#C Interfaces
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disposal-blueeee · 7 months ago
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nny and edgar in the dance club be like
OKAY LOL this is SUPER DUMB but
it all started when @zarla-s sent this video to a gc i'm in saying " edgar goes with nny to the club to go dancing and he sees nny do this and just stands there paralyzed " " DANCE EDGAR nny shouts at him, edgar sways awkwardly back and forth " i was like haha that's so funny when i do have the time i'm gonna animate that i think guess what i did have the time . right now
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Search For Slave Collars On The Bottom Of The Ocean With Explosives Still Attached
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mizukagami-takamagahara · 30 days ago
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It's fun to see the things that changed over the course of BB's early development. Noel, along with several other characters (a surprising amount, really) were originally listed as having very different birthdays in official material.
It's strange- given her name, I would've expected that her birthday was always planned to be Christmas.
However this happened, I like to include stuff like this in my personal headcanons. In this case, I like to think of February 2nd as Saya's original birthday, since we never learn what it is.
Or maybe 2/2 could be the day that Noel was brought home to the Vermillion household. We know she was smelted and rescued on 12/25, but we have no idea how long it took from the day she was found until she was properly adopted.
IDK. Just a fun bit of early BB trivia!
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zoanzon · 7 months ago
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Perhaps controversial, but: why the hell do people wanna download fics as EPUBs? I'd vastly rather they be PDFs
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rosalie-starfall · 2 years ago
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Picard/Crusher
Star Trek: The Next Generation - Interface
Professionally professional people, being the most professional, making sure to keep that super professional distance apart... Obviously.
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passiveagreeable · 2 months ago
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The marvel of technology is that a large wall clock in my living room quits working, and I order a new movement for ten bucks, but when the quartz movement goes out in my watch, I’m quoted more than $200 to replace it when the watch wasn’t worth that to begin with.
When the backlight goes out on my laptop screen, I’m quoted anywhere from $300 to $700 to fix it (and highly discouraged to do so because despite working perfectly it’s almost ten years old), then told its a motherboard issue, thereby forcing me to buy a new laptop anyway for hundreds more. But a lightbulb in my room costs like three bucks to replace.
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thebadtimewolf · 2 years ago
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hey
do yall know any genuine rose tyler stans that are actually upset about how s1 rose was treated as an equal AND a love interest but as soon as s2-s4 rose was treated more as a equal BECAUSE of her being pideonholed as only a 'i can do things too! see!' archetype of love interests that it took two other characters to be treated as an actual equal? like why did ten thru donna said that he needs an equal and that what the dr needs an equal??
rose was already an equal in season 1. its established bts that rose was an equal to ninth doctor? but now why didn't that sentiment continued on with ten? what happened?
like martha is treated like an actual equal because the dr in the past have always hated themselves, reflected back at them, but still shared the joy and comradarie during a joint adventure with said version of self. like even the time lord victorious two parter book - 8 was flirting and 10 flirted back but at the end of the day - both of em can carry themselves without the arrival of the other, leaving the eyerolling and mild disgust or disinterest aspect to ninth dr when he shared a room with them. like the dr not wanting to "date" martha even though he literally in text trying real hard to pull the wool in both ur qnd his own eyes is essentially him trying not to fuck himself.
donna is - in an almost wish-fufilled in what the dr missed from the master - considered an equal preestablished since season 3 guest appeared and fully in season 4. shes seen as a pea in the pod like the dr master rani and romana - keeping up with that specific lot of em without going thru the 'but im better than you' alien egoist rhetoric that the time lords fall to in times of upper handedness. she can manipulate she talk fast she tech-savvy yet people-grounded BUT she makes sure the respect isnt temporary and doesnt lord it over people because everyone is great and without that person, the whole system can fall apart.
because so far, it doesnt feel that way. like are yall not mad that tenth doctor gave rose up?
after seasons of build up and getting shot and everything? the funky alien eldritch being in a mask of an earth lookin boy that had a chance to man up and show feelings when the opportunity is very in your face given to him to do so in a space where he could do so and — he just gave her up? all that moping and whining and when given what he wanted, he just went: no. here. i need an equal and i have donna so im giving you what i TEN think you want as an equal in me and thats him. BUT NINEROSE ARE EQUALS SHE NEVER SAID SHE WANTED HIM HUMAN BUT RATHER HIMSELF AS HE IS.
its like fridging rose but worse. in s2-4 you made her in memory of someone else that ALWAYS treated her as an equal instead of actually continuing on with that with the next face. death wouldve been more forgiving and thats not a great thing to come to a conclusion to. The one that really treated you as both a love interest AND equal is dead, and now you're married to the discarded imitation of the one that only typecasted you as a love interest.
tentoo should be mad abt this too but this aint about him, this is about yall and the rose tyler connundrum.
