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stellatheanimalsband · 1 year ago
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Hilton Valentine Special Outfit icons
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hkryu · 8 months ago
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xviii - the moon
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you might have been asked this question before but ive been curious for a while about what would have happened when gertrude was there when jon originally gave his statement? would anything change ?
Honestly she probably would have killed him.
Like, it feels mean to say? It would have been more out of mercy than anything.
If Jon had come to her with only a Leitner, she would have taken care of the Leitner and sent him home. She doesn't normally intervene on behalf of the Statement givers, but they also aren't usually eight, and it isn't unheard of for Gertrude to intervene for the random unlucky souls who cross her path. She intervened on behalf of Jack Barnabas, and she told the monster pig dude how to handle his problem. It's selective when she intervenes, but I think if it's just a little boy scared by a book, she would help.
The thing about Gertrude is that I don’t I think she is or ever has been heartless; I just think she’s brutally practical.
One of the most interesting tidbits about her is that she looked for Eric Delano for months after he went missing, but wasn’t close enough to know that he had quit ages before he actually died. She avenged Sarah’s death by seeking out someone she had never, ever let herself meet before that moment, but she did this right after sacrificing Michael without hesitation. She seemed genuinely fond of Gerry, but she still bound him to a book.
I think that, at the end of the day, it wouldn’t be that she wouldn’t want to save Jon. It would just be that she would realize that she couldn’t.
If he had just arrived with a Guest for Mr. Spider, I think Jon would have walked away remembering her fondly as the brusk but ultimately nice old lady who had her assistant make him a cup of tea and taught him how to burn a Leitner. But he didn’t just come because of A Guest for Mr. Spider. He came because of Tommy Bradstaff.
Gertrude’s shown to be more wary of the Web than pretty much any other entity. She got tricked by them way back when she defeated her first ritual, and I don’t think she forgets. I also don’t think she would have thought it was ever a good idea to voluntarily set herself in a competition with the Mother of Puppets. Jon's eight and scared and she'd want to help him, but she also would have immediately recognized that saving him comes with a very high price tag and a very low chance of success.
I do think Gertrude would have at least tried to think of a way to save him. I just think she would have ultimately come to the conclusion that there wasn’t one.
And it’s just practicality, right? That’s the big difference between her and Jon in nhthcth. It doesn’t matter how badly she wishes she could help; she’ll accept when she can’t. But when she can, she usually racks up a very big win. Jon will wildly intervene without even considering his chances. Like, there's a reason why the Eye led him to Danny Stoker that night--it's not conscious the way humans are or the spiders are, but even pavlov's dogs learned association, and the Eye seems to be capable of that kind of low-level consciousness. When Jon finds Eric Delano's statement in canon, it's because he listened to the tapes the Eye didn't want him to hear. That implies the Eye is at least partially able to make connections based on its own impulses and desires.
Jon's its special little boy who has been resolutely fucking starving himself for almost two decades. He went and joined the eldritch version of AA with Daisy in an attempt not to feed the Eye other than when absolutely strictly necessary, and the Eye's never been happy with his starvation diet. But the one sure-fire way to get Jon to forget his sense and start ripping statements out of avatars is to shove some poor schmuck being eaten in his line of sight.
It’s pretty directly stated in nhthcth that danny isn’t the first victim of another entity he’s tried to snatch, even if he’s never gotten as involved with a pair of victims as the stoker brothers. And honestly—he almost didn’t get super involved with them either. Like, when he was trying to duck out after the initial fight at the theatre, long term involvement would have only made it worse for them. Most of the time, the absolute best chances come from "hope that they've forgotten you existed and won't come back for round two. if that fails maybe just hop continents and it will be too inconvenient for them to track you down again. buy guns." There's a pretty high mortality rate with people who hang around him, and he's not exactly expecting these random male model brothers to manage this world long-term.
If Jon’s hadn’t straight up passed out, he would have called Daisy to come pick him up and bitched to her about fucked up clowns being a problem now. He’d feel vaguely mad at himself when nikola skinned both Danny and Tim, because it’d be just another case of him trying to help and just increasing the body count, which is what happens most of the time.
I think Mike described him like someone who kept putting half dead birds in boxes and feeling disappointed when he opened the lid and saw they’d croaked. It's not unheard of for the people he helps to make it, but it's also not exactly often either. And that’s not even really to say he’s any less powerful or capable than gertrude was—honestly, between him and Daisy? They’re sort of a powerhouse duo. Like, people are afraid of hunters. At one point Dekker says that he was going up against something that would require a hunter to kill, and that while he knew a few, he would never actually risk consulting one. Amateur lobotomy it is. And Daisy is the sort of hunter that can kill other hunters. Jon’s this absolute muppet of a human being rolling up to soul-rending horror like “this is Daisy :) she is my best friend :)” and then they turn around and the Avatar of Fucking Them Up is standing there breathing too heavy and blatantly fucking insane. It’s like if kermit the frog kept bringing the fucking terminator to social events.
