#End is kinda a lie
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(Ik i said i was gonna go to bed but got distracted)
can people actually take into account that I’m autistic and don’t handle tone the same as you? I struggle so bad with tone and words in person, now imagine online. Most people don’t use tone tags, which their not forced- it just helps. It helps me and many others understand what you mean, it helps me know your not angry, or that your being sarcastic and joking! I know i should probably add that-
“hey! Please use tone tags with me!”
But i don’t want to inconvenience people.
/lh /nm
(Not targeted at anyone!!)
And hey, if you want to learn about tone tags here!
#Actually autistic#autistic#autism#neurodivergent#neurodiversity#Asd#autism vent#autistic vent#End is kinda a lie#But not#on ao3 one of my works which was a vent self projection#Person ‘yelled’ and sounded rude#I dunno if that’s what’s they meant#But it came off that way#And my feelings are hurt#I feel so over dramatic right now 😭#But like#it’s a vent?#It’s not going to be high quality#It didn’t sound like constructive criticism either#They were upset#asteria vents★
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With love, for you.
(extra vers under the cut!)
#tshirt that says i am normal after raison d'etre#duck scribbles#valkyrie#mika kagehira#shu itsuki#shumika#mademoiselle#enstars#another tshirt that says i am normal after the valkyrie trip album. (extreme lie)#never drawing hair drills ever again after this that was kind of painful#funny thing that happened while i was doing the lineart my friend saw and asked hey that kinda looks like mademoiselle#and i told them it was!!! and had the pleasure of informing them how it was shus grandpa madonee was modelled after and grandpa itsuki's#doomed parisian yuri romance and his reaction was simply a five stages of grief speedrun. it was great i love telling her things#ensemble stars#kind of started to not like how it turned out by the end of it but its swagever. agh i didnt improve much this year huh 😔👊👊👊#edit I NOTICED I FORGOT TO COLOR IN SOME LINES RAHG fixed now orz
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i'm sooo curious what they'll do around christmas time. cause like no chance they're doing gamingmas while on tour but i feel like they'd want to do something? partly because we're needy and they have a tendency to feel bad about disappointing us but also because you knowww phil wants that december cpm lmao
i'll take anything except dilmas please not another dilmas i am haunted by the memory of dilmas i'm sorry i like the sims but i can't do it
#the second one was fun but it's kinda ruined by the context lmao like oh that was supposed to be the end. huh.#and the first one is just. oh my god.#was anyone there for the like. two? three? i don't even know. sims marathon streams i did#and if so do you remember the absolute despair that was raching the first dilmasbsfdshjfb it NEVER ENDS#and NOTHING HAPPENS#and just when you think it's over NOPE THERE'S ANOTHER ONE#the collective meltdown in chat as we realised we were only a few hours in and the past five videos were a whole lot of nothing#was funny every time i can't lie
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Experimenting with how to render stuff and who better to experiment with than them...
#nimona#not gonna lie tho kinda gave up at the end there cause I have no idea what step to take next#art#digital art#fanart#nimona fanart#nimona netflix#ballister boldheart#ambrosius goldenloin#ballister x ambrosius#ballister fanart#ambrosius fanart#nimona movie#artists on tumblr#would it be weird to consider them the dads of an (immortal?) being much much older than them?#who am I kidding of course its not#my art
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@/girlymatsu suggested i draw shin-chan kuroba and i'm easily influenced soooooo—
#'' oh i'm just gonna do this as a warm-up " <- me when i lie#this shin-chan art style is so fun to draw in oh my god#it's so nice and blocky... but also kinda stretchy too?? it's neat i like it#i need to draw totoko and nyaa w/ nene and ai at some point too...#listening to the eng shin-chan ending reminded me where i got '' raining cats & frogs '' from i still say that when it's storming#anyways party party join us join us#osomatsu-san#osmt#shin-chan#yumematsu#osomatsu-san oc#karamatsu#oc : kuroba#ship : kurokara#mj draws
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thinking about mobius and how he couldn’t prune the kid, he wanted to save him, he wanted him to just live but the kid died anyway. thinking about how mobius told loki he couldn’t offer him salvation but maybe he could offer him something better; a second chance for the scared little boy shivering in the cold, and it all ended with loki still out there in the cold and alone anyway. there’s just something so deeply tragic about it; how his kindness and heart is pivotal to the story and how it contributes in saving the universe, in saving loki, in saving literally everything but at the same time he ultimately failed to save anyone the way he intended to.
