#continuous software improvement
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techtoio · 5 months ago
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Integrating New Software: Tips for a Smooth Transition
Introduction
In today’s fast-paced technological landscape, businesses often find themselves integrating new software to stay competitive and efficient. However, the process can be daunting, fraught with potential disruptions and challenges. At TechtoIO, we understand the importance of a smooth transition when implementing new software. This guide provides essential tips to help you integrate new software seamlessly, minimizing downtime and maximizing productivity. Read to Continue
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03349656115 · 2 months ago
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appleiphone
#Apple’s latest iPhone release has once again created a buzz in the tech world. Known for its innovation and premium quality#Apple has introduced several new features and enhancements in this iPhone series. From design upgrades to advanced performance capabilities#the new iPhhttps://pricewhiz.pk/one is making headlines. Let's dive into what makes this new iPhone stand out.#Design and Display:#The design of the new iPhone continues Apple’s legacy of combining elegance with durability. The latest model features a sleek glass and me#giving it a premium look and feel. The Super Retina XDR OLED display offers stunning visuals with improved brightness and contrast#ensuring a vibrant and immersive experience. Available in different sizes#the new iPhone caters to various user preferences#whether you prefer a compact phone or a larger display.#Processor and Performance:#At the heart of the new iPhone is the A16 Bionic chipset#Apple’s most powerful chip to date. This 6-core CPU and 5-core GPU deliver lightning-fast performance#making multitasking#gaming#and content creation smoother than ever. With its advanced machine learning capabilities#the iPhone adapts to your usage patterns#optimizing performance and enhancing overall efficiency.#Camera System:#Apple has always excelled in mobile photography#and the new iPhone takes it a step further. The upgraded 48-megapixel primary camera captures stunningly detailed photos#even in challenging lighting conditions. Low-light photography has seen significant improvements#allowing users to take clearer#sharper images at night. The iPhone also offers advanced video capabilities#including Cinematic Mode and Pro-level editing tools#making it ideal for both amateur and professional content creators.#Battery Life and Charging:#Battery life has always been a crucial factor for iPhone users#and Apple has made improvements in this area as well. The new iPhone promises all-day battery life#ensuring that you stay connected and productive without constantly worrying about recharging. Fast charging and wireless charging options m#Software and Security:
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mckinlily · 1 year ago
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Plot armor but it’s Bruce Wayne’s wealth.
Bruce is one of the richest men in the world. Bruce does not want to be one of the richest men in world.
He starts by implementing high starting salaries and full health care coverages for all levels at Wayne Enterprises. This in vastly improves retention and worker productivity, and WE profits soar. He increases PTO, grants generous parental and family leave, funds diversity initiatives, boosts salaries again. WE is ranked “#1 worker-friendly corporation”, and productively and profits soar again.
Ok, so clearly investing his workers isn���t the profit-destroying doomed strategy his peers claim it is. Bruce is going to keep doing it obviously (his next initiative is to ensure all part-time and contractors get the same benefits and pay as full time employees), but he is going to have to find a different way to dump his money.
But you know what else is supposed to be prohibitively expensive? Green and ethical initiatives. Yes, Bruce can do that. He creates and fund a 10 year plan to covert all Wayne facilities to renewable energy. He overhauls all factories to employ the best environmentally friendly practices and technologies. He cuts contracts with all suppliers that engage in unethical employment practices and pays for other to upgrade their equipment and facilities to meet WE’s new environmental and safety requirements. He spares no expense.
Yeah, Wayne Enterprises is so successful that they spin off an entire new business arm focused on helping other companies convert to environmentally friendly and safe practices like they did in an efficient, cost effective, successful way.
Admittedly, investing in his own company was probably never going to be the best way to get rid of his wealth. He slashes his own salary to a pittance (god knows he has more money than he could possibly know what to do with already) and keeps investing the profits back into the workers, and WE keeps responding with nearly terrifying success.
So WE is a no-go, and Bruce now has numerous angry billionaires on his back because they’ve been claiming all these measures he’s implementing are too expensive to justify for decades and they’re finding it a little hard to keep the wool over everyone’s eyes when Idiot Softheart Bruice Wayne has money spilling out his ears. BUT Bruce can invest in Gotham. That’ll go well, right?
Gotham’s infrastructure is the OSHA anti-Christ and even what little is up to code is constantly getting destroyed by Rogue attacks. Surely THAT will be a money sink.
Except the only non-corrupt employer in Gotham city is….Wayne Enterprises. Or contractors or companies or businesses that somehow, in some way or other, feed back to WE. Paying wholesale for improvement to Gotham’s infrastructure somehow increases WE’s profits.
Bruce funds a full system overhaul of Gotham hospital (it’s not his fault the best administrative system software is WE—he looked), he sets up foundations and trusts for shelters, free clinics, schools, meal plans, day care, literally anything he can think of.
Gotham continues to be a shithole. Bruce Wayne continues to be richer than god against his Batman-ingrained will.
Oh, and Bruice Wayne is no longer viewed as solely a spoiled idiot nepo baby. The public responds by investing in WE and anything else he owns, and stop doing this, please.
Bruce sets up a foundation to pay the college tuition of every Gotham citizen who applies. It’s so successful that within 10 years, donations from previous recipients more than cover incoming need, and Bruce can’t even donate to his own charity.
But by this time, Bruce has children. If he can’t get rid of his wealth, he can at least distribute it, right?
Except Dick Grayson absolutely refuses to receive any of his money, won’t touch his trust fund, and in fact has never been so successful and creative with his hacking skills as he is in dumping the money BACK on Bruce. Jason died and won’t legally resurrect to take his trust fund. Tim has his own inherited wealth, refuses to inherit more, and in fact happily joins forces with Dick to hack accounts and return whatever money he tries to give them. Cass has no concept of monetary wealth and gives him panicked, overwhelmed eyes whenever he so much as implies offering more than $100 at once. Damian is showing worrying signs of following in his precious Richard’s footsteps, and Babs barely allows him to fund tech for the Clocktower. At least Steph lets him pay for her tuition and uses his credit card to buy unholy amounts of Batburger. But that is hardly a drop in the ocean of Bruce’s wealth. And she won’t even accept a trust fund of only one million.
Jason wins for best-worst child though because he currently runs a very lucrative crime empire. And although he pours the vast, vast majority of his profits back into Crime Alley, whenever he gets a little too rich for his tastes, he dumps the money on Bruce. At this point, Bruce almost wishes he was being used for money laundering because then he’s at least not have the money.
