#I have feelings about the characters the directing the acting the story the dialogue
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guiltycorp Ā· 2 days ago
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Damn i really want to know tf happened in the writing room of arcane s2. Some of the downgrades were inevitable due to the show's corporate limitations (not being able to progress the class war story in a meaningful way, having to tie things back to league of legends in terms of making playable characters more appealing to well, play... rip Mel and Viktor in particular), sure. But i still feel like it's even worse than that? There are so many bad decisions that i couldn't even start listing them all... the characters, plot, pacing, themes, it's just such a mess? Even the dialogue writing, it feels much more mm Marvel at its worst i suppose. What i am most bothered by is probably just the straight up harmful messaging so um... Cycles of violence and abuse can be broken by individual decisions to become a better person! Got nothing to do with systemic oppression, living conditions, mental health issues, you can just conveniently ignore aaall the social context, live laugh love and then things get better automatically yep, oppressors famously stop oppressing you when you show them that you're harmless and won't put up a fight anymore. Literally three out of three suicidal characters dying to redeem themselves? Not even in a tragic/cathartic way but in a bittersweet 'they finally atoned for their mistakes' way? Groundbreaking lmao. Romantic relationship between Vi and Caitlyn including no communication about their biggest fight, just conveniently skipping to sex and getting back together - would have loved that if it was framed as the unhealthy fucked up thing that it is, skipping over Vi's hurt and her background to once again become a cop, her girlfriend's direct underling at that (!) due to her not having any other support systems... But nope that was our cute lesbian romance wrapped up, a good thing all around, not concerning at all. Jayce telling Viktor that what he 'always admired about him' was his disability and his deadly disease (??? from a character who spent the whole s1 and first act of s2 desperately trying to help Viktor find a cure? sure) and that those imperfections don't need fixing, just wtf truly. Magic bullshit was also weird, some implications of 'natural magic is ok, but achieving that power through other means corrupts you into a crazy robot bitch or just wilts your trees i guess', but tbh it was written in such a weird and inconsistent way that we can skip this one... Yeah actually a lot of things were just such a mess that I feel silly pointing to specific moments or lines I didn't like, I mean duh, it barely makes sense as a story at all... I am happy we have s1 which comparatively was a masterpiece, and i also really enjoyed s2 act1, i truly believed it would lead somewhere good at the time, my mind still kind of cuts off the story at that point when i think about it, that WAS the open ending of the show to me (is it possible that there were rewrites? targeting act 2 and 3? idk, wishful thinking perhaps). Despite my extremely negative feelings about this season's conclusion i remain glad that so many people appreciate the show regardless, it is clear that there was STILL a lot of love in the process of its creation (although i'd argue that even some of the visual aspects of the show suffered in quality, once again i have to wonder about behind the scenes mood of it all) and i get very upset when i see creatives online despairing over reception of their projects even when i'm absolutely in the disgruntled crowd hahaha... ...however yeah, this wasn't great In a world that increasingly grows more and more right-wing politically... we really needed something different i think.
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ryn-holt Ā· 7 months ago
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Being autistic is hard.
Right now itā€™s hard because I have easily a four hour hyperfixation rant about the the 2010 live action Alice in Wonderland movie which I mostly hate (also love in the way you can only love such a deeply imperfect thing) but also am deeply fixated on as of right now. And no one wants to listen :(
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valsverse Ā· 1 month ago
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ā€¼ļø MY EXPERIENCE WITH @girlkisser13
šŸšØ HARASSMENT & PLAGIARISM šŸšØ
i want to address a serious issue that has recently come to light regarding a user in the fanfiction community (@girlkisser13) with a concerning history of plagiarism and ongoing harassment. this situation involves not just the act of stealing someone else's work but also a troubling pattern of aggressive behavior that has surfaced, indicating a lack of accountability and growth. itā€™s crucial for us writers and fans to stand together against such actions to maintain a supportive and respectful community for all creators. with that being said, read below. transparency is key, so i want to share the full context of this situation, including all relevant screenshots. underlined words/sentences include links to posts that are relevant to the incident, so i encourage you to check them out. (if you've recently received a message from an anonymous user about this situation, click here)
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SECTION 1 : The Original Plagiarism Incident + Backstory
on june 3, 2023, i was notified by an anonymous user in my inbox that an account called girlkisser14 (now known as girlkisser13 after deactivating her old account) was plagiarizing my work. she repeatedly lifted sections of my writings and headcanons, merging them into her own posts. (note that i pretty much exclusively write for the percy jackson fandom.) after reaching out to her privately i discovered that i could no longer view her posts. at first, i thought she had taken her account down, but it turned out she had just blocked me. by june 5, 2023, i decided to create a post detailing the situation, which you can read here. shortly after, she contacted me, and we managed to come to a resolution. it seemed like a good opportunity for her to acknowledge her mistakes and learn from them. i updated my original post to reflect that the issue had been resolved. later on, she messaged me saying she couldnā€™t cope with the backlash. while iā€™m unsure if she was genuinely receiving hate, i felt sympathy for her situation. she asked me to take down the post, but i declined as accountability is important to me and i didn't feel comfortable with just erasing history. soon after, she deactivated her account.
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although she deactivated her original account, she shortly after created a new one. i was notified by a different anon about this because her posts were moved to the new account, and some still included my workā€”presumably by accident. from that point on, she became known as girlkisser13, which can be confusing given her original username was girlkisser14. initially, she missed a few paragraphs of my work, as mentioned earlier, which prompted me to make a post about it (as seen in screenshot 2). however, she reached out to me, and we clarified everything through direct messages. after that, all seemed well!
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however, things would get much worse from here. (this main character ahh dialogue bro.. šŸ’€)
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SECTION 2 : Account Tries a New Persona, Still Fails at Not Harassing Me.
(september 21st, 2024) an anonymous account messaged me with the following:
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to be honest, i was completely baffled. i had completely forgotten about this issue, and out of nowhere, someone decides to bring it back up. it struck me as strange becauseā€¦ who gets so personal over something like this?
the user, which goes by the handle 'multifandombisexual13' also sent the exact same message directly to me, which made it clear that the anonymous message came from them, as shown.
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first of all, the usernames are incredibly similar. both have the number 13, and girlkisser13 is a multifandom account. if you look at their profile, you'll notice they only repost stories from girlkisser13. even on the "check out these accounts" sidebar, there's only one account listed: girlkisser13. this is because they only repost content from that account.
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letā€™s be realā€”this isnā€™t the behavior of a genuine fan. who goes through that much trouble? itā€™s obvious that this is girlkisser13 under an alternate handle.
i raised these concerns with the user, and i made sure to respond in a civil manner.
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they didnā€™t respond to my initial message and only replied after I reached out to girlkisser13. i sent her a message about this situation. (just to be clear, this user and girlkisser13 are the same person.)
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the user then responded at 4:38 PM. note that her main account, girlkisser13, replied to my message at 4:42 PM. (less than 5 minutes apart.) classic. (dates and times are included right under the text.)
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if it wasnā€™t obvious by now, this person has been harassing me from their alt while pretending to be an innocent bystander on their main account. itā€™s like theyā€™re playing both sidesā€”using one account to send nasty messages and the other to act like they have no clue whatā€™s going on. itā€™s honestly ridiculous and kind of sad at this point. (you will most likely have to zoom in to read the screenshots.)
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you get the idea: this account goes off on personal jabs, claiming i have some need for control and a massive ego just because i refused to take the post down. i defended myself (obviously), but then she decided to accuse me of being jealous. (???)
iā€™ve made it clear SO many timesā€”the post stays up for accountability. but no, sheā€™s built up this entire fictional scenario where iā€™m obsessed with whoā€™s getting more notes or attention. i promise you, i literally could not care less.
every single message is her droning on about ā€œjealousyā€ or my supposed "ego and control issues," but never once acknowledging the actual point. itā€™s about holding people accountable for their actions. this isnā€™t a competition or a takedownā€”it's about transparency and honesty in the community. and to try and reduce it to some petty jealousy battle? thatā€™s honestly ridiculous and completely out of touch.
like, sheā€™s sitting there imagining iā€™m losing sleep over someoneā€™s follower count on tumblr of all places. does she even realize how absurd that sounds? i'm a high school student who posts fanfic maybe once a month in a small fandom. tumblr is not my life, and there's definitely nothing here for me to be jealous of.
i donā€™t care how well someone is doing, i care about transparency and keeping things honest in the community. now, letā€™s address the obvious here. itā€™s super weird for another account to be going so hard defending a situation they supposedly have no part in. like, who does that? no one would go to these lengths unless they were personally connected, right? i brought up this whole issue in these screenshots below:
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funny how they only stopped harassing me once i mentioned, at the end of my paragraph, that iā€™d happily make this public. up until that point, it was nonstop. i kept pressing them on whether they were connected to girlkisser13 (and if you somehow forgotā€”yes, this account and girlkisser13 are the exact same person). it was obvious, but i just wanted them to admit it.
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it was around this time that i decided to message her main account, girlkisser13, to clear things up. i figured it was best to go straight to the source and get some clarification, but of course, things only got more suspicious from there.
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SECTION 3: Ongoing harassment just a heads-up to pay attention to the account names at the top so you know who I'm messaging.
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i like how i don't even have to comment on this part lmao. i sent the situation to girlkisser13 at 11:01 PM, and then at 11:39 PM, their other account decides to confront me about it.
anyways, i tried to get some honest answers from girlkisser13, but it was all just denial. at the very least, i asked her to reach out to the "other user" to stop the harassment.
