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#When larian would actually look into it
zesstra-dnd · 11 months
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No, I want to know why they just decided not to go into Astarions backstory more showing how he was when he was alive and how he was the sort of person who'd of probably sold Karlach and be smug about it. Instead we get a bunch of oo feel sorry for mee.. Even with the other spawn. They go through the same fucking shit but the games like ooh but Astarion look at his pretentious face isn't it soo innocent. I'm sorry people saying ooh he only supports you been evil/selfish because of his abuse but I'd say a lot of that is more from his life as a magister with only a bit from the abuse.
Then we've got his racism which is especially worse if you're playing a gnome because to him you're a creature who doesn't deserve to live.
Larian missed out on a lot of shit but now I'm stuck watching this guy be portrayed as some soft innocent little boy who is only mean because of his abuse like sorry no he wasn't innocent, there was a reason the gurr had every right to kill him, chances are With Astorians ego the vampires he was selling "criminals" got sick of his overconfidence and I can guarantee he tried to Threaten them thinking he had more. Power, basically something similar to the gross way he behaves if he ascends where he thinks he's stronger than he is telling tav to get in thier knees, saying that they are waiting for his command, it's weird and gross and if be killing him immediately though kicking him in the dick is hilarious
Sorry but Larian wasn't that good with dialogue choices. So much so that they had to patch in choices that made more sense than the ones we got even so. It's still not completely done.
LARIAN jsut let us have some evil guy who did fucked up shit in his past maybe he gets a cutscene where he's thinking about what happened to all those innocent people he sentenced/sold and feeling bad about it.
Also a cutscene of ascended Astarion getting the shit kicked out of him by other companios. And getting told to get his ego under control because he is nowhere as strong as he thinks he is because there is no way they would all just stand there and do nothing
He gets sooo much fucking reactions and screen time but poor Wyll barely gets any even where it would make sense as others take other any he might have also Halsin needs a complete rewrite most of them do with starting the romances because tell me why Minthera the evil lady is the most chill. About been rejected
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trappedinafantasy37 · 2 months
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Minnie?
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Yes?
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Kissies?
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*huggies first*
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*smooch*
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*another smooch*
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*more smooches*
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*yet another smooch*
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You are exquisite.
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*squeals*
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undead-potatoes · 1 year
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I think if we stop putting certain companies on pedestals for being "better" or "different" from the rest, we'll stop being surprised when they do things just like everyone else
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eff-plays · 1 year
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There's one convo with Astarion that's one of my favorites that I haven't seen mentioned or discussed yet happens (I assume) if you have high approval with him but play a good-aligned character. (This is at 60+ approval, start of Act 2.) It's probably because it's not a romantic cutscene so it doesn't get mentioned as much as the others (or because he's racist in it and some of y'all don't like to acknowledge that he has character flaws), but I think it's vital to his character and to explain his early relationship with a good-aligned Tav.
I would like to break it down a little, step by step. Because we are all cringe here.
First, he claims to feel a connection between Tav and himself, and the reason for this is because he believes he's identified "ambition" in Tav (and I'll explain why he's wrong later, but that's mostly headcanon territory, so we'll ignore it for now).
But, there's also clearly something holding Tav back from realizing their full potential, which is their naivete.
"Just that you ... have a big heart. You like doing what's right."
(The animations and voice acting here make him look and sound so fucking condescending, 10/10.)
However, Astarion doesn't tell them this is wrong, or that he disagrees. He implies it's a flaw, but doesn't state it outright. That's dangerous territory, see, and might predispose them to get defensive and reject what he has to say next.
No, he tries (and fails in my case, but it's cute that he tries, bless him) to manipulate Tav by appealing to that big heart of theirs.
"So I was thinking, what would be the right thing to do when we get to Moonrise Towers? When we come face-to-face with whoever is controlling the parasites in our heads."
"I'm just saying there's an opportunity here. If we can control the tadpoles, we can keep ourselves safe and liberate the world from this evil."
See what he's doing? You like doing what's right, so what would be the right thing to do? We can keep ourselves safe. Liberate the world from evil.
It's very blatant, but he's trying to appeal to Tav's good nature by framing his questionable ideas as something that will benefit the greater good, something that's morally righteous that they would agree with.
And of course, it's incredibly funny when you ask how he thinks you'll do that, and he fumbles and admits he's not a "details person," but it's also revealing.
He thinks he's found in Tav ambition, when all he's actually found is ability. Tav exercises power proficiently, while Astarion does not. If he had the authority they have, he'd let ambition drive his actions, which is why he assumes that's what drives Tav when they exercise their power. A good-aligned Tav has very little ambition, I'd argue, but they have plenty of opportunity to exercise their power, which they do when their hand is forced.
So what Astarion is saying is, in effect, hey, you have power, I have ambition. Will you please use your authority/ability to do what I want? Here's how it'll totally be for the greater good, I prommy.
This is brilliant writing, and I really applaud Larian for managing to walk that fine line of making Astarion so sympathetic while he's literally trying to manipulate the player character. Because when I first got this convo, my thought was both "wow, I adore how blatant and terrible his manipulation attempts are, it's kind of endearing" and "he's so terrified, it's genuinely quite tragic."
If we control the tadpoles, we can keep ourselves safe. This works only somewhat as an appeal to good-aligned Tav, because it could also potentially sound very selfish, especially if Tav is the self-sacrificing sort. So notice how, when he says "liberate the world from evil", it sounds kinda tacked-on, an afterthought designed to bury his main goal, which is keep "ourselves" (i.e. himself) safe. Like, yes, this will keep us/me safe, but if you're not into that, then it'll totally help the world, too! It doesn't quite work, because he still sounds ironic and like he doesn't believe they'd be liberating anything from any evil (work that 10 Charisma, boy), but that's the intent, I think.
Does he want power for power's sake? Yes. Is he gleefully powerhungry? Absolutely. But he's also fucking terrified, and that slips through just a little bit, even behind the smug and confident facade.
He's trying to get Tav, whom he's seen exercise their power over others, to lend some of it to him, so that he may never fear anything ever again.
All of this from a short, smug convo where he admits he's too stupid to figure out how to fulfill his dreams of world domination.
God tier characterization, 10/10.
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kirain · 8 months
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Wall of the faithless isn't canon in bg3. They changed alot of things actually. So no Gale isn't "scared" he's just an obsessed asshole who doesn't learn from his mistakes.
Oof...
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There's really nothing I can say except: you're wrong. The City of Judgement and the Wall of the Faithless are canon to BG3. If you don't like Gale, that's fine, but you don't have to make things up or completely disregard the lore to do it. Larian Studios literally hired people from Wizards of the Coast—the company responsible for all the canon lore, characters, and campaigns in D&D—to help them with the story. It took them five years, I believe, to fully study and understand the lore. They constantly conferred with the team to double, triple, and quadruple check every slice of content they added to the game, and parts of the game are now considered canon to D&D 5E.
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As for Gale "not learning" from his mistakes ... when you first meet him, he literally admits he made a mistake with Mystra. Though personally I don't see it as the "power-hungry" move people seem to think it is. Gale simply wanted to be considered an equal to his partner (really his groomer), which is a perfectly healthy and normal desire for anyone in a relationship. Your partner should treat you like an equal, but Mystra very clearly saw Gale as a pet. A trophy. A worshipper. Subservient. Beneath her. A silly mortal with delusions of grandeur (which she cultivated), which is really rich when you learn she was once mortal herself. Mystra is a hypocrite.