So children—generous, kindhearted, stubborn till the day they die the little shits, children—are also out.
Bruce was funding the Justice League. But then finances were leaked, and the public had an outcry over one man holding so much sway over the world’s superheroes (nevermind Bruce is one of those superheroes—but the public can’t know that). So Bruce had to do some fancy PR trickery, concede to a policy of not receiving a majority of funds from one individual, and significantly decrease his contributions because no one could match his donations.
At his wits end, Bruce hires a team of accounts to search through every crinkle and crevice of tax law to find what loopholes or shortcuts can be avoided in order to pay his damn taxes to the MAX.
The results are horrifying. According to the strictest definition of the law, the government owes him money.
Bruce burns the report, buries any evidence as deeply as he can, and organizes a foundation to lobby for FAR higher taxation of the upper class.
All this, and Wayne Enterprises is happily chugging along, churning profit, expanding into new markets, growing in the stock market, and trying to force the credit and proportionate compensation on their increasingly horrified CEO.
Bruce Wayne is one of the richest men in the world. Bruce Wayne will never not be one of the richest men in the world.
But by GOD is he trying.
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intelliatech · 5 months ago
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Future Of AI In Software Development
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The usage of AI in Software Development has seen a boom in recent years and it will further continue to redefine the IT industry. In this blog post, we’ll be sharing the existing scenario of AI, its impacts and benefits for software engineers, future trends and challenge areas to help you give a bigger picture of the performance of artificial intelligence (AI). This trend has grown to the extent that it has become an important part of the software development process. With the rapid evolvements happening in the software industry, AI is surely going to dominate.
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nous-infosystems · 8 months ago
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Efficiency Meets Quality: The Power of Tricentis Implementation in Continuous Testing
Tricentis Implementation: Accelerate and Automate Continuous Testing
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Current organizations strive to deliver high-quality applications at an accelerated pace. This requires efficient and effective software testing practices to ensure optimal performance and functionality. Tricentis implementation is revolutionizing the testing process by offering a comprehensive solution to accelerate and automate continuous testing, enabling organizations to achieve their software delivery goals seamlessly. This blog post will delve into Tricentis implementation and explore its benefits for agile software development.
Tricentis implementation introduces a smart and impactful analysis of software changes through intelligent test automation. With its advanced features like innovative impact analysis, regression testing, and model-based test automation, Tricentis empowers organizations to identify the impact of changes and efficiently plan their testing efforts. By automating the creation and execution of test cases, Tricentis streamlines the testing process, saving time and effort compared to traditional manual testing methods.
The Tricentis continuous testing platform is designed to integrate testing seamlessly into the agile and DevOps processes. It enables organizations to optimize and accelerate their software testing by providing real-time feedback on quality and performance. With Tricentis, teams can efficiently conduct end-to-end data integrity testing, ensuring that applications perform flawlessly across various platforms and environments. This reduces the risk of issues arising during production and enhances overall customer satisfaction.
Tricentis Tosca, a flagship product of Tricentis, is a versatile and powerful testing tool that caters to diverse software testing needs. It offers an intelligent test automation suite, enabling organizations to efficiently create and execute automated tests. With Tricentis Tosca's intuitive user interface, teams can design and manage UI tests effortlessly, ensuring maximum test coverage and accuracy. Its native testing capabilities for mobile apps further enhance the testing process, allowing organizations to deliver robust applications across multiple platforms.
One of the key advantages of Tricentis implementation is its ability to optimize and accelerate the testing process in agile and DevOps environments. By integrating seamlessly with CI/CD pipelines, Tricentis enables organizations to achieve faster software delivery cycles without compromising quality. It supports efficient test data management, allowing teams to generate and manage test data effectively, further enhancing the testing process's speed and reliability.
With Tricentis implementation, organizations can leverage the power of real-time analytics and reporting to gain actionable insights into their testing efforts. Tricentis provides comprehensive dashboards and reports with visibility into test coverage, execution results, and quality metrics. This enables teams to make data-driven decisions, identify bottlenecks, and continuously improve their testing processes for optimal results.
Conclusion
Tricentis implementation is revolutionizing the way organizations approach software testing. By accelerating and automating continuous testing, Tricentis empowers agile and DevOps teams to deliver high-quality applications at an accelerated pace. With its intelligent test automation capabilities, comprehensive testing tools like Tricentis Tosca, and seamless integration with CI/CD pipelines, Tricentis implementation is a game-changer for organizations aiming to achieve faster software delivery cycles without compromising quality.
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ritabuuk · 9 months ago
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I've decided to give Cohost a try. I'm still ritabuuk!
Is anyone who is following me also over there, so that I can find and follow you on Cohost too?
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zoofsoftware · 1 year ago
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The Role of Agile Methodologies in Software Development Agile methodologies in software development emphasizes iterative and flexible approaches, promoting collaboration and adaptability throughout the project lifecycle. They prioritize customer satisfaction, early delivery, and continuous improvement, enabling teams to respond quickly to changes and deliver high-quality software products efficiently. . . ➡️Check out the post to learn more about them. ➡️Let us know if you want to know more points in the comment section below 👉Do not forget to share with someone whom it is needed. 👉Let us know your opinion in the comment down below 👉Follow @Zoof Software Solutions for more information ➡Grow your business with us! . . ✔️Feel free to ask any query at [email protected] ✔️For more detail visit: https://zoof.co.in/
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eleafsoftware · 2 years ago
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https://eleafsoftware.com.au/service/training-around-sirs-hazards-infection-control-and-continuous-improvement/
Training Around SIRS Hazards, Infection Control And Continuous Improvement.
Eleaf Software - Training Around SIRS Hazards, Infection Control And Continuous Improvement.
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wheredidfranciscogo · 2 years ago
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Value on Software Engineering
As a software engineer myself, I have come to appreciate the immense value that software engineering brings to the table. While the field is often seen as a mere technical skill, I believe that good software engineers do much more than just write code. They add value to their organizations and communities in a myriad of ways.
One of the primary ways in which good software engineers add value is by solving complex problems. Many software engineering projects involve tackling challenging technical problems, and a good engineer has the ability to break down these problems and come up with effective solutions. This not only saves time and resources for the organization, but it can also lead to innovative and creative solutions that push the boundaries of what is possible.
Another way in which good software engineers add value is by creating high-quality, reliable software. When software engineers write code, they must ensure that it is bug-free, scalable, and efficient. This requires a keen attention to detail and a commitment to producing high-quality work. By creating reliable software, engineers enable organizations to operate smoothly and avoid costly downtime or errors.
