#forewarned
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wiirocku · 11 months ago
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1 Thessalonians 4:6 (NKJV) - that no one should take advantage of and defraud his brother in this matter, because the Lord is the avenger of all such, as we also forewarned you and testified.
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mythosidhesdollhouse · 6 months ago
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Fair warning once we're done with Shibajuku I'm going to be back on my usual nonsense--
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its-the-val-pal · 1 year ago
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Forewarned Stream!
We're hunting for moummies
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mykalmarie · 1 year ago
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Learn how to banish the Pharaohs in FOREWARNED. Literally the MOST editing skill I have put into one video.
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domaindiver · 2 years ago
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A full timeline of the RTVS Forewarned run in which Scorpy no-clips into the crypt and needs rescuing: Complete with timestamps for Wayne and Scorpy’s POVs.
Wayne’s POV [Orange, everyone’s in by 24:44] Scorpy’s POV [Blue, in at 43:40] Gir’s POV [Not timestamped, everyone’s in by 29:00]
Forewarning (haha) that this is VERY LONG! If you click keep reading you will be subject to quite a bit of text. Let me know if there are any edits I can make to this for accessibility! Notes and post-scripts may be added at a later date.
[No timestamp] > Scorpy is having connection issues, and cannot walk particularly fast as he’s stuck in a constant crouch position. Wayne suggests he try to fix his headset, but he is reluctant, and instead picks up a torch, a camera, and a medkit off of the supply table.
[38:04 | 56:30] > While attempting to fix his headset at the Tomb’s entrance, Scorpy no-clips into the wall and falls down a floor. None of his companions (Gir, Trog, Wayne) notice, as they are distracted by their iPads. 
[57:06] > Scorpy resumes viewing the game, and in doing so clips even further down. He lands in a massive room with a ball of blue fire marking the entrance, and begins to explore, calling out for his friends.
[39:15] > Wayne realises Scorpy is missing and begins searching outside for him, chat informs Wayne that Scorpy has no-clipped through the map and is in the tomb. Trog steals Wayne’s boombox.
[1:00:25] > Chat tells Scorpy that he is being searched for, he walks into the blue fire and begins to explore the area he was teleported into. 
[42:39] > Wayne picks up a sheet of paper and the Mejai appears for the first time. Trog begins to think that chat was fucking with Wayne, and Scorpy isn’t actually in the tomb.
[1:02:00] > Scorpy drops his torch in an area he can’t reach due to collision. He takes a picture of a skeleton.
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[44:36 | 1:03:05] > Scorpy ventures into a puzzle room, but cannot solve the puzzle because it references cardinal directions, and he does not have a compass. He speaks to Wayne and Trog through a wall, and tells them he is “moving heads” (the puzzle requires you to rotate the heads of the Four sons of Horus)
[47:13 | 1:05:40] > Wayne continues to explore, and eventually hears Scorpy again, this conversation leads both parties to a gate, which Scorpy is trapped behind. Wayne runs off in an attempt to find the corresponding lever to open the gate. 
[48:05] > Wayne runs wild in the tomb, repeatedly running into the Mejai (who he thinks is repeatedly putting out his torches) [Note: This is later proven to be false, as Dekan the Lost does not interfere with burning fires.] as he talks to chat. Wayne is very quickly rendered completely lost, and spends the majority of his time screaming and running around in circles as his torch burns out.
[No timestamp] > Trog and Gir lose Wayne, and assume he has died. 
[1:09:20] > Scorpy attempts to reconnect with Trog and Gir as he can hear them discussing Wayne’s death, but is repeatedly scared away because of the Mejai outside of the gate. 
[1:10:23] > Trog eventually tells Scorpy that Wayne isn’t dead, but they can’t find him. Scorpy hangs around the gate but still cannot make it all the way due to cobwebs blocking the path. Chat tells him that he needs the torch to burn the webs, so he makes his way back down to find it. 
[52:33 | 1:11:03] > While downstairs, he speaks to Wayne through another wall. Wayne informs him that “shit’s bad, dude!” but there is nothing Scorpy can do as the lever still has not been found. The rest of the crew (Gir, Trog) are able to locate Wayne shortly after.
[1:12:40] > Scorpy continues downstairs, and manages to retrieve his torch. He burns away all of the cobwebs and waits by the gate. 
