Game time!
No TWs as far as i'm aware :). Shorter than normal, but it's set a bit after Detective? so have fun (:
@cupcakes-and-pain @maracujatangerine
“Hey, how do you guys classify supervillains? Or normal villains? Cuz if criminals aren’t villains, but the only difference between them that i can see is that villains have some sort of power. Are supervillains just really, really strong villains? Or do they gotta have a mafia or something? What’s the requirements? And why am I classified as a villain, I haven’t done anything that bad. Is it because of my power? Wait, do you know what my power is? What’s your power? Can-”
“Kid, what. How in the fresh hell did you get up here. This- we’re on the ninth floor!”
Awh, she didn’t answer my questions. I wanted to ask again but my throat closed up so I scampered onto the bookshelves to poke at the plants up there. Skyrise tried grabbing at me, but she was a very bright, blaring orange like one of those hunting vests so I dropped back down to climb over the desk in the middle of the office instead. She was saying something about not being allowed up here, and asking who I was. I stared at her from behind the desk, while she called out to whoever was in the hall. I’ve always been allowed up here though, but normally it’s with Detective and I haveta wear normal clothes.
I like my costume better, cuz it’s got dark blue on it, and a really bright blue too. My goggles are red though, so I don’t like them as much but the costume makers didn’t have any in blue at all, which was rude. Blue is the best color, obviously.
“Ghost, stop distracting Sky. Sky, that’s Ghost. He’s a visitor, and the detective can vouch for him. If he doesn’t want to leave just give him the light blue switch, it’ll keep him entertained long enough for us to contact Detective Gunner.” Monsoon called, walking past the door with a box of something.
Skyrise just kept staring at me, so I stared back while pushing a pile of papers towards the edge. There’s no reason they should be on the desk anyway, and it’s not like anyone will actually do it, either. Skyrise grumbled something I couldn’t understand before walking over and grabbing the pile before it reached the edge. I guess that’s one way to get rid of it, I suppose. She walked towards the filing cabinet that was next to the bookshelves and started digging through it. I perked up when she pulled out the switch, cuz that means I get to play Stardew Valley and eat chocolates all day.
She turned around and I lunged over the desk to stand in front of her, holding my hands out for the switch. It’s been three whole days since I last played, and I needed to visit Sebastian. He’ll be my friend whether he likes it or not. She jerked back like she got hit, before blinking and handing me my switch. Aw yeah, game time!
I sat down under the desk, and listened to Skyrise walk out muttering angrily about something and close the door.
“Staaaaaar dew vaaaaaalley, du du du du du” I whispered to myself as the game loaded up and music started playing. I had to farm my stuffs and then go visit Sebastian, and maybe I’d mine enough ores for the blacksmith. I hummed a random tune as I started farming, and planned on spending the rest of the day playing. It’s not like I have anywhere to be, and they always call Detective so he won’t get mad at me for disappearing again.
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zombie apocalypse au where you end up in a settlement and meet a cutiepie satoru. he's lived almost his entire life there – sure, he goes on runs every once in a while but you've been out there. it's different.
right?
the dark bags under your eyes have yet to fade but satoru has never heard you complain. he knows everybody gets a talk when they first come to this place; where they can get help, who they can talk to when if they have any problems. if you can't sleep. or eat. or if you still feel restless. it's understandable that the change from having to fight for your life on a daily basis to not even having to carry a gun with you is hard.
the food tastes weird when you're not starving and drinking water seems like a complete waste when you're not dying of thirst. the bed you sleep on is too soft, the sheets feel like silk and it makes your skin itch. it's off-putting.
and yet, not a single complaint has left your lips. you observe your surroundings while handing out pretty little smiles like they're candy. you say thank you and goodbye, you offer to help out with the chores that weren't even yours to begin with and you're willing to entertain the kids with silly jokes. it's an almost perfect mask.
but you're tense; your eyes are always scanning your environment despite the fact that you've been at the settlement for almost a week now. you stretch your lips to show your gratitude, but satoru sees the way your fist tightens whenever the room is too crowded. the way you pocket smaller snacks when you think that nobody is looking. the way you flinch at a faraway sound of a child's laugh.
satoru finds you utterly intriguing.
people come and go, but you... there's something different about you.
maybe it's the dark, murky look in your eyes whenever you're handling a knife. carving a piece of meat like it's something you do every day; your eyes are the only things that change – you give a small smile to the lady working next to you as a thank you for whatever kind of advice she just gave you. she pats the steak while laughing and satoru doesn't miss the way your lips twitch.
you lick the remnants of the meat that stick to your fingers, the liquid that dribbles down the side of your hand the second she turns around. and satoru can't look away.
but there's no obvious malice.
it's interesting.