#man…#mobius m mobius#mobius#loki#and a bit of#lokius#kinda#also it makes sense why he is the only character looking so weary and exhausted and heartbroken by the end#he FAILED#they saved the world they saved the multiverses but he failed#he failed loki he failed the kid he failed the countless timelines he helped erase for the sake of saving everyone#when it’s all a LIE#and now he what can he do? who is he with and without everything he was told to believe in#and even his new god is gone too#so who is he?
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Love me, Love me not
To gain power and cause chaos Klarion summons the Ghost King; when Danny appears in the summoning circle Klarion confesses that he is in love with him, and he is what he always dreamed of, the halfa is confused at first but the witch boy sounds so certain that he starts to believe it.
After some time with him Danny starts to like the witch and considers dating him, but the more time they spend together, the more doubtful he becomes about his decision and one day the halfa finally asks "Why do you love me?" Klarion immediately replies "Because you are powerful"
Danny is confused by that answer. He had been helping Klarion for a couple of days and the boy always praised his power, but surely he had to love something else? Feeling his heart in his throat the halfa asked "And what else?", Klarion remains silent.
Is a bittersweet revelation for Danny, who thought someone finally loved him for more than just his power, he probably should have seen it coming; but they had been through so much, discovered so much about the world together, that the Ghost King foolishly thought they were really falling in love.
Before the boy can break his heart into more pieces, the King runs away feeling like the world's biggest idiot. Of course Klarion only wanted power from him, he said so from the beginning. But Danny wanted so badly to believe otherwise.
He could go back and kill him with a snap of his fingers, but what good would it do? He would only be destroying himself, because at the end of the day the Ghost King fell in love with the Witch boy.
When Danny runs, Klarion realizes that he was in love with him, but maybe it's too late for that
#dpxdc#klarion#ghost king danny#they are idiots#and in love#but well Klarion did summon him for power#that is not a lie#he just fell in love on the way#Klarion doesn't acknowledge that fact until the end#Young Justice is so confused#The powerful entity helping Klarion just disappeared#and Klarion looked almost sad#it's weird because he caused so much problems the past weeks#but they want to help him for some reason#dp x dc#dc x dp#Klarion confession at the beginning was also true#he loved the power that the ghost king would give him#and the boy in the summoning circle made his heart stop for a minute#so he kinda say it on impulse#If Danny and Klarion dated or not is up to you
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The whole joji - filthy frank wiki debacle.
#he actually mentioned working on an ''infographic''/something that would be accurate to the lore/replace the wiki once or twice after that#but it never ended up happening#unless you count the book ig. i think he kinda talked about it on twitter as if it was the lore accurate thing he was working on for years#anyway.#this whole situation is a little fucked. the man clearly values his privacy but people really took a mile when they got offered an inch.#it obviously scared him off. the great 2014 joji identity crisis strikes again. cant blame him.#joji#george kusunoki miller#joji miller#filthy frank#fan wiki#im not going to lie tho. i really really like the photo he posted to prove that he was really who he said he was.#he looks so kissable#also sorry for being ''An Fag'' is a stellar comeback.
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woooowwww wowowowowwwww its that guy. the dude. its my special lil guy!!
uuhh i did this because. i thought the album art for the 1998 anime looked kinda like. the sonic adventure pose. and it was SUPPOSED! to just be a shit post. and then i got 𝒸𝒶𝓇𝓇𝒾𝑒𝒹 𝒶𝓌𝒶𝓎!!
Trimax version TriStamp version
#art#my art#digital art#Digital Illustration#fanart#trigun#trigun 98#trigun 1998#Vash the Stampede#goddddd this took me way too long lmaooo#i been busy sobb#i am not gonna lie i kinda wanna redraw it for both trimax and tristamp#but im not super sure abt it well see#i dont think itd take as long as this did#the worst part abt art imo is color i just cant do it its too hard i struggle too much i hope u cant tell i gave up on it LOL#i was literally like im done w the colors now i just gotta do bg and showed the colored vers to my mom and she was like 😬#WHAT!! WHAT DOES THAT FACE MEAN!! the colors clash really bad... it doesnt look very good.... love the lineart but the colors...... not it#the defeat in my soul#so i redid it and i redid the shading and the style and said then got back to the colors and stole them from one of my favorite paintings#and then ended up puttin a filter on em sobb#i got the colors from rosalyn drexlers chubby checker fyi#cos i mentioned i stole em might as well say from where#i like her art#idk if her arts surreal but its a lil weird its my type#actually i think its pop? idk im not good at tellin that stuff#dont ask me what happened to the bottom of the text it got cropped off on accident n i noticed too late n was too lazy to fix it#i will not change#anyways thats the post sorry for ramblin so much in the tags loll im tired i havent slept in oof a while
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are you... just as insane about toxic yuri lumini(evil lunar x gemini) as I am...