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Gale tried to prove himself worthy of equality by trying to bring Mystra what he thought was a piece of her missing Weave. For anyone who doesn't know, the current Mystra was torn to pieces by Cyric and Shar, then put back together by her Chosen. Though back to full power by the events of BG3, she's still technically missing pieces of herself, and Gale mistook the Karsite Weave for one of those pieces. Instead of simply telling Gale it was corrupted Weave, she let him go on believing it was hers. Personally I think that's because she was tired of him (maybe he got too old for her 😒) and was hoping he would do something that, in her mind, would justify abandoning him—but I admit that's full conjecture on my part. What is true is that she knew the orb wasn't hers, but for some reason she let Gale think it was. Even after she abandoned him and left him to die, she never told him. Not until she realised she could use him.
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In Act 3, while the argument can certainty be made that he's thirsty for power, Gale ultimately becomes fed up with the gods because, as he knows better than anyone, they treat people like commodities. While I have no intention of ever ascending him myself, it looks like he actually makes good on his word. He doesn't threaten or toy with his followers, he inspires people to walk their own path, he only asks for prayers as payment (as without some form of devotion, gods in D&D cease to be), and if you romance him ... he ascends you into godhood as his equal. Mystra could have done this for him, she just didn't want to. And if you don't want him to ascend, it's genuinely so easy. I don't understand what people are complaining about. It takes one conversation with zero checks to convince him to completely abandon his ambitions. One. If he was truly "power hungry", it wouldn't be that easy.
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Again, I would argue that Gale's true goal isn't really power, it's freedom, and divinity gives him that freedom. He has many conversations where he makes it clear he doesn't want to live under the gods' thumbs anymore; which, in a world like Faerûn, is extremely understandable. As I said in my Wall of the Faithless post, he's scared. Eternal torment for a simple mistake, one of which could've been avoided if Mystra told him the truth or treated him like an equal? When your partner is a goddess, how can you not feel inadequate? And if you convince him to give up the crown, he's perfectly content with Mystra's forgiveness. Even in the Early Access, that's all he really wanted.
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Gale's far from perfect. He's arrogant and overconfident and insecure and he can be prone to emotional outbursts (most of which he apologises for, however), but he's nowhere near the heartless, power-hungry monster the haters seem to think he is. He is, in fact, one of the most compassionate companions in the entire camp, to the point that he accepts everyone, including Minthara. He votes for Astarion to stay when you find out he's a vampire. He gets mad at you if you surrender him to the Gur. He's one of the only companions who will openly marry/stay with you if you become a mindflayer. He's willing to sacrifice himself to save the world, and willing to damn himself to be with you. He loves every act of kindness, while hating every act of cruelty. I understand that the bugs from launch ruined a lot of people's perception of him ... and unfortunately some of those glitches are still present even now, but he is a good man.
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Who Builds Theseus' Ship?
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This ties in to a greater discussion about Larian's changes to the game post-Full Release, and whether you consider those changes to be a good thing or a bad thing. Personally speaking, the quality-of-life and gameplay mechanics improvements were appreciated, while the direct changes to characters and especially characterization were not so much.
In such discussions, I often see people downplaying the actual changes to characterization that have been made thus far as "minor" things, but I often see one of the most glaring examples of a characterization change left out, because so many people aren't even aware of it ever happening:
Halsin.
For those who don't know, if you were romancing Halsin at the time of the original full release, and for almost four months afterward, if you took him with you to Act 3's orgy scene in Sharess's Caress, he would open up about a situation in his distant past. He would tell you about how he had briefly been "something between guest, prisoner, and consort" in a drow House, and been kept there for three years before escaping.
He stated that this was something that happened "a long time ago", when he was "a foolhardy young druid", which would mean it would likely have been between ages 100 and 245 — or at minimum 105 years ago, and at (likely) maximum 250 years ago. He closed the discussion with a line that really struck me, and that gave me such an appreciation for his character, and for the writers who had created it:
The passage of time has a strange way of polishing even the most arduous of memories into precious keepsakes.
As someone in their late-20s, with a number of traumatic events in my past, this resonated so much both with my experience of those events – once harrowing and haunting, now just simple happenings that do not affect me the way they once did – and as an inspirational message, that hurt would not necessarily linger forever.
Not only that, I really valued the insight it gave into Halsin's personality, further showing him to be someone who was deeply complex and meditative, always looking for meaning and something to take away or learn from any experience. It also served to showcase the likely reality of the relationship elves and druids both would have to the concepts of time and memory. (Another example of this is the experience of Shadowheart's father compared to her mother at the hands of the Sharrans.)
I started playing the game almost immediately upon its release in August, and was intrigued by Halsin from the start. He was someone who was kind and heartfelt, but also very settled in himself and with a simultaneously rigid and very flexible moral code. It was that complexity that drew me to him, and I appreciated the inclusion of a character distinct from the Origin companions, all at close to the lowest point of their lives.
It was to my surprise to find that this appreciation for his character and perspective on his Act 3 revelation was not unanimous. As it turned out, there was a vocal group of people claiming that this writing was problematic, and that Halsin clearly didn't even realize he was actually traumatized, and that Larian needed to fix it. Not everyone joining in with this crusade had even played the game.
And, ultimately, in a pattern they have continued to follow, Larian responded. They fixed it. At the end of November, as part of Patch 5, they uploaded an edited version of the scene with new dialogue, where the player could express this "reality" to Halsin, in one of the most gallingly patronizing statements I've ever seen.
Sounds traumatic. You may need to reflect on that.
(If someone said this to me after I had opened up to them about my trauma and my experience of it to them, we would not be maintaining a cordial relationship afterward.)
Halsin's new response to these dialogue options is a cringing, self-deprecating cascade of how the player is of course right, and he should have known better, and time could "prove to be a trickster on one's recollections" and that perhaps he had "lost perspective".
Quite frankly, it is a completely different character answering, and an almost directly opposing overall message about the role of time in healing, and the path forward when it comes to trauma. No more "one day these events will not hurt to recall the way they do now". In its stead: "only healing that looks a specific way and follows a specific path is acceptable - anything else and you are simply a poor fool lying to yourself."
The following quote is from a comment left on a video of Halsin's original dialogue in that scene, before the changes, and is just one example of how much that representation meant to more than just me to see:
That said, Halsin is trauma recovery goals for me absolutely. Being able to remember without actually being triggered? Being able to fully and freely engage HOW ID LIKE TO instead of being fettered by trauma responses? Goals. I don’t know if I’ll ever get there 100%, we don’t get elven lifetimes irl, but his level of healing brings me hope.
Ultimately, this post is not meant to argue that you should agree with me that one is better than the other. More so, I want to highlight that this existed — for many people, this was their experience of events and characters, and that is not so easily redacted. And I also want to just state, for the record, that Larian's way of approaching narrative and characterization changes to their full-release game has been incredibly frustrating. I did not agree, in August, to play an Early Access game with the inherent understanding that any potential narrative aspect might change at any time. I purchased a full-release game, and immersed myself in the story and the characters, to get to know them as the writers had originally presented.
And when Larian makes these changes based on fan feedback, they are explicitly making decisions about which fans matter, and specifically, which fans matter most. Rather than allowing everyone to experience the story they decided to tell, and draw from it what they take away, and let that spark discussion and engagement, they made the decision to defer to some fans over others, and prioritize their experience of the narrative — something that, no matter how well-intended, is always going to leave a bitter taste in my mouth.
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janearts · 1 year
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I couldn't help myself from referencing Highlander. There can be only one [wielder of the Netherstones]!
Proper answer (and some character analysis for Roisia) under the read-more.
