#timestamp: around 06:36:00
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freakinator · 4 days ago
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Minute: "I think [Lifesteal] is about standing for something... even if you die for it."
Zam: "Yeah..."
Zam: "I don't think there's an objective answer... depending on who you ask."
Zam: "But I agree, I think Lifesteal is about standing for what you believe in."
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deliciouskeys · 9 days ago
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youtube
Holy fuck. @xieyaohuan and I are yappers. This is very much unplanned freestyle stream of consciousness conversation about Homelander and Homelander-adjacent things. No promises on the quality, but I thought the conversational flow was pretty good. Topics are timestamped (do not look at the total time, please).
And apologies for the laptop microphone (sounds like at least one of us is speaking out of a jar and no in silico dialogue enhancement could rescue it). I only have one good microphone and that would not work for a 2 way conversation -_-
00:00:00:00 We are recording a podcast, apparently
00:00:57:07 How we discovered The Boys
00:05:40:01 How we became obsessed with Homelander
00:13:28:20 Madelyn Stillwell
00:16:01:14 Nerfing of powers
00:16:57:03 How Xieyaohuan started writing fic
00:20:06:06 How Deliciouskeys started writing fic
00:27:48:15 Deliciouskeys’ previous fandoms compared to The Boys fandom
00:29:52:17 Xieyaohuan’s previous fandoms compared to the boys fandom
00:37:33:02 Reading incoming questions live
00:40:13:00 When did Butchlander click for us
00:47:47:12 Xieyaohuan’s ao3 name: Frenchcroatiansquid
00:50:36:00 “Fears” about season 5
00:56:46:01 Kripke’s idea for an ending (and puritanism)
01:00:14:24 Morality of The Boys as revealed by Termite scenes (yeah...)
01:03:40:02 Homelander getting depowered ending, supe culture wars
01:08:24:20 Homelander & Ryan
01:16:36:14 Billy Butcher’s ending
01:20:31:13 Mothers
01:23:46:27 How fandom has affected our real life
01:28:04:01 Sticking around until the end of a franchise
01:30:06:06 What's stalling Xieyaohuan's fic All God’s Children Took Their Toll
01:36:05:11 What's stalling Deliciouskeys' fic The Selfish Gene
01:43:16:17 Homelander’s behavior in the B6 lab
01:47:46:17 Maevelander
01:50:22:20 Homelander’s various parents
02:00:37:06 Back to Maeve
02:05:27:16 Starlander
02:07:48:07 Viclander
02:09:24:21 Sagelander
02:18:57:17 Soldier Boy x homelander
02:20:38:14 NOTP’s (if there are any)
02:26:16:18 Hughlander
02:27:27:12 Firelander
02:32:35:27 We attempt to come up with underutilized tropes in HL fics
02:36:52:27 Beccalander
02:41:20:06 Homelander x Todd
02:42:49:02 Would we be fans of Homelander within-universe?
02:44:49:14 Homelander-is-a-nerd fanon theory
02:47:34:18 Public vs private display in Homelander’s apartment
02:50:22:14 Kripke’s heavy hand with themes
02:51:29:13 Favorite scene of season 3 and 4
02:53:08:14 In conclusion, we are yappers about The Boys
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felassan · 8 months ago
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I was sent a link to an ‘interview with Mark Darrah about BioWare and games’ video that I hadn’t seen before. it’s called “INTERVIEW | Former BioWare Dev Mark Darrah On Crunch, Electronic Arts, Unionization, & More" and [here is the source] link. the interview took place in 2022, so bear that in mind when listening, but it still has interesting insights and things in there. the video description reads as follows:
"Former BioWare developer Mark Darrah joins us for a talk about crunch, workplace culture, accessibility, Elden Ring, and much more." Timestamps: 1:31- Why did you get into game development? 4:12- Crunch 14:05- On Activision-Blizzard & corporate culture overtaking studio culture 15:50- Crunch continued 21:06- Toxic workplace cultures at game studios & why they’re tough to fix 29:13- Unionization in the games industry 36:36- Rising game budgets and why they’re getting bigger 48:00- Elden Ring and game budgets 52:59- Accessibility in games 1:10:38- Relationship between the creative and business sides of game development & corporate directives 1:14:43- Anthem 1:22:16- EA doesn’t understand what BioWare is 1:28:20- Indie development & being bought out by larger companies [source]
the rest of this post is under a cut due to length.
this post is just some notes and transcribed quotes of interest from the video, in case that’s of any use to anyone, for example for accessibility.
Dragon Age: Dreadwolf / 'current or recent general BioWare’
“The culture around crunch has been changing dramatically at BioWare for the last 7 or 8 years, but I would actually think that it’s maybe not the, I don’t believe that it’s the reporting [increasing reporting on crunch in the industry in recent years] that’s causing the changing culture at the studios. And the change in reporting is caused by something, there’s another cause for both of them. And I think it might be that we just have a development, people are getting more experienced, older, and I think that might be what it is. But I don’t believe that we were trying to improve crunch culture because Kotaku was talking about it or Jason Schreier wrote an article about what happened on Anthem. I don’t believe that’s the cause. I think that those are both symptoms of another cause, which is causing the change. And maybe it’s older people in game development, but actually, now that I say it out loud, maybe it’s actually the opposite. Maybe it’s Gen Z coming into the workforce with very different expectations of what work looks like that are causing the change.”
“I think BioWare may have abandoned it, but something that I was working on in sort’ve, the last couple of years at BioWare was Pile of Sand. And the idea of Pile of Sand is to focus the team on a single point or at least as small of a point as you can, and then use that focus to kind’ve cause things to come into being around that. And I know that there are people at BioWare who hate Pile of Sand, but it definitely causes Completion Urgency. In a way that nothing short of crunch or E3 has done very successfully.”
“I’d like to think that.. well. For sure BioWare’s culture today is way better than BioWare’s culture was in 1997 when I started. Or even see it like, you can even see it in the games. But, I mean, it’s not perfect, and there are people in more senior roles, or there have been people in more senior roles that are problematic, and as someone who worked to remove people who were problematic, it could be incredibly difficult to do, because usually there’s no smoking gun. Usually it’s reports or innuendo, or you know it’s, everyone kinda knows, but to actually have something actionable is really hard. And that sounds so terrible because it is terrible, because it is really hard – I’ve burned massive amounts of political capital in some cases to get rid of people who were toxic, but who were in very senior positions.” “I think what’s happened is [in the industry generally] the level of what’s being treated as acceptable has become way lower. Way less is acceptable, and that, I think, is a net good. Does that, is that how you want improvement to happen? No, this is not, you don’t want it to work this way, you want it to be a constant steady state towards better and better culture. And I think, you know, BioWare’s been trying to do that, but I think when other studios don’t do that and then a giant light gets shone on them it actually helps with other studios to say, you know, we also have to take a look at ourselves and think about what’s going on and look at our processes and our culture and our hiring practices and all of these things.”
The host asked how you go about setting that culture where you say, ‘these kinds of things aren’t okay’. “Are there techniques, rules, seminars?” Mark: “I mean, all of those things exist and, don’t get me wrong, I do think that BioWare, I do think that EA has done a better job of this than some of the other publishers and studios have done. So all of those things I do think help, but I do think that honestly the single thing that you can do that helps the most is to get someone of the group that is under-represented at a high enough position to have a voice be heard.”
The host asked about Keywords attempting to unionize recently. Mark: “I’m curious as to some of the details with the Keywords union, because back in 2020, when I was still at BioWare, which, where they’re saying like, they were forced into the office. I wonder if that was a BioWare, I don’t believe that that was actually a BioWare interaction, that it was a BioWare contract. Because at the time, at that time, early Covid days, I was trying to get into the office and it was like locked down, we couldn’t get in to the office, I couldn’t get into the office, I was the Vice President, I couldn’t get into the office. So I’m curious as to the details of that. They are contractors so it’s possible that they were working on something else and they were being forced into an office, I don’t know, it’s possible that something was happening that I’m not aware of. But that specific thing that they were talking about is, just caught me by surprise because we were actually, I was trying to violate the rules and I couldn’t even do it for myself, so.”
On the relationship between the creative and business sides of game development and corporate directives: “[direct orders from corporate], actually, it does happen. There are directive things. I mean, Joplin, the thing that was Dragon Age 4, was cancelled because it was perceived that the next Dragon Age needed to have an online component, it needed to have live service, it needed to have an online component, it needed to be live service, live service. That was, so it was like, there was essentially a decision made at a corporate level about what the game needed to be. And whether that was real or not, I don’t know, but I have my own thoughts on that front, but that’s what was said. And, but sometimes it’s even stupider stuff, like there were people that were like, ‘in DA:I, you NEED to be able to fly a dragon!’ and it was like, this was a dictate, and I judo’d that out of, into us not actually doing it. But that was a dictate that came down. So there are reviews, so with EA there are gates, so you have like numbered gates up to actually, I think there are more gates now. But basically you have a concept gate, a vision gate, a pre-production gate, a production gate, a post-production gate, and like alpha, and things like that. Some of those gates are formal gates, you have executives gather in a room and a presentation is made to them and then they say ‘I don’t like that, do something different’ and that could be anything from ‘I don’t like that your character has a frog for a head’, to ‘this entire-’, especially in the early days, ‘this entire concept is flawed, we shouldn’t make this game at all’. At EA, once things cross a certain threshold they tend to continue, but in the early days games do get cancelled because they don’t get through those gates. So they do have influence because there is, they are seeing the game during development and they are very important people who are expressing their opinions and it’s not entirely clear. I mean, I report to someone who reports to someone who is providing this feedback. So the presumption is they get to say what goes. And I guess they probably do. It’s not actually clear that they do, but the presumption is the reporting line is literally, person reports to person reports to this person who is saying this thing, I suspect they probably get to decide, if they say this needs to be a certain way, it’s gonna be a certain way. Maybe I’m wrong on that but that’s certainly what seems to be the case.”
On Anthem and why it got made: “I wasn’t on Anthem in the early days, but there was a, with some of the executive, EA’s never really understood what the heck BioWare is, but in the early days of Anthem, or let’s say, the days after ME3, there was a sentiment with some of the executives at EA that storytelling games were over. They were done. That we needed something different. So there was a lot of language that was being pushed at Casey, and at Aaryn, that was essentially to that effect, of, ‘don’t you think that the days of storytelling games are over? Maybe it’s time to do something different. And I don’t know, because I wasn’t in the room, I don’t know if that just fed into exactly the kind of game Casey wanted to make anyway, or if they just sort’ve lined up, so yeah. They weren’t, no one at EA was saying ‘Make Anthem’ or ‘Make Dylan’, which is what it was at the time, but there was pressure around, like, ‘probably if you’re making another thing and it’s not another Mass Effect, you shouldn’t just make another story-driven RPG. We don’t want another one of those, we don’t think’. So there was a push towards something different. Some of the early things that Casey was pitching were still, you know, they were multiplayer story-driven things, they were different, but yeah, there was definitely a push from corporate to do something that wasn’t ME, that wasn’t DA, it was something else.”
“It’s definitely frustrating, I did a ‘dear executive, you’re being managed’ video. As an Executive Producer, a big part of your job is managing executives so they feel like you’re listening to them even when what they’re saying is stupid, so it can be incredibly frustrating. I feel like BioWare’s left a lot of money on the table because of the purse strings that are held at the corporate level, like I feel like, porting SW:TOR to the consoles would make a ton of money for not very much investment, and it’s not been, it could’ve been done 3, 4, 5 years ago. The remasters, it’s a frankly, a miracle that they ever got made for ME. The thing that most studios within EA seem to do is they seem to do one thing at a time. Dice makes a Battlefield, then they fix it, then they make a new Battlefield. That makes corporate interaction, I think, a lot more clear [for them]. When Battlefield 4 comes out and it doesn’t do well, they’re given not just the ability, they’re given the mandate to fix it. BioWare’s always had a lot more plates spinning. But I think the consequence of that is, when something goes wrong, it means that there are a lot of potentials that could be spinning, and it means when something goes wrong, it’s less obvious what to do. When ME:A launches and has problems, unlike with Battlefield 4, EA doesn’t say, ‘fix it, I don’t care what you were gonna be doing next, fix it’, what instead happens is the resources get taken away and put onto other things. Anthem fought to have resources to fix itself, but ultimately was always fighting with Dragon Age, to be frank, for those resources, for some of them at least. I mean maybe that’s just an indication that BioWare has stubbornly held on to a structure that is incompatible with EA’s corporate culture, but I do think that having so many plates spinning means that BioWare’s always short of resources. And I think that’s given EA a lot more ability to influence what BioWare’s doing at any moment, because, like, ‘well why don’t you just put those people, we don’t want to keep trying to fix ME:A, why don’t you just put those people onto Dragon Age? Or we’ll take them away and put them onto EA Montreal.’ Whereas if you’re just one studio in Sweden or you’re Sims 4, same thing, is, they got nothing else do, I mean, they do, they absolutely have things to do, but it’s not obvious, there’s not an equal priority, there’s the next thing, which is a lower priority. Whereas at BioWare, there’s always something else they could be doing. And I think it’s been, it’s allowed EA, I think, more control over what BioWare does, maybe, than they’ve had in other studios possibly. I dunno. Probably someone from Dice is gonna angrily tell me I’m an idiot in your comments.”
Other BioWare things
“At least at EA, the executives, the corporate-level executives, the C-suite people, don’t really set culture at the individual studios. But they do control the purse-strings. And because they control the purse-strings they ultimately kind’ve do control everything. So I do think that public companies, or at least, all the public companies that I have worked for, are obsessed with short-term results. You know, ‘your game is supposed to come out in this quarter, and it should’ve come out in this quarter, and if it doesn’t come out in this quarter, it better come out in this fiscal year’. And moving across, so BioWare has a history of sliding games, but the reality is that EA, you can slide from quarter to quarter, but sliding outside of a fiscal year – it’s happened, but it’s really hard, and there are usually really terrible consequences involved in doing so. And I think what is happened to some degree is, corporate culture will eventually infect and take over the cultures of the studios, I believe. So if you look at BioWare in 2008, 2009 and 2010, it was BioWare’s culture with [inaudible] culture kind’ve on top, dictating things at a very macro level. But then if you fast forward ten more years, that EA culture, that sort’ve fiscal, that fiscal culture has sort’ve bled into BioWare’s culture to some degree. So I think actually, to some degree actually I think what EA really wants is they want studios like BioWare to be like, ‘it’s all about the art, man! We don’t care when it ships, we don’t care how many copies it’s gonna sell, we don’t care, we don’t care!’, and they provide the rigor to force that. But instead I think what’s happened, what naturally happens is, you realize ‘that this is a corporation, we need to care about profitability and release dates and all of these things’, but by doing that, that resistance has gone away. And while before, in like DA:O and ME1 [inaudible] the balance was over here, it starts to shift more towards a corporate-focused way, so I think that the thing that probably, the central, the C-suites need to do is, figure out how to give back the studios back that resistance, that willingness to say, ‘you know, the game’s not ready, it’s not gonna hit the fiscal year’. And they say they do, but they really don’t, because it’s, the culture’s just eroded away over time. It’ll be interesting to watch Respawn because it’s EA’s newest acquisition, and right now, just culturally, that resistance just there, just like BioWare in 2008, 2009, but let’s see what’s happened with Respawn in 5 or 6 years. I hope they can keep that up, but I don’t even think it’s, it’s not like ‘Evil EA’ infecting on purpose, I just think, naturally being within a bigger organization, it just happened through osmosis over time.”