[54:55 | 1:13:55] > The Mejai physically manifests, so Trog, Gir, and Wayne decide to regroup upstairs away from it. Scorpy speaks to the group through the ceiling, and informs them of his current situation.
[56:23] > Wayne and Gir decide to split off and attempt to search for the lever together. 
[1:15:50] >The Mejai lurks outside of the gate, and while trying to figure out what to do, Scorpy drops his torch through the bars, out of reach. His attempts to retrieve it are all interrupted by the Mejai attempting to kill him through the gate. He takes a picture of himself, but only manages to capture the top of his helmet in the shot. 
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[1:17:23] > Scorpy decides he should spend his time attempting to figure out what Mejai they are being chased by, figuring he is safe from it on his side of the gate. Trog visits Scorpy and gives him his torch and the boombox, nearly getting killed twice in the process. 
[1:21:25] > Trog speaks to Scorpy through a different wall, telling him that Wayne is nearly dead. Scorpy informs Trog that he is most likely “occupying the monster” in his gate. [Note: This is later proven to be true, as the boombox was attracting it to his location while preventing it from actually getting to him]
[1:22:50] > Scorpy continues his investigation, hopping back into the blue fire and exploring the area he originally no-clipped into.
[1:24:51] > Scorpy returns, and is once again visited by Trog, who confirms that Gir and Wayne are missing. Scorpy takes a picture of Trog, using his last piece of camera film.
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[1:27:20] > Trog leaves and returns with “toys”, an iPad, geiger counter, and  assumed “walkie talkie”, actually a spirit box device used to communicate with the ghost. None of these objects are ever used practically. 
[1:11:04 | 1:29:30] > Wayne and Gir finally return. Scorpy warns them of the Mejai outside the door, and Wayne informs Scorpy that they have travelled for 30 minutes and still have not found the lever to get him out. Scorpy asks for a compass to complete the puzzle on his end of the door, in hopes that it may substitute for the lever. 
[1:12:20 | 1:30:50] > Wayne gives Scorpy the compass and he leaves to do the puzzle. Meanwhile, Wayne tells the rest of the group that he thinks solving the endgame tomb puzzle may be the only way to get Scorpy out of the room. He suggests the group make a guess as to what the Mejai is based on what they’ve been experiencing so far and run with that.
[1:13:15 | 1:31:43] > Scorpy is instantly distracted by a second iPad, Wayne begins to make his guess.
[1:32:35] > Scorpy begins to solve his puzzle. 
[1:15:25] > Wayne guesses that the Mejai is Necraph the Shadow, and is incorrect, so he makes his way to the afterlife. This incorrect guess locks the tomb door, leaving Gir upstairs and Scorpy and Trog trapped downstairs. 
[1:16:00] > Wayne reincarnates as a hostile mummy, and trails Trog upstairs to scare him. 
[1:34:40] > Scorpy, hearing that Wayne has died from chat, goes upstairs to get his torch as defence. While upstairs, the actual Mejai (Dekan the Lost) finally manifests inside of the wall because he is drawn to the boombox Scorpy is holding on his side of the gate. This spawn location unfortunately instantly kills Scorpy. 
[1:17:11] > Trog kills Wayne and hides on top of the stairs, Gir and Trog recuperate. Following this point, Wayne is stuck spectating, and nobody can hear him. [Note: This happens at the exact same time that Scorpy is killed, leading Gir and Trog to believe that it was Scorpy who Trog killed instead.]
[No timestamp] > Trog tells Gir to go over to the car and end the level. For some reason, the car’s trunk will not close, and Gir notes that because he cannot die they are effectively softlocked. 
[1:36:10] > Scorpy reincarnates as a live person, and respawns on the other side of the gate, albeit completely lost because he no longer has a torch.
[1:18:25 | 1:37:02] > Scorpy finally locates Gir and Trog. Trog and Scorpy decide to search for the lever so they can escape.
[No timestamp] > While attempting to find a way to quit the game, Gir discovers they have mapped out 97.9% of the crypt. He begins to trail them using the mapping device. 
[1:24:15 | 1:42:44] > Trog finds the lever with Gir’s help, and in pulling it is almost instantly killed by Dekan the Lost. Gir shouts to Scorpy, who takes off running for the door. Because the tomb door is now open and all of their companions are dead, the car door is no longer bugged.
[1:24:50 | 1:43:19] > Scorpy grabs a scroll off of Trog’s dead body, himself and Gir escape the tomb together. 