Good software engineers also add value by being excellent communicators. In order to create effective software, engineers must be able to collaborate with team members, understand the needs of stakeholders, and explain technical concepts to non-technical colleagues. Strong communication skills are essential for effective teamwork and for building trust with stakeholders.
Moreover, good software engineers often have a passion for learning and staying up-to-date with the latest technologies and industry trends. They attend conferences, read blogs, listen to podcasts, and participate in online communities to stay on top of developments in their field. This enables them to bring new ideas and approaches to their organizations, which can lead to improved processes and better outcomes.
In my opinion, one of the best books that captures the essence of what good software engineering is all about is "The Pragmatic Programmer" by Andrew Hunt and David Thomas. This book provides practical advice on how to approach software engineering in a way that maximizes efficiency and produces high-quality, reliable code. Another excellent resource is the podcast "Software Engineering Daily," which covers a wide range of topics related to software engineering and technology.
In conclusion, good software engineers add value in a multitude of ways, from solving complex problems to creating high-quality software to being excellent communicators and continuous learners. By recognizing the multifaceted nature of the role, organizations can better appreciate the value that software engineers bring to the table and leverage their expertise to drive innovation and success.
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digitalmanufacturing · 2 years ago
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Why is Continuous Improvement Necessary for the Manufacturing Industry?
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In today's competitive manufacturing world, those who don't improve their business are at risk of being left behind.
Every company has to be motivated to improve. They should try to serve their clients with better, faster, and less expensive services while lowering expenses and increasing ROI. They will never achieve that goal without continuous process improvement in manufacturing workflows.
In the manufacturing industry, manufacturing continuous improvement refers to an integrated approach in which the development of products, processes, and services is tracked to make better improvements. This blog will look at the continuous improvement platform in manufacturing, its benefits and importance.
What is Continuous Improvement in Manufacturing?
Continuous improvement takes an existing production process in manufacturing and looks for different methods to improve it constantly. Even though individual changes do not appear to influence substantially, the aggregate results in a considerable difference and improvement in the overall manufacturing process.
By taking small and measured steps as a course of everyday activities, manufacturers can provide continuous improvement while reducing the risk of creating one massive jump to achieve the same effect. The ultimate objective of continuous improvement is efficient production without waste, unscheduled interruptions, and unnecessary actions. It will eventually result in optimal automation and standardisation.
Benefits of Continuous Improvement in Manufacturing
Cost-efficient
Less waste (money, resources, time)
Enhanced operational efficiency
Enhanced customer satisfaction
Reduced capital needs and inventory levels
Improved sharing of knowledge and organisational learning
Enhanced product or service quality
Enhanced employee engagement and culture
Continuous Improvement Models
Manufacturers can utilise a variety of CI models to help them discover and implement long-term changes. The Deming cycle, often known as the "Plan, Do, Check, and Act" (PDCA) cycle, is a tried-and-true example. It entails the following procedures:
Plan, Do, Check, and Act (PDCA)
The PDCA model is successful for a variety of reasons. For example, it's a practical, step-by-step, and systematic method for providing change that relies on evidence in the form of data. It's also continuous in the sense that it improves over time rather than in a single big leap. Finally, the cycle is adaptable; implementers can make course adjustments based on visible changes and incorporate other CI tools or processes.
Plan: Identify areas for improvement and develop a strategy to address them.
Do: Put the system into action on a small scale.
Check: Use data to measure changes to see if the plan was successful.
Act: Based on the data, either scale up the change or go back to the previous stage if the expected outcomes aren't achieved.
The Importance of Digital Continuous Improvement in MES
Although the continuous improvement process is not new, it has generally taken the form of manual methods until now, ranging from stacks of paper taped to bulletin boards to outdated Excel spreadsheets that are easily lost or erased. However, utilising these limited approaches, it can be challenging to realise the full potential of CI for your firm.
You can take your CI efforts to the next level by combining them into an interactive, easily accessible, connected worker platform. As a result, you'll be able to define better and monitor your operations, control deviations, and streamline the development of new ideas, among... Read more
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luiscagreen · 2 years ago
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Make Constant Efforts To Become Proficient.
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milksockets · 1 year ago
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why scan?
scanning is something i've done for probably about 12 years now (i'm ancient, for this site), with varying degrees of regularity, intensity, etc. it has ratcheted up since the dawn of 2023, though, which begs the question: why? why put so much time into what could not-wrongly be considered a passive activity, hunched over a piece of clunky machinery with the express purpose of preserving others' creations? the answers are several, and fascinating (not really).
i am a [sober] drug addict. anything i pursue, consume, create--more often than not--ends up taking on addictive qualities. i'll eat the same specific food item for a month, then never want to see, let alone taste it, again. i'll listen to one song on repeat for days until i'd rather hear nails on a chalkboard than have it shuffle on and assault my ears. one of the reasons that my scanning has increased in volume recently is that i acquired library cards to the 3 nyc library systems: nypl, brooklyn, and queens. as soon as i was able to, i pillaged + plundered those fine centers of learning, leaving any given library with as many hefty scan-worthy books as i could [barely] carry. here, finally, was a *free* way of obtaining more + more + more visual media to consume.
2023 saw me get my first legal, full-time job. as such, my adjusting to that hellish reality resulted in a steep decline in my own personal creative output. collaging, writing, and rapping all fell to the wayside as i slowly acclimated to a life of work that almost everyone else my age has known for over a decade is generally unbearable + detrimental to the maintenance of outside pursuits. in times of famine within my own artistic harvest, scanning, archiving, and sharing others' work is a means of feeling as though i am still contributing to the global oeuvre.
there’s an element of losing my mental self in a series of physical motions that becomes almost automatic after some time. “zoning out” is not something endemic to my daily life; if anything, i’m almost always too zoned in. relief is necessary.  especially considering the shitshow this past year has been in terms of my personal life.
i am a product of capitalism’s cultivating a craving for constant consumption. 
it seems that visual content is only going to continue to get more + more uninspired. has everything been done? did social media ruin it all? in any case, i feel a need to document the past. to a degree, it’s my version of doomsday prepping. (god forbid books go extinct altogether.) 
i have always gravitated towards solitary activities. this topic could be a thesis in its own right.
i thrive on external validation. this reliance is something i’ve improved upon over the past several years, but it hasn’t been altogether extinguished. even though the materials i scan are not of my own creation, i nevertheless feel a vague pride in showcasing them. occasional appreciation thereof satisfies this fixation on others’ attention, albeit in a diluted form. 
i am fortunate to live in a city bursting to the gills with cultural institutions. i am also lucky enough to have some disposable income that can be directed toward fulfilling my ravenous desire for visual media. 