And Jon isn’t exactly a slouch either. Like, he’s keeping himself as weak as he can, and he’s still strolling into other entities' domains, feeding on them, and just... walking away again. These are people who are extremely used to being the human equivalent of a great white shark, more powerful and deadly than anyone else in any room they're in, but they've got this extremely distressed looking twink curb stomping them when he has reached the absolute breaking point of his Victorian Fatigue. this man keeps coming into their homes and one-shotting them after weakening himself to the point of being on death's door. jon on his own makes other avatars twitchy, but the Jon and Daisy Buddy Cop is honestly kind of one that the other avatars are somewhat actively afraid of.
Like, they'll dunk on Jon (where daisy can't see), because he's jon and he's ridiculous and pathetic at all times, but people are secretly pretty careful to toe the line of shit jon will put up with. Mike will be smarmy with Jon because he knows Jon will let him get away with it, but he also knows that if he fucks around too hard jon will put him through a psychic paper shredder and daisy will bury his corpse in the woods. It's not a secret that Daisy and Jon are strolling around feeding on and blatantly fucking murdering things like them, but none of these self-serving assholes have managed to handle a pretty active threat to their longevity. that's more because they can't than because they won't.
And still, Gertrude is pretty universally regarded as a force of nature, but Jon's still getting told that a seven percent success rate is a bit generous.
Gertrude is Gertrude Robinson, and she's the baddest bitch around, and that has a huge bit to do with her success rate. But it would be a mistake to say that the number of battles she picked didn't have something to do with why she's more successful. Like--Gertrude's going for quantity over sentiment. She'll save the world, but the individual people in it? Those aren't the fights she has ever prioritized, at the end of the day.
Almost all of the statements Jon in canon recorded were from her tenure, and Jon's follow ups usually concluded with "and then they horribly died." Gertrude was casually eating a fucking sandwich in her office and watching while Jane Prentiss decided that she couldn't be saved and went off to cram her forearm in a spooky wasp nest. She didn't help Jane. She didn't explain what was happening. She didn't try to intervene. She ate her sandwich, and she let Jane leave, and I think that at least in part she would have agreed with Jane's assessment. There wasn't any saving her, and that's a judgment that always precludes Gertrude's help.
Gertrude wins as often as she does because she picks her battles carefully. She delivers maximum damage to maximum effect, and she doesn't spin her wheels on things she knows are a waste of resources. She came right on the heels of an archivist who died because he burned through his resources and his luck, and her tenure has been marked by her being smart enough to be cautious.
I think Jon would have given her his statement. I think she would have been nice to him. I think she would have allowed herself to feel sorry for him, and sorry that he was so young, and sorry that it was too late.
I think that she would have considered what the web could have planned for him, and she would have considered how painful a fate was waiting for him if he met the End the Spider probably had planned for him. And I think she would have decided it would be crueler to let him meet it.
Gertrude in nhthcth specifically has always had a weird, twisted mercy when it came to Jon. She never manipulated him, is the thing. Elias made sure that what he did to Jon had long past the point of no return by the time Gertrude ever caught wind of his existence. As far as she was ever concerned, Jon was beyond saving from the day they met, which meant there was no point in trying. She was never going to offer him the mercy of trying to help him.
But she could have played him and she didn't. And I think that's about the most merciful action that Gertrude Robinson would have been capable of.
She knows about Agnes, okay? better than anyone. she's been bodily hauling the world as they know it through a decade of apocalypse attempts. She took one look at Jon and realized that elias had made him to wear the watcher's crown, but also that she couldn't kill him without completely alienating her resources to stop much sooner apocalypses.
But she sort of knew from the day they met that she may have to one day kill him, if only to stop him from wearing the crown. It wasn't set in stone, but it was a very significant possibility.
In chapter 24, Jon reached out to gertrude for absolutely any comfort possible, and she actually could have given it to him. She could have strung him along with false hope, or just given him a shoulder to cry on. Someone other than elias to love.
And she would have done that knowing that she was actively planning how to kill him when the time came. And she's definitely not above that kind of manipulation. Jon's extremely vulnerable when he comes to her, and he already thinks of her as a source of hope. Stringing him along and being his only source of comfort and support would give her an enormous advantage over him that she normally wouldn't ignore. But if he did die by her hands one day, as she knows he probably will, he'd finally go to his end after a very painful life being murdered by the only person that he thought loved him after he lost Gerry. Gertrude sort of uncharacteristically gave up that advantage to spare him from that final betrayal. She'd never sacrifice the world for him, she could have loved him like her own son and she would still kill him without hesitation, and she won't lie to herself about that fact either. It's a weird, twisted act of mercy to have it be turning the cold shoulder to a little boy begging for help, but in her mind, it was the most merciful option open to her.
