#also I really like how my art looks in procreate!
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cerealforkart Ā· 3 months ago
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Itā€™s been an ā€œI stay winningā€ kind of day and itā€™s been a while since I had one of those
I hope some of yā€™all can start winning soon too itā€™s great
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doctorsiren Ā· 3 months ago
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I had done this doodle on bigger doodle page a few days ago and decided to make some full bodies of it :)
WIPs under the cut :D
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puppyeared Ā· 9 months ago
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the shyest creature on earth dreams of art streaming
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i-really-like-phrogs Ā· 7 months ago
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Re-design of my un-named Beetlejuice OC from back when I was thirteen
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Original Reference under the cut:
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#my art#beetlejuice#toonjuice#beetlejuice cartoon#beetlejuice fanart#beetlejuice movie#procreate#I donā€™t really make OCā€™s for fanwork anymoreā€¦ but the ones I had when I was younger almost never got named šŸ„²#When I first made her I really really liked her- and her story was very self indulgent#Looking at it now is almost way too weird for meā€¦ (and honestly a little unintentionally homophobic???)#Basically she was one of the girls from Danteā€™s infernoā€¦ except she got kicked out because she only had attraction to girls#(This was BEFORE I suspected that I was a lesbianā€” mind you.)#Yeah but anyway she went to the Deetz/Maitland house looking for a place to stay but drove everybody crazy#She was super flamboyant- loved everything pink n fluffy- and was well meaning but did more harm than good trying to do nice things for the#She had this one sided crush on Delia??? Like musical Beej and Adam except less perverted and more flirty/sappy? I was an odd kid- okay? šŸ„²#Anywayā€¦ the old design didnā€™t really do much to show off her personalityā€¦ so I ended up upheaving the whole thing#It was okay for what I knew at the time- but I know what I was trying to say then and now I have the knowledge to say it better#Alsoā€” the reason I gave her horns here is so silly.#When I was younger I was in a Christian school where I wasnā€™t allowed to draw witches-ghosts-demons-etc.#So even though I based her on the Dante girlsā€¦ I refused to give her horns because I thought that was ā€˜too sinfulā€™#I even remember having so much guilt while looking for references of the Dante workers#I couldnā€™t even look for more than five seconds!#Anywaysā€¦ she really pushed the boundaries for me at the time and itā€™s fun to see how Iā€™ve changed and grown since then.
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averlym Ā· 4 months ago
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ghost story premiere day! check @melliotwrites for more info
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#*there's less than a day left* me: does this count as a prediction :33 sorry it's vague i just predict Vibes. stream sheep in wolf country#last several hours i can post this before it comes across as a Reading Comprehension Cringefail! due to the new update (premiere)#which is also to say i've rushed it in the last 24h after cc told me ''go for it''. i haven't digitally rendered like this since i was 15#in lieu of character designs falling into my lap from above i give you wolf & sheep & wolf & sheep. also House. also fire and water concept#brought to you by (1) general excitement i've been swept up in // (2) cc; who i messaged yesterday with a sketch on a half-wet receipt#and was an enabler of this nonsense // (3) copious usage of the procreate liquify tool and eyedropping colours from the pinterest boards#(4) '' rotatable šŸ‘ '' from cc which means that the house in water isn't beset by reflections and vague. and this work is rotatable.#bonus points if you treat both sides as a spot the difference game.#tempted to print this out as like a6 merch. lowkey. // (4) me rendering last minute on the last possible day [art proj flashbacks] //#(5) ghost story art draft 1 i did like dec last year involving a shelf; incense sticks; peeling paint; spilled cup; the whole shebang -#if you look at the water house there's incense sticks in the window. yippee! had fun with that... it never made it out of sketch.#and then i lost the paper. alas. sorry i guess that was fated to never be. here's attempt 2.0 with months of hindsight#anyways let's talk really quick about song assocs! water imagery @idk you anymore // sheep in wolf country!! pretty obv. above#there's a house & there isn't a house. much House. idk how else to put it. // also that one timeline (not a song) saying <house burns down>#incense sticks mentioned in i breathe in you breathe out // the lighting for the field of grass comes from there's a house:#'where the grass looks like fire sick with anticipation'. also in the same song: pond mentioned šŸ’„šŸ’„Ā body of water moment //#also also the house in this work is like. if you took the ghost story header & the ghost story programme houses and smushed them tgt#except i was lazy to render wood that clearly. and last note here is that the smoke was kinda insp from how clouds are done in chinese art.#ghost story musical
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alicenpai Ā· 1 year ago
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emilico :) super rough + small 5 min style test
been thinking of changing my art style a bit more lately to have more texture + a bit simpler bc all of my previous illustrations were taking too long. the timeline for my most recent drawings was like, nov-jan: 4 zine drawings over the course of 3 months. which burnt me out so bad.. it was too smooth and too anime for my liking.. then nothing until i did that pandora hearts illust in may. which also was exhausting! it's now 2 months later and i gotta attempt at least 1 or 2 new drawings for otakuthon. and i do not wish to have burnout again, so i really need to change up my approach to art :'))))
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knifeforkspooncup Ā· 4 months ago
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It's so weird looking at my art from like, literally 2 months ago and realizing with seething annoyance that the answer to "how do I get better at drawing" truly is just to...draw. Often. Even if it's bad. Especially if it's bad.