FIN.
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viaravt · 13 days ago
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New VTuber clip out today with @nevaehevol & edited by KayenVT.
You know the drill - watch, like, comment, and share the clip & post if you want to see me succeed
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pigtailedgirl · 2 months ago
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So mentioning the Riv and Ray and letting go of past things gave me thinky thoughts about why I view the Riv as special.
Also why I will have to quick rant on being still pretty mad at season 3's choice in how they exited the car.
I think the show did a good job of setting up both Fraser and Ray with identifying symbols. Things that we are shown represent pieces of them.
Ray has things that right away establish the character. The flashy clothes and looks, and the loudness, and the love of his classic car.
Things that say show me short-hand you are distinctly characterized.
And Ray's even more fun in he's a show don't tell double feature.
Show Ray loves his Gonzo trademark looks but will also ruin them following Fraser. Will also mellow as he gets calmer or runs out of Armani truck-wear LOL or because DM didn't like to be stereo-typed in gaudy rings and freeze in silk. BOO, I like those shirts.
Show Ray is verbally loud and American smack-able but in that viewers can get to notice how quick he follows things if he's got running mouth for everything or is able to shift bad assumption mindset and is actually quietly along or here for the good.
Show he's attached to his beloved car and driving it like he's in The Driver 1978 but also my man will fuck it up or fuck up his ability to do three point turns for his love for Fraser. The also interesting fact that the Pilot car was equally intentionally written, but was styled for Ray Hernandz, as they were going to cast Mexican American for Ray. Either way he was supposed to be tied to car love.
Fraser has this too. His trunk and gun and Hudson blanket. He has the different uniforms and clothes depending on his attachment or reason for duty. He has the red of formal and action and must work and not comfortable in really but looks good. He has the brown uniform of his personal feelings in the job, because it's his father's and it's his favourite. He has casual clothes and rugged I'm a north boy clothes and his hat of protection. He has Diefenbaker like an id.
Dief and the Riv are actually kinda of same level. How often is Dief chilling in back, right? Me preening about car details like the dash sort of molds around driver and passenger and thirds get the back and nothing is straight I read in a car review lol. They do also get compared in the sense the show acknowledges both are what the "owners" have used as a form of self-expression.
The Riv is also a staple there for a lot of Ray's character moments. Or like a short-hand part of him or show.
Right there from post credit opener in Free Willie, and from her as rolling through the streets representing around Chicago and transitions that basically repeat so many damn times! She is the quick cut to here's Chicago and here comes Ray or Fraser and Ray stuff. Not even getting into how many personal moments are tied to them in an around the car.
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Then in the subtle way of Ray doesn't tell us anything about the why this specific car at all making it symbol too.
I mean the car is a classic beauty but also considered odd model, known for being seen as half-muscle and half what were they thinking outrageous design and ass legacy. The racing muscle but automatic and power windows. The bougie bitch man car. In green. It's a chef's kiss of a pick to say Ray.
The first hint of why the Riv itself is really tied to Ray's wants and dreams is being the mid-season I went all the way to Buffalo to get the lighter and the big whopping hint that he needs his car perfect because tied to a self-issue with his Dad. Ray and his Dad issues. A man without a car is nothing. Well Ray has his car. Which he promptly will blow up and prove that this man can forgo the lies of image first and self-vacation fantasies for Fraser and the nothing of saving someone. Then it's the One Good Man section and he got the Riv right when he got married and it's like an independence symbol and it's HIS DREAM car and the whole he said he wanted to share it and yet so wasn't really doing that or willing with Angie. Yet he'll give the money away, basically sell his dream version, for Fraser. Or get her shot up and cost him windows and paint jobs galore. He's not giving up his/the dream, as he buys her again, but he's got the hard knocked shop version and we've been shown that she's as much a symbol now of him at the stage realizing dreams and hopes aren't perfect and are given or shared for love and the we can only keep going forward as such.
Which here's where I get pissed off with season 3.
Because Due South season 3 took the Riv, the symbol of Ray Vecchio, his dreams, and the closest thing to his representation like Dief is to Fraser...
AND blew her up for gag.
While it knew we were losing him too.
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(We will not be gif playing the destruction.)
Would people like that if in replacing Lincoln's Dief, they'd killed him in some "funny" way and then Fraser just moved on? Or Ray wouldn't have cared in The Wild Bunch? Isn't the comparison in idea crass or what? You think fandom would've been told to just get over that one too?
