#toh bria
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tohwitchesduels · 2 months ago
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LOSERS BATTLES OF WITCHES DUELS - Battle 33: Boscha vs Bria
Disclaimer: This is not a popularity contest or which character you prefer, in this tournament, you decide who is stronger/better/smarter/etc. opponent.
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information for both opponents under the cut to those who don't know what they can do in their battle:
Boscha:
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Boscha specializes in Potions magic, but she did showcase the capacity to cast the spells of beast-keeping and illusion tracks (granted very briefly)
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Boscha is an absolutely ruthless warrior who will stop at nothing to win this competition. She does not show mercy towards her opponents. Boscha is also considered by Hexside to be the strongest as proven by her ending up being the leader of the survivors in For The Future. She's also the most popular girl in the school as the captain of the grudgby team, proving she has enough skill both physically and magic-wise, only to be rivaled by the Hexsquad. She did succeed in breaking Amity's leg though
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During this battle, Palismen are not allowed.
Boscha is really reaching new heights of fury and embarrassment with each lost battle of this tournament. At this point, Boscha is trying to rage through those battles. She really can't lose against a mean girl from a rival school. It's not just her reputation but even her pride and honor being at stake here and she does not want to be viewed as the ultimate punching bag of this tournament.
One of the tools Boscha can use independently of whether or not the other character also possesses are flying boots. She can use them for transportation and aerial attacks even when she doesn't possess a palisman during the battle and she can use them to save herself from fall damage if she ever is knocked out midair.
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Telekinesis - Boscha can move objects with ease using it, granted the objects usually were small and not the size and weight of the person so she can use them directly on her opponent, but she can pick up random stuff from the arena to use them as projectiles high speed. Boscha proved in WILW that she can throw multiple objects at once or just one object.
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Fire Ball - her trademark ability. She will usually pull out a Grudgby ball and set it on fire only to throw it at her opponents. She can use telekinesis to direct the ball at her opponents and the force the ball can hit is strong enough to create holes in the trees. It's a very strong offensive move. She can also spread the fire further.
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Fire Blast - an improved version of Fire Ball which does not require a grudgby ball to use. It was demonstrated briefly in Follies at the Coven Day Parade when she attacked Luz with it. The fire blast appears to be also bigger than the average fireball.
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Multiple Fire Balls - Boscha can throw multiple fireballs at her opponents with this ability and control the trajectory of her throws using magic. Also improved the version of her trademark fireball. Boscha can also use this ability specifically to aid her partners with fireballs to increase their offenses, however, this comes only in handy during battle royales.
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Fire Claw - as demonstrated in UW, Boscha can transform her nails into fire claws. I'm weaponizing this ability so Boscha can scratch and claw her opponents while also burning them.
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Rabid Claw - as demonstrated in UW, Boscha can transform her nails into rabid claws that she can use to attack her opponents.
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Tentacle Claw - as demonstrated in UW, Boscha is capable of transforming her nails into tentacles. I adapt this ability to let Boscha use those tentacles to grab objects and perhaps even people from long distances with them. Granted the tentacles are not particularly strong so there are limits to how much weight they can pull and how durable they are.
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Acid Throw - in FTF Boscha demonstrated she's capable of brewing an acid potion that can melt through abomination goo and possibly not only that. She will usually throw one at a time though instead of rapid firing them.
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Sleeping Potion - in FTF Boscha demonstrated knowledge in brewing sleeping potion with sleeping nettles. Boscha can pull out this potion during the battle, letting the smell spread all across the area and knocking down her opponents. Boscha is also immune to the defects of sleeping gas by having a facemask with her at all times. The only people that would be remotely immune to this potion during the tournament are Luz and Hunter as they also have knowledge of brewing this potion and have facemasks with them too.
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Ratworm Companion - in Once Upon A Swap, Boscha demonstrated racing capabilities with ratworms. I'll allow her for the purposes of this tournament to be able to summon one to aid her in transport and possibly offenses. Boscha showed to be quite quick and skilled in riding her ratworm covered in scars.
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Link to more of Boscha's capabilities here
Bria:
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Bria specializes in construction magic without any signs of being interested in other tracks, especially considering she considers them "inferior".
