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#to me in a VC with a bunch of people
darkeninganon · 2 years
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redversaillesrose · 2 months
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Honestly? I hope Claudia got her posthumous revenge on the people at the theater. “oh but they didn’t know it was all for real!!!!” And that’s on them for being so fucking gullible. If the local self-proclaimed theater of vampires that plays the same play night after night with the only variation being the human victims, suddenly advertised a play in the middle of the day that would only be played once, you simply wouldn’t catch me dead going to see it. I’m not about to have a bunch of immortal theater kids including me in their shenanigans and making fun of me in the process.
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uygfiug · 2 months
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oh btw i just got one of those big ass monstera plants today :) shes quite small still but !!! yay !!!
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if it isnt apparent by now, i do angle my interpretation of ratio to be a little more similar to the cn characterization, rather than strictly en. i find that i don't really vibe with the entirety of his en personality (not to say that jph doesnt do a great job, i adore him and love his performance as ratio), because the localization team has often added or changed words in his lines that detract a bit too much from his compassion and make him seem way more heartless than he is. of course, this isn't to say my interpretation is solely cn, either, because i don't play in cn and don't have enough knowledge of the subtleties in the language to understand the nuanced connotations. it's a mix of the two!
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tartt9 · 1 year
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wwc has me thinking about jamie's playstyle a lot like. okay i guess im really into the football part of the silly football show alsjfalsfj
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nomaishuttle · 1 year
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worked on my conlang a lot today :] lost track of time a little bit .. i got around to drawing the base of sll the glyphs so now i just need 2 make all the variants for them
#i already finished 1... so 17 more to go lol#and by 17 i mean. 17*18. since there are 9 vowels + the up and down variations#if snybody is curious its a syllabary. rather than an alphabet.. it does sort of work similarly to an alphabet tho so idk if it counts as a#like. True syllabary#but basically there are CV syllables and VC syllables#its written on a line and CV syllables go above the linr and VC syllables go below the line#and each consonant has like a base glyph and then there are 9 vowels. which are umm#the way im representing the vowels is with 1-3 lines either perfectly horizontal tilted up or tilted down#grouped together on the base consonant.#that doesnt rly make sense i cn upload image 2 explain if anybody wants...#i havent actually decided which glyph represents which sounds yet LMAO. im juet working on getting them done so i cn decide based on how#they look ...and once i actually have them done then ill need t umm. go through and just write them a bunch#to simplify them. since famously writing tends to get simplified over time ...#ill have t rly work out the language first. ITS ALSO COMPLICATED BC. so rhe way language is in my pretend world#is the like. well they srent rly human. but the people in the world couldnt talk before they were taught by the gods#so all languages have a shared like..root language. obv it changes and brandhes out over time which gives me an exciting opportunity to do#lots and lots of languages without having to come up with new roots ... this is rly fun TO ME.#the thang with it tho is that idt they learned how to write immedistely after they learned speech.. i rhjnk that mightve come later#so the syllabary im working on rn is rly just the likee. semi modern WRITTEN form of the original language .. not rly modern its still#likee. ancient#AAAA this reminds me i wanna make a calendar system....#ill have t work on that as well. i wish i had that one expensive ass game that lrts u likee. fuck around with le solar system#2 see the effect it has on yr planet... bc mine has 2 moons#that r on opposite sides of the earth at all times#they arent fr moons theyre the creation gods you see. but they appear as moons#i also need to flesh out more of the gods.. bc it won't judt be the freation gods there will be a pantheon#but im thinking abt it a lot bc likee. so the creation gods Are the moons you know. so for the other ones i cant decide if theyre moons of#other planets or if they just Are the planets... OR if theyre just floating about out there yk. i suppose rly they could be whatever they#want. yk.. and obviously they all have nultiple forms likeee. yk...#also maybe the creation gods arent themselves the moons maybe they just live there Much 2 think about.
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baldursgate3 · 2 months
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summer sucks for many reasons for me but the time i spend with people makes it all worthwhile yknow
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greenflowerceo · 22 days
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hii im suuper late to my own week ik (i'll post the rest of the days from time to time, college applications were a pain </3 but i've got most of it down
This piece is a redraw of my very first post ! This has been a wip since the start of the year so my art style unsurprisingly changed a bunch as i tweaked the lines and colors. it's not the best but it's looking as good as it can be!
as for the zine, people are free to draw up pieces for the week up until the end of september and we can compile it all together! it's not really the usual zine format but who knows.. we can maybe try to figure out a way to formally start a more structured zine project for these two
Anyway! I've decided to dedicate my greenflower week posts to my headcanons I've made up for them from the past 4 years.. I figured you guys could take a peek into my brain since I haven't really been good at that unless you catch me in a vc :") there's a buncha hcs and old ass art i never posted finally unearthing under the cut if you wanna take a peek
So, first thing: Body headcanons..
i took super long getting what i want with this waay back when I started posting cause I was still figuring out a lot with my art. i couldn't get in good details/features that would properly differentiate them or make them fun to draw. I wasn't striving to be really innovative with the designs or anything, I just wanted them to feel like characters I like looking at and thinking about
finally, i'm somewhat able to settle on these as of right now! It will most likely update as the time passes and my art changes, but this is what I got!
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basically the main idea is that i wanted Lloyd to be bulkier but sharper. grew up fast and has all these edges, but then you get to know him and he's just a big ol dork. Mostly wears loose-fitting clothes that hides his figure, but he's quite built underneath
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Brad's a lil taller and pretty lanky. my art style may not be able to show that properly but lloyd can snap him in half <3 he also seems hella chill but that's probably cause he got balls of steel after living through a million ninjago invasions
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This thing below is an old outfit concept I have for a project that I've been working on. does not reflect my current headcanons with his physical appearance but i do like his clothes
I think he loves his role as the green ninja, saving the world and such. it came with lots of baggage and reflection but i do promise that he enjoys it for the most part. I think him wearing green is kind of like wearing work clothes so he tends to avoid it on days when he's free to keep from being too ready to jump into ninja mode
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i do tend to keep him in green though cause the fandom sure does love their color-coded ninja
anyway .. that's about most of what i've got for this that looks good enough to post, so here's a bunch of other doodles/sketches, both old and new ToT
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oh and a quick comic too cause why not
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one more: bonus greenflower yuri
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thanks for coming to read this far :) there'll be more soon
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AITA for setting a boundary on a Minecraft server that I didn’t want to interact with one of the admins after he quit my partner’s dnd campaign?
I (20, nonbinary) was on a lgbtq+ discord and had become friends with a trans guy (henceforth referred to as A) who was a minor. This was easy to forget as he made raunchy jokes, got drunk and high on call, and I have horrible memory issues (so I often opt to just remember people’s names and topics I should avoid around them via making little notes.)
We would very often end up in a vc together with others from the server, including our respective partners, chilling, playing games, sharing fun things we found. (His partner will henceforth be referred to as B, and mine as C) (I had known his partner before from another server and was happy to see them getting along then eventually getting together)
(C especially would always give advice like “if you’re drinking, make sure to eat/get some carbs, drinking on an empty stomach is bad!” Because they love researching medical effects to make their writing and worldbuilding feel more realistic)
There were a handful of incidents where I believe I was the asshole
I loved showing off games and musicals to people, and this has the unfortunate effect of sometimes unintentionally saying words that anger people.
Incident 1) I was playing a game and mindlessly saying location names- and I got a dm- I pause to glance at it- and I got a message saying “hey remember [redacted] is A’s deadname and he’s uncomfortable that you keep saying it”. I pause, make a mental note of “but. It. Wasn’t directed at him?” Then continue playing, dodging saying the name for the rest of my time showing the game.
