#they were ahead of their time
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incorrect-hs-quotes · 1 year ago
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Rose: Shoutout to Dick Van Dyke for being a cis dude whose parents gave him a drag king name for some reason
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justasopearchive · 1 year ago
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On this day, TEN years ago, Twitter user Almantina knew that Sope was a lil’ fruity for each other 😌
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okmcintyre · 2 years ago
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Forever grateful to The 100's closed captioning teams: who gifted us clarke's 'if I was with BELLAMY [in space], I wouldn't have met you' + 'another traitor who you are IN LOVE WITH' 👏
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jillfvs · 8 months ago
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i'm so close to getting top 1% on my account but that would mean that i need to finish sins of london
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mizugucci · 2 years ago
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Hello :) 15,27 & 38 for the ask game?
hey! sorry this is like, two months late lol but here we go:
15. most iconic debut
this is so hard. the carat in me wants to say adore u and also my mind goes to jbj's fantasy lol cuz it IS iconic but im probably gonna have to say golcha's damdadi. i mean theres no question.
27. favorite group starting with the letter A
all of a sudden i cant think of any groups LOL hmm probably AOA though even though idk what their status even is at the moment... their music is just too good to pass up
38. if you could pick an old and/or disbanded group to debut again with their same debut song in 2023, what group would you choose?
this is so hard bc im such a sucker for disbanded groups BUT i actually think id like to see nflying re-debut with current members with 'awesome' cuz i think that song got SO over looked when it deserved so much more, and i think it would get a lot more attention now than it did in 2015
send me some numbers!!!
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byunsole · 1 year ago
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omg i forgot can’t bring me down is an exo song
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itsagrimm · 1 year ago
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Discobitch walked so Barbie could run.
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ducktracy · 6 months ago
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there are a lot of evil people in the world and a lot of darkness in the world and so it’s very important for me to stress that now more than ever is the time to spread kindness and compassion. combat the evil by not only not partaking in it, but actively refuting it. destroy the notion that being compassionate or generous or kind to someone is uncool or embarrassing or even scary. be the change you want to see. start a chain reaction. positivity only breeds more positivity. do an act of kindness for someone so that that person who is too afraid to do it themselves can see you, realize that they’re not alone, and perhaps sheepishly follow your example. and then the next person who is too afraid but sees that person can do the same. when bad news comes out about bad people or horrible atrocities in the world it’s such an easy impulse to despair, and obviously it’s important to feel what you need to feel. grieve. be angry. be sorrowful. be empathetic. but dust off your pants and get up and be a part of a chain reaction that, no matter how small the scale, and spread compassion and love and care. all the reasons why you might not—“it’s hard! it’s scary! people will make fun of me! it’s useless because there’s too much evil!” are all grade A arguments as to why you should. you have no idea how many people you could inspire to do the same. even if it doesn’t get you anyway far, you can at least say you have the nobility of trying. please choose love and please choose life. you are worth loving and you are worth inspiring others to love
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reunitedinterlude · 1 month ago
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called out (2015 // 2024)
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quicksilversnails · 18 days ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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ahappyphjl · 2 months ago
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six months since something shifted
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vaguely-concerned · 1 month ago
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from what I infer from some of his dialogue, my guess is that while lucanis hasn't had a proper relationship before he has had one night stands and short term flings. and -- listen, I know he's a dick and a menace and probably a hopeless case but please do still spare illario dellamorte a moment of your thoughts and pity for the role of incredulous yet intrepid wing man that he's all but certainly had to play on several occasions for that to happen. there are 100% people out there who were trying SO fucking hard to get no strings attached laid by this stupidly hot emotionally unavailable mysterious stranger who won't be in town for long without lucanis ever realizing it. people who would have remained tragically unlaid if illario weren't there to clue him in.
I'm just imagining Illario staring in pure dismay and disbelief at his dumbass of a cousin failing to pick up what someone isn't just putting down but scattering all over the floor like glittery confetti burning with a magnesium flame brightness to spell out 'SIR PLEASE PLEASE PLEASE RAIL ME THIS IS AN OFFICIAL ENTHUSIASTIC INVITATION TO MY BED' and having to push him out the door after them like 'maker's breath sometimes i don't understand how you have the wits to grip the right end of a knife, lucanis, they were throwing themselves at you and you just stared at them in mild puzzlement until they gave up and went away go fucking GET THEM for the sake of my sanity if nothing else!!!'
