#also let’s be real the design style’s pretty cool
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Things I Do and DON'T wanna see in Sonic 4
⚠️SPOILERS AHEAD FOR SONIC 3⚠️ DO NOT READ yet
With the introduction to Sonic 4 being Announced, here something's I wanna see happen in the 4th Sonic movie, now keep in mind these are just things I wanna SEE happen in the 4th movie and not that I know they're GOING to happen, it's just something I think Paramount/ SEGA should decide to do if Sonic 4 is going to be PEAK
1 thing I would absolutely love to see adapted into the Sonic films is the inclusion of rail grinding, Since it's obvious that we're going to be getting a metal Sonic storyline and therefore possibly a time travel one, I think seeing Rail grinding in probably an Apocalyptic future setting would be absolutely an amazing thing to see in live action, especially since it's pretty much a staple in Sonic games and hasn't really been adapted yet. Another thing I would love to see is the inclusion of the iconic Soap shoes, since this movie was basically taking inspiration from Sonic A2, not including the soap shoes was surprisingly a shock to me, especially since they're so iconic in that game, However I understood their reasoning probably being that they're not just in style anymore and therefore wouldn't really be serving a purpose, other than just being fan service, HOWEVER, if they were to include them in the 4th movie being that we're probably going to be seeing a possible Apocalyptic setting, then seeing Rail grinding and Soap shoes would definitely be a possible thing, especially since the Soap shoes would Definitely fit in with the overall futuristic vibe
Next up is Sonic and Amy's relationship, tbh I HONESTLY do not want her to just be solely obsessed with Sonic, I get that's her character and all but there are so many different ways you can go about it, With how she's been characterized recently, I think she'll be more than just that but I really hope they actually go that route and change her, as much as I hate the show, I really love how she's depicted in Sonic Boom, her design is beautiful, her voice is on point, and her relationship with Sonic is just so damn cute because she's not just a damsel and is actually an effing fighter and leader, Also 1 more thing I whole heartily want to see, is Sonic to just be awkward around amy and actually have him experience/ fall in love for once, most Sonic games and shows like to keep him closed off from amy and kinda deny his feelings for her, i think it would be cool if they would break away from that trope and actually have him acknowledge his feelings for her instead, Maybe that's just because I'm such a huge Sonamy shipper and have been since the beginning but it's whatever lol
Finally one thing I DON'T want to see them do again for this film is bring back Dr eggman, I feel like This will be the absolute perfect opportunity to determine weather or not the Sonic movies are ONLY Successful because of Jim Carey. if they decide to not bring back robotnik and actually decide to focus on a whole New villain and are still able to succeed in the box office, then this will undoubtedly PROVE that the Sonic films are the BEST way to do a video game adaptation and were meant to be successful with or without Jim Carey, because let's be real, if it wasn't for Jim Carey's performance then the Sonic movies wouldn't be doing as nearly as good as they are now, that isn't to say they're BAD cuz they're NOT, it's just to say that they wouldn't do as good or as well if it wasn't for robotnik. Going forward without Robotnik I think would be a Great way to test the franchise and not only give a New Villain a chance to shine, but would also prove to Paramount, that they can still COOK with or without Carey, in my opinion, having Metal Sonic be the Main Villain of the next movie would not only give you the chance to adapt other Sonic villains in a unique way, but I think probably make THIS ONE the SCARIEST villain of all time, especially with Metal/NEO Sonic.
A Villain with No emotion, No motive, no remorse, No DEEPER meaning other than simply having the "I Want to KILL YOU" mindset and is just STRAIGHT UP Evil is something haven't seen done in a Long time, tbh you can probably make him the Ultron of the Sonic universe and have him JUST be evil and it wouldn't bother us at all as long as you write him well, Plus robotnik LITERALLY had the greatest character arc in this film, from wanting to take over the world, to ending up being the one who saves it, yeah it doesn't get better than that. I Guarantee you that if Robotnik DOESN'T come back and we Actually get a new Villain that will be the BEST move for the Sonic films as a whole and I think will have the chance to ACTUALLY expand on more of his cast from here out, anyway those are just my thoughts but whaddya think?
#anime#kawaii#sonic#sonic the hedgehog#sonic movie#sonic 4#sonic movie 3#sonic movie 3 spoilers#sonic 3 spoilers#shadow the hedgehog#amy rose#neo metal sonic#metal sonic#dr eggman#miles tails prower#knuckles the echidna#team sonic#sonic wachowski#sonic x amy#sonamy#miimo96
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You know, I do like how Transformers Animated really put their own spin on the series and characters
Yes, some of this is due to it being a bit before a number of now established plot points in the general lore, but still
Like I like this Optimus, he’s pretty different from the others and I think he’s neat. And it’s not just him, but the other characters and also how they deal with Cybertron and the Autobot-Decepticon War
Granted I’m not that far in, I haven’t even finished the pilot three parter and I never got farther than I think the Soundwave episode prior, but still
#it’s also unique compared to future media since a number of things didn’t really carry over#the Aligned continuity seemed to have more impact#granted that might have to do with rights issues but still#also let’s be real the design style’s pretty cool#or at least I think Optimus looks cool#and going back to Optimus he’s a lot more dynamic than TFP Optimus#Prime’s great and I do like this version of Optimus and think he fits#but also you can’t deny he’s at least a bit flat#he’s got emotions sure but he’s not the most expressive and such#I know there’s reasons why he’s like that in universe but you get what I’m saying#but yeah Animated’s neat#I need more unique takes on the series#granted TFOne and Earthspark are already doing that so#it’s not like it isn’t happening#I just need more now#transformers#transformers animated
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pretending that mithrun wasn't designed as androgynous character is honestly a bit silly on the surface, but reveals some deeply ingrained beliefs that i don't wanna unpack. i wanna say though, it's interesting. as someone who also draws and designs characters sometimes, i can say, it's clear to me the way kui draws mithrun, the way she portrayed him is very thought-out and has specific feelings she wanted to invoke in minds, just like with all the other characters.
if she didn't want readers to be a little "confused" about his gender at first, she wouldn't make him use "watashi" as a pronoun. the uniform he wears was clearly designed for him, because he's the only character who looks really good in it (she even said that she tried to make it more fitting for others, but it looks a little weird on other dudes) and it has a skirt and thigh-high boots, and it's something that manga constantly puts in focus during the scenes where he fights. if kui didn't want to create gap moe or let you think about mithrun as "cute" in general she wouldn't make him wear clothes that are too big for him and a scarf tied into bow, clearly connecting him to characters like izutsumi. yes, his face is also pretty, but it's not all of it, it's not just an art style.
saying that his tallman's form is how he's actually supposed to look is a bit silly too, it was a joke that could only exist if mithrun's main design was cute and dainty enough to create that funny dissonance. and when you think about it, mithrun's tallman's appearance isn't exactly a true portrayal of his personality, is it? on the same page where he's revealed to be this cool-looking buff tallman, he's also revealed to be just as silly as he's been all this time. he's still the same guy who'd tell you all the gossips. he looks strong because he trains a lot, he trains a lot because he thinks he wants revenge, being physically strong is not some inherent truth about him that puts him in some labeled box. the force of his will is much more important for his recovery, for example.
it's fine to acknowledge that mithrun is elegant and cute and funny but also strong, cool and straightforward to a fault at the same time. it's not a dichotomy, these are just traits of personality that can coexist. and it has little to do with how he looks, but since he's a character and not a real person, there are some thought-out reasons for him to look like he looks. it's fine to redesign characters for your own art style and sometimes it's a good idea, but i don't really understand why people always redesign mithrun to fit more into what they perceive of him. kui is great at character design, so i wonder what's the problem here.
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R Ace Trappola - Luxe Couture Vignette
"My perception just lagged hard"
[Fairest City – Crystal Galleria]
Ace: Alright, it's finally the free roam time I've been waiting for! That brand-name shop looks good, and so does that one… But I think I'll have to pass on 'em!
Azul: Oh? You don't plan on visiting those stores?
Ace: I mean, I'm not anywhere close to being able to afford all those high-brand clothes. But you already knew that when you asked, right, Azul-senpai?
Ace: But it's not like I've completely given up on doing any shopping, though. I'm thinkin' about checkin' out some of the secondary line shops.
Azul: Ah, yes, there are many high-end brands that are developing products aimed at the broader marked instead of just their main audience.
Ace: Yeah, yeah. I did some digging after heading back to the hotel yesterday, and…
Ace: Looks to me like those secondary line shops have fits that suit me better.
Azul: Hm. And what sort of look do you tend to like, Ace-san?
Ace: I guess my likes reflect my usual getup. I dress pretty casual.
Ace: I like clothes that are easy to move around in, and aren't really high-maintenance. And I can't really deal with looks that are too stiff.
Ace: I'd probably say that most of my outfits have a splash of the current trends, but also have a bit of an edge to it.