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at this point, girlkisser13 decided to backtrack and throw in an apology. i mean, i still firmly believed they were the same person, but honestly? i was just so exhausted from the whole ordeal that i thought, ā€œwhatever, letā€™s just agree and move on.ā€
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SECTION 4: The Slip Up: GirlKisser13's Attempt at Damage Control
almost immediately after the conversation shown before, i received 13 messages TOTAL in my inbox, all in rapid succession, so obviously, they were all from the same person. i won't show them all because they're essentially the same. each one harassed me about my plagiarism post still being up, mentioning girlkisser13, and accusing me of jealousy in the same short, lowercase writing style. i brought this issue up to girlkisser13.
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the first slip-up happened when I received a message from her alternate account, multifandombisexual13. up until that point, all the messages had come through anonymously, but it seems she forgot to enable the anonymous option this time.
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shortly after, i got a message in the same style from her main account, girlkisser13. need i say more?
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so, naturally, i sent the screenshot over to her main account, just to see what she'd say. and what did i get in return? excuse after excuse. it was honestly kind of impressive how quickly she could come up with new stories to cover her tracks. each response was more outlandish than the last, trying to justify what was blatantly obvious.
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my brother sent that message!" yesā€”because your brother just happens to have access to your account. yes, because your brother happens to also be on tumblr, spending his time catching up on the latest percy jackson fanfiction drama... šŸ’€ the sheer absurdity of it all. the pathological lying is honestly embarrassing at this point.
and, of course, the apologies only start rolling in after she's been caughtā€”clearly just an attempt to redirect the drama and save face.
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embarrassing...
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SECTION 5: FINAL THOUGHTSā€”My Brain Hurts
in conclusion, this user does not deserve a platform on this app. she has failed to learn from her past mistakes and has clung to an incident that happened over FOUR MONTHS AGO. itā€™s time for accountability in our community.
harassment and deception have no place in spaces dedicated to creativity and expression. when individuals prioritize personal vendettas over respect and integrity, they tarnish the very essence of what fandom is meant to be.
itā€™s crucial that we foster an environment where originality is celebrated and where creators feel safe to share their work without fear of retaliation or harassment.
i highly encourage you to read everything iā€™ve shared and form your own opinion on the incident, but now you know my point of view.
ADDRESSING COMMON QUESTIONS
1. Isnā€™t this just a personal dispute?
while this situation is personal to me, it reflects broader issues within our fandoms. itā€™s not just about my experience; itā€™s about creating a community that values respect and integrity. we should all feel safe to share our work without fear of harassment or plagiarism. no one should feel comfortable stealing others' hard work or bullying creators into silence.
2. Why are some of the photos lower quality than others?
tumblr has a 30-photo limit, which meant i had to manually combine certain screenshots in a photo editor to get everything in. i also wanted to save space to make sure the most important screenshots could be posted in their highest quality. this is especially noticeable in the banter between me and her alternate account (see Section 2).
3. Why didnā€™t you just take down the post like she asked? Are you really jealous of her like she accused you of?
ā€¢ absolutely not. i kept the post up for accountability. this was never about ego, jealousy, or a desire for control, as she accused me ofā€”itā€™s about making sure people are aware of what happened and holding someone responsible for their actions. removing the post would allow her to escape the consequences of her behavior, which isnā€™t fair to me or anyone else she may target in the future. trying to turn this into a jealousy issue is a distraction tactic, and honestly, itā€™s irrelevant to the conversation. itā€™s not about followers or popularityā€”itā€™s about principles. 4. Why make this public? ā€¢ because i gave her chances to handle this privately, and she chose to continue the harassment. this could have ended quietly, but she made the decision to escalate it. iā€™m not going to stay silent about someone who continues to lie, harass, and try to manipulate others.
5. Is it really that big of a deal?
yes. i know this whole situation is a bit silly, but plagiarism and harassment are serious issues, whether they happen online or in real life. itā€™s not just about fanfiction; itā€™s about respecting peopleā€™s work and holding individuals accountable when they cross boundaries.
to wrap this up, if you have any questions or concerns about the situation, feel free to reach out to me. iā€™ve tried to lay everything out as clearly as possible while trying to get this information out as quickly as possible, but iā€™m open to any clarifications or further discussion. i honestly donā€™t know how far this will reach or how many people will see it, but I think itā€™s important to at least try. for accountabilityā€™s sake, iā€™m tagging all the fandoms sheā€™s active in, so all people can be aware of whatā€™s been happening. hopefully, this will help set a standard in our community for respecting each otherā€™s work and holding people accountable when they cross the line. i understand that some may want to defend her, but itā€™s crucial to consider the pattern of behavior exhibited. defending someone who has repeatedly shown disrespect for othersā€™ work can enable harmful actions. i encourage people to look at the evidence and form their own opinions rather than simply siding with someone based on personal feelings.
thank you for your time!! Ā©valsverseā€” do not steal, edit, or repost my works. plagiarism is prohibited.
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jelloapocalypse Ā· 1 month ago
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Hi! I guess itā€™s ask time? Just wanted to say I think youā€™re one of the funniest people on YouTube; I have a playlist called ā€˜Emergency Funnyā€™ and like half of it is just your videos.
Iā€™m wondering, when youā€™re cold-reading a line, like in those streams of voice acting a video game while playing it, what are the small details, if any, that you look to to figure out how to read the line? Iā€™m continually amazed how you manage to have near perfect delivery while never having read the line before. Sorry if this is worded confusingly I legit donā€™t know how to phrase it
This was sent months ago, but it's actually a very good question and talking about this might help people who like to voice games on stream get better at doing that.
For context, this is about our "fully-voiced" game playthroughs where we cold read an entire video game out loud.
One small thing I try to do that helps is pressing the "advance dialogue button" when the person speaking is about 65-70% of the way through their line. That way, if the next line is from the same character the actor has a chance to read it smoothly as though the lines were not separated at all.
If it turns out to be a different actor's line, this gives the new actor more time to skim the words as well as extra time for them to realize they're about to be speaking so they don't get caught off guard.
Doing this is actually kind of hard because every actor we work with reads at a different pace and the person actually playing the game has to keep that in mind. Oz, Vixen, Arim, and I can sight read most lines almost instantly. I've seen Oz and Vixen in particular read entire text boxes that were only onscreen for a couple frames. But, obviously, not everyone is that fast, so everyone gets different "advance the dialogue" speeds.
Ideally, if a game is well-written and the characters you're playing have a strong voice, you'll slowly fade into the character as you read them. You begin to feel the things they're saying rather than just reading words on a page. Once you hit that flow state, it becomes easier to process what they might logically say next. If you notice one of us make 2-3 errors in the span of just a few lines, it means we're probably not in that flow state.
Some games are also much easier to scan than others, usually because of their character poses.
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A game like In Stars and Time has such incredible character portraits that you can usually tell the tone of the accompanying line within a few frames of a portrait change.
Loop (above) is an extremely suspicious and weird character, but voicing them was so much fun because I could always rely on the portraits and the font changes in the text to give me direction on how to play them accurately, even though I didn't actually know what their deal was until about halfway through our playthrough.
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Coffee Talk also has very strong portraits that react in real time to the lines of dialogue. The framing can push characters smaller or larger in focus depending on how upset or meek they are, so it's very easy to react on sight and adjust accordingly.
Every time a game developer takes the time to painstakingly add portraits that match every single line, every time they add SFX to accentuate certain words, every time a font wiggles to tell you someone is speaking in a sing-songy way, that's all direction that the game's creators are giving you.
Another thing that helps is just media literacy. I think everyone on the channel is pretty good at that because, speaking frankly, I don't like hanging out with people who have bad media literacy, lmao.
The more media you consume, the easier it becomes to know how a story is going to go. Even a really well-written mystery usually has only 3-5 real options for an ending, and while you're reading games aloud it's a good practice to consider all of them equally so your reads make sense no matter what. You'll notice it's pretty rare something takes us entirely by surprise in a read-through.
Also, of note, it's much easier to notice specific foreshadowing and word choice in dialogue when you're reading it aloud as opposed to silently skimming.
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A solid example is our fully-voiced playthrough of Trails From Zero, which actually happened on SurpriseRoundRPG a few years back and not my own Twitch or YouTube.
Minor spoilers, but the character above, Ernest, has some antagonistic interactions with your main party over the course of this game. He wants Ellie, the white-haired party member, to quit the police force (that's your group) and go back to working with him in the Mayor's office.
When Arim played this game solo he didn't really think much of this guy. However, when he played the game for us and we read it out loud, having lines like the one pictured above spoken aloud makes it kind of impossible not to notice that this man is a freak. Mo, his VA, ended up playing him as a manosphere incel weirdo because that's the vibe he was putting out, and, lo and behold, that's pretty much exactly the character he turned out to be.
There's a running theme on our channel where commenters are often surprised to see the game "play into our bits" and how we "accidentally predict things".
What's really happening is the reverse.
It's very, very rare that we decide to make up a bit from absolutely nothing. It's not a hard and fast rule, but I find we only make jokes and play up aspects of characters based on things that are already there. Hence that one time in Miles is a Robot when I said something awful and sexual as Ray Shields, Oz groaned, and I said "Hey man, I'll give him a different joke when the game gives me somethin' else to work with!" I didn't choose to make Ray awful and sexual all the time. That's just how he is, so that's the well we pulled bits from.
Because we only extrapolate from existing content and our "silly" versions of the characters onscreen are just exaggerated versions of what's really there, whenever the game gives us more info about them, the new stuff tends to be very in-line with the bits we've already been doing. It's not us being psychic. It's us being consistent!
It also helps that almost all the regulars on my channel have done professional voice work and have been doing some version of this for literally 10+ years. Practice makes perfect!