Bria is an absolutely skilled witch who prefers brute strength and talent over anything. She isn't however easy to fool or intimidate. She's daring and adventurous along with being ambitious. She can also be two-faced and deceitful by appearing nice and fair only to drop the facade the moment she has high ground or no interest in playing nice. She may however struggle from PTSD caused by Gus, so while she's not easy to intimidate, she could potentially end up being triggered by events considered "supernatural" or near Gus, or if she feels like losing her powers.
Bria is not known to possess any palisman so anyone facing her would also not be allowed to wield a palisman to even the score.
Bria knows what is Boscha's track record in this tournament and she views her as an utter loser because of it (not that she has a better one, but Boscha is more of a sore loser in comparison). Bria will be more than proud to defeat "the best of Hexside" and prove who's the superior alpha bitch, and who's a fraudulent novice.
Bria's tool in this tournament, independent of whether or not other competitors also possess it is her sword. She can utilise it in combat or to cut through things standing in her way like bushes.
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Bria may or may not have galdorstones with her to enhance her magic.
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Rock Spike - Bria is capable of creating a rock spike that can be used for offensive purposes. It is also proven to be quite destructive as seen in TTLGR.
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Rock Pillar - Bria is capable of creating rock pillars of various lengths and sizes. She's also capable of creating pillars within the pillars she created. Said ability could be used if Bria needs a high ground, for defensive purposes to block attacks, potential transport, or even offensive purposes.
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Earth Capture - Bria is capable of encasing her opponents on Earth as she demonstrated in TTLGR when she restrained a Slitherbeast. The move could be considered a finishing blow unless Bria's opponent has enough brute force (and by that, I mean a lot, stronger than Slitherbeast) to burst through her trap. She would usually utilise said ability if she assumes her opponent can't fight back, however.
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Link to more of Bria's capabilities here
Return to Masterpost
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jess-the-vampire · 10 months ago
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few more extra palsiman designs
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froyotron3200 · 8 months ago
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uhmm bra :3
look at her, I love her design also hi first post sup I'm Hunter or Bailey He/They/She/Wolf/Howl/?'s :333 yeah I'ma mostly post TOH content :B hehe
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feathersnflowers · 9 months ago
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Lucian, I love his grom outfit but kinda hate his casual outfit (kinda like camellia but reversed)
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drachenfalter · 9 months ago
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"I don't think you know what you're saying?!"
Bria transferred to Hexside, and Gus doesn't know how to deal with that - especially when she doesn't go all mean girl like he'd expect her to.
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quismihiignem · 1 year ago
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daystarvoyage · 3 months ago
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My shipping list from development to love interest
Yes more love to supporting characters.
Feel free to ask questions on favorite media and critics (don’t hate appreciate.)
The fanfic is coming out but I’m hard at work and it’s going great however it’s gonna be done in novel form only, so prologue done, now 19 chapters to go!
Hope everyone hav a good school year.
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boilingislestwt · 2 years ago
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hibiscuit-rose · 2 years ago
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next screenshot redraws for episodes 2-6 of season 2!
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howhow326 · 2 years ago
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Mattholomule is Gus Shadow
Oh boy! I sure do love everything about Watching & Dreaming but I have to say my favorite part is when Gustholomule became canon and that's a thing that happened actually!!! Anyway, it's neat that most of the TOH ships have a sort of opposites attract dynamic: Lumity has the shoujo rivals trope; Huntlow is crushing-watermelon-with-thighs meme; and Gustholomule has the best dressed boy with an unwashed rat-man.
But with I told you that Gus and Mattholomule are more similar than they seem? What if I told you that the two boys are so similar to each other that they are like two halves of the same person?? What if I told you... ehh, you already read the title.
What is a Shadow?
First we need to go over what a shadow is: A shadow is: "an unconscious aspect of the personality that does not correspond with the ego ideal, leading the ego to resist and project the shadow. In short, the shadow is the self's emotional blind spot..." (Wikipedia). In other words, the Shadow is the shadowed side of one's personality, the part of themselves that they don't want others (or themselves) to see. However, ignoring the shadow dosen't make it go away, it just makes it stronger, seeping into one's everyday life as flaws and bad choices. Or in the case of Persona, giant fetish monsters (this is a joke, the persona games actually do a really good job of writing psycho-analysis even without the video game bosses). So, what does any of this have to do with Gustholomule? EVERYTHING!!! Which get's clearer in the next few paragraphs :)
Gus & Mattholomule's backstories
From TOH wiki: "Augustus Porter is the son of reporter Perry Porter, who wants his son to be a master illusionist (there's a source for this but I deleted it so Tumblr dosen't hide my post). Due to his skills in illusion magic, Augustus is one of the youngest students at Hexside School of Magic and Demonics, taking high school-level classes despite being twelve years old. However, due to his young age, Gus was often overlooked and ignored, and he was gullible to the various students that took advantage of his intelligence. The only place where he felt he mattered was the club he led, the Human Appreciation Society. Besides the other members of the H.A.S, the only other student he befriended was Willow Park, who helped him calm down from an illusionary memory with a breathing exercise he remembers to this day."