Ace: On the other hand, I can only imagine you wearing pretty stiff and formal stuff.
Azul: I suppose. Of course, it does depend on the time and occasion.
Ace: Maaan, I know you got some real good sense about these things. It'd be greaaat if you could tag along and pick out some clothes for me~
Azul: Well, let me see… I do have some interest in how those secondary line brands develop their merchandise.
Azul: There's no reason for me to not join you as I observe their establishments. HOWEVER! You will, of course, be paying for yourself.
Ace: Tch. Guess he saw right through me. Suuucks.
Ace: Oh well, let's go, then.
Ace: Hmmm, where's the store I was checking out yesterday…? Oh, found it. Azul-senpai, it's over here.
Azul: The store does seem to have a grand appearance, yes… But I can see that the designs here are rather different from the signature line.
Ace: Looks pretty good, huh? Let's go in!
Ace: Woah, check out this stylish sweater! The shape's pretty good, and I bet it'd work with all sorts of outfits. And the price…
Ace: ONLY 30,000 MADOL [300 Thaumarks]! THAT'S SO CHEAP!
Azul: Calm yourself, Ace-san. Is 30,000 Madol for one sweater considered cheap to you?
Ace: ACK, WAIT, NO, THAT'S NOT CHEAP! WHEW, THAT WAS CLOSE~
Ace: After seeing all those Luxe prices set for the rich and famous, I guess my perception just lagged hard.
Ace: But I think I should be able to buy at least one thing from this shop with my pocket money.
Ace: Azul-senpai, I'm countin' on you to pick out something nice for me.
Azul: What do you think about that black blazer on the mannequin over there? It has a stunning silhouette.
Ace: Ooh, you're right. It's got a pretty slender and sleek profile!
Azul: Underneath it… How about this collared white shirt? It would probably look good with a striped tie, as well.
Azul: If you combine it with these center-pressed slacks and leather shoes, you would do well in any establishment that requires a dress code.
Ace: Cool, I woulda expected nothing less from something you've selected, Azul-senpai. Pretty formal and mature.
Ace: It's a pretty different look than what I normally would go for, but I guess I should at least give it a try.
Azul: I am pleased you like it.
Ace: If I were to buy everything that you chose for me… Urgh, that's over 100,000 Madol [1,000 Thaumarks]!
Azul: Well, this might be a secondary line, but it is still a brand-named shop.
Ace: Hrrrngh, maybe I'll do just this blazer… It's not really something I already own or anything.
Ace: And black pretty much goes with anything, so it makes it easy to come up with outfits…
Ace: It's a shorter style, too, so it might actually go for a casual look with my hoody and jeans.
Azul: That is a combination that hadn't even crossed my mind… Yet, I agree, I'm sure it would suit you immensely.
Ace: So that look would be like a combination of our two fashion senses, then.
Ace: If it's just the blazer, I think I could just barely afford it, but… My funds when I return to campus'll be pretty low…
Ace: Ooh, I have an idea! Can you let me work some hours at the Mostro Lounge?
Ace: I can be pretty good with my hands. You've seen that before, right, Azul-senpai?
Azul: Yes, of course. And we have a mountain load of tasks to be done. I look forward to your wonderful hard work, Ace-san.
Ace: …Shoot. Did I just put myself up for something I shouldn't have?
Ace: Uhhh… Hope you'll go easy on me~
Requested by @ordinaryanon.
#twisted wonderland#twst#ace trappola#azul ashengrotto#twst ace#twst azul#twst translation#twst tapis rouge
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How would the Dead by Daylight Killers(Mastermind, Trickster, and Ghostface) would react to a Survivor! Himbo! Male! Reader that's a bit like Ken from the Barbie movie?
Himbo! Reader is a 6'6 powerhouse of a guy whose heart of gold, cheerful demeanor, and great sense of fashion makes up for his lack of braincells!
He's just so nice to literally everyone, even Killers lol
(you can delete this ask if you want)
'*•.¸♡ SFW II HC 𝕶𝖎𝖑𝖑𝖊𝖗𝖘 𝖜𝖎𝖙𝖍 𝖆 𝕳𝖎𝖒𝖇𝖔! 𝕾𝖚𝖗𝖛𝖎𝖛𝖔𝖗 ♡¸.•*'
-ˏˋDirectoryˊˎ -ˏˋ Masterlist ˊˎ -ˏˋ Mastermind ˊˎ -ˏˋ Trickster ˊˎ -ˏˋGhostface ˊˎ
- ̥۪͙۪˚┊❛ 𝕿𝖍𝖊 𝕸𝖆𝖘𝖙𝖊𝖗𝖒𝖎𝖓𝖉 ❜┊˚ ̥۪͙۪◌
………..Chris?
No like seriously this man is going to stare at you and be like “ah my long lost Redfield.” Especially if you’re nice.
Honestly, he’s probably going to maul you more since you remind him so of his beloved friend-zone situationship.
However, if you start giving him fashion advice? He’ll hook you….but you may or may not see him in the next trial with more than just black leathers.
I feel like you would always be the last alive and of you play into his silly mind games, he may let you get hatch. Maybe.
Either way, all your fellow survivors are extremely jealous you’ve somehow managed to survive even sometimes around Wesker.
It may get so bad that wesker will actually discard the real Chris Refield because your too much of a fun toy to play with.
- ̥۪͙۪˚┊❛ 𝕿𝖍𝖊 𝕿𝖗𝖎𝖈𝖐𝖘𝖙𝖊𝖗 ❜┊˚ ̥۪͙۪◌
First of all, who hurt you? Why are you trying to befriend this man?
Secondly, the trickster is hardly nice in any trials. You will be getting some knives launched at you. Advice? Sharpen his blades for him and after each trial to win him over.
Yeah, he’s still gonna kill you. But at least it will be more painless than what the others get.
If you’re really insistent and somehow convince him you want to really befriend him, not just another fan, he may even let you stay in his realm. The little studio apartment that the entity lets him keep.
I swear the man would probably completely change. Instead of the hyper on stage attitude he’s probably be a bit more…chill? How he is with his manager mostly.
You are physically at an advantage against him, he’ll probably admire you for that, which will give you some lenience with him on allowing other survivors into his realm.
Just don’t get too cocky and don’t trash his place either!
Not to mention that every time you go back to the campfire, you are getting some major outfit changes, he’s totally going to force you to dress like he does. Not even an option to say no. If you have any taste, it’s gonna be his.
- ̥۪͙۪˚┊❛ 𝕿𝖍𝖊 𝕲𝖍𝖔𝖘𝖙𝖋𝖆𝖈𝖊 ❜┊˚ ̥۪͙۪◌
Now this, this is fun.
You’re a powerhouse of a man, yes? Perfect.
Danny is a short king. Ideal.
You are carrying him on your back. In trials. To hunt down other survivors. He does not care.
Ok yes, the other survivors are laughing their asses off but also getting slashed in the throat so who really wins?
This is the fastest friend setup you will ever witness.
Also you’re carrying him bridal style now everywhere. Final.
Not to mention this man is gonna want your help in designing his new costumes. You think there should be hot pink flames on his mask? There should be hot pink flames on his mask. You get the point.
Needless to say you are getting hatch every single trial. Also, any of your closest friends are also getting hatch. Plus, a houseparty at his realm.
Danny is pretty chill ngl, so expect him only to kill you if he wants to show you a new technique he just learned.
“Dude, check this out” and you get gutted, but hey! At least it was pretty cool right? You literally end up giving him pointers while verging on blood loss.
So great, you’ve become the Ghostface’s #1, and you’re never getting rid of him!
#dead by daylight#ghostface x reader#ghostface x you#wesker x reader#wesker x you#dead by daylight x reader#dbd killers x reader#dbd x reader#dbd x you#the trickster x reader#my works ૮₍˶ •. •⑅₎ა♡
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You know, this may sound pathetic and childish, but I have overcome a few of my insecurities bc of fictional characters having the same things.
Like my side profile? It looks like the old style crescent moon. Not very lady like, not very aesthetically pleasing (I am not grotesque or conversationally ugly, mind you but still).
But after falling deep into the DCA fandom, and the DCA having the old style crescent moon being their literal face and design? I didn’t feel so bad about my side profile then, because now it reminds me of my favorite blorbos. Does it make me feel beautiful and attractive? No, but I don’t feel *bad*.
Also, I have discoloration on my arms, like halfways up and that’s… that’s different looking. It gives t-shirt sunburn, except, I don’t get enough sun to get tanned let alone sunburnt. I used to feel bad about that, too, until I looked in the mirror and thought, “hey, it faded up my arm like Moon’s arm.” And now, that seems pretty cool to me.
