#you can carry everything with you.
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ushi121 · 2 years ago
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Lose weight with Smoothie diet
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starry-bi-sky · 3 months ago
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Out of Context Stuff for a Danyal Al Ghul au i haven't posted - Pit Beast Danyal
Damian, 13: Look, Danyal, -- I am so sorry for everything that happened between us in the League, I hope you can forgive me.
Danny, 10 (allegedly): (has been secretly plotting to murder Damian this whole time, is still gonna do it obvs, but is going to make it significantly less painful now)
Danny: I-- of course, older brother. :]
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Bruce: what do you have there, Damian?
Damian:
Danny: (a hulking 10ft pit beast standing beside him, growling idly with ram horns gouging out his eyes and a second set of horns jutting into the air, spines down his back, and a long, spiked tail with an animalistic, skull-like face)
Damian, who smuggled him in (they've made amends): a smoothie, father
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Damian: this is my little brother Danyal, i murdered him when he was five. He festered in rage for the last half-a decade, took over a League mountain base in Switzerland, murdered everyone inside and then tried to murder me when I went to investigate with Drake.
Danny: hello!
Damian: we're cool now
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Damian: thoughts on resurrection
Danny, (a full ghost): i will succeed in murdering you if you try it
Damian: we'll put a pin in it then
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Danny (still instilled with League values): why don't we just murder him??
Damian, on patrol (Danny followed him): we don't murder people, Danyal
Danyal:,,,,are you sick, Dami?? Have you been possessed? Why not!?
(There is raucous laughing through the comms)
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Danny, five, pre-death: Dami! :D
Danny, dead, vengeful: Older brother (:
Danny, post-forgiveness: Dami! :]
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For some actual context: Danny is fully dead in this au, its a result of the classic DPxDC Demon Twins "death duel" trope but instead of Danny getting revived, he stays fully dead. Danny was five, Damian was seven. His ghost lingered though, and due to the proximity of the pits his ghost steadily absorbed the ambient energy it was letting off. The pits are not corrupted ectoplasm in this au, it's just liquid ecto.
Which means Danny's corruption from an angry and hurt little ghost boy to an unrecognizable monster is from his own doing. It's a result of him stewing in his hurt and anger for years, it physically warped him. He's very powerful. Danny can travel between League Bases but chose a small, out-of-the-way base in the Swiss mountains to fester in and then just. Never Left.
His influence steeped into the very foundations of the building, allowing him to transform and warp the rooms and hallways for his own bidding, Meaning he could turn it into a seemingly unending labyrinth if he so wished to, and block the entrance.
Eventually, blinded (both metaphorically and physically) by his own rage, Danny grew powerful enough to appear physically in the living realm and attacked everyone in the base, slaughtering them all and leaving the base abandoned. He attacks anyone who dares enter -- whether that be other league members, or the unfortunate hiker who stumbled across the base. His conscious is steeped into every nook and cranny of the building, there is nowhere you can hide where he can't find. Nobody leaves without his explicit say so. Nobody ever does.
Him appearing as ten years old before Damian in the skits above is his own physical doing. First it was to prevent Damian from being suspicious of him. Damian initially thought Danny was revived with the pits, he was too busy with his own training afterwards to notice that Danny never showed up again, and when he did notice, he assumed it was because Danny was too ashamed of his loss to face him. He'd always forget to ask about him.
Then it becomes a personal choice to appear as ten. It's how old he would've been had he been alive.
danny forgiving Damian is kinda for an offshoot branch of the main au. Whereas the main au takes the form of a ps4 first person horror game where Damian and Tim are investigating the Base for Plot Reasons. There's no sign of the rumored "monster" living inside until the end, where Danny, who was found inside the Base and has been happily "helping" them look around, manages to persuade Damian into splitting off from Tim in order to "show him something."
This something turns out to be Danny revealing that he never really forgave Damian for that fight, and he reveals through a horrifying transformation, that he was the monster the whole time. Which the game subtly hints at throughout as Danny's strange behavior becomes harder to ignore.
First from his insistence to only refer to Damian as "older brother" (when before the duel he always called him Damian or Dami), to him right off the bat denying the existence of a monster when questioned. ("There's no monster here, older brother. It's just me.") To other various things, like his knowledge of the outside world not matching up to modern times or things going on with the league outside of the base, or what happened to the other league members.
This whole idea was inspired by the song "Scylla" from Epic the Musical, with Danyal being the voice of Scylla as well as Odysseus, while Damian stands as Eurylochus. The instrumentals after Scylla says "hello" is him turning into the pit beast, and Scylla's "drown in your sorrow and fears" part is danny, as the pit beast, snarling at Damian while he attacks him.
There's a Good Ending, a Bad Ending, and a True Ending. The Bad Ending results in Damian being killed by Danny, it happens when Damian decides not to question or suspect Danny and treats him kindly. The Bad Ending is a cutscene, where Danny kills Damian quick and painlessly.