In short, Gus comes from a history of people tricking him in order to advance themselves (this is in Bold because it's gonna be super duper important for my argument later). Despite that, Gus wasn't destroyed by his backstory because he had people like Willow to help him (also important).
For Matt: "Mattholomule used to attend Glandus High, where he was friends with Bria, Gavin, and Angmar. Due to Glandus's social structure favoring the strong, Mattholomule was bullied by other students, including his three "friends" who had manipulated him. Eventually, he switched out of Glandus and started to attend Hexside, but still stuck around Bria, Gavin, and Angmar due to having nobody else to be his friend."
Just like Gus, Matt comes from a history of veing bullied and used by others. Unlike Gus, Matt didn't have anyone in his corner but himself (and Steve but like apparently adults are weirdly useless at helping their kids witch school problems which is actually extremely realistic now that I think about it).
In otherwords, Gus and Matt have nearly identical backstories, but turned out differently because only Gus had a real friend. And in my next few paragraphs, we find out that the "difference" between them is a lot smaller than it seems.
Something Ventured, Someone Framed
So if you've been paying attention, you have probably come to the conclusion that Gus is "good" person. And while that definitely isn't a bad conclusion to come to, this episode is going to hit you like a truck:
Gus: L-Luz, a-about the ban, I, uh, used my H. A. S. presidential authority to pull some strings. You've been given a full pardon!
Luz: You mean...
Gus: I got the ban lifted!
[Does a little dance when she's gone lol]
Willow: You lied to our best friend and told her you got the ban lifted. That seems like a potential problem to me.
Gus: You don't understand. The members were going mad. They were bloodthirsty. They were touching objects. I had no choice!
Note: instead of saying something like "one of the members is lying to the others" or something like that, Gus "had no choice" because... they were breaking his rule of no touching?!
Now, some people did catch on to Gus behavior and were mad at him for it. I'm not one of those people, in fact, I'm the exact opposite. This episode made me LOVE Gus' character! Before SV,SF Gus was just comic relief that was attached to Willow's hip. But now, Gus has flaws! He can exist as his own character!! He's lying to and mainipulating people like the little illusionist he is!!!
... wait a minute, "...and he was gullible to the various students that took advantage..."; "...Gus comes from a history of people tricking him in order to advance themselves."; "...ignoring the shadow dosen't make it go away, it just makes it stronger, seeping into one's everyday life as flaws and bad choices." This is Gus Shadow: a hurt child that's willing to trick people the same way that other people tricked him. Heck, there's even a name for the exact shadow that Gus possesses: The Know-It-All Trickster (I swear Im not anti gus wtf). From Artofmanliness .com (That name is so much worse than it seems), "The Know-It-All Trickster knows how to charm his way out of trouble. He’s adept at deception and manipulation and will gain the trust of those around him, only to betray it when they least expect it." While this is a lot more sinister than Gus at his worst, it dose perfectly describe what happened in SV,SF: Gus became friends with Luz recently and deceives her at a time when she would never expect it. Although, that description also sounds a lot like another character that shows up this episode (Mattholomule is inside your walls).
Of course, while Gus has flaws, he isn't the same as the people that tricked him. The older kids got their homeworks worth out of Gus and left without taking any responsibility for their actions. But Gus didn't do that, he endanged himself in order to save Luz from detention, and then he took responsibility for the mess he caused. He even saved Mattholomule from detention because "no one get's left behind"! Gus has flaws, but he was able to rise above them during his first focus episode, which is highly impressive for a twelve year old.
Through The Looking Glass Ruins
This episode's plot is interesting in that, while Gus is technically lying to people again, it wasn't even his idea! Gus was the one that didn't want to hang out with the Glandus because "he's just an illusionist" (an idea that Gus Shadow, Matt literally echos) so Luz goads him into hanging out with him in order to build back his self confidence.