“DA:O is about 7000 staff months to make, so it was a huge game at the time. Most of that was done before BioWare was owned by EA. Salaries went up dramatically, way higher than inflation after BioWare was acquired by EA, so that made a big difference. But DA:I was more staff months than DA:O by a fair amount and, so, a couple of things. The entire code base for DA:O was, I think, about two million lines of code. Frostbite is like 20 million lines of code. So that is, there is development cost of just holding that together, but things are just more complicated. As games get bigger, they get expensive.”
“When KOTOR put in voice-acting for all the conversations apart from the player. That changed the industry. At that moment it became no longer acceptable to not have voiced conversations in AAA games.” “DA:I has a horse because at the time it was seen that you had to have a horse in a fantasy RPG. I don’t think that’s true anymore, you’d get away with not having a horse today.”
“I would argue that a consistent problem of a lot of BioWare games is we try so hard to explain to you in the first three hours what’s going on, how everything works, all the mechanics, everything, we’re just dumping so much on the player that they’re overwhelmed and bored, probably bored. But also overwhelmed, if you throw too much at me you’ve actually reduced my ability to learn it, so you’ve actually made the game, in your effort to make me understand, you’ve actually made me understand less, potentially.”
“I think we made the wrong decision on DA:I. I think the crafting system in DA:I is completely inaccessible. It’s a very complicated system, there are no recipes, it’s all based on, like, combinations of different things giving you different materials and then there’s an appearance system layered on top of that which adds an additional layer of complexity. I think as a result, we have a system that is basically not engaged with by most players, by the vast majority of players, do not engage in crafting because it is inaccessible.” “Something that’s come up a couple of times in BioWare’s history is the idea of story-mode difficulty, so the ability to play through the game on essentially, you can’t lose combat. ME3 has such a difficulty, but we didn’t do that in DA:I. And the reason is not because I don’t think, given what BioWare games are, which is a lot about the interaction of different characters and engaging in the story and that, I don’t think that a story-mode difficulty is inappropriate for a BioWare game. But the problem is if you play ME3 on that difficulty, combat’s kind of awful, like it actually kind’ve makes the game, it damages the game in the process because combat is easy but fast, so it’s kind’ve just this weird morass you have to dig through. So I think when you’re thinking about accessibility, something like that, you have to think about, how does the more accessible version still allow the game to be good.” “A common example in a lot of BioWare games is puzzles. So you’d put a puzzle in, and then the game is broken and you’re going along and then the level comes together and it’s weeks or months later and then QA start playing it saying, ‘I can’t figure this puzzle out’. And you’re like, but it’s obvious in my head! Says the puzzle designer. And then you have to decide what you’re gonna do. You can pull the puzzle out completely, which has happened a lot in BioWare games, you just end up pulling it out. Or you put the answer on the wall, which you can see in tons of BioWare games, where it’s like, figure out this puzzle! Oh really? ‘Cause the answer is literally written on a giant poster right beside the puzzle, which I think just undermines the whole puzzle, what’s the point? Or you just say, forget it, we’re just gonna leave it. And the way that we’ve typically made the decision at BioWare for things like that is, if it’s on the critical path, the expectation is it should be accessible to every player, so you should be able to get through the main line of the story even if you can’t figure out any of the puzzles. So we might put a puzzle on the critical path to introduce the concept of puzzles to you, but the answer is on a poster board right beside it. If you’re off the critical path, if you’re on the optional content, then, all bets are off. If you can’t figure it out, then you can’t figure it out. But that comes from a belief that we want most people to finish the story, which I think might actually be a mis-placed belief. Maybe 2008, 2009, I had this feeling that, you know, Bethesda’s got a big problem. People don’t finish their games. You play their games and your last experience of a Bethesda game is always ‘ehh I guess I’m done’. But what I realized more recently is, actually, in a lot of ways, that’s maybe the best experience you can get from a player. Because if you think about how you experience a ME or a DA, your last experience is one of two things. Either it’s, what the fuck was that, I hate that ending, I am angry. Or, it was, that was the greatest ending I ever experienced! Now I’m disappointed that it’s over. And in both cases the actual last emotion is actually negative. It’s either a positive followed by disappointment, or it’s a negative right off the bat. I’m guilty of the obsession of, we want people to finish our games, but actually, maybe we don’t? Maybe we just want people to have their last experience not be negative and lots of positive experiences in the middle. I dunno.”
“Ray Muzyka was always certain that one of BioWare’s competitive advantages was replayability. But actually I would argue – there are people that have played DA:I thirty times, but most people, they don’t do that. Most people go through, you experience the story through a particular viewpoint, and then that’s the viewpoint. You might go and you know, make a Qunari just to see what it’s like, but what you see in the data is, if a person finishes the game, usually they finish the game once and then maybe they might have a few little ‘I played for 45 mins or an hour just to goof around’. But very rarely do you get people that are like, I played through the entire game like 10 times. It happens but it’s not common. I think replayability in these story-driven games is actually kind’ve an illusion.”
On EA not understanding what BioWare is: “I think there’s a lot of things, but I think fundamentally EA is a company that understands sports games. They understand how to make sports games which come out every year at a very high quality, monetize very well, they understand, they know how to market those, they know what production for those looks like, they know how to keep that team moving forward and proving their quality, they know how to do lots of things there. They know how to put processes in place to make the risk go down. I think when you apply those processes to shooters I think they actually work pretty well, though maybe they don’t work anymore. But I think they did work pretty well. You can kind’ve market a shooter like a sports game and it basically works. I think that one of the huge advantages that sports games have is, you already know if you like soccer or not, so I’ve already, so now I’m selling you the product, not the concept of the product. Shooters you can kinda do the same thing. You kinda know if you want a shooter or not, now I’m just selling you on this specific shooter, not the concept of shooters in general. RPGs aren’t like that, you can’t, because RPGs are so different from each other that you can’t sell me on the concept. Like, I don’t know if I just like RPGs, I need more than that to know if I can make a decision, which makes marketing them different. Also, for whatever, for a variety of reasons, RPGs are the most expensive genre you can make because they have, in theory, all the complexities of a shooter plus you have to tell an engaging, interactive story that branches on top of that, plus you need progression systems that are more complicated than your shooter on top of that. And that all needs to work together into some sort’ve combinatorial mass, to be frank. So I think that what EA wants from all their studios is they want things that can sell 10 million copies or 20 million copies, I mean that number changes. And the truth of the matter is, is, that maybe is just never BioWare. I mean, I say that, DA:I sold more than 10 million copies, but I mean, I think that what you have with BioWare is, maybe, you have the Oscar studio. Do the Oscar movies make three billion dollars? No, but they win you the awards. If you want that, do you want the studio that wins you the awards? But maybe, it makes money. I’m not saying that EA should just let BioWare lose money, that’s stupid, but do you want something that’s less profitable, but earns you acclaim? And if you do, then you need to measure in a different way. Do you want something that can build new IP? BioWare can build new IPs, and then maybe you take those IPs and you do other things with them. Not that EA has done that, and maybe EA doesn’t need to because they own like 40, 50 IPs that they’re currently not doing anything with, so. But, I mean, like building an IP is incredibly expensive, and incredibly difficult. Does EA want new IPs? Maybe, but again I don’t know that they, so what they have with BioWare is they have a company that gets into the conversation at award season, that can push culture, that can build new IPs. But, you know, be in the conversation at award season, push culture, and build new IPs, are those characteristics that EA wants or do they want ‘can sell 25 million copies and make a billion dollars’? And probably you can’t have those first three things and get that fourth thing. You can be profitable, but you’re probably not selling 25 million copies and making a billion dollars. I mean Skyrim did, but that’s. But I think honestly Skyrim just proves how hard it is. It’s the one in the RPG space that you talk about, and that’s from 2011. It’s the exception that proves the rule. That’s the RPG that was culturally relevant, relevant at awards season, but also made a ton of money.”
At the end of the interview, they had tech difficulties, so they transcribed the last segments of the audio to post for folks to read. This can be found pinned in the comments of the YouTube video.
[source and watch link]
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verosvault · 9 months ago
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🚨SPOILERS FOR FANTASY HIGH JUNIOR YEAR EPISODE 7🚨
Dimension20 "Fantasy High Junior Year"
Episode 7 "Stress Tested"
Timestamp: 00:36:06
Video Length: 4min. & 43sec.
Adaine gets a job at Basrar's! 😆😀
Brennan: "Who else knows what their DC 5, their first focus and priority's gonna be?"
Siobhan: "I'm gonna go job because up until now my academics are pretty good. So I can focus..."
Brennan: "You are not in danger of expulsion."
Siobhan: "Exactly. So, I can have one week where I dip a little bit."
Brennan: "Hell yeah."
Siobhan: "If I have to."
Brennan: "Let's see what the roll is."
Siobhan: "Omg, I thought that was a one. It's not. It's a seven. But plus four, which is an 11. Oy-yi-yi."
Brennan: "And what skill are you rolling for that?"
Siobhan: "Investigation."
Brennan: "Cool."
Murph: "You do have a bardic."
Ally: "The DC's five though, right? Didn't you totally pass 'cause you picked it for your first one?"
Brennan: "Yes, you did. So this-"
Siobhan: "I did, but I still, I need to get to 'well off' to not roll with disadvantage for my Academics. And 'well off' is a 25."
Lou: "What did you get?"
Siobhan: "11."
Murph: "Oh, okay. Yeah."
Siobhan: "I mean, I basically can only get a 25 if I crit because all of these skills, I don't have anything good in."
Brennan: "But you do have Bardic and if you want to re-roll." *tempts stress token and rattles the box* 😭✋
Emily: "Well, what about Divination rolls? I would think, especially with investigation."
Siobhan: "Well I- I rolled my Divination rolls."
Emily: "Oh, Okay."
Siobhan: "I used one. And the other one is also not very good."
Emily: "Okay."
Siobhan: "So, um..."
Ally: "Are you gonna re-roll or are you gonna add Bardic to that?"
Siobhan: "I mean, maybe I will use my Divination roll. So that brings me up to a 15. And then, I'll-"
Emily: "Can I also give you Bardic? So that your-"
Brennan: "I think we're gonna only allow one Bardic per."
Siobhan: "I'll use my Fabian bardic to see if I can-"
Lou: "It's a d8 now."
Siobhan: "Ooh!"
Siobhan: "Let's see if I can get it up to 20 at least."
Brennan: "Cool."
Siobhan: *rolls* "Nah."
Adaine to Fabian: "But thank you anyway. I appreciate your friendship."
Fabian: "Hey, you can always come by an get an espresso."
Adaine: "Thank you."
Ally: "You made a dollar."
Brennan: "Adaine, go ahead and roll two d10 and you get that many silver pieces."
Siobhan: "Okay."
Brennan: "As you do so, let me ask you. There are a couple different job opportunities. Part-time counseling at the student center. There's some other part-time work around. But you do see there's a job listing for a server at Basrar's."
Siobhan: "I mean, I'll do that. If I work at Basrar's can I get advantage on Popularity?"
Ally: "Ooooohhh."
Brennan: "We're actually gonna cut over and see this little scene. So, it's the first week of school. Like, I guess you head out. Basrar's is not too far from Mordred Manor. How do you like- what's going through Adaine's mind as you walk off to apply for a job at Basrar's?"
Siobhan: "I mean, I feel pretty good about it because me and Bastard already have a great relationship. I also have that thing of like, I really enjoy going to Basrar's. And so I'm like, 'So working there will also be great.'"
Brennan: "Yeah."
Siobhan: "So I think I'm going in very optimistic."
Brennan: "Basrar looks at you and says,"
Basrar: "Adaine, the Elven Oracle."
Adaine: "Hi!"
Basrar: "It is wonderful to see you."
Adaine: "Oh yeah, you don't have to- you can just call me Adaine. Actually I was wondering, I saw you had a part-time job available and I would really love to..."
Siobhan: "I just hand over my résumé, which is 'Elven Oracle' and then 'one week of working at Oodles of Strudel.'"
Basrar: "And do you have any references from Oodles of Strudel?"
Adaine: "Unfortunately, the entire mall was destroyed in a cosmic incident."
Basrar: "No email address or?"
Ally & Lou laughing 😂😂🤣🤣💀💀
Adaine: "No, unfortunately. No, and I actually- I was gonna say I could give you a reference for the Elven Oracle, but I actually don't know. I guess my sister. Yeah, I could- yeah, she's an elf."
Basrar: "Great. I'll give her a call right now." *waiting to hear the number*
Adaine: "Yeah. Great."
Basrar: "I don't have her phone number."
Adaine: "Oh. Yeah." *gives the number to Basrar*
Brennan: "He punches it in. You see him over in the corner."
Basrar: "Mmhmm. This is Basrar of Basrar's Soda Fountain calling for an application for a job for one Adaine Abernant. Just wanted to hear any reviews as her work of the Elven Oracle. Mmhmm." *continuous nodding*
Siobhan: "I start texting Aelwyn."
Adaine's text to Aelwyn: "What the **** are you talking about? What are you doing? Don't ruin this for me. I'm so broke."
Brennan: "You hit Send. A winky face comes back and he goes,"
Basrar: "Ha ha, a bit. Yes, very funny. Good. Yes, yes, yes."
Brennan: "You see he hangs up and says,"
Basrar: "Great, you can start working right away."
Adaine: "Oh, amazing. Thank you. Amazing."
Brennan: "All he has to do is summon ice cream. So it's an easy gig for him. It's just you carry it. He's like,"
Basrar: "Some of the ice creams have gotten very complicated and are hard to carry."
Brennan: "And there's like huge tureens and sundaes and boats of stuff."
Siobhan: "I'm so good at carrying things because I have a Mage Hand. So I'm doing a regular carry, but then my Mage Hand is also carrying three ice creams also."
Brennan: "Hell yeah."
24 notes · View notes
midnight1nk · 2 months ago
Text
this week's episode...
Mr Puzzles Clubhouse
[Spoilers below cut, modified images to timestamps]
Guys, I'm terrified. I can make as many predictions and theories to my heart's content but even I don't know what's in store for us.