And I kind of like the idea of Jonathan Sims in nhthcth always demanding the most painful acts of mercy of Gertrude that she's ever contemplated. Because the thing is, if she had been the one to take his Statement that day, she's almost definitely would have decided that Jon couldn't be saved. Not when the thing after him was the Web. And once she decides that, she has two options: let him meet the End waiting outside of those doors, or handle it herself.
And the thing is, her MO is to go for the former. It's not like she's mercy killing everyone who shows up and tells her of the fate worse than death that's most likely to befall them--hell, to take the risk of mercy killing is borderline out of character to her. If it were anyone else, she wouldn't have done it.
But Jon was eight. He was begging her for help that she couldn't give. And the Web has never been merciful. Either it was lying about wanting him for itself and he was going to be killed in the most slow, horrifying way possible, or it wasn't and he wasn't even going to get the mercy of death. Like, if a horrible, tragic fate is inevitable for him, Gertrude has to at least contemplate if there's an option that's more merciful than the rest.
Even giving him a less painful death is dangerous for Gertrude, but I think that's more of a price she'd be willing to contemplate. Like, killing another entity's victim is another way of snatching a meal from them. She had to at least entertain the risk that the Web would have some kind of retribution for it. But she would also entertain the fact that Jon's only sitting in the Archives because the Web let him get that far, that it wanted him to give its Statement to her, and ultimately decide that the risk is one she's willing to shoulder.
I think she would have made sure it didn't hurt. I think she would have made it quick, and made sure he didn't know it was happening. but I don't think she would have ever saved Jon the way he wanted to be saved.
If I’m being extremely generous (and self indulgent) and trying to come up with a world where she would go on a crusade to save him, and probably assuming some kind of off screen character arc that’s completely made her change her entire approach to life, I think she’d bring him to Agnes Montague.
If Jon could ever have a chance way back when he was eight, I think it would have been Agnes. Agnes is the direct opposite of the Web. She's the demigod messiah of the entity of Fucking Up All Your Life Plans. In canon, she's the one that Gertrude went to when she did need to go after the Web. If she had decided to try for him and needed to come up with an option to save him, she'd go to Agnes.
That being said, getting to that decision is just still really unlikely. For all of the above reasons and because of the difficulties Agnes poses. Even if they're in like, lesbian soul love, they've never met in person, and she doesn't really know if Agnes will help. It may attract the Lightless Flame's attention, and Jon may just end up burnt to death instead of filled with spiders. A lot of ways it could go wrong and give Jon a worse fate. It's the sort of Hail Mary play Gertrude never really did.
That line is in the summary because I thought it said everything about what the reader needed to know for Jon in nhthcth. (Also, I just thought it sounded nice.)
Jon in nhthcth is sort of defined by the fact that he has never gotten past who he was in the moment that James Wright locked him in Gertrude's office. It's one of the two cornerstones of everything he became.
The other cornerstone, of course, is Gerry.
Jon has spent his entire life trying to figure out a way that he could have been anything but what he is. It's been a decade and change, but he's never, ever been able to let go of what happened to him. And that feels at least a little off.
Maybe it's the idea that time heals all wounds, maybe it's the idea that Stockholm Syndrome should have kicked in eventually, maybe it's the evil god eating parts of his personality, maybe it's the idea that it's probably exhausting to eternally be struggling against a fate that you met when you were fucking eight. Even if he never becomes okay with what happened to him, he probably should have at least accepted it and moved on to some measure. Like, this has been his reality for almost his entire life. No matter how terrible it was, people usually adapt and acclimate to what happens to him.
One of the core traits of Jon in nhthcth was always supposed to be that Jon just didn't for some reason.
Like, Jon has not even passed the threshold of accepting what happened to him. It's all these years later, and he's desperately replaying what happened and trying to come up with the version that has him going home at the end. Even if you don't accept your current situation, you probably should have stopped trying to figure out what you could have done differently when you were eight, no matter how terrible what happened is.
At the end of the day, even with all he knows, Jon just has never understood why he couldn't have been saved.
He knows there's no Light Side at the end of the day. This isn't some big battle of Good Against Evil--it's just a series of Bad inconveniencing Other Bad because what Other Bad wants is not in the interest of what Bad wants. There's no ancient secret order battling the dark--there's just a lot of people stopping each other from ending the world because they want to be the ones to do it, and also like, Gertrude Robinson and her good-time buddy That One Random Priest. If you're looking for someone to save you in the TMA world, there just isn't really anyone.