Unlike SV,SF where Gus creates a lie that endangers Luz, Luz starts the lie that Gus is a "super witch" and Gus only upholds it to hang out with the Kool Kidz. Basically, Gus did nothing wrong.
Anyway, Gus gets a crush on the Boneghazi girl. Weird. I don't want to spend too much time talking about Bria because she's crazy shaped, but she is the next entry in a long line of older kids that trick Gus and ruin his self confidence. Then, the most important part of the episode happens:
Mattholomule: This is exactly how it was at Glandus. Always Bria's stooge.
Gus: Better a stooge than a clown. Bria was right, illusions are nothing but high-def party tricks.
Mattholomule: Yeah, I used to think that too. [He makes a saw of rock to cut the vines trapping Gus and The Keeper.] But then I met some dork who used his powers to save me from a man-eating detention pit. All I'm saying is, if a dumb illusion can save a jerk like me, maybe it's not as useless as you think.
Replace illusion with "Gus" and this conversation is practically the same. Gus is saying he can't help anyone and Matt is telling him "you already helped me" (the perfect start for the perfect ship).
Focusing more on Matt, this moment is a bit more than just him reaching out a hand or doing the right thing. As I said before, Matt has the same history of people using him just like Gus (it even happens in this episode). But unlike Gus, Matt didn't have anyone in his corner but himself. So instead of staying the victim, Matt became "villain". He most likely joined the H. A. S. with the intention of replacing whoever was in charge by using the same methods that Bria uses, trickery. Matt wanted to be on top of the social ladder through any means nessasary, and when his plan failed in SV,SF he went crawling back to Bria so he could gain some sense of power.
So why does Mattholomule help Gus in this episode? Simple, He's not Bria. Even when Matt tried to walk the same path as his bullies, he could never fully suppress the part of himself that had morals, that wanted to help people. And by choosing to help Gus even though the odds are stacked against them, Matt finnaly accepted that he wasn't a 100% jerk.
Plot twist: Gus is Mattholomule's Shadow. Just like how Matt represents Gus's capacity to become like the people that took advantage of him, Gus represents the part of Matt that was weak enough to be taken advantage of, a good person. There's even a word of Matt's Shadow: a Golden Shadow, the positive qualities of one self that they suppress.
Conclusion
Gustholomule is a deep relationship between two people who are really the same person that walked to different paths. However, it's only through meeting each other and forming a tight bond with each other that these two boys were able two accept their hidden selves and complete the process of self actualization. Truly a magnificent journey of self growth indeed.
Gustholomule is best ship fight me
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saysomethingabout · 8 months ago
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Say something about this ship!
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tohwitchesduels · 3 months ago
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SECOND ROUND OF WITCHES DUELS - Battle 13: Bria vs Hunter
Disclaimer: This is not a popularity contest or which character you prefer, in this tournament, you decide who is stronger/better/smarter/etc. opponent.
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information for both opponents under the cut to those who don't know what they can do in their battle:
Hunter:
Hunter "Insert your preferred surname/s for him", also known as a former and the youngest Golden Guard in history, head of the Emperor's Coven, Emperor Belos's right-hand man. One must know that unlike other contestants (aside from Luz) he's not constricted to specific covens and tracks since as a former leader of the coven that allows all kinds of magic, Hunter will have expertise in all types of coven magic as well, and he's also very dedicated to studying wild magic.
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Hunter knows what Bria did to Gus and certainly doesn't like her. He's more than willing to put her in the ground where she belongs for manipulating and bullying his little bro.
Hunter himself was also known as a genius teen prodigy and is undeniably a child soldier who was raised by both hell and the library to get to the very top. While he was born magicless, it did not stop him from earning his title as the right-hand man of the most powerful witch of the Boiling Isles. Hunter spends days and nights both training and learning everything about magic both as a duty and as fun. He's incredibly knowledgeable regarding all kinds of magic, meaning it's hard to actually surprise him with anything. And since he's a child soldier raised in a magical military with no magic by himself, Hunter had to survive hell even worse than some of the adults that also were part of this coven went through, and he survived it all. Hunter has already been to countless witches' duels beforehand, he made it several times through a maze full of traps, and judging by how he calls getting from the top to the bottom of the mountain alive "a classic", this might as well suggest that this Hunter's version of "summer camp", as he did that numerous times and he considers it "fond memories". Hunter has the most experience among all participants when it comes to battling, because you know Belos never gave him a break or easy time and for Hunter to be where he is today is all thanks to his strength, intelligence, and resilience.
