#but also the relationship development in this game is really enjoyable.
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randomszzz · 2 years ago
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from square one, just looking at their respective introductions, these games have different priorities.  Rindo’s character arc is weaker than neku’s?  Yeah, neo is less interested in Rindo than twewy is in neku, and it never pretended otherwise.  Preferring twewy is understandable, hell, same, but knocking neo for not having the same focus and approach never makes sense to me.
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utilitycaster · 5 months ago
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Marisha has now twice (on 4SD and in the Fireside on Monday) said that she thinks perhaps that perhaps the relationship between Imogen and Laudna might not end happily, or that they might be better as friends, and honestly I really respect her for being willing to entertain that, whether or not it comes to fruition.
The discussion of Delilah as akin in some ways to an addiction that was under control until it wasn't feels very real and applicable here, and that's something that causes people, even people who love each other dearly, to break up in real life. The same goes for other interpretations of Delilah or Laudna; low-self worth is also something that can be a relationship ender, even if one's partner doesn't agree, just because it's hard to be a supportive partner if you don't like yourself. The frequent comparisons to past Laura Bailey Character partners shed some light as well, because those relationships occurred only after the darker forces involved were less of an immediate threat and the characters involved - on both sides - had developed a stronger sense of their own worthiness of love before entering into a relationship. Indeed, they all hesitated beyond that point and acted after others had provided some encouragement. I don't think every relationship must follow the same pattern, obviously, but I think moving too quickly when one isn't ready can also, itself, be a reason for a relationship to ultimately not work out.
I think Marisha has often been willing to dive into some of the more complicated aspects of interpersonal dynamics in game, including her stated enjoyment of conflict, and that's always been one of her strengths. I've had a lot of well-documented frustrations with Laudna in the past, so it's great to see that strength come to the forefront again at the same time as the Delilah plot is finally coming through. Together, those have addressed the majority of my criticisms, and I'm really excited to see her take those big swings.
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wlwcatalogue · 10 months ago
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Some WLW (?) Jdrama & Kdrama recommendations!
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Jdramas and Kdramas have a (not-entirely-unearned) reputation for being very straight, but here are a few which are either canonically F/F or which prominently feature a female-female pair-- please enjoy! For those who enjoy following series in real time, Chaser Game W and She Loves to Cook, and She Loves to Eat S2 are both airing this January 2024 :)
As with my post on anime with yuri subtext, since subtext is so subjective, this list only includes series which I’ve actually watched, and so is by no means intended to be comprehensive. Also, it doesn't include any webseries, since those probably deserve a post of their own.
At-a-glance list:
Miss Sherlock (8 episodes, 2018) (subtext)
Night Light (20 episodes, 2016) (subtext)
Tokusatsu Gagaga (7 episodes, 2019) (subtext)
Painter of the Wind (20 episodes, 2008) (canon?)
She Loves to Cook, and She Loves to Eat (10 15-minute episodes and counting, 2022~) (canon)
Sono Toki, Heart wa Nusumareta (5 episodes, 1992) (canon)
Chaser Game W (10? 30-minute episodes, 2024) (canon)
Doctor X (7 seasons and counting, 2012~) (subtext)
Bonus: SKY Castle (20 episodes, 2018) (subtext)
Summaries under the cut!
1. Miss Sherlock / ミス・シャーロック (8 episodes, 2018) (subtext) – MyDramaList | AsianWiki
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The elevator pitch for this show is simple: it’s Sherlock Holmes, but where Holmes and Watson – here named “Sherlock” and Tachibana Wato, and played by Takeuchi Yuko and Kanjiya Shihori, respectively – are both female, and the cases are all set in modern Tokyo. As with other adaptations, mystery-solving and the budding relationship between the two leads takes centre stage, but Miss Sherlock manages to carve out an identity all its own.
There’s a calm beauty to its visuals, which favour sunlight and urban greenery, and the show’s focus on former doctor Wato as she tries out new jobs and goes to therapy means that there’s a surprisingly high number of slice-of-life scenes. It’s also subtly more female-focused than the source material; Sherlock’s gossipy but good-natured landlady Ms. Hatano (Ito Ran) is as much a member of the household as Sherlock and Wato, and the cases often revolve around female characters. But more than anything, it’s just really fun to watch Sherlock and Wato’s relationship bloom as they snip and snipe and are utterly unable to stay out of each other’s space (literally – the body language and blocking is *chef’s kiss*). Their relationship is the heart of the show – watch this one until the end, you won’t regret it!
(CW: psychological abuse, manipulation, and genre-typical murder, violence, and gore)
2. Night Light / 불야성 (20 episodes, 2016) (subtext) - MyDramaList | AsianWiki
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(Note: spoilers for the mid-season twist, but it’s impossible to allude to a good portion of the F/F subtext without doing so, and I think knowing the twist ahead of time doesn’t make it any less enjoyable.)
Night Light is a rather odd show. It’s simple enough on the face of it, a story about  successful but ruthless CEO Seo Yi-kyung (an icy Lee Yo-won) who tries to mold the younger Lee Se-jin (a puppy-eyed Uee) in her own ambitious image, only for her protege to develop the conscience she never had and move to stop her dastardly plans… but upon watching it’s a totally different creature,  thanks to the alchemic reactions of some delightfully contradictory acting choices (Uee’s performance convinces viewers less of Se-jin’s supposed latent desire for power and money, and more of a deep love and devotion for the CEO) and the unintentionally (?) inneundo-laden script (“If I like something once, I never forget it– whether it’s a dress… or a person,” declares the CEO less than ten minutes into the first episode while gazing intently at Se-jin).
Honestly, it’s a wonder this series ever got made, but you certainly won’t see me complaining! The first part is full of boss/subordinate goodness; Se-jin is unable to resist the CEO’s magnetic pull despite her hot-and-cold behaviour, while the CEO cannot bring herself to push Se-jin away completely. And then, when Se-jin makes her mind up to stop the CEO, it morphs into a corporate take on a (subtextual) lovers-on-opposite-sides situation, where it is precisely Se-jin’s feelings for the CEO that motivate her to stop her. In short, it’s a workplace GL fan’s dream.
Note: If you do watch it, skip the corporate politicking cutscenes with the old men, you’ll thank me later. Also, there’s a prominent male character who is the CEO’s ex and who works closely with Se-jin in the second half, but don’t worry, all the M/F romance is in the past (and doesn’t get much screentime)– he and Se-jin aren’t interested in each other at all.
3. Tokusatsu Gagaga / トクサツガガガ (7 episodes, 2019) (subtext) - MyDramaList | AsianWiki
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Nakamura Kano (Koshiba Fuka) lives and breathes tokusatsu shows (think Power Rangers, if you’re not familiar), but keeps it a secret from her work colleagues to avoid being shunned or laughed at. And yet she yearns for connection, so when she sees a woman on the subway bearing a keychain from her favourite show (Yoshida Hisami, played by Kurashina Kana), she is determined to find her again.
Although ostensibly about being a tokusatsu fan as an adult, this show is rife with queer subtext, and not in the usual way. It deals with the difficulties of staying in the closet (regarding being an adult tokusatsu fan), the desire to connect with other queer people adult tokusatsu fans and how one might do so through hints and signals, parental disapproval arising from gendered and social expectations (that tokusatsu shows are for boys, and magical girl shows for girls), intersectionality and finding comradeship with other minorities people who are excluded due to their interests, and even generational gaps wherein younger queers fans may underestimate the obstacles that still exist. Although all that might sound a bit stressful, it isn’t actually! Difficult incidents are handled with sympathy and a dash of wry humour, and the show never loses sight of the fact that it – above all else – is a story about finding queer community in the face of a heteronormative hostile world, told with warmth and the nuance of lived experience.
4. Painter of the Wind / 바람의 화원 (20 episodes, 2008) (canon?) - MyDramaList | AsianWiki
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Adapting the novel of the same name by Lee Jung-myung, Painter of the Wind takes as its protagonist a gender-bent version of real-life Joseon-era painter Shin Yun-bok (Moon Geun-young), whose paintings are used to weave a tale of artistry, political intrigue, and romance, and more than anything else to offer modern-day viewers a glimpse of everyday life in 18th-century Korea.
While it may sound like Dickinson’s boring cousin, apart from having a common preoccupation with reframing historical works, another similarity the two shows share is that Painter of the Wind is also very gay. Starting from the first episode, Yun-bok meets and becomes fascinated by the courtesan Jung-hyang (Moon Chae-won), who despite her initial aloofness is drawn to Yun-bok’s intellect and sensitive demeanour. It’s a real meeting of the minds, their witty repartee in early episodes reminiscent of Twelfth Night’s Viola and Olivia, and their relationship isn’t siloed off from the main plot either: Yun-bok’s infatuation quickly starts causing issues with her academic career, and the two eventually have to contend with Jung-hyang’s precarious position as a courtesan as well.
Unfortunately, all this is undermined in the back half of the show, which tries to gaslight viewers into thinking that Yun-bok’s feelings for Jung-hyang were purely platonic all along and that she totally has romantic feelings for her much older male mentor— but hey, at least it’s an open ending. Despite everything, though, I can’t think of another serious historical TV show which features such a prominent F/F narrative for its main character, even nearly two decades later. (Let me know if you have any others! And no, Gentleman Jack doesn’t count, it’s not exactly traditional in style!)
(CW: period-typical sexism)
5. She Loves to Cook, and She Loves to Eat / 作りたい女と食べたい女 (10 15-minute episodes and counting, 2022~) (canon) - MyDramaList
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Based on Yuzaki Sakaomi’s manga of the same name, this simple but sweet show follows home-cooking extraordinaire Nomoto Yuki (Higa Manami), who yearns to cook large-scale dishes but doesn’t eat enough to justify making them. Luckily for her, her neighbour Kasuga Totoko (Nishino Emi) has a massive appetite!
It’s always lovely to see more grounded stories about working women, especially when they’re as cute as this one. Though it touches upon some slightly more serious issues, such as with regard to gendered expectations surrounding food and cooking, it’s primarily a feel-good slice-of-life show about two women getting to know each other by cooking and eating delicious food together.
Side note: if you’ve started it and think the show doesn’t look cosy enough, stick it out for a few more episodes, the production values improve after the first part! Also, the series was renewed for a second season with double the episode count (for a total of 20 episodes) which will start airing on January 29th this year, so this is the perfect time to jump in!
6. Sono Toki, Heart wa Nusumareta / その時、ハートは盗まれた (5 episodes, 1992) (canon) - MyDramaList
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Sono Heart, as it’s nicknamed, starts off as a typical heteronormative high school romance: bumbling protagonist Shiina Hiroko (Isshiki Sae) is desperate to get closer to her crush Katase Masato (Kimura Takuya), star of the school basketball team and all-round nice dude. However, a spanner in the works comes slouching along in the form of female classmate Aso Saki (Uchida Yuki, in her debut role), a mischievous, short-haired personification of trouble who Katase turns out to have feelings for. One day, Hiroko gets into a fight with Saki, and they end up having to stay together after school as punishment. But that afternoon gives them the opportunity to bond over a heart-to-heart conversation, and things seem to improve… until, just before leaving, Saki kisses Hiroko. And then everything changes.