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the-real-couchrat Ā· 8 months ago
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Posting some mini art tutorials while I work on some bigger projects.
First we have Darceus Alamastern, created by @toothpastecanyon in Unto Dust
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And last (but not least) we have Nxlar the Antithetical, made by @gnomewithalaptop in Transcendence AU dash simulator and also appeared in The Comfort of Agony chapter 8
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nyarlylicious Ā· 1 year ago
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It's best boy's birthday in a few days, so I thought I'd do something special following up to it; I have a lot of sketches, drawings, doodles, and unfinished works--entirely Ovan centered--that I have had sitting in my ipad that I just never posted. I don't usually like to upload unfinished works or sketches but I'd like to start getting into the habit of it. Otherwise, they sit on my tablets and rot, and some of them are neat to look back on. Creative processes are fun to see!
Some of them are months old, others just don't have a date to really say how recent they were. Anyway, enjoy the light blog spam in the next few days as I gather all of these up and just dump them here.
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sunnfish Ā· 1 year ago
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[ID: a digital drawing of feminine Tashiros from Sasaki to Miyano in different outfits. They are all in different poses and have different expressions; from left to right, a plain kimono in a standing pose and neutral expression, a short maid uniform holding a peace sign and winking, a long maid uniform with a simple smile and holding up one side of the skirt, a white and blue sailor uniform smiling brightly and waving, an ornate kimono shown from the back in a cutesy pose, and a black and red sailor uniform holding a bat with an incredulous expression. The drawings are all just lineart of varying colors, slightly overlapping next to each other. The artistā€™s signature ā€œsunnfishā€ is written in blank space between the figures. /End ID]
(Based on this poll by @dirtbra1n)
Hi
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maream-zaream Ā· 4 months ago
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I had a sudden urge to try drawing a bear. The sketch you see is the result after heavily referring to a bear reference photo. More study is needed.
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doctorsiren Ā· 5 months ago
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I loved your headcannons about inukawa, reigen and reigens sister and I would really like to see what you think would happen if mob and reigens sister met and I was wondering if you could possibly draw them :D
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hello yes I accidentally made a comic after seeing this ask yesterday šŸ˜ bro psychoanalyzed her šŸ˜Ø
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freakylilnutjob Ā· 2 years ago
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Spencer Stewart of The Band CAMINO
digital media - reference photo
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tofupixel Ā· 5 months ago
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ā­ So you want to learn pixel art? ā­
šŸ”¹ Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
šŸ”¹ Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
āœØDid you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
šŸ”¹ What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ā­
šŸ’° Paid options:
ā­ā­ā­ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
ā­ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
ā­ā­ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
ā­ā­ā­ PixquareĀ (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
ā­ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
ā­ā­ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
šŸ†“ Free options:
ā­ā­ā­ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
ā­ā­ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
ā­ā­ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
šŸ”¹ So I got my software, now what?
ā—½Nice! Now it's time for the basics of pixel art.
ā— WAIT ā— Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. šŸ’•šŸ‘
ā—½Phew! With that out of the way...
šŸ”ø"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
šŸ”¹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.Ā 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
šŸ”¹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
šŸ”¹Saving Your Files
We usually save our still images as .PNGs as they donā€™t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you arenā€™t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesnā€™t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
šŸ”¹Pixel Art Fundamentals - Techniques and Jargon
ā—ā—Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for youā—ā— << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
šŸ”øHow To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
ā­ā­ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
ā­ā­ā­ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
ā­ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
ā­ā­ā­ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
ā­ā­ā­ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
šŸ”ø How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart šŸ˜¤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
šŸ”øWhere To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
ā­ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
ā­ā­ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
ā­ā­ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
ā­ā­ā­ Cafe Dot Cafe Dot is my art server so I'm a little biased here. šŸµ It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
ā­ā­/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
šŸ”ø Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
šŸ”ø Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
šŸ”ø Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
šŸ”ø The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! šŸ’•
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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sweeterthanficstion Ā· 2 months ago
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patience is a virtue god did not gift me with, sooo here's some frames from something im working on :3 ft leon n my oc cecelia!!
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close ups under cut !!
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harrylights Ā· 11 months ago
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