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sendothetaurus Ā· 7 months ago
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How to write good dialogue
Almost every story needs dialogue - obvious right? Well, this post is about the not-so-obvious sides of conversations. I've struggled a LOT with snappy and realistic speech, so I've made it my mission to collect some handy directives. Here is what I found:
Contents
Information Dumps
Setup And Payoff
Characterization Through Dialogue
Three Simple Questions
Four-Sides Model
Depth
About Answers
Sources And Credits
ā®® Let's go! (^ā–½^) ā®Æ
Information Dumps
Everybody knows them, everybody hates reading them. But how do we avoid them? Something really clicked for me when I understood context. If your character talks about something that happened in the past, they don't need to explain what happened. They were there. Here's an example:
"It would be nice if we at least got a B for that paper. Since I will go to college next year, I feel that this is important to me."
The speaker and the listener should be aware of the exposition (regarding their last year at high school). During dialogue, these conditions go without saying.
Setup And Payoff
Instead of dumping everything at once, let the reader guess what's happening. This is done by mentioning something that is not answered right away. Also dropping hints can increase tension.
Scene 1 "Why do you always carry that with you?" she asked and pointed at the box cutter. Her friend eyed her with suspicion. "For cutting." "Yeah, but why?" "Might come in handy sometime." Scene 2 An ice cold shiver ran down her spine as her fingers felt around the bag, searching for the familiar shape. There was nothing. The other tossed the thing onto the floor between them. "Care to elaborate?" She couldn't have known. "How could you!"
Someone definitely has a secret here that they don't want uncovered. It makes the reader speculate: Does she carry the knife to defend herself or does she plan on hurting someone with it?
Characterization Through Dialogue
The general rule of thumb is: Show not tell. If a character is shy, self-absorbed or chaotic, make them act like it. Also, readers take part in the characterization of your protagonists. Make them guess why a character acts a certain way.
"C- can I have your pen?" She twirled her thumbs and looked at the ground. "What the hell, no!" Disgusted, he brushed off his hands on the front of his jeans. "I'mma better disinfect that."
Notice how the girl is stuttering and the boy has a loose tongue. Mannerisms help identifying traits in a character. Everyone has a distinct way to speak (e.g. relaxed, polite, malignly) which makes it easier to tell them apart. Sometimes there is a difference between speech and behavior. This can be quite useful to highlight conflict inside a character.
Three Simple Questions
Who wants what from who?
Why now?
What happens if they don't get it?
These questions ensure plot consistency. For question 3 the only other outcome is conflict. Conversations thrive off of conflict and it is of benefit to have a supplicant and potential provider for a solution. It's basically intention versus obstacle.
1. She wants to be his wife. He doesn't want a marriage. 2. She is pregnant. 3. She needs to provide for a baby all on her own.
Tadaa, a conflict ensues.
Four-Sides Model
The four-sides model is a theory on communication. It assumes that a message has four distinct ways of being conveyed:
Facts -> data, facts, truth and relevance
Self-Disclosure -> explicit and implicit information about the own mindset; likes, dislikes, opinions
Relationship -> information about whether the person is liked or detested; approval and disapproval; "I assume you have [this] opinion of me"; body language
Want -> a direct attempt to influence the behavior of another person; advice, desire or instruction
Since this is highly technical stuff, I'll provide you with an example:
Customer: "I always drink my coffee black." 1. Fact: The coffee I drink is black. 2. Self-Disclosure: I like black coffee. 3. Relationship (POV of the waiter): Did I do something wrong? OR It's their fault! They ordered the wrong thing! 4. Want: Bring me black coffee.
Controlling the message through sender and receiver gives a new level of influence to an author. The relationship-level is the bottleneck in a conversation that holds the most potential for misunderstandings. I'm trying to be aware of it when I write subtext (see below).
Depth
On the nose dialogue is what we want to avoid at all costs. For this reason subtext is created in stories. Read this:
Scene 1 A: "I like you." B: "Nah, I don't like you back. You're so annoying." A: "Ouch, that hurts. I'm not sure if I heard that right." B: "We were never friends. Go away."
This is not how conversations work. Thankfully, dialogue like this is not entirely useless. It conveys what the characters really want to say. The challenge is to think of a way to not say the thing but keep a similar meaning.
The true meaning behind the dialogue is called subtext (scene 1). If I don't know how to continue after a certain line, I write down the subtext first before I decide on how to paraphrase it.
Finally, I add a fitting description of expression and body language if needed. I try to keep it short and simple.
Check this out:
Scene 2 She tucked her hair behind her ear. "I need a ride home later. Are you free?" -> I like you. "Sorry, all seats' re taken," he said without looking at her. -> Nah, I don't like you back. You're so annoying. "Uhm, okay. But I'm small. You could fit me in the footwell, honestly." -> Ouch, that hurts. I'm not sure if I heard that right. He leaned forward as if he had the urge to stand. "Ha, funny. But no, I'm not planning on doing something illegal tonight." -> We were never friends. Go away.
A character's action depends on their own intention and the other's response. I feel it is easier to keep track of what's happening behind the curtains when it's written alongside the dialogue.
Simultaneously, you can keep habits and traits in check. Does the the character apply all criticism to themselves? Are they disregarding or constantly marginalizing others? Do they worry only for themselves or solely for others? Subtext truly is the most powerful tool in conversation-writing.
About Answers
Did you know that you don't have to answer every single question? In fact, there are two other ways to show an emotion without telling it.
The first one is called sidestepping. The character ignores the posed question and carries on with an entirely different topic.
A: "Do you still love me?" B: "We should get going."
It's very obvious, right? By sidestepping the question, we can assume that the character is uncomfortable or angry with the other person.
The other way to answer is actually a bit paradoxical. Through silence, a great variety of emotions can be displayed. It is recommended to refrain from actually describing silence with words like "he remained silent", "he refused to say anything", "he never responded".
- The laptop hummed. - The birds chirped in the trees. - She felt her legs going numb from sitting in an uncomfortable position. - His eyes wandered around, searching the parking lot for a familiar face.
It feels more natural to explain the things that grab our attention when we sit in silence.
This is it, folks. That's all I could find on the topic - for now. If there's anything missing, I'd love to hear it.
ā€§Ķ™āŗĖš*ļ½„ą¼“ā˜¾ Anyway, thanks for reading, I hope this helped ā˜½ą¼“ļ½„*Ėšāŗā€§Ķ™
My sources are this and this video as well as this article.
Also a big thank you to @zoropookie for helping me with the colors āøœ(ļ½”Ėƒ įµ• Ė‚ )āøā™”
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angrykittybarbarian Ā· 12 days ago
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A list of things that bother me about Dragon Age: The Veilguard Part 2
I already touched on a few things that caught my attention and personally irked me about the game. After getting through some more of it naturally a few more points have come up. Though I think they are not really new aspects but more concrete examples of what I had touched on last time.
Without further ado, let's get into it.
!Spoilers below the cut!
The dialogue is repetetive and at times contradictory
Like I already discussed last time the dialogue is bad, to express it in the simplest of terms. As I progressed through the game I stumbled upon a glaring example for what I mean.
In the questline where you infiltrate a Venatori meeting there is a part where Neve in disguise and in company of Rook and another companion gets a Venatori to admit that Elgar'nan was present but not Ghilan'nain. For some inexplicable reason Neve turns around and repeats this twice as if Rook wasn't present.
I stated in my last post that the game feels the need to state the obvious. This is what I mean. It makes the dialogue feel like a rough draft that was incorporated into the game without further polish.
As of its contradictory nature two examples come to mind.
In Harding's companion quest you meet this dwarf of Kal Sharok. His dialogue is stoic, no bullshit straight to the point and passionless. Which was fine. But after several minutes of him being that way they get to stone statue Valta who speaks in these misteryous riddles and suddenly he switches to this unserious tone of "Oh that weird statue, we never know what she's saying, ain't she funny." (I'm paraphrasing here). I was confused for half a minute because of his sudden change in attitude and left wondering what his characterization is supposed to be now: serious or quirky?
Same thing with Taash's whole story. This is especially upsetting because I feel like they could have done such great work with it.
Instead it suffers so much from several inconsistencies that I felt sorry for the VA because they actually did a great acting job.
Taash has a coming out scene with their mother where they reveal they're non-binary. Ignoring the usage of modern terms in a medieval-ish setting, the conflict about their gender makes no sense.
The writing wants you to believe Shathann is not okay with her child being non-binary but she never actually expresses such a thing. Actually Shathann sort of had an inkling that Taash was no ordinary woman ("Behaves more like a man...") and she never passed any negative judgement on it. When Taash told her this she even tried to understand by categorizing their identity into qunari vocabulary she knew (remember the term aqun-athlok?).
I get how hard it is to have an overly critical mother and the feeling of not being good enough but that was not what Shathann was about in that scene and it did Taash so dirty because they looked more like an entitled teenager than someone suffering from trauma and perfectionism.
But moving on.
Some old characters are mischaracterized
It's Scout Harding. I mean Harding.
I was really excited to have her as a companion in the new installment but they sort of butchered her character that I found myself annoyed everytime she opened her mouth.
And this is because they make her sound so immature. Really think about it. DATV somehow makes Scout Harding sound younger and more childish than she was in DAI despite the fact that she is supposed to be a whole decade older in DATV than in DAI.
I don't know what direction her VA recieved while recording but everything was pronounced so slowly and extra clear that it seemed at times that Harding was either talking to a confused elderly person or a child.
She herself uses expressions not fit for her age. The most jarring moment was when she called the Blight in D'meta's Crossing 'weird' and sounded like a teenager who has stumbled upon furry art for the first time on deviantArt. This pattern pretty much continues throughout the game. And it hurts so much.
Also Morrigan. She at least still uses her even for DA setting standards antiquated vocabulary but she is too happy and cheery and friendly.
Morrigan is not a nice person to those she does not know and like personally. But to Rook she was so nice despite having met them for the first time.
The Morrigan we have come to know love/hate should have been more snarky or at least more neutral in her demeanor.