There’s more, like Sun being bad at spelling (or its implied he is) and other little things that I relate to that would normally make me feel embarrassed or bad about myself that I now don’t see it as this big bad thing anymore, just a… just a funny little thing. Honestly, if I can like those “bad” things on a made up robotic, celestial babysitter clown than why can’t I like them on my real life self?
I don’ t know what the point of this post is, but sometimes brain rot isn’t necessarily a bad thing.
#dca because they’re my favorite#superstar daycare#fnaf fandom#fnaf daycare attendant#fnaf moon#fnaf security breach#fnaf#moondrop#fnaf sb#sb sun#daycare attendant#sundrop
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Hey there!
Checking out Loudclan? That's great! Thanks so much!
Loudclan was originally planned to be drawn as I played the game like most other clangen blogs... Then I got frustrated about how slow it was moving and played ahead. Just a little bit, nothing to worry about, only about 1000 moons. So this blog should be running for A WHILE. I also take pretty big liberties with the designs and events. I think it's more interesting that way! Also it's been several real life months since I started playing and some things I just... forgot. Or lost. Either way, it's fun to stretch my creative skills.
As for the mechanics of the blog:
General Content Warnings Include:
Death, Animal Death, (Cat Death specifically), Death in Childbirth, Violence, Murder, Illness, Gore, Grooming, Abuse, Bad Parenting, Cheating, Affairs, Drama, Cursing, Language, Dirty Jokes, ECT. (if i missed something please let me know)
Start Here
Allegiances
Lore
Discord
RedBubble
Updates are not going to be on a consistent schedule... ever. I'm a college student. I just don't have the time or energy.
The style is going to vary wildly. It's been years since I've consistently drawn cats and I wasn't ever really happy with the way I did it back then anyway. Come along for the ride with me! I'm just as surprised by what my hands create as you guys!
Overview:
Loudclan is set in a fictional location that is based on South Central Alaska. A group of rogues fled up the mountains to get away from the deep snows of the valleys at the beginning of a particularly harsh winter. The clan follows three "Leaders" in the form of the Leader, the Lead Healer, and the Lead Mediator. These leaders will each pass their position on to their oldest heir, the closest related member of their direct family. Issues regarding what happens when two cats have similar claims have yet to be sorted out by the clan, and may never be fully decided... *insert mysterious foreshadowing sounds*
If you are interested in more of a deep dive into the lore check out this post: Lore, or anything tagged #loudclanlore .
Asks are welcome! I will do my best to answer them quickly and efficiently! I am happy to talk about characters, art, process, gameplay, pretty much anything. (I probably won't be showing sprites though, just because I've played ahead so far and a not insignificant amount of them are just... gone. Lost to the ether. Sacrificed so that my laptop could keep running the game.) All asks are tagged #loudclanasks .
Also fanart/writing/edits are more than welcome! You guys are so cool and talented and I am honored that you would want to make something based on my dumb little pixel cats. Referencing or imitating my style/designs/layout is absolutely allowed, just make sure to mention me so I don't miss them! All fan contributions are tagged #loudclanfan .
I will never complain about anyone "blowing up my notifications" or spam liking. I think it's so neat to see people go through the blog liking as they go. Don't worry about it. I enjoy seeing you enjoy my work!
A little bit about me, you can call me "D"! I use any pronouns, I'm pretty ambivalent about them but the majority of people use she/her for me and I'm fine with that. I'm 20, I live most of the time in Alaska and part time on a ranch in Texas and I'm working on my BA in Elementary Education. I started reading Warriors in 2nd Grade and stopped in 6th Grade but the brain worms never die. If you know me in real life no you don't: It took me all of high school to kill the furry allegations I'm not going through that again. Oh, and my main blog is @restinginpiecesofpizza but warning, there's spoilers for Owlstar's family tree for like 8 generations posted on there.
If you think Loudclan's cool and want to help me out consider checking out my RedBubble!
Anyway, thanks for checking out my blog! I hope you enjoy!
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a year!!! as of today i have now been drawing these funny little pizza freaks, to the exclusion of almost everything else, for!!! an entire year!!! i wanted to do a nice group shot/lineup of everybody to compare to when i first started trying to draw them because oh boy were they bad. i never even posted most of them anywhere because they were so bad. but im posting them here, now, to see how everything's changed/evolved.
this is probably the hardest time i've ever had trying to figure out how to work with a style, but we got there eventually; i'm pretty happy with the handle i've got on everybody now...dont let ur memes be dreams. lots of unimportant journaling and idle thoughts abt it below.
older pics
the first one is the VERY first time i drew them, before i thought i was going to actually have any interest in drawing them [lmao]; it was just the one isolated image, for my friendserver, to illustrate the funney message, so there was no attempt to make it Good or actually understand anything going on w/ the designs or style.
second is the original run of practices sketches to start trying to figure them out for real; done after i started having ideas for the comics and such and realized oh god maybe i am actually gonna draw fanart for this. [again, lol, and lmao.]
third one is the first pt art thing i posted on here. there were a couple weeks of sprite studies between this one and the previous image. the one on the top right wasn't part of that post i just threw it on as space filler; i'd intended to shift to doing Sprite Redraws But Stylized to explore tings more, but that was the only one i did. ¯\_(ツ)_/¯
individual characters
peppino: by far the hardest dear god. bro what ARE your shapes how DOES your face work. jesus christ. everything i have trouble with this style for, peppino has it in excess. i draw in polygons! i need consistency! and that is the last thing this kind of style is concerned with. they are made of squarshy clay and i do not understand how to mold them. i was really hoping trying to learn this game's style would GIVE me that kind of flexibility for fun exaggerated facial expression but i don't think much came of it in the end 😔. anyway on the bright side all this means once i got peppino figured out a little bit everybody else clicked way easier.
fake peppino: honestly i never did anything with him on purpose except for how his eyes work + the perma-smile thing. i figured ok hes supposed to look weird and off model so whatever happens with him happens. and it did. and it kept happening. it is still, in fact, happening.
noise/ette: somehow, for every bit that peppino was the least natural thing i've ever tried, these two worked pretty much right off the bat. i still don't understand it, seeing as pretty much all the things at play for peppino are also at work for them. i think the new sketches are actually a little worse than older ones but not enough that i care.
gustavo: really funny bc i drew him on model twice and just went 'okay, cool nice, easy, um. he doesn't have any fucking legs?' fortunately he was the only one i had a strong idea for how to stylize him [square] and it worked exactly as i was hoping so wahoo.
brick: is an animal and therefore 5000x easier and more natural for me to draw/stylize than anything else in the cast. that is Just a rat bro. i can draw a rat.
gerome: i think the funniest one here. the most drastic and least necessary change imo. i was gonna have him be really small at first, like smaller than the noises, but then i just... didn't. he's just peppino-sized now. also i gave him like. actual human facial structure, which is funny bc in most cases i'd do anything to avoid, but it works well for his being A Rock to give him some angles and definition like that+ to differentiate his vibe from the rest of the cast who are all very squishy. also since he is essentially Just A Head it's good to emphasize that too ig.
john: i only drew john a couple times but he gets to be here because i like him. and because most of the stuff i applied to gerome was readily applicable to john, though i did try to keep him a little more uncanny because he is a Huge And Lanky Freak. i hate that he is barefoot btw but idk how to make his color balance look right with shoes.
pizzahead: i did not want to put him on here honestly but i Have drawn him a handful of times and more importantly i didn't know what i was gonna do with john's pose if i didn't have him there to be glared at. the only thing that's different with him is giving him wider-bottomed pants, which i got from when i tried to draw these guys in clone high style [i never posted that one either][i will eventually]
snick: he gets to be here because 1. he's like 6 lines 2. i like him and 3. ive scribbled him a few times offhand and it went pretty well
misc
there are some guys missing because those are guys i didn't draw enough [or at all] to have gotten comfortable with them. sorry
i would have Liked to shade these but for the time being i have accepted that my grasp of light/shadow has decayed to the point im not going to be happy with anything i try there, so For Now i am working on my presentation with flats i guess. gerome has a shadow only because he's shaded like that ingame and looks naked without it
anyway if you are still reading [hi?] i get to shamelessly plug now. i'm over the hill of my pizza run now, and while i still have plenty of things i want to make here, most of the bigger more in-depth ones have passed. pizza tower was the first thing in THREE YEARS to get me out of my oc groove to doing fanart, and once i am done with my ideas here i will be going right back to it. if you like my art or how i write characters/interactions you should check out my oc/webcomic blog @jamverse . i can't promise people who like pizza stuff will be terribly into my designs, but i can guarantee i treat my guys with the exact same sort of tone i handle the pt guys with. and hell, i've mentioned it a few times before, but like 70% of my characterization for fake pep is just copied off one of my characters, so if u are going to miss him... he will still be there in spirit >;p
and if you dont care about any of that and are still reading thank you anyway. actually making these comics + seeing how shockingly well-received they've been has done a lot for my confidence, and for seeing that my kind of stuff IS something people enjoy :')
#pizza tower#peppino spaghetti#fake peppino#gustavo and brick#the noise#noisette#pizzahead#arting#pizzaposting
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Creature Design: where to begin?
