#the ttrpg is called
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bennuhne · 11 months ago
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Playing a new(er) tabletop rpg with my friends and I named my character P. Brain
They also have a pet monkey stronger than them named Joel
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vforvalensa · 1 year ago
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90s indie ttrpgs whip ass
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indiegamepuppygirl · 1 month ago
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"Hey I wanna play a game where lovecraftian horrors attack the titanic! And the PCs have to desperately try to survive!"
"Woah! That sounds like an absolutely awesome module for Call of Cth-"
"I think D&D 5e would be the best system for this."
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anim-ttrpgs · 5 months ago
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(Exerpt from Eureka: Investigative Urban Fantasy.)
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txttletale · 1 year ago
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'the GM is also a player' is something every ttrpg writer should take to heart. just becase d&d treats their GM as (as i have often said) an unpaid game designer doesn't mean you have to
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appalachian · 5 months ago
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The new book has me kinda-sorta planning a Gravity Falls themed Pulp Cthulhu game, and it made me want to show off the DM screen I built a little bit more. The built in monitor works so well, I’m super proud of it.
Made from stained pine with a glow in the dark resin inlay, supercharged for the video with a UV light.
Pardon the lame video. I’ve never really made one like this before.
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tinytablepodcast · 2 months ago
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The Broad Barrage
Art from our Call of Cthulhu campaign. Do you like butches and cryptic ass women dealing with cosmic horrors and institutions (maybe an even bigger evil...)? You miiiiiight just like this campaign then.
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shrews-art · 4 days ago
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Introducing my Tremere character for a vtm campaign I'm joining soon! The story is set in Budapest, my boy is called Lazar Ilić and he's an unfortunate immigrant former phd student who didn't even get to graduate before he got the embrace 💔
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silvercompassmaps · 9 months ago
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Demonic, Undead, & Vampire Ships
For the longest time, I've been wanting to release a monster ship pack that would be crewed by various nefarious forces of darkness.
Many of these ships were inspired by settings other than D&D. For example, the Otherworldly and Flesh ships were inspired by pulp horror and the Cthulhu Mythos.
 Along with each ship map, I've made a night variant, an unfurnished map, and a PNG token with a transparent background.
You can download the first three maps for free here.
Check out my entire map archive here.
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strixludica · 8 months ago
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@vexwerewolf since you're also a Max0r fan, I thought this would be appropriate.
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ritelli-main · 6 months ago
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The Bhaal-babe / An Artfight attack for @divorcedwife
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vintagerpg · 3 months ago
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This is the second volume of Call of Cthulhu adventures produced by Miskatonic River Press. The press itself was founded by Keith Herber to continue to compliment his Lovecraft Country line of sourcebooks for Chaosium with ever more scenarios — the first volume of which was New Tales of the Miskatonic Valley. Unfortunately, Herber passed away soon after the book came out. This volume, More Adventures in Arkham Country (2010) is dedicated to his memory.
The book opens with a fun scenario involving a plant god and an explanation for the extinction of the dinosaurs. Second is a sort of inside-out Scooby-Doo mystery, in which there really is something horrible going on beyond the fake haunting. Third is a sort of cosmic riff on “this is not a place of honor” involving containment of a horrible creature by the mi-go long before mankind. Next is an odd one involving Leonardo Da Vinci’s brother, a machine for Armageddon and Nyarlathotep — in execution it feels like a combo of Dead Light and Saturnine Chalice. Next uses a heatwave, local legends and witchcraft to excellent, folk horror-ish effect when history repeats. The book wraps up with a twisted Innsmouth love story that wasn’t for me.
This volume is very good. I liked the first one, but the adventures here feel more usable in general games, where the scenarios in the first seemed geared for one-shots. These almost all make use of established Lovecraft cities, which is another odd contrast with the first book.
Good art and production design throughout. Andrew Leman of the HP Lovecraft Historical Society designed the handouts, which are lovely. Interior art is split between Jason Eckhardt and Reuben Dodd. I love Santiago Caruso’s cover — it rivals Eckhardt’s own Innsmouth illustrations in both the atmosphere of decay and its oddness.
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sootchild · 2 months ago
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anim-ttrpgs · 1 month ago
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aqours · 2 months ago
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the eternal DM mood of having an NPC you love like a blorbo you really hope your players like but also you're well aware depending on how things go they might not even learn 5% about their deal and even if they don't it's ok bc you still love them
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goatmoy · 7 months ago
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I was thinking about a post where someone said that D&D fans will trick out the game to the point of running Dark Souls on Skyrim through mods levels of changes way before touching another system that is literally a much better, easier, and more accessible version of a game either because of Sunk-cost or being stuck in a place where anything outside of D&D has to be imported in where the PHB/DMG is available at Walmart. So I ask the greater Tumblr community of TTRPGs:
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