The Venatori
I don't know why they are still a thing honestly. I was under the impression they have lost all footing after the death of Corypheus. Why would they follow the Gods of the people their country systemically abuses anyway?
Bonus: Why would the Antaam for that matter, as the qunari are so notoriously arcanophobic that they leash their mages, sew their mouths shut and literally call them "dangerous thing"?
Solas' spy network and agents
What happened to them? Where are they? Shouldn't he have a small army? Why weren't they used as the gods' agents instead of the Venatori? Surely, Elgar'nan and Ghilan'nain would have an easier time simply controlling Fen'Harels elven army after imprisoning him in the fade.
The Chantry
It is just not present. Sure there are some Chantry buildings but there is no discussion of faith. In all previous DA games the Chantry has had a constant influence that could be felt everywhere. Faith was discussed and explored from various angles and perspectives, ranging from ultra conservative to progressive. But in Veilguard it's not there.
Why are we not exploring the Tevinter Chantry more? Why doesn't Emmrich discuss the nevarran Chantry, who follows the Sunburst Throne in Orlais, in regards to the Mournwatch, their necromancy practices and magic? Why was he not affected by the mage uprising that started in Kirkwall? How does he deal with faith and the Chantry? It is simply never mentioned.
By all accounts, this game avoids delving into the world like the plague.
Part 3
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writerthreads Ā· 1 month ago
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How to write a good plot twist
By Writerthreads on Instagram
I know plot twists have been a highly debated topic recently (ahem Disney twist villains), so I've decided to make a post on writing a strong plot twist that feels natural yet shocking. Hope this helps!
Make it unexpected but expectable
Unexpected: The best plot twists shock the reader, but they should never feel random or out of the blue. If the twist feels completely disconnected from everything that came before, it can seem like the author is forcing it for the shock value. To make it unexpected, you could lead characters down one path, only to reveal later that things are not as they seemed. However, try to avoid a twist that feels like a deus ex machina, where a sudden, unearned event resolves everything.
Inevitable: While the twist needs to be surprising, it also must feel like it was always meant to happen. This means leaving enough clues or subtle foreshadowing that when the twist is revealed, readers can look back and say, ā€œah, that makes sense.ā€
Keep characters consistent
Twists that involve characters acting out of character are incredibly frustrating. Even in a surprising twist, characters should behave aligned with their established personalities, motivations, and goals. A twist shouldn't have a character suddenly acting against everything the reader knows about them unless thereā€™s a reason, like a hidden motive.
Think about your characters' desires, flaws, and inner conflicts, and use them to drive the twist. For example, a twist where a seemingly loyal friend betrays the protagonist should stem from a believable motivation that has been hinted at throughout the story.
Foreshadow, not broadcast
The best twists are hinted at, but subtly. Readers should be able to piece things together in hindsight, but not predict the twist well before it happens. It's easy to explain but hard to do successfully!
To make this work, use small, seemingly insignificant details that later take on new meaning. These could be lines of dialogue, symbolic objects, or minor events that have a deeper purpose. However, be careful not to overdo it. If the clues are too heavy, readers may guess the twist early.
Subvert expectations
A twist should challenge what readers believe about the story or characters. Playing with readersā€™ assumptions is a powerful tool. Lead them to expect one outcome, then deliver something entirely different, yet believable.
Consider what tropes or narrative expectations youā€™re working with, and how you can flip them. If readers expect a traditional happy ending, throw a wrench into it. If theyā€™re expecting the villain to be defeated, reveal that the protagonist is actually aligned with them, or the villain wins (temporarily or permanently!).
Without spoilers, a good example would be Gone Girl!
Heighten the emotional impact
A plot twist should have emotional weight and alter the stakes of the story. The emotional response from your readersā€”whether itā€™s shock, sadness, or even excitementā€”depends on how well youā€™ve developed your characters and story. If the twist doesnā€™t change anything meaningful or deepen the conflict, it may feel flat or pointless. The twist should add emotional layers, making the story richer, not just surprising.
Time it right
When you deliver a twist is crucial to its impact. If itā€™s too late, you risk leaving too much time for the plot to lose momentum afterward. Conversely, if it's too early, and it can feel rushed or not fully explored.
A twist can come in the middle, shaking up the entire plot (e.g., changing who the villain is or shifting the main goal), or closer to the end, forcing the reader to reinterpret everything. However, leave time for the characters to respond to the twist so it doesnā€™t feel unresolved.
Don't overdo them
Too many twists in a single story can exhaust your readers and undermine the narrative. If your plot is constantly shifting directions with twist after twist, readers may feel like they canā€™t trust the narrative at all, which could work well if done purposefully, but otherwise might make the readers get tired and stop reading.
Test it out
Getting feedback from beta readers can help you fine-tune the twist and ensure it lands as you intend.
Some questions to ask: Did they see the twist coming? Did it feel believable? Did it enhance the story or feel forced?
Their reactions can help you adjust the twist until it becomes a masterpiece!
Hopefully these tips help you with your writing! Do you have a favourite plot twist in literature or movies/ TV shows? Let us know in the comments :)
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thewalrusespublicist Ā· 2 months ago
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Two of Us Play: Thoughts or 'This Could Mean Nothing: The Play'
I saw Two of Us and I have thoughts. and feelings. Frustrated feelings.
What I liked: the mental health angle, the details, the research, the bones of the story and the acting for the most part (good actors, poor direction basically).
What I didn't like: First off the script needs work. At the minute it plays more as a spot the reference rather than one coherent story. This doesen't feel like convo between friends but a recap of Beatles lore with no train of thought that gets satisfyingly resolved and whilst hitting off the movie beats rather than building to them. The pay off feels less like a cathartic journey and more 'cool it's Mclennon I guess..'. Next the chemistry is off, the two leads don't feel like platonic soulmates/best frenemies and they don't fly off of each other as John and Paul did. Instead the energy is super low, even in their heightened fight scenes it doesn't feel like two people duking it out. There's no screaming and shouting, it's like two old but never that close friends going from awkward to semi awkward and back again repeatedly without ever hitting any moments of sizzling connection. This I think is partially to do with the 'nice Paul' characterization, which please lord can it end! Let our beloved alpha bitch be beloved and alpha bitchy, it's good for his skin AND MORE REAL.
I think the chemistry/energy problem is linked though to the main problem and the elephant in the room: the 'latent' homosexuality. Latent is probably the best word for it, but that's only because of the play's fear of its own implications. To be clear, with a slightly more daring director unafraid of the material, the latent would be BLATANT. The dialogue is BLATANT. John's wordplay is loaded with suggestion: 'best fuck you've ever had', 'you should have married me' and there's a closeness when they are singing on the piano which was šŸ‘€šŸ‘€. The 'I love Paul' badge is also there with a 'lucky Paul' comment that COULD have built to a potentially interesting character moment. But they just fly over these bits like they haven't been said. The candlelight dinner as well that John puts on for Paul is by its nature loaded, as is John offhandedly calling him 'my love' when fiddling with the stereo during that scene.It's so casual that it feels like an accidental slip on John's part. But nothing is made of this, no pause, shift in the air, comments, nothing. This was the worst with the KISS which was initiated by John and yes, way way way too long for it to mean nothing and the Epstein jokes are completely omitted. Its a wild moment, but the play can't seem to handle what they've just laid down so just ... skates past it. Its like HAHA WEIRD RIGHT THEY JUST KISSED ANYWAY ROOF SCENE.
But the implications also aren't consistent as the whole thing is too attached to the 'Paul is a jilted victim' angle. It's Paul who is jealous of Yoko, but save a line about being surprised about Linda, John seems neutral (weird considering its JOHN making the overtures and was IRL not Linda's biggest fan). The ending is the strangest for this. They have the SNL thing like in the movie but it's weirder as Paul is CRYING. OBVIOUSLY CRYING. CAN HEAR AUDIBLY FROM A DISTANCE CRYING. The whiplash of John throwing down these implications and suggestions to just ... nonchalantly giving a hand grip goodbye and ignoring Paul's tears after going on this whole journey together is WEIRD and makes him look like a user and a selfish, insensitive prick. Like bestie your bestie is crying you can call Yoko back??? Also the end is meant to be a love you to both each other and their wives but Paul's is clearly to mostly John and John's feels mostly to Yoko. It's not a good look on John and its not a good look on his relationship with Yoko (yh John could free himself from the prison he's made for himself and was about to but the darn Yoko pull is just too strong guys). Again this would be sort of sad but fine if it was Paul making the overtures or there were no overtures but it isn't and there are! John is both the mooning would be romancer and the unavailable ex. Once again nuance and coherency (as well as Paul and Linda!) are sacrificed for the traditional John and Yoko angle. Wholeheartedly, it feels like there has been a layer of implication added onto the script, a layer which means that the original elements of the script would need to change to work but they haven't done it so you have this Frankenstein's monster of a traditionalist narrative fused with loaded suggestion.
So yeah, I think the whole thing had a lot of potential as a play but the script needs an overhaul, the actors need better chemistry and if you are going to go there, for gods sake GO THERE.
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moodcrab Ā· 1 year ago
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Fixing Delphine
This bitch.
I actually like that they made a character that is on your side but is somewhat unlikable, Delphine is Team Dragonborn, but she's not really one of the good guys. And that's cool, conflict means drama. So what's the problem? Well unfortunately, this drama is surface level and isn't used to drive the story, so It's kind of just annoying.
People oversimplify their hatred of Delphine into "She wants you to kill Paarthurnax," because unlike Delphine, people actually like Paarthurnax. Understandable, but barely scratches the surface. We'll get to The Paarthurnax Dilemma in time, but that quest is a symptom, not the illness itself.