And that's part of why Jon goes in after Danny Stoker. It's part of why he keeps undertaking the world's most half-assed rescue attempts. Trying to save Danny when his entire life has indicated that's impossible and probably going to make things worse is a deeply irrational thing to do. He probably should have learned when to walk away by now.
But a part of him is still eight, and a part of him has spent his entire life going over the worst thing that ever happened to him and trying to figure out the way to make it different.
It takes a specific sort of person to keep undertaking herculean efforts in a desperate, wild attempt to save people that he knows are as good as dead. And I think that sort of person once was someone who was as good as dead. He saves Danny Stoker because a part of him is still desperately trying to find the person who could have done the same for him.
In the end, he became the thing he once needed most in the world, which was a chance. I don't think he's realized that fact. And I don't know if he'd find it comforting if he did.
The other thing about that sentence is that it's completely and utterly pointless.
Like. It's been eighteen fucking years. At a certain point, you have to decide it doesn't matter anymore, and clinging to the question of whether someone could have saved you just doesn't help anything. But one of the other core traits of Jon in nhthcth was that he was someone who just simply did not care if what he was doing was practical or had any chances of succeeding.
He's designed to be so stubborn in it that it's almost ridiculous, and more than a little comical but it's honestly borderline sad to me. Here Jon is, making it his life's fucking mission to hold the title of World's Shittiest Employee. He is going to make his hostage situation inconvenient for everyone. He's not doing fucking paperwork; he's only here because elias kidnapped him. He can't get away, but he's going to be the absolute most unmanageable nightmare alive.
It does absolutely nothing to help him.
He doesn't think anyone in the Institute is ever going to help him. He doesn't think he's going to force Elias's hand into letting him go by racking up the most HR complaints in Institute history. It doesn't actually help him in any way to do the vast majority of what he does--it actively hurts him, actually. There's no one in the Institute who wants to help him, because they see him as a nuisance. When he causes Elias too much trouble, Elias punishes him for it. It'd be better from a consequentialist perspective to have settled into some kind of facade of normalcy, but he hasn't. Because playing along, going along with the facade as an Institute employee--he'd have to at least implicitly admit that what happened to him isn't relevant anymore. Sure, Elias kidnapped him and fed him to an ancient, primordial hunger from the dawn of civilization, but by god, he has his monthly staff meeting to get to, and that's too important to make a fuss about the first thing.
It's kind of sad, because while the Institute didn't know the entire picture, nineteen-year old Martin almost immediately said "wow, that blatantly unstable child sure does act like he's being severely abused." Elias had to feed him a story about an entirely different abuser to dodge the world's most needed CPS visit, and Martin still almost turned around and reported Elias literally the same afternoon. Yeah, Elias had a story for the institute to explain jon's Everything, but they really didn't have to buy it.
Like, willful ignorance absolutely played a role in it. Part of it was Elias was their boss and nobody wanted to be the one to accuse him of child abuse. It was easier to accept his lies at face value and not stick their neck out for him. Part of it was just that Jon's never been a very likable victim for them. He wasn't some tearful damsel they could swoop in and save--he smoked too much and was angry and loud about it. And once they made that initial decision to ignore their misgivings, the chances of anyone breaking that pattern got extremely low. No one wants to admit to themselves that they ignored a little kid in an extremely abusive household just because his abuser was their boss and they didn't like the kid all that much. Martin kind of hit Jon like a grenade when he first joined up and actually gave a shit if he was okay.
Of course, this all means that Jon's spent the past decade or so being told by everyone who could see him hurting that his upset at the soul-crushing pain he was in was inconvenient to them and it's rude of him to be so loud about it, could he do that somewhere else, because it really doesn't matter. and he's still there saying "it does matter. it matters to me."
Just--doing pointless things because if he doesn't then they stop mattering and they have to matter somehow defines so much of what he does.
When he was a little boy, Gerry told him that the clothes you wore were meant to be things that make you feel like you, that were who you were or wanted to be, and Jon decided that the parts of him that he loved were made up of other people. It's been fourteen years since he told him that, and out of all the people he's tried to make himself with, Daisy is the only one he still has in his life. He wears the secondhand clothes of people who he lost without anyone else caring to preserve a self that people are actively trying to kill. The fact that he feels more like him when he wears Gerry's coat only matters to the extent that he lets it. He makes pointless interventions on behalf of people he knows he probably can't save, because if he doesn't, then he fact that they needed help to begin with didn't matter. It only mattered whether they could have been saved; needing to be saved doesn't factor in.