((i keep getting messages about the specifics of my scanner + "process":
i have a cheap ass hp envy 6055e and i just use the software it comes with.
there's nothing special or fancy happening here, and i could definitely invest in a better and/or a large format scanner, etc. but i really just don't care enough and it's not like i'm getting paid for this lmao))
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commodorez · 7 months ago
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Why Firefox?
Firefox isn't trying to take away my ad blocking software, forcing me to wade through advertisements to traverse the web. I rarely have to stop and put up with ads in my day to day browsing experience. Google has made it very clear that they don't want you to have that power.
I'm very used to a specific UI in my browser, and I'm able to tweak Firefox to my needs. I don't use tabs when I'm at home, and being able to eliminate the tab bar can totally be done with Firefox (I won't elaborate on that here). However, there are many other things I can add to Firefox to improve my experience!
You know how sometimes you want to download an image on a webpage, but you can't right click on it, or it's hidden behind another element? I've got a Firefox tool for that called Right-click boroscope.
Don't want scripts to load in on a page, and cause havoc? Firefox has me covered again with NoScript.
I want to immediately reverse image search something I find regurgitated here on tumblr, in search of the original? There's a TinEye extension for Firefox to do that and save time.
For using tumblr more efficiently, there's XKit Rewritten. In Firefox.
Sick of Youtube's shitty search suggestions, and shorts being pushed? There's a Youtube Search Fixer add-on for Firefox for that.
I've also got the Wayback Machine integrated into Firefox.
The thing is, whatever reasons I enumerate to use Firefox, there are another hundred good reasons that other folks can add to this list no problem.
In some ways, it sucks that I should have to make so many modifications to my web browser to make it suitable for taking control within the modern webscape, but it also says alot that I have the freedom to make those modifications to my browser should I so choose. At work I'm forced to use chrome, and even though I'm only browsing ad-free internal corporate pages to get my job done, I still can't stand that experience.
We should be free to control our web browsing experiences. If a company finds a mantra like "don't be evil" too restrictive, maybe I don't want to help perpetuate their advertising machine (and don't think for a second that chrome isn't part of said machine). The web is supposed to be this free and open place, and it sure as hell isn't helped by browser monoculture. I really don't like the idea of supporting a monopolistic browsing experience that is the sea of chrome clones. Everything else seems to have turned into another chrome.
Fuck that noise.
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So I will continue to use Firefox.
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seat-safety-switch · 1 year ago
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"Hold on there, pardner. This here's a cognition hazard." said the holographic cowboy in the corner of my vision. He then took a series of poses that the designer must have thought looked heroic and protective, before flickering back to his original position and repeating the process. My artificial ranch-hand was not incorrect: the thing I was attempting to do would cause me unpredictable amounts of psychic damage, likely impacting my relationships with those around me and even my mental state at rest. Even so, I pushed the button and waited.
Software development used to be a sort of reckless task, undergone without care. Decades ago, hundreds of folks would cram themselves into a single building and then work hard on their computers to develop computer programs. Originally, these programs performed useful but difficult tasks, speeding them up dramatically for the varied needs of government and industry. At first, life improved. And then, as with every prior machine in human history, we looked for harder jobs for it to do.
A funny thing happens when a computer program gets longer than about a page of typewritten code. You have to hold a lot of it in your head. The best programmers could commit an entire system to memory, gliding through it like barracuda through a disreputable motel's swimming pool. We didn't know then how much trauma it caused. The doctors had no idea what was happening with all those isolated burnouts freaking out, moving into the woods, and hunting men for sport.
Watching the old newsreels now, seeing the 20th-century equivalent of coal miners delving willingly into fold-out charts of MFC inheritance diagrams, it's a little hard to stomach. It only took about twenty years of continued exposure to this kind of thing before the human mind rebelled, the manmade logical constructs providing a kind of sharp edge that ripped through sanity like a hot wire. Thing is, it still had to be done, and the folks who did it seemed to enjoy it up until The Void caught up to them too. So the government did what the government does best, and compromise. We'd all have warnings that what we were doing was insanely dangerous and life-shortening, and our employers would keep demanding that we heap more complexity atop ever-increasing mountains of irreducible cruft.
A good deal for all involved, especially the folks who got the contract to make the warning holograms about fifteen years ago. They must have loved their jobs, putting the little cowboy hats on them. You can tell in all the little complex details of his haunted face, begging me to turn back from my route to oblivion. One day I'd like to make something cool like that.
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project-sekai-facts · 1 year ago
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Project SEKAI 3rd anniversary: Brand New World - recap post (MK-II)
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(main promotional art / title screen)
I thought it would be useful to make a post recapping everything we know about the 3rd anniversary update, since we’re getting closer and closer to the anniversary now and there’s gonna be a lot of changes to keep up with. I’ll continue to update this as more stuff is released with both character/story information and general game updates and other news (goes without saying but spoiler warning for this post).
Note that all of this applies to the JP server only.
Official site link
Section 1 - Characters & Story
This is probably the bit people are more interested in
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New stock artworks for each unit have been released on the 3rd anniversary website! In addition, character bios using the new arts have been released on Twitter! The Virtual Singer bios have not changed, but the ones for the human characters have, and I've added translations of these in the character section just a bit below here. You can find these new bios linked below:
Virtual Singer
Leo/need (Ichika) (Saki) (Honami) (Shiho)
MORE MORE JUMP! (Minori) (Haruka) (Airi) (Shizuku)
Vivid BAD SQUAD (Kohane) (An) (Akito) (Toya)
WonderlandsxShowtime (Tsukasa) (Emu) (Nene) (Rui)
25-ji, Nightcord de. (Kanade) (Mafuyu) (Ena) (Mizuki)
Videos about the "path every unit has taken and what comes next" are being released on YouTube! These are essentially just PVs for the third anniversary and feature past event cards + quotes alongside the new stock arts for each character. Note these videos are in Japanese and do not have subtitles for any other language.
Leo/need
MORE MORE JUMP!
Vivid BAD SQUAD
WonderlandsxShowtime
25-ji, Nightcord de.
Leo/need
In Get Over It., Leo/need receives an offer from Yoshiki Shindou to sign on to the record label he works for, Solis Records. Leo/need accepted the offer and signed a contract with Solis, making them professionals. However, they have yet to officially debut as a professional band.
