#Volkite
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thepariahcontinuum · 1 year ago
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What units I'd add to each of Chaos God's devoted Legions:
Khorne: The World Eaters codex feels a bit thin on the ground in some respects, but two things I'd definitely give them are a) a viable Fast Attack choice (Juggernaut cavalry or something like it) and b) an extra HQ choice for a little variety....I remember a line in the lore somewhere about "There are no temples to the Blood God, Khorne's followers worship on the battlefield" and I like the idea of giving them a unique variant of a Dark Apostle to reflect that (Granted part of this is because I already have a conversion/Kitbash in mind).
Nurgle: Destroyers, plain and simple. I feel like the Traitor Legions should still have some of the Pre-Heresy formations as options all round, but giving the Death Guard Heavy-Plague Weapon carrying jump-pack units based on the Destroyer squads makes perfect sense within the lore....Also something to pad out their vehicles a little, maybe a new flyer?
Tzeentch: The Thousand Sons being limited in their options always feels fitting considering, but there's a specific gap in their lineup I'd fill. the Rubric turned every Marine in the legion who wasn't a psyker into an empty suit in order to stop the mutations....So what I'd do is have a unit of massive, bloated and heavily mutated Psykers and have them function as a Psychic version of Obliterators.
Slaanesh: First of all I'd give the Emperor's Children their own Codex for once. Then I'd give them Heavy Noise Marines instead of Havocs, and then I'd give them Jetbikes, either as a character or a unit....They had them pre-heresy.
Also I'd give every God-Specific version of the Lord Discordant and a new Demon Engine.
And also Volkite.
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jacscorner · 7 months ago
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"My brothers! My sisters! Follow me to the promised land, beyond the drowning land of Achra! Among the stars! My blood brings salvation! My fire brings destruction! Join me or drown!"
So, who here has played Path of Achra?
It's a Roguelike in development and it's hell-a fun! I like to call it a power fantasy simulator, cause it's so easy to gain power and feel powerful...but it's also easy to get drunk on that power and die for it.
I finished the path and finished a campaign with Zo'beb here, a Volkite - basically, an alien that lives in the volcanic underground of the planet. I like to think that prior to his pilgrimage to escape this doomed world that is Achra, Zo'beb was a gladiator. A slave of the colosseum, fighting for the glory of the fat cats above. But when the lava lands began to flood, they were the first to leave. Then the masses left in hordes. The slaves, like Zo'beb, remained, chained down and unable to escape.
Zo'beb did not care.
He had brushed with death many times and he accepted that his demise would come soon. He simply lied down to sleep, ready to welcome death in an embrace - like a bride.
But then, Humbaba, God of Blood, came to him in a dream. And chose him to become his Prophet. The last son of Humbaba and would bring him glory among the stars.
Zo'beb then freed himself of his shackles, took whatever armaments he could gather, and raced to the surface. There, he regained a new zeal for love and a stronger love for battle. He was no longer a slave for the self-righteous; he was now a warrior for a God!
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titanomancy · 1 year ago
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Credit where it's due, this is a lot more efficient of
a solution than releasing separate Mk.III weapon upgrades.
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ocherednoe-dno · 2 months ago
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follower of Khorne who has taken a binding vow to only kill people by shedding blood, and thus must rules-lawyer their way into using firearms because bullets do technically make people bleed
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transmechanicus · 2 years ago
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I think we should put these tanks in a storage crate together until they breed.
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hailtothebubble · 7 months ago
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BEAM! GUN! BEAM! GUN! BEAM! GUN!
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baharrothbluu · 8 months ago
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Got him in and I'm hyped to work on him!
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doolallymagpie · 1 year ago
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trying to figure out the right amount of khornate voidsmen helmets to print
on the one hand i want a lot of the damn things so i don't have to wait to paint world eaters cultists until i can get to the maker space and back
on the other...i don't even know if they'll print well, i should tinker with 'em before i commit, maybe i should just do one "sprue" plus barbie lotara's fun accessories (plasma pistol! volkite serpenta! and the khorne earrings!)