Humour at the expense of making your characters hurt or be uncaring about that feeling of hurt, that destruction of staples or symbols that represent; Aren’t my kind of funny. I'm gonna say it then and say it now. It deserved to be called out in poor writing decision. In don't drive the car to it's flaming end through the rubber ducks people sent to get the show back maybe? Jesus.
The excuse it was necessary flies about as well. Production issues means you can't keep the house? Or the apartment? Or the Dief? Or the car?
Totally fine!
But it's choices how to write those out. That’s all on you.
Chosen plot had the apartment destroyed. But you got to mourn it. It's given some due.
Dief gets a make over without comment. Well this isn't new.
The Vecchio home gets toasted. Okay for plot too, but also you didn't really need to since you never bother to go back there anyways and it's been different interiors before. I question why but then the home has never been a staple of the series either.
OH BUT THE RIV. There were a million ways to do it. Off the top of my head:
Ray hid the car so Fraser wouldn't get it blown up? Yup he's that petty bitch and oh look, a not actually super mean running gag reference to Ray's re-writing facts to razz Fraser for every Riv in danger issue that Fraser can kvetch about back.
Ray K saying I've never driven a classic car what are you talking about Fraser? Great hilarity potential for future Ray K characterization in either giving him a reason to get his own classic back down the line or have some difference in highlight.
Ray K driving the Riv, it getting blown up or the potential, and Fraser freaking out emotionally while Ray K doesn't seem to get the care as its a car? Reversal of usual takes for funny.
Acknowledged Fraser is fucking with the on fire car to try to get a rise of Ray K and still prove or disprove he's Ray V? Characterization.
Having a throw away line or scene anywhere that Fraser is paying off to get a new Riv or feels bad? Fix-it and potential to razz Fraser fun.
But no.
This season thought as far as hur hur car go boom like before so no understanding of it's meaning.
Again why does the comedy have to be that edge? I simply don't like it.
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Of course;
She's coming back. She always comes back. My Christine Riv AU will avenge. (Well actually she's coming for different reasons.) I WISH I COULD WRITE.
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zypherred · 6 months ago
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sapphire-mage · 6 months ago
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If you're looking for a really good multiplayer horror game, consider Forewarned. Like, it's been Phasmophobia's 'mummy hunting' copy in the eyes of most people, but it's really good! There are so many layers to it, and there are puzzles and boss fights!
I played some rounds today and discovered a library puzzle that involved a librarian NPC that kept randomly spawning just to go 'OOGA BOOGA'! And I love her, cause she's absolutely crazy.
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thekrimzonknight · 6 months ago
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Spookmas (2024) | Winchester Simulator with @Melidor219 and @Catlikethiefofficial
Hey ya'll! It is that Spooky time of year! And to celebrate, I will be live on Twitch playing FOREWARNED shortly! If you can't make it, that's ok! Or if you're sensitive to common aspects of the horror genre and would rather sit it out,that's ok too! Make sure to take care of yourself! In the mean time, if you want to follow me in other places, or join me over on Discord, the links are all in my linktree! Twitch: Here Youtube: Here Linktree: Here I hope to see you there!! Krimzon Knight
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songs2aiart · 10 months ago
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System of a Down - DDevil
"Shake your spear at Shakespeare"
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"My blue moon rivets in exits, Forewarned customary spirits" https://youtu.be/mRAeH2bFdaQ
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its-the-val-pal · 2 years ago
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Forewarned stream~
We're hunting mummies tonight with @fair-fae and some friends! Come hang out and be spoopy with us~
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avidoro · 10 months ago
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Forewarned tonight!
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plazos · 11 months ago
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The Climate Book
The future is now. Are you ready?
“The greatest trick the devil ever pulled was convincing the world he didn’t exist.” The Usual Suspects If you like horror stories, then The Climate Book: The Facts and the Solutions created by Greta Thunberg is your next read. Packed with intrigue and the terror that makes you spend the night peeking out from behind closed blinds, The Climate Book provides a detailed analysis of what’s…
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vpshot-halos · 1 year ago
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sandythereadingcafe · 1 year ago
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REVIEW TOUR
FOREWARNED (Fated Love 1) by Author Chantal Fernando at The Reading Cafe:
'The premise is intriguing and twisted; the characters are animated and charismatic'
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