I basically wanted him to be the opposite of Basira. Basira was the world's most polite hostage in Season 3. Martin had to actually ask her if she was aware she was in a hostage situation. Her entire thing was that there was no point in getting upset at something you couldn't change--you either got on as best you could or you found a way to change it anyway. That's the exact opposite to nhthcth Jon's approach to life--the Web even pokes fun at him for it in chapter 9. A spider's prey thrashes itself to death trying to get out of its web. Jon's just--flailing like a fly struggling against a web. Gertrude always conserved her resources and energy for where it would matter most, but he exhausts himself on things he knows wouldn't succeed. It doesn't make any practical sense, but there's something viscerally human about it still.
And the last thing that sentence tells you about Jon is that he is someone who has to believe in the lightning strike.
The thing is? Jon knows about pretty much everything this post discussed. No one really knew Gertrude, but if there was someone who did, it was him. He's been hanging around her since he was a little kid. It's been stated that she personally tried to teach him to some degree, though, and we've seen that she's stated to his face that she would not have tried to save him if she had been the one to take his statement. She never really represented a chance at things having gone differently to begin with.
But he still thinks of her specifically when he tries to find the version of himself that isn't this. Because even if she was never really a chance, she was still the biggest chance he had.
Jon was eight. He knew jack all when this started, and he was going up against the most dangerous entity there was. He was never going to come up with a place to go to that wasn't the Magnus Institute, and he was never going to outsmart the Web on his own. Gertrude Robinson was the only one who he ever had a snowball's chance of crossing paths with who wasn't like, actively evil.
There's basically nil chance of her having had some kind of midlife crisis right before he showed up and deciding that this is the one she must save and damn the consequences. There's an even smaller chance of her actually pulling it off and saving him from the Web. But that was the biggest chance he had, and he can't help but cling to it.
Sometimes, you have to beat the odds. Sometimes, lightning strikes.
If you believe in the idea of the multiverse, and that everything that can happen will happen, there is a Jon out there in some far-off universe who walked into the Magnus Institute and met Gertrude Robinson instead of James Wright. There is a Gertrude Robinson who, against all odds, decided that Jon was worth the costs of saving him, who fought tooth and nail to save him and won. It's a fairytale he tells himself, but the idea of someone kind enough to put him in a car so they could drive all about, go on adventures, and find places with rain was also a fairytale he once heard, and it still happened. Gerry was his lightning strike.
And that's really the crux of it. In order for Jon to have loved Gerry the way he did, he had to be someone who would bank everything on odds that were a lot smaller than being struck by lightning. Jon needs to be the type of person who will believe in chances that barely exist, because if he doesn't, he could have never made he decisions he had to make to stay by Gerry's side.
Gerry Keay was not Gertrude Robinson, and he definitely was not anywhere near her caliber when he was the little boy who tried to take Jon and run. They live in a world that tears into your soul, that Marks you in a way that cannot be removed and that never, ever lets you go. It's monsters eating other monsters, and they were both very small and very damned from the get-out. The chances of Jon Sims and Gerry Keay saving each other were always so much smaller than the chances of Gertrude Robinson saving him, and he knew it. If he couldn't believe that there was at least a chance that Gertrude would have saved him, then he couldn't believe that he and Gerry ever had a chance of finding their way home.
We still don't know where Gerry is in 2013, why he isn't there, but we know that Daisy saw him with Jon in 2011, kicking each other under the table for making ill-timed jokes to a monster who wanted to kill them. They first ran in 1999. That's twelve years of betting everything on odds south of a lightning strike. It takes specific kinds of people to do that. It takes people who will take the worst odds possible because they're the only ones they have.
There's no power of love or friendship or hope in that universe, but I think Jon and Gerry wanted to believe that they could love each other to the point of survival. They were looking at a world where, in the whole span of human history, love had not made a lick of difference to the things they faced, and they were asking to be the exception. Wondering if Gertrude Robinson would have saved him... it's hardly the most improbable thing Jon's ever let himself believe.
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sandboxworld · 19 days ago
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The Smurfs — Who is That Smurf?
Papercutz to Release The Smurfs – Who’s That Smurf? by French Cartoonist Tebo in March 2025. The most famous export from Belgium might be its iconic waffles, but in the late 1970s, Hanna-Barbera didn’t waffle around when they recognized the untapped potential of a small blue phenomenon that had already captured hearts across France and much of Europe—the Smurfs. While American audiences were…
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zuk1a · 1 year ago
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⁝ weather report 𖥻 ٫ ໋ ꫂ
– 清算しなければなりません .