(image description: drawing with the title "creature design: where do I even start?" over two messy sketches of an elf with a monkey tail and a flying lizard with pterosaur wings. end description)
So you want to make cool fantasy creatures or people but you haven't the first clue where to start! I may not be the best at explaining this process because I just sort of come up with an idea and start drawing, my process is very quick and heavily influenced by the fact that I've been drawing since I was a small child and building my fantasy world and stories since I was like twelve. So for me, a lot of this is really intuitive and I don't know how to fully describe each step.
The honest truth people may not want to hear is that you'll get better at figuring out your designs if you just spend a lot of time doing art studies of real things and a lot of time making messy messy sketches from your own mind. take a pile of paper and a cheap pencil and fill those pages with scribbles that vaguely resemble creatures and people. don't worry about making things look nice. you've got to be comfortable with mess.
and I do mean it about the studying. Whether you're going for a cartoon style or a realistic one, it's hard to create new creature designs if you're not familiar with the shape and movement of real animals. trace studies are fine! nothing wrong with it. I do it all the time. gather some photos and trace out the loose shapes as well as the important details, then draw it again without tracing. rinse and repeat. this is how you get better at drawing with variety instead of getting yourself stuck on a handful of things you're confident with.
basic art practices are essential if you want to create unique designs.
but with that little caveat out of the way, let's talk about the creature design process!
step one: well if you want to design anything, you need to start with an idea!
(image description: several messy simple sketches of different fantasy designs. there is a dainty fairy, an orc with a pig snout, a bird with a bald head, and a long skinny flying fish creature. the image is also titled "step one: what do you want?" with a list of ideas below that says "redesigns. filling a niche. narrative purpose. just fun. etc." end description)
in other words, what are you hoping to accomplish by making a design? is it part of a larger project or just a little one-off idea? do you want to make your own version of a common fantasy creature, or do you want to make something totally new? You don't need to answer every detail right away, but you have to come up with a starting point. For this post, I'm creating a unicorn design. The world I've built has a lot of fantasy people and their cultures are pretty well fleshed out. But I really haven't done much to add unique fantasy animals to the setting! Certainly not any that can actually use magic. and my very first baby ideas about fantasy were so very deeply focused on unicorns, I owe it to my childhood self to have some unicorns in this world.
it's a long post, so the rest is under a cut. Next step is gather references and start doodling.
(image description: three collections of sketches. the first image bears the title "step two: sketches and studies." below the title is a compilation of white tailed deer photos with lowered opacity and red sketch lines traced over them to mark the forms of their body parts. next to this are a few white and blue sketches of deer-like unicorns, with a focus on their head shape and how their singular antler is positioned. the second image is another photo compilation with traced sketches over top, this time of several even toed ungulates. there are a few deer, a mountain goat, and a pronghorn gazelle. the final image shows a few sketches of a deer-like unicorn in different positions, with a close up on one unicorn's head with the antler only being a lump under the skin. these unicorns have long legs and very narrow faces with a singular forked antler on their foreheads. they also have a fluffy dewlap under their lower jaw. end description.)
I decided to go with a deer unicorn because I've already established that my main setting has elk! I did explore the idea of going in the direction of mountain goats or some form of other antelope or gazelle, with a focus only on things native to the americas, but ultimately I went with the deer. However, I don't want these unicorns to just look exactly like any real deer species but with one antler instead of two. I want them to look like their own unique species of deer. By doing study sketches of multiple deer species as well as other animals in the same general category, I get a better sense of the common body and head shapes, how the limbs move, and what I can change to create a unicorn that looks like a deer while still being its own new thing.
step three is to just flesh out the details! ask some questions about your creature. how do they fit in your setting? how do they interact with other living things? what are some details that make them look unique?
(image description: sketches of three deer-like unicorns. a male with a more elaborate forked antler and fuzzy dewlap, a female with an extra fluffy tail and a smaller antler that has no forks, and a baby with no antler at all. above the sketches is the title "step 3: work on details." and below this is a list of traits: "males have more elaborate antlers. capable of manipulating magic energy. smaller species of deer. versatile, adapted for many environments. often mingle with other deer." end description.)
Like the unicorns of many real life myths, I've decided these ones use their heightened intelligence and ability to manipulate magic as a way to guard the environment they live in. They're not sapient beings, but those who study magic in the world I've written are very interested in studying how unicorns use magic. Does magic ability grant sapience? or is magic ability gained as a side effect of becoming sapient? it's an important and fascinating question.
Unicorns tend to travel in very small groups and hide among herds of larger deer, using their magic abilities to sense danger and warn the herd of predators. they cannot perform all the effects of people magic, only using their natural behaviors to cause small effects. But their abilities are still quite impressive and tell a lot about the development of magical skills. Their abilities seem to confirm that spoken magic is the most primal form of magic, as they have a complex set of vocalizations that accompany their use of magic.
The effects they can cause seem to include a ripple effect in the air, akin to the heat waves that cause illusions, and a quick flash effect from their antlers, not unlike the glow created by runes. This flash effect is very fast and not terribly bright, but it's enough to startle other animals and hunters who don't expect it. this is perhaps the most intriguing of their abilities, as no people group has figured out how to replicate it. there may be other magical effects and abilities in the uicorn's arsenal, but it's difficult to document or understand them all, especially if some of those effects are more internal and not easily noticed from an outside perspective.
(image description: painting of a deer-like unicorn leaping through a grassy field. its long fluffy tail is curled up in warning and its forked antler is emitting a light. the unicorn's fur is a pale golden red with dark brown tips on the tail, ears, feet, and nose, as well as a dark stripe between the eye and nose. the lower part of its face, neck, belly, tail, and the inside of its ears are all white, along with a white stripe from its neck to its flank. end description.)
I hope you enjoyed this little design journey! I really did sit down and do the unicorn design today, and I came up with most of the worldbuilding details for it as I was writing this post! I can do this very quickly because I've been doing it for years, so don't be discouraged thinking you're bad at it if it takes you longer. I also could spend a lot more time working on the details and especially figuring out that antler shape and the coloration of its fur, because I am not fully committed to them yet! this is like a first draft.
you might go through several designs for something before you nail down a version that satisfies your goals! you might also get really far in the process and start to hate it and decide to start over. these are normal obstacles! wrestling with your ideas is rough, but it can also lead to more ideas! and the next thing you know, you've got an entire world of complex characters and fictional cultures and you're not really sure how you got there, but by golly are you going to run with it.
have fun!
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Have you reviewed nimmos by any chance? They arent my favourite pet but i do think my dislike of them comes from how theyre posed rather than their actual design
We actually have two different frog Neopets, but I will say they're pretty different from each other. While Quiggles are inherently silly guys and very short, Nimmos are tall and considerably less silly. In contrast, hey have a sort of meditative guru vibe to them, which is sort of evident in the pose with the hands and the stance.
In terms of the design, I like them overall. The wide mouth makes for a fun kind of :3 expression, and the body has a pretty distinct shape to it that makes it so they're not too much like a real frog. I could kind of take or leave the underbelly—I don't mind it, but they're thin enough that it doesn't feel like it's needed to break up the space, and it feels like it should go under the mouth as well or something.
I also agree that the posing of these guys is a little weird, as they're stuck in like a weird sideways slav squat. I like the idea of them having long frog legs in contrast with the Quiggle, but the problem is that the knees of the legs go to the side instead of the front, when in reality they should be facing forward like at least 20% more and the top part should be more horizontal to the body. The butt being above the ground rather than on it also doesn't help anything. Oddly, there also aren't many options that let you break from this pose—even colors like Faerie maintain the same off putting leg structure.
Nimmos have mostly stayed the same after customization and arguably improved, with minor fixes like adjusting the feet so they're actually at the right perspective relative to the body.
Favorite Colours:
Baby: First off, having the baby Nimmo just be a tadpole is a great concept, and secondly, it's pretty cute as well. The face is just similar enough for it to still look like a Nimmo, and the dark spots on the body provide nice contrast with the more teal-ish colored tail. There's both a converted and UC/styled version, though this is a rare instance where the converted is way better—the pose is more lively, the pupils are larger so it looks less dead-eyed, and the shading has been improved.
Toy: The toy Nimmo is actually based on the IRL Sand Critters frog plush, but even if you didn't recognize it off the bat, it's still a great design all around. The green and orange striping makes for a nice palette, the subtle spotting adds a nice texture, and the red eyes pop. Also, this kind of highlights what I was talking about earlier with the underbelly—it looks a lot more natural extended up onto the jaw.