If you guys have or haven't been on Twitter, Shadow made a post saying this:
Shadow: I feel very excited today for whatever reason, #smg4 community. What about all of you? ;)
Shadow, you can't say these things a few hours before the episode is released what am I supposed to THINK
(the following is my live-time reaction:)
it's incredibly funny that the show is poking fun at the people comparing the show and the showgrounds to mickey clubhouse (and of course, twitter being twitter *sigh*)
[00:17] I KNEW HE WAS GONNA THINK BACK TO THAT BATTLE
[00:25] it is kinda strange that he would hold a grudge against Melony, Saiko, and Karen but I guess you can argue that since they are part of the crew, Mr Puzzles would associate them for being part of his downfall. It's kinda how when you know this one bad person and then you see their friends and believe "oh, they must be bad too for them to be around this person". Not to say that is what everyone thinks, but it's what some people do. For Puzzles, it's an "everyone's to blame" kind of deal.
[00:36] :(
LOVE the new expressions OMG (couldn't get all of them, sorry)
also love that the episode included a lot of characters from underrated movies!!!
[01:39] designer clothes, huh? who's your tailor, Puzzles?
[02:28] holy shit, that is seriously a good model of mickey! whoever made it, props to them cuz he is so expressive (it's probably not from the crew but either way still props)
[02:57] you know didney is a complete dumpster fire right now when Mr Puzzles of all people doesn't want to join whatever mickey is up to
[03:51] (*reading this frame*) ...upside-down nose disease...eyebrowitis... pausing to read— OH FOR MEME'S SAKE
also don't think I didn't see bill cipher hidden on that contract
[03:59] Mr Puzzles: Well... A professional, such as myself, has... standards! Y'know? And looking at the state of your precious Didney... It's not worth my time.
DAMNNNNNN
[04:57] "It's a re-remake" ...puzzlevision 2? okay i'll stop
[05:20] wow how in every universe, mickey and minny are a lovey-dovey couple
[05:27] i know this has been a fact for a long time, but with the inside out 2 news coming to light, this really hits
(but also smg4:inside out??? 👀)
[05:50] WALL-E! EVE!! oh, it's one of my all-time favorite movies... wait... did they see us make wall-e AUs of smg34 and marware....
[06:26] i guess every entertainer has a rating label, huh...
[06:43] KINGDOM HEARTS MENTION
[07:02] "engine room" oh, so that's what the other side of that door. We solved that mystery, gang, pack it up!
[07:31] Mr Puzzles: "The most... important?" 👀HMMMMMMMMMM🤔
[08:00] GUY GUYS GUYS THE CARNIVAL OMGGGGG
[08:24] ATTENTION EVERYONE WE HAVE A CONFIRMED PARENT I REPEAT MR PUZZLES HAS A DAD
Okay so, Puzzles did have at least a parent back then. They were strolling by outside the park so it didn't seem Puzzles was taken there at all to have some fun. And his dad doesn't support his dream at all. now we don't know when exactly in Puzzles' past does this takes place, if he's in the early stages of his TV obsession, or if this was the event that pushed Little Puzzles to start his obsession.
Either way, because of this, Little Puzzles turned to the TV for guidance and inspiration. If his dad can't support his dream and without any friends, then all he has is himself... and the screen in front of him. Seeing the creativity shown on TV, the answer must be there somewhere... right?
[09:23] ...I should've seen this coming I SHOULD'VE
and yep, it's all because of his dad [*sad sigh*] damn Puzzles can't catch a break, huh.
also the red face is back!!! [*chanting*] eye of ra! eye of ra!
also also thank you Puzzles for getting rid of that rat
[10:27 - 55] Mr Puzzles: "Let's get to work!" [*theme from the "Friends on the Other Side" plays*]
😨
...how did...I literally said this in my "WOTFI 2024 Predictions Revisited" post:
Will we get goop!4? God, I wish. I was listening to "Friends on the Other Side" and I was just imagining scenarios of Mr Puzzles taking complete control of Four with the goo. If it doesn't happen for whatever reason, I'll write it myself.
...do they know...?
Ink, it's a didney villain song. it's just a coincidence.
Sure, maybe. I'm just gonna hide under my desk, just in case...
:) ← mentally unwell
[11:00] consider my gasted flabbered
I'm just waiting for Marty to come up on screen and be like "I too have a grudge for the SMG4 crew, let's work together"
[11:10 - 12] A crew? 😨 LEGGY?
[12:09 - 13:00] just this conversation between Meggy and Mr Puzzles is just *chef's kiss*
(why could I just imagine Puzzles having a similar conversation with Four?)
[13:33] [*hearing Meggy's screams*] 😨 mom I'm scared...
[13:48] Mr Puzzles: "Those fools won't see it coming..."
Me, a theorist: "Surprise me then. Do it. You won't."
[14:06] lastly, congrats to Fakerbingus for being featured at the credits 🎉
.・-: ✧ :--: ✧ :-・.
That... was an incredible episode! Wig? Snatched. Flabber? Gasted. Mom's? Spaghetti! The voice-acting, the bits of animation, the storytelling! 10/10 for me!
Mr Puzzles being TERRIFYING and UNHINGED, I LOVE IT! I feel horrible for Meggy, oh my god. We need to get the whole crew into therapy, like seriously. TRAUMA after TRAUMA. It's nice to see some more of Puzzles lore but I wish we had a little bit more, y'know? Having his dad being one of the catalysts of his troubles is good, but I think we need that extra push to show that yes, Little Puzzles really lost himself at such a young age. "This is what sent him over the edge of his obsession". I'm sure we're going to get a bit more in upcoming episodes but I suppose this is a start.
No Marty, which is surprising, and again, he might be in the next one. Like I said before in my previous theories, the two are likely to work together. "A businessman and an entertainer." And with Karen being in the picture for this year's WOTFI, there is still a chance!
Well, we might have to change some things, that the WOTFI carnival would take place in what is formerly Didney Worl and not the Showgrounds. With what I said in my last review, the whole "carnival coming to the Showgrounds" thing could literally mean the crew receiving those tickets and not take it in the literal sense. We can't rely on the posts on all social media platforms of the crew holding their ticket were taken at the same time frame as the episodes take place. For all we know, the previous episodes happened in the past, before those pictures were taken. WHICH could explain why Meggy wasn't in the picture. Lots to think about for sure... 🤔
Anyways, my dear fellows, it's time to get scared of what's about to come. New WOTFI rap, someone might get sacrificed. Goop!Four? I don't even know anymore. We're getting closer and closer to my predictions coming true, so let's hide under the blanket and hold on to our plushies i guess.
No website change, that I know of. I'm looking over all the recent posts from the people working on the show and they're just TEASING us at this point, THEY CAN'T KEEP GETTING AWAY WITH THIS!!!
I don't even know what the next episode is going to be about, we would just have to wait and see.
but like seriously,
WHAT THE FUCK WAS THAT EPISODE?
/pos
(but also scared?!?!?!)
14 notes · View notes
keef-a-corn · 2 years ago
Text
Dat’s right, People, it’s time for ‘Keef watches TFP and you just get the notes!’
This is for season 1, episode 14: Out of His Head
I write down the timestamps, but I watch Transformers Prime on Stan (an Australian streaming service) so they may be slightly off.
ALSO! I try my best to note points for every character, but tend to get a little caught up by Bee (although I think I do a pretty good job with the notes regardless) so do be warned.
~~~~Transition~~~~
~recap~
00:48 - I’m pretty sure that’s what pupils actually do when you shine light in them.
00:52 - Ratchet’s using a torch fr.
00:58 - *sigh* here we have an example of TFP skipping over recovery arcs, although there probably wasn’t much to Optimus’s.
01:05 - ‘OlD fRiEnD’ tryin to convince us they ain’t married.
01:07 - Ratchet making sure Bee got credit, aww
01:08 - They’re so proud of him.
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01:12 - Tryin to be modest as if he didn’t do that.
01:15 - with confidence ‘did you just say that?.’
01:18 - gotta bring focus back to husbands recovery.
01:24 - ‘Megatron shouldn’t be a problem, Arcee probably killed him.’ Not too confident with that one though.
01:28 - they looking at Arcee. How would they not have noticed something was up with Bee?
01:36 - these shots would be useful if you needed a reference for Bee’s hands.
01:39 - It’s annoying that Optimus doesn’t notice something’s wrong sooner.
01:46 - Megatron chilling in the dark could mean one of two things. 1. Bots that are awake don’t have a mind scape or 2. Bee doesn’t have a safe place to imagine himself if that he can rely on.
~intro~
03:08 - Bulkhead’s just chilling watching Bee as if he couldn’t go defend.
03:19 - I know someone who passes like that. It would constantly jar my fingers while trying to catch her pass.
03:29 - not even slightly concerned about Bee pegging the ball at your head?.
03:42 - oh no! Babee!
03:51 - one would thank that for closeups of Megatron’s face they’d make sure he was looking forward.
04:24 - really entertaining himself, huh? Also this plot is only here to get the boys out of the building.
04:33 - where has he been keeping that? …up his as-
04:48 - Starscream’s so entertaining to watch.
04:53 - so… Megatron’s child?
04:57 - I recommend watching that scene on loop while playing ‘bet on it’
05:01 - why he gotta lean like that?
05:13 - Robots bowing gotta be(e) one of my favourite genders fr
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05:17 - Huh…
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05:20 - H OL UP Raf has parents, right?? Can’t he go to them to drop him off? Do they know that an expensive ass car is driving their son to school?
05:41 - What exactly is Megatron doing? If he was smart he would’ve been snooping in on the bots or is he seriously just waiting?
05:45 - The camera’s very fair away from Bee and there’s a loud noise. How haven’t the other bots noticed something’s wrong?
05:50 - this is much uncomfortable. Between Megatron being able to control Bee to the tone he uses when encouraging him.
05:59 - the transition from Megatron to Bee is so smooth I can’t breathe. + Ratchet calling out his name causing Bee to regain control is beautiful.
06:02 - Look at hiiiimmmmm awwww
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06:03 - RATCHET’S SO HEAVILY ANIMATED I CAAAAN’T it’s almost like the animators forgot they are metal.
06:05 - with confidence ‘what?’ Also this is how my dogs look when I put their food in their bowls.
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06:07 - I don’t understand why or how, but Ratchet looks stunning here.
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06:11 - Bee proving that if he was bitten during an apocalypse he would tell the people around him.
06:14 - so remember before when I said that Megatron chilling in the darkness means one of two things?. Will the first one couldn’t be true, otherwise this line wouldn’t make sense.
06:17 - There’s something so interesting about the way Bee powers down.
06:19 - This shot just looks cool.
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06:21 - Optimus looks so concerned. + Heavily animated Ratchet.
06:25 - Heavily animated Raf, huh.
06:25 - Optimus just silently standing their looking between Bee and Ratchet. It’s slightly upsetting to realise that he doesn’t say a word during this scene as if he wouldn’t have something to say.
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06:33 - Man, I wish I could get that.
06:47 - that ‘why?’ is so done with Fowler.
07:01 - LOOK AT THAT SIZE DIFFERENCE.
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07:13 - good thing.
07:40 - I’m pretty sure it wouldn’t. We are talking about the Arctic, right? As in the place that is sheets of ice floating on top of water? If it was the Antarctic, sure, but I’m pretty sure ice that melts without land underneath just melts, rather than increases water levels. I could be wrong though.
07:42 - my face when I realised that they added in this stupid B plot so that the A plot could focus on Bee, Ratchet, Raf and Megatron, but that came with the price of Bee struggling with something and the rest of team Prime choosing not to get involved or say a word on the matter, including Optimus.
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08:28 - this means that Power down mode is not like a coma. Raf’s honestly wasting his breath because he’ll have to repeat the story later.
08:49 - 👁👄👁
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08:52 - That’s how it feels when someone shows me a photo of a baby and goes on about them, while I try my hardest not to tell them that the baby looks kickable.
08:57 - Honestly, most realistic reaction. There’s probably something here that could be used as a parent Ratchet & child Bee fic prompt.
09:02 - The way Ratchet dismisses Raf until he links it back to Bee + the subtlety of Ratchet’s eyes widening + the cue of the music coming in.
09:03 - THE SMILE CAUGHT ME SO OFF GUARD I CRIED. YOU KNOW THAT HE’S FRAGGIN PROUD OF BEE- MY HEARRRRRT. (Fun fact, I was showing my friend this shot later and they got very worried because I started crying in class)
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09:09 - ngl, kinda forgot his was standing their unconscious.
09:13 - BOOOOOOO! M’kay, Imma stop hating on the subplot now. Just hope I’ve made it clear that I don’t like why it’s there.
09:21 - This is so amusing to see because it’s such a Scooby Doo sorta thing.
09:27 - Optimus flexes his hand just to ball it up again.
09:38 - Here we have a time when Prime is not a good start off show (that and because your standards get raised really high and you get thoroughly disappointed when other medias aren’t the exact same) because they don’t explain wtf ‘the end run on Polyhex’ was.
09:39 - Bee’s wings, when he’s powered down, rests at a lower angle, but when he’s awake we know that they point up. One idea could be that when he’s awake, they rest at a higher up state (cue fanfic prompt where a bot realises Bee’s awake because of the wings).
09:47 - ya’ll seeing what I’m seeing?
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09:48 - That’s the opposite way to how he powered down. Literally. The angles, the movement. It the exact same, just in reverse. This ain’t a bad thing by any means.
10:06 - I highly recommend watching the way Bee’s pedes/feet work. It’s interesting.
10:30 - why doesn’t Ratchet think to a) call Optimus or b[ee]) FOLLOW BEE?? Why is he just standing there??
10:50 - why are so many bots blind in this episode?? HOW DID YOU MISS THAT?!
10:56 - from this you can tell that Megatron’s not used to controlling Bee’s hands/servos because he kinda fumbles when originally trying to pick it up.
11:14 - YES. YOU SHOULD!
11:17 - I get it. I do. But here’s the thing.. Bumblebee had just gone into Megatron’s mind, then later mentions that he’s seeing Megatron’s face, he’s now gone to the location that he doesn’t know after waking up from a forced power down! YOU COULD AT LEAST LET OPTIMUS KNOW
11:27 - HE SOUNDS LIKE A MUM! I C A N ‘ T
11:30 - *grabs child’s wrist*
11:31 - *child immediately opens hand to show what he’s holding* it’s a muscle memory.
If anyone tries to deny that Ratchet is a parental figure to Bumblebee, I’m going to bite them.
11:34 - It was this moment we got to find out what it would look like getting punched by Bumblebee.
11:35 - RATCHET NO!
11:36 - Okay but that pose- damn Bee.
11:38 - Why is he whispering?
11:42 - I get this is menacing and all but he looks like he’s doing this: Ò^Ó
12:02 - now we watch as he DOESN’T CALL OPTIMUS.