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helenaheissner · 1 year ago
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Top 15 DC comics runs:
15. Icon by Dwayne McDuffie
14. Animal Man by Grant Morrison
13. Justice League Dark by James Tynion
12. Dr. Fate by Paul Levitz
11. Justice League by Scott Snyder
10. Batgirl by Kelly Puckett
9. Green Lantern by Ron Marz
8. Supergirl by Paul Kuppenberg
7. Batgirls by Becky Cloonan & Michael Conrad
6. Shazam by Jerry Ordway
5. Blue Beetle by John Rogers
4. Supergirl by Steve Orlando
3. Batman by Grant Morrison
2. JSA by Geoff Johns
1. Flash by Mark Waid
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The Dark Animals Cheating Runners icons
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trans-leek-cookie · 12 days ago
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I think the Kirby series deserves another anime, but I struggle to identify what exactly I'd want from a new adaptation. The original is what it is, y'know, I don't feel too strongly like it committed any egregious sins against the franchise. Dedede's characterization... I get the need for a Typical Villain and I don't think there were many good characters (then or now) to get for the mix of Comical and Reliable you need for a serialized show (the way Bowser, Eggman, or Team Rocket worked for their series). It's definitely sad to see him have such a wildly different character that weighs him down the way it does, but I can't think of an Easy Fix. And that doesn't even touch on the way Game Dream/Pupupuland and Anime Dream/Pupupuland differ in their setting, or the way any dub would have to find a way to Exist when people are gonna compare it to the 4Kids dub. Love it or hate it, it was Something, and any dub would have to choose if it wanted to take inspiration or go its own way (both with their own risks). And then you contend with the existence of the anime original characters.
Honestly, I'd probably say my ideal pick would be a Remake (I guess in the vein of Adventure/Nightmare in Dreamland or Return To Dreamland/Deluxe type of update?) Keep the basic characters and story roughly the same, probably tweak the setting so it's a bit more game like, and focus on something that feels similar but takes account of the general series progression and works with that (even if not everything in the game gets adapted, at least picking and choosing from what the games offer)
#It's kinda hard to think Abt this just because of like. Idk abt the Kirby animes rep in Japan so I cant really. Say anything Abt that#But 4kids- here and in general- was just such a Cultural... Idk what to call it. It's an Icon but not because it's Good#It's not quite ''so bad it's good'' but it's also deeply flawed on so many levels and ppl get that#But Id confidently say that u can't recapture the absolutely Wild energy they added to things.#Like obv the pokemon anime still went on a got dubbed and was fairly well received. But the way 4kids went about it...#Obviously it would still be popular but. They did Something to the Cultural Reception. And Kirby was Entirely 4Kids#(tho the Kirby 3D thing was post 4kids and captured the energy of the dub bc. It had the actors lol. But also that was a Special Episode#So it's a different ballpark from A New Series)#And also Kirby doesn't have consistent voice acting the way Mario or Sonic does. So for a lot of ppl the 4kids voices are The Voices#And a new series has to chose- do you imitate or even replicated (like with the same VAs if you can get them)? Or do you try to start fresh#Both seem like quite the uphill battle...#And final note I'm only talking a Multi Episode Adaptation as opposed to like. A Movie#Because what the hell would the plot of the movie even be. A serialized adaption can do its own Thing#But Kirby doesn't have the kind of Typical Plot that Mario does. And like IDK what the sonic movies are doing#But from my understanding they don't have the expectation of Eldritch Horror Background that Kirby has. Like#Kirby series you can probably get fans to go ''okay theyre telling their own story'' and throw in subtle hints towards the Lore#Without it being The Plot. Movie you kinda have to commit to ''here is a Singular/Standoit Adventure'' and. Kirby doesn't really#Have an easy one of those. Bc the main villain changes like every damn game. So do you go with Dedede (probably pissing off the fans bc#he isn't even always an Antagonist and you're gonna have to struggle with his Hashtag Character Development)? Do you choose One Game#To adapt and probably cause discourse about whether or not you chose right? Do you make a new villain and make all the fans go#''why not (insert game villain)''? Do you make a few sequels (and then get the same questions about why#Some were picked over the others)? Anyway. Obviously I'm not an expert but I feel like a series has the benefit of not only#Having a less Singular Focus but also being able to fall back on the ''anime is a different universe you figure out how the game lore fits'#Y'know. I don't know where I am anymore but whatever
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doyoulikethissong-poll · 1 month ago
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Towenda Choir Orchestra - Inspector Gadget 1983
Inspector Gadget is a media franchise that began in 1983 with the DiC Entertainment animated television series Inspector Gadget. It was co-created by Andy Heyward, Jean Chalopin and Bruno Bianchi, and was originally syndicated by DiC Audiovisuel and Lexington Broadcast Services Company. Since the original series, there have been many spin-offs based on the show, including additional animated series, video games, and films. The franchise follows the adventures of a sympathetic but dimwitted cyborg police inspector named Gadget as he investigates the criminal schemes of Dr. Claw and his organization, M.A.D., and fruitlessly attempts to stop him. However, neither side is aware that it is Gadget's niece, Penny, and her dog, Brain, who are truly responsible for thwarting M.A.D.