Wraith: The wraith Nimmo is not the best wraith pet or anything—the swirls are very arbitrarily placed over the body instead of contouring and playing with the body's actual shapes, and the bulk of the swirls are a bit too low-contrast. However, the big thing here is the lovingly detailed face... on the stomach, with a regular face to match. I have no idea why it's like this because no other Wraith pet does this, but damn if it doesn't look cool as hell, and more than makes up for the lack of flow in the rest of the body. I also really like the neat swirly pupils they used here.
BONUS: The Maraquan Nimmo is both one of the worst and yet also one of the best Maraquan pets, and I absolutely hate and love it. Why is it a spider crab? Why does it just look like a normal crab with a Nimmo's face? Who cares. 10/10 get this thing out of my house
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MILGRAM Best Song Tournament, Round 2, Match 2 BRING IT ON vs. THIS IS HOW TO BE IN LOVE WITH YOU
Propaganda for both options under the cut!
Propaganda for BRING IT ON:
"Reasons why Bring it On should win:
- Just by starting the song, the instrumentals are BANGER. Like his more rock style is very cool, even better than After Pain’s more mellow style - Arthur’s voice (Futa’s va) had bills due because have you HEARD his singing?? His raspier voice fits Futa so well - It feels so explosive and like a call to action in a sense, which very much matches Futa’s mentality during trial 1. He also wasn’t playing victim like a CERTAIN girl… (jk, love you mu!) - SAA HAJIMEYOU USOTSUKI KARIDA - UNDEAD HEROOOI YES SLAY KING HIS HIGH NOTE HERE IS HEAVENLY - His scream at the end. Oh my god. HE LITERALLY ATE THIS NOTE. AFTER PAIN COULD NEVER. BRING IT ON FTW 🔥🔥🔥" - His range goes WAAAAAY higher than Mu. She would end up like PHG if she even tried hitting any of his high notes in the last chorus /j
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- The vocals are amazing, those growls are so well done - You’re able to get Fuuta’s crime and motive pretty succinctly, only based on the visuals - But it still leaves a lot up to interpretation, like how he only attacked once in the final fight scene. It lead to some cool theories. - On that note, the game aspects are so cool!! Especially when paired with him going after people online, just good synergy with awesome style! - Fuuta’s scared face after he realizes what he did. The great contrast of other foes simply being knocked out then being met with blood splatter. - The tempo of the song changing with his mood is a really good touch as well. Make the song more chaotic which highlights his character traits well
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"propaganda for bring it on: the music FUCKS it genuinely slaps so hard listening to it. song style is incredible its perfect for fuutas personality and gamer vibes. also the way the mv frames everything as a game? the only time real blood and real gore happens being when killcheroy dies? the little details of all the usernames, the different monster designs, the generally distorted feel of everything being too lighthearted?
okay i could go on about the mv for hours but lets not. aside from that: the FEEL of the song!!! the vocals!!!! it really feels like fuuta putting his whole heart into it, into this point of view that both blows problems out of proportion and minimises them, and DEEPLY fucking up. my darling little hypocrite gamer boy twitter user. he makes his witch hunt genuinely sound like something that could sweep people up into it. also the instruments goddddd. the guitar and synth the bass and the drums the DRUMS. im relistening to it to write this propaganda and it keeps making me headbang when i should be writing. if you arent headbanging to bring it on you are LYING.
the way the lyrics are written is wonderful too!!!! they feel so brash and brave and powerful and like. cocky about it. and it fits PERFECTLY. its gets someone swept up into it and it FUCKS. vote bring it on im serious. lets go!! a victory march!! dan da dan!!"
Propaganda for TIHTBILWY:
okay so like the thing im most in love with: the VOCALS!!!! this song has an absolutely AMAZING singer and AMAZING vocals!!!! the way the conversational talk-singing lines still feel so musical!!!! the cute cute cuteeeee mahiru voice!!!! it brings you so much energy!!!! its a song sung with so much love!!!! mahirus va brings such an amazing feel to the song with such amazing talk-singing!!!! its very skillfully done and it happens in i love you too!! mahiru songs r the QUEENS of musical talk singing
the silly phone call bit. kurururu~!
the little vocal flourish and the way her voice raises up like an excited exclamation in the final prechorus!! daijoubu nante kirai DA!
its such a fast song but everything flows so well!!!! it makes it feel so bright and cheery and peppy!!
the instrumental is so underrated just LISTEN to that catchy bass line thats so pretty in the verses!!!! no for real even if u dont vote this is how to be in love with you go listen to the bass line in the verses it works to move both the song and the listener forward at mahirus sweeping breakneck pace. and the cute keyboard sounding and synth instruments!!!! its SUCH a danceable song!!!! i cant listen to it without bopping along in my seat
the way the ominous bits are subtly hidden? it all sounds so cute but there are just these Things that she sings that are really kind of concerning and unhealthy when she sings them!! and the veiled desperation to be in her relationship- listening to that and the cheery tone and breakneck, quick song pace, it really does represent mahiru SO well. she throws in all these little bits that just go noooo teehee the relationships just fine!! when it REALLY isnt
i would listen to mahiru talk for hours
the MV!!!!!! HER FASHION SENSE THE MAGAZINE STYLE!!!! the magazine style especially works so well with her character!!!! its so cute and stunning and just looking at it you have a blast. also her birdcage!!!! her birdcage and the bright orange and the pink bars!!!! the way everything desaturates and becomes more sickly looking when she wakes up at the end!!!! its such a happy carefully curated and designed dream and then it drains away!!!! also god all her outfits are stunning. mahiru call me
the way she sings "overheat de~!" cutest thing in the WORLD.
the little faces she makes!!!! godddd shes so expressive
actually the whole songs so expressive!!!! shes putting her all into it!!!! her words have so much expression in them!!!! once more praising mahirus va the way her voice can soften and become bright or subtly desperate so quickly is MASTERFUL control of expression when singing and its so underrated. join me in being insane over miho okasaki delivers her lines. shes such a perfect mahiru.
funniest es cover. hands down. funniest es cover.
this is how to be in love with you is FREE serotonin!!!! free energy right there!!!! this is how to be in love with you sweep!!!!!
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-The song is so cheerful!! I always feel like dancing and singing when this one comes up in my playlists!! Absolute banger, mood definer, kicking sadness in the shin with those high-heels and then hitting its face with a cute purse -THE HIGH-HEELS STEPPING TO THE BEAT OF THE MUSIC IN THAT ONE SCENE (0:50). SIMPLY ICONIC. NO ONE DID IT LIKE HER. -👠💅👝👗 -She is slaying. Look at her outfits. She put so much effort there. She gave it her all. Absolutely serving. -SUKITTE KIMOCHI WAKATTA TSUMORI? NARA KONO MAMA FUTARI O-VA-HI-TO- DE -The storyline of the mv MAKES SENSE and you can form a COHESIVE TIMELINE OF EVENTS (unlike other unspecified contestants' mvs you know 🙄) -look at herr 🥺 she beby 🥺 all she did was love too much 🥺 we all love mappi don't we 🥺 she deserved more let her win this pleease 🥺 -No medical malpractice happened in the making of this mv 👍
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I care so much about This is How To Be In Love With You- it's visuals are brilliant in the ways it conveys its themes and narrative. I'm never normal Ever about the "Love as marketing" symbolism that is brought in by the use of magazines. It's a lovely upbeat song but the Horrors are Always Lurking under it, the breakup Ritual line is my Favorite Line cause its so horrifying but its said so casually and its so good oh its so good-
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Bestiaryposting: Wutugald Results
All right, time to see what everyone came up with for the Wutugald! Again, if that statement confuses you, you may find an explanation at https://maniculum.tumblr.com/bestiaryposting . If you want a refresher on the description the artists were working with, here is the original post:
This was a pretty good creature to start with, I think; the random number generator did us a solid with this one. It laid to rest some concerns I had: will people be able to put aside their real-world knowledge of these animals and draw as if they had never heard of them? Yes, apparently -- a number of comments and notes indicated that several participants had guessed what the Wutugald was, refrained from sharing that information, and drew something that fit the description while being nevertheless a fully distinct animal. I was also concerned about some of the upcoming entries that specify a type of animal (bird, serpent, &c.), wondering if that constraint would be a problem -- but a number of people drew some Very Good Birds for this one, so I feel reassured that future entries that are Explicitly A Bird will still be material we can have fun with.
So, let's see what people created. I'm putting these in roughly the order in which they appeared, below the cut:
@cosmic-flora (link to post here) produced this in Paint pretty shortly after the original post went up, and posted it with a brief explanation of their design decisions -- they were the first but not the last to interpret the rigid spine as spikes and the single tooth as a beak, and also to provide the creature with claws for digging.