12:07 - ‘I’m fine. More importantly is Bumblebee?’ Making me tear up.
12:26 - when you mess with the wrong medics child:
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12:41 - … to be fair… yeah.. Ratchet did his research, he should’ve known.
12:54 - This episode could’ve gone differently if THE HAD CALLED OPTIMUS. THIS ONE I AIN’T LETTIN GO.
12:59 - Raf, listen buddy… someone needs to man the ground bridge while all bots are in the Arctic. Also you’re gonna get hurt, ya dip.
13:05 - *cri*
13:09 - I’m like 90% sure this is men in the bathroom.
13:29 - Starscream’s worse than Megatron.
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13:33 - YES! MY ‘TRANSFORMERS BOWING’ COLLECTION EXPANDS!!
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13:36 - BREAKDOWN! I CHOOSE YOU!
13:43 - love that ‘evil’ laugh for ya, king
14:32 - When characters believe a character that’s being mind controlled can ‘fight it’ is so incredibly frustrating. It’s mind control, not a physical fight, there’s so much more to it.
14:55 - RAF. WHY THE FRAG WOULD YOU YELL THAT WHIKE RATCHET’S TRYING TO SNEAK IN??
14:57 - Once he knew it wasn’t his child, all bets were off. Ratchet attaccs.
15:01 - ya know who would be really useful if this sort of situation? OPTIM-
15:09 - Reminder this is not a memory issue, this is a warlord CONTROLLING BUMBLEBEE FROM THE INSIDE OF HIS HEAD. Raf is an idiot.
15:13 - it’s the listening part that got him, not the ‘remember me’ part.
15:14 - Aww.. the babies trying his hardest. Watching the way Bee’s eyes shift is genuinely heartbreaking.
15:17 - he looks adorable.
15:21 - the way Bee’s wings are so high up-
15:27 - NO! He’s obviously in pain.. I can’t!!
15:44 - YES! (But imagine how much easier it would’ve been with opt-)
15:50 - Raf’s genuinely making me mad. WHEN HAS THAT WORKED THIS WHOLE EPISODE??
06:00 - … H o w D o e s T h a t W o r k ? Is he actually beeping? Is that actually Megatron’s voice? Is he beeping but it sounds like Megatron’s voice??
16:05 - FOR FRAGS SAKE RAF-
16:27 - weirdly pretty.
16:31 - oooh~ love me some height difference and from Megatron’s perspective.
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16:51 - I was kinda expecting ‘daddy’s home’
17:02 - Man, I had the Mandela affect on this. I always thought the Megatron said ‘I outta thank you for your hospitality, Scout. Deceptions, finish these pests.’ Might’ve been from a fanfiction but I swear I’ve seen it. + this shots remind me of the scenes that Megatron was talking to Bee in Sick Mind.
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17:17 - dunno how I’m supposed to feel about Ratchet leaving Bee in open fire.
17:35 - HE CAN FLY
17:37 - that was cool ngl
17:39 - if he kept his legs closed he would’ve had a gymnastics technique going there while he mounted the spike. If you know you know.
17:53 - Sorry Arcee, you don’t got those strong legs like Bee.
18:04 - Transformers on ice. (Decided to see if it’s real and omg)
18:23 - that’s rich, ain’t it?
18:27 - I love that so much.
18:41 - So light em up up up, light em up up up-
18:49 - If I had a dollar for every time the screen went white in this episode, I’d have two dollars.
19:29 - and you’ll never believe who brought him back
20:45 - oh I see, so the guilt of failing to fight off Megatron’s control and bringing him back is gonna come later, got it!
20:52 - On the scan Bee’s head and chest are red.
20:58 - ignore me, that’s normal.
21:04 - Why is Optimus wearing his battle mask? Wait why is everyone so excited?
21:28 - AHHHHHHHHH
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———————
So that was Out of His Head!
I really enjoy the episode, but wish they had done a bit more with Bee being controlled by Megatron, especially if they had touched on the group noticing the little things more.
I mentioned at that start that TFP skips recovery arcs and that is certainly the case for Bumblebee, especially considering that for a bot loyal to Optimus, bringing back Megatron could be viewed as traitorous. Not by Optimus, but by Bee himself.
I also thought that Raf’s role was pretty weak. He didn’t actually do anything for the plot.
Then you have the very apparent part of Optimus not being as involved with the A plot as he should’ve been.
But I thought the animation was beautiful, the dynamic between Ratchet and Bumblebee was enjoyable and Bee being common ground for the dynamic between Raf and Ratchet.
Despite all the negatives, when you’re just watching the episode and not deconstructing it the way I do for the notes, it’s very much an enjoyable watch and I sincerely hope I haven’t ruined the episode.
64 notes · View notes
nullbutler · 2 years ago
Text
Season 2 but it's only when Alois is around
so I just finished rewatching season 2! I made TO THE SECOND time stamps of every time Alois Trancy appears on screen (as well as a few other notable things, such as when the explicit/violent parts happen, when Luka appears, and a few lines that were worth mentioning). here is your Tumblr Alois Stan Season 2 Survival Guide! While it's not everything (I didn't write down the post-mortem Hannah eyeball scene) it is 95% of the Alois content in that season!
This was using the version currently avaliable on Netflix. if the season has been cropped or altered on other streaming sites, I don't know how helpful this guide will be! sorry about that! Also, while I tried my best to warn potentially triggering subject matter, and I'm pretty sure I got all of it, I am not 100%, so if you're going to rewatch the season, please get in a headspace where you know, there is a small chance you might see something. The worst, however, has been caught
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TIMESTAMPS FOR THE CSA
EP#1 CLAWED BUTLER -- 0:00-1:14
EP#8 DIVULGING BUTLER -- 9:06-10:36, 12:36-13.59 18.35-18.46
EP#9 HOLLOW BUTLER -- 16:43-16:57
Episode 5-7 have a lot of Alois scenes, but nothing in relationship to his trauma, so if you want an entirely 'safe' and non-triggering viewing, those are your best bet! Episode 1 is also fine, if you start it directly after the opening
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TMESTAMPS FOR OTHER DISCOMFORTS
If I were to try to keep track of all of this, then the list would be extensive and long BUT in regards to Alois in particular, a few scenes did jump out at me as being potentially a little ... weird
EP#1 CLAWED BUTLER --
9:27-9:42 (Druitt says something weird and pervy)
EP#8 DIVULGING BUTLER --
0:00-2:02 (Nothing explicit, but he is naked, bandaged, and the camera is...you know how the camera is. Some weird dialogue too, between him and Hannah and Claude. It's nothing too bad)
3:39-4:31 (The Hannah scene. Some people told me they were uncomfortable with the way he tackled her, even if it was just the camera being a little weird)
(If the triggering stuff really bothers you, just don't want Divulging Butler, that episode was...weird)
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LIVE LUKA REACTION
EP#8 DIVULGING BUTLER -- 5:02-9:04
EP#9 HOLLOW BUTLER -- 11:45-13:15
EP#11 CROSSROADS BUTLER -- 14:58-16:25
EP#12 BLACK BUTLER -- 12:05-12:28
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ACTUAL TIMESTAMPS
It'll take ages to jot these down, so here are the pictures of the notes I was taking. Every time Alois Trancy was on screen, I took note of it
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Uhhh fun fact my therapist called me halfway through and I had to write down a number. That's what that scribbled out thing is. Haha...oh, if only she knew...
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ALOIS OUTFITS
Also, as per something @hateweasel said, I decided I had to keep track of what outfits he was wearing throughout the episodes. And I can proudly say the little shorts only show up in episode 1, 2 minutes in episode 5, all of the scenes of him in the present in Episode 8, and all of the scenes of him in Ciel's mind palace in episode 12. So about 20 minutes total. This is out of the approximate 50 minutes of Alois Time in the series, with his other outfits cycling in at the maid dress, the devil costume, his normal outfit but with trousers, and then Ciel's outfit while he's possessing him, and then his clothes as a kid.
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Here is a diagram. I made up those numbers. I could have added it second by second, and that was my plan, and I started, but it was really really boring
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NOTABLE LINES
Some things I just found funny
EP#1 CLAWED BUTLER - Druitt says 'Among us' at 9:55
EP#5 BEACON BUTLER - Alois licks Ciel at 15:34-15:40. It should be noted he spends like 10 seconds proceeding that playing with Ciel's hair and Ciel DOES NOT pull away from him or even seem that disturbed. Huh.
EP#7 DEATHLY BUTLER - There's these shots as the two butlers fight each other where they show the boys reacting. We get 'live Lois reaction' at 6:12, 6:19, 7:39, 9:01, 10:18,10:38, 11:27
In the same episode, the piss line is at 15:23-15:50
EP#9 HOLLOW BUTLER - Ciel actually says he feels regret after Alois dies. This is at 10:10.
Alois's village is also revealed to be called Arachnophile. Ah.
Alois is dead at 20:39
EP#11 CROSSROADS BUTLER - while possessing the body of Ciel Phantomhive, Alois actually tries to hurt himself. It's kind of painful to watch. This occurs at 6:23-6:59, 11:57-13:07
EP#12 BLACK BUTLER - Alois speaks last at 12:05
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domaindiver · 1 year ago
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A full timeline of the RTVS Forewarned run in which Scorpy no-clips into the crypt and needs rescuing: Complete with timestamps for Wayne and Scorpy’s POVs.
Wayne’s POV [Orange, everyone’s in by 24:44] Scorpy’s POV [Blue, in at 43:40] Gir’s POV [Not timestamped, everyone’s in by 29:00]
Forewarning (haha) that this is VERY LONG! If you click keep reading you will be subject to quite a bit of text. Let me know if there are any edits I can make to this for accessibility! Notes and post-scripts may be added at a later date.
[No timestamp] > Scorpy is having connection issues, and cannot walk particularly fast as he’s stuck in a constant crouch position. Wayne suggests he try to fix his headset, but he is reluctant, and instead picks up a torch, a camera, and a medkit off of the supply table.
[38:04 | 56:30] > While attempting to fix his headset at the Tomb’s entrance, Scorpy no-clips into the wall and falls down a floor. None of his companions (Gir, Trog, Wayne) notice, as they are distracted by their iPads. 
[57:06] > Scorpy resumes viewing the game, and in doing so clips even further down. He lands in a massive room with a ball of blue fire marking the entrance, and begins to explore, calling out for his friends.
[39:15] > Wayne realises Scorpy is missing and begins searching outside for him, chat informs Wayne that Scorpy has no-clipped through the map and is in the tomb. Trog steals Wayne’s boombox.
[1:00:25] > Chat tells Scorpy that he is being searched for, he walks into the blue fire and begins to explore the area he was teleported into. 
[42:39] > Wayne picks up a sheet of paper and the Mejai appears for the first time. Trog begins to think that chat was fucking with Wayne, and Scorpy isn’t actually in the tomb.
[1:02:00] > Scorpy drops his torch in an area he can’t reach due to collision. He takes a picture of a skeleton.
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[44:36 | 1:03:05] > Scorpy ventures into a puzzle room, but cannot solve the puzzle because it references cardinal directions, and he does not have a compass. He speaks to Wayne and Trog through a wall, and tells them he is “moving heads” (the puzzle requires you to rotate the heads of the Four sons of Horus)
[47:13 | 1:05:40] > Wayne continues to explore, and eventually hears Scorpy again, this conversation leads both parties to a gate, which Scorpy is trapped behind. Wayne runs off in an attempt to find the corresponding lever to open the gate. 
[48:05] > Wayne runs wild in the tomb, repeatedly running into the Mejai (who he thinks is repeatedly putting out his torches) [Note: This is later proven to be false, as Dekan the Lost does not interfere with burning fires.] as he talks to chat. Wayne is very quickly rendered completely lost, and spends the majority of his time screaming and running around in circles as his torch burns out.
[No timestamp] > Trog and Gir lose Wayne, and assume he has died. 
[1:09:20] > Scorpy attempts to reconnect with Trog and Gir as he can hear them discussing Wayne’s death, but is repeatedly scared away because of the Mejai outside of the gate. 
[1:10:23] > Trog eventually tells Scorpy that Wayne isn’t dead, but they can’t find him. Scorpy hangs around the gate but still cannot make it all the way due to cobwebs blocking the path. Chat tells him that he needs the torch to burn the webs, so he makes his way back down to find it. 
[52:33 | 1:11:03] > While downstairs, he speaks to Wayne through another wall. Wayne informs him that “shit’s bad, dude!” but there is nothing Scorpy can do as the lever still has not been found. The rest of the crew (Gir, Trog) are able to locate Wayne shortly after.
[1:12:40] > Scorpy continues downstairs, and manages to retrieve his torch. He burns away all of the cobwebs and waits by the gate. 
[54:55 | 1:13:55] > The Mejai physically manifests, so Trog, Gir, and Wayne decide to regroup upstairs away from it. Scorpy speaks to the group through the ceiling, and informs them of his current situation.
[56:23] > Wayne and Gir decide to split off and attempt to search for the lever together. 
[1:15:50] >The Mejai lurks outside of the gate, and while trying to figure out what to do, Scorpy drops his torch through the bars, out of reach. His attempts to retrieve it are all interrupted by the Mejai attempting to kill him through the gate. He takes a picture of himself, but only manages to capture the top of his helmet in the shot. 
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[1:17:23] > Scorpy decides he should spend his time attempting to figure out what Mejai they are being chased by, figuring he is safe from it on his side of the gate. Trog visits Scorpy and gives him his torch and the boombox, nearly getting killed twice in the process. 
[1:21:25] > Trog speaks to Scorpy through a different wall, telling him that Wayne is nearly dead. Scorpy informs Trog that he is most likely “occupying the monster” in his gate. [Note: This is later proven to be true, as the boombox was attracting it to his location while preventing it from actually getting to him]
[1:22:50] > Scorpy continues his investigation, hopping back into the blue fire and exploring the area he originally no-clipped into.
[1:24:51] > Scorpy returns, and is once again visited by Trog, who confirms that Gir and Wayne are missing. Scorpy takes a picture of Trog, using his last piece of camera film.
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[1:27:20] > Trog leaves and returns with “toys”, an iPad, geiger counter, and  assumed “walkie talkie”, actually a spirit box device used to communicate with the ghost. None of these objects are ever used practically. 
[1:11:04 | 1:29:30] > Wayne and Gir finally return. Scorpy warns them of the Mejai outside the door, and Wayne informs Scorpy that they have travelled for 30 minutes and still have not found the lever to get him out. Scorpy asks for a compass to complete the puzzle on his end of the door, in hopes that it may substitute for the lever. 
