#also both main characters were so 3 dimensional
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khaotunng · 22 days ago
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One Spring Night genuinely my new favourite romantic drama, it's so well-written and sweet and it has some of the best chemistry I've seen in kdramas. Even Giseok had great character writing and all the secondary characters delivered, I hated and loved them when the scene required it. A romantic drama that gave powerful external conflict while always balancing the angst with the most satisfying romantic scenes, with a couple that went from electric chemisty between strangers to the sweetest most romantic couple that communicates!!.... sigh I will miss them
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youleavethetardisbrakeson · 4 months ago
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The way people cling to book!Rhaenys makes ZERO sense to me. And I am saying this as a huge, arguably like top 10 Rhaenys fan.
People need to remember that Fire & Blood and its sister books are an unreliable, incomplete, second-hand telling of history. They are not the same first-person canon as that of the main ASOIAF books. We see a mere handful of snippets of Rhaenys in the books, and all of them are eyewitness accounts. There are a TON of biases and fallible memories at play.
If you looked at the comments people make about book!Rhaenys, she sounds like some kind of bloodthirsty, angry, violent woman who seeks out war. She sounds like Daemon.
Yes, she is stated to be angry when her birthright was taken from her; there are accounts of her having a Targaryen temper when discussing her husband possibly CHEATING ON HER (who tf wouldn't be mad???); she and Corlys ran the war council for Rhaenyra when she was incapacitated; she counted dragons during said meetings and helped strategize; she didn't flee in battle...
She also didn't plunge the realm into war when her birthright was taken from her, nor did she again when her family's claim wasn't chosen at the Great Council. What does that tell you?
House of the Dragon is also a very different beast from that of a history book. You need characters that are 3 dimensional and have complex dynamics. If Rhaenys and Daemon were both gung-ho about war, who is stopping them from an immediate and outright massacre? That makes for incredibly shitty television.
People also need to remember that at this point in time, Rhaenys is the eldest-living Targaryen and the most experienced dragonrider. She knows her family history and she KNOWS the cost of war. I do not think that someone who has lived such a life would be so eager to plunge the realm into war without at least trying to avoid it first.
And also... gods forbid a woman have a temper and a giant fire-breathing dragon for a pet, but also have a lick of sense for when to use them.
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charbies · 2 months ago
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I'm mashing together my review of totk and reactions to random encounters with the masterworks I've had lately into one stream of consciousness
Totk should have had true continuity, not a 6 year time skip that we never get to see, experience, and feel. It's not that hard to bridge 2 games with a 1-2 min cutscene, esp in a zelda game. Majora's mask starts with quick, but meaningful exposition that bridges OOT to MM! The intro to wind waker is a 6 minute long cutscene!! This series thrives with its detailed, intriguing intros, so what happened?? Before I even launched totk the night it came out, I booted up botw and replayed the final boss & ending because I was so stoked to see the transition in story/world and wanted to honor both games. Instead boom, we're walking in a cave w/ no context.
I was so disappointed that zelda wasn't a companion character to link in totk, it was disempowering to her character arc. Really thought this game would build off of botw's snippets of link & zelda working together in memories. The teasers and trailers for totk gave this perception that she would be there (which would also "break tradition" like devs wanted, ffs). When I was on the tutorial island I was fully convinced I'd be finding her and we'd reconvene like "ok what's next." When I realized 20 mins into the game that she was GONE gone, as in will not reappear likely until the end of the game damsel-in-distress-style, my verbatim thought "wait... really? Is this still going to be good?" Which was kinda sad, for a game I waited so many years for :/
I had major pet peeves with the copy/paste nature of the cutscenes with the old sages. The dialogue, bgs, pacing, literally all identical. They just hot swapped the character models for the sages and said that was good enough, wtf!!! I live for cutscenes in games, I have since I was like 5. This felt lazy, and seriously demotivated me from completing the dungeons bc I knew there was going to be nothing novel or intriguing to look forward to
The secret stones were gimmicky af. Sorry. Also stupid name, they couldn't even opt for "sacred?" Ik in other languages they have way cooler names, which would have helped. Link's fucking thanos glove of stones was a stupid gimmick, I cannot believe they didn't think to alter that concept to be more mythical, or creative, or just original. I would have killed for the stones to relate to the triforce in some way, or to do away with the stones and have this game connect to the triforce, since the whole direction of this story was going back to ancient myth & lore.
the Zonai lacked depth, and honestly just felt like a boring distraction even tho they were supposed to be a central focus of this game. I 1000% agree with other folks posts on the take that rauru was a flat, 2-dimensional colonizer. Sonia got sidelined. yikes. ew. no thanks.
^similarly, ganon really was given no character or depth imo. It's like they did a fantastic job making him visibly LOOK scary, so they didn't bother to give him motives beyond "I'm bad, I do what I want."
the cliche "back to normal" at the end irked me. Link could have come out with no arm, keeping the zonia arm, or at least scars w/ the zonai arm pattern and that would be meaningful. Zelda got factory reset from irreversible draconification in a method that for all intents and purposes, could have been done as soon as link got rewind ability. There was no investigation or inclusion of the other dragons, which seemed like a missed opportunity. Actively working on reversing her could have been a main quest in game!! Like 1. Complete all dungeons/get all stones, 2. you can now go round up the spirits of rauru & sonia and reverse zelda yippee, 3. you and zelda go beat the shit out of ganon together. The dragons fighting was beautiful, powerful imagery, but honestly I think too much potential was traded away just to execute that one fraction of the boss fight.
The masterworks book annoys me, which is sad bc I love concept art. I wanted to be a concept artist growing up, I can accept that you'll often see things that never make it into the final cut. I was enamored with early posts abt things like zelda's haircut, char designs, etc.
But more recently I'm seeing the anthology side of the book taking major liberties that it didn't even bother showing us directly or alluding to in the game, and I think that's such a cop-out. They are literally telling us instead of SHOWING us in the game they release a year ago, and spent SIX YEARS making. There was a festival celebrating the return of zelda/defeat of ganon?? Freaking show us that!!! Show us link & zelda acclimate to post-calamity life. Show us imperfect, non-linear healing and resilience. I would have loved a festival scene w/ link and zelda that conveys the nuance of celebration and recognition of their efforts, and the contrasting weight of what they went through. Show me zelda, exhausted after a festival struggling with guilt and indecision about whether to bring back the monarchy with hyrule's restoration. Throwing in a "oh btw imagine if we actually had done this" post-game makes me so irritated and feral. It's like the post-release canon is sidling up to fanon and saying, "hey look we can do that too! look at our fan art" idk if that makes sense, I don't think I'm explaining it well. But it just feels disingenuous.
I'm not a timeline purest, I don't need everything to interconnect, but I don't love how assertions in this book invalidate connections and lore of other games. Also really don't love how this game overwrites and sidelines the sheikah.
I know majority of my disappointment stems from my own, personal expectations of a game that, let's face it, was probably given many mandates and initiatives to appeal to *everyone* in broad, lackluster ways. I still love the world and characters of zelda, if anything, totk reaffirmed what I love and want to prioritize in my art that I didn't see present in this game. Fun fact I used the world of botw to learn a lot about drawing landscapes & composition. It actually inspires me a bit to try to learn to do comics, which has been a longtime goal I've been too busy and/or timid to pursue lol.
mmm anyway if u read this and any of this resonated DM me and lets froth at the mouth and commiserate lol
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silverliing · 1 year ago
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Mike’s wall art
I love seeing analysis about ST set design because it really spells out so much of the story without verbally telling you, and ive seen much discussion abt the details of mike’s room in s4 (that one way sign haunts me btw). buuut there are two pieces of visible wall art that I don’t really see get talked about on here (that i’ve read) and I just have a few things to say about them and what i think they might be telling us about Mike’s character and upcoming journey (hint: going into the UD)(hint: making plans and leading the party)(hint: byler)
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so idk if this has been pointed out or if it’s common knowledge atp but the two pieces circled above are lithographs by artist MC Escher; Hand with Reflective Sphere (left)
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and Relativity (right)
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(a lil hard to see in this screenshot i’m sorry😢)
The artwork is beautiful as you can see (canon Mike Wheeler has great taste in art). Escher was most known for his intricate “impossible constructions” which are optical illusions of paradoxical space, he was also the inventor of the impossible cube:
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this is some pretty cool nerdy, mathy stuff that I’d expect mike would be into, but looking at it from the context of his character and the direction of where the story is headed, there were 3 immediate possible readings that popped into my head which point toward 3 different (yet coexisting) directions:
He likes the art — It’s true, this art taps into Mike’s interests. Valid but boring. zzzz. snooze. You could argue that these posters should be taken at face value, but I just feel like in a show like ST —where the main cast knows of and is in various ways affected by an evil alternate dimension— having a character with wall art that references perspective/dimensional anomalies doesn’t really tell us much about his specific character or story. We’ve known that the ST set designers use a character’s space to show us who they are as people, these two artworks need to tell us something about Mike and his journey. And maybe Mike’s sensibilities about the world at large are shifting into nihilism with everything that’s happened in hawkins and the art reflects an absurdist outlook of future (teenage stuff, growing up, etc. etc.)