@silverhart-makes-art (link to post here) was also quick off the mark, posting this the same evening along with an explanation of their design process. I'm genuinely impressed by how quickly they were able to draw something so naturalistic -- this went up within like four hours of the original post. This was also the first (but again not the last) to include an apparent reference to the Wutugald's ability to change sex by including both male genitalia and noticeable teats. Also, I wonder if the coat pattern on the baby is a sneaky reference to the animal this is based on, as Silverhart does indicate that they figured it out.
@elodieunderglass (link to post here) created this rendition, which I think does a good job at capturing the vibe in the bestiary entry, of a creature that the medieval author clearly sees as discomfiting and somewhat sinister. That is a grin that makes me worry about the critter's intentions.
@geeoharee (link to post here) posted this along with a brief explanation of their design decisions. The human face and the speech bubble are great, I think -- it makes me smile. I think this is the first non-mammalian Wutugald, but several more come later.
@sweetlyfez (link to post here) drew this with a dip pen, apparently, which is cool. Also this might be the cuddliest-looking version, but my desire to hug it probably says more about my own sense of self-preservation than anything else. That is a cute face, right? It's not just me?
@cinqueform (link to post here) produced this wonderfully medieval-styled image. We can see here the ruler-straight spine and the depiction of the Wutugald's sexual ambiguity, as well as a human-like face for imitating speech. Also a very nice stylized letter W.
@rautavaara (link to post here) has also done a medieval-style rendition, which is excellently sinister in presentation. That is a Worrying Creature. It's also the first (but again not the last) avian interpretation of the Wutugald, which I think really works. Also I'm not sure if this is a sneaky nod to what the animal actually is, or just a case of "great minds think alike", but Rautavaara's interpretation of the rigid spine is very similar to the one in the actual Aberdeen Bestiary illustration I will show y'all at the end of this post.
@spontaneousmusicalnumber (link to post here) posted this along with a brief explanation of their design process. I think they're right about the side pattern being appropriate for a bestiary critter.
@strixcattus (link to post here) did another avian rendition of the Wutugald complete with a fantastic lengthy reinterpretation of the bestiary entry through the eyes of a modern naturalist. Seriously, go check that out, it's very good.
@fidgetyhands (link to post here) provides this image of the Wutugald along with an explanation of their design choices. They also note that limitations in terms of artistic material are probably relevant to a lot of bestiary drawings.
@jamiethekeener (link to post here) gives us this Wutugald in the act of digging. She instructs that we should not ask why her interpretation of Wutugald ended up being so unsettling, which I cannot deny that it is. (That smile... that damn smile.) I also want to highlight the interpretation of the rigid spine as a shield-like plate along the back.
@thewhetherman (link to post here) gives us this rather-frightening-looking creature, along with a brief commentary that definitely ups the spook factor on this whole thing.
@bruncikara (link to post here) also went with a medieval stylization, with a very period-appropriate pose and frame. We can see again some digging claws and a nod to the animal's sexual ambiguity. Wicked-looking single tooth, also.
@mobileleprechaun (link to post here) has given us what I think is our only invertebrate Wutugald by interpreting the rigid spine as a shell and the single tooth as a radula. Shown here with its half-lion offspring.
@illogarithmil (link to post here) has also taken inspiration from medieval bestiary art, noting the unusual color and perspective choices typical of the genre. Note the straight tail, the skull, and the doorway in the background -- presumably into a tomb of some sort. The diamond-pupilled eye is striking.
@qwertyprophecy (link to post here) gives us this Wutugald who manages to strike an excellent balance between "cute" and "villainous". Like, I would expect to see these hopping around to signal that the Protagonists have entered the Sinister Fantasy Kingdom, but it's also kind of adorable. I think the gemstone pupil helps with that vibe. Vulture face is for easier eating of corpses, I assume.
@aaclysm (link to post here) provides both a final version and a "messy bus sketch". We can see the stone-like eyes, the single tooth interpreted as a beak, and the rigid spine interpreted as a carapace. Kind of griffin-like vibes, which I'm enjoying.
@scarlettbookworm (link to post here) gives us this drawing, which has some delightful details. I like the lines on the shadow, which I assume is meant to indicate the magical effects associated with it. Also love that the Wutugald's ability to change sex is acknowledged by giving it a little trans-pride flag to wave with its tail. I believe the text in its speech bubble is intended to be word-salad, demonstrating that it imitates but does not understand human speech.
@pachelbelsheadcanon (link to post here) gives us another very cute Wutugald. (More of these than I expected are downright cuddly.) I'm particularly delighted by the attempt to take the whole "single tooth that closes like a casket" thing at its word and make it work. They provide in their post an explanation of what's going on with that and some other interesting zoological details of their creation. I also enjoy the idea that the Wutugald talks like bot-generated spam.
@changeinenthalpy (link to post here) has produced this fairly-intimidating-looking critter. This definitely looks like something that could dig up and eat a corpse if it wanted. Nasty claws on that beast. The shiny gemstone eyes give it an unsettling gaze also.
@aethergeologist (link to post here) gives us this creature, which I both want to pet and also want to keep a healthy distance from because those claws look like they could mess you up. They provide an explanation for their design choices in the linked post.
@karthara (link to post here) has added to our store of avian Wutugalds, and includes a brief explanation of their design choices in the linked post. I like how happy it seems in the side view -- all excited about its corpse-digging plans for the evening.
@moustawott (link to post here) created this delightfully prehistoric-looking beast, and provides a detailed account of their design choices in the linked post. I think the snapping-turtle face really works here, and this is probably one of the most dangerous-looking interpretations of the Wutugald.
@cattorneyatlaw (link to post here) has drawn an unusually porcine Wutugald. Probably one of the spookier pig drawings I've seen. They provide an explanation of their design choices -- including "why a pig" -- in the linked post.
@curiouslyodd (link to post here) has given us a Wutugald with a very unsettling face and an interesting fur pattern. In the linked post, they not only provide an explanation of their design choices, but also a detailed and well-written reinterpretation of the bestiary entry based on the animal as they have drawn it. Go check that out.
@treesurface (link to post here) has done an interestingly chimeric Wutugald, and includes a brief explanation of their design choices in the linked post. I like the head particularly.
And... hm. We're not going to be able to fit all of the images in one post. The limit is thirty, right? Stay tuned for a bit, I guess. The remaining Wutugalds will be in a reblog of this post, along with the reveal of the animal's identity and the Aberdeen Bestiary's interpretation of the creature.
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…Okay, you may end up seeing these drawings yet again on a later date
I finished the page, which was small at 500x500 px, but I wanted to make the page bigger. I did that, and I drew one new thing, but now I don’t know what else to draw on there. So for now, I figured I might as well post the original full page right now
Yeah, sorry for the laziness
This is the other sketch I finished on there, for those curious
Anyways, so yeah, this new style practice I’m trying
The original page I tried these out on is this, which also isn’t full, but I thought trying it out with actual characters instead of just random poses and shapes would be better, so I switched over to Cookie Run characters
The method is still a work in progress when it comes to all the shapes and the red sketch layer
I suppose what I should do now is try drawing a bunch of different Cookies that have different body shapes, so that I have practice with that. As well as maybe attempt some full body ones
I suppose you can suggest some if you want, considering I don’t know who to draw other than like, Hollyberry or Avocado, since I should try drawing large but not buff characters here. But I should also probably draw more skinny, and also chubby
But on to what I actually drew
So I already talked about Peach Blossom and the top Dark Choco drawing prior, so no real need to elaborate
The Dark Choco and Dark Cacao one was me drawing them in their younger forms to see how they compare. Not for any sort of study thing, but just in a symbolic sort of way. Since they’re so similar looking
I think I had a lot more fun with Choco, especially his hair. I remember Cacao being mostly annoying for his weird cloak thing that I don’t understand
The hand pose was ass though. I knew the general idea of what I wanted, that being them with their hands over their swords, but I was struggling to figure out how to draw the hands. Not to mention I had to change the pose from the red sketch because the swords were further down than I put them. I still don’t think I did the pose exactly correct, but screw it, it’s good enough
I’m also noticing that Choco looks way lighter in skin tone compared to Cacao. Like yeah, I know he’s normally slightly lighter, but it’s far more noticeable here. I’m pretty sure it’s because I used Dark Choco’s ToA colors here (bc they work better with my black lineart), which are slightly lighter, as well as just that Dark Choco is wearing much lighter colors while Dark Cacao’s are relatively darker. So maybe it just makes them contrast more
I liked drawing them, but I also did basically do the same body type 3 in a row, so I should probably draw different characters
Anyways, let’s talk about that extra sketch
So for those who likely don’t remember, that there is an OC of mine called Prickly Pear Cookie
I made her entirely on a whim one day, and she doesn’t really have any character or story, just vibes, but I really like her design and wanted to draw it again
I probably should give her some sort of bra though. The shirtless chest looks cool but in my opinion sounds really uncomfortable without at least that
I did originally draw her with the green skin, but it looked weird so I shifted it to more of a yellow so it looks more human
Honestly I really like how she turned out
But yeah, I think that’s about it for now. Just wanted to show this
#I need to tweak and perfect it more#but it’s turning out relatively nice#I just need to stop falling back on old drawing habits#I need to relearn hands a new way#I have a reference that I found later on so I might use that#anyways#cookie run#dark choco cookie#dark cacao cookie#peach blossom cookie#art stuff#art style#cookie run oc#prickly pear cookie#my art
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Some really messy sketches on a small little AU with Carmilla as a Fallen Angel Warrior.