Incident 2) I was showing off a musical I like- and there’s a cute scene where a character suggests a name for another character, saying that they don’t need it anymore, and it just so happened to be A’s deadname again.
Incident 3) I was playing Sea of Thieves solo- and struggling. I’d been hit by lightning, and now was being attacked by a shark. A and B were making fun of the fact I had slipped into an accent out of sheer panic so I (enraged and not thinking at all) said “I’ll name the damn shark after you, fillet and gut it!” (A really likes sharks. I also like sharks but apparently not as much as him)
(I apologized for this on call later, saying that I was emotional and mad, and if I’d been thinking I wouldn’t have said that. I also apologized for the previous incident about the deadname)
A and B had also joined C’s dnd campaign alongside another one of our mutual friends, D (who did not leave the campaign, but that’s not important right now). I have reason to believe C told the others they couldn’t be either of the two classes I said my character thought they were, but I don’t know. Things went great (or so I thought) we got some plot trails (one connected to the race of my character, one being D’s character’s family) and everything seemed fine- A was flirting with a lot of the enemies and NPCS (C found the character arts via google images and unfortunately ‘attractive’ seems to be a main character design commonality)
Then one day, I woke up to check the campaign discord because of a ping and noticed both A and B had left the server and there was no new messages- confused, I hopped into call with C- who explained that A had dropped a long list of accusations about Myself and C, essentially insulting us and accusing us of things like ‘sending NSFW things to kids’, ‘acting like the victim’, ‘naming a character A’s deadname’, ‘DM favouritism’, and a whole bunch of other things. I was- shocked.
(A also apparently messaged D and said something like “sorry for ending the campaign like that, if you want to use your character you can always write with me!” And got angry when D said they didn’t leave the campaign.)
(C is also a generally sex-repulsed Asexual. They were forcing themself to become more comfortable with it because of A’s raunchy jokes)
This was followed by some harassment from A and B.
A tried publicly calling out C on social media (which C had only used to make a single post sharing something they had made for someone’s art/design) for “sending nsfw things to minors” and on another platform for “being a fake ass bitch”, as well as both of them heckling a new haircut I’d been nervous but excited to try and get for years and just figured out how to ask for (responses such as “omg no ew why would you do that”), as well as A saying “no I don’t” a picture I shared of C and I going to see a musical together with the caption “you wish you were here!” (All were shared and reacted to publicly on the discord server)
(To be fair about the haircut- the stylist had cut part of it a little too short and it made my face look especially chubby)
This is where I start to feel less like the asshole
So I went on the discord for the Minecraft server and said “hey, I don’t feel comfortable interacting with A after the allegations they’ve been making”. A immediately got defensive and angry about me saying “allegations” and kicked me from the discord before I could defend myself (and C).
I explained the situation to the admin of the server we’d met on, who also owned the Minecraft server, and apologized to them that they had to moderate. Both A and I lost our mod privileges on the discord, and I also found out A had been given multiple “cease and desist”s for… saying/sharing vulgar/nearly nsfw things on the discord before. And they did it again. The reason they were never banned or kicked was that the admin had made it in hopes that A would make friends.
Now. To a part that still horrifies me.
A legitimately found out C’s mom’s number, and called her to insist that C sent NSFW things to minors. (C suspects that they got it from a time C called the police out of genuine concern for A who hadn’t responded to any messages in around a day)
C also told me that the most they had sent A was like. Attractive anime guys from the first page of google images because C really liked big anime man chests. A apparently sent C full on p*rn once.
The problem is- I feel like I was the asshole- even though most of the “incidents” were accidents because I try to not remember someone’s deadname because- it’s? Not their name anymore? And it didn’t help that I genuinely do not remember being told it was their deadname until after incident 1.
Was I the Asshole?
What are these acronyms?
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southparktexts · 5 months
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HEY TOBESS!!!
ok so i maybeeeee want main 4 ( or main 3, i really don't care for cartman ) x reader
but like them playing BOARD GAMES (or video games) with reader
like pure fluff and it's so cute and yadadada
I'M NOT CREATIVE OK.
anyways LOVE U TOBES
– an🎱n 🤭🤭🤭
( i'm lttr requesting u every 2 seconds keeping u on ur toes fr. ur never getting rid of me HAHAHAHA )
ANONNN FINALLY I GOT UP TO THIS REQ OF FUCKING COURSEE
main 3 playing games
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kyle :
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- okay i better not hear ANY fucking complaining in the comments because i play this game
- he plays valorant.
- NOW I KNOW IT SOUNDS BAD BUT HEAR ME OUT
- having you sit on his lap as you watch him play
- giving you kisses in between rounds where he dies or buying
- if he’s playing competitively and he’s losing the ONLY and only reason why he’s still calm and not losing his shit is because of you.
- if you’re getting bored he’ll purposely die just to cover you in kisses
- i feel like i should add some valorant and kyle headcannons so LET. ME. COOK.
- clove // killjoy main
- he loves playing support, not a duelist type of guy
- doesn’t like playing heals
- rank is definitely bronze
- peak at one point was probably gold
- prob spent all his allowance on skins
stan :
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- whoever disagrees on this, fuck you
- hear me out
- league.
- HEARRRR ME OUT.
- toxic league boyfriend and supportive girlfriend dynamic
- he likes you on his lap, not facing the screen but him.
- like when hes playing and your head is buried into his neck.
- you’re also probably one of the thing that keeps him calm at this point
- … and not loud
- literally if he’s alone he will scream to fucking loud at teammates
“WHAT THE ACTUAL FUCK ARE YOU DOING??”
- besides that.
- the toxicity on him is crazy insane when it comes to league
- one time some girl tried to hit on him and he literally got comm banned for being toxic..
- whoops?
- he is one of those people who will whisper i love you in your ears during rounds and plays with your hair if he died.
- knowing him, hardstuck bronze 3
- peak silver 2
- watches dantes ngl
- main Vayne or Darius
kenny :
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- as much as i hate to admit it. this man is poor.
- his favourite game is roblox
- unlike stan and kyle he actually wants you to play with him
- as much as he prefers you to sit on his lap, playing with you is so much more fun
- i can see him having those new avatars with face tracking
- definitely plays a lot of arsenal
- 1v1 ‘s between him go crazy
- blames every death on ping.
- HE HAS ROBLOX VC
- hear me out dahood vc with him would go crazy
- once there was an ‘deep voice’ eboy trying to hit on you.
- lets say that ended up with a community voice chat banned for 3 days and also a bunch of stomps
- hes so protective of you
- literally FORCES you to wear matching fits with him in roblox
- you guys get called edaters.
- kenny also unironically plays dress to impress and royale high
- he also unironically MAKES THE BEST FITS???
- hes special like dat ;-;
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desired-deity · 1 year
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If your requests are open could I request Shxtou and reader playing a two player game and it went very well, that they get shipped by a bunch of people and react to fan art on stream or something sorry if it's too much
( ´)Д(` )
I love your works so much btw! ❤
Player Two?
SHXTOU x Gn! READER
Genre: Fluff!
A/N: Hehehehe 😈 so I add a sprinkle of Dacapo into this fic because I have a good idea for this order 😈😈😈😈 wish me luck~! Love you Honey! ((ALSO, my requests are open and so is a discord server👍 come talk to me and my friends! Love you all!!))
“ORDER UP!”
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Discord call from…Dacapo
“You never call me Dacapo, what did I do now?” You asked with confusion, normally Dacapo never calls you unless you messed around a bit too much with Baabel or he had a question for you.
“So, I have a friend named Shoto, I can’t make the stream today due to some setbacks where I am at the moment so could you take my place instead???” What. You were known pretty well around the Vtuber community but you’ve never had to ‘sub’ in for someone.
“Are you insane Dacapo?? Just cancel on him, it happens to everyone at some point.” 