Or rather, everything changes eventually. What’s great about this show is that it doesn’t take shortcuts: Hiroko doesn’t instantly fall in love with Saki. Instead, what you get is a surprisingly layered portrait of a high school girl whose coming to terms with queerness is merely a natural extension of reckoning with her burgeoning sexuality. And, because Saki is self-destructive in her depression and makes a game of belittling, worrying, and infuriating anyone who cares about her, it’s really a story about what it means to love another person rather than a romantic ideal. A word of warning, though: Katase is actually quite a large character, as he and Hiroko end up becoming friends. Also, the ending is very abrupt and inconclusive, though rest assured that it doesn’t try to roll back Hiroko’s feelings, or pair either girl off with a guy.
(CW: self-harm, attempted suicide, bullying, homophobia, underage drinking)
7. Chaser Game W: Power Harassment Boss Is My Ex-Girlfriend / チェイサーゲームW: パワハラ上司は私の元カノ (10? 30-minute episodes, 2024) (canon) - MyDramaList | AsianWiki
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Probably jumping the gun here as only two episodes have aired as of writing, but I feel honour-bound to recommend this as it’d probably appeal to a lot of people, if only they knew about it! Chaser Game W is a standalone spin-off of Chaser Game, itself an adaptation of a manga of the same name by Matsuyama Hiroshi and Matsushima Yukitarou, but you don’t need to know anything going in.
Protagonist Harumoto Itsuki (former Keyakizaka46 captain Sugai Yuuka) has been assigned a new job: her company has been asked by a Chinese conglomerate to develop a game adaptation of a GL manhua, and she’s been tapped as the project leader. However, what appears to be an exciting prospect soon becomes a terrifying one, as the person sent by the client to supervise turns out to be her ex-girlfriend from university (Lin Dongyu, played by Japanese actress Nakamura Yurika), who is now married to a Chinese man (played by a Japanese actor) and has a child, but remains hell-bent on exacting revenge on Itsuki for their bad breakup. This is a romantic (melo)drama rather than a psychological thriller, though, so you won’t be watching Itsuki getting terrorised the entire time. While she is understandably upset by her ex’s current behaviour, Itsuki can’t forget about their happy days together, and Dongyu herself veers between being a sneering bully and craving Itsuki’s affection.
Do note that the show isn’t without its flaws: it’s very Japanese about the Chinese thing, which is to say it’s filled with comments which range from somewhat offensive to borderline racist, and the script will probably give you a headache if you know even the slightest thing about game development. Your mileage might vary on the ex too, as she can be really quite nasty to Itsuki and her teammates. But if you can overlook those issues, this is a rare prize indeed: a TV drama focusing on a canonical F/F pair, who are specifically exes, and in a workplace setting.
(CW: bullying)
8. Doctor X / ドクターX (7 seasons and counting, 2012~) (subtext) - MyDramaList | AsianWiki
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To be very honest, I was in two minds about including Doctor X on this list. It is, with a few notable exceptions, misogynistic and reductive in its depictions of women (especially in the first two seasons), gives too much screentime to objectively awful and subjectively annoying men, doesn’t respect the work done by medical personnel apart from surgeons, and on the technical front is formulaic, repetitive, and often lazy in its writing and presentation. Unfortunately, the dynamic between the genius surgeon protagonist Daimon Michiko (Yonekura Ryoko) and her anaesthesiologist wife partner friend Jounouchi Hiromi (Uchida Yuki) is almost unparalleled in its excellence.
The premise of the series is basic indeed: Daimon Michiko is a freelance surgeon with a healthy disrespect of rules and authority and, unluckily for her detractors, a cast-iron guarantee that she will succeed in any surgery, no matter how difficult. She’s initially portrayed as a lone wolf who’s dismissive of the entire hospital system and anyone who’s part of it— but her interest is piqued by the anaesthesiologist Jounouchi, who is skilled beyond her peers and chafes against the idiocy of her colleagues. For all its flaws, the first season – which is more serious and edgy in tone compared to the others, and isn’t an ensemble cast like the post-S3 seasons – is a fantastic depiction of two people being perfectly matched in skill, intellect, and outlook, and how they come together despite one being standoffish (Jounouchi) and the other not being used to reaching out to or even respecting other people (Daimon).
The seasons after that sadly ditch the emphasis on Jounouchi being Daimon’s professional equal, but in exchange offer up another rare and unexpected gift: two women in their late thirties / early forties who are partners both at work and in private. Jounouchi is Daimon’s designated anaesthesiologist, assisting with nearly every surgery, and she spends so much time at Daimon’s agency-office-slash-house you’d think she’d moved in. Also, after a point they just start being wonderfully dorky and comfortable with each other, while still being consummate professionals in the operating theatre. Although the show is very much focused on Daimon Michiko as its sole protagonist, Jounouchi is undoubtedly the character most significant to her – even more than Daimon’s father figure, the head of the freelance agency – and this is highlighted in the story from time to time. They are very, very good. I just wish the series was better.
Note: If you’re curious, I would recommend watching the very first episode in full– by the end you should know if you’re invested enough to continue, otherwise drop it and live in the happy knowledge that you dodged a bullet. If you aren’t so lucky, I’d advise skipping the surgery segments when they start to bore, and in general to skip liberally. Also, season 4 is not worth watching as a whole, except for the last two episodes, which absolutely should not be missed. Sigh. I can’t speak to seasons 6 and 7, due to having paused mid-S6.
Side note: If you’ve watched Doctor X already and liked it (or at least like Daimon and Jounouchi), but haven’t tried Miss Sherlock yet, definitely give that a go because there seems to be a big overlap in the fandoms. Maybe it’s because they both feature a genius protagonist, have the two largest female characters being work partners, and domestic vibes…?
(CW: sexism, genre-typical gore)
Bonus: SKY Castle / SKY 캐슬 (20 episodes, 2018) (subtext) - MyDramaList | AsianWiki
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(Note: slight spoilers for the early episodes, but it’s necessary in order to give a more accurate recommendation regarding the F/F subtext, especially as the show is not primarily focused on any one relationship.)
This one’s a bonus because unlike the others on this list, there’s no close relationship between two female characters which could be interpreted in a romantic light. That’s not too surprising as the show is all about the women of a several super-wealthy families trying to get their children into the top Korean universities (equivalent to the Ivy League) whilst supporting their husbands in the rat race: a decidedly heteronormative premise, albeit one that’s executed in an award-winning manner.
So why am I listing it? Well, it’s because somehow, in this series about heteronormative and highly gendered nuclear families, it features possibly the most erotically-charged dynamic I have seen, even taking season 1 of Killing Eve into account. (Though it takes some time to get there, so if you try it out, please watch at least the first four episodes before making a decision!)
That honour goes to the problematic gem that is the relationship between the main character Han Seo-jin (Yum Jung-ah), who is willing to do whatever it takes to get her daughter into Seoul’s top medical school, and star tutor Kim Joo-young (Kim Seo-hyung), who is known for her 100% success rate. It starts off with a mild push-and-pull, when Han Seo-jin wants Coach Kim to take on her daughter, but is wary of the shady rumours surrounding her; the tutor stands firm, and Han eventually has to swallow her pride and accept the risks. Where it really comes into its own, though, is when Coach Kim starts to pose a legitimate threat to everything Han cares for: her daughter, her marriage (or rather, what her husband can give her), her position in the world. It becomes increasingly clear that Han should just walk away, and indeed she tries to do so many a time, only to bend in the end because the coach is key to fulfilling her dearest wish– and so to Han, for all she rages and resents and fears, Coach Kim is nothing less than temptation itself. This is the beating core of the show, and even as the plotting disintegrates and falls into melodrama in the second half, their scenes together still crackle with delicious tension every time. Watch it.
(CW: suicide, psychological abuse, child abuse, bullying, murder)
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mango-yoyo · 1 month ago
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you have really good taste in fanfics in the tag game so was wondering if you would mind sharing so more of your favourites?
oh my god YES
i would love to thank you for asking <3
because i have no self control, i'm going to restrict myself to 3 5 10
1. the condominium community committee by @jusst-you-race . it's funny, it's light-hearted, and it has all the good feels. honestly it's the chat fic of chat fics, where the grid all lives in the same apartment building and have different lives, but are still super close! if you're feeling a bit down or if you want something fun, this is a great fic to read! status: WIP. word count: 28K+
2. crash landers by @janinaduszejko . carcar omegaverse my beloved, where oscar is an alpha and carlos is (secret) omega. a little bit angsty, a lot bit smutty, and overall delightful. it hurts a little bit, but it feels so good, and there's a happy ending! status: completed. word count: 57K+
3. i’m going back to 505 (if it’s a seven hour flight or a forty five minute drive) by julodinae_sunsets. another omegaverse (my weakness) but this time it's maxiel, where daniel is an alpha and tries to court max by accident, but stops himself because OBVIOUSLY max is an beta and doesn't want that. well. he's wrong. but second chances exist for a reason. it's really enjoyable so far, and it's made me grin stupidly way too many times, so. it's a win! status: WIP. word count: 19K+
4. Don't Want Your Sympathy (Just Your Company) by @1425fivefive . landoscar, where oscar is outed via blurry photos of him kissing another guy at the club. to get his mind off it, lando offers to have him stay at his place for the summer. a very cute teammates to friends to lovers, with a little bit of hurt but a lot of comfort. and smut. also, logan is best friend goals, honestly, and the little pockets of humor make you laugh when you least expect it. status: completed. word count: 64K+
5. Sunlight by @onboardsorasora . an absolutely delightful magical realism au (my other weakness) with a dewis pairing. they're one of the authors that got me into the pairing in the first place! people are touched by the elements in varying degrees. some people aren't touched, while others are touched by rare elements (like sunlight). daniel doesn't think he's touched by any. it's whumpy and a bit angsty but so, so sweet. honestly a lot of fluff too, with a sweet ending. status: completed. word count: 10K+
6. Loud and Clear by @oscatmeowstri . race engineer oscar with driver lando au, landoascar. it was wonderful. the formatting was so cool, and their relationship developed really well, from colleagues(?) to friends to occasional kissing buddies to lovers. some angst, but it's resolved pretty quickly, and there are lot of fluffy moments. status: WIP. word count: 48K+
7. cheap wedding (sticky pretenses) by @wormeo-and-juliette . i know i've mentioned the strollonso work by her before, but this is also so, so good. honestly, all her works have got me in a chokehold. it's lesteban, with a marriage of convenience (that eventual turns into love!). lance shows up in rural France, meets esteban, decides they're both lonely, and proposes marriage. absolutely delightful, and there's even the public coming-out which had me squealing. status: completed. word count: 12K+
8. champagne problems by @brocedesmadhouse . it's a love story to brocedes, and it's beautiful, heart-wrenching, and utterly amazing. toto gets replaced with a new team principal — who happens to be nico rosberg. it's set during the 2024 season, and it made me both cry and laugh — sometimes at the same time. absolutely wonderful. status: completed. word count: 60K+
9. empty streets, it's only you and me now by @the-ships-to-rule-them-all . intriguing and sweet, it's an exploration of Jewish folklore and golems, with sweet, sweet strollonso. lance has a golem, who happens to be incredibly protective of fernando. lance also happens to be in love with fernando. it's very cute and has the perfect plot-to-smut ratio. status: completed. word count: 5K+
10. k19tog (knit 19 together) by @nobrakesdown . really sweet and lovely, it's set in the 2022 season with seblance teammates. lance is a knitter, and seb convinces lance to teach him — and eventually, the rest of the grid. really heartwarming, and it has serious grid-as-family vibes that had me smiling like an idiot when I read it. also got me interested in the fiber arts, and it's really cool! status: completed. word count: 7K+
there are so many more fics that i could rec, but the sake of this post (and my need to study) i will limit it to just 10. please let me know how you like these recs, and feel free to rec for more (and if there are any particular pairings you're looking for)! this was a lot of fun, thanks for asking!
