#building techniques
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jamaicahomescom · 9 months ago
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Jamaica: Water Bottles and Construction
In countries filled with structures made out of brick and wood it is hard to believe that they can be made with anything else. Buildings are supposed to be sturdy and able to withstand anything from a clear day to severe thunderstorms. There’s a reason why kings built their castles out of stone, and why the two pigs who built their houses out of straw and sticks had their houses destroyed. It’s…
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chamoemileclown · 9 months ago
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i made pearlescentmoon's starter base out of lego!!
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gwmac · 2 years ago
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American and European Homes Face-Off: Comparing American and European Homes in Style, Construction, and Sustainabilit
Home is Where the Hearth Is: Introduction Here is what a European said on a Tin Tok post discussing American built homes: One striking aspect of houses in America is the flimsy quality of even the most expensive ones. Houses are built literally like a house of cards. Weak beams, plywood, flimsy insulation, flimsy siding, and roofing that either blows off in high winds or just rots away after a…
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salemoleander · 2 years ago
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Bdubs. Holy shit dude, this rules
I am extremely delighted by his ability to figure out cool block overlaps- that dedication to experimenting & finding new ways to make different shapes has contributed a wild amount to MC building strategies & tricks
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misscammiedawn · 5 months ago
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One thing to remember about hypnosis is that it is a matter of following along and remaining focused.
Much of the stereotypical concepts such as eye fixations, reacting to the word 'sleep' and even the concept of 'down' work because we expect them to work.
That is to say, we have been culturally programmed to understand certain ideas and concepts as hypnotic and as being correct while following along in hypnosis.
We get drifty and floaty, we get sleepy and soft, we drift down and deep. We do this because it is what people do, it is understood.
But it is quite possible and simple to change the tempo and experiment with the methods, feelings and language. Instead of going down, deep into your mind, falling inwards... why not attempt to allow your thoughts to just start floating out of your mind, dissociating and yet tethered to the hypnotist's words, being drawn out of your mind and into my words.
Instead of letting yourself become loose and limp and docile and placid, which are all lovely things for a hypnotee to be, why not become focused, engaged, finding that every part of your mind and body is locked in and guided?
Hypnosis is all about expectations and trust, about focus and guided dissociation.
Experiment. It's fun and may lead to some experiences way off of the beaten path.
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hayatheauthor · 7 months ago
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Hello! 😊 Do you have any advice on word-building? I can imagine multiple scenarios in my head, but I can't seem to put them into words. 🥹
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First off hi sorry I took forever to write this blog! I hope it helps you get your ideas onto paper <3
Worldbuilding is the backbone of any compelling story, especially in genres like fantasy, science fiction, and historical fiction. Crafting a believable, immersive world can captivate your readers and provide a solid foundation for your narrative. In this guide, I’ll walk you through the essential steps to create a vivid and engaging world for your story.
Understanding Worldbuilding
Worldbuilding involves creating a complete, fictional universe that serves as the setting for your story. This process includes developing geography, cultures, history, politics, and even the rules of nature and magic (if applicable). The goal is to make your world feel as real and intricate as the characters who inhabit it.
Starting with the Basics
Define the Genre and Tone
Consider the genre of your story. A high-fantasy world will have different requirements than a dystopian future or a historical setting. The tone—whether it's dark and gritty or light and whimsical—will also influence your worldbuilding decisions.
Establish the Setting
Start with the physical world. Sketch out maps, outline the geography, and decide on key locations where your story will unfold. Think about the climate, natural resources, and the flora and fauna that inhabit this world.
Develop a History
Create a backstory for your world. Major events, wars, discoveries, and cultural shifts shape the present-day setting. A rich history can add depth and realism, influencing characters’ beliefs and motivations.
Building Cultures and Societies
Craft Unique Cultures
Think about the various cultures in your world. What are their customs, traditions, and social norms? How do they dress, what languages do they speak, and what religions do they follow? Diverse and well-thought-out cultures can add layers to your narrative.
Political Systems and Power Structures
Define the political landscape. Who holds power, and how is it distributed? Are there monarchies, democracies, or tribal councils? Consider the relationships between different nations or groups and the potential for conflict.
Economics and Resources
Understand the economy of your world. What resources are abundant or scarce? How do people trade, and what currencies do they use? The distribution of resources can drive plot points and character motivations.