Ichika
She has a cool appearance, but in reality she is a kind girl who cares about her friends. She formed Leo/need with her childhood friends Saki, Honami and Shiho, and they became professional musicians like they longed to be. She is the guitarist and vocalist for the band and also writes lyrics for their original songs. She has recently taken up the challenge of producing music using the Hatsune Miku software.
School year: 1st -> 2nd Class: 1-C -> 2-A Job: Staff at a fast food joint Height: 161 -> 162cm Other notes: She is no longer class rep, and has joined the broadcasting committee because she wanted to play music she liked on the radio and improve her MC skills
Saki
A cheerful mood-maker who always has a smile on her face, she serves as Leo/need's keyboardist. Having been sick and unable to attend school for a long time, she values spending time with others, enjoying her youth and being close to the hearts of those who are suffering - things that are all reflected in her songwriting.
School year: 1st -> 2nd Class: 1-C -> 2-B Job: Waitress at carino/carina cafe Height: 159 -> 160cm
Honami
The drummer of Leo/need, an honour student who excels at academics and athletic, and who has a kind and gentle nature. She used to worry about making decisions because she didn't want to hurt people, but through her band activities, she has learnt to have the courage to take charge and stand up for herself. Now, she supports Leo/need with her newfound strength.
School year: 1st -> 2nd Class: 1-B -> 2-A Job: Housekeeper for Kanade Height: 166cm Other notes: She's continuing to be a member of the beautification committee
Shiho
Leo/need's bassist. Due to her stoic nature, especially when music is involved, she is often misunderstood by those around her to be an asocial loner. However, she is very fond of everyone in Leo/need, who have worked with her to fulfil her dream of becoming a professional musician.
School year: 1st -> 2nd Class: 1-A -> 2-B Job: Livehouse staff Height: 159cm Other notes: due to Saki growing, she is now the shortest member of Leo/need. She also joined the animal caretaker committee because she liked volunteering there occasionally in 1st year
MORE MORE JUMP!
In Re-tie Friendship, MORE MORE JUMP! considers making the move to their school’s credit-based course, after their idol and school schedules start to clash. In the end they decide to change course, with the decision becoming official in STEP by STEP!.
Minori
A pure, hard-working girl. She is the only member of MORE MORE JUMP! with no prior experience as an idol, but was able to prove herself to fans through many activities, and was even able to perform a solo concert with her group just like she'd always dreamed. Now, she's continuing to work hard with her group to become known nationwide and be able to peform live at a dome venue.
School year: 1st -> 2nd (on credit course / not full time) Class: 1-A -> 2-D Job: Waitress at carino/carina cafe -> none (quit to focus on idol work) Height: 158 -> 159cm Other notes: She's going to continue as a member of the animal caretaker committee
Haruka
Former top idol and member of the nationally famous group, ASRUN. She is currently a member of MORE MORE JUMP!, and after the group's first solo live, is even more motivated to continue pursuing her idol career. She recently decided to transfer back to her school's credit system, alongside Minori, so that she can dedicate more time to her work once again.
School year: 1st -> 2nd (on credit course / not full time) Class: 1-C -> 2-D Job: None Height: 163cm
Airi
Former member of the idol group QT. With her strong passion and pride for being an idol, she is a powerful source of motivation for her groupmates. She is also skilled at planning and schedule management, and completes the tasks that are essential for MORE MORE JUMP!, since they don't belong to an agency.
School year: 2nd -> 3rd (on credit course / not full time) Class: 2-D -> 3-E Job: None Height: 156cm
Shizuku
Former center of the idol group Cheerful*Days, which is still popular now. She had bit of a rift with the members of her former group after leaving because things didn't work out between them, but was able to reconcile with them a bit after they appeared on a TV show with MORE MORE JUMP!, and is now moving forward in a positive way.
School year: 2nd -> 3rd (on credit course / not full time) Class: 2-D -> 3-E Job: None Height: 168cm Other notes: She is no longer on the beautification committee and has joined the healthcare committee because she wanted to try something different
Vivid BAD SQUAD
The squad was told the truth behind RAD WEEKEND, that being that the event was held as a swan song for Nagi, who passed away a few weeks afterwards due to terminal cancer. Taiga then challenged VBS, EVER, Arata and Kotaro to a singing battle, easily defeating them all. EVER decides to take a hiatus from street music, while Arata leaves town. Vivid BAD SQUAD decide that they need to work even harder if they want to surpass RAD WEEKEND, and Ken temporarily closes WEEKEND GARAGE so he can become their mentor.
Kohane
Although she used to be shy and timid, she became more confident in her singing through friendly competition and encouragement from her teammates, and through the training of Taiga, one of the members of the group who held the legendary RAD WEEKEND event. Although she was once defeated by her mentor and became frustrated because of it, she was able to stand up to Taiga and declare that she still wanted to surpass RAD WEEKEND.
School year: 1st -> 2nd Class: 1-A -> 2-A Job: None Height: 156cm Other notes: She joined the beautification committee due to the workload being less than the animal committee
An
The cheerful, sincere and open-minded poster girl of WEEKEND GARAGE. While working to organise an event that surpasses the legendary RAD WEEKEND held by her father and his teammates, she was shocked to learn the secret about what happened to Nagi, the person she looked up to most. However, after learning about Nagi's true feelings from her father, she was able to pick herself up and once again vow to surpass the legend.
School year: 1st -> 2nd Class: 1-A -> 2-A Job: Waitress at WEEKEND GARAGE -> none (WEG is closed while Ken mentors VBS) Height: 160cm Other notes: She left the disciplinary committee, and is now on the broadcasting committee
Akito
A hard-working person who practices diligently to make his dream of surpassing the legendary RAD WEEKEND event come true. The weight of the secret behind RAD WEEKEND almost made him give up, but he was reminded of the passion he had for his dream, which inspired him to get back up and push forwards.
School year: 1st -> 2nd Class: 1-C -> 2-A Job: Sales assistant at a clothing store -> none (quit to focus on VBS) Height: 174 -> 176cm Other notes: He's taller than KAITO now
Toya
A young prodigy born into a family of famous classical musicians. Whilst aiming to surpass the legendary RAD WEEKEND event, Toya has been trying his hand at composing music for his group. Despite being overwhelmed by the true level of the legendary event, with the experience he has acquired so far, he hopes to overcome the barriers with his teammates and see what lies ahead.
School year: 1st -> 2nd Class: 1-B -> 2-B Job: None Height: 178 -> 179cm Other notes: He's still a member of the library committee
Bonus note: Kohane and Toya still do not call their teammates outside their respective partners by their first names.