Roisia was surprised by Gortash, but pleasantly so. In the first place, as far as Roisia is concerned, Ketheric and Orin recall their respective gods in their appearance: Ketheric is withered, a husk of a person, but indomitable, and Orin... well, Orin looks like a flayed corpse with meat-suit clothes, but close enough. Roisia would have expected Bane's Chosen to be more... physically domineering. Terrifying. Intractable. ...Loud? Instead, here's this charming handsome fellow who is really rather ordinary. If Roisia met him on the street, he'd just be another debonair noble lusting for power. (Join the feckin' queue!)
And neither does Gortash behave as Roisia would have expected Bane's Chosen to behave. She would have expected a Banite to be a tyrant, a Faerûnian-version of the Machiavellian prince, who instils a terror of himself and who rules through fear. Instead, Gortash gently curates among the populace not a fear of him, but a xenophobic fear of The Outsider (whether that outsider is a cult like the Absolute or a group of people like the Coast's refugees).
Roisia—by all accounts an oppositional force to his own—encounters a man who is genuinely, fully, confidently willing to partner with her to achieve a common goal and is willing to swear a divine oath to secure that partnership...
Poor man. What a fool.
You see, Roisia is something of a Machiavellian prince. She would despise to think of herself in that way were she to read Il Principe, but she has within herself some (but not all!) of the traits and qualities that are described within. She is frequently a mirror: where she meets evil, she wields evil with aplomb. ("You desire me to kiss your foot? I think not. You shall kiss mine.") She would very much prefer to offer mercy, but if her mercy is rejected—like when Ketheric imprisons Dame Aylin once again before yeeting himself into the primordial soup—then she will dole out cruelty in equal measure. Most importantly of all, Roisia is a liar and a deceiver, all while appearing compassionate, guileless, and true to her word. Roisia only really keeps her word when it suits her purposes. Were she otherwise, she would have found that Gortash would have been faithful to his word to the last. But as the Machiavellian prince, she betrays and slays him.
Actually, having written all that, Roisia is more of an embodiment of the Machiavellian prince than I originally thought: she is virtuous and good, sure, but she is also intimately familiar with baser behaviours (lying, cruelty, conspiracy, etc.) and wields those base behaviours like a tool when and where she feels it is needed and necessary.
Which is why I was absolutely thrilled when I had her do what was only natural to her and had her speak to Gortash post-mortem. Roisia is a character who believes herself to be godless: damned and/or abandoned by Kelemvor, Lord of the Dead and Judge of the Damned, for being a Necromancer. She had a sliver of hope that she would find favour with Myrkul, but Myrkul thought only of the Chosen stolen from him. She thought, perhaps, that she might find favour with Bhaal because, let's face it, she had slaughtered and bloodied so many in her long journey to Baldur's Gate, but the skull only wept blood and that was that. Bane, however, actually speaks to her, acknowledges her, validates her. She won his favour the moment she betrayed and slayed Gortash. She is in her very nature a stellar Banite. Incredible! And absolutely absurd. Thank you to Larian for programming that opportunity in. 😂
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camilleonne · 1 year
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silly little thing about gale that I noticed when going through my screenshots
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so I think most people have been under the impression that gale's orb is like a tattoo, it's there but only as a mark on his skin. but as you can see here it's more like an actual scar on his skin
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LOOK. LOOK AT THE LIGHTING. see how the light reflects along the edges of the orb, like it might along scar tissue? the orb isn't just a mark on his skin, it's physically burned into it. It has edges and grooves that reflect light the way veins would.
also you can see it better here (dont ask about the outfit. please) but there's a purple bruise in the center of the orb. maybe to show how it puts a pressure on him? or just to subtly show how much more painful it is than what gale's letting on?
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I love the attention to detail that went into crafting each of these characters. most people would be content with just a tattoo, but larian made sure that if you look closely, the orb has so much more to it than just a marking. i love this game lol
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Baldur's Gate 3 (Part 1 - Introduction)
It's a great time to be an old school Dungeons & Dragons player, you get to smugly observe millions of people realizing the game is good actually... or at least that the game can facilitate heart touching romances with imaginary, terrible people.
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(To be clear, I'm not judging you - these two are, but I'm not)
As one of the biggest AAA games of 2023, it's unsurprising that it's big and complicated - and there's a lot that can be talked about with many aspects of it - including female armor and costumes. Indeed, there's already a lot of commentary on it and community activity, from the confusing, to the life affirming.
It has also been the topic of how corporate practices continually reward those who participate in the creation successful art with notice of dismissal.
And of course, both Dungeons & Dragons and Larian Studios have histories that we've touched on before - and I can confidently say it represents a huge improvement in quality, style and attitudes. Plus sometimes their advertising is just gay.
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There's good, there's bad, there's inspired and there's missed opportunities - so it'd be impossible to sum it all up in one post.
Also, now it's finished... I can feel safe commenting on it and not being told "that's changing next week" - that's the excuse I'm using for being so late to the party on this one.
It'll also be impossible to avoid talking about it without some spoilers. So I'll try to cover as much as possible spoiler-free, then put spoilers below a read-more break.
-wincenworks
In General
It's pretty good. Most of the costumes and armors are essentially gender neutral and the ones that do change seem to do so in response to social conventions, rather than a desire to sex shit up sexy - but where you can sex shit up sexy, it applies equally across genders. (Seriously, Lae'zel's lingerie looks amazing on Gale (nsfw 🖼️) and he's not the sort you'd think could rock it).
Looking at the artbook that I have because I'm one of those people who buys deluxe editions - it looks like there might have been a few early stumbles in concept but these were smoothed out before release.
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There are some amazing examples (Minthara), and some baffling designs (all Githyanki armor), some interesting (Orin's) and some that are complicated (Dame Aylin's).
But overall it's pretty good and I would certainly like to see more fantasy media take it's lead from these sorts of designs.
So let's start with a few examples of how everything is complicated.
Why goblins have sexy armor?
The goblins in Baldur's Gate 3 are disgusting, sadistic raiders who are primarily interested in killing, torturing and enslaving all other races. They don't seem to have any crafts people of their own, preferring to steal and adapt.
So it's puzzling that, statistically, when most players encounter them they get this cutscene to showcase a goblin in sexy leathers.
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Now, these goblins don't have a sense of shame - or at least not one related to things like nudity taboos. They're not exactly tactical masterminds or great crafts people.
So there's no reason for her to have masterwork armor, or hide her body... but this particular piece looks like pretty lovingly crafted lingerie made specifically to be sexy and flaunt as much skin as possible.
And the couple of goblins that have this, stand out among the rest of the goblins... who are mostly wearing scraps and bits and pieces they've cobbled together with nowhere near this level of craftsmanship.
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Obviously, this outfit is not ideal with the sharp bits poking out... but it's pretty intimidating and it'd make it things more difficult for an enemy trying to stop Zurga from killing them so it works.
The end result is weird… but also oddly foretold.
Great armor, terrible disguise
Now, this is great armor - a little flashy with a lot of extra doodads - but from a fantasy perspective, it conveys the message and that the wearer is a pragmatic person prioritizing their own self-preservation.
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Honestly this is one of the best examples of armor that is designed to be fancy without becoming completely unworkable, like it is real armor that's been adapted for ceremony. It has layers and while you would expect it to quickly become damaged beyond recognition, if you needed to be ready for a surprise scrap - it'd do the job and do it well enough (a cosplayer friend advised the breastplate is a little prone to being bumped but otherwise she didn't bump into anything)
(Though as a random reminder, if you're going for the very realistic approach - helmets should be a top priority. We accept that doesn't happen in video games like this though because we want to see those emotive, sexy faces - judging us for loving them.)