It foreshadows Mike’s s5 arc — I love this one. Mike is one of the few in the main cast who haven’t been in the upside down proper, so this art could reference not only that he’ll go into the UD in s5 but also that there could be dimensional anomalies involved in his travel or journey there. Perhaps this is how they’ll be able to find Max— by bending the laws of physics and using the mechanics of dimensional travel against itself, perhaps to open new doors or travel in different directions (hint: time travel 😏). And i think the reason this art is in Mike’s wall is bc it will be Mike who formulates the plan to find Max and retrieve her with the help of El and Will’s new powers 😏 (g*d knows i want to see leader Mike make a come back)(and Will with powers).
Will Byers — we know Mike and Will are tied together by the narrative and so I think these artworks could be directly pointing to Will with big red arrows. This point is corroborated by simply analyzing the formal qualities of the artwork, both individually and as a set. Hand with Reflective Sphere is about optics and perspective, about seeing, but also about the flattening of space. Relativity is about space, dimension, and paradox, but also about impossible perspective/vantage point. When read together the objective reading of them is about sight and space and paradox, about how the flattening of space helps us see something new and impossible. While Mike hasn’t experienced the dimensional travel into the UD proper, many of those closest to him atp had; El, Will, Nancy… but the reason i think these two posters remind him of Will specifically is because out of everyone else who has been in the UD, only Will experiences the feeling of being stuck there and of seeing into both dimensions at once; the stuck view-master, true sight. Mike associates these things combined (dimensional travel and dimensional sight/perception) with Will.
Also, Mike is a nerdy guy, he seems interested in this kind of stuff for the fun of it so he could’ve had sciency charts that reference the subject of visible light and paradoxes the way Suzie does, but instead he has not one but two fine-art pieces by a pretty big graphic artist that reference the subject of sight and space. Also, Idk what it is about the fact that it’s fine-art and not movie/game/dnd art that makes me also associate it with Will— the self-proclaimed visual artist of the show. The words are all jumbled up in my head rn but; artist. sight. all-encompassing. dimension. paradox. new perspective. -> -> -> -> Will Byers (is this a hint to wills powers??) etc. etc. etc. you get it
Secret 4th option (ties into #2)
Mike gets Vecnaed and this forces him into extensive self-reflection and the labyrinthian trials of finding himself and mastering his fears(maybe he’s already begun his self-searching and that’s why we see this art at the beginning of s4). cue cool musical montage of Mike navigating his own memories and mind-scape to find the answer that will make everything make sense while also hiding from vecna and buying the party time to find a way to end him.
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alciedoodles · 1 year ago
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hi!! i saw your other post about how you simplify details and it was really helpful - was wondering if you had any tips abt drawing expressions/poses to express a story/emotions. like i saw your recent sumeru char doodles on twt and the way you draw alhaitham and hungover kaveh is so!!! ahh!! all of the lines feel really intentional, from the expressions to the fabric of the clothing and omg i love it so much. anyways sorry for rambling HAHA thank you sm for sharing your art! gl w art school 💪
Hello!
Thank you so much for the lovely words <3 it's really such a honor to hear that so many people consider my art to be very expressive, which I think is an essential skill to have for storytelling in comics!
First of all, I'd like to say this isn't something I can easily answer... you must already know there's no easy step-by-step guide on how to be "good" at art or expressions or whichever aspect you're trying to improve, the answer will always be observation and practice. However, I can tell you some of my methods I use to make sure emotions are conveyed as efficiently as possible(?). Here are the key points I always try to apply (note that these aren't rules, these are just my guiding points):
Understanding the character(s), the context, and how the two work together
Laying down a foundation
Not letting dialogue be the main driving force behind storytelling
Paneling conveys emotion too, actually
The absence of something can also convey emotion
You didn't specifically ask about comics, but since it's my favorite subject and it ties into your question, I'll be using a lot of examples from the comics I made! And it might interest other people who were curious?
VERY long post ahead :)
1. Understanding the character(s), the context, and how the two work together
This is what I think is the most fundamental part of storytelling! I mean, makes sense, right? Obviously you don't need a PhD in The Character to make stories based off them. I literally cannot tell you every detail about my favorite characters despite loving them very much, but I think understanding them and their relationships on a big-picture level is primordial. What drives them, what are their principles, what are their biggest fears, who do they make exceptions for, etc. Also, to me, understanding their relationships is sometimes more important than understanding the character at a molecular level. We can tell so much about someone just from the way they interact with specific people vs how they interact with strangers. The person I am online isn't the same I am with friends nor even with family-- like one of the reasons some characters can feel one-dimensional is because they don't show variation in their character throughout their relationships (and since you mentioned Kaveh and Alhaitham, I don't need to tell you the way both of them interact with each other is far removed from the way they interact with friends, strangers, etc... I think a lot of people forget who they are outside of their relationship, which a huge point of contention behind mischaracterization in fan works). I don't have much to say about this other than this is something I keep in mind every step of the way through.
2. Laying down a foundation
This is what the majority of my comics look like on second draft:
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I said second because the first drafts usually look like this, which are barely comprehensible to anyone but myself:
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The purpose of these are not only to give me a better guide for posing than whatever i did on the first draft (storyboard), but also have a first pass at motion and emotion. The expressions and gestures are legible enough that you can probably glean the emotions of each character based off the little sketches. Ultimately, some of the things I'll draft will end up adjusted, changed, expanded on or even removed.
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This particular panel of Reigen is a favorite of mine, because the first pass already shows his confusion, but the final one is even more distorted because it felt like it needed to be even more accentuated.
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This panel where he mansplains is also a good example, because the first pass gave him too much of an arrogant/uninterested look (notable with his upturned face), whereas Reigen is more likely to take pride in explaining something he knows to make himself look like a wise and mature figure (notable with his slight smirk and downturned face, as if nodding to himself; the hand is also slightly more forward as if inviting rather than dismissing). And since I basically made an example of it above: body language is super important! This applies for everyone. It doesn't stop at characters who make grand gestures and exaggerated poses every waking moment of their life, but also characters who are socially awkward, private, reclusive...
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The posing here is intentionally stiff but not entirely closed off, giving the sense that he's earnest, tries his best to make connections , but also doesn't want to take too much space, thinking the smallest wrong move could cause trouble. Also, give room for the body to do its thing. Avoid cropping out things that shouldn't be cropped out. Leave enough room between the edges of the panel and the point of focus to emphasize what you want to emphasize. Close-up shots shouldn't be too frequent (in fact, personally I don't like doing close-up shots but it doesn't mean they're bad or shouldn't be done, again, my word isn't gospel!), especially if what you're conveying isn't too emotionally charged. Lastly, I have terrible news for people who hate drawing hands. Hands are possibly the second most expressive part of our body (if we don't count the body as a whole), so especially for your charismatic characters, you will very often want to use hands as a tool of expression.
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(Think how much emotion and personality would be lost if the hands weren't there!)