Different from the Exorcists who slaughter Sinners, and more dedicated to the actual protection of Heaven against the darker forces. The designs haven't been thought out much, but I like drawing the horns, so I thought it'd be a cool warrior hairdo, like how Exorcists wore demonic masks (I was really bored in class okay-)
Her daughters, Odette and Clara are there too. They looked pretty different even as twins, which were a bit of an oddity at the time. They were often made to dress alike, and act alike. Most viewed them as a package deal rather than taking time to understand their individuality.
Its why they're dressed so freely in hell, relishing in how different they can be whilst still having a great bond.
Her daughters are ultimately what causes her to fall. Drawing the half horn half hair down style looked a lot cooler in my head, but it was fun regardless.
Some secret regarding her daughters get found out, Heaven making her choose to either cast her daughters down or join them. Carmilla didn't hesitate.
More info on the AU/fic in the cut belowww:
I dunno if im ever gonna expand on it, but I loved the idea of making it Zestmilla. Maybe Carmilla met the old Overlord in one of her trips in hell, maybe fighting in a battle there? Or helping establish order? Anyway, she was alone when she met Zestial, and the two were quiet the enemies when they met. They fought, though didn't aim to kill, resulting in a close fight with Carmilla as victor. She wasn't an Exorcist warrior, and saw no need to immediately end this Overlord. She wasn't sent there to do mindless murder, and would like to avoid useless battles if she could. Besides, he was polite enough, and though she didn't trust him, he didn't grate on her nerves either. Zestial was quite taken with her, suspicious and quite murderous towards an angel, but liked her well enough for her wit and level headedness. Her grace and skill in battle was also admirable.
They bump into each other many more times, over the course of Carmilla's visits to hell, and with each meeting, they turn a bit more cordial, even striking an unlikely friendship, that blossoms into much more. It takes them about a hundred or so years(bc i LOVE relationships that REAAAALLLY take the time to develop and build on that trust and love) before they become romantically involved. They seem like the couple who would take it slow, being cautious and not rushing anything less it would harm the other.
And though Carmilla's trips to hell were halted, their love was not for naught as she gave birth to Clara and Odette. Her one regret was not being able to give Zestial the great news, he would've been an amazing father.
She manages to hide their identities for a good while. The two had rather angelic features, wings and all, and humanoid forms unlike their father's. The only thing that pointed to their demonic heritage were their eyes, whose sclera was the same shade of red as her iris. It was easily hidden with simple spells though. The two girls bore quite the resemblance towards her, even with some oddities, and were left fairly alone, being able to remain undetected for decades.
(I just left this post to sketch this out real quick lol, just to get the coloring in mind, not set on the design but I dont mind it.)
The peace couldn't last. After a while with Odette and Clara still being considered young as angels, their secret gets out. Maybe the spells wore off, or by a slip of the tongue, but for some reason or another it gets found out that they're half demons. They were attacked, and the daughters were stripped of their wings and sentenced to be cast down to Hell, left at the mercy of the next Extermination. Carmilla was given a chance to redeem herself and stand back, and let her "mistakes" be washed clean.
Carmilla fought back, her wingless daughters clutching to her own feathers for protection. She scooped them up, flying away to hell, less they get any more damaged. Try as she might, however, they didn't manage to escape unscathed. She plummeted into Hell; feeling the curses and painful burn of magic at her back, nipping at her form.
It was as if Heaven and Hell itself tore her apart with her descent, both pulling with reckless abandon, shaping her into what they wanted.
She couldn't even afford to lose consciousness; she had her daughters to protect after all. Both girls were weak and bleeding, their backs aching from where their wings used to be. Carmilla glanced at her own feathers, and felt her heart break. It looked just as painful as it felt. Her once sleek and razor sharp looking feathers were nearly singed beyond repair. She retracted them, less she attract more enemies with them in display.
She struggled to get up, carrying her daughters with her despite the weakness in her legs. She didn't even have her spear with her, weaponless except for the ballet slippers she'd forged herself with angelic steel. Her hair was down and unruly, all three of them covered in burns and cuts and bruises and bleeding wounds. The attack came out of nowhere. Her daughters weren't even given a chance to defend themselves.
Weaponless. It can't happen again.
She manages to drag her daughters with her, only one place she could think of approaching. Its been decades since she's been to Hell, she hopes the territories didn't change too much. She was hesitant in going to Zestial for help. After all, its been years, and she'd left without being able to say goodbye. He'd be justified in hating her, and she wouldn't hold it against him. At the least, they could hide somewhere in his territory. His lands were one of the best choices, the demons residing under his rule were fairly disciplined. In a place as dangerous as Hell, an environment that was fairly familiar to her gave some bit of comfort. Even if he didn't accept them, even if he was unaware of their existence, Carmilla was satisfied with simply a place to rest.
She needed not worry though. As soon as Zestial heard the slightest news about strangers in his territory, he rushed to meet them himself. He noticed the large crash just some hours before night fell, and couldn't help the spark of hope. He was greeted by the sight of a few dead bodies, 1 or 2 who thought they could get lucky taking advantage of a weakened opponent. He arrived just in time to see a third fall, bloodied heels clicking on the ground below. The figure stood tall, though was clearly tired and heaving deep breaths. He barely noticed the two smaller figures in the distance, his gaze focused solely upon the lone woman, whose silver hair was still so beautiful even with all the dirt and blood matting it. He stepped closer, the sound of it causing the woman to turn and-
It didn't matter how dark it was. It didn't matter how her sclera was now the same shade of red as her iris were, as if it were inverted. He'd recognize her anywhere.
Without caring that he'd get stabbed himself, he rushed to pull her in a tight embrace, feeling her freeze beneath his arms. He buried his face in her hair, nuzzling it even with the blood and dirt, afraid as though she'd disappear if he ever let go.
He felt her large hands wrap around him and for the first time since his existence in Hell, he felt as if he could cry. This was real. This wasn't a figment of his imagination, nor a result of insanity. She was here. After all these years she came back to him. He couldn't be happier.
He immediately takes her and the two girls back to his residence, letting them clean up and helping patch their wounds. When he found out the two were his daughters, he felt as if- yea no, he was crying, this wasn't just a feeling, he couldn't stop the tears from streaming down as he hugged the two as firmly as he could without aggravating their wounds. He felt so angry for them, enraged that heaven could deal out such punishments for something the girls couldn't control.
He took them all in, preparing rooms for everyone. He prepared one for Carmilla too, not wanting to push his luck. It has been years after all, and he didn't want to force himself onto her should she decide she didn't reciprocate anymore. In the end, they all slept in the same room. Carmilla wanted to be with Zestial, feeling safer with someone else in the room to stand guard, and her daughters crawled back to her, far too afraid to sleep in such a new place alone after everything that happened.
So they all snuggled in the same large bed, Zestial keeping a respectful distance from the young girls as to not frighten them, all the while letting his webbed cloak wrap around Carmilla in comfort.
Carmilla fell asleep last, her thoughts running wild. It was all so much, but right now, here with her daughters in her arms and under Zestial's embrace, she felt at peace for the first time in a long while.
Glancing at the mirror across the room, she hummed at the changes in her eyes. The only thing she could think of was how was that she finally matched her daughters. Maybe it wouldn't be so bad after all, she'd think, drifting off into sleep.
#FallenLord AU#this MAAAAAYYYY have gotten away from me#i was only supposed to write the small AU idea with the sketches I doodled in class. but i couldn't stop typing-#this may work on into a fic????? not so sure#bloopnik writing#bloopnik rambles#zestmilla#hazbin hotel zestial#zestial hazbin hotel#zestial x carmilla#zestial#carmilla carmine#hazbin hotel carmilla#carmilla#angel carmilla au#angel carmilla#clara carmine#odette carmine#bloopnik art#fic#fanfic#fanfictions#hellaverse#hazbin hotel#hazbin fanart#hazbin hotel fanart#hazbin hotel art#artwork#sketch#redesigns
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I'm curious, what do you think Spider would look like if RDA insisted on "humanizing" him? I mean, if Q, with his nicer personality not like in Caught, had the task of changing his clothes and hair, what would he choose so that Spider wouldn't hate it so much and Ardmore would be satisfied?
Oooo, a nice Quaritch forced to 'tame' his wild son... There's a lot of potential there and I'd read about it any day! Here are some of my headcanons for how this would play out:
Spider wouldn't believe Quaritch at all to begin with. He'd assume Q was just using Ardmore as an excuse and that all these changes were really coming from his own father.