“Just join his VC already, Y/n.”
~ Present Time ~
Well, that’s how you got yourself into this mess. You knew of Shoto and he knew of you but you guys never talked. Both of your guy’s chats noticed the tension between the two of you, it was so thick that you could cut it with one of Shoto’s daggers. But, you got a superchat that might have just fixed the entire stream.
Zara_Zamura
$100.00
Why don’t you guys play Mario Cart together???
“Actually, that’s not a bad idea! Hey Shoto, wanna play some Mario Cart?”
“Oh you’re on Y/n!”
The stream was filled with laughter and everyone loved you guys together, even though this was the first time you guys ever met, it was still a lot of fun to just play games with him, you were starting to enjoy his company and soon everyone in chat started to ship you two. 
Chat:
Dacapo Ch. [ARP]: See, I told you that you would be fine, look at you now Y/n, you made a new friend!
“Dacapo, get out of my chat”
Let’s just say #/Shxtouxy/n was trending on Twitter for a few months.
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apricotmayonaise · 5 months
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i wasn't sexually harassed by @/musashi, ya'll are just playing the telephone game.
hi, im slushy, i'm 15 and a half years old, i keep hearing these bullshit rumours about my friend wendy, or musashi, as is their tumblr url. i'm here to go on the record to say, that did not fucking happen. unfortunately, since i got banned in the server this went down in. (ha ha. how ironic.) might be tricky but i do have, like, 10 people who can back me up on this.
so, a rundown of events. me, wendy, and a few other people are in a vc. i post a poll about what i should go as for halloween. the options are pretty skimpy but hey, i'm fifteen, going on sixteen years old. i'm nearly an adult and by the time halloween rolls around i'll be old enough to work, drive, and fuck. i'm a teenager, not a toddler.
a couple server members, i think it was around five, voted on this poll. the mods, specifically the owner, got mad at wendy specifically. they said wendy was sexualising me. wendy was obviously like "no, when i look at a teenager in a halloween costume i see a teenager in a halloween costume. slushy's 13 years my junior, im not a weirdo."
the owner proceeded to get mad at wendy and then told me i should dress up as jesus? which is an odd thing to say. it was less of lingerie and more like a bikini. which gives me a feeling that the people getting mad are the type to sexualise teenagers at the beach.
anyway, wendy, with no warning, got banned for this. the mods said they gave plenty of warning but in those "warnings" they seemed to just be making friendly requests, not mod-ly orders.
the whole claim of wendy "offering to buy" me anything is also completely and utterly false. that didnt happen dawg
anyway, i was confused, angry, and upset about this. wendy was also very upset.
anyway, you know who i was groomed by?? someone else on the server who all the mods continue to reblog from and interact with. they know she's a groomer. i've told them. wendy's told them. at least five other people have expressed concern or disgust at this person's behaviour, and yet they continue to talk to the groomer.
i also want to add that i was completely and utterly spoken over. every time i said "wendy wasnt weird or creepy!" they didn't listen to me because i'm just a minorrrr. i'm just a little girl who obviously can't think for herselffffffff.
as for wendy being a "pedo apologist", i think this just refers to wendy...not being an antishipper? god forbid wendy, a grown ass 28 year old adult with adult responsibilities not get into internet discourse? also i find it pretty gross how we put "actual fucking child predators" and "people who don't care about online drama surrounding made up ships" on the same level of bad. one is something i can scroll past or block the tag of. the other caused me trauma, pain, and having grown up way too fast. fictional characters can't experience pain or tragedy in the same way real children and teenagers can.
this post is in regards to this anon message:
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you are a bunch of sick people who don't care about real child abuse. you ignore groomers and let them fly under the radar to target people who you, personally, don't agree with. you're making a real victim into a false victim, and at the time of the incident it was sexual assault survivor's awareness month.
if you're going to call someone a victim, at least fucking listen to them. a real groomer is out there living her life while my friend lost a big amount of friends due to false allegations.
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luigiblood · 28 days
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Why Nintendo 64 - Nintendo Switch Online is shit
I have been very critical of Nintendo 64 - Nintendo Switch Online since the beginning, not only the very noticeably broken graphics emulation was certainly a case that everyone understood, but it did certainly make me completely avoid the Expansion Pack subscription entirely for a year because that was genuinely shit in 2021.
Now how is it in 2024? Well, it's not that much better. They did fix a lot of problems during that time for sure, and that's something that we do need to acknowledge to do at least something resembling fair criticism.
Current context
That one Dark Link room in Ocarina of Time was fully fixed, as the fog and even transparency emulation was just outright broken, somehow worse than its Wii U Virtual Console counterpart (which was already not very good), it also affected other games like Super Mario 64 where the fog was actually not correct, but oddly enough, it's not as much of a problem in Super Mario 3D All-Stars, and I'm not entirely sure what happened between that and Nintendo Switch Online for it to have such a massive emulation downgrade.
I've done some analysis of the software, though not a ton because I don't have that much time to waste reverse engineering emulators. Through that, I found out that iQue was responsible for the Nintendo 64 emulator on Wii U and Switch, because of the emulator framework, named "TRL," being 100% identical to their NES and GBC emulator for 3DS, confirmed to be iQue through leaked source code among other things, and the debug menu is seen on Wii U if you have more than one game ROM in the folder, and it's just like the 3DS one.
The Wii U Virtual Console N64 emulator was already seen as worse than its Wii VC counterpart, mainly due to the dark filter, but that thing has nothing to do with the emulation quality it was providing, aside from apparently some additional slight input lag on top of the already massive input lag which I find mindboggling, the graphics emulation was already considered worse than on Wii, a lot of issues that people saw on NSO were already on Wii U VC, which turned into a massive mess of complaints because, yeah, it turns out the Wii U was just not successful, but the Switch is, making obvious complaints very much more important.
The Dark Link room just happened to be using a bunch of graphical features at once which made it very noticeable when they don't work as intended. When I discussed this with other people, I couldn't help but feel terrible at the answer I get: "It's good enough."
This response annoys me to no end, but in truth, yes, the games are playable, nowadays graphically you probably wouldn't tell the difference from the real N64 with an untrained eye, and in fact, so am I at times too. But the problem is that it now becomes an actual history rewrite of how the game actually was, and you could still say that you would prefer the N64 games now than before with better framerates, better resolution, all that.
Better performance is always better?
Now this is still more of an opinion piece so here's my opinion about better framerate and better resolution: It's fucking misguided. Doing better framerate and better resolution works a lot better for games after that generation than the 32-bit and 64-bit era of the mid 90s to 2000, because the graphics looks a lot better for it and the standards are closer to the current era that we're in.
For N64 however, simply running the game better does not work as well as it should most of the time, and, frankly, seeing big polygons in 720p does not work as well as it should for most games. 2D games especially suffer from this and get some really weird filtering that just bothers me, especially in games like Yoshi's Story and Harvest Moon 64, where the emulator seemingly can't decide whether the graphics should be almost pixel perfect, or become vaseline.
Speaking of vaseline, where's the anti-aliasing? The N64 is very much known for its blurry anti-aliasing! While I'm pretty much immune to aliasing myself, I can still see it's not really respecting the original N64 very well about that, and it only deepens one of the biggest history rewrite of the N64 nowadays, where most people is more likely to look at badly emulated footage of a N64 game than seeing the game running on the original system, and this really bothers me that when you have every single other system on the service to care about this to the point of having a CRT screen filter, and even outright and pretty faithful reproductions of the Game Boy series' screens, N64 is the only one that forces you to play in its uglier HD resolution with no actual option to play games in their original resolution with some CRT filter or not, and that is just a real evidence of a lack of care to me compared to the rest of the systems.