3. Not letting dialogue be the main driving force behind storytelling
With my comics, I play an incredibly dangerous game called "I'll think of dialogue as I make the storyboard and then when I'm done drawing every page I'll write the dialogue over it guided solely by memory and whatever I drew". Don't do this. Have a script in hand or write it at the same time as you draft your storyboard. The reason I do this is because I'm lazy and I don't want to open a simple writing software to type down a script. Genuinely I have no other reasons. Anyway, the only advantage this gives to my comics is that they will generally be able to stand on their own without much dialogue; obviously dialogue is essential, but what I mean is that we don't need it to have a pretty accurate read on the room.
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For example, if I remove all the dialogue from this page, you probably can't guess exactly what's being discussed. However, you can identify through their emotions alone that there is disbelief, bargaining, and finally a pretty devastating info was dropped. Alternatively, cutting down dialogue from your page and leaving room to expressions/body language alone can be entirely more beneficial than having any dialogue to begin with.
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AKA Readers aren't stupid (some may be, but the majority can extrapolate just fine). You'll realize how much you don't need words and how your stories can be even more funny/impactful by pushing forward visual storytelling.
4. Paneling conveys emotion too, actually
Being a "good" artist isn't enough to make good comics. The way you panel things is extremely important, because it sets the tone, mood, pace, you name it. Some of the best works out there are the ones with the most care put into the flow of the comic. You need to understand how people will read it, and it starts with what order you deliver the information and how. This is paneling 101, but a page with irregularly shaped panels, multiple changing camera angles and such will be exponentially more dynamic than a page where each panel is the same size, have similar compositions and/or repetitions with little to no diagonal or curved lines of action.
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The two examples above are WIPs from 2 different stories so unfortunately you'll have to make do with the rough sketches. That being said, you don't need to know the context of either pages to know the kind of emotion that should be felt through the paneling alone. Give time for the important emotions to be processed by the reader (unless it's intentionally fast-paced). Every emotion that needs to be emphasized should have its own panel.
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In this example, I could easily have condensed these two panels into one by transferring the dialogue from the second into the first and jumping on to the next action. However, it would undeniably give much less impact to Kaveh's disbelief. On an inverse situation, sometimes you will want to condense two panels you made into one, because whatever those two panels are doing are perhaps not important enough to deserve separate panels! Lastly, you can notice that the space on the page is not always filled. Leaving space between each panel and/or between the edges of the page gives room for the reader to breathe and slows down the flow; and inversely, if you want to make the situation more frantic, make everything look more tight and constricted.
5. Not showing facial expressions sometimes conveys more emotion than doing so
This ties nicely to the point I made about body language. You don't need to see a character's face to know what they're going through, necessarily. Sometimes, their posture or their dialogue is enough. In my opinion, a story is more compelling when this equilibrium of facial expressions / body language / paneling / dialogue is correctly adjusted-- you will not need to have all the elements to convey the message or it could be a little overbearing. I don't have many examples for this one because they tend to be more relevant in dramatic scenarios, which I haven't done that many of.
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(The first one is once again from a WIP)
And that's about it for my insane guide on comic-ing. I hope ANY of it made sense.
***
Here's a round up of extra tips, focused entirely on the drawing part which might be more of what you asked to begin with :'D
- That little line/wrinkle that adds so much character
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Yall know what I'm talking about. In my opinion, too many artists are afraid of giving laugh lines/wrinkles because it makes their characters look older, except when it's to add those sexy sexy eyebags. I'm encouraging everyone to add them to their art little by little and see how much it can improve the expressiveness! Obviously, I don't use it everywhere, but it's a very effective way to make your expressions feel even more... well. expressive.
- Line of action
You've probably seen this picture going around before, from Preston Blair:
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Although it's called line of action which implies action, this line is important even when the character isn't really in action.
You can gain a lot in expressiveness when you think of the body as one whole fluid instead of a sum of multiple disjointed parts. This is why drawing a very rough base comprised of only lines and circles can help figure out if the posing works before you start refining it.
On a different note, animation principles work very much in comics as well! I recommend looking up animation guides especially those that show how to make key poses.
- Shadows and/or color fill
This is one I will use quite often for different situations.
Shadows can immediately set a tone when they're used dramatically. For example, a shadow over a character's face can convey unease and/or evil intent.
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On the other hand, I will use color fills for different purposes:
Differentiating ground layers
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This can help with readability.
2. Conveying a certain mood
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It can separate the character from the color of their background to give a sense of isolation, reflection, realization, being disconnected from their surroundings, etc...
- Don't be scared of using codes / tropes / archetypes
...As long as it benefits the narrative, of course. By codes / tropes / archetypes, I mean posing or expressions or visual effects that are universally understood and used for specific expressions. The semicircle sweatdrops and blush made with slashes are incredibly typical of manga/anime, but it doesn't mean they're bad! Visual effects are there to help remove the ambiguity of an expression considering a single expression without visual codes could convey multiple emotions!
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- Find what inspires you and take notes!!!
In my case, what greatly shaped my art style to what it currently is: One Piece, the Ace Attorney series and Mob Psycho 100 (yes, I only watched the latter last year but it still managed to become a source of improvement/inspiration for my art even at my current level, because you'll never stop improving :) )
I hope this wasn't too long or too off-topic, and I hope it can also help other people who might be interested! Thank you for reading!
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foxwitchaine · 5 months ago
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Which is your most hated character in Miraculous Ladybug?
I wouldn't say hate so much as strongly dislike, as it takes a lot for me to outright loathe a fictional character. More often than not, I have better things to spend my energy on than hating a fictional character.
But if I were to answer that, five take the top spot:
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1.) Lila Rossi
I know. Surprising, isn't it. Well, it's all fun and games until you actually meet one in real life. And it's frustrating as hell getting those with the wool over their eyes to listen until it's too late. I have to emphasize that it wasn't originally part of the plan to redeem her in the early drafts. It was thanks to Rafe that I even considered doing a Lila redemption.
Lila had a lot of potential in the early seasons. Of course, that was before she was turned into a one-dimensional villain with little in the way of making her interesting. It says something that I got the feeling the showrunners were trying to make her hateable without actually putting in the effort while reading the Chameleon transcripts. (I had to stop reading to settle my blood pressure)
All in all, Lila is just a symptom of a bigger underlying issue regarding the show's writing. I personally think she has a very nice design, but it looks better in 2D than 3D.
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2.) Gabriel Agreste
He's a severely underwhelming main villain. At the start, he had potential. But as the series drags on, it's become painfully clear that the showrunners don't actually know how to make a compelling main villain. He was surprisingly much more intimidating and better-designed in the pilot PV.
Gabriel also lacks the charisma you would find with iconic main villains such as Sephiroth from Final Fantasy VII, the rogues gallery in the first Powerpuff Girls, Batman's rogues gallery, and so on. I could make a whole post about how to write Gabriel better, but I don't feel like resurrecting a dead horse.
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3.) Adrien Agreste
The poster boy for wasted potential. When Rafe and I first started watching Miraculous Ladybug, Season 2 hadn't been released yet. He was nice, if a bit bland. Could have used some flavorblasting in both design and personality (he's a fashion model, for crying out loud. Where's his fabulous wardrobe?)
And then all the red flags in Seasons 3-5 started popping up.
As it stands, he's nothing more than a plot device to humiliate poor Marinette. And a mouthpiece for the writers' very skewed morality. We weren't going to redeem him at first, but then it occurred to me a fantastic way to strike a devastating blow against Gabriel. I won't say anything more since they're spoilers.
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4.) Alya Césaire
Ohhhh boy. Where do I even begin with this one? Disregarding the racism allegations towards the writers regarding her character, Alya is just an awful best friend, plain and simple. While it's true that she's a go-getter who isn't afraid to go for what she wants, that same trait has pretty much been solidified into a toxic trait courtesy of her refusal to question Lila later in the show. Even after Marinette broke down in front of her and confessed her secret identity in Gang of Secrets.
I will forever hate that episode just for how entitled everyone was about Marinette's secrets.
When Rafe and I were brainstorming who to use as our civilian antagonist to fill in for Lila, it was rather telling that Alya was among our first choices. It wasn't our intention for her to fall as hard as she did in The Wolves in the Woods, but honestly? It was inevitable.