satoru is no detective, but he's done his fair share of people looking. what else is there to do when you're locked behind big walls; people are interesting, especially now that the world has ended. they tick faster, they explode bigger. they shiver more, they cry more. the lies have more consequences. it's hard to trust others, it's hard to trust anybody at this point. but satoru's eyes are keen, more so than anyone else's there.
you're not some caged beast, you're no dog on a leash, but you're an animal nonetheless. satoru just doesn't know which one yet. which of the living things that reside in the woods is calm enough to get so close to other people? confident enough. arrogant enough.
which one of them is as curious as you are? as sly? which one of them knows how to hide their sharp teeth behind a warm smile? satoru promises to himself that he'll figure it out, no matter what it takes.
or maybe the 'something' is the way you handle yourself when things go south. you didn't look away when a walker that managed to slip in through the gates sank his teeth into a man's neck. when everybody else was in shock, their eyes set on the gory sight in front of them – you were the first to grab the closest thing resembling a weapon and to deal with it.
blood splattered all over your clean clothes, your hair, your face. but you paid it no mind. this is what you're used to, this is what's normal. taking a knife to the poor wailing man laying on the ground was nothing special either. you kneeled down beside him and looked him in the eyes as you did it.
desperate hands reached out for you as fear settled in his stomach. he grabbed onto the collar of your shirt and pulled you closer, pleas stumbling from his lips like a waterfall. but to you, he was dead already. there's no remorse, there's no guilt. you're not a killer, you're a survivor.
satoru's mind raced as he watched you work while all the other had turned away, their sobs barely reaching his ears. no remorse, no guilt.
he just thought the blood looked beautiful on you.
but you're keen, too.
you try not to pay him too much attention, you try not to look but you feel his curious eyes wherever you go. you hear him laugh and you see his big smiles. he likes to play with the kids and he likes to tease his peers. he seems to know just about everybody, mingling in their lives by acting like a cupid or just indulging in gossip like some high schooler.
but something rotten sprouts deep inside him as well.
there's blood on his hands and you know it the second your gazes meet from across the big dining hall. the corners of his eyes crinkle and his dimples make a show as he gives you a grin, sharp teeth shining right at you. he knows you and you know him.
a survivor always recognizes a survivor.
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One thing I absolutely adore about Dead Boy Detectives is the immaculate costume design. Specifically, how it perfectly encapsulates who the characters are, both as a whole and who they are in the moment.
From the very first scene of the show, we know immediately that Edwin is a bookish, somewhat stuffy guy from the Edwardian era who attended a boarding school, and Charles is a punk from the 1980's who's most likely the wildcard between the two of them, just going off of the way that they're dressed. Both of them have distinct color schemes and different styles, but the general shape of their outfits is actually relatively similar---both of them have collared shirts (Edwin's dress shirt, Charles's polo), something over those shirts (Edwin's vest, Charles's suspenders), a jacket of some kind (Edwin's suit jacket, Charles's flannel thing), a longer overcoat (Edwin's traveling coat, Charles's peacoat), something around the neck (Edwin's bowtie, Charles's necklace), slacks, and nice shoes. They're distinct, yet matching, two clearly defined separate characters yet part of a set.
Edwin's prim, proper, buttoned-up personality lends itself to the way he dresses throughout the season---in the first episode, he only dresses down when he's in the office with Charles, aka his safe place and his safe person, and he doesn't really dress down like that again for a good long while after getting stuck in Port Townsend (though, if my memory serves me correctly, he does take off the suit jacket while watching TV with Niko). But in episode six, he's changed up his usual look for a cozier, casual-looking sweater and a little bit of collarbone, and in episode seven... well, he's in his nightclothes, and he's about as open, raw, and vulnerable as you can get. Edwin's color scheme is also predominately blue, which lines up nicely with his logical and practical, yet deeply sad and closed off personality, and the only time he really wears anything other than his normal blue-and-brown outfit (willingly, that is) is when he's in that green sweater in episode six. And, uh... all I can say is that it's quite telling how blue and green---or, well, teal---are the main colors of the gay/mlm flag.
Charles, by contrast, dresses down a lot, and that makes a lot of sense when you consider the fact that unlike Edwin, he feels comfortable pretty much anywhere. On any given episode, he goes from wearing his peacoat to just wearing his flannel to ditching the flannel to not even wearing the freaking polo---though, again, the latter is something that only happens when he's in the office with Edwin. Safe space, safe person. And, well, plenty of people have analyzed Charles's polo shirt going from red to burgundy to black over the course of the series, and there being a little bit of red under the collar of his coat that's only visible when Edwin fixes it, and then it goes back to burgundy, and then it's red again when Edwin's out of Hell... for good reason! It's color symbolism at its finest! Not to mention, the red and black not only perfectly contrasts Edwin's color scheme, but it also lines up with Charles's personality---he's a rebel, he's hotheaded, he's bold and brash and loud... and yes, he's angry, but he's also so, so loving.