If I could sum up Delphine in a word it would be "inconsistent." For example, she's a fugitive waging a one woman war on the Thalmor from the shadows, who's only survived this long from sheer paranoia - but she also uses her real name and leaves a note in Ustengrav for whoever happens to pick it up with directions and a pass word to her secret hide out.
She needs to go through her super secret contact Farengar to use the Jarl's resources to go into Bleak Falls Barrow, a tutorial level dungeon she can see from her house, and she's impressed that you did it - but she also goes personally to the other side of the country to delve alone into the massive Ustengrav to steal the Horn of Jurgan Windcaller, no issues, just a quick in and out twenty minute adventure.
She takes the fact that you found her Ustengrav note as proof you're the Greybeard's new guy and not some Thalmor plant even though she herself, a non Dragonborn, had also completed Ustengrav and taken the horn proving it's totally possible. She even points this out in her own dialogue then demands we prove who we are, even though that was the whole point of the Ustengrav note. It's also a pretty big assumption that just because I'm the guy the Greybeards call Dragonborn that I can't ALSO be with the Thalmor.
We are left with this awkward sense that the writers are flailing to make us think this woman is competent and objective, without actually having her do anything that clever. Just act like the dumb thing was smart and have her act like a cocky brat if questioned about it.
Inconsistency. It's her thing. Does she hate the Thalmor? That would make sense given what we know about her. But that gets dropped half way through the main story and suddenly she hates The Greybeards, for absolutely no reason at all. She gives a reason, but it's bullshit.
In her own words, "If the greybeards had their way, the dragonborn would sit on a mountain talking to the sky." But that's not true is it. We know The Greybeards, they encouraged us to fulfill our destiny. Even if you say you want to follow their Way of the Voice, they'll be glad to hear it but warn you not to let it get in the way of what needs to be done. Delphine even uses Tiber Septim as an example, which is even stupider because The Greybeards actively encouraged Tiber to conquer Tamriel. Have I read more in game books than the dialogue writers??
But that's not the end of it, when it becomes convenient for the plot this hatred is flipped once again from The Greybeards onto dragons. Not Alduin. All dragons. Despite the fact that, as a Blade, she should know about Nafaalilargus, a dragon ally of the Empire and the Blades for thousands of years, and the Blades don't just indiscriminately kill all dragons no matter the circumstances, and that Tiber Septim himself almost certainly met Paarthurnax at some point, she suddenly seems to be acting like she has a personal grudge against dragons. Which brings us to the Paarthurnax Dilemma...
See here's the thing, you could easily write off the frustration everyone feels towards this quest as Bethesda's crappy design, where there is no conclusion other than to kill Paarthurnax, or else leave an unfinished quest languishing in the menu. Bethesda apparently didn't consider the idea that anybody would actually prefer to turn on the Blades, even though the Blades have become a bit of a running joke among the fans, or that anyone would take umbrage with Delphine giving out orders and ultimatums.
But no, it's so much worse than that. Delphine being a surly unlikable c u n t from the day we met her is one thing, but the fact that she has been wrong about almost everything she's ever said in game, and still having the AUDACITY to treat us like her work bitch and us never, not once, getting the opportunity to put her in her place... That's not poor quest design, that's the game gaslighting us.
Let's do a quick list of every one of Delphine's theories, and how many were actually correct shall we:
You are not the Dragonborn āŒ
The Greybeards shouldn't be trusted to identify a Dragonborn āŒ
The dragons aren't just coming back, they're coming back to life āœ…
The Thalmor have something to do with the dragons returning āŒ
Esbern is dead āŒ
The Greybeards just want the Dragonborn to sit on a mountain and meditate āŒ
The Greybeards wanted Tiber Septim to just sit on a mountain and meditate āŒ
Paarthurnax, having lived in exile for thousands of years, deserves corporal punishment āŒ
As ACTING Grand Master of the Blades, she gets to boss around the Dragonborn āŒ
She deserves a seat at the peace negotiations āŒ
And these are just the things that are factually wrong, leaving aside opinions on her morality and shitty attitude. This is the woman the game presents to us as a shrewd strategist.
BUT I CAN FIX HER!
Like I said I like the idea of a character who is on your side but is somewhat unlikable. It actually won't take much to make Delphine endearing to the fans. We have to do a Boromir on her. A Lot of people dislike Boromir throughout the Fellowship of the Ring but weep at his death. We have to tweak three things to have the same thing happen to Delphine:
1. Make her actually competent and useful so that while we don't agree with her we can see why she does the things she does, and desire to keep her around.
2. Have her mistakes called out and have consequences.
3. Have her redeem her mistakes with a badass honourable death.
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imageingrunge Ā· 16 days ago
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A needlessly thorough review of DATV so I can move on with my life:
WHAT I LIKED:
The story pacing flows better without all that open world slog from DAI I am not bombarded by 50 side quests that have no baring on anything other than rp flavor
The game is pretty, CC is nice
They gave you far more opportunities to flesh out your Rook's background than in DAI and da2 but it's not as fun has having a mini origin story from DAO
no fall damage and if u run out of a combat zone ur companions follow u too
Hossberg wetlands really remind me of dragon age awakenings and I like the way the blight looks there, it gave me a nice nostalgic feeling for the older games
WHAT I DID NOT LIKE (IN DETAIL)
Voice Acting & Dialogue
It is really hard to be invested in a game that feels the need to recap everything you just experienced from 5 minutes ago, (verging on insulting my intelligence) and the silliest part is while i do hate this I got so checked out after act 2 I needed the recapĀ 
A lot of the dialogue and banter is just empty small talk and meaningless pleasantries that sucked the life out of me, had me longing for the days of hearing Ohgren's beer belches reverberate off the walls in the deep roads:
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Ā Voice acting is really consistent, I hated it when you never knew how your inquisitor would sound in DAI sometimes too serious for a funny comment or like yelling at Cassandra and cullen over nothing - Rook is more consistent but it comes at a loss of personality every line is uttered in the same annoying tone that had me being like damn can he stfu already (da2 was ideal voice acting for me if they cant deliver that again just go back to a voiceless protagonist)
Me whenever my rook opened his mouth: i was getting violent on that skip button
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The dialogue between rook and their companions holds it back from being enjoyable at all really- here's some examples:
Emmerich's personal quest in act 2: "I want to do this immortality rite it's a very high honor in my order but rook I might die in the process permanently, I am an orphan and afraid of dying" Rook: "You could die?!?! That's awful". In Origins you can have a conversation with Wynn about her inevitable death and respond in a manner similar to rook and Wynn teases you by saying "well i'm not going to live for ever dear" it made me smile and sad about not being able to really help her. Did not feel that way Emmerich though, Im so uninterested in him as a character my response and feelings are "old people die all the time" and then 'wait why the fuck haven't you done this immortality ritual yet instead dragging me over here to collect some flowers"
Companions & Romance
the flirt options aren't all that flirty, its just rook being nice, all the romance content seems behind a 'romance locked in' moment (that comes in so late in the game u already forgot who u were even flirting with at times) so you can't hop ur way from one bed to another before deciding on 'the forever one' (remember when I could ride the iron bull then break up and be with Cullen- I don't think thatā€™s an option here)
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The companions are all pretty forgettable, I did everyone's personal quest (with the exception of Taash tried to kill a dragon for them n failed so bad i just moved on) and forgot there was even an approval system with them or that I was supposed to pick choices for them. It felt like i was on a train going in one direction where it did not matter what I said or did to them they would be fine. Itā€™s like I've lost and gained nothing by doing these quests. The deepest thing I learned about Emmerich is that he is a 50 yr old orphan scared of dying. And it makes me not care all that much about them beyond ā€œI just need you to function enough to get me to the end of the game sure Taash embrace being Rivaini, yes Harding live peacefully w that Titan shit inside you idcā€¦ Lucanis..ahh what was ur issue again I forgetā€
I made Lucanis live peacefully with Spite (stuck as an abomination that's supposed to be as volatile as Anders & Justice) Let Emmerich become a lich and no one batted an eye. Everyone just heehee haw hawing over Emmerich's new skeleton form and I forget about spite a lot unless he comments on something i've killed. Was there supposed to be some moral quandary? to make Emmerich a lich I had to "kill off" Manfred... the walking skeleton who might as well have been a rock with a pair of googly eyes attached to him for all i care
I donā€™t want to help Bellara light funeral pyres in a puzzle game play style that isnt a deep message about death. I want Aveline's speech about reading her favorite book to her dying father after hawke lost thier mother.
For Neve's romance, it took the whole world falling part and everyone dying for her to kiss me for a 2 time and then pity fuck me and afterword sheā€™s like Iā€™m leaving donā€™t want to be too distracting. All these lines carry no weight like bad actors w no chemistry
jaw on the floor comparing this (first time I said "i love you" to neve)
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to the first time I said it to cullen and how he treats u before the big battle
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I get that she isn't lovey dovey but at 70 hrs in and 2 kisses it feels like she just dont love me </3
Combat - as a spellblade mage*
combat was this weird mix of sometimes fun sometimes a new and unique form of human torture (wydm press shift 4 times n hold down e then press V C and 2 IM ON A KEYBOARD!) Once u make it past level 20 u are immortal but ur enemies are sponges I dreaded every single dragon fight despite that being my favorite thing to do in DAI. Don't ever want to see another Ogre in my life they body me into corners that hitting space can't save me from.
At some point u just gotta run around the place a lot hoping ur companions can do the damage for you bc the mobs arenā€™t interested in them at all. i was spamming 2 n slamming on that E key hopping it would be over n done with already, If i wanted to play a flashy monster hunter game, well then id play tw3 at least that combat is fun.