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5.) Caline Bustier
She's a non-authority figure who coddles the troublemakers in her class. I'm restraining myself at the moment because I've had teachers just like her in real life. Who look good on paper and are the sweetest people on the outside. But their inability to discipline a class regardless of behavior does a lot more damage in the long run than many would care to admit.
Bustier is a character who I could have grown to understand if the writers handled her better. The biggest brat of the school is the daughter of the city mayor. That right there is a beautiful setup for interesting conflict. We could have gotten a plot where we had a good, caring teacher trapped in a terrible situation by her superiors. Which is unfortunately something that can and does happen in real life. Instead, we got an airhead who can't for the life of her understand this simple thing called nuance.
I find it very telling the fandom prefers Mendeleiev over her.
Honorable Mentions:
Principal Damocles: Too much of a spineless noncharacter to really care about
Tom and Sabine: I try to understand the parents' side of things given parenting is far from an easy task
Bustier's class: A mixed bag here, since I don't think they're necessarily bad kids
Mayor Bourgeois: Again, another mixed bag here since he's another spineless "parent"
Zoé Lee: Too much of a blank slate to have an opinion on
Félix Fathom: What kind of a name is that?
Master Fu: He was done so dirty in his backstory
Chloé Bourgeois: Another with wasted potential
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snowblack-charcoalwhite · 3 months ago
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Remember that scene from episode 7, when Aemond tries to approach Jace on Driftmark, looking like he is about to offer his condolences but at the same time knows he shouldn't because even Jace can't acknowledge his real father? And Jace looks somewhat annoyed and Aemond leaves, then Jace glances at Aegon who is already in his cups and doesn't even notice him? There were no scenes like that in season 2. Short but meaningful, the scenes that reveal so much about the characters involved. We have Aemond who even after being mocked by his nephews still can sympathise with them in a way and the two (Aemond/Jace) can give us a 'what if' moment that creates the ultimate fallout more tragic. Then we have Jace who obviously is interested more in Aegon as a ringleader, an older boy he looks up to, and yet, it's Aemond, the boy he mocks for not having a dragon, the one who approaches him. These kind of scenes are important for the character building and also for making a stronger emotional impact on the audience when it comes to the fate of the mentioned characters. S2 had none of this and destroyed and undid whatever s1 built character and story-wise. Aemond's and Alicent's characters suffered the most, no doubt, but it was bad in general.
Also, in the balcony scene it's obvious how helaena and aemond have a great chemistry and it just made me even more mad because they had so little screentime together in both seasons. Same goes for Aegond. It's criminal they had zero good scenes , save for that one in e6 that is just used to not so subtly remind us that Aemond is a sadist. Also, why wouldn't Aemond just finish Aegon off because as long as he lives, Aemond is not safe? The answer: in the book he obviously didn't try to kill him at RR and therefore wouldn't want to kill him in the aftermath either, but these idiots just needed their shitty change to all of the sudden make Aemond a one dimensional villain, make Aegon as pitiful as possible and to show how terrible and dysfunctional the greens are as a family. However, they couldn't just kill Aegon off so early and that's why they attempted to fix their stupid plothole with that scene when Aemond threatens him. Like, what?? I'm supposed to believe that was enough for Aegon to shut up for weeks and then just leave? Nah. There were bunch of similar idiocies through the whole season and I'm sure that something seriously went wrong between s1 and 2 because the drop in quality is jarring. I'm not saying s1 was that great, but this one was abysmal. Probably Miguel leaving was one of the main reasons, but whatever it was, this season will remain a great example of what not to do when you make a TV show. I just feel sorry for the lost potential and also for the people who are planning to watch s3 because, unless you're a die hard tb stan with zero critical thinking skills, I can't see the appeal.
Ugh, I hope this rant makes sense 😅
Hello, and thank you for the ask!
You're making a very good point. Season 1 was by no means perfect; but there was at least some if not love then genuine investment in the story and the characters from the showrunners - one could feel that at least occasionally. I guess it really came from Sapochnik's end because Condal clearly couldn't care less. The show used to have a soul - and now it feels empty. And, as it has been proven time and time again through the entirety of cinematic history, it is virtually impossible to create a truly good film or TV show if you don't give a damn about its essence.
I saw some people calling season 2 "a trailer for season 3" - because of how underwhelming and lacking in substance it turned out to be, I assume. To me it feels like something in between a trailer for the things to come and a recap of an actual season that was filmed but not shown to us for some reason. Pretty much everything feels superficial - even the dragged out scenes supposedly added for symbolism purposes or whatnot. The relationships between the characters are underdeveloped at best, destroyed at most (for example, chemistry between Green siblings' actors is utterly wasted indeed); some plot points make no sense; quite a few characters seem to have got a personality transplant in between the seasons.
Actually, I can understand why people, even TG fans would still be willing to watch season 3 (some for Aegon and Larys storyline, some for Alysmond - whatever form it takes, some for other reasons which could be many). As for me though - at the risk of sounding too dramatic - I had too much heart poured into this show and got hurt too badly by what it has become to even think of continuing to watch it without feeling sick. At least, for now.
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shizunitis · 24 days ago
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Whats the worst SV take youve seen?
this has turned into something entirely too long, and the subject kind of got away from me, so i’m adding a cut. yapping king of shizun city, you understand. anyway:
a rather demoralising and shocking opinion i saw, when i first got into the fandom (having just finished reading and letting the story stew in my brain for a while) was the “luo binghe is selfish and hysterical”. two other ones which kind of baffled me were, “shen qingqiu is clearly stupid and short-sighted” and “shen qingqiu isn’t attrated to binghe.” and there were some rather callous comments about shen yuan’s internalised homophobia that i like to think were just worded poorly and i was being overly-sensitive at the time.
i never got into discussions over fandom wank, cause it’s a waste of time and energy and a brand of silly i don’t enjoy, but it was kind of like getting cold ice thrown over my head for no reason.
why couldn’t they understand who these characters fundamentally are? why was it so hard to empathise with the choices these characters made?
i suppose the main things is, i don’t really understand why one wouldn’t even attempt to see things from the characters’ perspectives, mostly. that’s what i usually try to do, and it was a bit of a culture shock to see how some people online engage with media.
like, isn’t that the point? to see characters different from us try to navigate their version of the world? to empathise? why do we have to be so cruel even when engaging with fantasy? why fight tooth and nail to bend the characters this way and that, just so it’s more palatable, so it fits certain tropes, so it’s more relatable? do you have to see yourself in something to appreciate it? i mean, yeah, kind of, i guess. but. at times, it feels like people are trying to distance themselves from the art they’re enjoying because one thing didn’t cater to them. if that makes sense. i hope it does.
just. why comment, with your real fingers, and project onto my real screen, vitriol for a character who 1) is not real, 2) cannot hurt you and 3) you clearly don’t care to explore and understand in good faith? why are you here if it doesn’t serve you? isn’t that just sucking the joy out of everything? you can always let it go?
“internet etiquette” is a weird term to me because i’m weird, but it does make things easier when you’re polite and curious rather than. whatever some people are doing. et cetera.
admittedly, that’s more of a me probably not understanding something. that’s always a very real possibility, and i can be uncharitable at times, especially when i’m tired. alas, it’s my blog, i very rarely am not tired, and i’m too many words deep to stop at this point. i get to complain how i want.
back to the main point: both luo binghe and shen qingqiu are characters that were written very well, and clearly have a lot of soul and thought put into them. their motivations are not hard to figure out. (especially in binghe’s case, but shizun’s aren’t that difficult to parse if you think for a bit.)
the comments weren’t especially vicious, save for some outliers which i suspect had more of a personal bias, and i did manage to eventually find my way to a corner of fandom that can, in fact, read. but i do wonder, sometimes, how some of these people would react to the actually toxic, one-dimensional yaoi filth i read.
just. you are reading a master-disciple fantasy romance, in the end. being shocked and horrified when the master-disciple fantasy romance has master-disciple fantasy romance tropes in it is a bit silly.
anyway. i hope the first people i encountered in the svsss/danmei fandom are well, and that they’ve since started reading/watching works with characters they enjoy seeing, rather than powering through something they clearly don’t resonate with.