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the-raven-lady · 2 months ago
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Elias Rushorik: The Character Bible
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Name: Elias Rushorik [Ee-lee-us Ruh-shore-rik] (referred to by battle [first] name)
Legion + Role: Night Lord, Contekar Terminator
Age: ~100
Hair Color: Black with greying along his sideburns, hairline, and nape; warm undertone
Eye color: Black with corners of white, like a dog LEOPARD SEAL
Skin Color: Ashy pale white, cool undertones
Height: 7’11 (unarmored), 9’ (armored)
Build Type: Bulging muscle, like a bodybuilder. He looks greasy.
Primary Weapons: Escaton Power Claw and Volkite Cavitator
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Long Description: A wall of an astartes, covered in scars and sinewy muscle that bulges like a dehydrated draft horse. He has a prominent facial scar: a tear in his lip exposing sharp teeth and part of his maxilla. His black hair is cropped short, usually, but it's been getting feathery as of recent. Some rumors say it's the influence of his personal serf that's been seen hanging off of his giant arm, others say he's just too busy to care. No one dare comment on an astartes strong enough and more than willing to grab another's skull and crush it in his fist. He's not a talker, preferring swift and brutal action to resolve his problems like a ‘proper’ Night Lord.
Role: Neutral Evil protagonist and owner to the serf insert.
Why they have that role, based on the characters core beliefs:
He just wanted someone to do the shit he doesn’t want to do (clean his room and armor), so he steals the first serf that does a good enough job (he ate the rest)
He did not expect the consequences that would come along with taking care of someone, like actually caring about them. He, unfortunately, cannot recognize the care for what it is.
Beliefs / Quirks / Flaws: 
Cannibalistic, mostly because he isn’t fed enough. The Night Lords are not generous with their feeding schedule and amounts, sometimes not even feeding their astartes, so dude won’t turn down a good meal. He also fell in love with the feeling of flesh between his teeth.
He’ll eat almost anything though and food is the way to his heart. Well, it won’t make him inherently like you, but he’ll tolerate you if you feed him. You might even be able to bribe him with enough.
Everything is a transaction to him. “What do I get out of this?” He always wants to exit those transactions with the upper hand compared to the other party or parties involved, but it still makes him vulnerable to being bribed.
He likes having his ego stroked, but he isn’t stupid enough to fall for ego manipulation from his brothers. 
His serf, however,,,,, yeah, he doesn’t even recognize he’s being played
He isn’t lazy, just spoiled. He can and will put effort into attaining the things he wants.
If he gets bored enough, he’ll bully people, but it’s not usually lethal (unless he’s angry or hungry). 
Ex: Shoving his serf into the shower and blasting it on cold
Never shows his soft underbelly or any weaknesses openly, but if others do it to him, he will take advantage of it or clock that information away for later. He is used to others seeing any cracks in his armor as something to be exploited, so he naturally does the same.
His treatment of the serf is the embodiment of doing something good for a bad reason; the billionaire building an orphanage because he gets to name it after himself still built an orphanage. Elias’s brand of charity is the exact same. His serf is healthy and looks the best, which makes him look better. Other Night Lords want to steal her, which gives him both an ego boost and an excuse to take out his more violent tendencies while getting food and looking strong. It’s a win-win for him to put the effort into her.
He just didn’t expect to get actually attached, and because he doesn’t recognize that attachment as what it is, it’s incredibly unhealthy. She’s a prized possession, not a person.
Elias is never not going to see the serf as his property– it isn’t who he is to be empathetic. He does begin to care, in a warped sense. He chalks feelings like caring for his serf up to the same way he cares about his presentation. It’s for the betterment of himself. 
Greedy. He does not share. This includes with the other Night Lords and with the serf. His brothers cannot have his serf, and his serf cannot just have his bed (stop asking)
When he does ‘share’ or provide, it's always for his own gain. The gifts he gives to the serf are not given out of selflessness, but because he wants her to:
Recognize how capable he is (“Look at everything I can offer because of my status.”)
Realize that she's nothing without him (“You would return to feasting on vermin without me.”)
Perform at her best (“Why is there a speck of dust on my power pack? I gave you a coloring book last week, you should be efficient.”)
Disgusted by the actions of his battle brothers whilst being a massive hypocrite. He dislikes them indulging in torture that doesn’t have a reason behind it, finding the practice wasteful of energy that can be put into other avenues. Total boomer about this too. “Back in my day, we had a reason for flaying people alive”. He still uses the common Night Lord terror tactics when in battle and is genuinely no better than his brothers then. He’s just old and elitist.