The original Inspector Gadget theme song was composed by composer Shuki Levy, and was based on Edvard Grieg's "In the Hall of the Mountain King". The original French version has lyrics while the English and most dubs based on the English version are without. The theme is considered by many to be one of the most iconic and most recognizable theme songs in the world. Levy has been credited to the music of a huge amount of shows such as He-Man and the Masters of the Universe, She-Ra: Princess of Power, Digimon: Digital Monsters, Sylvanian Families, Heathcliff, The Super Mario Bros. Super Show! (poll #543), The Mysterious Cities of Gold (poll #545), and Lucky Luke.
Several early rap records sampling the Inspector Gadget theme song were released in 1985. The Kartoon Krew also released "Inspector Gadget" on ZYX Music, which contains vocal samples and quotes from the popular cartoon series, reenacted by the rap group for the song. East New York rap group Bad Boys & K-Love released a record on Starlite Records, "Bad Boys", featured on the UK hip hop compilation Street Sounds Electro 9. Following the trend, Slick Rick and Doug E. Fresh used samples from the Inspector Gadget theme song on their single "The Show". The theme song has been heavily sampled in the years since then. California-based punk band Lagwagon recorded a short instrumental cover of the theme song on their 1992 album Duh.
Go Go Gadget Score Results! 90,1% yes votes!
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stellatheanimalsband · 2 years ago
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The Animals Racers icons
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beif0ngs · 1 year ago
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One Piece is getting a new anime adaptation starting from the iconic East Blue saga. Titled “THE ONE PIECE”, this series will be produced by Wit Studio, recognized for their work on hit anime shows such as SPY × FAMILY and Attack on Titan.
Currently in the works, “THE ONE PIECE” will be streamed worldwide exclusively on Netflix, marking a significant collaboration with the production committee made up of representatives from Shueisha, Fuji Television Network, and Toei Animation Co.
The project will be distinct from the TV anime series that has captivated audiences for over 25 years. With “THE ONE PIECE”, the committee aims to provide viewers with a fresh yet familiar experience, utilizing cutting-edge visual technology to reimagine Luffy’s adventures through the beloved East Blue saga.
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pforestsims · 1 year ago
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I'm a fan of traits & trait mods and I really liked Atomtanned's mod /based on Dill's Turn-Ons & Turn-Offs/. This is quite an extensive edit - I just wanted to adjust it a little for my game and once I started I couldn't stop xD
Atomtanned's Trait-Based Chemistry EDIT
& (optional mod) ONLY TO Chemistry
⚡ Download: SFS ⚡BOX
11.11.2024 third UPDATE of Chemistry Mod. Fixed: Loner not triggering Introvert TO, Alien genetics trigger Alien TO correctly, Facial hair TO triggers correctly, Hats do not trigger Intellect TO, Cologne doesn't trigger Occult TO. Thanks for the fixes go to @episims . Correct file has "Update3" in the name
*Archive contains PDF file with detailed list of changes (added / removed stuff) and a few notes.
🟢 Trait-based Chemistry mod edit is available in 7 Languages: English, German, Finnish, Polish, Swedish, Russian, French
❕ New stuff: added Facial Hair TO (replaces Daydreamer), Business Shark TO (was: Serious), Expressive TO (was: Unique). Increased hobby and interest requirements from 5 to 8 pts, Formal wear added to Stylish TO - and more...
I also included an optional mod that switches off Zodiac / Aspiration chemistry and balances out the chemistry bolts gain - so it makes chemistry betwen Sims much less complicated. Obviously it will only be useful for those who like to control every aspect of their Sims romantic lives. Details under the cut.
You'll need Traits /and stuff required for these to work/.
Credits: @atomtanned , @lilbabydilljr , Epi for their TO replacements, @lazyduchess for Lua script
@peanuttysims for No Zodiac & Aspiration attraction (MTS2 link)
I used TS4 icons, icon mashups/ edits, and my own.
Thanks: @tvickiesims , @vegan-kaktus , @lilakartoffelbrei . Special thanks to @episims for all the support 💎🤗
*This is for The Sims 2
More under the cut:
NOTE: My mod edit has been in testing for a while and it seems I've managed to fix (with the help of Epi and Ramblin) all of the issues. However If you'd like to have a go at making your own TO chemistry edit, I recommend you base it on a mod by Fran/CuriousB rather than this one.
Trait-based Chemistry mod
It will replace original TS2 turn-ons and turn-offs with entirely new ones (only hair colors and fitness/fatness are unchanged!).