Second note: Akito's bio refers to his fes story unlike everyone else's that allude to past event stories. Read his fes story.
WonderlandsxShowtime
In Our Happy Ending, Rui proposes that WonderlandsxShowtime begin operating as a freelance unit instead of as Phoenix Wonderland cast. Emu initially declines, but her brothers encourage her to go with the others, since she’s still young and should take the opportunity to get out there while she can. After one more show at PXL, WxS’ contract is terminated and they officially become freelancers.
Tsukasa
The chairman of WonderlandsxShowtime, who aspires to be the biggest star in the world. After a variety of experiences as a cast member, he developed a desire to see the wider world and learn more about his craft. Eventually he decided to leave the Wonder Stage with his troupemates and take the next step.
School year: 2nd -> 3rd Class: 2-A -> 3-C Job: Phoenix Wonderland cast -> freelancer with WonderlandsxShowtime Height: 172 -> 173cm Other notes: He is no longer class rep. He instead became a disciplinary committee member because he wanted to get away from the Oddball 1 image in his last year. However if he does anything against the rules with Rui he's kicked off.
Emu
A girl with an innocent personality and boundless positivity. Her dream is to uphold her grandfather's legacy and protect Phoenix Wonderland, and she was prepared to part ways with the rest of WonderlandsxShowtime members who were leaving to pursue their dreams because of this. However, her siblings and friends encouraged her to step outside the park so she can gain experience before pursuing her dream.
School year: 1st -> 2nd Class: 1-B -> 2-B Job: Phoenix Wonderland cast -> freelancer with WonderlandsxShowtime Height: 152cm Other notes: She's running for class rep
Nene
A young girl who aspires to become a world-class musical actress. Her confidence in singing was shattered during a rehearsal for one of her recent performances, but she took the experience as an opportunity to reaffirm her passion. She is determined to learn and experience as much as she can in the wider world with her troupemates.
School year: 1st -> 2nd Class: 1-B -> 2-A Job: Phoenix Wonderland cast -> freelancer with WonderlandsxShowtime Height: 156cm Other notes: She got put on the library committee because she lost when drawing lots with some classmates over the role
Rui
A genius director who goes at his own pace. He used to work alone, but found a place to belong in WonderlandsxShowtime, who accepted him and his shows. He recently sought a way for him and his troupemates to be able to follow their dreams without going their separate ways. In the end, everything led to the best possible 'grand finale' where all of them can continue to perform together whilst pursuing their individual dreams.
School year: 2nd -> 3rd Class: 2-B -> 3-C Job: Phoenix Wonderland cast -> freelancer with WonderlandsxShowtime Height: 180 -> 182cm Other notes: He is still a member of the gardening committee
25-ji, Nightcord de.
As her mother continues to try and cut her off from 25-ji, Nightcord de., Mafuyu’s mental health continues to decline and her grades start to slip. Her mother finds out that she didn’t do as well on her finals as usual, and attempts to confiscate her phone, breaking it in the process and completely cutting Mafuyu off from N25. Mafuyu finally comes clean about everything with her mother, however her mother is completely apathetic and tries to manipulate her into thinking that none of it is her fault. Mafuyu ends up running away from home as a result.
Kanade
25-ji, Nightcord de.'s composer. She was happy to see that her songs were having more and more of an effect on Mafuyu, but was one day approached by Mafuyu's mother telling her to stay away from her daughter. However, after the way Mafuyu's mother talked and acted made her feel uncomfortable, Kanade refused her demands and chose to stay by Mafuyu's side.
School year: N/A (attends online school; equivalent to 3rd year) Job: None Height: 154cm
Mafuyu
25-ji, Nightcord de.'s lyricist. She lost sight of her true self due to her mother constantly pushing her to be a "good girl", but she came to find a place to belong in N25. However, her mother tried to take that away from her, pushing Mafuyu to her limit and causing her to run away from home and seek refuge in Kanade.
School year: 2nd -> 3rd Class: 2-B -> 3-B Job: None Height: 162cm Other notes: currently living with Kanade. She's still class rep as she was requested to be one by her teacher and classmates
Ena
25-ji, Nightcord de.'s illustrator. She isn't naturally talented at art, but she has developed the strength to keep drawing even after she's harshly criticised. Ena is a very straightforward person, and was irritated by Mafuyu being reluctant to communicate her feelings with her mother. However Ena can sense a definite change in Mafuyu since they first met, and will continue to watch over her closely as a friend.
School year: 2nd -> 3rd (still attending night school) Class: 2-D -> 3-D Job: None Height: 158cm
Mizuki
25-ji, Nightcord de.'s video editor. They were worried about Mafuyu's deteriorating relationship with her mother, but felt like they couldn't help due to being unable to face up to their own secrets. However, they realised from their own experiences that some things can be gained from running away from painful situations, and tells Mafuyu that it's okay for her to run away if things get too much to handle.
School year: 1st -> 2nd Class: 1-A -> 2-B Job: Sales assistant at a boutique Height: 163cm -> 165cm
Updated relationship diagrams for each unit can be found here
Section 2 - Song campaign
Anniversary Songs
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The third anniversary song has been announced! The title is NEO and it was produced by JIN! Below is JIN's comment on the song (via @/pjsekai_eng on Twitter). Marasy also confirmed that he did the piano parts in this song!
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HachiojiP was commissioned to produce this year's extra hard song. No further information has been revealed at the moment.
Song Campaign
The song campaign hint sheet has been revealed! Although... there's no hints this year, just blank tiles. The songs will be revealed during the next and final wandasho channel.
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Note: blank tiles include special characters
ANSWERS
Tengaku by Yuuyu-P (covered by Ichika/Shiho and Rin)
Manimani by r-906
Melancholic by Junky (covered by MMJ and Rin)
Buta ni Natte yeah yeah by Neru (Len 3DMV)
Koi wa Sensou by Ryo (covered by Vivids and Miku)
Devil Janai mon by DECO*27 x PinocchioP
Sukina Koto Dake de ii Desu (covered by Emu/Rui and Miku)
Tsugai Kogarashi by hinayukki@sigotositeP
Kamippoi na by PinocchioP (covered by N25 and Miku)
Dear by 19 -iku-
Outside of the song campaign, Wagamama Hime by Fujiwo (covered by Emu/Nene and Miku), and Akuyaku ni Kiss Scene wo by 40mP (covered by MMJ and KAITO + 3DMV) will be added.