When it comes to better framerates however, as much as I love that (Pilotwings 64 on NSO is actually one of the few experiences I can recommend on it), a lot of the games' speed are tied to the framerate, potentially making games harder than they should due to its speed being more accounted for the actual system, and sometimes, causing actual desync problems that iQue had to implement ways to manually slow the framerate down in specific moments of games just to account for it, but this only works for games that can run faster than intended. A lot of games sometimes have their framerate completely capped and doesn't run any faster.
But emulating the N64 lag is genuinely complex, and it's a problem that's not fully solved to this day even on unofficial N64 emulation, because there's way too many factors to take into account that it would probably take too much performance to figure out where it should take more time to process or not, so, on this one, I have a bit of sympathy about that as a developer, but it is still possible to roughly approximate that, even if the result can be weird; but I don't seem to notice any legit attempts about that.
Besides, a lot of people would be annoyed about the N64 lag and bad framerates, but to me if you want better framerates, in my opinion, it would be done differently, and unofficial emulation absolutely can deal with it in ways that isn't intrusive to the game's performance: If you played the N64Recomp PC port of Majora's Mask, you would know this, as RT64, the new graphics plugin powering this port (and hopefully emulators soon), actually handles interpolation between frames, allowing better framerate without sacrificing the game's performance to be better or worse than intended, and it makes for some real impressive results while still being relatively low in cost. For me this seems like a potential avenue to attempt to ease in comfort with N64 games.
Is N64 emulation really that hard?
…frankly, if you asked me this question 10 years ago, I would have said yes, at least to my understanding back then, but also now. But if you ask me this same question now, the answer is no, mainly because of brand new standards that actually makes a huge difference in how to handle N64 emulation in current systems, even through unofficial emulation.
I know it's very easy to mock unofficial N64 emulation as relatively hard to play, and this I would agree with, but this problem is purely user faced now. The old problem of unofficial N64 emulation was mainly that not many people were doing work on it and their time is just not infinite, but that is very much changing nowadays.
The Nintendo 64 is actually a well understood system, additional research are still being done, but for the most part, we can understand the N64 to a decent degree. The actual bottleneck of N64 emulation was actually how to emulate it on current systems, when we were stuck to older graphics API standards like OpenGL and DirectX 9.
However, a shakeup happened since with Vulkan and DirectX 12, allowing deeper GPU control. This, is actually one of the most important events of computing that actually unlocked bigger N64 emulation potential and finally get rid of problems that plagued N64 graphics emulation and it started with an adaptation of THE most accurate N64 graphics plugin as Parallel-RDP, and its extremely good, but its pretty much asking on performance and requires a decent GPU (no need for the latest stuff though).
Unfortunately, not much happened since on that field, due to as I said before, a lack of developers, but now RT64 exists, and is made to be extremely performant, and especially made to be accurate without relying on any game specific code for it, which is extremely impressive and shows a lot of potential for the future, while providing tons of new features that allows enhancements like frame interpolation and more. RT64 was fully enabled because of Vulkan and DirectX 12, else it would simply not exist!
Now why did I talk about this stuff that's seemingly unrelated to NSO? Well remember that Majora's Mask PC port I talked about earlier that uses RT64? I saw that thing running on Nintendo Switch, seemingly perfectly fine, with enhancements as well.
This makes me look at N64 NSO differently, and with even more criticism than before. Instead of making good graphics emulation through Vulkan, they seemingly instead just ported the graphics emulation from Wii U VC's GX2 API to Vulkan. That isn't without effort, but it is quite frankly lazy, and means that whatever they're doing, they're not using the technology at their disposal to the fullest, especially since Vulkan is a standard that applies to pretty much every current GPU under the sun now, whatever the work is done here, it would likely work on the long term, especially the next systems after the Switch. Why Nintendo did not allow that is just sad, and a waste of time. RT64 was done by mostly a single developer, and while it took many years to be developed, these years could have been reduced a lot more if it was handled by a team fully dedicated to this, with possibly even more cutting edge to it. The ingredients are there, but the recipe was just botched.
Genuine trust issues with the quality
But aside from all this stuff I just talked about, if you didn't understand much of it, hopefully this part should help you understand other issues that I have with N64 NSO.
Remember that the first version of N64 NSO was graphically buggy, and while they did fix that over time, new games sometimes were outright buggy and possibly game breaking:
When they added Paper Mario to the service, while the game did actually receive some improvements over the Wii U VC emulator, the game, somehow, was more prone to crashes. If you game over with Watt as a partner, the emulator crashes, and you lose your progress. If you have the curiosity of hitting trees with your hammer, one of them in the snow town actually crashes the game too! Thankfully both were fixed, but you still needed to wait months! If you had no idea why crashes could be caused as Nintendo just never warns about that stuff, that is genuinely inconvenient.
When they added Kirby 64; the western version actually had a game breaking bug that makes you softlocked if you get hit in a particular way underwater. That is genuinely a terrible bug that could affect just about anybody playing the game. Thankfully, they fixed it the next week, but that REALLY shouldn't have happened to begin with!
There's also the smaller problems like Yoshi's Story's boss, Inviso, where the point of the boss is to be invisible. Except he's very visible at all times making the point of the boss moot and any respect to the original game gone. For some fucking reason, they took more than a year to finally fix it, and that's just a huge shame.
There's also how Jet Force Gemini had a worse widescreen mode and somehow thought it was good for release, thankfully fixed 2 months after, but you still had to wait 2 months!
And then F-Zero X still has genuine framerate problems to this day where the game just runs worse over time. That game is known to run a perfect 60 FPS on the original system, so there's no excuse here.
I could also mention Goldeneye and Perfect Dark, but just look up Graslu's videos on them, he has done a full comparison, showing what's wrong with them with enough detail.
For these, I just mentioned the glaring issues plaguing several games, but a lot of times these issues just comes on their addition to the service, and then only gets fixed months later; and for me, that's an actual disrespect to the player. I understand the developer is doing their best here, but frankly, what that looks like to me is a legit constant: they visibly seems just scrambling to get games to work to a "good enough" state. I am NOT accusing iQue of this, however I accuse Nintendo to not have taken any measures to stop having these kinds of problems to begin with.
To speak better of iQue, they seem to be good at reverse engineering, as they do patch games to fix issues, or sometimes just modifications like anti-epilepsy measures or other kinds of hacks.
The controls
I had some really bad things to say about the controls, but it got partially invalidated when I played Perfect Dark on the service to see how bad it got. I think I simply overthought about it.
Now I have an opinion about the controls of Goldeneye and Perfect Dark that will not please people: They're… fine. The default controls I mean. I know people have some real aversion to FPS that doesn't use a double stick, but frankly I dare say those controls didn't age as badly as you'd think. Some people say it's best played on a N64 controller but I don't agree about that, it's also okay on a regular Switch Pro Controller.
Turok however, oh boy, the default controls can be a double stick FPS… except it's reversed. That's where the ability to remap controls would be very useful here, or possibly just one moment where better forced control setups would be actually nice here.
Or how Pokémon Stadium has minigames that uses actually both the D-pad and the Stick, it could be great if the right Stick acted like the N64 Stick at that moment on a Pro Controller instead of the C Buttons!
Instead, I sometimes get told it is an excuse to get the (frankly expensive) N64 controller. Fuck no. I should not be forced to buy that, and I actually dislike using that controller, and I played tons of N64 games through emulation with different controls without having serious issues either, so for me, this isn't an excuse. Wii U VC also provided button remapping!
The forced use of ZL as the N64 Z button, and L for N64 L button for every game, also bothered me. I know they care about consistency, but then, I got actually curious to check how they handled Z and L on Wii and Wii U VC… and holy shit. They handled it right from the start. On Wii they actually just used the L button for the N64 Z button! But, the N64 B and A buttons do correspond to the B and A buttons on the current controllers regardless. Though, on that one, for most games, it's not as much of a bother, but if you're playing games like, let's say Wave Race 64 or F-Zero X, this is particularly worse.