[1:12:20 | 1:30:50] > Wayne gives Scorpy the compass and he leaves to do the puzzle. Meanwhile, Wayne tells the rest of the group that he thinks solving the endgame tomb puzzle may be the only way to get Scorpy out of the room. He suggests the group make a guess as to what the Mejai is based on what they’ve been experiencing so far and run with that.
[1:13:15 | 1:31:43] > Scorpy is instantly distracted by a second iPad, Wayne begins to make his guess.
[1:32:35] > Scorpy begins to solve his puzzle. 
[1:15:25] > Wayne guesses that the Mejai is Necraph the Shadow, and is incorrect, so he makes his way to the afterlife. This incorrect guess locks the tomb door, leaving Gir upstairs and Scorpy and Trog trapped downstairs. 
[1:16:00] > Wayne reincarnates as a hostile mummy, and trails Trog upstairs to scare him. 
[1:34:40] > Scorpy, hearing that Wayne has died from chat, goes upstairs to get his torch as defence. While upstairs, the actual Mejai (Dekan the Lost) finally manifests inside of the wall because he is drawn to the boombox Scorpy is holding on his side of the gate. This spawn location unfortunately instantly kills Scorpy. 
[1:17:11] > Trog kills Wayne and hides on top of the stairs, Gir and Trog recuperate. Following this point, Wayne is stuck spectating, and nobody can hear him. [Note: This happens at the exact same time that Scorpy is killed, leading Gir and Trog to believe that it was Scorpy who Trog killed instead.]
[No timestamp] > Trog tells Gir to go over to the car and end the level. For some reason, the car’s trunk will not close, and Gir notes that because he cannot die they are effectively softlocked. 
[1:36:10] > Scorpy reincarnates as a live person, and respawns on the other side of the gate, albeit completely lost because he no longer has a torch.
[1:18:25 | 1:37:02] > Scorpy finally locates Gir and Trog. Trog and Scorpy decide to search for the lever so they can escape.
[No timestamp] > While attempting to find a way to quit the game, Gir discovers they have mapped out 97.9% of the crypt. He begins to trail them using the mapping device. 
[1:24:15 | 1:42:44] > Trog finds the lever with Gir’s help, and in pulling it is almost instantly killed by Dekan the Lost. Gir shouts to Scorpy, who takes off running for the door. Because the tomb door is now open and all of their companions are dead, the car door is no longer bugged.
[1:24:50 | 1:43:19] > Scorpy grabs a scroll off of Trog’s dead body, himself and Gir escape the tomb together. 
FIN.
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placegrenette · 2 years ago
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We are never ever ever getting back together English subtitles.
Timestamps, according to Google Translate:
00:00 Announcement 01:57 Who was the first rap battle with? 5:32 How did you come to Almaty? 10:37 The happiest moment? 11:33 Scariest moment? 13:10 Reason for leaving Ninety One… 17:37 It is a difficult period in my life 19:47 What did you find in 5 years? 22:07 What did you learn from Erbolat Bedelkhan? 23:03 "He wanted one of us to be in politics" 25:29 About SHAM label 28:18 "The man lost me" 32:51 How did you accept the news of Raim and Erke? 34:33 Have you dedicated a song to a man? 35:27 How is your relationship with Raim? 36:31 How many times did your mouth burn from love? 38:47 What is connected with Ziruza? 44:10 You and Zaq were a solid tandem 47:41 It's been a while since you left your parents... 48:56 Who is left around you? 53:33 I don't mind returning to the group! 57:20 There is a fade in my creativity 1:06:43 What percentage did you lie?
(Raim, of Raim and Artur fame, and Erke Esmahan, whom AZ publicly dated for roughly [if I’m remembering correctly] a year and a half, married recently.)
So as usual I don’t have a prayer of giving you any actual information about AZ’s plans for his label, or his feelings towards Ninety One or ZaQ, or what that bit about politics is about, or any of it. But at least the man looks good! I don’t love the calf-high-hemmed pants and blindingly white socks combination, but his glasses suit him.
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dutyworn · 2 years ago
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youtube
Wren full playthrough part 1.
General disclaimer: This is not meant to be a 1:1 to my roleplay portrayal, even if it can be used as a reference for choices and just as a general "people can watch this if they are interested/wanna know Wren/the game more" fun thing. In gameplay, I tend to exhaust dialogue options; for a lot of asking questions, Wren actually would already be aware of the answers so sometimes it's more about wanting to show the dialogue (for people not familiar with the game) and gaining XP, other times (mostly when conversing with people about their personal experiences) she asks about things she is aware of because she wants the story from the person themselves, and to show care. Also, gaming dynamics obviously have their limits. I record everything. I edit out reduntant getting lost on the map (happens a lot more you'd expect), repeat dialogue, and/or speed through leveling up, modding equipment, etc. If I am reading something while playing, I keep the text in my edits for long enough for me to be able to read (I'm a slow reader). Stuff less relevant to the story, such as planet descriptions, I keep in the video but only very briefly so that the information is there and readable if the video is paused. I mainly record for my own reference/screencapping etc. purposes. That's why there also are no subtitles, though I will record clips I specifically want to share with subtitles on. You may use my videos freely for anything you wish, such as screencapping your muse if you play someone from the games etc. I play with a galore of mods! Here's my list of mods I currently use in this playthrough for the first game. I always include timestamps if you want to watch, but want to skip some parts.
OKK LOL, I will normally place all that under a readmore for future uploads but I needed to word it.
General notes for this video: I keep opening the journal (mission/quest menu) every time I see it update to read/let viewers read. I stopped doing this at some point in the future because I feel it breaks immersion and is reduntant. I also am not speeding through squad screen and equipment stuff here, yet - I started editing those to be mostly 8x speed later on or even omitting some equipment micromanaging altogether (I got really annoyed at myself when editing the Rogue VI mission for my jumping to micromanage every fucking equipment but that's still several videos away). If you open the video on Youtube it has clickable timestamps.
Highlights and timestamps for this video:
00:00 Character creation menu. No actual character creation included, I basically copy and paste a code I create off-screen.
01:56 Prologue. See vanilla version of Wren! Because this was recorded before the community patch mod updated to where you can now edit a save from before the start of the prologue, wow. I had no way of going to save editor and do the correct headmorph until the first save point. Will likely re-shoot this scene later with proper headmorph and subtitles. But enjoy vanilla Wren :D
06:04 Vanilla Wren magically transforms into modded Wren with my head morph edits.
06:15 Chat with Pressly.
08:52 Chat with Chakwas and Jenkins.
12:35 First look at squad screen.
13:05 Chat with Nihlus and Anderson.
18:32 Transmission from Eden Prime.
20:12 Arriving on Eden Prime.
21:15 Squad screen adventures, talent points for Kaidan and, yes, Jenkins lol.
21:55 Roaming around Eden Prime. Jenkins death, etc.
27:22 Recruiting Ashley. Havu's gameplay reflects the least professional combat skills ever. Idek if it was there but both drawing out the Big GunsTM when all the geth are already beaten and motherfucking why is it so hard in the first game to get Shep to take cover?! XD
31:13 Talent points for Ash, equipment upgrades. Editing Havu at gameplay Havu: WHY ARE YOU MODDING ASHLEY'S SHOTGUN AND NOT HER ASSAULT RIFLE?????
33:25 Back to gameplay.
35:10 Leveling up Wren, Kaidan and Ash.
36:18 The dig site.
38:06 The camp. Annoying husks being annoyingly slow to kill, chat with the people in the shed, etc.
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chetchat101 · 2 months ago
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Top 25 Idioms and Phrases For Competitive Exams
Watch This Video to Learn Top 25 Most Repeated English Idioms and Phrases For Competitive Exams (With Examples) | CUET/SSC/CGL/Banking!
==========================
⏱ TIMESTAMPS: 00:00 - Intro 00:40 - Beat around the bust 01:35 - Once in a blue moon 02:18 - Face the Music 03:25 - Under the weather 04:11 - A Bolt from the Blue 04:41 - Bury the Hatchet 05:30 - Wild Goose Chase 06:10 - Cost an Arm and a Leg 06:47 - At the eleventh hour 07:20 - Blow one's own trumpet 08:00 - Break the Ice 08:35 - Get into hot water 08:56 - Hit the Nail on the Head 09:38 - Have an axe to grind 10:28 - Smell a Rat 11:10 - Call it a Day 12:00 - Gift of the Gab 12:30 - See Eye to Eye 12:54 - Flog/Beat a Dead Horse 13:29 - At the Drop of a Hat 14:08 - Leave no stone unturned 14:58 - Let the cat out of the bag 15:36 - Paint the town red 16:14 - Show your true colors 16:40 - Spill the Beans 17:19 - Quiz 19:22 - Outro
==========================
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jcmarchi · 5 months ago
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Best Games of 2024 (So Far) And Anger Foot Review | GI Show
New Post has been published on https://thedigitalinsider.com/best-games-of-2024-so-far-and-anger-foot-review-gi-show/
Best Games of 2024 (So Far) And Anger Foot Review | GI Show
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In this week’s episode of The Game Informer Show, the crew attempts to highlight the best games of 2024 that have launched between January and July. This is not all-encompassing. Rather, it’s more a conversation about this year’s early standouts and other releases we plan to visit before our official Game of the Year discussions in December. Before we properly dive in, Marcus breaks down his review of Anger Foot, developer Free Lives’ new first-person shooter. Afterwards, Alex highlights a small desktop game (literally) called Rusty’s Retirement. We hope you enjoy this episode and find new games to play!
Follow us on social media: Alex Van Aken (@itsVanAken), Kyle Hilliard (@KyleMHilliard), Marcus Stewart (@MarcusStewart7)
The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join us every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app.
Matt Storm, the freelance audio editor for The Game Informer Show, edited this episode. Matt is an experienced podcast host and producer who’s been speaking into a microphone for over a decade. You should listen to Matt’s shows like the “Fun” And Games Podcast and Reignite, a BioWare-focused podcast. 
The Game Informer Show – Podcast Timestamps:
00:00:00 – Intro
00:03:29 – Anger Foot Review
00:18:36 – Rusty’s Retirement
00:30:06 – Best Games of 2024 (So Far)
01:34:51 – Housekeeping
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a-sh0t-in-the-dark · 6 months ago
Text
10:00 AM
'Zod'
Nothing was out of place though something was playing on the T.V: "You just sold your soul to the Devil {Himura}" - Samurai X - Episode 25. ⏩ "All the pieces are in place. Relax." Hades - Kingdom Hearts. 📺 A segment of a child playing against a robot in chess at the Moscow Open followed right after. "...There was a light peeking through the door this time." 10:04 I muzzled pea with my palm and planned on how i'd make it to the mansion. 📳..a text from Amber. A picture of her at the hospital: her hair was shorter; "Just leaving, how long has it been? You know....wait. Yes, haha! I see; print $v9886 ^.^ $v9887????" "Ah...stage three.." I sent her a picture of Pea with her bell chime as a figure made its way out of Matt's bedroom. ("Holy") I screamed internally; it was Matt. "Hey" he paused for a brief moment; "..did you clean my room?" "Not today..I don't think. {Wait..no....}up for a game?" I handed him a cigarette as i'd gotten up. "Just testing you. Sure." "I want to be a knight." Badger - Breaking Bad{Negro y Azul} Almost instinctively, I positioned my left knight in front of my King. "Been gone for a few days." He mirrored my move; "Had to "wrap my head" around the scenario we're in.." I said nothing and continued fortifying my defense. "Came up with a solution though." He opened a clear lane for his queen to take a free knight. "Oh.." I backed the knight with a pawn. "Forgive me, Mr. Spock..I should have known better." Star Trek - 'The Squire of Gothos' Timestamp {49:00 - 49:06} "I got an invitation to some kind of dinner at that mansion a few miles down Star Desert Ave; I showed him the crumpled piece of paper. "...dine with the White Queen and me?" He looked at the position of the pieces on the board. Silence. For a reason I can't explain, he appeared nervous. A bead of sweat rolled off of his temple and followed the structure of his face, then disappeared as though it never were. "..." I wanted to say something, but his gaze suddenly met mine; The mirror shattered. 10:28 After awakening from my brief daydream of being a prisoner behind a compromised looking glass; "A would be God (in dungarees) strangled by an illusion. That will of the wisp mirage..." 📺 Twilight Zone - 'The Mirror' Timestamp {23:51 - 23:57} I looked at the board: "I castled?"
"That's a first.." said Matt. "...." Another text from Amber. He looked at the chessboard, as did I.
"A dance as old as time itself, you; the wily old king. (And) I, the slender young knight." - Code Monkeys - "Just One of The Gamers'
Adam: "Want to call it a draw?"
Matt: "I have one less rook."
Adam: "I castled."
10:36
I crunched two aspirin pills and rolled a small heap [of] shredded [leaves] into the dust mound before rolling it into a cone. We just sat there and smoked as a segment of [House] played on the TV. "So..you and Mei have a thing?" I randomly stuttered. Before he could answer, I said: "It's cool、it's cool; heh...I had to fetch Pea and it...uh...it just became apparent heheh." "Nah..one time thing." I tried passing the cone but he emanated disdain. I took another puff and started playing Superman 64. He notioned for the cone; I obliged.
"...gonna be honest, I don't even think it's on. I went a mile up the road to the pharmacy and no shock, no beeping; Ms. Pratt would've been at my door by now but, nothing." "So you're gonna go?" "Worst case scenario..first violation? Wanna come with?" "Sounds like a personal matter." "Could be my P.O setting me up, I could use the leverage..." Before I could contemplate any further, he rejected. I was too high to induce persuasion; the elephant in the room dwarved as the smoke accumulated. I think Pea could see it too. "What happened here?" Matthew was in the exit hallway; I didn't even know he'd gotten up. I met him in the hallway; The mirror was cracked in several points. "......." I cut my finger attempting the trace one of the fractures. "First the window, now this; no clue what happened." There was no glass on the floor, nor was there anything in front of the closet to indicate something was thrown at it. "There's another one in the closet I could hang so.." "Has a cool aesthetic." he interjected. "How so?" "Seven large shards.." he stood in front of the mirror. "Almost like looking at seven different versions of yourself." "I don't follow.." I applied pressure to my finger. "I dunno..could be overthinking it. But the pieces are just about evenly sized. Almost as if it were hit in dead center. Just looks cool, nothing to dissect from my statement, heh." "Huh.." "Well, gonna go pick my car up from Zens; later." "Ah..uh....leave the door cracked." An attempt at a joke, either it wasn't funny or he didn't get it; the door lay slightly ajar.
I looked in the mirror for a little while. "All there." My brown hair had grown shaggy over the weeks, slightly covering my brow. I could count three cigarette burn holes on my shirt. I still had my non prescription glasses on from the other night. The glare from the lens made my eyes appear a lighter shade of green. They're contacts. The image before me wasn't the real me; a doppelganger. I moved in closer, paying attention to each reflection as I turned my ear to the glass. I heard nothing, so I knocked. Still nothing. I made sure that my heart was still beating; "..yup, all there." I didn't have time to contemplate on what Matt had said; "Oh right, Amber..." I checked my phone: "empty subject".