YES VERY ALL THE TIME!!!!!!!
I think about them so much it's ridiculous. There's so many ways you could make them interact and work and I truly think everyone needed to rotate them more because MAN. THEY ARE SO FUN TOGETHER.....!!!!!
To me, they are an untapped enemies to lovers dynamic and I think over half of their gayest moments happen when they are at each other's throats. Gemini with Lunara's arms pinned to the ground specifically so they can sneer about how they can't stand Lunara. Lunara with Gemini under their heel, a deep part of them both knowing that Gemini could push them off at any moment but they stay at their mercy.
They could be mutually crushing and drag out to their fights to spend more time with each other. Only Lunara could be crushing and their taunts come just a little too close to flirting whenever they get the upper hand. Only Gemini could be crushing and they hate how flustered Lunara's smug little grin makes them.
They could be so wholly in love with each other and the first way they will think to show it is to point a weapon to the other's most vulnerable spot and go "look. I could harm you, but I am not. I could end this all right now but I am choosing to let you live. You will do the same for me. I know you will." because fellas truly what is gayer than knowing you should kill your enemy but deciding you like their company too much to finish the job, yk?
#asks#ichangenameseveryfiveseconds#they also seem like the type to kiss like the world is about to end and then get so equally embarrassed/flustered they never talk about-#-it ever again but at the same time they both know deep down that smth has changed between them and they have No idea how to broach it#besides the mutually assured survival as a love language#lunara has the wordy love language in the way that they tease and taunt gemini at every opportunity#they're the kinda person that Never Shuts Up during fights#and gemini's love language is getting them to shut /up/#(< and that can be in Several ways.)#(a surprise attack. besting them in a fight. being snarky back at lunara. picking them up by the scruff like a cat. a kiss#etc etc etc)#i am normal abt them 😁 (lie)#lumini#lunar x gemini#gemini x lunar#evil lunar x gemini#gemini x evil lunar#evil lunar#laes lunar#laes gemini#tlaes#tsams#< for my own blog organization#xero thoughts and rambles
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meet phil quigley
#new personal gameplay...#solely because#i wanted to try out ratsave and#i really like this guy#i made him as one of the spotify sims but kinda got attached#this may be the first and last time you even see him but#i thought i'd share because i've nothing else to post#i broke out the lithium reshade for this and all#also ea did not fix the heads moving while paused glitch#that was a big fat lie#if anything it's worse than before on my end
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Time for my monthly Villain Lars AU hyperfixation :P
If anyone has any questions at all I’d be MORE than happy to answer them I am FrEaKiNg OuT over this loser rn
Tiny flowy fullbodies are fun to draw I recommend it :D
#WORDS CANNOT DESCRIBE HOW OBSESSED I AM WITH THIS AU#ITS BAD#ITS SO BAD I AM SLOWLY GOING INSANE#LOSING MY MIND#AHHHH#I LOVE HIMM#he’s an asshole and I would probably avoid him like the plague in real life but he’s fun to watch from a distance#That’s right I’ve heard the story don’t really like how it ends#GEE ITS SWELL TO FINALLY MEET HER OTHER FRIENDS#Villain Lars is kinda Spinel coded I’m not gonna lie#Fear of abandonment ahahaha couldn’t be me#Steven universe#su fanart#Su#Steven universe fanart#Steven universe au#su au#Bring Steven universe back to life 2024#Lars barriga#Lars Steven universe#villian lars au#Digital art#artists on tumblr
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Light's end has always bothered me for multiple reasons (the biggest of which is it not actually being his fault that he lost therefore robbing me of a greater poetic justice but you can't win 'em all), but I think one nobody really talks about is that,,,Light wasn't afraid to die.
Well—he WAS, at the beginning, but part of the reason I'm so obsessed with his relationship with Ryuk is because Ryuk's existence was a constant threat to Light's life. And yet Light never once seemed afraid of him, or tried to cozy up to him, or even attempted manipulate Ryuk into doing things for him. Sure, he bribed him sometimes into going along with his plans, but he was friends with Ryuk. Or—as close to friends as I assume a Light Yagami and a Shinigami can get.
But before Light meets Ryuk, he 100% believes that he's going to die. His frenzy those first few days can be attributed not to any moral righteousness, but to a desperate sort of resignation. Light thinks that he's sold his soul after killing those first two men, so instead of destroying the Death Note, he immediately sets out to make as big of an impact as possible. He wants to go out with a bang! He wants to be remembered! Light is afraid of death in those first days—but he also comes to terms with it somewhere between killing Otoharada and Ryuk showing up. He was ready to go with Ryuk quietly if he was there to take his life or his soul.