F-Zero X has the use of strafing left and right, so I'll let you imagine how worse that sounds if you use ZL and R. NOT ZR, that's for C Buttons macros on the face buttons. It feels horrible and unintuitive, but also there's how the B and A buttons on N64 are vertical, and you just use your thumb on both buttons, making it easy to boost or to soften bounces on waves in Wave Race 64, which is a pretty darn important thing to understand, but instead you have to handle it on horizontal B and A buttons, making it a slight bit more annoying to your thumb, physically speaking. It just feels unintuitive and actually bad for your thumb, frankly.
It's where I wish games would actually make either ZR or R buttons to be swapped depending on the title, to be the R button and C button macro, and also offer an option to rotate the face buttons so that B and A would be placed on Y and B instead, corresponding more to the actual feeling of the N64 controller.
Sin & Punishment is oddly enough the only game of the bunch that comes with slightly custom controls, more adapted to the game, and I'm sorta glad that they bothered.
Just to go back to the N64 stick emulation, I also wish the sensitivity of it was managed better on current controllers. It really seems like when some games run faster than intended, added with the fact the stick isn't reproduced faithfully, some games are a lot harder to play, especially with Joy Cons if that's your only and basic options, where for example, turning the camera is way faster and you just keep wanting to reposition all the time.
Missing features
Man, imagine emulating the Controller Pak for the ability to save in games that only uses it instead of battery backed save memory in the cartridge, but then, literally never use it, ever.
Well that's what happened to Wii U VC and N64 NSO. iQue has actually emulated it, but for some reason, they never use it, and I just do not understand why, especially in games where the Rumble Pak isn't supported.
Speaking of the Rumble Pak, it is emulated, but there's one thing I just do not understand: Why isn't there code to automatically swap the Controller Pak and Rumble Pak? They have the best ways to actually handle this in ways that is pretty transparent and unobtrusive, but somehow, they don't bother with it, and it's just very strange. I know the N64 games are weird about it, but some outright allow to swap them, sometimes they even bother to remove the No Controller Pak message in Winback, but in other games they don't even bother removing the Rumble Pak swap message. It's just inconsistent and weird.
We don't have Transfer Pak emulation unfortunately, but that one, I can partially understand, it's definitely a bit messy, but it would still have been cool to play Mario Tennis and Mario Golf with your GBC characters and to level them up on the N64 games. Instead, in Mario Tennis GBC, you actually get the Transfer Pak content unlocked from the start, which is still pretty cool of Nintendo to care, and a mere reminder that they do care about these details in other apps. But in Mario Tennis on N64 NSO, the Transfer Pak courts are yet to be unlocked.
Then there's the wish to see 64DD emulated, which they initially did some work towards that back on Wii U VC, but then simply never touched in years, and then removed the code after I noticed they tried to support the fanmade cartridge ports of them. It's probably just for testing though, I don't really care that they do it like that, but I would think it's particularly crass had they used them officially on the app. This has yet to be seen again, so I don't have my hopes up. Here's hoping the Nintendo Museum made them care though, considering Doshin The Giant 64DD actually showed up there.
The future
I think I pretty much said what I wanted to say the most in one place. It might have been a little hard to read, but I really wanted to make my points very clear.
When I look at N64 NSO vs the rest of the service, I just cannot help but see how worse it is in general, I have genuine trust issues as it is very badly managed as games get added but then doesn't run properly, only to get resolved, if it does, only months later. It just makes me want to put off for later any time I wanna play a N64 game on that service, and I really want to love that service, I want to recommend y'all the biggest N64 library so far that Nintendo has given us that surpasses both Virtual Console libraries on Wii and Wii U, but I just can't.
Unfortunately, I don't see the future to be that bright. I see no reason to believe Nintendo has done any big efforts to allow a better N64 emulator, and of course, Nintendo has never really addressed complaints, and I partially blame the "good enough" feeling. When I read ArsTechnica to make an article just to complain about the borders after the N64 NSO ordeal, it just makes me feel like no matter what, this bigger complaint of mine across all of N64 NSO just cannot be seen seriously. It's a much bigger problem than borders (though, I agree, they should allow more, including pitch black borders).
I don't see any reason for Nintendo to read this either, but that's my full impressions of N64 NSO so far. Nintendo 64 NSO is just shit, and disrespectful to the legacy of the N64.
I outright accuse it to force people to buy a N64 controller just to play it correctly, which definitely worked as it definitely was out of stock several times, but if that's truly what they aimed for, then it's an app that doesn't know what audience it wants. If it aimed to be played by casuals, they'll be put off by the controls. If they aimed for the hardcore, they'll find problems, no matter what.
And it really cannot be helped when the emulator is clearly designed for the developers to manually fix problems per game instead of having a better emulator overall.
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ninjagirlstar5 · 27 days
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So, uh, I might've gone a little crazy last week and came up with a Kanade Concept rewrite. (And made some redesigns of IRL!Kanade and IRL!Hibiki to reflect that.)
SO, for context, if you've been following me for awhile (or just came across some of my posts in the past), you'd know that my friend and I have been playing through SDRA2 for fun and it's around the end of Chapter 3 that I started making posts mentioning certain segments of our reactions, feelings, and some jokes. And to say we hated it would be an understatement. But I've had asks where I went on a rant about Chapter 3 more than once, so I won't repeat myself here. If anyone hasn't seen that, you can find it here, and here.
At this point, we're at Chapter 6 and during one of our after stream chats in VC, my friend, @bittersweetbeet, suddenly brought up an idea that could've tied Kanade (and thus Chapter 3) into the main plot and that was this:
"What if Kanade was blessed with Divine Luck from Utsuro like Void? Like, she wasn't in on the plan, but the reason why everything went south for her is because her luck was running out and got screwed over in the trial because of that, and was more than willing to die because she'd prefer that over losing her Fortune. It wouldn't fix Chapter 3, but at least it'd explain how she got away with all those damn murders for so long!"
I'm kinda paraphrasing here since I don't remember the exact wording due to this idea being brought up in the voice channel. But that was essentially what they said and it drove me NUTS at the time. After all, it's been brought up that Utsuro tended to bless a bunch of kids that were the same/similar age as him during his travels out of boredom, and while we don't know a lot about Kanade and Hibiki's parents to know for certain if they were bad and good (personally, I interpret them as decent people but tended to play favorites with Hibiki and accidentally neglecting Kanade, which only worsens their issues even when they try to bring them together), we DO know that Hibiki tends to bully Kanade a lot and that alone can make for a difficult childhood even when you have parents that care about you. So, with a bit of timeline adjusting, Kanade coming across Utsuro when she was, ahem, down on her luck, and getting blessed by him after she vents about her problems can make sense as this is something he's done for awhile now. And it should be noted that not every kid he blessed with Fortune had the same level of dire straits, as many had different levels of Fortune which faded away at different paces. It's why Void lasted for as long as they did since their situation was the worst of the worst so their Fortunes faded away much slower while others either succumbed to fates sooner or lost their fortunes and survived but couldn't handle being back in the same state they tried so desperately to escape from that they just...well, you know. Not every person that was blessed with Divine Luck was going to be a good person or, hell, some people can end up getting worse with the Fortunes they were blessed with instead of becoming better (like Mikado). And so, we started chatting ourselves up about this idea and I really wanted to share it here on Tumblr that I asked if it was alright if I shared it on my blog and they gave me the go ahead. I didn't share it right away, but I was thinking over how to word the post while I was at work. Which is when I realize there were...a few problems with this idea, unfortunately. Mainly this since I brought it up in our rambles channel in the Discord server to get my buddy's thoughts on it, so I'm just gonna copy and paste that:
"...I've been trying to figure out how to word the idea of Kanade being blessed by Divine Luck and I kinda realized something: how would Kanade realize her luck is fading…when she's not a part of Void? Like, she's not in on the plan from the very start so she's been reverted to a [place] where she believes that she's fine and her luck is still running strong. And how that would be conveyed to the audience…
Like, I can believe Kanade could figure it out, even if I think how the writer LINUJ showed off her intelligence to be stupid, but I'm struggling [on] how to explain how she'd figure out that she ran out of luck? She'd be surprised that things have turned on her suddenly due to her state of being reverted back to a time where her luck is strong, but would she fully understand the context to the point that she'd rather die with her sister than lose what she already have?"