i wouldve settled for her having the hand - settling for the hand if that hand turned into ninth doctor (like full on christopher eccleston doing donna impression everything) instead of what we got - which was dust. it made more sense that way. because then the dialogue narrative - the doctor's excuse - wouldve been more well recieved. Does it need saying would have more weight if Eccleston played a NineToo whispered i love you because you know it was well meant. Genuine. Its coming from someone that always treated you as an equal and also getting that i love you and not just - oh the human i love. i miss them not because i treated them on equal terms, its strictly because i only love them - no equality at all
like yeah chris wasnt going to return but hes a movie actor - hes used to green screen. he couldve sent a video message in a leather jacket and let it be done. like we couldve had nine saying i love you to rose on doomsday like do you get what im trying to say like. like tooth and claw if it was nine and rose both wouldve been like 'oh look at that a werewolf transformation!' And not what. we got. LIKE DO YOU SEE WHAT I MEAN
#tv: doctor who#c: rose tyler#c: ninth doctor#c: tenth doctor#{no because im tagging because i want genuine responses and not ANON HATE I WANT ACTUAL DEPH ANALYSIS}#{i dont think i have a tentoo tag. if i did i forgot}#{but i ship the dr with everybody including every TARDIS i see}#{but like i dont ship 10rose or 8rose. like those should be n' stay as platonic SO GLAD 8ROSE IS CANONICALLY PLATONIC thats drdonna LOVE IT}#{like 10martha is more appealing because that man flirted outwardly to her in front of a class and main hospital chief}#{meanwhile 10rose got deleted waste.of.time hand holding seasons 'we had to cut for time' professional sayin IT WAS A WASTE OF TIME}#{THEY CHOSE DUST INSTEAD OF THE FOOD NINE GAVE US FOR FREE WITH LATER 98% DISCOUNTS}#{so yeah but um yeah}#{but like yknow make a comprehensive argument: also goal here non poc ppl TRY NOT TO BE RACIST IN YOUR WORDS}#{i know how easily tempted you are as soon as you see martha and ten in the same sentence let alone the same post: check yo self}#{like 'oh rtd might bring to rose' he might kill her and its feeling and more like hes going to just to appease tories}#{because billie is VERY MUCH not a tory aka conservative so yeah do YOU see why i dont rose back but the moment}#{like he killed off 9 and that was probably due to him being antiroyalist so i IM RIGHTFULLY WORRIED FOR OUR GURL}#{IF she returns as rose tyler. if she returns as the interface THE MOMENT AS SHE IS WELLKNOWN FOR i wont have anythin to worry abt}#{as well as bts conditions but LIKE👀 the worry is there the worry is prevalent present and here}#{she need to come back with tentoo and mia in tow: linked arms handcuffed to each other SOMETHING THAT CALMS ME}#{i dunno who they'll cast for mia i dont care BUT MIA BETTER BE IN TOW WITH HER ON SCREEN IF IS MISS ROSE COME BACK}#{its to calm me.}
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tofupixel · 7 months ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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zukurace · 4 months ago
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New ZukuRace Demo update is available on Steam.
Most of changes are related to car colorizing and UI color menu.
Feel free to test it!
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shawnthebro · 6 months ago
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Navigating menus is very important. Let’s start consolidating navigation into one method!
youtube
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i found a video that explains C# interfaces in a way i was able to understand!
probably helps that it was explained using game dev examples
youtube
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bluemanedhawk · 1 year ago
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I recently found out how to really enable all warnings in GCC: this answer on StackOverflow gives the following command. It outputs a string that can be directly fed as command-line arguments to GCC, and it also reminds me of the title text of xkcd#1638.
gcc -Q --help=warning,C \| sed -e 's/^\s\*\(\-\S\*\)\s\*\[\w\*\]/\1 /gp;d' \| tr -d '\n'
(The “,C” in the text above is not in the original answer. It can be changed if you're not using C.)
However, it's explicitly noted that this can make it impossible to do anything because some of the options are contradictory and most of them are things that are not worth caring about ever, meaning that chances are you're going to need to append some -Wno-s to the output or sprinkle your code with #pragma GCC diagnostic.
Findings so far include the following:
Append -Wno-system-headers or else the output will be flooded with problems you can't solve or even control.
You need to prepend -Wformat because of certain options that are contingent upon it, but are output before it because the options are outputted in alphabetical order.
Unless you're targeting extremely old compilers, you can append -Wno-traditional and -Wno-traditional-conversion.
Unless you're targeting C++ as well as C, you can append -Wno-c++-compat.
If you use any extensions at all, you should append -Wno-pedantic.
Twice i've used pragmas to disable -Wsuggest-attribute=format because it suggested using gnu_printf instead of printf as the third argument. I didn't turn this off at the command line because, though once is happenstance and twice is coïncidence, it is only coincidence, not thrice's enemy action or quadrice's GNOME Project official policy.
The -Wabi warning requires an argument; either respecify it and give it one or use -Wno-abi.
There's a warning called -Wunsuffixed-float-constants that warns about floating constants that don't have a suffix. This warns about all decimal double constants. There is no elegant way to suppress this because this warning is intended for codebases that use the _Decimal_X_ types.
Signal handlers can be static. It's something i'd never thought about, but makes sense now that i do.
There's a warning called -Walloca that warns on any usage of alloca, even with the appropriate header file. I tried searching DuckDuckGo for why this is and it got philosophical.
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vanguarddeveloper · 1 year ago
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Elevating Web Experiences: Advanced Techniques for Combining React with C#
In the ever-evolving landscape of web development, the combination of React and C# emerges as a powerful duo, offering a comprehensive solution for building high-performance and scalable web applications. React, renowned for its efficiency in building dynamic user interfaces, pairs seamlessly with the robust backend capabilities of C#. This synergy unlocks new potentials in web development,…
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View On WordPress
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devleader · 1 year ago
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purplepigeonz · 1 year ago
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Ew ew ew yucky dashboard
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