Hunter certainly has one of the strongest wills among all characters in TOH, as despite going through a ridiculous amount of pain, he is capable of brushing it off and pushing forward, with his only weakness being Belos. Hunter's willpower was even able to withstand Gus's trauma bubble which specifically puts you through your worst memories and even renders you useless, but Hunter resisted its effect and calmed Gus down instead, despite his pain being very fresh and severe and Hunter in fact not being ok with it, but Hunter keeps on going anyway. One must know it's very hard to break him, trust Belos, he tried but didn't succeed. Hunter even managed to resist Belos's possession for some time, which is a lot considering Belos was his abuser and had power over him metaphorically and physically in that moment.
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Hunter displayed throughout the series to have some great athletic skills and agility, keeping up pace with running Luz without breaking a sweat while proving he has experience in parkour and acrobatics as seen in him flying on staff. Certainly, he can use his skills to evade incoming attacks with his reflexes while keeping up with his opponents and close distance between him and his enemies. He also has plenty of brute strength at his disposal as well, considering he managed to shatter falling debris by just swinging his staff in one hand.
Hand-To-Hand Combat - Hunter has proven to be efficient in hand-to-hand combat throughout the series. While Hunter overall plays more on defense as a protector rather than offense, he is not afraid to throw a punch. This post goes more in-depth about Hunter's proficiency in staff-wielding, but I will explain some of it here too. Hunter as a trained soldier and experienced martial artist has his body be his weapon. He knows how the body works and has great control over it. He defeated both Luz and Eda in his debut with a quick kick while evading their attack, straight-up toyed with Kikimora and had to be put to sleep to be restrained by coven scouts as he was still fighting and kicking. This also gives him a huge advantage against other competitors who are used to fighting across distance, whereas Hunter fights at a close range.
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Back in EC Hunter learned how to be smart, resourceful, and strong, and as I've mentioned before multiple times, he's a child soldier. His opponents usually underestimate him, but he's not the one to be crossed. His victories compromise of defeating Eda and Luz on 2v1 in his debut; immediately defeating Luz in HP once he's recovered; defeating Kikimora in HP; and Tying with Amity in EL after being physically and mentally exhausted, in 2v1 with King (who was rather defeated by Hunter in this duel), while wielding a completely new staff and restraining himself to not kill her but just getting the key; winning flyer derby game on his first try; catching Darius off-guard (which is a feat with Darius's great reflexes); making a strong glyph combo on his very first try; resisting Gus's trauma bubble; kicking ass during Hexside against EC battle; he was defeated twice by coven scouts, which while fair, was also due to his poor condition and the second time he had to be put to sleep to be restrained; handling abomatons and scouts with rest of the Hexsquad during S2 finale; standing his ground and protecting Hexsquad from Belos while being severely weakened in KT; breaking through Willow's vines in FtF with his freshly awakened powers.
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Hunter now is sub-merged with Flapjack meaning he does not require staff anymore to cast spells as magic now comes from within. What's more, I allow Hunter to also levitate/fly without the help of any staff. This is more of a fanon ability, but it's supposed to connect him to having the powers of a palisman (but no, he can't turn into a staff, nor is wooden) and abilities of a palisman are usually just enhanced abilities of the holder, meaning flight is in capacity of any witch, but all of them utilise staff since flight on its own is probably hard spell to pull off, but Hunter should do just fine for the sake of this tournament. During this fight, he can't use Waffles anyway.
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Flash Step - Hunter's trademark and iconic spell. It functions as a high-speed technique letting Hunter travel at the speed of light creating an illusion of teleporting. It allows Hunter to quickly get from one place to another which can be used for either evasion or quick offense as demonstrated perfectly in his fight with Kikimora by him avoiding her attacks without many issues while being capable of closing the distance between them. He can also use this ability to help out his allies, granted his speed is decreased slightly.
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Comet Charge - a stronger version of Flash Step. Hunter was surrounded by an outburst of energy charges with his high speed and big force. It can be used to break through any obstacles as demonstrated when Hunter broke through Willow's stronger vines with it or to fly across the air as shown in ST.
