrigan dynamic differently and in that case#i would be interested to hear that different interpretations because those are always fun to read
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muscari-melpomene · 1 year ago
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Y’all do know that character death happens and is done for a reason and a lot of times those reasons are valid, yeah? Like y’all understand that “this character’s death made me sad” and “this character’s death was important to the plot and held meaning and was done with intention” can coexist, yeah? We know that bury your gays did Not apply here, Yeah????
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mariocki · 6 months ago
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Honor Blackman guest stars as art expert Syd Lewis in Saber of London: Deep in the Heart of Chelsea (1.3, NBC, 1957)
#fave spotting#honor blackman#cathy gale#saber of london#the vise#the avengers#classic tv#deep in the heart of chelsea#1957#nbc#so im visiting parents for a week or two and taking the opportunity to catch up on my old tv watching as i have access to my beloved#dvd collection. Saber was one of the final network releases I've located (after‚ i might say‚ a long long search for a reasonably priced#copy). so. the story of Saber of London. (deep breath). SoL is really a development of The Vise; for more on the needlessly complex history#of that series you can follow the appropriate tag above. in short The Vise was a crime anthology made specifically for US tv but produced#in the UK using brit actors writers and directors. the recurring character of Mark Saber was popular enough that the show eventually became#The Vise: Mark Saber; it then became Saber of London. some sources still regard this show as essentially being a later series of The Vise#(and it does still use the og theme tune over the end credits) but considering the title change and (crucially) the fact that SoL saw the#series move from ABC to NBC‚ im gonna consider this its own self contained show and number the episodes accordingly (ie. this is series 1 o#Saber of London not series 5 or 7 (depending on your counting) of The Vise). anyway now that's all out of the way.#there's little material difference between this series and the slightly earlier The Vise: Mark Saber episodes besides new titles and a#different introductory spiel from star Donald Gray. our hero is still a plucky private detective undertaking modest cases that the show's#budget will allow. this ep concerns art forgeries and an attempt to trap the criminals responsible‚ which means Saber must call on an art#expert to help authenticate the works. enter Honor! not yet a star‚ Honor did have a decade of acting experience behind her#which is maybe reflected in the fact that she's given an unusually meaty part for a woman in this series: she's neither victim nor love#interest (which are the usual roles) but a witty and intelligent source of assistance to the hero.#unlike The Vise episodes (which could take up to a decade to appear in the uk if they did at all) SoL appears to have had a fairly regular#slot from Granada about two years after the show's US premier. this ep would have been seen by uk audiences in 1959
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lovinglin · 1 year ago
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GOOD MORNIGN. Merry christmas and happy holidays to y'all 🫶💖
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ro-bug · 10 months ago
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I like how Luva started out as this skinny, mean girl twink in her very first sketch
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And now whenever I draw her she’s getting progressively BUFFER
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Her ass is getting bigger too lmao
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wifegideonnav · 2 years ago
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homestuck is getting SAD and i don’t WANT THIS i want to read about shitty children lovingly bullying each other i don’t want to watch them sobbing over each other’s corpses :/
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asgardian--angels · 1 year ago
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end of time simm!master🤝red flags era ed teach
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olberic · 1 year ago
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see the thing is. arise does have a finished story. it clearly wraps up the plot it set out to tell. its not outside the realm of standard tales storylines either in the whole “going to another planet” and “worldly energy” and “theres aliens” plotlines. the problem is just that its centrist (like vesperia and phantasia) and that a lot of the character relationships suck (graces). just since arise does weird plot AND centrism AND badly written pairs it gets a worse rep than other tales games. which i do think is ultimately unfair. most tales games do kinda suck a little bit its just that this site likes abyss so much which is strong in all the areas this one is weak. so yknow.
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lesamis · 2 years ago
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have you watched the second season of shadow and bone? what are your thoughts?
oof, anon, i hope (and honestly kind of expect) that my opinion on this isn't given any weight at all. i'm genuinely not invested enough in the books or the show or the fandom to really have the right to voice much of an Opinion, but i did watch season 2! it made me feel a million different ways, but mostly it didn't make me feel anything, which still bothers me.
there's a special kind of frustration to watching something that you're convinced has the necessary ingredients for a good show, but simply doesn't land with you. i talked my long-suffering friend's ear off trying to figure out what that was as we were watching. what i ended up understanding is that if a studio wants to target as broad an audience as possible with an adaptation, they have literally no incentive to prioritize depth over breadth. combining two fundamentally different book series - both of which come with very large character casts and a ton of plot baggage! - was always going to be a bad choice from a storytelling perspective. the second season kind of drove home to me just how far they were taking the commitment to trying to preserve every storybeat despite having a cast far too large to do heavier plotlines justice, and having a timeline that doesn't accommodate some of the slower developments that made emotional beats land in the books.
what you end up with is a very well-designed (oh the embroidery!) and well-cast (daisy head emmy when!) show that dips into complex and worthwhile characters in the most shallow way possible. inej has one of the most horrific backstories in canon, and the lynchpin of her trauma is taken off the playing field in the blink of an eye to advance a different storyline. a character arc like hers, or genya's, deserves space and resonance. if you got up to get a drink twice throughout the show at the wrong moment, you could have literally missed the resolution of both, that's how little space they take up. given how good these actors' performances are, and how much affection there clearly is among the cast and crew for the project, the lack of substance in the storylines you can actually see in the show makes me feel a bit jaded and cynical.
very sorry to go off on a tangent there, anon! i'm not sure i gave you a very uplifting answer. the blowing-out-of-proportion of adaptations for the sake of hedging every possible bet was a sore point for me in the rings of power last year as well, so consider all of the above as a personal shortcoming much more than like, an Intelligent Critical Assessment :')
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azuyumi · 2 years ago
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i still remember the posts i used to make on this site... the edit blogs... the kinnie posts....