Meanwhile the Good Ending is Damian killing Danny. This is a boss fight, and it happens when Damian treats Danny coldly and suspiciously the whole time. Danny as a result, decides to make Damian's death painful as he had planned to, which is why it's a boss fight because it only causes him to double down on his anger.
The True Ending is Damian escapes with Tim. It happens when you treat Danny warmly up until the last minute, where when Danny proposes to Damian that he wants to show him something, Damian goes to talk to Tim and finally, reluctantly agrees that something is off with Danny, and that he'll be careful going in. It starts off with the boss fight until a third through, where it then changes to a cutscene where Tim manages to get the door open and Damian escapes out. It's then a chase scene down a never-ending hallway as the building actively works to keep you trapped inside. But you eventually make it to the exit so long as you avoid all the projectiles and doors.
Remember when I mentioned that Danny only lets people leave when he wants them to? That's where the treating Danny kindly throughout the game comes into play. It causes him to second guess himself and, eventually, reawaken and strengthen the love and admiration he had for Damian prior to his murder. It's why in the Bad Ending he kills Damian quickly -- because by then, he loves him enough that he doesn't want him to suffer, but is still so consumed by his rage and need for vengeance that he kills him anyways. That quiet part is what allows Damian (and Tim) to find the exit, because some part of Danny still loves Damian enough that he wants him to live.
The True Ending ends with a cutscene of Damian and Tim tumbling out into the snow/grass outside of the base. Damian looks up back to the entrance to see Danny standing there. But rather than a ten year old boy, there's a little five year old Danyal Al Ghul instead. He stares at Damian emotionlessly, blood seeping from his chest, staining his clothes, and little, bloody sword in his hands and tearstains on his cheeks, before he turns away and disappears back into the building.
#dpxdc#danny fenton is not the ghost king#danyal al ghul au#danny phantom#dpxdc crossover#dp x dc#dp x dc crossover#dpdc#pit beast danny#danyal al ghul#dpxdc au#damian and danny forgiveness route is kinda like a post-true ending idea where damian decides to return to the base and find a way to help#danny.#and also because nobody in that fucking family processes grief in any kind of sane way he is also plotting a way to resurrect his dead#brother with the lazarus pits. he just needs to find where he was buried. and also hopefully get danny's permission. he's gonna do it anywa#but it'll be nicer if danny agrees to it beforehand. that way danny isn't angry with him when he eventually revives him#also if tim dies at any point during the game you have to restart to your last save point. there's not many opportunities for him to becaus#danny is honestly not that interested in him but its still there. some details for the game: danny's pit beast model has the highest#resolution out of everything there. meanwhile his human model has the lowest. he also lacks a shadow and his voice carries a strange echo#that's subtle enough to sound like an accidental audio mistake. his voice gets more warped as the good ending progresses and becomes more#human during both the true and bad ending. it indicates his forgiveness and growing care for damian. while in the good ending he gradually#grows more pissed.#danny has shit eyesight as a result of his eyes being gouged out for years. but since he's literally one with the building he doesn't#need any help walking through it. he can travel it with his eyes closed. if he's anywhere else though he needs to be holding onto something#he also has one eye covered in bandages in his ten year old form because he can't get that eye to heal and look human.
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ndostairlyrium · 2 months ago
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Wing-it commission for @idolsgf / @blightbear featuring A BABY <3 been fangirling over Bohean for a while, the fact I could draw him sent me over the moon ;u;
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Commissions Price List & TOS
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cozylittleartblog · 3 months ago
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i would like to share this VERY handy tutorial on drawing cars by the ever-immaculate EtheringtonBrothers (twitter, instagram)
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lemongogo · 1 year ago
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thank you, meryl
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randomalistic · 28 days ago
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Cool awesome reminder that you don’t need amazing technical skill to be a good artist/storyteller
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blueskittlesart · 2 months ago
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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rocketbirdie · 3 months ago
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partial makonoid zack ideas~
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mojaves · 5 months ago
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ALEX SHEPHERD, THE BOY WHOSE SOUL IS BOUND TO EARTH AND HE CANNOT DIE. // a.k.a how one small mistake can make you wish you stayed dead
jenny holzer / saturniinne / sun bleached flies - ethel cain / orofeaiel / cecil castellucci / violetteforevernever / ojibwa / i know it's over - the smiths / tathève simonyan / stellernorth / robert bly
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todayisafridaynight · 4 months ago
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Each time you draw Daigo or Masato in a corset I gain 500 HP thank you
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do you accept corset tops. may you live a thousand years
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sysig · 26 days ago
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For Requestober
Papyrus and Sans cozily hugging each other in soft clothes😭😭😭
(well this is literally first time I did this hope didn't do anything wrong)
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Day 10 - Sleepy snoozey skeletons
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canisalbus · 9 months ago
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I was on Pinterest this morning and I saw this and went “MACHETE wait- he wouldn’t drink from a puddle even in an apocalypse” then I’m like- apocalypse machete wouldn’t last five minutes, he’d cringe at the thought of mud getting on his heels(tm) and Vasco would probably act like a hunting dog, he might do pretty well ina full on apocalypse or war or something, and he would carry machete over all the mud puddles Q^Q
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satisaranea · 2 months ago
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i honestly think that katniss and peeta didn't count as real victors. not the definition we know of them, anyway. they were set up for success and came out of the arena less scarred than any other, while other people bared those wounds. and then, their own kind were forced to die for them and their cause. just for a chance of freedom and a new world.