Lore & Story building
At the end of Trespasser, I was under the impression that the conflict in DATV would revolve around solas amassing an army of elves all over Thedas to rebel against the Evanuris. He had a whole network of Spies working against the Inquisition and the Antaam, and planned to restore the elven people, upend their religious views, and try to tear down the veil as a way of atonement. So I was understanding of there only being 3 import choices ( 1- who you romanced, 2- Save or redeem Solas 3- Disband or Keep inquisition). But that's not the story we get; instead its this??
The veil jumpers are like engineering mages with no ties to Solas beyond being an elves. There is no religious struggle they just seem to accept that these Gods have always been evil and need to be stopped. Solas is just a one man army trapped in the fade off screen for like 70% of the game. Should I have just kept the inquisition around after all? The only mention I got was my disbanded inquisition choice was inky going "my name still carries weight in southern thedas" and it seemed like disbanding or keeping it would have an affect on how easy or hard it would be to stop Solas but no it really doesn't at all
ā€œIt doesnā€™t feel like a Dragon Age gameā€
A criticism I rarely take seriously because that can mean so many different things? Like what is it the atmosphere? The aesthetics? The ā€œdArK fAnTasyā€ none of these things have ever stayed consistent in any dragon age game. And Iā€™d say DA franchise lost its teeth/edge when dai rolled around it was pretty light in the world of dark fantasy
Howeverā€¦theyre kinda right this time around....
It doesnā€™t feel like a dragon age game because they removed a lot of the lore your were exposed to in the previous games to the point where this might as well be another game all together. (i am not even a lore nerd but i do need something there to feel like i am in a dragon age game)
Yes the city is named Minrathos you were are told of its cultural significance and history as the seat of the empire but looks like a shittier version of kirkwall (and I kept getting lost going around the map so I hated it even more for wasting my time) Honestly the city felt super high tech and out of place in a fantasy setting imo, I missed it when everyone lived in a wooden hovel in the middle of the woods.
There is no reason for the venatori to follow Elgarnan and ghilian'nan or for the Qunari either but it all gets hand waved away with "they offered us power"
Reading the Inquisitors letters made me feel like im in a spinoff game and the real story is happening somewhere else. And sad to like baby take me with you!! i want to save u from this nightmare
A lot of the factions are sanitized to the point of being boring Darvin's little 'we're warden we don't do blood magic that's just not right" baby I let the wardens sacrifice elves to Corphyeus 3 weeks ago :/
Qunari Culture
So the whole reason you were fighting the Antaam in DAI was because they believed you were in cahoots with Solas, who's whole plan to them is to sow chaos and disorder- that is a HUGE no no in the Qun so they see it as their sacred duty to stop you. The Qunari we meet in DATV mindless npc mooks who attack you not because your with Solas but because the Evil elven gos promised them uhh power n shit for stopping you. Like I know I did not just waste my time in DAI reading about how egalitarian the Qun is everyone is like a Hive, they depend on each other so selfishness is rooted out so wtf was going on in Treviso with these guys. A whole culture decimated down to being darkspawn mobs part 2
What made me never want to play another DA game ever again:
Everything you ever did in Orlais, Ferelden, Kirkwall is pointless. No matter what the last letter from the Inquistor is "yeah the blight reached the south Denerim is gone, ferelden is blighted beyond repair, we took back Skyhold but barely. The Venatori disposed of whoever you put in charge of Orlais and there's giant leviathans rising out the sea in Ostwick"Ā  There is no conclusion to this it's just the state of the world now
I cant even pretend my non solas romanced Inky is happy and safe after all this? My hof and Alistar might as well be dead for all that it ever mattered. I get that the devs wanted a clean slate but did they have to burn my house down and salt the fields? It feels so spiteful and mean, like they wanted to make a whole separate game and tack on the "dragon age" title to it for money. If they're not interested in the lore or world building why should I? it made me fully checked out of the rest of the story. Like damn idgaf about elgar'nan and the other one give me back Redcliff
TLDR I dont know if i should be sad that I still care about this or glad its over either way im blocking all datv tags n moving on
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doodler16 Ā· 21 days ago
Note
To HB credit, Brandon did the bulk of the writing for s1 and established that these characters are friends or at least chummy with each other. Than s2 happened and itā€™s been the stolas cry baby show ft fizz.
In HH none of the characters moments are earned. They all just sit (I swear to god thereā€™s more time of them sitting and doing nothing than there is of them actually doing something) react to shit happening around them or wait for the story to happen. I donā€™t get friendship strangers who are forced to live with a coddled sheltered rich woman and her codependent gf. Angel and Cherri are established as ā€œfriendsā€ but all Cherri did was call Angel a nerd for not taking drugs and caring too much for nifty. Didnā€™t do shit when valentino was hitting Angel. Husk is just there to guilt trip Angel for taking drug and being promiscuous, sir p gets shitted on by all these assholes I legit got mad when they cried and acted like they cared. (Fuck all of you, you didnā€™t treat sir p with respect) nifty is also just there to be funny, I guess. She didnā€™t make me laugh she got annoying real quick. Alastor is the worst fucking character, I donā€™t wanna get into a rant about him but he sucks so fuckimg hard. Angel is ok, wouldā€™ve been nicer if we saw him actually progress and if his ā€œfriendsā€ cared he was getting SAā€™d on a daily basis but they donā€™t care, if they did we would get more poison mv. Vaggie exist to serve Charlie, which sucks because she had so much potential but sheā€™s a nothing burger and Charlie is just a selfish brat who cries till people give her what she wants and tells her sheā€™s great when she isnā€™t
Yeah, during season 1 Brandon carried in more ways than one especially guiding Vivziepop. Vivziepop admittedly has her moments in season 1 where she can read the room. Honestly, in retrospect for Helluva Boss season 1 and 2 regarding the IMP gang I see them being more chummy/tolerating each other than being friends.
They had their moments I will admit but most of the questionable stuff they do each other feels more out weighed than the good. Luciferanalyzestar and Tooningin say it best:
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If Stolas and by extension Stoliz drama wasnā€™t hogging all the screen time, IMP couldā€™ve been something more. As for Hazbin Hotel they can pretend all they want how close and how they care for each other but their actions and dialogue say otherwise. In the pilot and addict while Cherri was a bad influence in a different way, she had a heart of gold, and cared for Angel. Now in the show, she is shallow.
I guess Cherri Bomb is a nerd by her logic for caring about Angel Dust and trying to take care of him in Addict. Yeah, Angel Dustā€™s arc is super rushed and donā€™t get me started on the timeline of it, itā€™s extremely janky the more you think about it. The aftermath scene of Valentino and Angel Dust in episode 6 was crazy. Cherri and Husk didnā€™t even help, they just stood there then once Angel Dust walks away from Valentino, now these chumps want to do something and do the bare minimum by congratulating him.
If Angel Dustā€™s arc is rushed, then Sir Pentious is a background character. Not only was his character development nonexistent but no one attempted to helped him or even try to wonder where he was. They just forgot about him. The most tonal whiplash, Vivziepop love her cake and want to eat it too. Haha, Anons never change itā€™s so funny when yā€™all drag Charlie.
With Vaggie there is so much you can do with her character and story wise, itā€™s not even funny. Sheā€™s not even my favorite yet I can think of so much. If Vivziepop and writers are going to go with the direction like purposefully have be Charlieā€™s bootlicker only for her to realize sheā€™s been following orders her own life then slowly does things outside of Charlie. Then Yeah, I would love that. I really hope isnā€™t completely static.
Series Alastor will always be a loser bum, but the fans will eat it up. I wouldnā€™t mind listening to some Alastor slander. šŸ˜—
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nondelphic Ā· 2 months ago
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nondelphic writing tips: unconventional (but super fun!) ways to work on your story when youā€™re not writing
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hi lovelies! (ļ½”ā™„ā€æā™„ļ½”) time for another serious post!!
i'd like to share some of my fav unconventional, but super fun, ways to deepen your plot, characters, and world-building on those off-days when you're not actively writing. because let's be real, sometimes the most creative breakthroughs happen when youā€™re not staring at the blank page! (ļ¾‰ā—•ćƒ®ā—•)ļ¾‰*:ļ½„ļ¾Ÿ
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ā™” incorrect quotes for characters
okay, this one is my absolute favourite!! even when i'm not writing, i love coming up with totally out-of-context or incorrect quotes for my characters (think ā€œthey would say thisā€ energy). they donā€™t even have to be lines you use in the story, just little snippets of dialogue that fit their personality and vibe! itā€™s such a fun way to get to know your characters better and explore their quirks.
bonus: itā€™s also super entertaining when you assign hilarious, offbeat quotes to your more serious characters (ā‰§ā—”ā‰¦). trust me, it works!
ā™” acting out dialogue
confession time: i suck at acting but i love to act out my characterā€™s dialogue to myself (ą²„ā€æą²„). yes i do have a problem with daydreaming BUT walking around my room and speaking the lines really helps me figure out if they sound natural and realistic! if it feels awkward to say out loud, it might need tweaking. plus, itā€™s a great way to channel your inner actor for a little while (怃ļ¼¾ā–½ļ¼¾ć€ƒ).
ā™” using ai to brainstorm ideas
i love using ai tools as a sounding board to help with world-building decisions! like if iā€™m stuck between two options for how something should work in my world (magic system, politics, etc.), iā€™ll type it into an ai and ask, ā€œwhat would be more realistic, option a or b?ā€ ai can give you that nudge in the right direction and spark ideas you didnā€™t think of! itā€™s like brainstorming with a friend, but faster (ļæ£ā–½ļæ£)惎
i have another post on using ai responsibly for writing here !!