Crafting Magic and Technology
Magic Systems
If your world includes magic, establish clear rules and limitations. What are the sources of magic? Who can use it, and how? Consistent magic systems prevent plot holes and maintain suspension of disbelief.
Technology Levels
Consider the technological advancements in your world. Are they using medieval weapons, steampunk machinery, or advanced futuristic gadgets? The level of technology can influence daily life, warfare, and exploration.
Time and Place
Historical Context
Establish the timeline of your world. Is it set in the past, present, or future? Consider historical events that have shaped the current state of the world. How have these events influenced societal development and cultural evolution?
Daily Life and Schedules
Describe the daily routines of your characters. What does a typical day look like for different social classes or cultures? Consider work hours, leisure activities, and societal expectations. The pace of life can vary greatly depending on technological advancements and cultural norms.
Timekeeping and Calendars
Develop a system of timekeeping and calendars. Are there specific seasons, festivals, or holidays that are significant? How do people measure time—by the sun, moon, or a mechanical clock? Unique timekeeping methods can add depth and authenticity to your world.
Clothing and Fashion
Cultural Significance
Explore how clothing reflects cultural identity, status, and occupation. Different regions and social groups might have distinct styles, fabrics, and accessories. What materials are commonly used, and how are garments crafted?
Fashion Trends
Consider the evolution of fashion in your world. What are the current trends, and how do they vary across different societies? Fashion can be influenced by historical events, climate, and interactions with other cultures.
Practicality and Symbolism
Think about the practicality of clothing in your world’s environment. How does the climate affect what people wear? Additionally, consider any symbolic meanings attached to certain garments or accessories. For instance, specific colors or patterns might denote rank or allegiance.
Religion and Beliefs
Pantheon and Deities
Create a pantheon of gods or a single deity, depending on your world’s religious structure. What are their characteristics, domains, and myths? How do they interact with mortals, if at all?
Rituals and Practices
Detail the religious rituals and daily practices of your world’s inhabitants. Consider ceremonies, festivals, and rites of passage. How do these practices influence daily life and societal norms?
Religious Institutions
Define the structure and influence of religious institutions. Are there temples, churches, or shrines? What roles do priests, shamans, or other religious figures play in society? The power dynamics between religious and secular authorities can add layers to your worldbuilding.
Languages and Communication
Linguistic Diversity
Develop the languages spoken in your world. Are there multiple languages or dialects? Consider the history of these languages and how they evolved. Language can be a powerful tool to convey cultural diversity and conflict.
Writing Systems
Design writing systems and scripts used for communication. Are there ancient texts or runes with special significance? How do literacy rates vary among different social classes and regions?
Non-Verbal Communication
Explore other forms of communication, such as body language, sign language, or symbolic gestures. How do people convey messages in situations where spoken language is impractical? These non-verbal methods can add depth and realism to your interactions.
Integrating Worldbuilding into Your Story
Show, Don’t Tell
Instead of dumping information on your readers, reveal your world organically through the narrative. Use dialogue, actions, and descriptions to weave worldbuilding details seamlessly into the story.
Character Perspectives
Different characters will experience and interpret your world in unique ways. Use their perspectives to highlight various aspects of your world, making it richer and more complex.
Consistency and Continuity
Maintain consistency in your world’s rules and details. Keep track of your worldbuilding elements to avoid contradictions and ensure a cohesive narrative.
Worldbuilding Tools and Resources
Maps and Diagrams
Create visual aids like maps, family trees, and diagrams to help you keep track of your world’s layout and relationships. Tools like Inkarnate or Wonderdraft can be helpful for map-making.
Worldbuilding Bibles
Maintain a worldbuilding bible—a document where you compile all your world’s details. This can include notes on geography, history, cultures, and more. It’s a valuable reference as you write and develop your story.
Inspiration from Real World and Fiction
Draw inspiration from real-world cultures, histories, and landscapes. Similarly, reading widely in your genre can provide insights into effective worldbuilding techniques.
Final Thoughts
Worldbuilding is a rewarding yet challenging aspect of storytelling. It requires imagination, attention to detail, and a deep understanding of your narrative’s needs. By following this comprehensive guide, you can create a vibrant, believable world that will captivate your readers and enhance your storytelling.