Motivations: 
Obsessed with his self image and reputation to a fault in the, “Everyone just needs to remember that I am not to be fucked with,” way. Can and will prove that he is not to be fucked with to anybody that isn’t like, First Captain Sevatar or the Night Haunter.
He keeps the serf happy and healthy because he views her as an extension of himself: she’s his possession, and therefore she needs to be as perfect as he is. Well fed, well groomed, and overall healthy. He protects her the way he protects all of his things. It also makes him feel good that his brothers want his things (the serf), and gives him a sense of power that they cannot have them.
Kills because he has to maintain his power / image. He doesn’t see murder as a ‘necessary evil’; he literally just doesn’t care that people have to die. Everyone is a pawn in the game. He is going to win it.
Who they were raised to be vs who they are/are becoming: 
One of the rich Nostraman brats when Night Haunter came to reign as the Dark King. Elias wasn’t the inherently bloodthirsty type, just greedy and spoiled.
Joined the Night Lords at 12 in 896.M30 because he was sick of being forced to live like the common folk. Not the best decision he’s made, but he won’t admit to his mistakes.
Worked his way into being a Contekar because it gave him back some of his luxuries. He’s one of the first waves of Night Lords taken from Nostramo before it started being just any random criminal or street rat being let in, and he is super elitist about it.
How they feel about themselves and how it affects their behavior: 
He has a moderate lisp from the hole in his lip, which he is self-conscious about to the point that he doesn’t speak unless it's necessary.
Self-important, which makes his possessions also important to him. If someone messes with his possessions, they’re messing with him and his image, and he won’t stand for that. Some of the rags of flesh on his armor are from former brothers for this reason.
Fun Facts:
He may hate cleaning up after himself, but he does like tinkering with designs for his armor. He processes the hides and does basic repairs on his own (because, “no one would do them better.”)
Foodie. No, he will not verbally admit to this. Bring him the steak anyway.
Unlike most astartes, he did not change his name after his conversion.
Elias is prideful of a family he doesn't even really remember (after everything he went through to become a space marine) and who now are long dead. He has shaped his entire identity over being the best of what Nostramo could offer. If he lets go of his pride, he has nothing. No identity, no reason. Nothing.
Due to the above, when Nostramo was destroyed in 984.M30, he defected from the Night Lords. His face has not been seen since.
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I wasn't going to drop this until after the series was finished, but I have been so busy with college recently that I don't know when that will be. I hope you enjoyed.
Tag List: @egrets-not-regrets @sleepyfan-blog @kit-williams @bleedingichorhearts @bispecsual 
@lemon-russ @moodymisty @dedios-of-the-word @pickpocketing-your-gender @historitor-bookshelf
@sharenadraculea @remembrancer-of-heresy @avggendelmain @cannibalise
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wolframtheregulator · 5 months ago
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My friends are talking about playing kill team again, so here’s the first three members of the team.
Fortunate Ones Bale Fire Acolyte, Gunner with Volkite (plasma), and Shrivetalon
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transmechanicus · 10 months ago
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Might fuck around and paint these guys as close combat Skitarii since it will be 1000 years before Admech gets a kill team at this rate.
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farsight-the-char · 2 years ago
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5 bucks says GW puts out new upgrade sprues for each major chapter that come with chapter theme weapons, proper melee weapons and storm shields, and of course heavy flamer and cyclone missile launcher.
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The lack of a heavy flamer or cyclone launcher has me wondering if these are just the starter set Terminators and we'll see a separate multipart kit at a later date.
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dark-fuckprincess · 4 months ago
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Made this Ultramarine character out of some bits for my girlfriend, who is starting an Ultramarines army! Having a spare Axe I intended to use for my World Eaters will hopefully be a good taste of the faction with the Legatine axe. And the Volkite seemed more interesting than a Bolt Pistol. I had to cut off the Bolt Pistol and the Volkite because the latter was in the opposite hand.
Not sure what this guy, named Coconut, will represent but it don't matter so much. As long as it can stand for something and is fun for her to paint that's what matters.
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black-aengel-07 · 2 months ago
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Scythe Model: Arrowhead
An interceptor-fighter craft known for its speed and unique style of combat that had made it the bane of all Imperial attempts at air superiority. The Arrowhead Model is specialized for Aeronautics combat, while its much larger and heavily armed variant, the Viper, is specifically constructed as an orbital fighter.