I removed my glasses after sliding my phone back into my pocket and gave the mirror one last look. My reflection cracked a smile at the same moment as I, before turning his back, making way into the kitchen; my.
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nbaaholic80yt · 10 months ago
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NBA Ankle Breakers Exposed: Who's Left Red-Faced?
Get ready to witness the most devastating ankle breakers in the NBA! In this video, we'll expose the players who were left red-faced and humiliated by these impressive moves. From Steph Curry to Kyrie Irving, let's take a look at some of the best ankle breakers in the NBA. NOTABLE TIMESTAMPS 0:00 Intro 0:25 Kyrie Irving 1:36 Steph Curry 5:51 Russell Westbrook 6:06 James Harden 7:37 Terry Rozier ✅ Subscribe To My Channel For More NBA Videos: https://www.youtube.com/@NBAAHOLIC80/featured✅ Stay Connected With Me: 👉 TikTok: https://bit.ly/3yyGEsz ==============================✅ Other Videos You Might Be Interested In Watching: 👉 NBA Viral Moments - The Most Insane And Memorable Moments In League | NBA-A_HOLIC80https://www.youtube.com/watch?v=WHRZaurEX6M👉 The Best Of NBA Bloopers - Reliving The Funniest And Most Memorable Basketball Fails | NBA-A-HOLIC80https://www.youtube.com/watch?v=t-KAi8-psPY👉 Ja Morant's Best Plays Of The Season - A Highlight Reel You Can't Miss | NBA-A-HOLIC80https://www.youtube.com/watch?v=JSF_z-yCIho👉 NBA Highlights - The Top 10 Crazy Plays That Left Us In Awe This Year | NBA-A-HOLIC80https://www.youtube.com/watch?v=D4-hWD-9Kzw=============================✅ About NBA-A-HOLIC80: NBA Basketball content, whether funny, highlights or just recaps of games around the league, the way it should be shown. NBA-A-HOLIC80 is an American brand founded in 2023. We produce some of the most entertaining NBA content on YouTube.I hope you enjoy it and subscribe: https://www.youtube.com/@NBAAHOLIC80/featured =====================#NBA #anklebreakers #crossover #basketball #sports #hoops #basketballmoves #nbadribbling #handles #dribble #nbaankles #basketballskill #nbaskills #crossovermoves #anklebreaker #ballislife #hoopmixtape #basketballhighlights #trickshots #nbaartistryDisclaimer: We do not accept any liability for any loss or damage incurred from you acting or not acting as a result of reading our publications. You acknowledge that you use the information we provide at your own risk. Do your own research. Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use© NBA-A-HOLIC80
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keef-a-corn · 2 years ago
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Dat’s right, People, it’s time for ‘Keef watches TFP and you just get the notes!’
This is for season 1, episode 22: Stronger, Faster
Please reblog or comment on this with your thoughts! I really want to know what your opinion of the episode was!
I write down the timestamps, but I watch Transformers Prime on Stan (an Australian streaming service) so they may be slightly off.
ALSO! I try my best to note points for every character, but tend to get a little caught up by Bee (although I think I do a pretty good job with the notes regardless) so do be warned.
~~~~Transition~~~~
00:03 - Said no one to a transformers fan ever.
00:15 - I don’t know what happened to Ratchet’s lip-sync.
00:26 - *throws to the Ratchet fans* FEAST!
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00:33 - Raf’s a smart character, wouldn’t he know that Ratchet needs to test it a few times to make sure it’s stable? …Or does Raf want to put Bee’s life at risk?. O-Ó
00:58 - I get the other shots, but why the Cliffjumper one? His death didn’t have a negative effect on the energon supply.
01:41 - It’s like listening to your parents discussing the taxes.
01:59 - aww.. baby no! I wanna put him in a blanket.
02:08 - could you imagine being a parent in the early 2010s, thinking your child’s just watching an innocent show, then walking in and watching this scene? The episode is honest to goodness about drug addiction and there’s nothing anyone can say that would disprove it.
02:19 - Imagine if that had actually killed him? Like everyone returning after a mission to find Ratchet dead on the floor.
~intro~
03:12 - an amusing sight
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03:24 - Ratchet’s first move to check if he was better than fine was to rotate his arm/check his shoulder. For anyone who theorises hidden, long-term injuries on the bots, there’s one for ya.
03:28 - I’m sad that his energon was so low… but which one belongs to the others? A possible consideration would be that Optimus is the bottom, then Bulkhead’s above Ratchet, then Arcee, then Bee, from their frame sizes and such. Where Bulkhead and Optimus use up more energon due to their larger sizes.
03:56 - that’s so strategically cruel.
04:49 - Oh Damn.. Optimus ain’t playing around (obviously) but he doesn’t use that tone at any other point. It’s so… uncharacteristically in character of that makes sense.
05:08 - way too high risk. Slim odds of reward. Arcee has a bad habit on taking on too much during fieldwork. It’s incredible how she hasn’t been held back more often.
05:53 - Mm.. there’s not enough appreciation for the way vehicon’s prepare to land.
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06:10 - why would he put the ground bridge up there?? HOW ARE THEY SUPPOSED TO GET BACK? + could you just imagine Bee, Bulk and Optimus waiting behind the rocks, trying to make small talk.
06:18 - Slay Ratchet. Damn.
06:50 - so that idea from before… still imagine that. Just because it doesn’t work in canon, doesn’t mean it shouldn’t be pictured.
07:16 - now I wouldn’t be doing my job if I didn’t say that the fact that they included this shot could’ve meant something important, especially how the camera lingered on Bee for a second before the zoom (he’s the focus point in the shot. He’s the least blurry in the zoom). This will not be the last comment I make that’s probably me just thinking too hard.
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07:22 - the side eye.
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07:23 - That sounds familiar..
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HA CALLBACK.
07:32 - *cri* He looks so proud. Good.
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07:36 - Oh n o ✨ he’s now become aware of the size difference in a way that isn’t making him worried for the safety of the children (also Ratchet’s canonically called Raf ‘little fella’ I will now abuse this fact.)
07:46 - ‘no secret’ then proceeds to reveal that he’s on drugs.
07:48 - you can see the shift in the other bots features.
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07:57 - … what. Did. He. Say?. W H Y A R E T H E R E N O H I N T S ? !
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08:04 - this one’s a quick translation.. *concerned husband noises* + that slight glare though.
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08:09 - Now kids remember, don’t do drugs. And if Arcee suggests it’s a good idea. It isn’t.
08:20 - Optimus probably has some history with drug addiction/abuse (might not have been him, but a friend *cough cough* Megatron)
08:26 - Damn, Optimus really on edge this episode.
08:43 - expressive story telling.
08:46 - Under influence or not, Ratchet still called Bulkhead ‘Bulk’. He must’ve done so before, but still.
08:50 - Bulkhead’s more likely to respond with a nickname if he gets addressed with a nickname.
08:51 - Ratchet just bitch-slapped Bulk. Damn.
09:16 - oh hells no. Ratchet’s fist should never be that close to Bee’s face like that. + From experience, when someone air punches so close so your face, once you recognise that you’re not actually going to be punched, you relax, but if you still believe you're in danger you're going to remain on edge. Bee keeps himself tilted away, meaning he still sees Ratchet as a threat.
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09:22 - *cri*
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09:25 - Bee’s eyebrows raise higher after Ratchet insults him.
09:29 - pretend he was straight? Yeah. But seriously, what an uncomfortable situation for all of them.
09:42 - that’s a dependency. It’s never a good thing.
09:52 - Arcee’s tone indicates she’s still upset, otherwise she would’ve been a bit higher pitched.
09:57 - There’s something about the way Optimus reactions (physically) when Bulkhead stops him that’s really interesting. I cannot work out what though.
10:05 - that’s how Knockout stands.
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10:10 - I very seriously doubt that Ratchet chose Bumblebee to stay back as a randomised choice. If he had called him ‘Bee’, maybe, but he didn’t. He said ‘Bumblebee’. It was intentional. Considering that Ratchet’s still very strategic, despite being under influence, he would’ve been more likely to put Arcee on the sidelines (she goes against orders, makes unnecessary risks and is not as good at fighting compared to the others + the others are a bit more durable.). There are a few reasons why he might’ve chosen Bee. Although I want to say that it’s super unlikely, I cannot rule out the idea that a drugged up Ratchet could be a bit ableist, explaining why he’d first remove the disabled bot- but, as I said, highly unlikely. What’s more likely is that he’s putting Bee on the sidelines because he sees him as the weakest after he immediately backed down from a challenge. Then you also have the idea that there’s still apart of Ratchet that would put himself in the face of danger to protect Bee.
10:13 - WHAT DID HE SAY?! THE SYLLABLES RARELY MEAN ANYTHING WHEN IT COMES TO BEE’S DIALOGUE SO THERE’S NO HINTS!
11:01 - He’s an ass, but he’s got a point.
11:47 - what was gonna be the plan?
12:03 - this is a serious part, why would they include something so comedic? + he do be having a really good aim tho.
12:29 - Torture for the location of something important… the irony. (IYKYK)
12:41 - Optimus’s reaction shot is like every animal reaction to a loud noise in the distance.
12:44 - Really reflects on how often Autobots torture someone from the way everyone reacts.
12:47 - the shot would’ve been more impactful had Ratchet been kneeling, rather than leaning over.
12:57 - Nothing can stop the indestructible force that is Optimus putting his hand on someone’s arm/shoulder to make them calm down.
13:02 - Bulkhead and Arcee standing in the back watching them.
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13:08 - Miner vs Minor. Both make a lot of sense before the rest of the dialogue.
13:11 - ‘servant class, not warrior class’, I need to do my research, damn. Are there classes between Servant and warrior? I imagine there’s probably ones below Servant and above warrior, so the lowest class the autobots would fight is warrior. Are the classes the same for the autobots? *
13:14 - his headlights weren’t coloured properly.
13:17 - with each shot the camera gets closer to them. + Optimus’s really fed up.
13:20 - he got the Lego mouth.
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13:33 - I refuse to believe that the nemesis isn’t moving every five minutes.
14:24 - OH. WOW. Low blow.
14:59 - That was quick. Especially considering that that was not the original coordinates.
15:18 - they established early on that Ratchet could do that.
15:23 - ..where is he going?
15:34 - they either removed a scene or there’s a giant error. Bee wasn’t with them.
16:11 - domineering: asserting one's will over another in an arrogant way.
16:34 - I stand corrected, Megatron isn’t on the ship… for some reason.
16:51 - Knockout hasn’t fought Ratchet before.
17:16 - underrated line + delivery.
17:20 - Megatron’s got a big hand.
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17:23 - that’s what it feels like to loose an arm wrestle.
17:31 - Knockout immediately suggesting drugs.
17:37 - WTFRaG.
17:49 - …Okay but like I know he doesn’t mean it this way, but I prefer to imagine that Megatron’s witness Ratchet sitting in Optimus’s lap.
17:53 - dude wants to drug a whole army.
17:56 - first move. Call out husband’s name.
17:58 - second move. Admit to wrong-doings.
18:05 - Optimus grabbing onto the handrails (I wasn't able to get a clear shot)
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18:08 - He’s so concerned.
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18:10 - FRAGGIN FINALLY I CAN GUESS. ‘Yeah? -on it.’
18:14 - Optimus didn’t even finish his sentence before running to the rescue.
18:23 - her legs are moving faster than she is.
18:26 - NOTHING CAN STOP HIM NOOOOW.
18:32 - he won’t stop moving. It’s beautiful.
18:38 - Oh dear.. oh Ratchy no!
18:44 - Knockout’s had like a 0% success rate with that saw.
19:35 - his eyes are blue
19:50 - THAT LINE DELIVERY!
20:07 - he k n e e l s
20:12 - that pool of energon wasn’t there before and he wasn’t actively bleeding.
20:14 - smexy scenery.
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20:21 - babes has been by his side the whole time.
20:24 - ‘you bled out’ >:)
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20:31 - Aww! But also.. he punched Bulkhead.
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12:32 - shut up. You’re crying.
20:35 - he finished his sentence.
20:41 - AAAAAAAAA
20:52 - so energon is a blue crystal that needs to be mined, where it’s then turned into glowing light blue cubes where it becomes a dark blue liquid and is injected into the arm? But if it’s purple it’s dark energon. If it’s green it’s Synth-en. But dark energon stays in crystal form and doesn’t need to be replaced, while normal energon needs to be stocked up and can burn.
21:24 - this is just the plot of Hercules (the Disney movie)
———————
And that was Stronger, Faster
A lot lighter and darker than I remembered it. A very good watch and even if it’s just known for being the drug addiction episode, I’m glad that it’s known.
It’s a very dark topic, but I think it was addressed well. 10/10 would watch in a binge and when being selective about episodes.
*so this touches on my question
44 notes · View notes
honor-every-part-of-you · 1 year ago
Text
S1E2 Complete Timestamp List
Here’s the next episode’s timestamps :) there’s some repetitive descriptions because I tag for moments that would sync well with a beat in a song like gunshots, footsteps, or breaking glass.
Also, I’m doing this in Kdenlive, and I can export a file format that is a lot more detailed than a text file. If anyone happens to want that, let me know and I’ll get the file to you.