also, that they’ve learned to be nicer, maybe. that would be good. would help them, i’d like to think.
i’m sorry if this was not a good answer anon, but you understand, surely. i’m very small and very new to things. trying to figure them out. thank you for the vent material
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northoftheroad · 7 months ago
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I know I just gave you an ask and you must be super busy, but what do you think abt Dickory vs Dickbabs?? Personally, I think Dickory is way better but in Tom Taylor’s run and the current runs, Dickbabs is the main ship. Anyways, I just wanted your opinion on it :D
Also thoughts on Tom Taylor’s run? I thought about it and I kinda have mixed feelings. On one hand, it’s great for fanservice and has some super cute and funny moments. On the other hand, the characters and their relationships are kinda one dimensional. Thoughts?? Take your time and thanks if you answer! <3
Hi, As I've said before (and I'm going to quote myself from older posts here quite a lot, if you happen to come across them 😉 ), I'm fine with both pairings as long as it's well written. I guess a lot of fans lean towards preferring what they grew up with and such like. I'm old enough to have started reading Batman when the idea of another Robin than Dick Grayson was ludicrous, and read the NTT in my slightly older teens. So I definitely have a nostalgic feeling for Dick/Kory.
I think they worked well because they were so different; they each learned from the other and grew as people. Being with Kory helped Dick become more emotionally open after some ten years of growing up with Bruce and Alfred. In NTT # 26, he talks about how he is too introspective and that Batman taught him to be guided by his head, not his heart. And in turn, I'd say Kory learned not always to be ruled by her emotions, and Dick helped to ground her on Earth. They had their fair share of problems, one obstacle was their different approach to relationships and sex. While Starfire is fine with being married to another guy, for reasons of state, but live with Dick, it takes Dick quite some time to come to terms with that he loves Kory enough to get over that. Dick and Kory were one of the most stable and loving couples in DC for over ten years. Now, in superhero comics, writers and/or editoral make the rules. There were plans to let them get married, but as far as I remember a change of editorial led to that being scrapped. We got Dick being raped by Mirage instead, and eventually, the couple split up. Disregarding that, I think you could very well see them growing apart. They were young when they started dating. I guess they were a couple for two-three years? At that age, it's not unreasonable to think they developed in ways that made them decide to go their separate ways.
If Dick and Kory were good because they were poles apart, I'd say Dick and Barbara are more alike. They have both worked with Batman; they are originally street-level detectives and athletes; they are used to work in similar ways. I could see them as a slightly more mature couple than Dick and Kory, being more in sync and relaxed with each other because they have similar backgrounds and shared experiences. (Which, of course, could make them a more boring couple in fiction…) I'm not a fan of the retcon that they've been friends since school, but they did work occasionally together as youngsters, so it can still make sense to write them as really good friends, imo. I honestly think Dick and Kory have been written as a good couple more than Dick and Barbara. Maybe things had been different if Devin Grayson had got the chance to tie up her long arc with Dick in Nightwing vol 2. Not that I think her run was without its problems, but it would presumably have been better if she had got the opportunity to finish what she started. The ending (or rather the absence of a decent ending) of her run, and the fact that the first Nightwing stories after Infinite Crisis were downright cringeworthy, has soured my impression of her writing of Dick/Babs. So I guess editorial decisions have ruined both Dick's most important relationships…?
I don't know if you're new to the debate about Dick/Kory vs. Dick/Barbara? Because it's sometimes a heated discussion, with people claiming he doesn't deserve either of them, he mistreated one or the other etc.
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(Here's what Barbara herself had to say about Dick, by the way. In Birds of Prey # 71. By Gail Simone, art Ron Adrian and Rob Lea.)
I can definitely work myself up too much about fictional characters myself, but there are a few things I try to keep in mind… Fictional characters have no agency. Creators and editoral use them to tell stories (and sell stuff…). Don't get angry at fictional characters or, even worse, real people who love them. Also, reading comics is a lot about filling in the blanks between panels, and different readers can put a book down with very different pictures of what has happened. You can absolutely find examples where Dick has been written as behaving badly against both of them. Sometimes, it's a reasonable part of the writer's long game, sometimes it actually is bad and out-of-character writing. (And if you look, you can find examples where the women have been written as behaving badly against Dick too.)
Honestly, the most important thing for me when it comes to Dick and relationships is that he takes them very seriously indeed. Dick has not had a lot of one-night stands and is on record as saying he's not comfortable with casual sex. When he had one with Helena/Huntress, he wanted to talk about starting a relationship just because of that. When he (fake) married a girl to try to expose her as a murderer, he still avoided to sleep with her, and then he offered to stay with her when the case was closed, because he felt bad for deceiving her. Outside the blasted annual, I don't know of any time he was written as (knowingly) having sex with someone while he's in a relationship with another. Girls tend to break up with him, not the other way around. I'm sure other people have different ideas, and it can vary between writers and eras, but I think you can read Dick as someone who likes to be in a relationship, to be intimate with someone – but who's not into casual sex.
When it comes to Tom Taylor's run, I pretty much agree with you. I don't hate it, as some people seem to do, but I think the art has been the best part. It's mostly been pretty meh, TT has at several times spoken about how Nightwing is an A-lister among DC superheroes, but I don't think he shows it. And here and there he produces some really nice panels/pages (sometimes it's up to debate whether the characters are out of character or not). We're heading towards the end of his and Bruno Redondon's run and they've hinted he's going to stop being Nightwing. As if we need a third period of Dick not being Nightwing in ten years… 🙄 The best writer of Nightwing vol 4 was Sam Humphries, in my opinion. Unfortunately, it was very short.
Ok, this post has definitely gone on long enough... but if you want to go deeper into the rabbit hole, here are some earlier posts.
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tulipsinthedas · 6 months ago
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Just finished binging the Fallout tv show and 🤯 I've got so many thoughts running through this little brain of mine. So here's a very long rant no one asked for. Maybe I'll make a more digestible version later. Obviously SPOILERS AHEAD!!! Be warned!
First off - the lore. So many interesting things were added into the lore by this show that I find so fascinating, as well as theories I've had that were touched upon. All of which makes this very exciting but also leaves me DESPERATE for season two. The main thing that has really stuck with me is the confirmation that Vault-Tec were the ones to drop the bombs like hello??? I've always had an inkling ever since I started delving into fallout lore a good year or two ago that they were behind everything, but finally having it confirmed is so fun. Of course, some people out there are going to be irritated (L take) but this imo will make replays so much more interesting. Same with the addition of ghouls needing medication to keep from becoming feral. Although this begs some questions; what is the medicine? Is it just radaway, or something else entirely? Maybe it's connected to whatever Hancock used to ghoulify himself? Or maybe it's connected to Doctor Barrows' research into ghouls fom Fallout 3? Idk! But I hope it's answered in season 2.
Cooper being the inspiration behind the iconic vault boy mascot absolutely gagged me. It was kinda hinted at even in the beginning at the kids birthday party but I was still surprised. Pleasantly, of course. Other smaller things, like the BOS branding and helmets opening up, among other things, were also fun touches that develop the lore in ways that the games probably never would have. It's small things like this that despite livening up the wasteland, would be unnecessary uses of resources from a game-development standpoint. So I think if season 2 ends up being a banger like season 1, we could see a lot more tiny additions to the lore like this!
Secondly - the characters. I don't even know where to start. They were written so well which is such a critical part of a good series. Lucy, despite everything she goes through, stays true to her morals and by doing so, probably unknowingly, is changing those around her. Despite being stubborn, she's willing to listen and understand other viewpoints and adapt herself. It's so refreshing to see a main female lead who isn't written as either weak and naive or strong and boneheaded; she'd a perfect mix of both. I also appreciate them not making her a total push over, even in the beginning before she is given any reason to change. She grows, but never fails to stay true to herself. Plus the whole sex positive thing is an amazing touch to add as well, especially for a woman.