When we first meet Crystal after she loses her memories, her outfit choices feel very deliberate. They're stylish and vaguely trendy, they're arty and a little bit witchy---pretty fitting for a psychic who's also a showbiz kid, even if she doesn't know that last part. But all of her clothes appear thrifted, or at the very least vintage, and the patterns and the general vibe all feel natural and comforting. Her makeup's always fairly simple, her hair's either down or up in a couple of cute space buns... overall, this Crystal looks like the kind of person who'd make you tea when you're in a bad mood, who'll listen when you just need to vent, and who may not always know the right thing to say but will understand what you're going through. But when we see her in the flashbacks, her clothing's flashy and prioritizes high-end trends over comfort, she's either got her hair up or has it straightened, and she not only has dramatic makeup, but acrylics. This is a girl who talks shit about you behind your back, who's bitter and cynical and wants everyone to feel the same way, who makes up for the lack of love and stability in her life via material things. It's also worth noting that Crystal's color scheme has a lot of purple, which is a color that connects to wealth and luxury, but also creativity and magic---which, yeah, fits her two conflicting sides pretty damn well.
You cannot talk about Niko Sasaki without talking about her outfits, and the meaning behind each of them has already been talked about at length. However, one thing that really stands out to me is that the reason they're so iconic isn't just because of the monochrome color schemes, but because they're out there. They're weird, they're eclectic, they're a little mismatched in style sometimes, and they're so unapologetically her. Niko wears heart-shaped sunglasses, unironically. Everything about the way she dresses speaks to how, even though she's a recovering shut-in who initially doesn't want to be perceived, she's still very sure of who she is.
Jenny's design, like Charles and Edwin's, is a design that gives you the key information you need the minute she first appears onscreen. The dark makeup, the silver jewelry, the leather apron, and the hairstyle all point to a person who's tough, doesn't take anyone's shit, and has long since given up on caring what other people think---in other words, she's a badass. But the butterfly tattoo hints at a softer side, a side that we see time and time again throughout the series as she shows that she cares about Crystal and Niko, and even the boys... eventually. Also, Jenny's design is perhaps one of the most clearly queer-coded in the series, to the point where her being a confirmed lesbian is pretty much a no-brainer.
Esther's design oozes camp, from top to bottom. The fluffy coat, the bustier, the boots and the cane and the everything, speak to a woman who's kept with the times and yet has seen it all. There's really not a lot I can fully say about her design, other than what Charles has already said: "She looks like a witch... like, kind of a sexy witch, who smokes a lot." (Or maybe I'm just tired and running out of steam at this point, idk, I love Esther's design and I can't really put it into words.) It's also pretty fitting that her color scheme has a lot of yellow in it---after all, she's always striving for more, so what better color for her than the color of gold?
Everything about the Night Nurse's design speaks to a woman who follows rules and discipline above all else, from the pantsuit to the pinned-up hairstyles to the tie to the heels. She's also the most muted out of the main cast in terms of color, dressing mostly in browns, dull greens, and duller browns---and while I don't have a lot to go into detail about there, I feel like that's kind of a symbol of her narrow-minded and bureaucratic worldview.
And the animal characters... Jesus Christ, I fully forget that they're all being played by human actors. Tragic Mick dresses like a man who's always spent his life by the sea, layered denim and all, and it's never a stretch to see this sad, bushy-bearded, baggy-clothed fisherman and imagine him as a walrus lounging on a beach. Monty, at first glance, seems to only wear black, which would be perfectly fitting for a crow, but when he's in better lighting, you see that he dresses in layers of red and blue, calling to how he envies Charles and Edwin and clearly longs for something more---and this might just be me, but I think that even though his outfits seem fairly normal at first glance, they feel kind of like a costume for Monty more than anything else, like he's trying to emulate a teenager that he's seen on TV more than someone in real life.
The Cat King fits this just as well, with all of his outfits aligning perfectly with whatever his cat form is at the time---when he's a fluffy ginger, it's always sequins and fur coats and clothing pieces that are specifically designed to take up space and call attention, and when he's a black shorthair, it's sleek styles and shiny leather and pieces that are designed to cut an intimidating yet more subtle figure. And while I could go into detail about all of those, what really stands out to me is how clearly queer everything is---more than Jenny's alt lesbian attire, more than Esther's campy coat and corset. From the very first scene he's in, he's wearing a skirt, and it looks natural. Nothing about the way the Cat King presents himself is exaggerated, nothing about the way he dresses is played for laughs---he's flamboyant and feminine and flirty, and he looks so fucking hot while he does it. It's gorgeous.
So... yeah, uh, all the awards for the Dead Boy Detectives costume designers!
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