no, i don't think all the victors liked them. i don't believe they all got on. i do believe it took a lot of convincing on haymitch's side to trust and understand them in the empathetic way that he does. i do think that their victor experience is stunted because of the sacrifices others made in order to give them a near-smooth victory. they came out with wounds — that's guaranteed, but they didn't suffer in that proper way until the rebellion. there were times were K&P were both ignorant to the ways of a victor, and played off certain character's behavior and chalked it down to anything but their experiences.
president snow gave katniss a chance to quell the districts. they were allowed to play up the starcrossed lovers angle for as long as they needed to until the rebel plan panned out in full. they would've been eaten alive if not for the war.
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sharkneto · 9 months ago
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what about five made him ur blorbo…
Man, what made Five my guy.
There’s the surface level stuff – he hits a lot of tropes I love. Asshole with a heart, competent in everything but people, an assassin who gets cool fights to good music, teleports, last man in the world, has a fucked up wife situation. He’s a fifty-eight-year-old man who looks thirteen, that concept right there has so much to work through, all by itself.
All of that is really fun stuff, but under all of that, I think I can sum up why Five hit so hard with just that he has heart. The show could have gone the route of comic!Five – unredeemable bastard of a tiny man. That would have been fun, I love comic!Five, but he works better on a comic book page, where things can be more 2D. The change the show made – maybe on accident – is that show!Five loves an incredible amount, and that’s what hooked me hard. Sure, some of this is fan interpretation, but I think it’s got moments in-show to back it up. One of his first moves he made, when stuck in the apocalypse, was to make Delores – he has her within a few days of landing there. She says so much about him the second we meet her in the show - shorthand to tell us just how bad the apocalypse was, and that, when faced with nothing, Five makes a person he has to take care of. With that, he survived four decades as the last person on earth in dystopian hell before he could get back to save the world – so he says, at least, but he has always prioritized his siblings. They're his world. He’s not great at saying it, but he’s a man of action and his actions speak very loudly.
With all that love, comes a lot of grief, which is actually what keeps me going with Five. I’m pretty open that I’ve had a lot of grief in my life. I’m doing better, it’s been a number of years now, but grief doesn’t go away, and Five is an incredible vehicle for playing with and processing grief. Experiencing it, growing from it, moving on with life around it. And Five has so many layers of grief to play with. There’s the grief for his family who he found dead when he was 13, grief for the world because it all ended, grief for the life he lost, grief for the life he had to live, grief for what he’s had to do, grief for his body and his situation. How do you keep going and move on after experiencing such loss? I find it both cathartic and motivating to think about and sit in that space.
He's a walking tragedy and I adore him for it. Character of all time.
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luminut · 3 months ago
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(sound on!)
"Tomorrow, we're sure to have clear skies."
A Boonboomger Video Comic 🌧️🌈
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The comic in (mostly) still form
Here is the Youtube video in case the uploaded video quality is really bad.
youtube
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wizardlyghost · 11 months ago
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thing about deltora quest that only occurred to me in hindsight is not only just how much jasmine carries the entire party on this quest but also how genre-defyingly brutal she is lol. like, this is a kid's series that hinges on riddles and puzzles far more heavily than combat - even when deaths occur, they're often the result of cleverness in some way rather than straight up combat ability. that said, let's look at the villain kill count at the end of book five of eight of the first series:
- lief: 1 - even there it's with a well-thrown bottle of cursed water rather than his sword.
- barda: 0 - i'm not counting that one unnamed sand beast, that's an animal not a villain.
- filli: 0 - he is a squirrel, this is unsurprising.
- kree: 1 - killed an invincible sorceress all by himself, good bird best friend.
- jasmine: 5 - dropped a tree branch on a mf, drowned two cannibals in quicksand, cut a giant snake's throat, shoved a dude down a pipe full of toxic mold (after having to be told not to cut his throat while he slept jfc).
idk it just suddenly struck me as really funny how this one character who isn't the protagonist is almost from a different, far more brutal story, and uses that fact to consistently be the mvp and save everyone else's asses. i need to read this series again it's been too long.
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