ā™” character playlists and mood boards
this one is so fun for those ā€œoffā€ days when youā€™re not writing! create playlists or mood boards for your characters or setting. find songs that capture their personality, struggles, or even the overall tone of your world. or scroll through pinterest and make a visual mood board that reflects the vibe of your world. itā€™s super immersive and helps you build your storyā€™s atmosphere without writing a single word! ā™«(ā—•ā€æā—•)
ā™” role-playing conversations between characters
this is one i like to do when iā€™m really feeling stuck. it's similar to acting out dialogue but rather than focusing on how realistic it sounds, it's about the characters themselves. iā€™ll imagine my characters justā€¦ hanging out and chatting. not even plot-related stuff, just normal conversations theyā€™d have in their everyday lives. how would they talk to each other when theyā€™re relaxed, annoyed, or excited? itā€™s such a fun way to build chemistry and relationships between your characters! (*ā‰§Ļ‰ā‰¦)
ā™” build ā€œwhat ifā€ scenarios
sometimes, iā€™ll brainstorm totally unrealistic ā€œwhat ifā€ situations just to see how my characters react! what if they were stuck in a completely ridiculous situation? how would they handle it? even if these scenes never make it into the story, they give me so much insight into how my characters think and behave. plus, itā€™s ridiculously fun (ā‰§ā—”ā‰¦).
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the key to all of this is to keep it light, fun, and creative on days when youā€™re not in the mood to do ā€œseriousā€ writing. storytelling isnā€™t just about the words you put on the pageā€”itā€™s about the world, the people, and the relationships youā€™re building. so donā€™t be afraid to play around with it in unconventional ways. ā™”ļ¼¼(ļæ£ā–½ļæ£)ļ¼
happy writing (and daydreaming)!
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eisforeidolon Ā· 7 months ago
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Question: I want to know what was your most favorite unscripted scene or your least favorite scripted scene or moment?
Jared: Oh wow. Great question. I'm thinking about a moment where -
Jensen: Wait, let me guess - I punched you?
Jared: Yep, where Sam gets possessed by the Meg demon and finally gets exorcised, but he had been like, kinda torturing Dean? And so Dean reaches over, after Sam is back to Sam, like 'What happened?' and just punches him? That was in season two, Jesus.
Jensen: That wasn't scripted.
Jared: That wasn't scripted. There's so much that wasn't necessarily scripted, you know? Certain moments - one of my least favorite things, maybe my least favorite thing that any writer can put into a script? Is like, Dean cries, Sam breaks down, Dean tears up, Sam and you know, whatever, do this. 'Cause there were so many, if you were to go through all of the scenes of Supernatural, which there are many? And then watch the episodes, rarely was there a sequence where it was like they get emotional where we did and there was so many where they don't even mention that we get emotional, but you just feel it. You're just there and you're like - I hate it where it's like, this is where I'm supposed to cry [derisive noise]. 'Cause sometimes you don't even know, you'll go through a scene and you'll go, like, oh shit, like, that's hittin' deep. And it's not because it's scripted. So offhand, God -
Jensen: I think there's a lot of moments, especially some of the emotional moments. One comes to mind, which is the barn scene -
Audience: Which one?
Jensen: [slightly incredulous tone] Which one?
Jared: The most recent one.
Jensen: Yeah.
Jared: Genius.
Jensen: Where I'd be interested to go back and look - and I can't remember if - maybe they didn't use it, go back and read that scene on the script and see how word for word it was on the performance. Because I feel like there were takes where I know I would maybe repeat myself, or I would say some things that I thought were, you know, dove into the emotion even more. And it wasn't something I'd planned, it's just like - felt it, you just feel something and if - when you've worked with somebody for so long, and you're so comfortable with the character, and you know the story so well, you can be available for those things to hit and you can act on them, and you can say those words, and you can say something that just makes it feel more real. And I feel like we did that in that scene, there was some dialogue that maybe was added -
Jared: It's a lot. I know, yeah.
Jensen: or massaged, or you know.
Jared: I don't know if it was ever added to a revision, or if we just did it, but the callback of, like, I can't do this alone, yes you can, well I don't want to? It's the exact same words that Dean said to Sam and vice versa. So there was stuff that wasn't scripted initially - and that goes back to an earlier question, about if there's stuff like Jensen do whatever you want. Like the feeling of that scene was like, here guys, we know this intense -
Jensen: Here's the template.
Jared: here's the template, make it y'all's. Like, y'all know Sam and Dean more than anybody ever will, you make it yours. And so he and I had a couple months because then COVID happened, the pandemic, and so we made it ours. It was so hard to rehearse that scene.
Jensen: Well, even the - like it was scripted where I was on the ground. [Jared: Yeah.] And Jared comes up and kind of cradles me and I'm, you know, like, effectively dying in his arms.
Jared: Which would have been so long to try and carry your ass.
Jensen: And I just felt really strongly, and I've told this story before, and I went to Bob Singer, who directed that episode, I went to him a couple days prior just thinking about that scene, because it was a monster, and it was looming. And I just - it didn't feel right, to die laying down. And I said, hey, is there any way - because they were still building the set - I was like, is there any way, can we figure out a way for me to die on my feet? And Bob was like, [curmudgeonly voice] how the hell are you gonna do that? Who dies on their feet? And I'm like, Dean Winchester dies on his feet. And he made it work brilliantly, because he came, I think he came up with the idea that the impalement was so severe that if you removed it - and then we had to add that dialogue in, so it made me stay there on my feet and I think it was just such a much more powerful visual, to see these two brothers face to face in that moment. And so, you know, that was certainly one big thing that was totally unscripted that I fought for and I'm really happy I did, because -
Jared: Hell yes.
Jensen: I think it just made that scene that much more powerful.
Jared: Also I'm grinning to myself because I've watched a lot of the 15x20 reaction videos, the finale? And there's some really savvy tv viewers out there who've seen a lot of different television shows, a lot of different episodes of them. And you'll watch some and they'll be like, 'Oh, yeah, oh Sam's takin' on the big guy, oh yeah take that blah blah blah!' And then when Dean goes to the post and then runs out where it shows, they'll be like, 'Yeah - oh no. Oh c'mon now, no no no, they just showed that for too long - Oh shit! And then, like, turn it off because I'm crying.
Jensen: I still love the fact that the stunt guy, who is awesome, he's like ex-military, giant, one of the biggest guys we've ever had on our show, his name was Heidi. And he killed Dean Winchester [laughs]. But he's an awesome guy and in fact I was just in Vancouver and working with Jesse and Jesse and Heidi are like super close buds now, so it was good to kinda reminisce with those guys a little bit.
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silviakundera Ā· 5 months ago
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Does it feel like they're trying to redeem the dickless bore? idk if he's doing a con on her or they're showing he has real feelings for her wasn't the novel different?
One thing I'm really noticing in the Princess Royal (Grand Princess) adaption is that they will 'play it straight' with characters like Su Rongqing and the Emperor: giving the character similar dialogue and facial expressions as they would have in the novel -- except without PWX or LR's internal dialogue of šŸ™„ why u lying???
šŸ™„ lol ok sure
šŸ˜’ oh i see, back on your bullshit again
šŸ˜¤ the AUDACITY
šŸ˜¬ oh shit oh shit danger BE COOL
The consequence is that if you take everything at face value, the Emperor seems like a reasonable guy and not up for The Absolute Worst Dad award. Under the surface, the novel reader knows he is acting out a play and coldly calculating every interaction with Li Rong, the Crown Prince, and Consort Ruo. Every single scene with him, Li Rong is in peril and she knows it. She's pretending to be his sweet, obedient 19 year old daughter who believes in him and is following Pei Wenxuan's direction and acting as a puppet, making moves that he has already approved PWX to make. The Emperor's pretending that this play isn't supposed to end with LR and the Crown Prince taken down & the power transferred into Consort Ruo and the other prince's hands.
The viewer can just interpret all the words coming out of a character's mouth as facts & just believe everything they claim about their motives/real agenda as true. Or they recall the implied horrorshow of Life 1 and view all of these interactions with a cynical eye, questioning what else could be under the surface.
With SRQ, that guy is so fucking complicated. I think actually he's portrayed in character. Nothing we have seen isn't .... him. At least so far, as of ep 19 he aligns with the novel.
But 3 different factors: A) The music is romantizing him; B) The audience is given a couple internal-thought voice overs from him, which other antagonists don't get; C) With those voice-overs, the screenwriter has chosen to affirm his love for his brother and LR way earlier than the reader has it confirmed in the novel (where he is intentionally kept a total mystery for far longer, while the reader is the math lady meme, trying to piece together clues to figure him out).
And ultimately, when in SRQ's PoV in the drama, we have to deal with him being the hero of his own story. He is absolutely sincere about himself and, as has been revealed, in his own way he's sincere about wanting LR and his brother to have a good life this time around.
So does that mean the writer intends to do a swerve in the narrative arc and redeem him in the end? It's totally possible. Maybe?
However, not necessarily.
#1 There is a certain refrain from many of the great cnovel/drama villians: I had no choice! You all forced me to this!
We saw it from Shen Yurong in The Double, we saw it from Meng Yao/JGY in The Untamed, and in the novel (and I presume in the drama), we're gonna see it from Su Rongqing.
And it's the reason why they become villians who can't be saved. Because so many people suffer in life or experience unfairness. But they don't turn around and use this as an excuse to enact horrible cruelties on others.
Out of the billions of people in the world, few have no problems but so many of them actively chose to do good, or are willing at least to turn back and be better.
#2 imo the reason LR has historically been bad at reading people's hearts but has an exquisite read of SRQ, his flaws & darkness, is THAT'S HER FUCKING MOM. And I do think ep 16-18 put that out there in the text, if you're looking for it. He and the empress are the same sophisticated aristocrat who is clever & educated but with a narrow perspective limited by their privilege and desperate need to maintain the status quo. So sorry bro, but no wonder she might have settled for marrying you in the first life if you wanted to, but she was never gonna fall in love with you šŸ’€.