Like, I could've been overthinking on that. I could've had it so that a character comments that she was just hit with a wave of bad luck and Kanade goes, "Me? The most luckiest person ever? Never! (...unless-)" But I was really struggling to come up with an answer I was satisfied with at the time and even Bertie was like, "it's stuff like this that makes it so that the only option that would fix Chapter 3 is by rewriting the whole thing." Which is something I do agree with. This idea wasn't a complete fix to everything that's wrong with Chapter 3 anyways, especially when it comes to Kanade and how the writing on her character just sank it into the depths of hell. It was simply an explanation we both really liked.
And then Bertie went on to say, and I quote, "Tbh I think it would be more interesting if Kanade hated Hibiki deeply rather than love her. It’d be cliche probably but it’s better than the weird incest-like shit we have going on here" end quote.
And I started off with a normal response agreeing and elaborating on the idea, like so:
"HONESTLY, yeah. It's better to just scrap the whole chapter and rewrite it from the ground up.
And yeah, I do agree that anything that's different than what we got in Canon is probably much much better. Although I would still want to keep the nuances of Kanade and Hibiki's status as victims of each other's toxicity. Hibiki is constantly bullying Kanade due to seeing how good Kanade is at a lot of things and is jealous of that but still cares and loves her as a sister even though she sucks at appreciating Kanade for who she is. Meanwhile, Kanade still loves her sister and willingly goes along with her bullying, going as far as to try and be meek and shy to appeal to her sister's dominant but cowardly ways but deep down she resents her for keeping her from doing things she likes even though she does genuinely enjoy spending time with her and gets jealous whenever other people get close cause it means that Hibiki won't bother to spend time with her. She often drives them away one way or another so she can have Hibiki to herself, even when nothing changes because Hibiki is her sister and she just wants her to love her and spend time with her (but not in the gross incest way and we're taking away the whole crazy serial killer thing, she's just her own level of toxic)."
And that's when I started spiraling into an gigantic ramble that lasted nearly an hour and thirty minutes (minus a dinner break) because my brain was in a creative mood that night. Enjoy my copy and pasted ramble (I won't italicize all of this to make it easier on the eyes cause if you know me by now, my writing gets very long + a bit of editing to make it a little more coherent):
"I still like the idea of Kanade being blessed by Divine Luck and being good at many skills because of it, and she's smart enough to realize that the boy she met long ago somehow changed her when she had openly vented to him about her problems the day they met (after giving him her umbrella to protect himself from the pouring rain, as she had ran away on a whim due to being fed up with her parents and her sister [at the time]). She's very grateful for what he's done for her, believing that the skills she now has can bring herself closer to Hibiki by being useful to her."
"But here's the catcher: her blessing doesn't work in the way she had hoped. Because surprise! Divine Luck has it's own set of rules despite being able to break reality as long as the chances aren't zero. Basically, Divine Luck can make you better at anything, get you anything, without having to go through the process of improving or skipping the steps that are needed to get the result, simply jumping to the result itself. However, out of everything it can change, from skills to getting someone shelter to just winning any kind of luck-based event, it cannot change a person's heart. And Kanade, despite having the skills that are "supposed" to bring her closer to her sister, only makes Hibiki even more jealous and she continues to bully her, going as far as to push her workload onto her now that she's so "good" at everything and proclaiming that she's just as good, if not better. Her blessing got her what she wanted but not what she needed in her case, unlike with the rest of Void, and she ends up paralleling Mikado as despite being blessed with Divine Luck, it did not make them better or improve their situation due to their own choices/how they used their blessing (Mikado because he constantly pursued Utsuro to the point committing crime after crime, Kanade because instead of standing up for herself and establishing her boundaries, she continued to support her sister no matter what, something that only ends up building the resentment in her heart). That's not to say that Hibiki isn't instigating most of the abuse, she is. But Kanade isn't making things better as she uses her skills to make herself seem like the better option in comparison to the people Hibiki wants to hang out with and get to know, even going as far as to scare them away to isolate Hibiki so she doesn't even have any options to choose from."
"And then, Chapter 3 rolls around and Hibiki starts to change, trying to be supportive of the group and take charge to help everyone get through the killing game. It…surprises Kanade, but she watches her sister change and grow, becoming more confident, cheerful, kinder…
…And she realizes that she hates it.
She hates the thought of her sister changing. She hates the thought of her being kinder after everything she's done to her. She hates the thought of Hibiki growing closer to these people, becoming attached and happy without her, Kanade, her own sister.
She hates the thought of being left alone again. She hates the thought that Hibiki is going to leave her again.
She hates it, she hates it, she hates it.
She hates her.
But she loves her.
She wants her to be with her, forever.
So why won't she ever look her way?
Why, why, why?
Kanade is spiraling in her head, trying to keep up her shy, sweet side up but gritting her teeth the whole time as she watches. Even when Hibiki is being kinder to her, still making her usual jokes about her but is actually trying to prop her sister up a bit more, it's only because Sora and Setsuka had suggested her to be kinder, not because she wants to. At least, that's what Kanade thinks. She doesn't want to believe her sister is changing for the better, that she's able to change at all, that she's going to leave her behind for other people again.
And when Setsuka tries to reach out to her on the third day…Kanade finally snaps.
She tears into Setsuka, accusing her of stealing her sister away from her, for giving her ideas to be better when she can't, she should never be better than she already is because if she is, she'll just abandon her and leave her all alone. Her stupid, cowardly sister can't ever hope to be on her own, she always has to rely on her, HER, not anyone else…and definitely not SETSUKA!
And before Kanade knew it, she lunges at Setsuka.
The scuffle was short…but the result was predictable."
"To elaborate a little bit more on Setsuka, she's was still pretty distant from the group as she was focused on doing what she needs for Nikei and stuff. But after Hibiki starts to break down a little and reaches out to Setsuka for help, she commits herself to stabilizing the group once more, supporting Hibiki and telling her and everyone else that she has something to tell them. But Kanade, watching this entire scene, only starts to become even more on edge as Hibiki, once again, reaches out to someone else instead of her. Despite trying to "change," Hibiki had so easily broken down once more, crying and begging for help, relying on another person for support and to "fix" everything for her. And that convinces Kanade that Hibiki can't change, she won't EVER change, and she bitterly goes to bed. But Setsuka notices Kanade's displeasure and, not knowing why she's unhappy, decides to take matters into her own hands and have a one-on-one talk with her to see if she [can] help. Unfortunately, this decision backfires on her hard, resulting in her own death.
Now, unlike in canon, Kanade panics as this was the first time she's EVER committed a murder before. Sure, she's harassed, blackmailed, and even threatened people that tried to get close to Hibiki before with violence, people that would only take her away from her. But she didn't…she never…she didn't mean to do this! But, no, Setsuka…No, no. Why should she regret this? Why should she apologize?
Setsuka was getting in the way. Setsuka was going steal her sister away.
And Hibki was still the same as she ever was. Not being "better," not ever "changing." She was still Hibiki, the bully, the sister, the bratty, snappy, fussy older sister that demands respect despite her cowardly, weak self. A sister that Kanade deeply loves…and hates."