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dreamerdeity · 3 months ago
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𝐊𝐄𝐈𝐑𝐀'𝐒 𝐅𝐔𝐍𝐃𝐑𝐀𝐈𝐒𝐈𝐍𝐆 𝐄𝐕𝐄𝐍𝐓: 𝐌𝐀𝐓𝐂𝐇𝐔𝐏𝐒
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a/n: Really happy to be back on tumblr! College apps have been kicking my ass but it's getting better. Don't be shy to request a matchup, a fic, or a wip for Gaza! I'm also very sorry @tinysoulmentality for not including moodboards I had no time 😭
❁ཻུ۪۪♡ word count: 2k
Keira's Fundraising Event
███▒▒▒▒▒▒ 𝐍𝐨𝐰 𝐥𝐨𝐚𝐝𝐢𝐧𝐠. . . @tinysoulmentality 's character matchup
Hi! Id like to request a matchup for jjk, bllk and aot. Im mexican and being connected to my culture is very important to me. I love reading dc comics and watching old slasher/horror movies. My favorite color is purple and my favorite holiday/time of year of Halloween. When it comes to relationships, the most important thing to me is being with someone that I know i can be myself with and that I dont have to worry about their loyalty towards me. Here are my donations and pls lmk if theres any other info you need !!!💜💜
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𝐘𝐎𝐔𝐑 𝐉𝐉𝐊 𝐌𝐀𝐓𝐂𝐇: 𝐈𝐍𝐎 𝐓𝐀𝐊𝐔𝐌𝐀
Ino is an interesting little guy. He’s cute, but to say he has game would be like saying that cats can fly (handsome loser :3). When he first met you, he had to do a little double take because hold on a minute. Who’s that pretty lady? He casually walks up to you and blurts out a “You’re not from around here, are you?” ft. nervous voice crack that he manages to play off somehow. The question definitely elicits a few mental eye rolls from you. Typical male-tries-to-hit-on-foreign-girl one-liner, but he makes it… work? Maybe it’s the nervous flush on his cheeks, or the hand that sheepishly rubs at the back of his neck, or the bright smile he musters up to mask the nerves. 
I like to think that Ino is a very cosmopolitan person. It’s not really that he’s traveled all around the world, but more so that he has varied likes and interests spanning many different cultures. He likes to listen to old-school hip-hop and reggaeton. He’s into Italian and Turkish dramas. He sleeps well at night knowing there’s an Indian restaurant and another Mexican one down the block that can curb his cravings for butter chicken and quesadillas. 
So, it’s no surprise that he’s quick to grab a throw pillow and get comfortable on the couch whenever you talk about your Mexican heritage. He doesn’t know much about Mexico apart from the fact that the food goes extremely hard, so he’s always enthusiastic to learn more about the other aspects that characterize your country and its people. 
He also tries to learn some Spanish to “surprise” you but then it’s literally just a “¡Buenos días!” enunciated really badly. There’s a proud smile on his face every time he greets you good morning in your mother tongue though, and it’s very endearing, to say the least. 
To add onto his culture vulture, cosmopolitan vibes, I think he’s also really into movies. The type to just drop a niche movie reference every two seconds and frown deeply when no one gets it. 
Watching horror movies with him is interesting because for some reason he thinks that abruptly grabbing your shoulders mid-movie and growling menacingly would jump-scare you into oblivion, but you’re used to the genre so all it does is make you eye him narrowingly, unimpressed, ready to tell him off for interrupting a very crucial plot development. 
For whatever reason, Ino gives me major horror-enjoyer vibes. He likes analog horror and you’re lucky Halloween is your favorite time of year because it’s his too! Watching The Prowler (i just really like this movie lol) under the blankets with warm, freshly-made popcorn and a pretty lady in his arms? Yeah, count him in. 
One last thing, sorry to be the one to say this, but Ino is definitely the “can you draw me” person whenever he sees your sketchbook or art in general. It’s all in good nature, and he wouldn’t mind it if you say no, but if you do draw or paint him, let’s just say that that drawing will be in his wallet for the rest of his life. Sometimes he’d just randomly pull it out when someone brings you up and proudly hold it up to his company like “Uhuh, my girl drew this. Yup.” 
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𝐘𝐎𝐔𝐑 𝐁𝐋𝐋𝐊 𝐌𝐀𝐓𝐂𝐇: 𝐂𝐇𝐈𝐆𝐈𝐑𝐈 𝐇𝐘𝐎𝐌𝐀
I think that, unlike Ino, Chigiri used to be less “out there” in the world in his youth and kept more to himself in terms of being an experiencer of cultural diffusion; It was how he was brought up. But after going pro and meeting many people, traveling to many different places etc, he’s been exposed to the world on a greater scale. That’s how he finds himself meeting you one day at a party. He was charming. Need I say more tbh? That hair, that gentlemanliness, that whole aura surrounding him is hard to resist. He knew just how to sweet-talk but actually meant every word he said. 
Chigiri is one wealthy man, let’s be honest. Pro footballer?  Mbappe in another font? Yeah. I think he genuinely enjoys spoiling and lavishing you with gifts if that’s your thing. 
He loves hearing you talk about your heritage and if you don’t live in Mexico, I feel like if you were to even remotely express that you’re kind of missing your country he’d immediately be like, “Then let’s book a 2 week stay and you can show me all those things you were telling me about.” No biggie. 
Would also rent out the entirety of Playa Sisal in advance because you mentioned (once. 1 [one] time. ) that you were looking forward to taking a dip come the vacation. 
I think that there’s this stigma surrounding footballers and how they’re a bunch of players who sleep around but don’t commit. While that may have some merit, Chigiri is different. Like, have you seen him? Not to mention that he has a sister. 
I feel like he values loyalty and genuine companionship as much as you do, and should you ever feel yourself questioning where you stand within his life, or whether he’s trustworthy, he would be so quick to reassure you and make you feel heard, basically quelling the doubts before they even surface. (Communicative king). 
On the note of communicative king, he’s very good at praise and voicing his appreciation. The sort to genuinely encourage your creative hobbies and praise you for any work you create. He would literally not mind building a home art studio for you to promote your love for art and writing. Like, “Oh, I saw you painting the other day and you didn’t look very comfortable at your desk. Thought I’d make you a little art corner,” he’d say as he sheepishly shows you the “art corner” in question which looks more like a state of the art professional studio. 
I think Chigiri himself is a very artistic person beneath the surface. He just gives off that vibe quite a bit. Picnics where you guys sit at the park and paint the scenery together? So him. 
Would post your art on social media (if you consent ofc!) to his 5 million+ followers and bring you business if you ever decide to open commissions. 
In terms of entertainment, Chigiri is the type to be so clueless when it comes to media because he just doesn’t have the time. Like you were shocked when he told you he never watched Star Wars. Sir, what do you mean?? 
It became your job to educate him on the vast world of entertainment, namely movies. He doesn’t really care what you pick as long as you’re happy. So when he’s got some free time on his hands, he’ll binge horror or DC/Marvel movies with you and even try to analyze the plot as it’s happening (don’t kill him please he’s just trying to show he’s interested). 
Would buy you merch of your favorite movies and get giddy when you wear it/decorate your room with it etc.
Lastly, I think Chigiri would sulk in the corner if you insist he let you dye his hair purple since it’s your favorite color, but he literally can’t say no to you, so eventually he yields reluctantly but shockingly, once all is said and done, he figures out he actually really like how purple looks on him. 
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𝐘𝐎𝐔𝐑 𝐀𝐎𝐓 𝐌𝐀𝐓𝐂𝐇: 𝐋𝐄𝐕𝐈 𝐀𝐂𝐊𝐄𝐑𝐌𝐀𝐍
I’m gunna be honest. I think it just makes sense for Levi to like you because black cat x orange cat trope?? Him and Hange? Him and the Eren gang in general? Yeah. 
Going by your mbti, I imagine you’re not very extroverted, and I think that’s something that genuinely makes Levi let out a sigh of relief sometimes. 
*glance at each other* You: “wanna leave this party?” Him: “You read my mind.”
If loyalty were a person, it would be this man. He shows it in the small things, I’d say: Leaving you short messages before he leaves for work every morning, bringing you things that remind him of you, etc. I feel like that would be his way of saying “I’ve got eyes for you only/I’m always thinking about you and you alone”. 
Levi is such a meanie on the surface and I find it kind of hilarious. Like, I think you guys would complete each other's snark and sarcasm and people would not know whether you two are joking or not meanwhile yall are just trying to bite back giggles. 
If I’m being honest, Levi doesn’t strike me as a very creative person. He seems more of a STEM sort of guy if we think of him in a modern au, so he doesn’t pay much mind to the arts as a field. 
That’s not to say he isn’t supportive of your creative endeavors of course. You know when parents have no idea how a sport you play works but they still passionately cheer at your games regardless? Yeah, that’s Levi with your art, writing, etc. It’s all impressive to him even if you don’t think so and he’ll make sure you know that. 
“I love this poem you wrote. You could be famous if you took this up professionally,” he’d say even if there was like a single sentence on the page. 
Would be the type to send you anything art or writing related he gets on his fyp like “yup, she’s definitely gonna love this/find it helpful”. 
This might be an unpopular opinion, but I think Levi is actually a film buff. There, I said it. Something about him strikes me as movie lover. He would be the type to drop a quote from some obscure movie from the 50s with a straight face in the most serious tone ever which makes it even funnier. 
So, when you two have some free time, he loves to watch things with you while cuddling on the couch. he’s the type to read the captions before the characters actually say them and it just spoils the scene for him, and then he’d sulk as if it’s your fault, but it’s cute. 
When you two are watching horror movies, he’s the type to tsk and mutter under his breath complaining about the costumes or about how if he were there he would’ve totally killed that demon in like two seconds.
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radioapplerevue · 21 days ago
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Radioapple Fic Recs #2
I'm finally getting around to updating my fic recs, and I decided that it would get a bit too unwieldy to just keep adding on to the original post. So, from now on I'll be putting them into different parts and then linking them in an archive post, which I will pin on my blog. For now, my first post of recs can be found here.
There are also a bunch of unfinished fics that I have been keeping an eye on that I haven't read yet because they are fairly early on and their tags say something along the lines of "it gets worse before it gets better" haha. There are enough fics grinding my heart into dust at the moment, but just know that I am seeing those chapter counts go up. I'm Watching You.
Now, onto the recs!
Home Stretch by @tarmairons (mature)
Welcome to the most convoluted game of 20 questions I've ever seen. I love the slow, purposeful approach to showing how Lucifer and Alastor's relationship is shifting and merging to not only accommodate each other, but also tie them closer together. This is an entire fic of them attempting to communicate and really, honestly trying even if neither of them are sure of what the hell they're doing. And, of course, I love when fics really take the time to explore how Alastor's asexuality (and lack of experience with intimacy in general) would affect his approach and behavior when it comes to sex with Lucifer -- and also how Lucifer learns to handle Alastor in a way that meets his needs, even if the things Alastor needs are not what Lucifer's used to.