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Resistance Spell - demonstrated in ST. Hunter managed to be sub-merged with the parts of boiling sea without either harming himself or King (and since Hunter doesn't know about being Grimwalker or King being a Titan, it's not like he could assume if they would survive contact with boiling water without a scratch) meaning Hunter can cover himself in magic preventing from damage like burns or high pressure, and the spell could potentially be used to allow Hunter to breathe underwater and resist hard strikes.
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Block Spell - demonstrated in HP and not only that, but Hunter can also block blasts of energy. Since he's now fused with Flapjack, I can imagine him blocking blasts with just his hands now, which seems to be possible considering his resistance spell mentioned above. Still, he could also probably utilise other tools to do the same like a witch's staff or weapon of his choosing.
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Underground Escape - theorized ability of mine, but I assume Hunter could potentially use plant magic to escape being buried alive and maybe even transport himself with plants as demonstrated when he saved Luz. Still, it's just pure speculation so take this with a grain of salt.
Tool Creation - as demonstrated in ST, Hunter can create weapons (and possibly other kinds of tools to help him in battle) from thin air (by conjuring air into flesh and then into the tool). On-screen he showed he can create swords, but I extend this ability for him to be able to also create staffs and spears to help him in combat without a witch's staff. I also assume Hunter can wield different kinds of weapons considering coven scouts are shown to use weapons in Agony of the Witch and Hunter's prototype shows him with swords, which could suggest he knows how to fight with a sword.
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Tying Spell - demonstrated in HP where Hunter restrained Luz and tied her up. It can be very useful to disarm his opponents during matches.
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Battle Armor - demonstrated in ASIAS where he changed his sports attire into his GG armor. I assume Hunter in general can conjure up any clothes of his choosing with magic if he manages to also get a hands-on sports outfit and school uniform. He did say in Dana's Livestream that he had full armor on when testing Flapjack, so I can imagine that during battles, Hunter would create armor for himself to better withstand any damage coming his way.
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Laser Bolt - if both HP, Luz, and EL are anything to go by, Hunter can shoot lightning-like lasers at his opponents.
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Lightning Strike - demonstrated in EL, which is a stronger version of laser bolt, Hunter is capable of shooting multiple lightning bolts at his opponents and spread even across the battlefield as demonstrated when fighting Amity and King.
Barrier Spell - is not demonstrated in the show itself but in storyboards of Yasmin Khudari, where Hunter could create a force field to shield Willow from falling debris. In the final product, he just used his own brute strength and staff to protect Willow rather than magic, but I will allow this spell meaning Hunter can create barriers that can withstand heavy hits and create them anywhere he desires.
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Flesh-Eating Plant - this is more of a speculation rather than a confirmed fact. Still, I rewatched ST, and Luz and Eda weren't originally standing in the flesh-eating plant until GG showed up, so I decided to be funny and say he actually made this plant himself to taunt them, especially since he also knew what it does (which also shows his expertise in plants among many things). Hunter in battles can utilise flesh-eating plants to set traps across the battlefield to both harm and distract his opponents.
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Telekinesis - one of GG's trademark ability back when he still had artificial staff (but I don't see why he would no longer know this spell anymore and more so just didn't use it as he didn't feel like it) in which Hunter can move objects with his mind. The objects can be multiple, of big size, and even go as far as lifting other people. Hunter can utilise this ability to change his surroundings, throw projectiles of various sizes, and even push back people with just telekinesis alone.
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Sand Blast - demonstrated in his fight against Luz in ST. Hunter can create sandblasts and waves during battles to use as offensive pushback against his opponents or even defensively to push them back.
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Sand Construct - demonstrated in ST briefly where Hunter created a platform made out of sand for Luz and Eda to take a good look at the boiling sea. I imagine Hunter using this technique to create bridges, pathways, walls, and columns to move more easily across the battlefield, to defend himself, or to push around his opponents.
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Rock Fist - demonstrated in EL against Amity. Hunter can create giant fists made out of rock (though I would also allow a version in which he can create fists out of ice, but it's one and the same attack) which can deal a serious uppercut.