But Shadowheart is a priestess of Shar, and if you accept her as a companion she will happily tell you all about that and how an important part of being a priestess of Shar is secrets and concealing your faith from the masses...
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There is also an explanation for why she happened to be in her ceremonial attire... but for most of the game, she demonstrates no awareness that she was in vestments when you met.
Now I understand that a lot of these choices are due to various experiments, iterations, etc. Shadowheart being an "authentic" priestess of Shar is not as important as her being an interesting companion in a fun game.
And now that I've definitely made sure nobody is going to "well actually" about the armor design or Forgotten Realms lore... a conspiracy theory:
Karlach's outfit (#freethenipple)
So when you meet the tiefling muscle-mommy known as Karlach, her default outfit indicates that she does not partake in bras. (She's barbarian which is a class in D&D that protects themselves not with armor, but by getting so angry weapons do less damage to them... just go with it...) and despite the forced sexiness of this design - it kinda fits her backstory:
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So, she has a definite look, and apparently does not partake the wearing of bras... good for her! She's literally so hot that fire flickers off her, the boob sweat has got to be epic.
Interesting, Karlach is one two female characters who's "camp clothes" are listed specifically as "trousers".
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The other one is always in pants and bra on female characters (but not male), but for some reason Karlach's trousers include this top that... just doesn't match the rest of her style and is nothing like her underwear (which also doesn't match her style):
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So it seems this seems to be an odd case where in a game where you can access full nudity easily, and they gave her sexy armor... they did a last minute cover up to prevent the woman who would have the epic boobsweat imaginable walking around camp topless... and her model has a lot of detail that gets hidden by that top and her armor. (nsfw 🖼️)
And I know I am not the only one (nsfw link) who has had this idea.
Unless you just go into inventory and take her clothes off..., then toggle so she's always in "camp clothes" and always nude. It's just weird that the players are fully able to make her a nudist, but the game seems to have stopped at the last minute at making her go casually topless.
-wincenworks
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justporo · 1 year
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Astarion making use of his skills to help Wyll
Shamelessly using this for an original post because I like the idea too much! Spoilers ahead, be warned!
So, as this post imagined (and thanks for @daedriclys for tagging me):
What if Astarion just went "ahem, I'd actually like to take a look at this legal document, thank you very much!" and went to help Wyll with his contract by Mizora.
I'd love to see how Astarion would take the opportunity to do something good for someone else because personal growth and redemption. Also this fucking devil can eat shit, Astarion's tired of people being forced into slavery.
So he fiercly interrupts and demands that Wyll will have at least a day to review the contract and when Mizora agrees through gritted teeth, the party gets to work: Astarion admits that he might be a little rusty and that he was shit at his job back then, but he's dead set on making this one thing right. (Also we know he knows history, so I feel it's not hard to imagine him being a bit scholarly and enjoying to learn things and figure stuff out - also he is smart!)
So he drags the whole party to where he knows is a Law library in Baldur's Gate and tries to find out everything on these kinds of contracts. He goes over the contract again and again trying to find ways out for Wyll while everyone else has turned into his research assistants (Gale is obviously his lead researcher because that man knows his way around a library). ("No, Karlach, it's 'pacta sunt servanda', spelled p-a-c-t-ugh, you know what, please let someone help you with looking for it!")
They spend the whole 24 hours to work out the best possible solution and when Mizora comes back her jaw is on the floor because not only did her plan not work, Astarion got Wyll some compensation and a severance-package worked out and might even sue. Also Astarion reads out every single term and condition and exactly decodes why it is shitty and wrong and why the wording could have used some work, all in his sassy little tone - while Mizora is fuming, but she has to listen to it, because formalities will have it that way.
And Astarion might play it down afterwards for just liking the challenge but he's actually so happy he could actually use his specific knowledge to help someone - and kinda remedy some of his past wrongdoings.
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whimsywilde · 1 year
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Astarion's Mirror
I couldn't get this out of my head after seeing the idea mentioned somewhere. (A TikTok comment maybe?) I haven't written fanfic since DAI. How am I back at this again? I'm not 100% satisfied with it but if I fiddle too much, I'll lose interest and it will disappear in the WIP folder. lol Enjoy!
Thank you Larian Studios and Neil Newbon for this incredible, beautiful, heartbreaking character!
Recommened Listening: THE FEELS by Labrinth
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“Astarion…” she paused, hesitating, uncertain if the thought that had just danced across her mind would actually work. Sometimes she forgot he was a vampire. His lack of burning up in the sun tended to put his condition out of her mind. The mirror in his hand, however, had brought it back in stark relief. But… what if?
“As adorable as you are when thinking, I can’t help but feel there was more you wanted to say than just my name.” He smirked at her.
She resisted the urge to fall back into their playful banter. “What if you could see yourself… I mean, sort of.”
“What?” It was more of a whispered plea than a question. “How?”
“I’m not sure if it will work. But, the parasites… they’ve let us see into one another's minds before. It makes sense that we could see more.”
She hadn’t really been looking at him while she spoke, her eyes focused on some invisible point in the distance. Turning her attention more directly to him, his expression caught her off guard. She’d never seen him so vulnerable.
“We don’t have to. I’m not even completely sure it would work. I’ve never really tried to use it before. I just thought….”
“Would you try?” He interrupted, his voice still unnaturally hesitant, absent of the bravado she was used to. “Please.” It was almost an afterthought but may have been the most sincere she’d ever heard him.
She smiled tightly, worried now she’d be unable to connect that way, before closing her eyes and reaching for that alien presence within her mind. She hated the feeling of the cold shiver in her skull as she consciously connected to it and then, taking a breath, eyes tightly shut, reached out to where she felt she’d find Astarion. 
At first the connection was light, barely perceptible, like cobwebs in the breeze. After focusing on it for a few seconds, reaching out to it with uncertain hands, it seemed to expand. With her eyes still tightly closed, it was the tide of emotions slowly rolling up in the shore of her mind that hit her first. The anticipation, hopeful expectation, fear and worry. She resisted the urge to retreat from the intensity of his feelings and the jumbled, wordless thoughts that came with them and, again, focused past them. After several seconds, she was surprised to suddenly find herself looking through Astarion’s eyes at herself. She stilled to allow the image of herself solidify in her mind. 
Her eyes opened slowly. She allowed her gaze to linger near Astarion’s feet as gained confidence in the connection. The impatience he was feeling rushed to greet her through the bond.
“Look at me.” It was something between a command and a plea.
She opened her mind to him as completely as she could, wanting him to know that she had no motivations behind her actions and lingering gaze other than to allow him to see himself clearly, to be a mirror. She took a deep breath, centered herself and began to slowly lift her eyes up his body. Her gaze was gentle and curious, more that of an artist studying their work, rather than the lusty intensity of a lover. She followed the narrow slope of his hips up his chest and across his shoulders, her eyes lingering for mere moments before moving on. As she reached his neck, there was a brief glance to the scars that had made him the creature he was, before following his perfectly coiffed hair around his face. 
Part of her still wanted to tease him, to play. They’d been having fun, taken next to nothing seriously while they traveled and fought together. Even when she allowed him to drink from her, always standing since him hovering over her had felt too intimate, she typically pushed him away afterward with a joke on her lips and a twinkle in her eyes. It was easy and had been so natural to keep him just close enough without letting him in. The intensity of his feelings pouring into her now was more than she bargained for and she had a moment of regret for offering to even try. She didn’t want to feel so much. It left her vulnerable. Opened her up to much more than she wanted to be aware of. Her eyes had frozen at the base of his throat. Why couldn’t she bring herself to look up? She didn’t like the answers her heart was trying to give. His fingers curled lightly under her chin, lifting her face upward, pulled her attention back. 