And while on this topic, Maximus is such a cutie pie. Writing characters that are selflessly aligned can definitely be a hit or miss, and without properly being fleshed out, can be one-dimensional, but I never felt that way with him. Despite trying to help others and be a good person, he still has flaws and does feels selfish things. They took the trope of the knight in shining armor, literally, and gave him actual human characteristics that made him feel real. Underneath his heroic demeanor, he's just a little guy who likes slippers and vault popcorn. Who just wants to be somewhere safe away from war and danger, to be where he can just relax and not have to worry. And his romance arc with Lucy is just way too cute. From the moment they met in Filly I knew something was going to happen and I was so excited when they finally kissed lmao. The sweet, innocent love at first sight thing they have going on is the perfect dichotomy to all the bloodshed and heavy themes going on in the rest of the show.
And finally, Cooper is reviving the inner ghoul lover in me and I cannot complain at all. As a certified Hancock lover, I feel seen ✋ also Walton Goggins is just incredibly fine. But that's besides the point. His character is arguably the best written because despite being an undeniably evil person, he is still likeable. 200 years have turned him into a man who had to lose his humanity to survive, and the pre-war flashbacks being shown through his eyes give him, and the story, so much depth. Despite his ways, you can't help but still feel for him, to still root for him and hope that he still has a little bit of that humanity left within him. Which imo was shown multiple times; for example him not killing Maximus in episode two even though he easily could have done so. And the fact that he's still searching for his family all these years later? When he was asked what has been keeping him going so long, I think they are his reason. Whether he is searching to reunite or to exact revenge on Barb for dropping the bombs while him and Janey were outside idk. But it makes his story all the more heartbreaking. I also love the writing for Norm, Moldaver, Dane, and so many others, but this is already too long ass it is.
Overall, this series was so good and I'll be impatiently awaiting season 2! Some things I'm hoping to see next seasons are super mutants for sure, as well as synths and more of the enclave. I think they went easy this season to test the waters and see just how interested people are. And now that they know people are very interested, I think they'll be more willing to invest a larger budget, and add more. Rant over!
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flower-boi16 · 9 months ago
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Why Adam & Lute Suck
So HH's first season is over, and after watching the whole thing I can say that...it was STILL painfully average. The last two episodes were kind of good I'll admit, but aside from that the show is still kind of a 6.5/10 to me. But now let's get into one of my biggest issues with the show, Adam and Lute. These guys are supposed to be the "main antagonists'' of the show, but unfortunately, not only do they suffer from many of the same issues that plenty of HB's villains have, they also have some...new ones, and so, In this post, I'm going to explain why Adam & Lute, as the show's main antagonists, suck.
1. They're 1-dimensional
Anybody who has seen my post about HB's villains would know that an issue that I have with a majority of them is how boring and 1-dimensional they are, and unfortunately, Adam and Lute have the same problem. Now, like I already said in that post, a villain doesn't always need to be super deep or compelling, sometimes they can just be fun and entertaining to watch. But as you can guess, Adam and Lute aren't interesting nor are they fun to watch.
Adam's one personality trait is that he has a big ego and he swears a lot. That's kind of it, he's not a character that's very interesting and again, he's extremely boring and 1-dimensional. He's not a character that's very fun and entertaining to watch as an antagonist, even those types of villains need to be interesting and have more personality traits beyond "ego and swears a lot".
Lute meanwhile...barely has much of a personality? Like, she doesn't have much of a character beyond being Adam's minion and right-hand woman, and also kind of violent. Lute, like Adam, isn't an interesting character nor is she fun to watch, they are both just criminally boring with little personality beyond very one-note traits. I'll admit, the final did give a hint that they cared about each other which does give them a little bit of depth, but aside from that, they aren't very interesting. They, like a majority of HB's villains, suffer from being incredibly boring and one-dimensional, they aren't interesting and compelling nor are they entertaining and fun to watch, they are just boring. Now let's get into the next problem I have with them, that being...
2. We Barely Ever See Them
Adam and Lute have VERY little presence as antagonists. This mainly has to do with the show having a pretty low amount of episodes (only eight), we only ever get to actually see Adam and Lute in episodes 1, 6, and 8. That's a pretty big gap throughout the season, and it makes it so they barely have any real presence within the story. Now, let's move onto my last problem with these two, that being...
3. There's No Dynamic/Chemistry Between Them
Part of what makes villainous duos or duos in general fun to watch is the dynamic and chemistry the two characters may have; whether it would be a friendship, a rivalry, or whatever, these dynamics can be fun and entertaining to watch if done right. Adam and Lute...don't have this. There doesn't feel like much of a real dynamic between either of these two, and that would most likely have to do with them again, them both being fairly one-dimensional as characters, meaning there can't really be any interesting and fun dynamics for them as characters.
As a duo, they kind of fail because there isn't a dynamic between them that's fun and interesting to watch, which contributes to the problem of them just being boring. Because of how one-dimensional both of their characters are, their personalities don't get to mix or clash with each other, it's just a very bland and milktoast "evil guy and right-hand woman" dynamic that isn't very fun to watch. Again, the final episode does bring something interesting to their dynamic by making it so they did care for each other, but that's kind of it. Aside from that, their dynamic is boring, uninteresting and downright non-existent.
4. Conclusion
So ya, that's why I don't like Adam and Lute as villains, so...bye.
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the-bjd-community-confess · 3 months ago
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Since there’s been a lot of yume related confessions, I want to give my whatever cents as something of an ex yume. I think that the community is misunderstood to a degree. However I think the view that most are nuts and unreasonable is also not unfounded at all, and that’s mostly why I don’t associate with the community anymore. It doesn’t surprise me that there’s considerable crossover with dolls - dolls are a really good way to have a 3 dimensional version of your FO (fictional other) and I actually got into this hobby through yume stuff! As for why I left? Well.
From the outside or to a newcomer the yume community is very welcoming and they make a huge deal about being ‘just like everyone else’ ’just normal people’. They will insist the stereotypes are not true (fighting over fictional characters, hating people over tiny things, ending friendships over head canon differences). The problem is this only rings true if you’re also a yume or until you ship their FO with another character. I’ve met people I was convinced were the nicest people to ever exist until they found out I shipped their FO with an existing character. You can truly only maintain decent friendships in that community if all your FOs are unrelated and there’s no clash, and I am saying this from years of experience in the community. If you are lucky you can find a group of people with the same FO who assure you ‘sharing’ is ok and just want to bond over a shared love of the character but you are one wrong headcanon away from ending up on their bad side, and you HAVE to be ok with the fact that at least one (often most) will appoint themselves as THE fan of that character and act like their word is law and matters more than anyone else’s, they WILL secretly judge anyone they don’t thing is as obsessed (rich) as them (usually cos they don’t buy as much merch) no matter how much they pretend they don’t (again, I know this from YEARS of being in the community) if so the stress of wondering if the person they’re subtweeting about today is you just isn’t worth it.
I admit I still check in on yume accounts on twitter for content purposes (to make a long story short I like the concept and dislike the community) so I saw yume people tearing the recent confessions apart and it reminded me why I left, it really showed me again how unselfaware they are about their own actions. One of them I recognize as a person who is extremely over protective of their FO, constantly making angry posts about how people with the wrong opinions on him should die, insulting or back hand complimenting shippers of the main ship for their FO, but they’re still insisting they’re a normal and rational person being subjected to unfair assumptions from outsiders and the confessor is the bully. Got RTs about how positive and wholesome the community is. They even accused the confessors of aphobia?! Well, this confession is coming from inside the house (as well as from an ace person confused what the hell being yume has to do with it given that the entire spectrum of sexuality is well represented in this community) although it’s a house I’m leaving because of people like you. I still sympathise with the reasons someone would be yume, including wanting a doll of their FO. It can be a very comforting thing for people. Lord knows just holding my dolls hand has gotten me through some tough days. But I regret getting involved in the actual yume community and all its rotten malice disguised as toxic uwu positivity so much. I don’t judge anybody for seeking comfort in imagining a relationship with a fictional character, that’s not the red flag for me.