But then—he learns that he's not going to die.
The face of a boy excited and relieved.
Light learns that there are no consequences to using the Death Note.
THIS is when he starts getting cocky, when he starts to actually convince himself of all that moral stuff he spouts.
But he's still not afraid of death.
Oh he's afraid of being caught, for sure, and after L humiliated him on live television, he might've even been afraid of execution. Because he'd seen firsthand just how quickly L could turn the tables on him, how he could make Kira look foolish. And Light definitely does not want to be remembered as foolish.
I don't think Light was afraid of actually DYING though, because when Ryuk says "You know I could just kill you", Light laughs. Literally laughing in the face of death. Light KNOWS that Ryuk will eventually kill him, but as long as he goes down the way he wants—on HIS terms—it's fine. Ryuk claiming that he'd be the one to finally end Light might've even been a relief, considering how Light's mind works. A god can only be killed by another god, etc. etc. 'Killed By A Real-life Shinigami' sounds metal as FUCK. Top-tier way to die if you're as much of a gloryhound as Light.
And one thing that irks me is that—the five year gap kind of,,,,takes that, from Light. Light spends so long on top of the world with no real challenge that by the time that Near and Mello show up, he's far more arrogant than he was when he was up against L. Light is, once more, afraid of death. He's lost that tolerance he built up in those pivotal first few days, and he goes out, not in a blaze of glory like he wanted, but clawing and pleading to live like a dog.
Light lost his recklessness, his impatience, his acceptance of the inevitable because he believed that he could now change the inevitable—all somewhere in that five year time skip.
This makes him less likely to get caught, yes, but it also takes away that—that teenage dauntlessness that he had at the beginning. Pre-skip Light feared L and L alone. Only the idea of being caught by someone who could truly tear him down frightened him. Not even death compared.
And I suppose that Light's spiralling at the end is a sort of poetic justice in this case?? But it's not the one I wanted.
I wanted Light's recklessness to blow up in his face. I wanted his carefully curated plans ruined by his own impatient hand. I wanted him to go down much as he probably first intended—in a blaze of glory. I wanted his fall to be explosive and terrifying to the audience. A moral of the story that shoots you right in the chest and really makes you think.
Instead he was reduced to just,,,,another criminal, begging for his life.
Which, yes, I suppose, is also a message in and of itself (all evil figures throughout history have only ever been human, have only ever been men that bleed red at the end of the day, and nothing they've ever done or said will change that), but I also find that....exceedingly boring.
#death note#grim rants#yagami light#light yagami#death note meta#i guess...?#im just venting my frustrations with the ending#again#i know the five year skip was supposed to show us how fast kira consumed the world and how quickly corruption spreads#but also yOU COULDVE BROUGHT NEAR AND MELLO IN WAY EARLIER#WHEN LIGHT WAS STILL THE DUMBASS THAT BUILDS FLASHBOMBS IN HIS DESKS#it wouldve so much funnier plzzzz#and more interesting in my opinion#23 yo light was kinda more of a bitch not gonna lie#like wheres the man that orchestrated a bus jacking to get one man's name??#and then met that man in person again and made him kill his own comrades????#WHERE'D MY ARROGANT/DESPERATE LITTLE HASTY BOY GO#he went from a zim to a mr burns and i disliked it greatly thank you
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Hoping I’m not dealing with burnout again…
#kinda struggling rn not gonna lie#like before I been kinda having a hard time drawing any self ship stuff#so I ended up working on my original stuff for a bit#but now I kinda feel a little numb??#and I haven’t been very active or checking/responding to my notifications late#it could just be my depression acting up again#which would suck since I been doing better#but I’m also struggling to enjoy things rn#so i apologize for not being very active#💬 chy chatter 💬#ventish#vent#i guess just in case
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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Druvis iii and her exes
(guess which one, I've seen people ship her with both or one of them :\)
It's been awhile since I made animation, this was used by iblispaint..i had to cover with my own watermark.
I hc druvis once had a thing when she was still in the Manus, and whenever she encounter them she'd get awkward and every other adult women (mostly eternity bcs she's a grandma) inside the suitcase wanna know the story (to which druvis always avoiding the questions)
#reverse 1999#reverse: 1999#r1999#druvis iii#Arcana#necrologist#forget me not#Finally I could upload this since my exam had ended :')#Also I won't lie that Druvis x Arcana is kinda cool#As for forget me not? Meh..it's alright#Eternity#reverse 1999 druvis#reverse 1999 arcana
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