Her eyes snapped up to his suddenly and he gasped. The light from the campfire flickered and flashed across brilliant crimson. My eyes. Those are my eyes. His thoughts came through their link in sharp clarity. Her attention refocused on allowing him to see his face after so long in the dark and allowed the intensity of what he was feeling to drown out her own heart. She didn’t need to exist for this moment. She was giving this gift and she allowed herself to fall back within to the place of an observer. With her surrender, it allowed him to direct her eyes across his features. He took himself in fully and they stood in hushed stillness, eyes and minds locked together. 
With their minds so fully blended, she almost didn’t notice her hand absentmindedly reaching out to rest lightly on the side of his face. He didn’t pull away. She used her thumb to pull gently at his bottom lip, exposing his fangs to her gaze. 
They passed several seconds that way before her hand dropped, her vision swirling and darkening. She felt her body sway heavily and would have fallen if Astarion hadn’t caught her. Her head was pounding while her stomach churned. She sent up a silent prayer, to whatever god may be listening, that she wouldn’t vomit.
Astarion supported her body against his gently. When she tried to push away from him, he lifted her carefully and carried her to her tent, laying her down on her bedroll. 
“You pushed yourself too far. You need to rest,” he scolded. She wanted to protest; to throw out some snarky remark in an attempt to catch him off guard so that they could go back to the superficial game they shared, but she couldn’t seem to measure out enough strength to respond. Sleep was quickly overtaking her. She was never sure if he’d actually turned to look at her before leaving the tent and whispered a strangled thank you or if it was just part of the fevered dreams of the night.
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ladyofrosefire · 13 days
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I've been thinking a lot about Ulder and Wyll lately.
It's hard not to get overly personal when approaching that. The relationship one has with one's parents will always creep in, or the relationship one wishes one had, and the reaction Wyll gets from Ulder when you rescue him from the Iron Throne is vile. The idea of saying those things to your child's face turns my stomach. It's meant to.
It was exploring the tree when you get back to camp, and finally actually looking at some of the harsher things you can say to him, that brought a bit more light to it. If you say "bet you feel like a real bastard" or... whatever the exact phrasing is, I don't know how to find it right now, he says he does. The heavy judgement he levels at others weighs on him, too. He doesn't spare himself, and after that moment, the few scraps of information we get (honestly, fuck you, Larian) do show him trying his damdenest to fix the damage he's done.
He should have listened to Wyll. He loved his son and he knew what kind of a man he'd raised. But. We cannot fill his fuck-up with everything we don't like about our parents. Wyll forgives him. Wyll is perhaps too forgiving and too harsh on himself. It's part of what makes him such a fantastic character. But he does forgive him, and the more I think about that and the bits of lore we can dig up from the descriptions of his weapons and the journal of loving memories that Ulder locked away when— what? when it became too painful to look at? The more I have to wonder. I don't know how much of the outside lore Larian bothered with. I don't know how much of the outside lore survived WotC running around with shears.
I keep thinking about Wyll and Ulder, up at dawn, sitting on the wall overlooking the harbor and talking about the seven years they missed. It would be hard. Cutting Ulder off entirely might be easier, but it might not be better, and it definitely is not what Wyll wants. So they sit and they talk, and Ulder keeps pardoning fists who followed a tyrant who turned their fear against them and gave them an excuse to indulge in their easiest, lowest impulses. When Wyll has children of his own, it probably gets harder for a while.
I don't know what the ending of this is. I am absolutely not commenting on how anyone should handle their relationships with their parents. I'm very grateful to the people whose writing got me to slow down and look a little harder.
I think it would be nice for Wyll to get his father back, after everything.
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brabblesblog · 9 months
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Ch 1: Whither is thy beloved gone?
Astarion has ascended, and she has stayed with him. Life in the Crimson Palace isn’t as idyllic as it seems. Is there a chance for their relationship to go back to how it was? Or is it too late for the Ascendant and his consort?
This series is about Ban, my Tav, and the Vampire Ascendant. Will be angst and smut, with sprinkles of fluff.
This fic is a softer take on Ascendant!Astarion and of the changes he undergoes after the rite. Can Ban handle the change, and if a chance came, would she choose to run? And can the Ascendant win her back in time? Inspired by the concept of vampire wives and that IGN interview with Larian that discussed the ascension.
Professionally edited by @editing-by-night
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A small scene at breakfast that sets up the situation in the Palace for the past six months.
Read on AO3
Masterlist.
Ban opened her eyes to yet another dawn; a shaft of sunlight peeked through the gap between vermilion curtains, shining on her face. Her hand moved, reaching for the empty space beside her before she stopped herself. There was no need to check - there never was, not for months now.
She made her way out of the gigantic four-poster bed she and her lord sleep in. Her silken robe awaited her, draped over the luxurious couch, and she slipped it on wordlessly. The servants all murmured soft greetings as she passed them on her way to breakfast, but Ban paid them no mind. The days and nights all blended for her, days of meetings and nights of wheedling their way into the high society of Baldur’s Gate. And sex, of course, but even that had become stale to her now. Not that her partner wasn’t a consummate lover - far from it - but the souring of the love she has for him tainted even the most pleasurable of moments.
The doors to the dining room were held open for her, and as she walked in, he looked up. He shot her a wry grin and crossed the room, taking her hand and pressing a soft kiss to her knuckles. Every morning he did this; it would have made her swoon six months ago.
When he was different. When he was the man she’d loved.
“I had to rise early, love,” he began, as if he didn’t do so every damn morning. “Preparations for renovating the… basement area are finally underway, and I did not want them missing any single detail of what I have planned for it.”
The basement area. The dungeons. He couldn't even bring himself to say the word; he refused any reminder of his past self. If he had his way, people would think he sprang into existence some six months ago. She allowed him to lead her to the ridiculously large table. As always, he was seated at the head and she to his right.
He offered her a tart, which she waved off; it wasn’t as if she could actually enjoy it. Mortal food had been tasteless since she’d turned. Instead she reached for the bottle of blood on the table, warmed just before it was served.
“I’m surprised you even bothered with touching the dungeons,” she said, smiling placidly as her use of the word was rewarded with a glare.
“The basement,” he hissed, “is the most neglected part of the house. It is- never mind.” As expected, Astarion refused any mention of what the basement used to be. “Besides. The artisan guilds are clamoring for space to rent, and as you suggested, I entertained their request.”
It was Ban’s turn to roll her eyes. Astarion was right - she had asked him to focus his attention on not just the patriars, but also the artisan guilds, a calculated decision designed to win more people to their side, to sink their claws deeper into the heart of the city. It made sense to not only win over the very cream of the crop, but also the people slightly below it. At worst, it would be a waste of time and of negligible resources. At best, it would help curtail the surprising resistance the Ascendant had been encountering in his efforts to win over the nobility.
The Szarrs had been a well-known family with noble roots, and so Cazador had the name to match his wealth and status. Astarion Ancunín, however, had no such privilege. Thus, when he’d emerged as the successor to Cazador’s estate, there had been more than a few raised eyebrows. Added to that, Astarion hadn’t had to plan anything in two centuries, so the task of ingratiating them with the city’s gentry had mostly fallen to Ban. Well, the planning and scheming, anyway. The Ascendant acted as the face, charming and manipulating his way through the meetings and parties, while his consort laid out their strategy, playing the perfect lady-wife and hostess.
Plans for a future she'd never desired, but sought for his sake anyway, ambitions and schemes that were all too similar to what her father had groomed her for. It had all come back to her with a distressing effortlessness, the machinations as natural as breathing. She hadn’t seen fit to let Astarion know this, not now. Before the rite, there had been the potential of so much time together that she hadn’t felt any urgency to share the circumstances of her early life with him. After the rite, things had just been... different.