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the-leftover-rice · 7 months ago
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LOL
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Everyone Right Now
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theha1rarch · 6 months ago
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me @ this entire article: YEAH NO SHIT SHERLOCK
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fxrheisenn · 4 months ago
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Andrus Laansalu talked about making Disco Elysium at EKA (Estonian Academy of Arts)
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"Initially, the church wasn't a focal point. There were certain characters that needed to visit this location, and I asked, "Seriously, what do we have in our church?" The others replied, "Nothing at all. Our church is completely bare—just a wheel, really. It's quite basic."
That's when I decided to unleash my creativity in the design. For example, they chose to install a glass structure at the top of the church to create a reflective surface. It was like placing an optical clock up there. Therefore, one of the most crucial aspects of designing the church was ensuring the lighting was just right to create the desired atmosphere."
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"Let me show you an example of Baroque architecture, which is rich in detail. We're also designing the interior of the church based on large cathedrals. However, the foundation you use might not yield the expected results, because the church itself doesn't require such intricate details. Sometimes, it's about simplifying the design."
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"I used Articy for the initial scriptwriting of Disco Elysium. The image only represents a tiny fraction of the text and choice variables involved. This system was also the reason I eventually abandoned the project after a year of outlining the script and shifted my focus to becoming a sound designer. My mind struggled to keep up with the dynamic graphic rules, but fortunately, a more talented writer took over afterward."
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"In terms of sound design, it's essential to develop different layers to bring out the charm of the church as a cohesive space. Although this represents only a small portion of the overall design, each layer actually requires a significant amount of time to compose the whole....... Whenever there's a shift or a change due to the dialogue itself, you need to adjust the background sounds. Each time you modify the details in the dialogue, I have to refine the background audio, ensuring that these elements build upon each other like an intricate layer of work."
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"It's funny how many scenes involve characters getting smacked in the face. My job was to recreate those, so I locked myself in the bathroom with a recorder and hit my forehead until it turned red.
As a sound designer, I really dig those unsettling, drill-like sounds. So, I mixed in creepy lectures, metal scraping, moans, and cries of pain—because I just love that stuff! (laughs)
Players will be moving through all kinds of areas, so it's super important to make the sound transitions feel natural, trying to create a more immersive vibe in certain spaces.
With all the scenes featuring big cranes, you can hear them from far away, and I wanted to capture that eerie ringing in your ears. That's going to be a thing throughout most of the game. I've found ways to really mess with players while they're playing!"
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"I've come across a lot of old objects (like phones and radios) that I needed to perfectly replicate the sounds. I started to become a bit of a hoarder, buying up different models of old phones whenever I found one to add to my collection. The sound effects I can simulate from them are really impressive."
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"Some of the devices don't actually exist in real life—just a mix of architecture and tech. When I need to create sound effects, I first look for something similar that exists in our world, then I try to simulate what the sound and appearance of that thing might have been like a century ago.
Towards the end of the game, there's a character carrying a fuel canister. We needed the sound of the canister, so we dug one up from our garage—it had been sitting there since it was five! I realized this would make the sound perfect. So, it had been there for 50 years, and after 40 years, it finally found its purpose.
In some places, I needed unique sound waves, and recreating them was a real headache until one day I happened to walk by a swimming pool and stumbled upon an old wartime torpedo. You can rotate the torpedo's probe, and it slowly rises up, like a proud zombie head. The sounds it made were exactly what I needed!"
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🙋How did you manage to get funding?
"Well, since we're in Estonia, you just need to know a wealthy person. You don't need five people—just two who can network, hang out together, and convince them to keep investing! (laughs) Back then, we constantly ran out of money and would tell them, 'Oops, looks like we spent it all! Can you invest a bit more?' That's how we made it through!"
🙋How did you all come together to make the game?
"Luck. It usually doesn't happen this way, and that's the key difference. It has to be. If not, you couldn't create a game of this scale - well, I mean in terms of budget. But creatively, Estonia definitely has writers and artists who can pull it off. With such a small population, there are a lot of quirky folks who are good friends. We were really lucky, though - lots of fortunate circumstances came together. It brought the right people together, allowing those talented fools to collaborate with us. They had experience but hadn't tackled projects of this magnitude before. So yeah, luck is pretty important!"
Lecture experience shared by 白兔YIYANG SUN on 小红书, reposted & translated by me with her permission.
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micromasterspaceshot · 1 year ago
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I love seeing people find out abt batfam members that aren’t Bruce, Alfred and the four male robins
I have to say, Batman has a cow. It's called Bat-cow. She has a mask.
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MEDIA: BATMAN
this si the funniest thing ive ever seen. why does it have human eyes.
PERSONAL RATING: ⭐️⭐️⭐️⭐️⭐️ 5/5
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satellitesnotstars · 1 year ago
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FALL OUT BOY COMING TO MY STATE FOR 2OURDUST W I T H T H E M A I N E FUCK YEAH
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