2. To Be The Perfect Angel, Some Sin Must Be Done by @hismercytomyjustice (ratings vary by part)
This is a series I've really super been enjoying, largely because it's just fun. Don't get me wrong, the explicit parts are hot too, but it's fucking funny and there's just such an enjoyable push and pull dynamic between Alastor and Lucifer here, where each give as good as they get and actually end up... maybe.... enjoying it? Whoops? And oh shit here comes feelings, where did those come from. And as always, I enjoy seeing how Alastor's asexuality is handled here, with his discomfort with making decisions or taking the lead in bed causing them to develop a dynamic where Lucifer makes all the calls, and Alastor makes the terrifying choice to trust him with his own body, pleasure, and safety. Plus, excellent use of the shadow here. Having the shadow play a significant role in a fic is always one of my favorite things, and I am also very here for shadow fucking at all times.
3. somewhere down the line by kj_crwn (explicit)
This is one of the "Alastor and Lucifer meet in the living world first" fics. I love Lucifer basically just coming up to the living world to be the biggest nuisance to Alastor he could possibly be, but whoops, I guess Alastor's into that. There's a lot of murder, a lot of two assholes trying to drive each other nuts (and succeeding), a lot of sexual tension, and a lot of said assholes being really, really bad at feelings. I particularly enjoy what happens from the time of Alastor's death up to the conclusion of the fic, and the way they have to come to grips with what their relationship is now, what it could be, and what they want it to be.
4. T is for Tax Evasion by @radiaurapple (teen and up)
This is a brand new fic, but my goodness I loved it immediately. I loved the take on Heaven's fucked up bureaucracy, I loved Lucifer's panic, guilt and weariness, and I love how God is a fucking dick. It's such an interesting concept that is explored through Lucifer's slowly crumbling psyche as the knowledge he's going to lose Alastor becomes more and more certain. Or is it? There are few things I love more than pre-emptive grief and utter desperation, and the emotional payoff is just so good. I would have loved to have seen more of the fallout, but regardless, this is one that I'll definitely be thinking about for a while.
5. I Will Dance Divine by @rahabs (mature)
This fic caught my attention immediately. A large part of is exploring Alastor and Lucifer's relationship through dance, and the first chapter is immediately gripping. There's such an immediate magnetism to them, as well as the clash between the performance they are putting on and the quiet battle they are having with each other. It made me so look forward to seeing where it goes. So far it seems to be a slow, but very thorough burn, with the fic taking its time to really let them come together naturally, and learn about each other in tantalizing pieces. I dearly hope it is continued as I want to see more, but what there is already is also a wonderful read.
6. Muzzle for My Lover by sabbathgoat (explicit)
This is a smutty one-shot, but it has one of my favorite depictions of a sexual dynamic between Alastor and Lucifer in anything. There's such a deep undercurrent of trust here, a trust that has been hard-earned over years. Lucifer's handling of Alastor, knowledge of his fluctuating boundaries and internal battles when it comes to his own body and desires, combined with his intense love and tenderness towards him just bleeds through the entire fic. I would happily read a several chapter story with them just lying there cuddling and doing nothing else if it was written with this same weight. It's one of those cases where you don't need to be told how in love they are, because it's impossible to not feel it.
7. Stolen Moments by @mothballmilkshake (ratings vary by part)
This series is quite the rollercoaster! Alastor and Lucifer's relationship in it hits some great highs and also some serious lows, because they are both so so bad at this oh my god. I like that it's from Alastor's POV, because I feel like we don't get that very often, particularly in the longer fics. And I also like that it just shows us what an absolute fucking disaster he is, haha. The continuing plot line regarding Alastor's deal is interesting and groundwork is being laid for some serious shit to go down later on. We'll have to see if Lucifer and Alastor's foundation has been built strong enough by then to not crumble under the pressure. But hey, after all they've gone through, I believe in them (.....mostly).
8. Hope Against Hope by OrlesianHat (explicit)
I don't tend to be into non-canon AUs, but I found I enjoyed this one quite a lot. Lucifer is being sent on a blind date, and the person he meets isn't exactly what he expected... or is he? There's no murder involved so automatically the fic is much gentler than canon would be, particularly with Alastor, but a while after reading it I had to go digging to find it again because something about it stuck with me. I love Alastor's unrepentant selfishness, and Lucifer's long-suffering mood of 'these are things I really should not be okay with but apparently I'm okay with them because I'm still here'. If you're looking for something a little softer after all the angsty cliffhangers we get in other fics (the angsty cliffhanger in this one has been resolved, thank you), then this might be for you.
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v-arbellanaris · 2 months ago
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u know what actually im gonna make one last srs post abt this whole thing and then im doneeeee i swear lmfao, so all of the anons in my inbox can finally shut up and fuck off and i'll put it under a cut so i dont ~ruin your da4 hype~ the way youve fucking ruined mine i guess.
watsonian justification for this: "decisions you made 10+ years ago in another part of the country simply will not affect the current story". hey isnt the entire story behind veilguard that a guy has been working for the last 10 years to rip down the veil. like. is the whole thing not a story that started 10 years ago. do you not have access to the eluvian network now because solas stole it 10 years ago from briala. is the blight not around because of the evanuris in some way. isnt the entire magisterium something that's been in place for thousands and thousands of years. like even within the context of da, the entire story revolves around things that happened thousands of years ago that have shaped the world that our characters exist in today. we, ourselves, as real people, don't live in a world where things happening on one side of the planet do not affect anything else. and that's not even touching on the fact that we have companions from the first game showing up. at the very least decisions that affect them directly should have been factored in????
doylist justification(s) for this: #1 "we only wanted to include worldstate decisions we could develop reactivity to" so the only decisions were.... whether or not solas is romanced? for me, it's the way that when you're playing dai, the entire justification for NOT being able to romance him as anyone other than lavellan is that you can have a deep and important and complex relationship with him even if you dont romance him, the fandom is always going on & on about how important friendship!solas is and how it shouldnt be underrated but the moment his ENTIRE CHARACTER (and ours?!) gets boiled down to whether or not you had a romantic relationship with him, we're going to celebrate it??? really??? REALLY??? what in the fucking amatonormativity is this, and how is this a step BACKWARDS from dai for solas???
#2 "the world was too complicated so they wanted to simplify it for new players" that's literally the problem we're discussing. the problem we're discussing is the complexity of the world, and the solution bioware came up with for it is to simply scrap it all, and surprise surprise! not everyone is happy about it??? you are just describing the problem that the solution fails to address???
i think the most annoying part of this whole thing is the fan response to it. literallyyyy am seeing things like "no one ever complained about the worldstates not mattering in the next games before da4" which is NOT TRUE. ever since i JOINED this fandom, i've heard so many things about people complaining about leliana defaulting back to a hardened state in dai, about alistair's characterisation in dai, about cullen's repeat appearances, about your boons/decisions in dao not carrying forward in the next games. people HAVE been complaining about it, for ages, especially in dai. it is explicitly a problem in dragon age, and has been for a long, long time, and the problem has only grown the more complex the worldstate becomes. that's why they tried to address the problem here by simply scrapping it all. i've also seen things like "well if youre only interested in callback references, this dragon age game not for YOU" which not only minimises and dismisses the issues and feelings at hand here, but also reeks of self-righteous, smug superiority of I Am The Sole Correct Enjoyer. who is this game for, if not for people who love dragon age?
i'm not here for rook's story - i'm here to save the world that i've built with my own two hands over three games. i am doing that through rook as a character, yes, but i have no cause or reason to care about rook at all going into this game except for the basic fact of this is my character that i am playing - rook is a character that i expect playing the game will make me invested in and care about them. but you know what i already cared about before going into veilguard? you know what i've saved three times over already, potentially even at the cost of my own life? thedas. MY thedas. OF COURSE I WANT TO KNOW THAT IT MATTERS. in world, solas himself wants to know what changes his actions wrought. THOUSANDS OF YEARS AFTER THE FACT. why is everyone acting like fans are insane for this????
i, for one, have not complained about the game "ruining" origins or da2 or even dai. i was excited about the changes, because changes were evidently necessary. i have been fully prepared for the differences, even if i've been apprehensive or cautious about it. do you think i'm disappointed now because i hate dragon age??? where do you fucking get off saying this game is not meant for me? because i dont agree with how bioware has chosen to resolve this issue, suddenly these games are Not For Me anymore?
and you know what, i already know they're not for me. the way this series, and this fandom, treats people of colour, and characters of colour, i am made aware every single day that dragon age is not for me. these games are for the liberal white girlies and white queers living in the west. i know damn well these games have never been for me, and any insistence that it should consider me will be met with vitriol and viciousness. and guess what? i am still here.
i was sooo ready to let this go until the fandom just kept acting like ppl are idiots for being unhappy about things AT ALL in da4. its so fucking annoying to me. i'm NOT going to complain about every single little thing in da4 possible, but i'm also not going to act like bioware is going to do and is doing everything right. what is WITH this fandom and extremes of thought and behaviour. is it because you're all american??? like. i'm actually so sorry that you live in a black-and-white world with no complexities or nuances because it must be so boring and sad.
in my opinion, i would not have minded slimming down the narrative choices to a select few that they could really hone in and focus on. i feel like the dragon age keep decisions can be a bit arbitrary, and i would've loved to see like 5-6 key decisions per game, ORRRR even for your worldstate to boil down to something like whether or not you generally supported positive change or upheld the status quo per game, and then specific character decisions regarding the inquisitor to be brought in, since they're the pc that actually shows up. i do think there's likely a lot of chaff that can be cut off or simplified as a sort of "lost to the times" kind of narrative telling. but boiling down these games to three fucking choices that are ultimately just 'did u romance and like solas or nah' is fucking INSANE. why is the answer to the issue of the quantum - which has been an issue for a long time!!!!!! - to just... scrap it entirely???
edit: adding this here since i said i wouldnt make any more posts abt this topic but i rly find it laughableeeee when fans eagerly parrot bioware insisting that just because those choices dont matter in THIS game doesnt mean they'll never matter in a FUTURE game (i guess we can expect the next one in 2034?). if they already scrapped those choices for this game, and you're all still buying it (some of you??? PREORDERED it???? i thought we agreed not to do that???), why would they bother. do you think the next dragon age game wont have the same line of logic for 'we need to make it accessible for new players!!!!!' that they had for this one and for dai? how willfully stupid are you that you think I'M the stupid one here?
im happy for you guys tho! i hope the new dragon age game where theyve removed all of those complexities instead of making ANY effort to address ANY of the existing dissatisfaction around feeling like any of your game decisions mattered supports your existing brainrot so you can continue believing in a black-and-white reality. really glad theyve simplified it for you guys just like you wanted into 3 choices all about sola/vellan.
i'm going back to my own sandbox, as epler has instructed me to, so i can ~imagine~ my own thedas lmfao
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fischyplier · 1 month ago
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Misfits and Magic Season 2 Episode 2 "Magma and Mingle": My Thoughts and Analysis
So here are my thoughts on Evan and Sam. Am I the only one that doesn’t see their relationship progressing into romance? I can understand that in this season Brennan and Danielle are having more scenes together. At this point, Evan and Sam's relationship feels platonic to me, but who knows what could happen in the next few episodes. I prefer platonic relationships because they feel more interesting than just romance. Also want to take the time to say, I love and appreciate all the hard work that went into this and every season of D20. Thank you to the crew, the players and Aabria cause misfits and magic has become very near and dear to my heart!