General Design:
Shaped like a leaf, the Arrowhead is quite small for an aircraft, not even nine meters long, with a width of three meters, its small profile makes it a challenge to target, especially when its right up in your face about its deadly intentions. Yet its proportions hide a surprisingly sturdy frame, on top of having a passive sensor mask that makes it very challenging for standard targeting equipment to get a lock on it or detect their approach until they are almost on top of its target.
Propulsion and Manoeuvrability:
The Arrowhead Scythe is propelled by six thruster engines at its caudal side that are not too dissimilar to the design of the plasma thrusters on void ships, if only with a much smaller profile. Furthermore, it is aided by grav-plates to remain suspended in the air without the need of wings to support its flight. However, these are not the most outstanding features of this craft, those would have to be the Gyroscopes.
Mechanicum adepts are still in heated debates as to the inner workings of recovered pieces of the Gyroscopes, as they have been dubbed, from dead Arrowhead craft. But what they all agree upon its that they are the singular most fundamental piece in the Arrowhead’s near physics defying agility.
Named after the device they most closely resemble in appearance; it is theorized they emit some form of gravitational anchor point that allows the craft to always be relative in their positioning to the closest primary gravitational well.
This is how the Arrowhead is able to remain in stable flight and turn without the need of any form of wings, as well as perform manoeuvres that would otherwise kill an organic pilot within. For instance, by simply rotating both Gyroscopes inside the Arrowhead in the same direction along a horizontal plane, the craft immediately spins on its axis without changing direction, allowing it to suddenly turn around on a pursuing target and light it up with its main armament before reconfiguring its trajectory back into a stable flight configuration.
For this reason alone, the Arrowhead has earned the righteous ire and fear of all Imperial pilots who have ever faced them in battle and survived to tell the tale.
Weaponry:
Arrowheads are a significant threat to face in combat, made all the deadlier by their arsenal.
Primary Weapon: Arrowheads maintain their weapons locked beneath their plating when in cruising mode or whenever they are performing their most famous attack. Depending on the Sub-Model of the Arrowhead, one could either expect forward facing twin linked las-cannons with surprisingly high rates of fire or a missile volley, ranging up to ten fire-and-forget missiles before the craft needs to fabricate replacements.
Secondary Weapon: Arrowhead Scythes all tend to be fitted with a secondary weapon on its underside, usually geared for smaller targets like infantry. These weapons tend to vary greatly from direct energy weapons like Laser Beamers and Volkites, or kinetic weapons such as RCGs.
Power Field Blade Wreathe: The most famous weapon of the Arrowhead, even if it’s the one with least range, if only due to the sheer gal of the Men of Iron to create a fighter craft specialized for melee.
Given its sturdy design and high manoeuvrability, the Arrowhead is designed to ram against enemy aircraft to immediately achieve a kill or shatter formations, forcing a chaotic dogfight where the Arrowhead holds the advantage or is actively forcing enemy craft to focus on it while other aircraft deal the finishing blow.
This final armament converts the Scythe into a flying Power Blade capable of slicing clean through a Lightning Strike Craft without hardly loosing speed, and given its agility, entering close quarters combat with these crafts is always a deadly dance where one wrong move could result in a swift end by the reaper’s blade.
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agbpaints · 2 years ago
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You'd think that but noooo. 'Melta' doesn't describe a particular type of weapon that uses one process to make shit melt, its basically a catch all for a number of ways the Imperium makes tanks have a bad day at close range.
The Munitorum field manual describes 2 seperate patterns of Melta, the Mars pattern which is effectively an anti-armor microwave gun, and the Estaban pattern which basically a blowtorch of PCP that vents the superheated plasma off a fusion reaction to make Leman Russes go bye bye.
Melta Weapons in darktide working like other "Wolfendooms" use the "Super-Shotgun", a massive short range burst of damage....
Could work.
....
Might lead to a more consistent portrayal of however the fuck Melta weapons actually work.
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doolallymagpie · 6 months ago
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Found Pantariste’s goofy Combi-Volkite, so I got a coat of primer onto her and Punchy McSmashy, whose face, I think, is a great piece of hobby work and tells you a lot about her.
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Just a mass of hamburger on one side. You know there’s a fun story behind that.
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