New Commissions
Every unit will get a new commissioned song that isn't tied to an event, including the Virtual Singer unit. These will be added one per month for the next 6 months. The first up will be Virtual Singer, with their new song I'm Mine by halyosy. A preview can be found here. It will also have a 3DMV.
Section 3 - Game updates
So far we know that the daily login will be changed so that every day you will now receive 15 wish pieces and 50 gems, and that the number of virtual coinsx300 that you can exchange from the wish piece exchange will be increased from 10 to 15 times.
Some packs will also be removed from the shop. The sewing bundle, music card bundle, stamp bundle, and coin bundle will be discontinued due to changes in contents. The 2nd anniversary variety bundle will be permanently discontinued.
(source)
Wandasho chanel news
the following was announced during the 3rd anniversary wandasho channel!
The new unit outfits found at the top of this post will be implemented as free 3D costumes
The original outfits for all SEKAI-variant Virtual Singers will be added as 3D costumes (only starter vsingers will be getting 3D costumes for the new outfits). You can get these costumes by reading the respective Vsinger's debut event (ie: reading Secret Distance will unlock N25!MEIKO's costume)
All characters will have new casual outfit Live2Ds, and some characters will have new school uniforms as well
The new stock arts at the top of this post will be added as new 2* cards
A new tap SFX and note skins will be added. These are optional and can be changed in settings.
Titles will be added for playing with 2nd year and 3rd year members
More than 180 new area conversations will be added! An option to switch to area conversations before and after the age-up will also be implemented
New loading screen 1-komas will be added! These will replace the old ones, which will be moved onto the official website
Character profiles will be revamped!
New elements will be added to custom profile editing
You will now be able to play a live show to the end even after hitting 0 life. You will not get good rewards for failing the song though.
New commissioned songs will be added for each unit!! These will be added one-per-month. Virtual Singer is also getting a new song! More details will be announced later (and can be found in the song campaign section of this post)
A card's power will be renamed to "performance"
Unit ranks will be removed due to serving no purpose anymore
EX Missions are finally being added! These were announced a long time ago but ended up getting postponed. These are additional character rank missions for after you max out a character's CHRank.
Some normal character rank missions will have their cap increased to account for content released since the last cap increase, including number of cards, costumes, alt vocals, side stories, etc
Character rank titles will be updated to account for new max level
Player rank cap will be increased and have a new title added to account for that
A title will be added for 4 years login so players can start working towards it
Several Virtual Live effects, such as the confetti and balloons, will cost less Virtual Coins due to the game constantly replacing everything that gives your Virtual Coins with Wish Pieces
Rewards for reading event stories will be changed from 2 music cards + 50 gems per chapter to 100 gems + 50 wish pieces + 2 music cards per chapter (!!). This will only apply to events released after 3rd anniversary and no compensation will be given for the previous 107 events because the devs aren't that nice
Players that rank between 4 and 10 on an event will no longer get a top 10 title, but a title with their specific placement on it
Top 1500 and 2500 title will be added
T50K - T300K reward crystals increased to 300
T11 - T200K will get additional skill up scores
changes to master rank event bonus has been made for 4* and BD cards. refer to the bottom row in the below image
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3D graphics update!
There's been a massive update to the game's 3D models! They now have improved shading and animations! A PV demonstrating can be found here!
The songs that won the 3DMV improvement campaign (Umiyuri Kaiteitan, IF, Cinema, TONDEMO-WONDERZ, and IDSMILE) will have their 3DMVs changed as part of this update.
These will be released on Youtube tomorrow, links in the above bullet point
6th generation (2018) and below iPads will not be able to run the game after this update
Alongside 3D models and the 5 winning MVs, the gacha animation has also been remade
UI updates!
The game will be getting a massive UI overhaul, some images can be found below
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A side story menu will be added alongside the event and main story menus.
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New difficulty: Append!
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A new difficulty will be added, called Append. It requires playing with 3 or more fingers, similar to the Proseka Ultimate songs! The difficulty range will be Lvl23-38!
The first 12 songs to receive Append charts will be Tell Your World, NEO, Hibana -Reloaded-, Stella, MORE! JUMP! MORE!, Vampire, Cinema, Pheles, TONDEMO-WONDERZ, Telecaster B-boy, I nandesu, and Gehenna!
Append will have a new note type, called Trace. It is similar to a slide note from Bandori.
The Intense Voice of Hatsune Miku will also have a lvl 35 Append chart added for a limited time, starting on September 30th. This will be the full version of the song for added challenge.
New event type: World Link!
Described as "stories where you will witness new possibilities in the SEKAI due to change in characters' feelings". By the 4th anniversary, every unit will get one World Link format unit event.
The event will be formatted in parts, known as chapters. Each chapter will be focused on a different character and have its own event ranking and story, and will run for only a few days. At the end of the story, changes might happen in the SEKAI...
Event ranking will be split into two sections: chapter and overall. Chapter score is accumulated during each chapter, and overall tallies your points throughout the entire event (so it is possible to tier one chapter and still get low overall rank because you ignored the other 3). Chapter ranking will have new special titles for ranks 1-100, but everything below T200 will keep the same titles as have always been used.
Event exchange will be split in a similar way, with a chapter exchange and general exchange. Chapter exchange can only be used with the pt badges earned during the specific chapter, but any leftovers can be converted and used in the general exchange.
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Event bonus will work a little differently in these events, with the introduction of support units. If you've played like any other idol game you will know what these are, but for those who don't, then basically it allows you to add extra cards to a team that although can't be used and will not affect score, they can raise your event bonus for your main team. In World Link events, the support team will have 12 slots. Refer to the translated images from @/pjsekai_eng on twitter above.
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The first World Link event will be for Niigo, and will be held between the 8th and 20th of November! After that will be VBS in January, WxS in March, MMJ! in May, L/n in July, and Virtual Singer (!!) in August.
Section 4 - Lives
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Project SEKAI's 3rd live has been announced, titled Evolve!! The live will be held in two locations: Tokyo on January 26th-28th, and Osaka on February 17th & 18th 2024!
A promotional video can be found here.
To commemorate the announcement of the live, a livestream will be held on the 13th of October at 11am UTC, featuring Yukki, Mayushii, Akina, Daichan and Minoringo. The stream can be found here. During the stream, highlights of the live's "evolution" will be shown.