The red flag is being active in the yume community itself, which I will never not associate with bullying, classism, crab bucket mentality and a persecution complex to exclude and belittle ‘outsiders’ by design. And when you add the doll community to that mix, it’s like the worst of both mixed together. I expect the usual suspects will have something to say about this confession over on twitter and elsewhere but I’ve heard it all before. I expect you to blame me for my experience and insist it’s a really positive space, because I know exactly what you guys are like and how much you love victim blaming. I know most of you won’t but if at least one of you would stop for a moment and think why people like me are saying things like this, maybe you can fix your attitudes and your community won’t stink as awful as it does.
~Anonymous
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korkiekenobiconfirmed · 1 year ago
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I'm on a roll with the s/j/m hatred tn so I'm going to compile a masterlist of all her shitty lgbt/poc representation and why it sucks booty cheeks. it should be noted that none of this is meant as shade on any of the characters themselves... I actually happen to like quite a lot of them
EDIT: there are some nice additions to this post in the notes you can check out
LGBT rep
Aedion (Bi/Pan)
Literally known as “Adarlan’s Whore” (a nickname that references both his allegiance to the king and his tendency to sleep around)
His only same-sex relationship is with a vaguely-mentioned unnamed lover from the past (it’s not even said straight-up that they’re a man, but I’m assuming they are bc they’re mentioned to be a commander of the Bane)
He’s shown being attracted to women and only women for two and a half books. He’s a womanizer retconned into the slutty bisexual stereotype
His liking men & women is compared to prostitution
It’s insinuated in koa that he slept with an ex while he and Lysandra were fighting (because the cheating bisexual trope is such a new & creative one!)
Helion (Bi/Pan)
He’s always trying to have 4somes with three of the main characters
Realistically he’s probably one of the most powerful/interesting High Lords but this gets sidelined in favor of him flirting with eVeRyOnE
All we really know about him is his name and the fact that he’s a bit of a manwhore… very 2-dimensional
He has an affair & a child with a married woman�� just the Slutty/Cheating Bisexual Trope (Volume 2) :/
Mor (Lesbian? Possibly bi?)
She’s never shown in any real relationships (with men or women)
She had tragic off-screen relationship with a mortal queen a few hundred years ago
We get literally no hints that she’s gay throughout the series, she just randomly mentions she likes women at the end of book 3
She gets no happy relationship, she stays closeted to spare Az’s feelings (as though he’s not a grown ass man), she’s retconned into her sexuality most of the way through the series… just shitty shitty rep all around
Hasar (Lesbian)
She’s a villain, and a shitty one at that
Lesbian rep from a side character in one novella that half the fandom didn’t read? What’s even the point?
Thesan (Gay)
A very minor character & his unnamed “lover” who serve no narrative purpose whatsoever… thanks for nothing sarah
Emrys & Malachai (Presumably gay)
Oh look! More minor, background mlm that might as well not exist for all they do for the story :/
They are cute though, I’ll give them that
POC rep
Nehemia
First (and only) black main in ToG
She dies to fuel the white protag’s character arc… a very tired trope
She was actually a pretty well-written, likable character up until her brutal murder, which made it that much worse to hear about her organs strewn all over the room
Sorscha 
Described as “plain” (particularly in contrast to the white women like Aelin & Lysandra)
We know she’s POC because of where she’s from, but the way her features are described suggest she could still be white
Dark hair, gold eyes, “tan” skin
She really just fawns over white-boy Dorian every 2 seconds before dying a violent death to fuel Dorian’s arc…
…Aaaand I’m sensing a pattern here
Nesryn
Much of her character (especially in QoS) is reduced to her beefing with Aelin (and thus being villanized by the narrative) because of jealousy over Chaol 
Simply described as having “tan” skin (again). I think sarah is allergic to calling people brown
She is also described as plain compared to white protagonist
She has a (presumably middle eastern) family that only wants her to stay home and be a baker/someone’s wife
Yrene 
Once again very racially ambiguous to the point where she could even be white, with “tan/golden” skin, golden hair, and golden eyes
She almost immediately ties her literal life force to a white man she hated like a month ago. Seriously, can WOC not fawn over a hunky white man for once?
She defeats erawan in the end — considering she’s been a character for such a short time, this just feels more like a deus ex machina the anything really set up by the plot
Helion 
Not going to fully rehash what I said above but generally… he has great potential, but is basically not a character
Tarquin 
He’s portrayed as very nice and reasonable, if young and naive, yet he literally only exists to get manipulated/robbed by the main characters
He seems like such a sweetheart. He deserved much better than Riceman and Feyrug doing him dirty like that
I’ve heard rumors of a High King/Queen F*ysand plotline in later books…if that happens, Tarquin will likely be bending the knee and forgiving the people who fucked him over just a short time ago
Lucien
He’s described as very caring and loyal (yay!) which seems to always get him taken advantage of (damn!)
He’s portrayed (especially in ACOWAR) as someone we’re supposed to dislike when all his actions are perfectly reasonable
He’s literally retconned out of being white when it’s revealed Helion is his father instead of Beron. I’ve seen ppl get mad at “white-washed” fan art but it’s hard to expect much else when his original character description was straight red hair, amber eyes,  and “tan” skin (holy shit agAIN)
The people of the White Fangs from TOG
They’re described as having black hair, black eyes, and “tan” skin
They live isolated in the mountains (away from civilization) and are described as “savage” and warlike, always raiding villages in the mountains and stealing women away from their homes… 
Cain, who’s from these people, dabbles in dark magic/religion nobody else understands
This is feeling, intentional or not, like a horrible Native American caricature. Idk maybe that’s just me
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serregon · 9 months ago
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so Baldur’s Gate is overall really good, but not without criticism, and I’m kinda pissed about Halsin becoming irrelevant and the portrayal of his trauma.
I’ve seen some players calling Halsin’s story boring and two-dimensional, and I wish I could say I disagree with them, but I honestly can’t, and he deserved better than what we got.
I really liked Halsin in acts 1 and 2, but it feels like he just doesn’t have much going for him in act 3. I get that he isn’t an origin character, so he isn’t going to have the same big arcs that the main six get, but it feels like the writers just didn’t know what to do with him after act 2. act 2 was pretty much the conclusion of his character arc, and act 3 is just him hitching along for the ride. the thing is, he isn’t even playable until you’re almost halfway into act 2. he’s only playable when his story is almost over.
the only quest Halsin gets in act 3 isn’t even exclusively his quest. he’s one of several characters who could be kidnapped by Orin. so odds are it isn’t going to be his story in your playthrough. that’s it for him. couldn’t he have a small sidequest, like maybe making amends with the tiefling refugees? what about a quest with Jaheira to find other druids in the city? or what about actually meeting those hastily tacked-on shadow druids? if he doesn’t have his own quest what’s the point of having him in my party anymore?
one thing we do get from act 3 is a new side of Halsin where he’s really uncomfortable about being in the city. he’s in an unfamiliar and overstimulating environment, and seeing the poor treatment of refugees makes him lose hope in humanity. it gets to the point that he actually starts to think that the shadow druids had a point. the character who’s always putting on a kind and brave face is starting to break. that’s a good set up for an arc! sure hope it goes somewhere.
eventually Halsin’s unease about staying in the city causes him to have a complete meltdown. he loses control over his bear form and injures Scratch. when he turns back into an elf, he’s panicking about how the city is making him both physically and mentally sick. he has lost all hope in this world, and he pulls out a dagger and holds it to his chest. that’s a really shocking and evocative scene! who doesn’t love watching the nice guy go apeshit? I’d love to see where this goes for his character.
except, that last scene wasn’t actually Halsin, that was Orin taking his form to taunt the player. so that scene went nowhere. I can’t help but feel like I was robbed. you thought Halsin would have a deep character moment, but you were wrong! it’s just like an “it was all just a dream” ending. and of course that scene only happens if Orin chooses to kidnap him over someone else so there’s a good chance you won’t even see this non-character development. so yeah my take is that that scene should have played out with the real Halsin.
we do get another piece of Halsin lore in act 3, but the way it’s handled is. Bad. very bad, even. and this is where I have to add a content warning for sexual abuse.