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and publishing tips for authors every Monday and Thursday! And don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 
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alliebirb · 1 month ago
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upcoming redraw of 2023 dbz art to check anatomy skill progression
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arlathen · 2 months ago
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it's funny that andrastianism was right but like a thousand years too early. like no a god and his (once?) mortal beloved didn't inhabit the golden city but. they do now.
#like OH i am imagining the future. generations later. dreaming mages begin to notice the black city beginning to gleam#and word spreads that theres an eluvian somewhere in the crossroads that will take you to the golden city#and the dread wolf resides there -- elven scholars begin to wonder if fen'harel was a bastardization or mistranslation at some point#and many -- especially those who have gone through that eluvian to meet him and his beloved -- tend to call him fen'hahren instead#because he is unendingly wise and takes great joy in answering questions and providing advice. especially if you bring new books. or cakes!#in fact SO MANY people start venturing into the crossroads looking for this eluvian that amadea asks the veil jumpers to move it#and it resides in a place of honor in the new city of arlathan + one must petition to enter. sorin and hahlena both#do stints as the 'gatekeeper' there. more than anything so that they can pop in to visit mom and dad for dinner easily#amadea initially asks this because people were getting lost and hurt in the crossroads.#and because they got visitors at. inopportune times. like unless you were looking for advice on your pussy eating technique.#but it has the side effect of building community and recording the knowledge. before you go the scholars consult#the recorded knowledge of everyone who has gone before you and when you come back you share what the wolf and the herald told you#ive been thinking about this for an hour#carly.txt#carly's ocs#oc: amadea#dav spoilers
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vaginadentatas69 · 3 months ago
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Thinking about Wade who has a hard time engaging with vanilla sex because most of his rapists presented themselves as loving and caring for him. Vanessa, with her profession, was really good at working with him & his baggage; their relationship was the most prolific horny period of Wade’s life. They explored, they found work-arounds, she let Wade try topping her with a strap and coaxed him through trying anal when vaginal penetration was still too tied up in his head with negative associations, they found out he’s a masochist who likes it degrading and rough and most importantly playful. And after their relationship ended, so did Wade’s sex life. He couldn’t trust anyone with his bare skin the way he could trust her, and he tells himself he’s ok with that, that he’s not disappointed going back to having little to no sex like he was before he met her.
Which is why it knocks Wade off his feet when Logan “grins while blood drips in his mouth from a fight well-played” Howlette steps into his life. He’s everything Wade finds attractive, and their fighting gets Wade wetter than he thinks he ever got for Ness. It’s rough and brutal and bloody and it makes Wade’s body sing with all kinds of endorphins. Of course Wade wants to hide it and of course Logan can smell it off him anyways. And on e Logan realizes Wade’s a masochist? Realizes that Wade wants him to keep pushing him limits, because after becoming immortal Wade lost every sense of a limit he had. It’s what ended his relationship with Vanessa; she couldn’t hurt him like this, dig into him this hard, but Logan relishes in it and in how well Wade can dole it back out.
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kyouka-supremacy · 2 years ago
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Hot take but Higuchi is the new pm boss in Beast
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silhouette-cosplay · 7 months ago
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Following you on tumblr feels like a free patreon. You're such an incredible cosplayer in SO many different ways, sewing, armor, construction and planning, makeup?? Thank you for putting your work out here, it's so inspiring🤍🤍🤍
Ahh this is so kind, thank you! Tbh I was never good at keeping things behind a paywall (no shade to folks who do, kudos for making it work!)—I just get too excited to share things in the moment as I go. I love showing the behind the scenes and answering questions and showing how much work goes into these builds!
That said, I will also gently drop my ko-fi here ☺️ If my posts have been helpful or inspirational and someone feels inclined to toss a tip, that is so so much appreciated and it helps feed back into the cost of my builds so I can keep sharing!
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cave-monkey · 10 months ago
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A fic!
Summary: It's Stone Monkey's first night with his new troop. Except the troop doesn't see how this is their problem. Alternatively: The Six-Eared Macaque teaches the Little Stone Monkey how to build a nest. Some things are more than instinct; some things require a little care.
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divinekangaroo · 2 months ago
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browsing for a quality 'learn to draw' online program.
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lemonhemlock · 10 months ago
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not to be a hater on main but i just stumbled on a tik tok claiming that tsh both takes itself too seriously and could use more absurd comedy and it nearly made me punch a wall
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ravenofspades · 6 months ago
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i believe the time has come to reveal my greatest secret: quite possibly the single stupidest lancer build i ever did come up with. it has known quite a few names, but i shall simply refer to it as The Orbital Suplex Build.