PWX can see that SRQ loves her and he thinks that matters, so it scares him. LR has tender nostalgia for her empress mother and her former companion but she's all too aware that their love for her will not necessarily get in the way of stepping on her to protect the social structure of a powerful aristocracy class operating at a higher level above the peasants and restraining the throne. To them, this is safety and stability that guards the realm.
(ofc both those characters are complex and when it comes to LR's life & death we can't be confident on what they will always choose. that's part of what made all the palace drama aspects of the novel incredibly suspenseful. So many of the suppporting characters are layered and tho everything they do makes sense when it happens, you can't often predict people's hard choices when their back is up against the wall)
Story of Kunning Palace and The Grand Princess say that caring about people and trying your best to understand them, wanting what's best for them by listening to what's best for them, can make a huge difference. But not everyone is willing to change.
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mysterycitrus Ā· 10 months ago
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i know you've been talking about jason lately so i'll ask about smth different... robin jason (sorry)
idk idk lately i've been wanting to take a peek at his robin comics for the sake of writing fic (ofc...) but i'd like to hear what u think before that, a summary of sorts if u may (i also wanna contrast what u say with what i get out of it so yeah)
i feel like his robin days are so muddled by his identity as red hood later on, and even before that it was his death. u had people constantly blaming jason for dying in text (or else they'd have to admit bruce can make mistakes and everyone in dc is allergic to doing that) and painting him like someone reckless and violent (classist editorial u need to DIE), and then people in fanon painting him like a sweet fella who would do nothing wrong and as well as being bruce's Only Actual Son etc etc for the sake of making the situation around him all the more sadder (yeah yeah pathetic meow meow we've all seen it)
and i'm just curious bc i rlly wonder what the actual comics say about him, most likely something in the middle of this? exams are killing me but my god i'll come back to life after im done just to read jason robin's days... have a good day !!!
the difficulty with reading about jason as robin is that there are three primary periods that all differ fairly dramatically from each other ā€” pre-crisis jason todd is a strawberry blond acrobat whoā€™s almost adopted by dick grayson before becoming robin; post-crisis jason todd is a kid from crime alley who steals the wheels off the batmobile before becoming robin; and post-crisis, post-utrh jason todd is a very angry, very violent kid who becomes a cautionary tale after he gets himself killed (something he is often blamed for).
we can walk the line here. pre-crisis jason isnā€™t particularly relevant because so much of robin!jasonā€™s stories depend on his reinvention after the reboot. all the crucial factors leading up to death in the family ā€” growing up in the alley, both his mothers, his relationship with the robin mantle, his developing relationship with dick grayson, his slow schism from bruce, his relative isolation from other superheroes ā€” are all crucial to who he is, especially after his death.
fanon about jason is annoying because there are valid criticisms that can be made about how heā€™s written with regressive, classist stereotypes, but as always it pivots way too far in one direction. jason wasnā€™t the ā€œhappyā€ or ā€œangryā€ robin in the same way that dick wasnā€™t the happy or angry robin ā€” theyā€™re both characters that possess more than a single emotion. itā€™s true that jason was later written to be more explicitly violent (to contrast him with dick) but also likeā€¦ theyā€™re both pretty similar characters that differ in interesting ways. dick created robin to be a symbol of hope and joy. jason carried that on when he took up the mantle. they can both be angry at stuff without the world falling apart. itā€™s not that serious.
the dialogue about dick being a child soldier but jason being the true son makes me want to tear my hair out. jason became robin because bruce missed dick and was afraid of being alone. theyā€™re both his gd kids. acting as though bruce wayne doesnā€™t love dick grayson so much that extra-dimensional beings can clock it is so fucking stupid. it once again ties into fanonā€™s obsession with each character only getting to be ā€œoneā€ thing. tim is smart, which means heā€™s the smartest. jason said robin made him magic, which means heā€™s happy all the time. dick chased after zucco in a grief spiral, which means heā€™s the violently angry one, with no other character traits. dick canā€™t have been nice to jason because heā€™s nice to tim, etc. seems a little silly, no?
i think iā€™ve only read jasonā€™s brief run as robin once, though ive gone through a death in the family + a lonely place of dying a bunch of times, so ig my advice for reading him is to keep in mind the context in which he was created. dc comics was reeling from losing dick grayson as robin, and were really throwing anything at the wall to get something to stick. many, many negative tropes are baked into his introduction, and thanks to writers like jeph loeb and scott lobdell they have compounded over time. jasonā€™s updated backstory is, with actual critical intent by the writer, a really good examination of how poverty and class will affect how someone views the world. his death was not his fault ā€” and removing sheila haywood from that warehouse purposely makes his story less tragic. he was a good kid! and he was angry for a good reason. if jason had lived, i believe he wouldā€™ve carried on the robin tradition and left bruce behind once their differences became insurmountable.
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cat-downthestreet Ā· 10 months ago
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hey, listen! this is a rant post about neurodivergent characters in Genshin and my frustration with the fandom's reading comprehension skills. if you're in a bad place or just don't like angry rants, please don't force yourself and go read something else instead. <3
Okay, so, I watched this video recently, and let's just say, I have some thoughts.
https://youtu.be/tYK3297p4rk?si=eMaf8NF57HFlUhfd
This isn't just a Xiao problem- the entire fandom is terrible at characterization. The example that makes me the most angry is the mischaracterization of neurodivergent characters.
Take Alhaitham for example. He's often seen as rude and narcissistic by the fandom- which is especially apparent in Haikaveh content, where people portray him as straight up abusive.
You wanna know why this makes me so mad? The supposedly narcissistic and rude traits Alhaitham has are actually just exaggerated symptoms of autism.
Like, come ON, people. Don't skip dialogue. Better yet, go read through his story quest again. He straight up tells someone who sees him as narcissistic that he doesn't see others as less than himself. Also, his voicelines basically confirm this- he's extremely socially inept and he doesn't care. He has difficulty showing emotions as readily as his peers- that doesn't mean he doesn't have them, just that he expresses them differently. He comes across as rude because he doesn't get that people don't like to hear what they're doing wrong, and he probably doesn't care because that's not his problem. If people don't like how blunt he is, that's their problem. At least, that's how I think he views the world.
And like, there are SO many hints that he's autistic. He wears sound-blocking earpieces, for crying out loud. Hell, the ENTIRE REASON why he helped out during the Archon quest was because he didn't want his life to change too much. Preferring routine is an autistic trait.
And the worst part is, when I talk about this outside of neurodivergent groups, people tell me I'm wrong and that he couldn't be autistic DESPITE THOSE PEOPLE NOT BEING AUTISTIC THEMSELVES.
And I'm not saying that every autistic person relates to Alhaitham, but I certainly do. And I'm actually quite friendly because I'm anxious about being rejected. Alhaitham isn't, and I'm so jealous of him for that. He's living his best life.
Finally, back to the Haikaveh thing... Alhaitham isn't abusive. He doesn't say horrible things to Kaveh, and the one example of him doing that I could find, he immediately backtracked and subtly tried to make Kaveh feel better. Hell, Alhaitham doesn't even actually care about making sure Kaveh pays rent. He says it as a joke, but because he's autistic and his tone of voice doesn't give that away as well, he's portrayed as abusive and misunderstood as narcissistic. Y'all just don't like neurodivergent people and it shows.
Yes, neurodivergent includes Xiao. PTSD is often viewed as a form of neurodivergency, and there are many MANY characters in Genshin that have PTSD or some other form of neurodivergence. Yet people refuse to see them as such and mischaracterize them as "edgy," "narcissistic," "unapproachable," "weird," and the like. Yet none of these characters are any of those things.
You wanna know the true narcissists? The true edgelords? The actually rude people? Might I direct your attention to Scaramouche, Childe, and Dottore, whom everyone makes out to be as misunderstood pathetic little meow meows that need love.
Reminder that only two of those three are actually redeemable, and one is STILL an edgelord who is more rude than Alhaitham could ever be, while the other is a certified insane person with a weird set of morals.
(Side note: I love Scaramouche and Childe as characters. I'm just tired of people acting like they aren't worse than the autistic characters. Scaramouche is extremely rude, but he's trying to be better as Wanderer thanks to Nahida's help. He has severe PTSD, and Childe does, too. But both of them are actually messed up and have done horrible things, yet people portray them as better and more in need of love than the characters with unlikable (read: neurodivergent) traits.)
Don't even get me started on how people portray Kokomi, Sucrose, Fischl, Diluc, Zhongli, Cyno, Furina, Neuvillette, and Albedo. Especially that last one- I WILL get mad if one more person tries to tell me he's just emotionless and rude.
Also, if anyone is wondering where I've seen people misunderstanding these characters, it's mostly on Hoyolab site discussions. There's one too many posts talking about how "rude" and "annoying" these characters are.
With Alhaitham especially, I see many people writing him as abusive in Haikaveh content. I see people arguing about the ship being toxic because Alhaitham is "abusive," "unfeeling," and "cruel." Even people who like the ship portray him as such. And I've seen too many people comparing him to Dr. Ratio, who is literally just a narcissist who views others as beneath him. Don't get me wrong, I understand the comparison. It's just... very obvious that people skipped dialogue during Genshin's Archon and story quests.
And it's frustrating because I've been misunderstood in the exact same way. I've been called "rude," "annoying," and "unfeeling" in the past and it's screwed me up. Seeing people do the same thing to a character I so deeply relate to makes me lose confidence in both myself and people around me.
If that's how you view a fictional character with autistic traits, how do you treat real people with the same traits?
Thanks for reading this far. My previous post seemed to get a lot of attention, so I felt more confident about posting my full perspective on this subject. Can any of you think of other characters that have been constantly misunderstood in the fandom? I'd love to hear about it.
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