#'oh was THAT what that was' lucanis realizes as illario all but throws him onto the person's lap and walks away shaking his head#once he was actually there and the stiuation and what's expected of him were understood I think he'd do wonderfully!#but provably he uh. takes some clueing in at times#illario 'cousin one day you will have fun even if it kills me' dellamorte (dramatic irony edition)#tfw your cousin-brother is SO hot. and so autistic.#dragon age#dragon age: the veilguard#dragon age: the veilguard spoilers#dragon age spoilers#illario dellamorte#lucanis dellamorte#every day I think about 'get that man to stop yelling at me'. illario snooze that guy for me please. their *Dynamic*.#i finished murder of crows last night and the way lucanis' 'not. now' is so out of proportion to what's actually happened.#he sounds mildly annoyed. like illario blunted one of his knives or something instead of shredded his soul. this family is. something#we never get how much of illario's 'that isn't even my cousin that's a demon' shit is real beneath the. general scarness of him lol#but you know what I call that? free narrative real estate. I'm going to go ahead and make myself so so sad about this for no reason <3#illario loves and hates this guy in ways even he himself doesn't understand. so annoying when abel gets back up again#and still wants you to come to family dinner tonight while your hands are dripping with his blood#if anyone had to listen to lucanis anxiously deciding what would be the best way to court the prickliest man in thedas#and deciding on one of the worst possible options. it was illario. again he sucks and he deserves this. but still. the mind boggles
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little-meowyao · 2 months ago
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Hi,
JIN LING IS NOT HOW AN ABUSED CHILD BEHAVES. He sasses at JC and he KNOWS he's all bark no bite. The instances of JC hitting JL in canon are EXCEPTIONAL. If JC hit JL regularly, he would NOT have said "Not even my uncle hits me!" at WWX. That shit STICKS. You are all stupid
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deoidesign · 1 month ago
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Ray of sunshine
(pre-launch page for their comic)
#I can not wait to make this comic#I have to stop thinking about it or else I cant focus#every time I start thinking about it I get all jittery. I wanna make it so fucking bad its unreal#hope to GOD I can do it full time omfg#I'll need like 500 people on my patreon paying to read ahead. ish. minimum. which is scary ahgkjsahgkjagh#but! I'll be able to put that on patreon! I cant do that right now. so thats cool!!!#just a lot of people AJGLKJGLKJASLKGGA#like it has to do well or I'm gonna have to get a different job#cause. I am NOT working for webtoon again#I cant do it they are killing me#and I'm not getting paid enough for it#I pitched this comic btw and they said they liked it but they wanted me to simplify the plot.#cause it was 'too complicated'#its literally just like. a murder mystery + a romance + a fetch quest#like its extremely not that complicated lmfao#they thought that people wouldnt be able to follow cause theres too much going on.#and I am not interested in simplifying my stories to this extent. I respect my readers and I trust they can follow plots#just. omfg I'm doing it again!!!#I cant start talking about webtoon without going off again!!!#they PISH ME OFF ! HAHAHAHAH#okay. anyways. I have to get back to work now this took me longer than I expected#like 4 hours#I'm enjoying this new illustration style I've been doing though. its fun.#its like 1 layer and then a ton of effects HAHAHAH#we were legion#zagan and luciel#zagan#luciel#how did I make zagan so hot... I'm a genius...#if he isnt hot then no one would put up with his behavior at the start of the ccomic HAHAHAHA
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fictionadventurer · 9 months ago
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Maybe the problem with Christian fiction is that it's non-denominational. People are just "Christian", with no effort put into showing what practicing that religion looks like for them specifically. No indication that there are other Christians who could have different beliefs. No wrestling with differing ideas and the struggle of how one should live out their Christian faith. And that makes it unrealistic and unrelatable.
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chaoswarfare · 2 years ago
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dp x dc prompt #54
When Danny was first given the opportunity to make a public persona when he came to live in Gotham, he was a little bit concerned. How was he supposed to come up with an entire elaborate character to act as all the time. Then he remembered the time that Vlad called him a rabid badger when he got especially angry and a genius idea came into existence.
When the press gathered around to interview and write about the newest Wayne adoption, they thought they had seen it all already. The last new child had tried to skewer one of the unsuspecting interns after all. When the teenager didn’t even get all the way out of the car before punching someone standing too close and snarling at him, several considered filing their resignation letters on the spot. The pay wasn’t worth this.
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