-- SSC Atlas @ LL8 -- [ LICENSES ] IPS-N Blackbeard 3, IPS-N Caliban 1, SSC Atlas 3, HA Sherman 1 [ CORE BONUSES ] Titanomachy Mesh, Full Subjectivity Sync [ TALENTS ] Duelist 3, Juggernaut 2, Brutal 2, Technophile 2, Iconoclast 1, Combined Arms 1 [ STATS ] HULL:0 AGI:4 SYS:6 ENGI:0 STRUCTURE:4 HP:10 ARMOR:0 STRESS:4 HEATCAP:4 REPAIR:2 TECH ATK:+4 LIMITED:+0 SPD:8 EVA:18 EDEF:12 SENSE:3 SAVE:14 [ WEAPONS ] FLEX MOUNT: Kraul Rifle MAIN MOUNT: Terashima Blade (Supermassive Mod) [ SYSTEMS ] Synthetic Muscle Netting, Jäger Kunst I, Jäger Kunst II x3, Reinforced Cabling
now this did require an above average amount of the demon known as math (i had to do some addition). moreover, it's not exactly, how should I say, good, useful, or, y'know, viable at this level. but. if you really, really, really just wanna send people into fucking orbit, then here you go, this is the single funniest way you can do that. technically the only talents you really need are Juggernaut 2 and Duelist 3, but the others are either because this is an actual character i played, or for fun. Brutal 2, for example, deals 1 extra knockback if you crit.
also Jäger Kunst I & II are there for the funny. you could theoretically use the Ramjet from Nelson 3 on this build but it's already stupid enough as is.
the point of this build, and why we needed to use the Atlas, is yeet the enemy into the air so high they take maximum fall damage, that being 9 AP kinetic for 9 hexes in the air. how do we achieve this lofty goal?
boost, run into the space of some enemy mech, and then, because knockback goes away from you, and because you're an Atlas pilot so you can just cockroach your way directly under a larger mech, you smack the enemy directly in their mechanized crotch so fucking hard that it sends them 60 feet straight up in the air (2 knockback from Wind Stance on the Terashima Blade, plus 2 knockback from the tuned Supermassive Mod, plus 1 knockback from Titanomachy Mesh, and if you crit that's 1 knockback from Brutal 2). you then use Blademaster 3 to immediately ram them as a free action (and Reinforced Cabling coupled with some typical Atlas bullshit to actually move upr to them). because we boosted earlier, Juggernaut 2 procs, so this ram knocks our opponent 40 additional feet into the air (1 knockback from the ram, 1 knockback from Titanomachy Mesh, and 2 from Juggernaut 2). additionally, you can then ram again as another free action due to Titanomachy Mesh for 20 more feet. but you could instead grapple.
because we took Synthetic Muscle Netting this is something we can just straight up do on any mech, no matter the size, ignore the fact that i have ZERO hull on this mech this is totally gonna work (just swap some agility for hull if you're struggling). now assuming you win the contested grapple check because no way in hell did you just throw something size 1/2, the enemy must now move with you. because you have Reinforced Cabling, you can just pull yourself back down to the ground, and you therefore take no damage. the enemy cannot do this but moves with you nonetheless, and impacts the ground at mach Fuck You, taking 9 AP kinetic damage, and because you rammed them earlier, hey, they're prone. so you overcharge and hit them again, and because they're prone, yippee, more damage.
all that work for two sword hits and 9 AP kinetic damage means you're dealing an average of, like, 19 kinetic damage a turn. not great. but, extremely fucking funny. you can also just chose to leave the enemy in the air for your friends to take potshots at from behind cover, or just hit someone really, really fucking hard away from you so that they have to boost to get back. again, in no way is this build viable, but it's got some tricks, and it is funny. sometimes funny can be pretty good too.
also you can probably do this with 2 sword hits (this being get someone 9 hexes in the air) but we don't gotta worry about that because then they're not prone at the end
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pa-pa-plasma · 6 months ago
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begging cosplayers to look at fursuit tutorials because like. why are you reinventing shit. why are you taking the hard way around. furries have had moving parts & quadsuits & furring & buckethead & body part tutorials for years. "how do i make moving cat ears" furries can tell you. if you let them. take my hand
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