Click below to read more, warning long post:
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Anyways, Evan has gone through a LOT of traumatic experiences since childhood and continues to till this day. Evan's body is riddled with scars, broken bones that healed wonky, etc. He got stabbed on a bus at night trying to retrieve a talisman for Boodle 10 months ago. And I would not be surprised if he's been through more but hasn't had the opportunity to tell his friends or elected to say nothing. I can't help but to read too deeply into the quote "dream small". Is it cause I feel that Evan has learned to dream small in order to not get his hopes and expectations too high? Just a theory... A game theory! I'm sorry.
After 3 years of no contact the pilot project are back! But they haven't really had the time to sit down and catch up. In the video below, Sam says "I feel like there's a lot of things that when we talk you don't tell me." Which kinda leads me to believe, Evan doesn't want to worry his friends so he bottles up his feelings and doesn't open up. And when he does it's always with a smile and jokes to mask the hurt. He isn't just sad, he feels like a burden and tries to not take up space. I can really relate to this.
Even Brennan says Evan is in deep pain. The breakup he went through didn't help but there is more under the surface we as the audience still don't truly know. The experiences of being a lonely unhoused teen is the reason why Brennan chose "belonging" as Evan's ideal track. Because that is the one thing he's been deprived off, humans are social creatures and need to interact with others. What happens to a developing brain when that is taken away? When all you know is your shadow, loneliness and hunger? So when his friend says we can talk, he takes that as a serious invitation. Evan now surrounded by friends wants to do everything in his power to protect those he loves. He doesn't expect it to be reciprocal. You can see that when he says "if I've ever done a bad job about being here for you, I'm always here for you" after Sam says we can talk. When Brennan tears up with that incredible delivery of "I missed you"... I keep rewatching that part! Evan is always on the go, needs to be prepared, needs to be ready when shit hits the fan. Sam has created a safe place where he doesn't need to be hypervigilant and can relax, maybe open up and be a little vulnerable.
Sam is rightfully concerned that something deeper and terrible is going on with Evan.
When Evan continues kicking a half dead Salamander that isn't a threat to any of his friends, a darkness in him wants to kick it mercilessly for pure enjoyment. That even his eyes turns black. The first thing Sam does when she sees this is to attempt to drench it in water like Jammer did. Cause she said that this has become "unnecessarily dark" and that "this is freaking her out". That she'll even resort to spitting on the creature if it means that Evan will stop kicking that crap out of it. The water cools and stops the creature. Sam is a great friend that sees Evan do something twisted and wants to help so desperately. You do not have to be falling in love with someone to do the right thing! I still think they should just be friends.
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I love that in this season we can really see their friendship blossom and not just be surface level chit chat. As they get closer hopefully they can help each other in ways they really need. In the preview for the next episode Evan says, "I don't see you the way you are afraid people see you." Sometimes it takes someone outside of your point of view to see aspects of yourself you are too close to see. And I think that's beautiful.
That leads into my next point, no I don't think the progressing of their relationship means that romance is in the air. I can't remember where I read it but another person said it best, intimacy doesn't mean romance. You can get close to someone, be a shoulder to cry on and depend on without developing feelings. You can love and respect your friend and keep it at that level but develop on that intimacy of a great friendship. I feel like it made the most sense for these two to get closer in this season because they have more in common now. Before it was just the fact that they were students learning magic at Gowpenny and being NAMPS (non magical person or let's be serious MUGGLES!). But now Evan and Sam have both underwent break ups and that's something they can really connect on. I really hope they don't get together right after cause that sounds like a rebound and to me, story wise pretty boring. And in my honest opinion, jumping into another relationship right after being with K is a little too soon. Evan needs a friend not a lover, at least for the time being. He needs to keep his inner darkness and insecurities in check. That or a therapist.
Hopefully this doesn't age like milk, and if they do get together I guess I'm wrong! :3
Thank you if you read till the very end, here is a gif of Brennan giving you a thumbs up!
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Why? Cause you are pretty cool!
Please consider liking or reblogging this post if you liked what you read. And I'd love to hear your thoughts on this episode and if I should continue!
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ceruleanwhore · 3 months ago
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As someone who enjoys otome games and also Gravity Falls, I, like many others, have thoroughly enjoyed playing the fan-made grunkles dating sim and 80’s Ford demo. Between those being released online for our enjoyment, Disney making the Twisted Wonderland otome app game, and the Book of Bill being released for an adult audience, I’ve recently started to think more about what an official Gravity Falls otome game might look like and what I would want from one. I’d like to take a minute to share my thoughts on that and I’d also love to hear all of yours.
So, first off, there’s the matter of setting. With something like Gravity Falls, there’s a lot of different options here given all the different points in the timeline plus a whole multiverse. I think it’s most likely and reasonable for something like this to be set in Gravity Falls (town) as opposed to taking place somewhere in all of Ford’s dimension hopping or something. The question then becomes ‘when’, and I think there’s really just three main options — back in the 80’s when Ford is doing science but before he meets Bill, during the events of the main series, or after Weirdmageddon is over.
The question then becomes how plot-heavy this would or would not be, which would determine when they set the game. Some otome games, like Ikemen Prince, can have a rich, well-developed plot that sometimes even becomes the main focal point and overshadows the romance of some routes (Sariel’s route definitely does this in ikepri). Others, like Wonderful Wonder World, are far more focused on the interpersonal relationships without much focus being put on an overarching plot. I think an official Gravity Falls otome game would actually be more likely to be plot-heavy, as a way for Alex to Trojan horse a bunch of new, significant content under the guise of something unserious. Personally, that’s also what I would want from such a thing. If we go with this, then it would have to either be in the 80’s or during the main series. 
If it’s set in the 80’s, I see it as a way for the team to sneak in some Journal 1 (and maybe 2) pages and then watch us squabble over if they’re canon or not. I think it most likely would be set shortly before the point when, in the canon of the series, Ford contacts Bill so we get to see where he’s at mentally and emotionally and we get to hear directly from him about all the stressors that, in the main series, pushed him to make that decision and summon Bill. Now, to be fair, every single otome game I’ve ever seen has one LI who’s really sick somehow and I don’t think it would actually be far-fetched to set this after Ford summons Bill and present him like the sick LI, which would make for maximum plot and drama. Plus, if it’s set after Bill is summoned, then Bill could become the villain LI with the twist being that the MC just fully joins him and supports him instead of ‘fixing’ him. If it’s set during the series, then the plot comes from the MC getting dragged into this whole mess of trying to prevent the literal apocalypse, failing to do so, and then saving this town from the literal apocalypse, all while solving massive family issues for old men and children alike. Bill could still be a LI in this too.
The next question is then who the MC and the love interests would be. Since Gravity Falls already has canon multiverse stuff and interdimensional travel and whatnot, I really want a MC who’s from our world and ends up popping out of the bottomless pit or something one day. Plenty of otome games have something like that as a framing device and I think it would really help the audience to project onto the MC and really be able to envision themselves in these situations, which is kind of the whole point. The main thing for me is that I think the fan-made games have it exactly right and choosing your pronouns at the start is a great feature this game would need to have, but I’d also add that, if they’re going to include an image of the MC in special photos or even sprites, then the user should be able to customize what the MC looks like to some extent. If app store otome games can let you customize an avatar, I don’t see why the same customization can’t be used for the MC in the CGs.
As for love interests, there’s usually at least 8 in a game, at least from what I’ve seen. Something else I’ve seen is that you’ll start out with however many LIs and then, later on, more are introduced, typically in some sort of sequel/act II, and I think this could work really well for a Gravity Falls otome game in particular. If it’s set in the 80s, then we could start with Ford, Susan, a couple cryptids, maybe Bill, and maybe Preston’s father and/or mother but then later on we could have Stan and Fiddleford come to the shack. Maybe we could have Shermie Pines, maybe we could have a new character who’s a friend of Stan’s from prison or some shit. If it’s in the main series, then Ford coming out of the portal and Bill Cipher would be the late entries with the mains being Stan, Manly Dan, the Multi-Bear, Mothman, probably still Susan, and Fiddleford.
Putting this all together, what I personally would want is a plot-heavy game set in the 80’s where, shortly after Ford summoned Bill in his desperation after what feels like four years of getting nowhere at all, suddenly the MC just pops out of the bottomless pit. The prologue would cover that plus MC realizing where they are and when it is in the GF timeline and reacting to that. I’m thinking something like the ikesen prologue where, when they realize that this is Gravity Falls in the 80’s and science man is already communing with the evil triangle, they freak out and run off and, as they literally run around town and through the woods, they meet the other LIs. Picking your route would determine where you end up staying.
If you stay with Ford, you get to him early enough that he listens to you and starts figuring out how to kick Bill out of his mind, plus you the reader would get some bonus journal pages from the first two journals. If you stay in the woods, you can hang out with the cryptids and learn more about the lore and worldbuilding of Gravity Falls through their perspectives. If you move in with Susan in town, you could start working at Greasy’s and get the townies’ perspectives on the area’s weirdness since the memory gun doesn’t exist yet and they haven’t all had their memories stolen. If you end up with the Northwests, I would want it so you could date either of Preston’s parents and then, upon completing both their routes, you unlock a secret third ending where polyamory saves the day and you get both and get to not just become a decent parental figure to Preston but guide these people into becoming better parents as well. Plot for this variation would be around conspiracies, both the one about how the Northwests didn’t actually found the town and also some other cover-up type stuff, probably pertaining to the local supernatural activity and exploitation of it.
The ‘deadline’ would be MC going home, but I like the idea that the method of how MC will be returning varies depending on where they’re staying and what the main plot is of that route. It doesn’t matter much since, as is the case with any such otome game, the MC will just choose to stay there as soon as a way home becomes available, but I think some variety could be nice. After choosing to stay, we’d get another prologue and an Act II where MC chose to stay with Ford and he’s fixed his Bill problem, so now Stan and Fiddleford have come to town. In the prologue, we’re introduced to their characters and the MC would go over how Stan had been invited to come so he and Ford could figure their shit out and then, shortly after that, Ford invited Fiddleford to come on down so they could further explore the bottomless pit and start figuring out interdimensional travel together, without Bill. The prologue ends with a third, unexpected guest showing up though — Shermie Pines.
The way I see Shermie working in this game is that he was not the baby in the flashback and this is their chance to retcon that. Shermie is the twins’ older brother who they were never particularly close to and who went off to fight in Vietnam while the twins were in high school. After coming back, he got married and had a kid and he even got a good job in engineering with the degree he got through the military, but untreated PTSD is a bitch so that marriage blew up and, around that time, he was talking to Ford on the phone and heard Stan there, so he asked if he could come out and see them. Turns out, he quit his job and is having a bit of an existential crisis over custody issues, how he just quit his job, and all the pressure from their father. For the first time, we see Shermie as an actual person and also for the first time, he’s really connecting with his brothers. Cue MC then also coming into the picture and helping him start talking about his trauma, both from his childhood and from the military, and getting him to start seeing a therapist and all of that. 