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Earth Magic - demonstrated in both his fight against Amity and against Luz and Eda, in which Hunter managed to make the ground move Luz and Eda to the boiling sea and create a crack from which rock fist came. I can also imagine Hunter creating boulders from the ground in a similar fashion and possibly tossing them around with his telekinesis as well, which makes sense since it seems to be a spell of construction coven, and as former covenhead of all covens, Hunter would be aware of it.
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Water Magic - demonstrated in his introduction in ST in which Hunter manipulated huge chunks of boiling water for his flashy entrance. I can imagine Hunter telekinetically pulling large bodies of water in the forms of torrents and waves to attack his opponents or to defend himself (in a similar fashion to a proficient waterbender much like Amity does with her abominations). He can utilise cold and boiling water to also deal extra damage with scalds.
Aqua Jet - Hunter can cover himself in a body of water (cold or boiling) and charge at his opponents as a form of attack.
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Water Hand - demonstrated in ST, Hunter can create a giant hand of cold/boiling water. He utilised it in the show as a form of transportation, but I can imagine Hunter using the hand in the battle for both offensive and defensive purposes. He could also potentially create the same effect with abomination goo, judging by how Hunter's water hand technique is very reminiscent of Amity's abomination hand.
Wall Of Vine And Ice - demonstrated with Luz's glyphs. Still, I can imagine Hunter pulling out the same trick even without them considering he studies wild magic and normal magic relentlessly. Hunter can create a wall of ice and thick vines that can block strong attacks. This is demonstrated in HM when defending Luz from Belos's attack.
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Link to more of Hunter's capabilities here
Bria:
Bria specializes in construction magic without any signs of being interested in other tracks, especially considering she considers them "inferior".
On one hand, Bria is glad she gets to battle the former golden guard. To her, it's rather honorable and feeds her ego. At the same time, she also doesn't take Hunter seriously and is more than willing to tilt him to not hold back and do his worst so she can have satisfaction in beating him. She absolutely thinks she can take him in a fight.
Bria is an absolutely skilled witch who prefers brute strength and talent over anything. She isn't however easy to fool or intimidate. She's daring and adventurous along with being ambitious. She can also be two-faced and deceitful by appearing nice and fair only to drop the facade the moment she has high ground or no interest in playing nice. She may however struggle from PTSD caused by Gus, so while she's not easy to intimidate, she could potentially end up being triggered by events considered "supernatural" or near Gus, or if she feels like losing her powers.
Bria's tool in this tournament, independent of whether or not other competitors also possess it is her sword. She can utilise it in combat or to cut through things standing in her way like bushes.
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Bria may or may not have galder stones with her to enhance her magic.
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Rock Spike - Bria is capable of creating a rock spike that can be used for offensive purposes. It is also proven to be quite destructive as seen in TTLGR.
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Rock Pillar - Bria is capable of creating rock pillars of various lengths and sizes. She's also capable of creating pillars within the pillars she created. Said ability could be used if Bria needs a high ground, for defensive purposes to block attacks, potential transport, or even offensive purposes.
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Earth Capture - Bria is capable of encasing her opponents on Earth as she demonstrated in TTLGR when she restrained a Slitherbeast. The move could be considered a finishing blow unless Bria's opponent has enough brute force (and by that, I mean a lot, stronger than Slitherbeast) to burst through her trap. She would usually utilise said ability if she assumes her opponent can't fight back, however.
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Link to more of Bria's capabilities here
Link to return to the Masterpost
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froyotron3200 · 8 months ago
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i am bored and need to knw
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secretly-of-course · 2 years ago
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You know how some have headcanoned that Gavin is Darius's son? I remember seeing one person throw out the absolutely wild idea that Bria was somehow Adrian Graye's kid (can't remember if they said biologically or adopted).
I feel like I have seen that headcanon somewhere too but have no recollection where. The implications of that would be so funny, all her trash-talking illusions would so clearly be a result of the daddy issues Adrian undoubtedly gave her.
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drachenfalter · 2 years ago
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"Grow a haunted beard"
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Gus grows a beard. Not everyone is happy about that.
Anyway, turns out that the first item on Gus's Bucket List was to "grow a haunted beard".
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I'm not sure what a "haunted" beard is, but the main take away is that Gus will probably grow a beard at some point, which inspired me to quickly sketch out this thing.
Obviously, everyone is aged up here.
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maverick-creator · 2 years ago
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It took me longer that what I wanted to finish this designs, and I still have 3 more to go before the ranger suits, but they are OCs so I hope it goes faster.
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