“If it’s for the artisan guilds, then do it,” Ban said, pouring the warmed blood into her glass, taking a sip. “Gods know you need all the support you can get from them, especially considering how tenuous your position has remained with the patriars.”
Astarion scoffed, but didn’t reply to her taunt. Instead he took a long, slow bite of his tart and made an exaggerated gesture of delight, reminding her exactly what she’d been missing out on.
“Well, my treasure, it worked. There will be a ball held a tenday from now, with all the guilds attending.” Pride at managing to pull that off without her aid or knowledge tinged his voice.
Ban narrowed her eyes. All the guilds? Generally she would consider that a significant success, but the fact that she may have to face her family there gave her pause. She took a long pull from her goblet at the thought.
“All the guilds…” she repeated, for a moment not bothering to mask her feelings, her horror bleeding through.
“You’re now reduced to parroting what I say? Pet, I didn’t take you to be so dull,” Astarion sneered, taking the opportunity to strike. He wasn’t stupid; he’d always been aware that things had changed between him and his consort.
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It had been a whirlwind of events since he’d ascended. At first, there’d been an overwhelming sense of power, of endless possibilities. He had everything - power, freedom, riches. He had her by his side. The following days had been battle after battle as they’d slowly approached the Netherbrain. There hadn’t been time to reexamine their relationship, other than to realize it was failing. Hells, there had barely been time for him to explore his new abilities.
Then, just as quickly, the brain had been defeated and they were finally alone together. Just the two of them and Cazador’s palace. My palace, he reminded himself. Not his.
They were finally, truly together, the Absolute vanquished at last - it should have been a wondrous time. They should have been happy in each other’s arms, at the start of their shared eternity. But she’d become cold after the rite, a chill that had yet to thaw. She flinched from his touches, from his lips. Her smiles never met her eyes, and all she did was help him lay out plans for his dominion. At night, she yielded to his every desire. Every night he made love to her, as he had been doing since the first night after his ascension. She only played her role, saying the right words, moaning the right way, but he sensed the absence there. None of it ever reached her.
At first, he’d attempted to take whatever emotions she’d shown at face value. She’d seemed to like planning their conquest of Baldur’s Gate, seemed to have taken to heart the words he’d so casually thrown out during their journey, so he’d acted just as enthusiastic about it. She’d seemed to react positively whenever he’d asked for suggestions regarding their schemes; he not being well suited to formulating detailed plans and her proving knowledgeable, he tended to follow her advice. Initially these things had seemed to at least elicit a response in her that wasn't hollowness. As time passed, however, even they had seemed to lose their luster, the emptiness in her eyes becoming more and more prominent.
He had never seen her in silks or in anything expensive throughout their time fighting the Absolute. The moment he’d gotten access to Cazador’s wealth, he’d bought her everything he’d wanted to give her before: gowns, shoes, jewelry. All she had to do was glance at an item once, and it was hers. But the emptiness only grew.
He’d attempted to convince himself he couldn’t understand how they had ended up this way, but truthfully it was that he couldn't admit to himself what he knew the root cause to be. That initial confusion had slowly turned into resentment. Deep down, he knew where he’d gone wrong, of course, but really, was leaving the palace such a big deal?
That had been their first major argument. Astarion had come back from a meeting one day to find Ban gone, the servants explaining she’d left the palace to walk around the city. He had refrained from going after her, but he had been worried. What if someone took the Ascendant’s consort as a hostage? What if she roamed too far, and somehow the extension of his powers failed? Then what? The image of her burning in the sun had filled him with an impotent, all-consuming fury. He had told her not to wander!
When she had finally gotten home, her hands full of pastries she had bought for him, he had flown into a fit of rage.
“How dare you sneak off like that, Ban! Without asking! Without me knowing!”
Ban had flinched. She’d held up the pastries. “I bought them to surprise-”
He’d almost shoved them out of her hands, but had stopped himself. Barely. “Have I not told you, pet, not to stray too far? What if you were hurt? What if you burned in the sun?” His eyes had glinted then, the fires of worry mixing with anger.
“You are mine, and I do not like not knowing where my things are.”
She had tried to argue about having the freedom to go where she pleased, but he’d shut her down the moment she’d begun.
“Do I not buy you everything you wish for? Anything you ask? You merely have to give voice to what you desire, and I shall have it procured for you. But you do not leave. Not without my express permission.”
It had only gone downhill from there.
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Astarion snapped back from his reverie when he noticed Ban had ignored his verbal barb. He watched her, realizing this was the first genuine shred of emotion he’d seen from her in weeks. Something was bothering her about having the artisan guilds over for a party, and it piqued his interest. His concern too, of course. But he would never admit that. Even to himself.
He sat up straighter, aiming his words carefully. Precisely.
“My little love,” he cooed, “What… exactly is the issue with our soon-to-be guests? I had assumed you would love to have them over, considering it was your idea to reach out to them and form alliances in the first place.”
Ban froze. Her eyes widened as Astarion asked her this question. While he had yet to compel her to do anything, there was no evidence that he couldn't. Perhaps he already had, and she was unaware. Compulsion was the thing she was most terrified of, because the moment he started - the moment he considered it necessary to keep her - would be the moment she’d lose what little of herself she had left.
So she decided to be honest.
“I never told you where I came from, did I?” she said.
He shook his head. “I doubt you had humbler origins than I did, but no. You have not.”
Ban laughed bitterly and braced herself, pouring out another glass of blood.
“I came from one of the guild’s artisan families.”
His eyebrows rose, surprised and rather pleased, despite himself. They hadn’t had an actual conversation that wasn’t about Baldur’s Gate, its people, or their schemes in weeks. He reined in the venom he’d been wielding so often these days, letting his curiosity take over for the time being.
“Which one? Ca-” he bit his lip, “My former master knew a lot of these guilds. They helped maintain the palace and procured items for him. I have never heard of your family name, nor seen it.”
She laughed again, a real one this time, and his eyebrows rose even further, intrigued.
“We dealt in ornate mirrors.” That explained it. Of course Cazador would not have bothered with that.
The Ascendant huffed in response. “Ironic. Well. You’ll be glad to know I have yet to speak to any mirror-makers. I hadn’t decided on what type of mirror I want for our bedroom, or how grandiose it should be. Shall I ask your family?”
The last sentence was less a taunt and more a genuine question. She seemed to dread seeing them, but if she wanted them here - for whatever reason at all - he would be more than happy to oblige her.
In truth, all he really wanted was her happiness, to bask in the glow of her smile again. He just seemed to have lost sight of how to inspire it ever since he became this version of himself.
Ban took it the wrong way, of course, and visibly stiffened.
“I do not want to see them. I-” her voice cut off, hesitant, “I left years ago. They probably don't even know if I’m alive.”
The Ascendant felt an odd twinge in his chest, a familiar but long-forgotten sensation. None of it was visible on his face, however. He smirked. “Very well, pet.”
Astarion leaned over, fingers tilting her chin up to meet his gaze. Crimson eyes bored into Ban with an intensity that only seemed to unnerve her. “And don’t fret about them. The only family you’ll ever need is me.”
Ban had to look away. She couldn’t stare into those eyes and listen to that voice talk about her family. She had always envisioned this conversation to be one where she’d spill all her secrets to him, and he’d hold her, stroke her hair and tell her everything would be alright. That he understood and loved her anyway. But that time had passed, and so had that man she’d loved. What remained of him was a pale specter.