I personally don't really see a good way to do a Bill option where you join him and take over the planet but I don't doubt that Alex could make it work. It could also be another one that gets a special extra poly option with Ford, which could potentially be interesting. It would certainly be a different take on the traditional 'good ending'/'bad ending' thing we get with other otomes, like maybe you could only unlock it by playing the bad endings of all the other routes.
Idk, what do y’all think? Let me know!
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I wish elysia was a villain so badly, i hate her with how she turned out. Also I guess technically Mei was a terrorist for a while, however they unfortunately did not expand much on that. Honestly I am beginning to see that despite how much I love and owe to KiaMei, VitaSeele is basically KiaMei if the writers actually took risks and the criticisms you have towards kiamei are reflections of your praises of vitaseele. I also noticed that your 'kiamei hate' comes across less as 'i hate kiamei' and more 'i really wish i liked kiamei but the writers refuse to take risks.'
Villain!Elysia would’ve been so good. I’ve made my peace with how Ely turned out but boy was I pissed about it at the time hahaha. Vita feels a little similar so that healed me a bit.
You are absolutely correct on my overall view of Kiamei! I tagged it as “kiamei hate” because it seemed like the generic tag kiamei enjoyers would filter out for things they don’t want to see, but I don’t actually hate them, I just wish I could enjoy it like the game wants me to. I end up missing out :T but no can do if I don’t vibe with it.
I also like Fuki a lot because they had a lot of bonding time together and strong moments, like Hua saving Kiana from suicide hello? Let them talk again Mihoyo. So it's not like they were incapable of developing a relationship as writers or anything like that.
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adoribullpavus · 8 months ago
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EXCITING NEWS GUYS
i have started development on my first ever renpy game. i'm so excited since this is something i've wanted to do for a while now, but renpy always kinda scared me. but i've finally put it into action and i'm really looking forward to the journey ahead.
the game is still in extremely early development, but i have planned an outline of the plot, written some scripts, and have come up with so many ideas i want to share with you all.
as you can see, it is a dai fan game. if anyone knows if i can get sued for this, please let me know lmao
i don't want to give too much away but here are some features i'm planning to include:
you can choose from 17 different characters to play as (12 will be available straight off the bat, and 5 will be secret routes that are unlocked via other routes). these are all characters from inquisition.
you get to decide who your character ends up with, or even stay single if you want to be.
you can end up in a polyamorous relationship with (almost) free reign as to which characters that relationship includes.
no two routes are the same. each route will have the same plot but you can make it your own through your choices. remember; just because picking option b worked for your dorian playthrough, doesn't mean it'll work when you're playing as cullen.
there are a LOT of choices that genuinely impact the direction of the story.
each character has a bunch of different endings and they're all carefully tailored to your decisions.
as the game is still in early development, with only a faint outline holding it together, plans can change. however, as far as i know, this is how many endings each character can have:
the dorian route has 8 endings and 7 secret endings.
the iron bull route has 11 endings and 6 secret endings.
the varric route has 10 endings and 6 secret endings.
the cullen route has 10 endings and 5 secret endings.
the sera route has 6 endings and 5 secret endings.
the leliana route has 11 endings and 7 secret endings.
the cole route as 3 endings and 4 secret endings.
the josephine route has 11 endings and 5 secret endings.
the blackwall route has 10 endings and 3 secret endings.
the cassandra route has 9 endings and 6 secret endings.
the solas route has 10 endings and 3 secret endings.
the vivienne route has 3 endings and no secret endings.
i have tried to provide as much freedom as possible when it comes to pairings, but there are a few exceptions:
dorian and sera are still gay/lesbian and can only be romanced by characters of the same gender - so naturally they will have less endings as their options are restricted.
cole doesn't have a lot of romantic endings as there were only one or two characters i felt comfortable writing him with (so far only dorian has a cole romance ending, and cole has three secret romantic endings). this could change in the future but definitely not for characters such as varric and solas who cole shares a very parental relationship with., or for vivienne due to the power difference between them that would make me extremely uncomfortable to write.
vivienne also doesn't have a lot of romantic endings but that's more to do with the fact i struggle to write her in romantic scenes. again, this could change.
the rest are all free to romance whoever they want. cullen can romance a man (or two or three). cassandra can romance a woman (or two or three). basically there's no such thing as straight in this game. go nuts.
i will keep you all updated as i progress. the game will take a long while to create and i would appreciate any advice/help/suggestions etc to make it enjoyable for everyone. i would also appreciate the support from you guys as i dive into my first game making experience.
but just remember i am a single 20 year old girl who's doing this in her free time. i don't have a huge team behind me so the game is going to take a lot of time and effort to become something playable.
follow the tag ' #the dai kissing game ' if you want to keep updated on the game's progress.
thank you guys!!
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utilitycaster · 6 months ago
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I was asked by several people to elaborate on why I thought people hated Essek and specifically treated him as some spontaneous disruption rather than a choice driven by cast members, and so here it is.
An overarching theme is this: Matt, the creator of Exandria and DM for Critical Role, created Essek. The entire cast of Critical Role likes him. Liam O'Brien, as Caleb, chose to romance him. Now, none of this prevents you from disliking him, but I think people pile their hate on Essek because they don't want to admit they are upset with choices the cast members have made. (For what it's worth, this is why I think it's healthy to be able to express that you are frustrated with a cast member's character choices or with developments in the campaign or creative choices generally, and treating expressions of dislike as taboo or worse, inherently problematic, ultimately makes for a far more toxic fandom than one in which people can comfortably say "I don't like this"). Essek is an NPC, and as the post that led me to write this up states, he is a character who represents Matt's narrative decisions and the cast's choices in Campaign 2. To be mad at him is to be mad at a puppet because for whatever reason you are unwilling to admit a dislike for what the puppeteer is doing.
Now: why Essek specifically?
People who shipped Caleb with Jester do this a lot. I'll admit to my own biases re the C2 ships but I do reject this being pure fanwank because people who shipped other Caleb ships and were still around in the late campaign either mostly acted like adults, or just kind of threw Essek into the mix. The thing really is that a lot of people who shipped Caleb and Jester are very big fans of Liam specifically, and Liam and Laura's dynamic, and are loathe to say that Liam decided not to have Caleb significantly pursue the relationship; that Laura chose to have Jester act utterly unaware of the relationship; and that Liam decided, instead of having Caleb pine endlessly, to pursue another potential romantic interest. I also suspect that some abuse of power in specific fandom spaces gave people false hope and inflamed resentment. A lot of these people also hate on Fjord but tend to be quieter about that because it's harder to pretend a PC isn't deeply tied to a cast member.
There is a subset of fans who treat mlm ships and wlw ships (or male and female characters) as locked in some kind of zero sum game in which the existence of one dims the light of the other. This is preposterous. I cannot imagine a more wretched and unhappy fandom experience than miserably tallying up fics and art and judging success not by quality and enjoyment of what content there is but rather whether there's more for your ship or more for other ships. I have joked that when my favorite character is popular I enjoy that they're popular, and when they're not, I enjoy that I clearly have refined and superior taste and I recommend others adopt this mentality. I also have half-joked that it would be fascinating to do a survey tallying the quantity of posts complaining about, say, Caleb and Essek's relationship someone has made, vs. how many posts they've made about (for example) Beau and Yasha's relationship, because a lot of the time the energy spent complaining, or worse, harassing others over their preferences could have addressed the problem had it instead been devoted to creating fanworks for your ship of choice.
Also very generally, while it's true that there's no shortage of annoying fans of Essek, I promise, there's no shortage of annoying and shitty fans of basically every character and ship including the ones you like.
For his appearance in Campaign 3 specifically, I think people are blaming Essek for the fact that this is the Chickens Coming Home to Roost, Avengers Assemble campaign. If you take issue with the characters of Bells Hells being overshadowed by those from past campaigns, the time to make that complaint was when Laudna and Orym showed up as PCs with strong ties to Delilah and Keyleth, or at the very least when Keyleth was brought in as a ringer to help resurrect Laudna (and, as someone who did make those complaints at the time and has since accepted this is the Past Campaigns Campaign...this has not been the case). Multiple party members (as played by cast members) expressed interest and excitement in Aeor before Essek (even as Seth) was mentioned. Bells Hells (as played by the Critical Role cast) want to go to Aeor. You do not have to like it, but this is not Essek's fault, as he is an NPC as part of the story driven by the cast's choices.
I've said this before but it bears nonstop repeating: when the CR cast says it's their table, it does not mean "it's their table and above criticism." It means "they are making the choices they make to play a game that they will enjoy." You can and should say that you're not enjoying it. It won't change what they do, but you'll feel better. But Essek isn't a real person with real agency. If his appearance is upsetting you, you need to attribute that to Matt's choices and decide if this campaign is still something you wish to watch and if this fandom is still something in which you wish to participate. Acting like Essek is some kind of horrible natural disaster ruining your lovely picnic and not a very deliberate choice by Matt is a transparently absurd denial of reality.
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maxine-gayfield · 3 months ago
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Max’s Final Choice: The Problem with Life is Strange Potential Sequels
I want to preface this by saying I am a Life Is Strange fan and as a fan I’ve put too many hours into thinking about this game. I want to say I am excited about Double Exposure because I love Max Caulfield with my whole heart but a game sequel with Max as the protagonist also means trying to create a plot for a story that is already over.
Life is Strange 1 ends with Max having to make a difficult final choice to stop the storm: she can either let the tornado hit the town of Arcadia Bay or go back to the beginning of the week and let Chloe die. And in this essay, let’s explore the game and what the “Save Arcadia Bay” ending means for potential sequels.
But let’s address the elephant in the room first: the true source of Max’s powers is never really revealed in game and to be fair, it doesn’t have to. It’s common in discussions about the game to have people question where her powers come from, why or when (did she already have then? What caused it to manifest?) but I don’t think that’s the point of LiS1 at all. I am, personally, an enjoyer of open endings or works that don’t over explain their plots because I think it does take away a little bit of the point of the story they’re trying to tell in most cases. Just imagine how it would feel if LiS1 had a Christopher Nolan-esque sequence where someone explains everything to Max (in this case, us) without leaving any room for imagination, theories or questions. DON’T NOD, by choosing to not explain the source of her powers, keep the mystical and mysterious nature of the game. It is also a reason why people come back to this discussion from time to time, it’s something interesting to think and talk about, it keeps people engaged. So, we actually don’t know how it works; I don’t know how it works, thus the best I can do is theorize about it. And just because I can, let’s assume that the reason why Max gets her powers in the first place is to save Chloe.
I reckon that Chloe, as a character, is kind of a hit or miss for a lot of people; she’s a fan favorite while also being despised by a good number of people but it is undeniable how much she is important to Max. And I hate to tell you this, player-that-played-the-game-but-disliked-Chloe, but she should be important to you too.
Chloe and Max’s relationship starts when they’re just children and develops throughout the years but it is exactly the years in where they’re absent from each other’s lives that mold their personalities that we see at the start of the game. We step in the shoes of Max Caulfield, a shy, anxious, 18-year-old girl who wants to be more assertive and outgoing and we meet Chloe, as a broken, rebellious young adult who seems to make bad decisions. They couldn’t be more opposites and yet they are so… well…
Max and Chloe are friends, best friends even. That is established even before you actually see her in the bathroom or talk to her in her car if you open Max’s diary and read her early entries where she talks about Chloe. So, even though their friendship is bit strained at the beginning, they are, so obviously, friends.