The official account for all information about the live is, as always, @/pjsekai_live on Twitter
During the stream it was announced that the setlist will vary between the day and night performances, with certain members getting more songs during day performances, and certain members getting more songs during night performances. These are organised as two duos per unit (excluding Leo/need), with one at the day performance and one at the night performance. The duos and their possible songs are as follows:
Day performance:
MMJ: Haruka & Shizuku (Nostalogic, Chikyuu Saigo no Kokuhaku o, Shoujorei)
VBS: Vivids (Rettou Joutou, Just Be Friends, drop pop candy, Odo, PaIII.SENSATION, Teikoku Shoujo, Pheles, Koi wa Sensou)
WxS: Tsukasa & Rui (Dappou Rock, Buriki no Dance, KING, Fixer, Nonsense Bungaku)
N25: Kanade & Mafuyu (Jishou Mushoku, Cutlery, Meru, Kokoronashi)
Night performance:
MMJ: Minori & Airi (Ren'ai Saiban, Marshmary, Setsuna Trip)
VBS: BAD DOGS (Fragile, Doctor=Funk Beat, Yobanashi Deceive, Ifuudoudou, Yuurei Tokyo, Garando, Ame to Petra, Aun no Beats, Taemanaku Aiiro)
WxS: Emu & Nene (Dance Robot Dance, Positive☆Dance Time, Rimokon, Alien Alien, Netoge Haijin Sprechor, Wagamama Hime)
N25: Ena & Mizuki (Charles, Venom, Gehenna)
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A connect live to celebrate the third anniversary has been announced. This was actually announced a month ago but I forgot about it and we didn't get art until now. It is titled Memorial Stage and will be held on the 8th of October!
A login story for the live will be available from October 6th.
Section 5 - Event and gacha
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The next event will be centered around the unit reps, with all of them being limited gacha cards, except Kohane who will be the exchange 3*. KAITO and MEIKO will be the fes cards. The event is called Hello Good Day! and is an Ichika banner.
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And as usual, limited paid costume gacha. Here are previews of the costumes from this year's edition.
Section 6 - Project SEKAI Academy
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Project SEKAI Academy is a program for young Vocaloid-Ps who will carry the next generation. 10 applicants under the age of 24 can win a place and be mentored by OSTER Project and Hiiragi Magnetite. 3 more unannounced Voca-Ps will also take part in the program. Each producer will make one song during the program, and one lucky student will have their song added to the game! More info can be found on the official website.
Section 7 - Animation
That's right. We got an anime! ...Well kinda.
Starting from the 30th, digest animations of the 5 main stories will be sequentially released on Youtube. The trailer for Leo/need's animation, animated by P.A. WORKS, is above.
The animations are all around 5 minutes long.
Links below
STELLA (Leo/need)
HOPE (MORE MORE JUMP!)
RESOLVE (Vivid BAD SQAUD)
HAPPINESS (WonderlandsxShowtime)
SELF (25-ji, Nightcord de.)
Section 8 - Miscellaneous news
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Project SEKAI will be doing a collab event with the KaraokeKan chain of karaoke clubs starting in late October. There will be themed drinks, as well as prizes that can be won by singing certain songs! The promotional art was drawn by Rozuki.
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As of today (17th September), posters promoting the anniversary have begun to appear on public transport in Japan! Tomorrow posters will begin to appear in major cities. These posters contain the class registers for the next in-universe school year! The new classes are written in the character section.
A Blu-ray and CD of this year's SEKAI Symphony will be released on November 29th! A preview video can be found on Twitter.
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Project SEKAI will be collabing with SANRIO!! A teaser of some of the promotional illustrations can be found here. More details will be announced in October.
From Midnight JST on the 29th (15:00 UTC on the 28th), illustrations will be released on Twitter showing the characters' last days before moving up a grade. Four will be released throughout the day, at midnight, noon, 6pm and 10pm (all JST).
A livestream celebrating the anniversary will be held on the 29th September at 23:30 JST / 14:30 UTC. It will feature Yukki, Honchan, Akina and Hiichan on the panel. The stream can be found here.
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Finally after 2 years of waiting, Volume 2 of the SEKAI cover albums has been announced. Track lists and release dates below. Note that Hello,World and ray have been excluded from the Leo/need album, possibly due to being part of an artist collab. Their full versions have been available on YouTube for about two years anyway so not overly bad. Aun no Beats has been excluded from the VBS album for unknown reasons (probably copyright).
songs in italics do not have a full version MV on youtube already
Leo/need (March 6th)
Lost One no Goukoku
Ghost Rule
Shinpakusuu#0822
Bokura Mada Underground
Asagao no Chiru Koro ni
Lost and Found
Calc.
Amanojaku
Yomosugara Kimi Omou
Hello,Worker
Attract Light
Kaisei
MORE MORE JUMP! (February 7th)
Happy Halloween
Karakuri Pierrot
Shoujorei
Kokoroyohou
Darling Dance
Vampire
Torinoko City
Lonely Universe
Kimagure Mercy
Booo!
Shinkai Shoujo
Setsuna Trip
Vivid BAD SQUAD (February 21st)
Alter Ego
Garando
Odo
Ame to Petra
PaIII.SENSATION
YY
DAYBREAK FRONTLINE
Teikoku Shoujo
Pheles
Egoist
Taemanaku Aiiro
Shanti
WonderlandsxShowtime (January 24th)
Nonsense Bungaku
Yī Èr Fanclub
Rimokon
Kami no Manimani
Goodbye Sengen
Alien Alien
Odore Orchestra
Ego Rock
Love ka?
Netoge Haijin Sprechor
1925
Okochama Sensou
25-ji, Nightcord de. (January 10th)
Villain
Usseewa
Aishite Aishite Aishite
Mousou Kanshou Daishou Renmei
Meru
Gehenna
Phony
Deichuu ni Saku
Non-Breath Oblige
Sore ga Anata no Shiawase to Shite mo
Irony
Inochi Bakkari
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tamapalace · 2 months ago
Text
Bandai Releases Tamagotchi Uni 2.1.1 to Fix Tama Arena Issue
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Software drama, but Bandai is quick to fix. Bandai has announced version 2.1.1 update for all Tamagotchi Uni’s which has been released on Friday, September 20th, 2024. The update will improve issues with characters appearing in the Tamaverse, fix a bug preventing users from playing in the Tama Arena Bunny Jump game (error 403), and fix bugs that have prevented the download area from being swapped.
After the update, the server situation will gradually improve, so if the error continues to occur, please wait a while and try again.
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As an apology Bandai has announced that they’ll be giving away the UFO Ballon A prize from the event to ALL Tamagotchi Uni owners as a gift at a later date. Very thoughtful, very mindful!
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