She had often asked herself if he was even the same man. She’d observed him, and with Gale’s assistance had studied books on the matter. In the end she had come to one painful conclusion: he was Astarion. His worst traits turned up and his greatest strengths diminished, but it was undoubtedly him.
There had been one night when he’d seemed like his old self. One night in the past five months that had given her some small glimmer of hope that he hadn’t completely changed.
She had woken up in the middle of the night to the sound of weeping. Astarion had been lying beside her, arms taut, hands clenched into fists, sweat soaking into the sheets. His face a rictus of pain, his cries a mix of unintelligible words and whimpers. She’d instinctively rushed to hold him; he’d woken up at her touch and his eyes had found hers.
They were his eyes.
“You’re okay, you’re here,” she had crooned, the same words she had repeated in the old days. They’d come back like no time had passed; as if he wasn’t what he was now. Like he was just her Astarion.
He had leaned into her touch, head resting on her chest.
“I’m sorry to wake you, darling,” he’d said; his use of her old nickname had almost made her sob. “He… I saw him again. I’d thought this would be over.”
She’d kissed his forehead then, holding him close. His conscious mind may have tried to deny it, but it seemed like his subconscious was still haunted by Cazador. He had clung to her for dear life that night; she had tried to stay awake, to stop time, so that perhaps he would stay that version of himself forever. But in the end, sleep had won, and as she’d drifted off she had heard him say something which she’d attributed to her own imagination.
“Thank you for still being here,” she’d thought he’d whispered against her chest, “I love you.”
They were spoken with such tenderness that she had doubted it was real. In the morning, he’d been gone from her side, already eating breakfast. He’d acted like nothing had happened in the night, and so she’d had her hopes dashed away; fleeting as they were she had still yearned for it to be real, wishing it had lasted longer than those few moments he was in her arms.
Ever since then, she had attempted to catch any glimpse of her Astarion in the Ascendant. There occasionally seemed to be some hint of him, but it was always too quick, too subtle, and after so many months she’d all but given up. Gone were the days when she’d known which of his honeyed words were lies and which were truth; it felt as though she was back in those days in the Grove when she couldn't read him. Even now, as her lord called himself her family, she found herself wincing internally.
On the outside, she offered him a smile.
“Thank you, Astarion. That means a lot.”
The Ascendant smiled, a toothy grin that would have looked at home in a shark’s maw.
“Of course! And we shall be a bigger family, if only you’ll let me-"
“No,” Ban said, and she was firm. This was another argument they’d constantly waged. He wanted to create an army of spawn, claiming that they would keep her company and serve her and their ambitions. He had promised to procure his spawn ethically, from willing subjects, but she had said no, refusing to doom anyone else to the same fate.
His eyes hardened, fingers twitching on her chin, but he let go. She released the breath she had been holding, worried that this would be when he’d hit the end of his rope and force her obedience.
He exhaled. “Fine. You’ll come around, once you’re alone and bored for a decade or so more.”
Astarion pushed away his breakfast. This hadn’t gone the way he’d wanted it to, and to be frank? Every day since that argument about her leaving the house and having her freedom had gone the same way: to barely veiled insults and chilly indifference. He hated it. He hated what they’d become.
At night when he made love to her, he imagined they were back in that clearing where it all began. At dawn, he watched her sleep and pretended they were back in the Shadow-Cursed lands. Fruitless reminiscing, but it was all he had to hold onto. Memories, each holding the ghost of their love, leaving him to wish it back to life.
He brushed those thoughts away. They were the thoughts of a much weaker man, and he was anything but.
But then why did his newly beating heart ache so much whenever they did this venomous song and dance?
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autistichalsin · 29 days
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Oh are the entitled little babies doing their "the game would have been literally perfect if Halsin hadn't been given the ~4 hours more of voice lines extra than he would have had if he was just a camp follower" tantrum again?
Must be Tuesday.
For the record, Halsin being given four hours extra of voice lines did not cause:
Wyll to have less content; if you think Wyll deserved more, you should be mad at Lae'zel, not him, as they're the ones who shared a writer (and it's clear his writer favors Lae'zel)
Minthara to have less content; if you think she deserved more, you should be mad at Karlach, not her, as they're the ones who shared a writer (In fact, quite the opposite of "stealing content" from poor baby Minthara, Halsin being added is part of the reason Minthara was added at all, because they would never have added a romanceable companion of one gender without also adding one of the other gender; if it wasn't for fan demand for Halsin, Minthara too would have stayed in act 1. Further, Minthara actually has three minutes more of voice lines than him)
Astarion to have nearly twice as many voice lines as Wyll
Wyll facing numerous bugs, including to his romantic greetings
Some characters, especially Karlach and Wyll, having unsatisfying story arcs
And before you say "but if they hadn't been busy adding Halsin's kisses they could have been free to fix Wyll's glitches sooner!" Those are different teams. Programmers are not artists are not writers. Once the kisses were drawn, it would have taken minutes to program them into the game, compared to the weeks-long endeavor identifying and fixing bugs is.
"But why couldn't Halsin's writer have written for Wyll and Minthara instead?! Halsin still ruined the game!" I hear you crying. One, that's not how the process for Larian to allocate writers for each character works, but even if it was, why are you complaining that Halsin was given a writer to share with another character and not that Astarion was given MULTIPLE writers? Astarion is literally the only character who actually could be accused of being shown favoritism by Larian.
Halsin's spellcasting lines were literally broken for over a year, and his point-and-click lines were broken for half a year, and there was a bug for nearly that long where traveling from act 2 to act 1 would cause him to die, and you still think that Halsin getting a handful of kiss animations, and those animations being used to tease patch 6 (with Halstarion and Shadowzel kisses both being used) is a sign of "favoritism"? Why then do you not say this about every character who was given new kiss animations?
And by the way, you really give the game away when you say "Larian should just go in the code and remove Halsin entirely". Because that would take months of story, animation, AND programming work- it would be an all-hands-on-deck effort. Even if we ignored that Larian is discontinuing story updates after patch 7, this would literally guarantee no companion ever gets another update again. Even if you amend it to "Halsin shouldn't be able to leave act 2" we are still talking about the same thing. If you say this, you make it blatantly obvious that you literally don't think too much work was put into Halsin, you just plain don't like his character and are using him as a scapegoat over things that actually did go wrong at Larian. You're cutting off your nose to spite your face, and your goal of your precious baby getting more content is secondary at best to hating Halsin.
And for the record, Minthara has three MORE minutes of voice lines than Halsin, so you can't even say she was in any way mistreated compared to Halsin. Further, if you look at who has received how many new lines in post-launch patches, Halsin is near the bottom and Minthara is near the top. There's more of a case for Larian showing favoritism to Minthara than there is for them showing favoritism to Halsin, seeing as Larian keeps adding dialogue for her good path recruitment, and backed out of adding the ultimatum to the game because Minthara fans whined that it was too mean to her. But I don't go around crying that Minthara being added to the game literally is the reason I can't kiss Halsin in act 2, because that would be insane.
The ONLY companion who has a case for being mistreated compared to others is Wyll compared to the OTHER ORIGINS, not to Halsin.
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silver-horse · 1 year
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I fucking LOVE how loyal the companions are to each other... and how their relationships are evolving with both each other and the player.
to all those people who think Larian is copying Dragon Age... well Dragon Age would never have this. where all the very fucked up companions who are in this shit together actually recognise that fact with common sense and they support each other despite any differences. Not only that BUT they recognise the similarities they have with each other and support each other based on that fact
Example: Astarion-Gale (how Astarion comments "he is a man of taste" if the player is a little annoyed with Gale and if player says that he wants to suck out magic lol Or when Gale is supportive like the "don't do it Astarion, it's not worth it, trust me, I know the temptation only too well" and so on...)