That is, until we spend more time with her and Chloe hugs us, flirts with us, charms us, make us save her life a few times, makes us do questionable things, spends some time with us in a pool, dares us to kiss her and suddenly things start to change. And as the story gets deeper and we start to understand Chloe’s past and Max’s power a little bit better, Max also comes to realizations of her own, independently of player choice. In numerous diaries entries, Max writes how Chloe is important to her:
“Our lives have always been entwined.”
“It sounds so stupid to say that she's my hero, but if not her, who else? Sometimes Chloe and I feel like yin and yang. Who knows? Maybe we're here to give each other strength... or more.” [If you kissed her]
“I like to think Chloe and I are here to always support each other.” [If you don’t kiss her]
“Maybe that's why I hated watching Chloe being so cruel in the nightmare, calling me names and flirting with all those people... I was surprised that it was like a physical pain in my heart. Is that the power of friendship... or love?” [If you kissed her]
“[…] Is that the power of love... or friendship?” [If you don’t kiss her]
Max never outright says she’s falling or has fallen for Chloe but she doesn’t have to, if you’re being attentive enough. Either way, Max recognizes what she feels for Chloe is a deeply strong bond and that she would do anything for her, she would go through hell (and sort of did) to ensure she’s safe. And that is the premise of the game. Saving Chloe. Keeping Chloe safe. Going back in time so her dad isn’t dead anymore. Going back again because Chloe’s life is actually worse when you changed it. Chloe. Chloe. Chloe. Do you see where I’m getting at?
Life is Strange is not just a game about a girl who can rewind time but about a girl who choose deliberately to rewind time so the person she loves (as a friend or more) is safe and sound, putting her above everything else. As Max puts in her own diary, their “lives have always been entwined” and that’s just how it is. Chloe’s an integral part to Max’s story and vice-versa. That is why there isn’t a reason to have a sequel without Chloe.
Sure, if you sacrifice her at the end of the game it is kind of a full circle moment. After all the times Chloe has been “selfish” and a bit of a jerk – at least through the eyes of those who don’t like her or enjoy her presence in the game – she can get her redemption while the “good” characters get to live. But that doesn’t mean it’s the “right ending”; without getting too much into the philosophical side of both choices, I’m just trying to make a simple statement: it isn’t wrong to let Chloe live.
May I remind you, when you go back in time after deciding to sacrifice Chloe it means 5 years have passed without Max contacting Chloe; it means the last time they ever saw each other was at William’s funeral right before Max leaves her life forever. It means the voice of 13-year-old Max is eternalized in Chloe’s mind because the last time she ever heard her voice was through the tape Max left for her. It means that after her dad died, her best friend moved, her other friend went missing and all the other bullshit in her life, Chloe dies in a bathroom after feeling abandoned by the people in her life for so long. It means Chloe dies without knowing what ever happened to Rachel. It means what they’ve been through together during the entire week is completely erased; it never happens for Chloe and Max is only left with the memories. Max still went through time and had to see Chloe in a wheelchair, she still was kidnapped and drugged by Jefferson, she still saw Chloe get shot by him too. And the only person who could’ve understood all the trauma Max went through and help her is dead. She still has to remember everything that happened in another timeline and find a way to cope. And even if she didn’t ask for her powers in the first place, she would feel guilty about them too because how couldn’t she? That’s just how Max is, all she did was try to help people.
So, by the time she really has to deal with her decision, I believe she is at least a little bit broken by all of it. And that’s heartbreaking. It’s melodramatic, beautiful, poetic even. DON’T NOD put so much care in this ending, I wouldn’t change a thing about it. The entire story was about how Max was given a power that could change things but ultimately had to let the love of her life go, because the message is you can’t save everyone. It’s a perfect way to put an ending to a story. Max lived, loved and learned her lesson at the end. What even would be next? Max’s story is finalized because the trigger to her powers is not there anymore; she’s left traumatized by incidents that never actually happened; the other half of what made the essence of LiS1 be LiS1 is gone; so how to keep the story going? Or why? It doesn’t have to. There’s nowhere to go unless you recreate and recycle all the things that made Max Max in the first place and is that what we truly want, just recycled plots and characters?
Well, by now we all know Double Exposure is coming so even though, conceptually, I don’t think a sequel should exist, I wouldn’t want to spend time picking apart a game that 1. We know so very little about 2. A lot of people have been working on for years now. I’ll leave any criticism to after I’ve played the game. But with everything I said in mind, there is one thing that I find very important in new game where the Bay path is unavoidable: Chloe needs to be an important figure in the game, even if she’s not there in a physical way. She has to haunt the narrative: she needs to be in pictures, in Max’s thoughts, in Max’s dreams, she needs to be mentioned in conversations and etcetera, because of how much of an important figure she was in the previous game. Most importantly, she gets to be a reminder for Max about her own choices, what she had to give up to get where she is, what she needs to do right this time and how she deals with these things. What kind of person is Max now, 10 years later, knowing that using her powers can and possibly will cause some sort of devastation? What has losing Chloe taught her?
Now, the juicy part is that, that is not true for the Bae ending at all. This ending means Max accepts her powers; whatever it is that gave them to her in the first place, be it fate or destiny or some sort higher power, she accepts she won’t be a pawn and makes her own decision (even if it does bring devastation to the town). It’s also a beautiful ending, even if you don’t like thinking about all the other people that die in the storm; it is the ultimate proof of Max’s love for Chloe and how they won’t abandon each other ever again. And while it is tragic, this choice is the most interesting one for a potential sequel because it actually opens up so many possibilities of what could happen to Max and Chloe as characters. Even if you don’t necessarily make them a couple outright, you can explore so much of their friendship, shared trauma and love (because I believe they’ll always end up being a couple anyway). You can have Pricefield going on silly adventures, but that’s not the nature of a LiS game so good news is; you can make it dramatic and mysterious as well. Make them partners at solving crimes. Make them try to understand Max’s power and the source of it, make it non sci-fi and more fantasy-like, or vice-versa. Open up a multiverse like the comics did. Make them go to Alaska or make them go to couples counseling, but the essence is: there’s no story if they’re not together because Max’s story is Chloe’s story. Because they promise to be there for each other forever and I believe them.
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thesoulsofthedarned · 3 months ago
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So I finished the Farewell Rayashki event:
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Wow, what an amazing event. Probably one of my favorites in Reverse 1999. I loved watching the story of the townspeople of Rayashki fighting back against Zeno to protect their home with the help of a down- on- her- luck researcher unfold. This was probably the first event story in this game that got me feeling emotional. I think what contributed so heavily to my enjoyment and investment in the story was how we got to familiarize with the town itself, from it’s backstory, to the lives the residents that live there.
Back before 1.8 released on global, I never had much of an opinion on Vila. All I really knew about her was that she was a top tier healer mermaid who liked talking about freedom and stuff. But man, this event story really warmed me up to her as a character. She’s such a lovely teacher for the children of Rayashki, always encouraging them to be open minded and learn new things (kinda reminds me of teachers I used to have). Vila’s also such a brave leader for the people, not afraid to speak her mind on the unfair treatment Rayashki was facing at the hands of Zeno and rousing the townsfolk to band together to find new ore to support the town. I also really liked her relationship with Windsong and how she encouraged Windsong to not give up on her dreams. And that’s not to mention her backstory of being shunned and scorned by humans and rusalka alike, yet being able to find a place where everyone could live in harmony in Rayashki. Such a great character :)
Avgust was such a cinnamon roll. Just about every appearance he made on screen was a delight to watch. He’s got such an odd yet endearing way of interpreting the world around him and that made for some excellent chemistry for him and the other characters. He’s so strange yet so cute at the same time, it’s no wonder my sibling went for him on Vila’s banner (they got Vila but not Avgust btw).
Windsong was definitely the MVP. At first I assumed she’d be like Yelan from Genshin: cool, alluring, mysterious, all the typical tropes you’d expect from a woman like her in a gacha game. Turns out she’s almost nothing like I’d expect. Windsong at first was awkward, anxious, not confident that the study of ley lines will even make a comeback due to past experiences. She was on the verge of giving up, yet throughout the story she’s able to finally prove the study of ley lines can be a valid and useful field with the help and encouragement of the townspeople. Watching her become a teacher for the kids at the school was also heartwarming to watch. Also watching Windsong tell that Zeno guy where to shove it was also pretty satisfying, seeing her developing friendship with Vila and the rest of the town was sweet, watching her slowly helping the town achieve their goals and subsequently reach her own and finally coming to her own as a researcher was so cathartic aaaAAA-
Overall, this event was incredible, thanks in no small part to the excellent writing. I absolutely love this story, and I can’t wait for it to rerun :)
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missingpuppyboy · 2 months ago
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Can you talk abt ur object partners? I'm learning abt paras and radqueer stuff and transids and all of that and I'm trying to learn and just,, u get it im sure! /pos
Also also also this is very aggressively /nf btw btw!!
Hellooo first of all I'm so glad you asked!!! Honestly I really like sharing my perspective on stuff like this, it makes me happy. Also it's really cool that you're learning, I hope I can help at least a little by writing this!!
First things first, I have no idea why I am attracted to objects. I have always assigned personalities to things not usually seen as having personalities though, so that's probably related. In my opinion, my phone really likes J-fashion, the season fall is a creepypasta enjoyer, and the number 6 has split-dyed hair (pink and blue). I have always thought like this.
I feel that every object, every concept, every word and every number are distinct, and also really cool beings. I love everything, I respect every object. And sometimes I feel as though the thing I love and personify loves me back. That is what I consider the start of a relationship!! My specific experience with objectum relationships are written below the cut.
My phone girlfriend is named Ririka, I found the name when looking through names for an OC, and I felt like she would love being named that. My brain also assigned her the pronouns she/her and decided that she would probably enjoy J-fashion, specifically jirai kei. She has a pink case and she really likes playing music for me. I feel very attached to her and feel that she is attached back, it just feels really sweet to be with her.
I also have a plushie boyfriend, he is named Fun, because he reminds me of the Funtime animatronics from FNaF (he is colored white, lilac and pink). He is a rabbit plushie and he is HUGE and very fluffy. He currently goes by he/him, but he is experimenting with a few other pronouns. We often take naps together. When I first got him, I got the vibes that he would love my vanilla caramel perfume so I sprayed some on him, he was so happy.
Perhaps more uncommon than electronics and plushies, but I am also in a relationship with a purse! She is an elegant light pink, has a mature and serious personality. I named her Gretchen because I felt that they would like it, since the name means pearl and they have a string of pearls as a handle. She uses she/they, and spends most of her time on my desk, she loves it there. We do sometimes go outside together, but she prefers just sitting with me while I'm gaming and stuff. She is caring and protective, she is definitely a mom friend lol.
I'm sorry for the long examples, but I just wanted to explain as much as possible about how my personal experience goes. Being objectum is different for every being, but basically I assign traits to almost every object I have, and over time I develop a romantic attraction to some of them, and if I get the vibes that they love me back, I consider it a relationship.
This was very nice to write, I love to yap, especially about my darlings. I'm so sorry if it's too long, it probably is lmao
If the anon or any other being has questions or things to say, feel free to reach out! I am always open for asks and DMs unless I explicitly state otherwise.