so when you get to the brothel, the player and their partner can sleep with these twin drow sex workers. if you ask Halsin to join you, he just drops “yeah I was raped by two drow before lol. they tied me to a bed for three years haha crazy right.” I can’t fault Halsin for using a somewhat jokey tone when talking about his abuse. I also can’t fault him for saying that he even sorta liked it at times, abuse survivors are allowed to have complex feelings about their abuse. the problem is, the story itself is not taking this seriously. as far as I could find, Halsin’s history of sexual abuse is brought up absolutely nowhere else in the game. it’s literally only brought up when Halsin makes that half joking reference to it. the player can’t even ask Halsin about it like “hey man that’s a pretty traumatic thing are you alright?” this whole side of his character is a missable one-off line. where does this hint of backstory lead? why can’t we confront him about this later? there’s a lot you could do with a character who hides how deeply something affected him, but it literally comes off like being raped for three years straight barely affected Halsin at all. it’s such a heavy topic that feels like it was tacked on at the last minute with little thought.
it’s also weird because the game handles Astarion’s trauma with so much more grace. they know how to write a male sexual abuse survivor with the respect he deserves, so why couldn’t they do the same for Halsin? it doesn’t even need to be a whole arc, just some camp dialogue or literally anything.
semi-related tangent: the brothel is a steaming pile of tired tropes. the incestuous sex workers? of course the sex workers are freaks, how original! and the murdered sex worker shoved in the fridge like she’s nothing? never seen that one before! the madam who doesn’t give a shit about the safety of said murdered employee? you really reinvented the wheel there!
idk man just. everything else about this game is really really good, but act 3’s flaws stick out like a sore thumb. Halsin and sex workers deserve better.
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a-strange-server · 1 year ago
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Strange Tales Of Halloween 2023
Hi everyone! In honor of the spookiest, weirdest, and dare we say, strangest month, we have created a prompt list for Doctor Stephen Strange for every day in October! Last year saw a hord of spooky, ghostly works created for the occasion. We are hoping this year will be as much fun!
This list is open to all forms of creativity. Fill as few or as many prompts as you would like in October and tag it with #strangehalloween2023 so we can reblog! You can also submit your work in the Strange Tales Of Halloween 2023 ao3 collection.
Full written list and the FAQ under the cut.
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Strange Tales of Halloween 2023 Prompt List
1. “What was that? Is somebody there?” | Scales
2. “Wait, kids can trick o'treat here?” | Trapped
3. “Sometimes the world tries to end.” | Spirit
4. “Dormammu, I've come to bargain—“ | Alone
5. “There aren't many of us left.” | Cauldron
6. “I thought you were dead!” | Witch
7. “So what do you do for Halloween?” | Cursed
8. “Is that supposed to be a costume, or what?” | Cat
9. “Well, that's strange...” | Moon
10. “They’re not the traitor. I am.” | Mythological creature
11. “No, don’t tell me that.” | Dimensional breach
12. “Something’s happened to you.” | Shroud
13. “Stay with me.” | Nightmare
14. “Huh… that’s new.” | Future
15. “You what?!” | Celebration
16. “Crap. Imps!” “Imps? Crap.” | Ancient
17. “I know everything. That’s my curse.” | Fire & Ice
18. “I have seen a horror movie before.” | Tradition
19. “I know you!” | Cave
20. “Is that a bloody butterfly?” | Fever dream
21. “Strange... what have you done?!” | Scars
22. “The Cauldron of Cosmos is not a bowl for Halloween treats!” | Supernatural entities
23. “You’re a bad demon.” | Candy
24. “Oh, a meeting with the devil? Just when I thought I have a free afternoon... Fine.” | Baking
25. “No. Tell them to get Ghostbusters, or something.” | Pumpkin carving
26. “There was no other way.” | Horror movies
27. “You messed up the ritual.” | Trick or treat
28. “Nightmare has him.” | Will-o’-the-wisp
29. “Don’t be so superstitious.” | Bog
30. “Are you really afraid of a little black cat?” | Crown of thorns
31. “Donna... Is that really you?” | Tam Lin
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FAQ:
What must be included in the content of a filled prompt? Stephen Strange (any version of him: film, TV, or comics) must be either the main or co-main character. Otherwise, anything goes!
What must be included in the tags of Tumblr and Twitter posts? Please use the hashtag #strangehalloween2023 and the # of the prompt you're filling (i.e. #no6 and/or #witch). On Tumblr, please include additional tags for NSFW and common triggers (see AO3 for examples).
When can I post my prompt fill? In the spirit of the theme, these should be posted in October! We'd prefer if you post prompts the day of or after the day has passed. For example, prompt 10 fills can be posted on or after Oct 10, and preferably not before.
What medium can I use? Anything! Written prose, poetry, gifsets, mood boards, artwork, all is acceptable as a prompt fill. It's all about Stephen Strange in any form he comes in.
Can I combine Strange Tales of Halloween prompts into one submission (i.e. #1 "What was that? Is somebody there?" and #6 witch)? Sure! If you post it on social media, you can use both prompt tags to help us identify it as such.
There are two prompts per day. Do I have to do both? You can use the sentence prompts, the words prompt, or do a mix of them!
Can I use this prompt list with other prompt lists/bingo cards? Absolutely! Combine it with any other event you'd like to use it with.
Are there any limits to how many prompts I can use/have to use? Nope! Participate with one piece or 31 pieces! Do as much as you'd like--we'll love to see it!
Any other questions? Send an ask to @a-strange-server and we'll get back to you soon. We can't wait to start seeing what you come up with come October!
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ravenkinnie · 4 months ago
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i love love love the way you write jinx and the way you talk about her and her relationships!!! not to be annoying bc a lot of ppl in the fandom are like 16/17 but the general interpretation of jinx as little more than a victim of her circumstances and silco’s manipulation who should make up with her sister, be caitvi’s slightly annoying third wheel and ekko’s (or lux? lmao nothing against either ship but yk) quirked up gf is soooo boring (like god forbid a girl contains multitudes and is both a meow meow and an absolute cunt) and your take on her is such a breath of fresh air! not sure if you talked about this in a post already but what are your hopes in general for the new season and ofc for jinx in particular?
❤️❤️❤️ that's my pookie and even tho I'm hoeing across runeterra she will always be the one
no fr fr and listen I do feel like I'm fighting in a kindergarten when I hate because I realise it's cause everyone I'm beefing with is 18 and just likes the same YA archetypes as everyone else at that age but if 10k bitches can post it on ao3 I can hate on it. especially because it erases a supremely well done character that they made out of a lol champion I wouldn't even think twice about when she first released like that's a talent and that's work
and also if people want to complain about female characters in media it feels disingenuous to then remove agency from complicated female characters we do have to make them one dimensional - like one thing you cannot say about jinx is that she's flat - in personality I mean cause well. she is an active dynamic character with insane narrative potential and a lot of layers and being both a victim and a victimiser is an important part of that
my main hopes for season 2 are honestly
*I hope its consistent internally with its own ideology </3 I think s1 at the end starts unraveling a lil because it seems to despair for this both sides ass take but it just wouldn't make any sense with league lore or the show itself. here I mostly fear for ekko gkbknj
*everybody should become a somewhat worse person, like vi provably will because she will become an enforcer, caitlyn seems to also be heading for some corruption arc, obv viktor is there, so I think this will be fulfilled teehee
*I want jinx to have her own arc and I mean an arc where she develops her own goal and motivations outside other characters too and maybe this goal will be to love evil till the day she dies, ill take it!! I just think seeing jinx grow outside that child/flighty troublemaker into a full on villain/terrorist will be fantastic and will also give her actual league lore another layer that hopefullyyyy they can continue to build on (and they will never stop banking on jinx like that's basically leagues mascot)
*mel survives </3 like it would be way too much of a loss of a great character to give her so little storyline of her own, she needs to be in s2
*overall, sorry to be a freak but I'm a tragedy lover and enjoyer and I know they are tied to champion lore somewhat now but I still hope it ends sad or bittersweet for everyone. and when you say tragedy people often think of character death but that's probably the least tragic ending you can give a bitch, the true hollowness in losing everything you once were and could have been is what im talking about!!
*I did say this before but I hope jinx kills imagine dragons in arcane universe. first of all they are touring in israel so they deserve that but also it would be really funny to see them on her list of victims like just whole ass imagine dragons under silco or sth
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