If this was dragon age then they would talk to each other like "how typical, ofc you are like this, dickhead" and trying to be helpful and supportive would be a 1 in a billion dialogue. they would only make shit worse for each other. and look... interpersonal conflicts could be a fun driving force of plot but in da it mostly doesn't drive the plot. they are just making shit worse for the other person even when it makes no sense and when they should be more friendly and understanding based on their own struggles.
Another example: Wyll-Karlach (their conflict actually does start the plot. it has a significance, it's not there for no reason. but even after that initial conflict they immediately become understanding of each other and supportive. they both dislike devils, they both want to escape from that situation etc. and they don't act like idiots who don't see that they are in this together. even though one of them tried to kill the other. one of them received horns because of the other. )
I could go on... but whatever, you get the picture. I just like this type of writing for interactions between characters.
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fllagellant · 10 months
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After screenshotting my original 1:27 am rant just for safekeeping and returning to this line of thought, I think I would like to swing this bat at a hornets nest . And I shall call it ;
BG3 And Polyamory, AKA The Discourse From The Eyes Of The Polyamorous
Hi, I am now disclosing the polyamorous part of my queer identity to the internet. Yay! Remember, I am only one polyamorous person on this website and I am not the spokesperson. This is just my own opinion and my own feelings with how both the game and the fandom seem to be handling the inclusion of polyamorous relationships and characters.
And in my humble opinion: Yikes !
This should be no surprise, but the polyamorous rep in bg3 isn’t … really good . It’s there, sure, and maybe I’m the fool for expecting it to be good when it really is the first time I have ever really heard of a game having an actual polyamorous option. Like on purpose. But with how much bg3 was hyped up as being super inclusive and completely different from all other games in the genre, I had hoped that it would take a good approach to polyamorous people and relationships.
Suffice to say, it fell flat once I actually looked into it.
The companions listed as open for an open/poly relationship are Astarion, Shadowheart, Minthara, and Halsin . What’s wrong with that?
3/4 of these characters already feel like they lean into the conservative fear of polyamory . Three of them are the ‘ evil ‘ members of your party . While ( besides Halsin, but we’ll get to that ) the rest of the ‘ good ‘ character are all monogamous. Growing up in a conservative home, in a conservative province, discussions of the idea of polyamory always came back to the same argument. That only the strange and amoral would do it. Only people who can’t be trusted and don’t actually care about you want to be in a polygamous relationship. And sadly, that is what I see echoed in the choices of who is and isn’t polyamorous.
I romanced Wyll in my first playthru. I had always planned to romance Wyll, actually, since I first saw his design when I first learned of bg3 during its early access days. When I met Halsin next, and chose the options to flirt with him, I thought that a polyamorous relationship between my Tav, Wyll, and Halsin would be cute. I had hoped it would work. I had already seen plenty of Astarion and Halsin and Tav art and gifsets and every other piece of fan content floating around . I had hoped that maybe that bit I read about who is and isn’t open for polyamory was outdated, and I could have this relationship play out in my little playthru .
Of course, it came down to having to choose. And I shrugged it off, at first. Sure, Larian didn’t make Wyll polyamorous for whatever reason. It is the first game that has polyamorous options, and I can just continue the game but have that polyamorous relationship in my head as my canon for my character. That’s fine, that’s what I’ve done before. It can’t be different now, right?
But then, I looked online, opened Tumblr, wondering what other people would say. Not thinking that it would be a big debate about if it is or is not okay to pair certain characters in an ot3 or not.
Wyll can’t be polyamorous, because knightly tales of courting and the mere act of courting is strictly monogamous. Pairing him in an polyamorous relationship is fundamentally misunderstanding the character and you’ve missed the point of him if you do that. It’s wrong to want that, wrong to think about it. The game has polyamorous options, be happy with what you have.
And so, I felt guilty. Larian already set up this dichotomy between their good leaning characters having the normal and good monogamous relationship and the evil leaning characters having the strange and perverse polyamorous relationship. But then, to see that the mere act of pairing your own character with two characters because you think it’s cute, is now being looked down upon so heavily and being seen as a “ fundamental misunderstanding of the characters “. And to have those ideas an opinions suddenly become the most agreed and accepted stance on the topic? How was I supposed to feel anything other than shame. Like I had been enjoying the game wrong, in a backward way.
If Wyll was polyamorous, you do know his approach to love wouldn’t change, right? Same with Gale. Same with Karlach. Same with Lae’zel. None of them would suddenly have to have completely different approaches to love and how they want to show it and how they want to go about it. Wyll can still be replicating the courting, the dancing, the slow burn that he always heard about in bards tales and he could still be polyamorous. There’s this idea that polyamorous love is only able to be expressed in very specific, very narrow ways. That miss the point of what love is.
People don’t act like this with the polyamorous companions, I’ve noticed. You aren’t suddenly bad and misunderstanding the story of Astarion or Shadowheart or Minthara or Halsin for having a strict two person relationship with them, and not expanding into the idea of those characters taking on another partner at some point. If you have Astarion in a strict monogamous relationship, no one says anything. But saying that you have a Tav who’s dating both Karlach and Gale? People are going to talk about you. They’re going to make vague posts. They’re going to talk about how it is Impossible for those characters to Ever be comfortable in a polyamorous relationship and how it is Wrong to protray them as happy in one.
I didn’t think people forgot that the stereotype of monogamy = good and polyamory = bad is still alive and well, but it seems that when it comes to the funny dungeons and dragons video game, it’s okay to prop that stereotype up and get mad when that is possibly challenged.
Now, what about Halsin? He’s a strictly good companion. He cannot fall under the pervious argument, so is he an exception?
No. It’s worse.
Halsin being polyamorous stems in racism. Wood Elves are all described as being polyamorous, and that they do not understand jealousy. And that they do not ever settle with any of their partners. And that the relationships they have are seen as “ doomed to fail “ . This is a stereotype. Commonly associated with indigenous people. That we cannot hold a ‘ proper ‘ relationship and that we always sleep around . We didn’t fit the white model of what a (white) family and a (white) relationship should look like, so the stereotypes and misconceptions started. And, unsurprisingly, ended up as another bit of dnd racism and bioessentialism.
Halsin doesn’t uphold the pervious argument at all, but he shows another part of the discussion that I don’ t think anyone really thought of. The racism stereotypes didn’t vanish when Larian made BG3, they’re all still there. You still have good races and evil races. You still have all the dnd bioessentialism that everyone was so keen to say was gone or just pretended it wasn’t there anymore.
And Halsin is an example of those stereotypes that people are still feeding. So much content with him in it narrows him down to ‘ Big Elf that Fucks and is Horny ‘ or ‘ Big Elf that can be Sexualized no matter What he Does ‘ and it is because Larian didn’t remove the stereotypes in the first place , and fandom doesn’t care enough to take a step back for a second to realize they’re playing into them.
Am I saying you shouldn’t have an ingame polycule with the characters available? No. If it’s cute, and you like it , and it makes sense with the story you’re making for your character, and literally just because you can, go for it! But for the love of god, can we be a bit more careful with how we treat the concept of polyamorous relationships and how we talk about them? Polyamory isn’t just a fandom thing with your ot3s, it’s a real life thing. And we can see how you treat people just having fun with their characters. You understand that, once you get that torn up over the act of making three characters hold hands, it becomes a little bit hard to forget that that is the attitude you hold towards the concept of polyamory when it doesn’t fit the molds you’ve subscribed to.
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