"But she won't let her die her. She'll escape with her, a certain "ritual" should allow her to escape with her as it's an option for the blackened on the third island according to Monocrow. If she goes through with that, she can escape with her sister…and make sure she'll never change again.
But if she loses…then she'll die. She'll die…
…and she'll take Hibiki with her. For she doesn't deserve to live without her.
Kanade goes through with the ritual as fast as she could, relying on her skills (and thus her luck) to succeed in framing Hibiki and nearly gets away with it.
But, unbeknownst to her due to her current memories, Kanade's luck has been dwindling and since her situation wasn't as dire as Void's, hers has been fading away far faster than them. And ends up making a few mistakes that seem innocent enough until it all starts to pile up, with one last conclusive evidence fucking her over and revealing her to be the true culprit.
Kanade is seething when she's caught, her ego bruised and lamenting how the hell she lost, with Syobai dryly stating that her luck has run out. Kanade laughs, saying that can't be true. She's always been lucky! She's always been able to get things her way, even when she has no friends outside of Hibiki. This tips both Mikado and Nikei off that, hey, wait a minute, is she…? Of course, neither of them speak up on it due to keeping their own plans close to their chest. Everyone asks her why, why did she do it, with Hibiki grabbing her sister, begging her why she would do something like this, why would Kanade frame her of her best friend's death? A death that she caused?
And Kanade, after years of bottling up her own resentment…finally blows up at Hibiki."
"She tells her off for her bullying, of her neglecting to pay attention or spend any time with her unless she wanted something from her, and pushing all the things she doesn't want to do onto her. She proclaims that she had ALWAYS hated everything she's done to Kanade, wishing she could've done anything else, wishing that, for once in their goddamn lives, that they did something she wanted to do, not because Hibiki had chosen it. All Kanade had ever wanted was her love and affection, but she never appreciated her or all the things she's done for her. [She even went] as far to change herself to try and appeal to her sister and her wants and needs. And yet…despite everything, she still loves her. She loves the times when they would dress up together. She loves the times when they would perform together. She loves it when Hibiki actually cares for her. She loves her, because she's her sister…
And because Setsuka was getting in the way of that, she had to get rid of her. Just like everyone else…!
Everyone freezes when Kanade admits that out loud. She pauses when she realized what she said, but instead of apologizing [or even denying it], she doubles down. She admits that she drove away their childhood friend, she admits to spreading false rumors about their teacher and getting him fired, she admits to falsifying a hurtful rejection to a guy Hibiki was getting close to and pretended to be her so that she can ruin their chances of getting together when he finally confessed, she harrassed, blackmailed, threatened people that got close…and Setsuka was just another person on a long list of those that got in the way. She just…didn't mean to kill her. It just…happened. But Kanade…doesn't care about that. She doesn't care about anything anymore. It's apparent that her luck ran out…and now she's going to die.
But she's not dying alone. She refuses to die alone.
[After all, they're] sisters, right…? It's only right that they stay together till the bitter end, right?"
"Hibiki tries to back away, but Kanade grabs her just as Monocrow drags her into her execution, bringing her with them."
"The execution goes almost exactly the same but Kanade is doing her damndest to make sure Hibiki dies with her, with Hibiki trying to escape. And it seems like it was going to happen…until Hibiki beats the hell out of her with a microphone, crying and wailing for all the people Kanade had hurt in her name, demanding why, why, why. Kanade can only answer this:
"It was ALL for you. You and you alone."'
"Hibiki drops the microphone, backing away from the sister that was so possessive of her, in her hatred and love.
And then she runs away, leaving Kanade all alone.
Monocrow doesn't stop her, for this execution was only made for Kanade…and seeing her despair as she finally loses the one thing she had tried so hard to grasp onto slip away from her was enough for him to pull the lever, the platform underneath Kanade falling and killing her.
By the time Hibiki has made it back to the trial grounds, her gait is slow and unsteady, hugging herself as she stares down at her feet, processing what had just happened. What her sister had done. What she had done to everyone she knew. What she had done to Setsuka and Hibiki herself.
Why she had done it.
She had done it for her.
She had done it to keep Hibiki to herself.
She had done it because she both loved and hated Hibiki.
And the people that had been hurt because of Kanade…was because of her. Because of Hibiki. Because of all her bullying and her selfish wants, and because she didn't treat her like she should've treated her as a sister…! Because she's a horrible, awful person that hurt her own family until it was too late, her best friend dead, her sister, dead! All because of her…!!
Hibiki falls to her knees, going into dissociation as everything that she ever thought she knew and was normal shattered like glass."
"Hibiki, for the rest of the killing game, blames herself for what Kanade has done, but with Sora and co.'s help, she's able to rationalize that yes, what she did to Kanade was horrible and none of this may have happened if Hibiki had just bonded with her sister instead of bullying her…but Kanade had also made her own decisions, alienating Hibiki's friends and support from her to try and isolate her so she can try and force her to rely on her and her alone. Hibiki had done a lot of wrong that she probably can't ever make up now that Kanade is dead, but that doesn't excuse the awful actions Kanade has done either as many people were hurt from her own actions, one even losing his job and others probably traumatized from what she did to them. They were both toxic to each other and so long as neither of them were changing, that cycle was only going to continue until something broke between them…and this just so happened to be it. It's just horrible that it also ended in Setsuka's death alongside Kanade's, who was just as much a victim as she was a perpetrator."
"As for the reveal in Chapter 6, I was thinking of two options for Hibiki and Kanade's relationship:
The two of them, despite years [of] staying together as sisters and as a part of Melody Rhythm, only ended up falling apart as their toxicity turned their head as one of Kanade's past victims, their childhood friend, decides to finally come out and reveal everything Kanade has done to her and other people, even providing evidence of what she did. And the moment Hibiki found out about it, a public argument breaks out between them and Kanade finally spills out everything about her feelings on Hibiki, which only hurts both of them as Kanade had tried so hard to isolate Hibiki from other people while Hibiki had only hurt and bully her sister out of jealousy for years. But this? This was enough for Hibiki to stand up and go, "We're done here." And she leaves, cutting ties with Kanade for the shit she's done to others but also left reeling at the revelation of what her bullying and abuse had done to her sister. Was this…her fault? She wasn't sure. But she knew [she] had to make things right somehow, even if it's only for herself, reflecting on her behavior and reaching out to those that were hurt by Kanade, apologizing for everything that had happened even though it wasn't her fault that she chose to do the things she did and tried to make it up to them…if they want her, at least. [Meanwhile,] Kanade is PISSED that her sister left her, who went as far as to block her from her phone and even ending their contract as Melody Rhythm as she's left to deal with the fallout of the media bashing her for what she's done…but as time went on, Kanade is able to pick up the pieces and strikes out on her own, telling herself that she doesn't need Hibiki or the people that criticizes her for what she's done. She can do this by herself! She never openly apologizes, but she never says outright that she's happy with how things had turned out either, despite getting her career back on track…eventually."
"And then the Tragedy happens, they lose their parents, and one of two things happen.