Q would try of course to explain, but Spider is stubborn and doesn't believe a word. Q slowly starts to hate himself the more he pushes Spider away, and because the man has zero healthy coping mechanisms, this self hatred can sometimes manifest in frustration at Spider.
It would take a bit of time for Spider to actually start to believe that Q cared about him. Q would try and show it everyday, but his words often weren't enough, so he'd try and bring Spider small things that would make him feel better. Home comforts like his favourite foods (human of course, until Quaritch learned how to slip Pandoran fruits into his meals), books about Pandora/the different Na'vi tribes, etc
Quaritch would try giving Spider a choice (eg which clothes do you want) but Spider would quickly refuse either option, forcing Quaritch to choose for him. Probably, Spider didn't think that Q would follow through, but he gets a nasty surprise one day after his shower to find his loincloth missing and only human clothes laid out.
Probably standard sweatpants/cargos, which Spider would roll up to three-quarter length. In terms of tops, the only brand new clothing options that Quaritch could source were the t-shirts that formed parts of various uniforms within the RDA. Bridgehead doesn't have a mall, so I think it's likely he had to swing by lost property to pick up some actual 'real' clothes (or civvies as Quaritch calls them).
I'm kind of obsessed with Ian Garvin's logo shirts in A2, I think the costume designer did an amazing job. I can see Spider refusing most shirts of a similar design, apart from maybe one or two he takes a liking to. Nothing with a joke or play-on-words on it, but maybe something with a cool print of the planet on.
As for the hair, Q would leave it until he absolutely had to cut it (Ardmore is getting angsty). He'd try and explain to Spider as gently as possible why he needed to cut it. After a pretty miserable conversation, Spider finally relents and lets Q cut it (considering the only other option was a buzcut). "There you go, tiger..."
Q would leave it long enough that Spider could still style and braid parts of it, but short enough that is conventionally 'acceptable' for a boy.
Spider wouldn't reply, just letting the tears fall silently onto the floor. When Q was done, he'd shove him away as hard as he could and retreat backwards, turning away from Q and ignoring him for the rest of the day.
Spider would of course braid whatever parts he could of his remaining hair (and Quaritch somehow manages to procure the mini elastic bands for him).
He also lets Spider know that his armbands, jewellery and songcord are safe and that he's storing them securely.
#spider socorro#miles quaritch#avatar the way of water#miles spider socorro#avatar 2#atwow#recom quaritch#my stuff#ask
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Now that you've had some time to cool down from the Fuckfest of Friday Night, I'm a little curious on what you think of MonoTV's whole deal, because I haven't seen anyone actually talk about it much and that makes me so upset because wow Dev somehow managed to get me to care about this piece of steel
Spoilers up to the end of CH2
Hey! Yeah, MonoTV, huh? With everything else going on, this thing kinda got pushed aside, but there's been some really interesting developments indeed. I agree though, it's genuinely pretty incredible dev managed to get me to care about what up to this point had been nothing but a device for plot and humor.
You know, I originally wanted to keep this brief to give my full thoughts on the full part 2 analysis I'm working on, but maybe it's better if I just talk about it in full here and just link to this post from that one. Let me start by the theory side, because that's easier for me to write about :v
While MonoTV's creation being connected to XF-Ture Tech was always a very real possibility, the confirmation that at least its personality drivers come from them is nice. And there doesn't seem to be any type of repurposing going on:
MonoTV: Whenever I make a decision, ultimately, I must make the choice that fulfills my purpose [to run the killing game until the death of every participant]. After all, that was why I was created.
While we don't fully understand how this all fits together yet, I'm glad XF is being brought up because that might mean Min content in the future? For me, please? :,D
Anyways. Having a clearly stated goal for the killing game (killing all the participants) is also pretty useful for theory-crafting purposes, so look forward to seeing that line referenced in mastermind discussions moving forward. Not to mention, the secondary purpose of MonoTV playing the villain, with the reasoning:
MonoTV: This so-called TV show is more about appearances than you'd think.
So... ignoring the weird phrasing of "so-called TV show" as opposed to just "TV show," because I will go crazy if I look too deep into that, the confirmation that the appearances of the killing game are important seem to confirm a suspicion Teruko had back in CH2 Ep2.
Teruko: And also, [MonoTV is designed the way it is] as a way to reference that "past killing game," right?
Assuming via context that she's talking about THH, MonoTV being specifically created and programmed to look and act sorta like Monokuma could have some interesting implications moving forward, especially given things like Duke Spurling being alive to see the Tragedy and maybe wanting a recreation of the THH killing game. Thankfully there's no character with a talent for recreating things, such as art, an art forger of some kind, because if there was this could realistically point to them as the mastermind. :)
Final note about theories: I... called it? Sort of?
[Extract from Vivisection of the David MV] What I think is the best idea [regarding the multi-colored "original"] is that all the characters [which includes MonoTV] got the word. [...] I think it makes more sense to relate them to the meaning of "original style" under my interpretation, where "original style" means a change of heart.
Well, MonoTV sure had a change of personality, albeit briefly, now didn't it? (Please ignore the fact that I dismissed the possibility of MonoTV changing in the lines following that one :p) Admittedly "characters in DRDT will have character development" is possibly my least wild theory ever, but a W is a W (?).
Alright but screw theorizing that's for insane people. Let's go for character analysis, because the fact that MonoTV has become a genuinely interesting creature to study is possibly even wilder than the XF-Ture Tech name drop.
Now, a lot of what we hear character wise is similar to stuff we heard in MonoTV's previous character building moment; CH2 EP3.
MonoTV: Does a toaster know why it toasts? Does a calculator know why it adds and subtracts? They are simply machines that do their job without needing to understand why. To that end, I don't know who made this TV show and why. All I do is carry out the directives programmed into me.
MonoTV: I have no conscience, no sense of morality, no will at all. I am merely a robot, subject to the laws of my code. I have no choice but to perform the actions that my creator dictated I must. [...] All the decisions I make were already decided by whatever entity created me, because I am a robot.
It's stated in a much more melancholic tone, given the music in the background, the sprite pose, and the generally less silly "default personality," but it's nothing really new. MonoTV is a machine, it follows programming.
Except.
MonoTV: Even if I feel pain or guilt, I cannot stop. That is the fate that I have, to make others suffer. And there is no diverging from that fate.
Hey MonoTV what the fuck does this mean.
"Even if I feel pain or guilt"? Instead of "I can't feel pain or guilt"? The choice of wording here is very interesting, because it seems to imply that MonoTV does feel pain and guilt over the killing game, regardless of how impossible that should be. The "fate" drop is pretty huge for thematic reasons, as I'm sure you're aware; Teruko explains her own feelings about it in the rest of the scene, there's Xander's speech to Teruko before he attempted to stab her, Ace talking about how he was too much of a coward to fight his fate, Arei actually defying a similar fate in a way, David with the LGI lyrics, Whit and J and Rose and so many other people, all interconnected by this damn concept. I think it'd be fine if this is all we hear about MonoTV in relation to it, but there's definitely fun parallels to explore regardless.
Given how little we have of these particular character details so far, there's not much I can say about it other than I love the concept of an AI being forced to do something it doesn't "want" to because of code, and I'm interested to see if MonoTV will act differently in the future. It's supposed to reset to its previous personality in the full reset, I imagine, but it's not like we can just ignore all the shit it said here. I'm very curious to see where dev takes this.
That said, I also wanted to point out how this vague allusion to feeling pain and guilt and possibly hopelessness against fate aren't the only feelings MonoTV exhibits. Because for some unfathomable reason, it seems to care about Teruko to an extent?
MonoTV: Is something the matter, Teruko? Everyone else has already left.
Like, maybe I'm misreading because the personality change is fucking with me, but this feels like a concern more genuine than I would expect from pre-2-16 MonoTV. And...
MonoTV: You have to decide the answer for yourself.
This, along with the little speech about Teruko's humanity that precedes it, again comes off as MonoTV genuinely trying to help her through her emotions. I don't see how this correlates with its purpose, unless it somehow "believes" that giving Teruko advice on this will somehow lead to Teruko killing someone or something to that effect, which makes no sense.
If it doesn't help kill the participants, isn't necessary for the killing game, and doesn't make MonoTV seem like a villain, then it's not related to any of its purposes. It isn't code making MonoTV say this things. It's MonoTV's... consciousness? I guess? It's very, very interesting.
I am genuinely super interested in where dev is taking MonoTV, and if you told me that was a sentence I would unironically type before this episode, I would have called you insane. The writing in this series is genuinely immaculate, I can't believe we're getting genuine basis for MonoTV angst and it's compelling. Dev does it again!
Thanks for the ask, this was fun to ramble about!
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