0:00 Opening logo 0:21 cut to black 0:22 Recap 0:52 cut to black 0:55 Shell casings hitting the floor 0:56 Shell casing hits the floor 1:05 Will shooting at the range 1:05 Will shooting at the range 1 1:06 Will shooting at the range 2 1:07 Will shooting at the range 3 1:08 Will shooting at the range medcloseup 1:08 Will at the range 1 1:09 Will at the range 2 1:09 Will at the range 3 1:10 Will at the range 4 1:11 Will at the range 5 1:11 Range target being shot - badly 1:13 Will lowers gun and turns to flip switch 1:16 target begins to approach camera 1:18 Will turns back and is surprised by what he sees 1:20 GJH moving toward camera in place of target 1:22 Will begins to reload in a panic 1:23 closeup on W inserting a new clip 1:24 W hastily pulls back slide and aims 1:25 medcloseup on will shakily aiming and shooting 1:25 Will at the range 6 1:26 Will at the range 7 1:27 Will at the range 8 1:27 Will at the range 9 1:27 GJH cont to glide forward despite being hit repeatedly 1:30 Will continues to shoot 1:31 Will at the range 10 1:31 Will at the range 11 1:31 Will at the range 12 1:32 GJH approaches glidin into closeup focused on bullets hitting torso 1:34 Closeup on Will at the range 13 1:34 Closeup on Will at the range 14 1:34 Closeup on W's gun firing at the range 15 1:35 Closeup on W's gun firing at the range 16 1:35 GHJ gliding directly toward camera 1:35 Gunshot from camera's perspective aimed at GJH 17 1:35 Gunshot from camera's perspective at GJH 18 1:36 Closeup on Will firing directly toward the camera 19 1:36 Closeup on Will firing directly toward the camera 1:36 Closeup on Will firing directly toward the camera 20 1:36 Closeup on GJH gliding toward camera 1:37 Closeup on Will firing toward camera 21 1:37 Closeup on GJH staring directly into the camera 1:38 JC knocking on car window to wake up W sleeping in the car 1:49 W gets out of car in forest with police walking around 1:54 Text on screen: Chippewa National Forest Minnesota 2:01 J and W walking up to Hobbes cabin and pulling crime scene tape to go inside 2:17 J and W enter Hobbes cabin and begin to look around with flashlights 2:23 Pan over dead deer on butcher table 2:29 W continues to look around by flashlight in profile 2:34 Flashlight shows wolf head, pelts, and skulls on a dresser 2:35 J continues to examine in foreground, W starts to climb stairs in background 2:42 closeup to evidence tag on an antler switch focus to W topping the stairs in background and looking around 2:51 Wideshot of antler room with flashlights passing over it 2:54 W moves away from camera to show J looking creeped out 2:58 Medshot of window at back of antler room w walks into shot 3:03 W snarks about Evil Minds Museum, J argues that its educational 3:12 Med closeup on J saying there's still 7 bodies missing 3:15 W in antler room He was eating them 3:18 There had to be some parts he didn't eat J still lookinging concerned 3:20 Not necessarily 3:23 J - what if Hobbes wasn't eating alone? 3:25 Flashlight over W looking at blood on antlers in profile 3:27 J - it's a lot of work disappearing these girls pan to W in foreground 3:36 Medcloseup of J in shadow suggesting Abigail was involved 3:39 Will considering the possibility in shadow in profile 3:43 Cut to W's memory of Abi in hospital bed 3:48 Return to W asking if Abi is a suspect 3:55 J saying they've been interviewing house to house 3:59 W nods and crouches to return to antlers med wide shot in profile 4:01 J still in shadow Hobbs spent a lot of time with Abi in the cabin 4:06 W looking up at antlers wide eyed and beautiful 4:07 Will turns to profile light fades away, W insists GJH killed alone 4:12 J looks skeptical 4:14 Wideshot of W crouched among antlers 4:15 J realizes W isn't going to cooperate with Abi theory 4:18 Will crouched notices something wideshot in profile 4:20 W reaches into corner and finds curly red hair 4:34 Freddie sitting at motel desk barefoot, nude, wet hair, with towel draped on chair 4:43 Freddie, nude, stares at computer screen, med closeup 4:48 Freddie's computer screen scrolling through pictures of Hobbs cabin 4:51 Back to Freddie watching the screen then smiling 4:55 Posting In The Shrike's Nest on Tattlecrime 5:04 Freddie raises chin in triumph 5:07 Opening credits 5:27 Cut to black 5:29 Will puts on glasses, enters class to applause, asks to stop, pan in circle, asks if anyone sees the clue 6:03 student raise hands 1 6:04 students raise hands 2 6:05 W looking irritated, there isn't one, medcloseup 6:08 Bad bookkeeping and dumb luck wideshot with projection in background 6:16 W looks over shoulder to projection, enters memory 6:26 Will still sucks at putting pressure on a wound 6:28 Will shaking looking down at Abi covered in blood 6:29 W looking over shoulder at project - he looks so much like Adam 6:31 Will looks down away from projection, how to stop copycats, uncomfortable body language wideshot 6:42 W med closeup he's already got one admirer 6:46 W stands and turns to projection of CB tableau 6:50 Academy establishing shot timejump to end of class 6:54 Alana walks through exiting students to W 6:58 W ignores student wanting to ask a question then greets Alana medshot in profile 7:09 W says he had no idea, fantastically funny uncomfortable/ingratiating expression 7:12 Alana doesn't want W to be ambushed, J isn't amused 7:27 W doesn't want applause or a commendation 7:33 J and Alana - they've ok'd w to return to the field 7:38 W looks uncomfortable medcloseup 7:40 J and A J wants W back and recommends a psych eval 7:54 J and A facing W - I'm not going to be comfortable with anyone inside my head 8:00 J and Alana - you've never killed anyone before 8:04 J and A facing W - it's a lot to digest, W nods and scoots sideways - I used to work homicide 8:08 J and A - you didn't have the stomach to pull the trigger, W chuckles 8:13 J and Alana - you just pulled the trigger ten times 8:16 J and A facing W - the psych eval isn't a formality? 8:19 J and A - no it's so I can get some sleep at night 8:25 W thinks about getting too close medcloseup 8:28 J and A - how many nights did you spend in Abi's hospital room? 8:32 W getting defensive - therapy doesn't work on me - medcloseup 8:35 J looks exasperated at Alana 8:38 J approached W - because you won't let it 8:43 J - unlearn some tricks A- have a conversation with Hannibal 8:48 A - he knows what you went through - W takes off glasses at H's name 8:58 W in H's loft while H prepares his preemptive psych eval wideshot 9:15 medcloseup on H - more or less sane well done - smiling cheekily 9:17 Med wide shot up angle W - did you rubber stamp me 9:22 medwideshot on H downangle - our conversations can continue without paperwork 9:27 wideshot of H watching W walk along loft - J thinks I need therapy 9:33 H quarter profile looking up at W - you need a way out of dark places 9:38 W looking down walking along loft - last time he sent me to a dark place I brought something back 9:42 H looking down away from W - a surrogate daughter - operation babytrap is a go 9:44 W reacts with surprise and consternation to the idea of Abi being a daughter 9:45 You saved her and orphaned her, that comes with emotional obligations 9:57 H accept's W's unspoken invitation to mutual paternal obligation 10:07 W looks down on H processing H's acceptance of paternal obligation 10:09 H fantasized about giving abi a different fate 10:14 W nods in sympathy with the feeling, says J suspects Abi 10:22 H - How does that make you feel? 10:27 W - how does it make YOU feel? 10:29 I find it vulgar - me too 10:32 and entirely possible 10:34 it's not what happened 10:37 J will ask her or have one of us ask her 10:39 is this therapy or a support group? 10:42 H smiles and looks engaged with W challenging him 10:46 W looks frustrated 10:50 The mirrors in your mind can reflect the best of yourself 10:53 W looking intensly at H - not the worst of someone else 10:58 boys hiking through forest - text on screen Elk Neck State Park 11:05 boys hiking front angle 11:11 boys notice tubing in tree, vertical pan 11:21 boys think it's mj 11:30 zoom in on mushroom person's hand 11:32 boys realize what they're seeing 11:38 tracking shot backwards revealing mushroom garden 11:57 cut to black 12:00 Bev walking along gun range booths to W 12:04 Will at range 22 12:05 Will at range 23 12:06 Will at range 24 12:06 Will at range 25 12:07 Will at range 26 12:08 Behind W aiming at target 12:08 Will shooting target 27 12:08 Will shooting at target 28 12:09 Will shooting at target 29 12:09 target being shot 1 12:10 target being shot 2 12:11 W looks at target and pulls off ear protection (the only time he does is when he's about to be spoken to) 12:14 Bev approaches W - says he doesn't need to qualify on weapons to teach 12:19 W moves counter to get target 12:21 B - back in the saddle -ish 12:24 W removes target 12:27 B says Z wanted to gift the bullets from GJH - closeup up angle 12:33 w pulls counter back in place 12:36 B suggested one of those clackin swingin ball things 12:48 W shoots with B 30 12:48 W shoots with B 31 12:48 target hit in the navel 12:51 w frustrated b suggests isosolese stance 12:59 B puts hand on W's shoulder - you are tight 13:01 W and B both got stabbed, but no lead in pencils 13:11 closeup on B helping with recoil 13:14 W shoots again with B's advice 13:17 W shoots with B 32 13:17 W shoots with B 33 13:18 target gets shot in 7 8 and 9 ring 13:20 W and B remove ear protection 13:23 W and B bring in target 13:26 W asks B you come here to teach me to shoot? nope gardening 13:34 W looks confused 13:37 closeup on mushroom person thigh and hand 13:39 mushroom person feet wtih evidence markers 13:41 mushroom person torso and head almost unrecognizable 13:43 birds eye view of mushroom people being removed by coroners 13:50 mushroom person's face being peeled off 13:53 B kneeling looking down looking mildly perturbed by face peeling 13:56 J and W walk through trees to crimescene saying therapy worked 14:11 wideshot of TSS working on mushroom people 14:17 W and J looking at mushroom people 14:21 TSS working on mushroom people 14:25 wideshot of Jimmy summarizing crime scene 14:29 medshot of Jimmy - very well fertilized 14:31 medwideshot B - buried in high nutrient compost 14:35 wideshot on TSS B - enthusiastically encouraging decomp 14:37 W and J looking Z - they were buried alive 14:39 z - he wanted them alive for a little while 14:42 J looks at W 14:48 wideshot TSS explains feeding tubes 14:54 W and J - W no restraints? 14:56 z crouching and shrugging 14:58 Jimmy - just dirt 14:59 J and W 15:01 wideshot B points out air system 15:05 camo umbrella on tree 15:07 B smiling - he isn't lazy 15:09 W and J - no he's not 15:14 wideshot of TSS B - find any shitakes? 15:22 W and J in profile - welcome back 15:28 TSS leaves W alone with the mushroom people wideshot 15:32 Freddie looks at scene with shifty expression 15:35 Freddie sneaks pictures of scene 15:40 Wideshot of Freddie claiming to be a parent to a detective 15:48 medcloseup detective says boys were brave 15:51 F and detective - you a local? 15:55 medshot of F and detective - can I ask a few things? 16:03 W alone at tableau, F asking detective about him 16:08 F draws a bead on W 16:13 W standing in tableau looking off into distance 16:18 mushroom people all lined up 16:20 Will takes a deep breath and closes eyes 16:30 cut to black 16:31 pendulum swings 16:35 W opens eyes to pendulum time 16:40 W starts walking backward from mushroom people 16:44 W backing away from mushroom people 16:47 mushroom people are reintered and mushrooms restablish 16:50 W cont backing away 16:55 mushrooms ungrow 16:57 fungus retreats 16:59 W still backing away 17:01 dirt raises off new grave 17:03 dirt returns to shovel 17:05 pendulum reverses body being buried 17:08 W closes eyes in profile 17:11 cut to black 17:14 X closeup W opens eyes 17:19 W stands over graves wideshot off center 17:22 W closes mouth, turns away closeup off center 17:23 W shoveling compost onto grave, shot from waist down 17:30 Dirt coming off the shovel 17:32 dirt falling onto grave 17:34 corpse covered up to shoulders 17:37 W cont narration, turns back to keep shoveling 17:40 corpse from the side 17:41 closeup on another shovelful of dirt 17:44 W looking down as he works on body closeup in profile 17:46 closeup of W imserting breathing tube 17:49 W realizing ES doesn't need the victim's fear 17:54 W happy as he gets the body situated 17:55 body with complete breathing tube 17:55 closeup on W attaching the feeding tube to body's hand 17:57 this is my design 17:59 W looks down to body, looks startled 18:00 GJH is in the grave instead of real victim 18:03 W tries to shake off hallucination of GJH 18:05 W kneeling by mushroom person wideshot 18:06 Freddie is focused on watching W 18:11 W begins to come out of trance 18:13 mushroom person grabs W jumpscare 18:14 W frightened by being grabbed 18:15 Mushroom person moving minutely 18:16 F and Detective, F looks excited 18:17 W looks down at mushroom person, twitchy 18:19 mushroom person's jaw works 18:20 J looks horrified 18:22 W stands up from mushroom person, closeup looking down in profile 18:24 emt runs to body, w quietly freaks out 18:26 F and detective watch 18:27 wideshot emts crowd around body 18:31 closeup of W returning H's certification paper 18:35 H looks up at W - what did you see? 18:41 W reluctantly says Hobbs med wide shot on both 18:46 medwideshot of W saying he SAW GJH 18:51 H - Did you tell Jack? 18:54 W - No 18:56 H gulps at that, then shrugs off incident as stress 19:00 W circling H at desk looking back at him 19:04 H - GJH could arguably be your victim 19:07 W - I don't consider Hobbs my victim 19:09 H - what do you consider him? 19:13 W - Dead 19:15 H - Is it harder to imagine the thrill of killing now? 19:25 W reluctantly nods and gives small smile at the understanding 19:33 H - small comisserating nod, looks away, changes subject 19:39 H walks around desk to W talking about the crime scene medwideshot 19:50 W - ES was practical H - cultivating them? 19:55 W - the bodies weren't crops they were fertilizer for the fungus 20:05 fungus mirrors the connections of the human brain 20:11 W - he admires their ability to connect (will looks so pretty sometimes holy cow) 20:16 H - yours can, W laughs and H grins in return 20:21 W laughs - Not physically 20:24 H - is the farmer looking for connection? 20:30 W looks up at H with sudden interest 20:32 closeup of F holding  recording device to H's office door 20:37 H walking to his office door 20:39 F hastily packs away recording equipment, H invites her in, medwideshot 20:54 cut to black 20:55 F walks into office looking impressed, H follows behind, wideshot 21:02 F out of focus in foreground, H listens to her intro 21:04 F turns back to H cont lies, med wideshot 21:08 H looks amused by lies - medwideshot 21:12 F give fake smile - it's more or less a bakeoff 21:13 H - very supportive of bakeoffs 21:19 F more fake smiles 21:24 H still amused, getting over it though 21:30 F deflects and asks to ask questions 21:33 F - mention's H's paper on social exclusion 21:39 H finally cuts the BS - are you Freddie Lounds? 