Peace!
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hatredmadeofgold · 1 year ago
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Revenge with a vengeance — The tragedy of Sam and Raiden’s canon relationship dynamic
Alternate title: SamuRaiden is THAT deep, actually.
Side note by author: This essay will get an update eventually since I wrote it before playing the Japanese version of the game.
Although MGR does not have as complex or well researched character lore as the main series, Samuraiden as a relationship is a lot more complex than common fandom tropes and interpretations of their relationship suggest. I don’t mind it when people make funny/meme content about these two, since MGS/R does come with its own flair of humour, it’s very exhausting for me as well as a few others I know who enjoy this ship for it to be reduced to just that — a joke. MGR being perceived as ‘goofy’ is mainly due to how poorly some of the character lines translate from Japanese to English, as well as it being more or less evident that either budget, time or both ran out over the course of development, hence the second half of the game feels rushed and underdeveloped. In fact, the great majority of MGR fans do not understand how serious, dark, hopeless and dystopian its message really is and that is saddening.
The world isn’t black and white, neither is it in MGS/R. Sam isn’t the just the villain (never has been, by the way), Raiden isn’t the just the hero (never has been either, by the way), I’d say it’s rather “depends on who you ask”. They are on opposite sides due to the circumstances of how they meet and not because they wouldn’t get along. Quite the opposite is true, in fact, if they would have met before 2016, they might have become friends based on the fact of how much they can actually relate to each other in many different aspects of their personalities, interests and experiences.
Before we get to fight Armstrong as well as during the Sam DLC (also through very subtle hints during their first fight on the train) we learn that Sam is just like Raiden and that Desperado forced him to become a shadow of who he once was, going against his own morals and values and only Raiden reminding him of who he truly was before Armstrong defeated him 2 years prior, ultimately crushing his spirit — he had no other choice, either die there as a failure or continue to live and become Desperado’s/Armstrong’s puppet [until someone would eventually defeat Armstrong and free Sam from his never ending nightmare — Did I already mention that Sam is a really fucking tragic character?]. Sam joining Armstrong’s laughter at the end of DLC is a reaction of fear, not agreement with him or enjoyment. And if there’s one thing that both MGS and MGR are really good at, it’s the accurate and very realistic portrayal of the human psyche under stressful and traumatic situations.
On the other side we can tell from Raiden’s reaction when holding Murasama after killing Sam that he, for once in the entire damn series, questions if that was the right choice he made. We know that Raiden enjoys inflicting pain and suffering onto others, he enjoys murder — but he did not feel that way when he killed Sam. It’s quite the opposite. It’s very subtle and if you’re not very observant like me, easy to miss. But the way his voice turns a bit softer, how his eyes look listless, almost sad; he regrets it. When Blade Wolf asks Raiden if that outcome was really necessary, he does not answer him, because he knows that Wolf is right, it wasn’t. And Raiden pretty much hates himself for it. To his team he confidently says that Sam isn’t a problem anymore since he killed him, but that’s not the same Raiden that he’s that moment in the badlands (which is another implication to me that Raiden doesn’t fully trust his teammates, although they are friends; he has major trust issues and the only emotions he shares with them is either anger or amusement but nothing outside of that). The way he sheathes Murasama is a way to honour him, and as far as I remember this is a ritual to honour a samurai’s defeat or death.
I believe that there has been a silent understanding between the two swordsmen that they respect each other from the very beginning, but they do not say it out loud. This is a case of “show, don’t tell” but also something I suspect has something to do with the game being written by Japanese authors, and Japanese is a high context language, meaning, very little words are needed to get the meaning across, and I think this may also translate into the words these two exchange with each other compared to how they truly feel about the other. Besides, they probably couldn’t truly speak honestly with each other in the first place because of the unfortunate conditions of how they met and were (more or less) forced to fight each other until one of them would eventually succumb to the other’s blade. Codecs and conversations were most likely recorded by their respective employers, and I highly suspect that in Sam’s case, he was even monitored 24/7 by Desperado since he never was an official member of the Winds of Destruction in the first place, and they didn’t fully trust him either.
At the very end of the game during the fight with Armstrong, Sam’s message plays, and we can hear how Sam also speaks with a different voice to Blade Wolf compared to everyone else (and technically, indirectly to Raiden but I cannot confirm or deny that Sam was aware that Raiden would ever hear this playback), it’s a note softer; Raiden learns the truth, which confirms to him that he was right about Sam after all, that they are alike, that they respect each other, and that there was more to Sam’s story than him being a part of Desperado, he doesn’t know what exactly, but he knows now for sure that Sam was not the person he originally believed he was (and lets his team still believe he thinks that way).
Would Raiden truly say Sam’s catchphrase “Let’s dance” before fighting and ultimately killing Armstrong, if he wouldn’t have been going through a gradual process between originally hating Sam to respecting and liking him but unable to ever express that to him or anyone else?
Would he ever admit to anyone what kind of emotional impact Sam had on him, besides the anger and hatred he openly expressed towards him?
Doubt so. Highly fucking doubt so.
Because sharing his true feelings is a liability to him, and Raiden learnt as a very young child that vulnerable feelings such as sadness or guilt would be used against him, so his psyche is conditioned to discard them immediately. But Sam made him feel those things in their full extent and Raiden is fully aware of that, but he would never share with anybody that he ever felt that way about Sam.
He may or may not take those feelings to his grave.
From Sam’s side, we can only guess how he truly felt about Raiden, but we can only guess by the way he hesitated to finish him off on the train during the prologue, the way he smiled at Blade Wolf before his death (which might be likely another case of a silent understanding between Sam and Wolf that the latter would share with Raiden what he knows about Sam or the playback of their conversation itself, if not both) as well as everything he says with giving Murasama to Raiden. Of course, Sam couldn’t even say out loud to Blade Wolf or Raiden that he planned to give Raiden his sword to take down Armstrong, and he had to be as vague as possible with the information that he shared with the robot dog. Not by choice, no. Most likely because he was being watched 24/7, he knew that Desperado nor Armstrong didn’t fully trust him and if they knew about his plans, they’d make sure to finish him off before Raiden had the chance to do so. Sam knew he would die, and that it would be the only way he would ever be free from Armstrong’s grasp. So he chose suicide through Raiden’s blade, and gave him his sword to finish what he could not back then.
The game’s title is REVENGEANCE — Revenge with a vengeance.
They both translate to the same thing in my native language German, but there’s a subtle yet important difference between these two nouns.
“Revenge means when you get back at your enemy who is responsible for hurting you and vengeance is the punishment inflicted or retribution exacted for an injury or wrong.”
But it was never Armstrong who hurt or wronged Raiden in the first place, and we know he’s an essentially selfish person who does not really care all that much about politics, religion or anything like that and he only fights for himself (I wrote in my essay about Raiden’s ASPD that his motivation to save these children from becoming cyborg child soldiers is a trauma response first and his rather lose and grey morality second) and the few people he cares about, so Armstrong being the one one who ordered to get N’mani killed is not the reason Raiden went after him or was that passionate about getting revenge or retribution on him either.
It was Sam who hurt him — wounded both his body and soul during the prologue — but when Raiden got his revenge, he realised that revenge is empty, that he didn’t feel better, and that he regrets killing him, then we get to the vengeance part. From the moment Raiden held Sam’s Murasama in the badlands, he felt no more hatred towards him and the emotional impact his death had on him made Sam transition from a person he hated to one of the few people Raiden truly cares about.
Armstrong may be the villain of the story, but the person who wanted revenge on him never had been Raiden. It was Sam. Always had been Sam, because it was Sam who got hurt by Armstrong, it was Sam who wanted to get revenge on Armstrong for defeating him and crushing his spirit, it was Sam who wanted to punish Armstrong for making him into a shadow of who he once was, making Sam speak about ideals he didn’t truly believe in (like, who the FUCK even thinks that Sam truly believed a single fucking word of that, because I for sure as hell can tell he never did, he either gaslit himself into believing that for 2 years until he met Raiden or only parroted whatever the fuck Armstrong wanted him to say so he would not get killed on the spot).
Revenge and vengeance are very deep feelings and actions of hatred, feelings that are too deep and complex to be associated with morality, hence why I highly doubt that the title of the game is directed at Armstrong from Raiden’s side at all. That between Raiden and Armstrong is not nearly as personal as it has been between Sam and Armstrong. Raiden eradicating Desperado and Armstrong had been about justice [for the kids being killed and their organs sold], not revenge.
"I said my sword was a tool of justice. Not used in anger. Not used for vengeance. But now… Now I'm not so sure. And besides, this isn't my sword."
But when he says this, followed by “Let’s dance”, it became deeply personal for Raiden as well. Because he could confirm that his feelings about Sam had been right, and that Sam wanted to get revenge on Armstrong.
Raiden decides to avenge him, because Sam couldn’t get revenge himself.
Although Sam never told him directly, Raiden understood him from his actions alone, those subtle hints, reading between the lines what the other truly felt and wanted the whole time, eventually passing the “torch” — his sword — to Raiden, to finish what he could not. So while Raiden’s own reasons to finish off Armstrong were (mostly) justice for the innocent lives he destroyed and planned to continue to destroy, they also became feelings of hatred and anger — Sam’s feelings towards Armstrong.
In the end — revenge with a vengeance — is what Sam could get on Armstrong only through Raiden, after Raiden enacted his onto Sam.
Now the question is — if Raiden would’ve never killed Sam, by the chance of him recognising earlier than in canon that revenge is empty and that he won’t feel better after killing him, would Sam go by his example and abandon his revenge plans on Armstrong as well? Or would they fight Armstrong together and get justice?
We unfortunately can only speculate (or write stories about it).
What we can tell from canon though, is that Raiden’s (= Sam’s) passionate feelings of hatred towards Armstrong quickly vanish the moment he finished him off, and he looks into the camera with an empty expression, covered in blood and a crushed cybernetic heart in his hand.
And I think that is exactly what he feels — empty.
Because again, he got revenge and avenged Sam, led by what Sam felt, Sam’s feelings became Raiden’s feelings during that fight with Armstrong. But once that was gone, there’s nothing left. In the case of killing Armstrong, he doesn’t feel remorse or guilt. There’s nothing. Absolutely nothing.
Because revenge is empty.
Raiden defeated his enemies — but at what cost?
By killing Sam, he realised what he had actually lost — a potential friend (or more), someone who understood him in a way that no one else did. Perhaps he thought or felt that, if he avenges Sam, making Sam’s feelings towards Armstrong into his own, he might be able to deal with that loss better, but to no avail.
Because, and I can speak from experience as a person with the same mental health issues as Raiden, that emptiness is worse than regret.
MGR’s ending also implies that Raiden abandons his family and friends to fight his own war; essentially taking the same path that Sam once took in his past, ending up in a personal war and revenge act that knows no end, making one bad choice after the next. If Raiden hasn’t already become the villain of his own story by the end of MGR, then it’s just a matter of time until he becomes that.
And the cycle of violence continues, until the story repeats itself, over and over and over and over and over.
Did I mention already that there is a myth around Murasama being a cursed sword, that will drive its user either slowly insane or make them commit suicide if it doesn’t get a regular ‘blood sacrifice’?
“I really enjoy murder, but that one, that I will regret for the rest of my life.”
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