Either 1.) the Tragedy brings them back together, with them starting off very reluctantly working together to do charities to help those in need, only to slowly and carefully rebuild their relationship while trying very hard not to fall back into bad habits as Hibiki admits that yeah, she's done a lot of horrible things to Kanade and she IS sorry for that…but she won't let Kanade hurt anyone anymore. She's trying very hard to be patient with her sister, as they know the Tragedy is a horrible thing to go through, they even lost their parents from it…but if they want to make things work, then something has to change between them, even if Hibiki is the only one taking the initiative FOR the change. Kanade is very reluctant to admit that she was EVER in the wrong for what she did…but as they continue work and bicker over the concerts they put together, their different ideas colliding but somehow coming together with the help of their coordinator, they start to…actually bond again. They start to talk things out, Hibiki is actually trying to show interest in her hobbies and the things she likes, and while she can never bring herself to like the same things she does, she's trying to be respectful and give her the time of day this time. She's trying to make things right for her, so long as Kanade never does the things she did again. And while Kanade doesn't like the same things Hibiki does, it's still a bond Hibiki is trying to nurture…and it makes Kanade question if what she did was ever necessary, that if she had just stood her ground, let Hibiki form her own relationships while searching for her own friends that she can rely [on] like the ones she had now…then maybe none of this would have happen. Maybe they could've remain as sisters, forever, if she just accepted their differences and tried to break away and do her own thing, while letting Hibiki grow as a person [as I think if Hibiki was allowed to bond with other people, she would've grew out of her bullying and become a better person, but because she never had the chance or had people that would stand up to her and let her experience the consequences of her own actions, she never grew out of that mindset as she was never put in her place before]…
[And then the killing game happens, reverts them back to their teenage selves, and they start their toxic cycle all over again until one of them literally kills and gets executed for it.]"
"Or 2.), Kanade and Hibiki remain separate, as not even the Tragedy and the death of their own parents can bring them together. Their parents funeral, one they tried to arrange anyways, only escalates into another argument, with Hibiki changing as a person…but Kanade did not. She still feels entitled to be Hibiki's one and only sister, her one and only support, and Hibiki recognizes that, deciding that it was safer that they stay separated as she NEVER wants to risk anyone else she loves coming to harm thanks to Kanade. The two part ways, with the both of them doing their own separate charity events, with Hibiki proclaiming that Kanade Otonokoji is not her sister, [not anymore], while Kanade proclaims that Hibiki Otonokoji will always be her sister, and refuses to acknowledge the fact that she had been disowned and will continue to be disowned for the rest of their lives."
"Either way, Hibiki is depressed to realize that their future together was never forever, and Hibiki had lost her sister…one way or another."
And that's it! That's the concept rewrite, plus the sprite edits since Kanade and Hibiki are no longer together as sisters and as a band outside of the Neo World Program, so their appearances reflect on that as they pursue their own solo careers. They're no longer trying to match each other, and Kanade pursues her own rock and metal music.
Oh, and while I was copying and pasting this, I had an idea that Kanade's relationship with Sora could be interesting as she's the only one that Kanade is actually okay with getting close to Hibiki...because Sora shows interests in both of them in their FTEs. She talks to Hibiki in private about her treatment of Kanade and even asked Kanade herself if she was okay as she genuinely cares about her just as much as she cares about Hibiki. This surprises Kanade as no one has ever bothered to look her way before, they always pay more attention to Hibiki than herself. And Sora makes it clear that she's genuine about this, asking her if there's anything she can do to make things better for Kanade when Hibiki is defensive about her actions. It makes Kanade feel...seen, for once in her life, and she actually likes that. So she allows Sora to get close, so long as she promises to continue being her friend, too. It's why Sora succeeds in befriending both twins while Setsuka ended up getting rejected by Kanade in the worse possible way: Setsuka unintentionally added to Kanade's insecurities by focusing mostly on Hibiki and overlooked Kanade's needs as well. She's not doing this out of ill-will, far from it. It's just that she recognized that Hibiki is a little weaker in her mental strength and her breakdowns were far easier to notice while Kanade was able to keep a cool head most of the time. So Setsuka prioritizes on supporting Hibiki first and foremost, thinking that Kanade can handle herself fine on her own. She's not completely wrong...but she's not right, either. By the time she finally notices that Kanade is hurting and reaches out to support her, it's already too late as she's finally reached her breaking point and snapped, which resulted in her own death. Just a little something to tie this whole thing off.
#SDRA2#Kanade Otonokoji#Hibiki Otonokoji#Super Danganronpa Another 2#SDRA2 Spoilers#sprite edit#Star's Art#look I won't pretend that people like canon!Kanade can't exist - me and my friend both know that#the problem is what's the POINT in making Kanade into a serial killer that's turning her sister into a puppet that it serves the narrative?#Is it meant to be foreshadowing and how that's exactly what's happening to Yuki - so he can be broken down and be replaced with Utsuro?#if so then it's not done very well since it's barely touched upon - let alone never ever called back to it ONCE - to be proper foreshadowin#And it even costed a character her own development for the sake of a twist that's nothing more than shock value - losing what could've been#-a really good character/concept in the process#and the reason why Hibiki's arc up to that point was so effective was BECAUSE she's done bad things and mistreated her sister so often#it gave us a reason to see her grow as a person because she's immature and flawed. this arc would have not worked if Hibiki was softer-#-or kinder at the start. And we just...lost that before it could develop even further.#so my approach was basically take out all the serial killer BS (and heavily implied incest) and tone down a fuck ton of Kanade's actions#She's still a toxic person but has been hiding her awful behavior for years in an attempt to keep her sister tied down to her#and just not excusing any of Hibiki's past actions or Kanade's own actions either
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bleachbleachbleach · 3 months
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[Bleach 092]
This is one of the earliest examples of "Gotei organization" that we get! We know there's captains and VCs and numbered divisions, but here we have Iemura calling these guys the "Unohana Aid Team" in addition to being the 4th, lol. It makes me wonder:
Is this name some kind of Iemura-specific brownnosing situation?
Is it Iemura being old school, like, back in the day, were the divisions more overtly cults of personality? Which isn't to say they aren't now, because every one of these divisions is led by a total weirdo, but no one's running around declaring themselves part of TEAM MUGURUMA nowaways, now are they? Well, maybe the 11th does this. Iemura apparently subscribes to this, too. The SC certainly appears to want to (re?)cultivate that kind of idea, given that they ran a bunch of captain/VC profiles in this, the year 2001, despite the fact that most of these people have held their positions for decades. Maybe Matsumoto told Hisagi that Renji forgot who her captain was...
On this page, "company" corresponds to 隊 (tai), which I feel like fandom usually refers to as squad/division; "crew" is... also 隊 (tai), but with an additional descriptor for "relief/aid"; and "squad," here, corresponds to 班 (han). What English word these things correspond to basically just depends on what size of military group it's trying to draw comparison to, but because the Gotei is the Gotei, and is doing its own thing, imho you can kind of use whatever you want.
But one of the translations for 班 (han) is "fireteam," referring to small military units of four or fewer, who are then collected into a squad/section of two or three of those, so that tracks with what this panel looks like!
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thecoddaughter · 9 months
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I kinda want this to be the last thing I say about this, but then again community is all about conversation.
I’m not intending to be /neg but I will tag it out of courtesy <3
I think my biggest problem with the “creators choose what’s canon for them” is that I am from the TTRPG community. Yes, collaborative world building where the players control their own stories is wonderful and I am currently playing a game like that, however, the DM uses all the overarching information and ties the characters and the world together. Letting the CCs choose what is canon to them gets rid of the sense of cohesive world building.
I’m going to take a specific moment for example. After the time was over for the day a bunch of people were talking in a VC; when saying bye, Bagi and Bad said they were going to go take care of their eggs. Tubbo goes “I should probably take care of Sunny.” CPK, who has watched Tubbo’s videos with Sunny, goes “you can’t do that, you had such a heart wrenching send off.”
Like story wise, these characters were kidnapped tried to escape, but in the back of their heads they knew that the eye guys would do anything to get them there, including teleportation. Fine. Good. Done.
But them even being in Purgatory not being canon is what stumps me now because now that world building structure is cracked. The foundation of information is not sturdy anymore. And it confuses the community and sends us into this big conversation.
As always, I’m open to conversation about these things, on this post or dms. I love RP and lore and world building.
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