21:44 F caught off guard 21:48 H - this is unethical I must ask for your bag 22:00 F - What? 22:02 H - Your bag, very seroius face 22:04 H - please hand it over 22:07 H - I'd rather not take it from you 22:09 F takes her bag off her shoulder 22:11 F hands over her bag 22:15 H opens F's bag 22:17 F - I was recording our conversation 22:20 H - Ours? Yours and mine? 22:22 F - yes 22:28 H - you were very persistant about your appointment time 22:32 F - also recorded WG 22:37 H - how did you know when? 22:39 F - I can't answer 22:42 H turns and walks away 22:45 F watches confused 22:47 H goes to sit on sofa with F's purse 22:49 F resentfully complies 22:52 H - delete the conversation, you've been terribly rude 23:15 H - what's to be done about that? 23:21 F looks scared and angry 23:23 H pouring a red sauce over slices of white meat and veggies on plate 23:30 J asks what kind of loin 23:32 H - pork 23:35 J - I don't get many homecooked meals 23:39 H dons dinner jacket while listening to J 23:44 J - I did marry my mother 23:46 H smiles - your mother didn't cook? 23:52 J - I wish she didn't 23:53 J cutting into pork loin 23:55 J's mom made "oriental noodles" 23:58 H eats and listens 24:02 J was very thin as a youngster 24:05 J cuts more pork loin 24:07 H - bring your wife 24:10 J, oblivious - thank you 24:13 H tiny smile at J enjoying his food 24:17 J - why did WG come back to see you? 24:19 H - he needs his own support structure, medcloseup full profile 24:22 J thinks W knows his own mind and doesn't want anyone else to 24:30 H - are you not accustomed to broken ponies? 24:33 J - you think W is a broken pony? 24:35 H - I think you think it 24:37 J looks like he's agreeing, says he's lost people in the field 24:49 H - do you trust W or are you afraid of losing another? 24:52 J - I've already had my psych eval 24:56 H - not with me 25:02 J looks up through his lashes and smiles 25:04 H smiles and raises wineglass 25:06 J laughs nods and says alright 25:11 H and J toast and drink their wine 25:17 Camera enters lab to see W standing with TSS around a mushroom person 25:24 TSS explains the details of the farm graves 25:38 TSS talking about mushrooms loving sugar water 25:47 mid wide shot of TSS - Alcoholics love sugar, gut microbes ferment it - Jimmy isn't recovering 25:52 W walking back to table sugar and alcohol cont 25:56 medshot of Z and Jimmy - friends helping friends really 25:58 W it's not just alcoholics who have compromised endocrine systems 26:00 Z and Jimmy look toward side 26:02 med wide shot W joins TSS - they all died of kidney failure? 26:05 J and Z nod waiting for W to cont 26:07 W medcloseup off center profile - death by diabetic ketoacidosis 26:09 TSS - did you know they were diabetic? 26:12 med shot off center W scowls and shakes head - they're all diabetic, he induces comas 26:14 medshot Z and Jimmy look skeptical next to mushroom person 26:17 B framed similarly to W facing opposite - how are they inducing comas? 26:19 W - medcloseup off center W says killer is changing their meds 26:23 Z and Jimmy nod 26:24 B medcloseup centered facing W - summarized killer's procedure 26:28 Z and Jimmy - we dug up his mushroom garden 26:32 W behind Z and Jimmy - killer's going to want to start a new garden 26:36 medwide shot - Z and Jimmy watch W leave 26:38 blue and white pills on a rotating machine - bird's eye view 26:40 blue and white pills sliding down a metal chute 26:41 blue and white pills drop into a clear canister 26:43 cute blonde walks up to a counter in a large store - picking up perscription 26:51 closeup on blonde in profile, confirms divorce 26:55 medshot of pharmacist in front of blonde, confirms insulin perscription 26:57 back of pharmacist walking toward medicine shelves - claims to catch a mixup 27:03 closeup of blonde in profile saying Uh Oh 27:05 closeup of medicine bottles being removed from a fridge 27:11 pharmacist puts incorrect bottle into paper bag 27:14 closeup of paper bag being put down on the counter 27:15 medshot of blonde smiling and taking the paper bag 27:17 medcloseup of pharmacist asking for signature 27:20 medcloseup of blonde signing 27:22 slow zoom on blonde and pharmacist confirming adress 27:27 blonde smiling at pharmacist, taking bag and walking away 27:31 pharmacist looks around and checks paperwork 27:36 cut to black 27:37 medshot of pharmacist assisting another customer 27:42 swat team crossing in front of industrial doors saying Pharmacy 27:47 swat team running in front of doors 27:49 pharmacist looking down saying thank you 27:50 customer smiles and turns away 27:52 swat team crosses in front of pallets in dark storage area 27:54 swat teams approached through dark storage area - J explains logic of finding this pharmacist 28:00 J and W - second to disappear from this location 28:02 swat enters store proper 28:05 J and W walk through cold aisle, still discussing finding the pharmacist 28:07 J and W walking through cold aisle as civilian gets on knees and raises hands 28:10 closeup of hands stapling paper bag closed 28:12 J and W still in the cold aisle 28:14 J and W exit cold aisle and round corner behind SWAT J yells for everyone to stop and raise hands 28:22 J shows badge and announces name 28:24 med shot of random pharmacists J asking for Elden Stammits 28:25 pharmacist at counter tells J ES was just there 28:27 med shot of W standing back listening - is his car still in parking lot? 28:30 pharmacist and J look back, J repeats (shouts) question 28:35 wide shot of pharmacist, J, W, and swat running back past industrial doors - W asks for baton 28:40 med wide shot of W preparing to break car's window 28:42 W breaks car window with baton 28:43 med closeup of W pulling shattered glass out of window 28:46 W reaches in car and pops trunk 28:47 wide shot of trunk opening W reacting to bad smell 28:51 closeup of large amount of compost in trunk of the car, blonde pulled up out of dirt with breathing mask on 28:58 upshot of W shouting that she's alive J approaches with covered nose 29:03 return to blonde in dirt 29:04 J and W bent over trunk as EMTs approach, J says they know ESs address and have his car 29:17 Jimmy approaches J and says they checked ES's browsing history 29:25 B looking down at a computer in the pharmacy 29:27 Jimmy J and W walk back to pharmacy 29:29 Z - Freddie Lounds, J - tattlecrime.com 29:32 W looks down looks mildly startled by computer 29:34 medshot B J and W B reads tattlecrime article accusing W of being a psycho 29:35 closeup on tattlecrime website reading Takes One To Know One 29:38 Z listening to B reading 29:40 B doesn't want to keep reading 29:43 W listening to B reading 29:46 B protests its about W and F goes into a lot of detail 29:48 W B and J B stops reading, J curses 29:51 W looks uncomfortable and upset 29:55 zoom in on wideshot of H reading tablet in his office 30:03 closeup of tattlecrime article on H's tablet, pan up to H calling F naughty 30:14 F standing at the sink in her motel room, knock at the door, F looks up into mirror, turns 30:20 wobbling zoom toward door as knocking continues 30:22 F leans to close computer and asks who's at the door 30:26 Police burst into F's motel door 30:27 F looks scared, jumps backward 30:27 Female cop grabs F, throws her facedown on bed (i get why they got a female cop for that) 30:28 F falls facedown on bed 30:29 cops kneel on F's backside pull out zipties 30:31 closeup of F's hands being ziptied 30:33 Z walks into the room looking concerned and cautious 30:37 cops pull F up from the bed 30:38 closeup of F's curls as cops push her to sitting on the bed, F looks frustrated and irritated 30:41 med wideshot J walks in and stands in front of F looking down on her 30:47 medcloseup downangle on F looking beligerent saying he can't arrest her for writing an article 30:49 medwideshot J - you entered a crime scene, F - escorted, J - under false pretense 30:54 F - its as good as permission 30:56 medshot of J looking down on F's curls - you lied to a police officer 30:59 F - you can't arrest me for lying 31:02 J asks where she got her info 31:09 closeup on J in profile, focus shift to Z in the background 31:12 F shrugs and says lots of people talk about W 31:15 med closeup of Z looking cautious 31:18 F makes excuses, looks toward Z 31:21 Z still watching F cautiously, looks toward J 31:25 J - your article let a murderer escape 31:30 F looks weirded out as J collects one of her hairs with a pair of tweezers 31:31 Jack looks like he's having fun making F uncomfortable yanking out a hair 31:40 F looks worried as J explains that she contaminated crime scenes 31:46 J tells F he can indict her for obstructing justice 31:52 F says she'd appreciate it if J didn't arrest her 31:58 J says leave W alone and he won't 32:00 medwideshot as J stands back up out of F's space 32:03 closeup on F looking disgusted and irritated as she watches J leave 32:05 med wide shot Z walks forward and kneels on bed by F 32:09 closeup on F looking put out and uncomfortable as Z cuts her loose and whispers "you used me" 32:14 closeup on W in profile sitting silently in a dark room 32:20 abigail hobbs lies in her hospital bed 32:26 medcloseup of W straight on, staring silently 32:32 W in profile turns to see ravenstag walk past the door 32:36 closeup on W staring toward the door 32:38 closeup of a woman's feet in heels walking in hospital corridor 32:42 medshot of W asleep on a sofa arm 32:45 woman removes her heels in doorway 32:49 light comes on to W sitting up on the sofa, stands up and walks to door with no woman 32:58 W walks into frame in dark corridor looking to the side with worried expression 33:02 ravenstag walking away from W in dark corridor 33:04 Alana walks past sleeping W and picks up blanket 33:08 closeup on W as Alana puts blanket over him 33:11 W in dark corridor staring toward ravenstag - kubrick stare 33:14 lights in corridor go dark toward W 33:16 lights in front and on W go dark, light behind his head stays on 33:19 closeup on W asleep beginning to stir, opens his eyes 33:24 Alana sitting on Abi's bed reading aloud 33:27 W looks soothed, asks Alana what she's reading 33:31 Alana turns to look at W 33:33 medshot of W still lying on sofa arm 33:36 Alana smiles softly, tells W about Flannery O'Connor 33:43 medshot of W lying on sofa, nodding 33:46 medcloseup on Alana - they're really stupid birds 33:49 W - you could be reading to a killer 33:57 Alana smiles without eye contact, broaches subject of article 34:05 W stirs further and asks if it's J's idea 34:09 Alana - no, I sent me 34:13 W - we've never been alone 34:22 A - I haven't noticed 34:26 W - yeah right, sits up, salmon shirt rumpled 34:33 Alana - we don't need to talk about it 34:38 W - we can talk about whatever you want, attempts ingraciating smile 34:43 Alana blinks patiently 34:47 W - I was enjoying listening to you read 34:50 A - Abi is a success for you 34:58 closeup on rumpled W looking sad 35:01 Abi in hospital bed behind Alana 35:04 W still sad - it doesn't seem like sucess 35:08 Alana - don't feel sorry for yourself because you saved her 35:11 W rubbing eyes saying he doesn't feel sorry for himself, he feels good, then looks worried about that 35:32 Cream swirling into coffee, slight zoom out to F's hand grabbing the cup 35:52 F exits motel door drinking coffee, sees something, walks down motel stairs, pan to local detective from mushroom scene 36:05 F walks down stairs, Det says she didn't get her info from him 36:13 downshot on det in corner of frame - they think I told you all 36:15 F gets to bottom of stairs with obnoxious smirk, apologizes 36:23 Det - I wasn't fired 36:26 You will be 36:28 Det looks frustrated and resigned, 36:33 F offers to get him a new job 36:37 Det realizes she's gotten other cops fired before 36:44 F says security pays better, future det is thanking me 36:47 bird's eye view of ES walking up and shooting the det in the head 36:49 F gets blood spattered and looks shocked 36:51 ES says he read F's article 36:54 bloodspattered F looks up horrified at ES 36:58 cut to black 37:00 wideshot of cops tagging the det murder scene, zoom out to J behind the tape 37:09 wide shot J looking over at F's call and coming over with concern 37:18 closeup on F with 1000 yard stare asking about W 37:24 J shouting to find W 37:29 F explaining ES talking about fungus 37:32 J looking weirded and skeptical 37:34 F saying ES wants someone who understands him 37:40 J looks confused 37:42 W was right ES want connections 37:45 J - what did you tell him 37:47 F looks reluctant, says she told ES about Abi 37:56 J - what did you tell him 37:58 F - everything 38:00 J listens to F say ES want to help W connect with Abi 38:04 F - he's going to bury her 38:06 ES enters hospital corridor 38:13 ES walking through corridor with people in background, enters staff only door 38:23 ES exits staff only door in scrubs 38:27 ES walks down corridor looking shifty, takes hospital bed 38:31 elevator door dings and opens to reveal W, phone rings, J says ES knows about Abi, W hangs up draws gun, keeps it down by his side, runs into corridor, camera rounds corner to reveal Abi missing 38:55 W realizes Abi's gone, backs out of room 38:58 W runs out of room to nurse's station to ask who took her 39:07 W impatiently asks who took Abi, nurse doesn't know 39:10 W runs down corridor with gun down by his side 39:14 Wide shot of ES wheeling Abi in gurney down empty corridor 39:15 Med wide shot of ES pushing Abi 39:16 Will bursts through door into stairwell 39:18 W runs down stairs 39:22 W runs into empty corridor, sees ES 39:24 ES rapidly pushing Abi away down corridor 39:24 W shouts and raises gun 39:26 ES tries to turn Abi into side corridor 39:26 W aims gun (poorly) and shoots 39:27 ES is shot in shoulder, falls backward 39:28 wideshot of ES staggering and sliding down wall 39:31 Will lowers gun with stressed expression 39:36 wideshot of W (with gun still up) approaching ES and kicking his gun away (not very far away) and putting himself between ES and Abi's gurney, reaches behind himself to check Abi's pulse 39:43 medcloseup of W in profile asking what ES was going to do with Abi 39:46 wideshot of Will aiming one handed while ES explains we evolved from mycelium 39:51 medshot of Will aiming down at ES - by burying her alive? 39:53 Med wide on ES - the journalist said you understand me 39:55 closeup on W angry and sad - I don't 39:57 closeup on ES - you would have, if you walk through mycelium they know you are there 40:06 mold growing 40:08 more mold - reverse of earlier shot 40:10 more mold 40:13 closeup on ES - I know who youre reaching for 40:16 W still angry and sad 40:19 ES - you should have let me plant her, she could have reached back 40:27 W looking disturbed 40:36 W standing facing away from H out of focus in background, W looks haunted - it wasn't Hobbs, killing a bad man feels good, killing Hobbs felt just 40:52 flashback to W shooting Hobbs 40:53 flashback of Hobbs flailing backwards while being shot 40:54 W in fron of H, sprig of zest, you didn't kill ES, thought about it (considering his crappy aim, it was possible) H calls W's gift beautiful - giving voice to the unmentionable 41:34 wide shot of W and H in H's office, W - should have stuck with boat motors, H - a motor is a predictable problem 41:46 med shot of will in profile, W - you're supposed to be my paddle 41:47 H sitting opposite W, I am 41:50 W listening to H say it wasn't the act of killing GJH that got him down 41:55 Closeup on H looking sympathetic, did you really feel so bad because killing him felt so good? 42:01 W, scared and sad, gasps 'I liked killing Hobbs' 42:08 H leans forward - killing must feel good to God too, and are we not created in his image? 42:18 W crowded into corner of the frame by H - depends who you ask 42:24 closeup of H in profile - god's terrific, he dropped a roof on his worshippers 42:30 W - did God feel good about that? 42:32 H, full abyssal pit mode - He felt powerful 42:36 W having an existential crisis 42:43 cut to black 42:44 end credits 43:10 Lionsgate Logo 43:12 Living Dead Guy Logo 43:14 AXN logo
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