It conflicts with NickM406's No More Loading the * Family mod , and Tunaisafish’s Attraction Fix, make sure you don't have tunaisafish_fix_attractiontraits package in your Downloads.
🟢 It's compatible with mods that change /or switch off Zodiac chemistry, Aspiration chemistry, or both.
❕ TO-RELATED ATTRACTION DOES NOT UPDATE IN REAL TIME If you place new Trait in your Sim's inventory, it doesn't work right off the bat. You can try to force the bolt update by making Sim change appearance, loose/gain weight.
In original version of this mod, cologne (perfume) triggers occult TO - Epi created a fix for it, BUT it might have a temporary side effect - occult Sims may get cologne flowers effect (once). You can remove fx with Batbox or force Sim to reset, either with cheats of with any posebox that has 'snap reset' or 'reset' option, like the posebox by Decorgal ❕
⚡TURN-ONS / TURN-OFFS:
Note: I've added and removed some stuff, for example Plantsims and Bigfoot from 'Occult' TO, and Zombies from 'Undead' TO!
(This is an edit of the list posted by Atomtanned: )
Adventurous: 3 vacations, Adventurous, Daredevil, Sailor, Brave
Alien: Trait, skin, eyes
Animal Lover: 2 pet friends, Animal Lover, Cat Person, Dog Person, Equestrian
Artistic: Artistic, Avant Garde, Photographer's Eye, Savvy Sculptor, Flower Arranging/Pottery/Sewing silver badge, Arts & Crafts hobby, Creative skill
Athletic: Athletic, Equestrian, Loves to Swim, Sports/Fitness hobby, Body skill
Business shark: Born-salesperson, Ambitious, Mean Spirited, Snob, Workaholic
Charismatic (charisma): Charismatic, Irresistible, Schmoozer, Star Quality, Charisma skill
Cultured (bookish): Avant Garde, Bookworm, Film & Literature Hobby
Expressive: Excitable, Childish, Party Animal, Dramatic, Over-Emotional, Diva
Facial hair
Fitness / Fatness - original
Foodie: Natural Cook, Cuisine hobby, Cooking skill
Hair colors - original
Indoorsy: Bookworm, Computer Whiz, Couch Potato, Hates the Outdoors, Film & Literature Hobby, Games Hobby
Infamous (bad reputation): Bad Reputation*, Evil, Mean-Spirited
Intellect (high IQ): Genius, Logic Skill
Introvert (reserved): Brooding, Loner, Unflirty, Shy, No sense of humor, Grumpy, Socially Awkward, < 2 Outgoing personality points
Laid Back (slacker): Couch Potato, Mooch, Slob, < 2 Active personality points
Musical: Natural Born Performer, Star Quality, Virtuoso, Music & Dance hobby
Occult (mystical): Werewolf, Witch, Fairy, Mermaid, Supernatural Fan
Outdoorsy: Angler, Green Thumb, Loves the Outdoors, Sailor, Gardening badge, Fishing badge, Nature hobby
Outgoing (social): Irresistible, Flirty, Natural Born Performer, Party Animal, Social Butterfly, > 8 Outgoing personality points
Plant Lover: Eco-Friendly, Gatherer, Green Thumb, Vegetarian, Flower/Gardening badge, Plantsim, Fairy
Rebellious: Daredevil, Inappropriate, Hot-headed, Rebellious.
Stylish (elegance): Snob, Diva, Irresistible, Cosmetology badge, Fashion interest, Formal wear
Technology: Servo, Bot Fan, Computer Whiz, Handy, Vehicle Enthusiast, Robotics silver Badge, Mechanical skill
Tidy: Neat, Cleaning skill, > 8 Neat personality points
Undead: Ghost*, Vampire
Well-Liked: Good reputation*, Friendly, Good, Proper, Nurturing.
*"Ghosts" = sims turned into playable ghosts, with Ghost trait (and Mermaids are sims with mermaid trait, but ofc you don't need these to be able to use this mod).
*Known issue: Servo (as such) doesn't trigger this TO. That has been fixed.
🔸 Hobby requirements in Dill's / Atomtanned's versions (as well as interest) were set to 5 points, which is kinda an average in my game. I don't want TOs to trigger too easily so I've increased these to 8 points, just like Skill point requirements.
Update: I've removed One True Hobby checks, so now only actual hobby enthusiasm points matter for triggering TOs.
I also increased good reputation requirement from 30 to 60.
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Above is the comparison of original vs new TOs, in the exact order.
FYI I've fixed the little mistake I've found in the mod - in my version stylish TO works as it should.
If you have any questions about how the game calculates attraction, read this.
And here's free version (SFS) of my buyable ReNuYu potion default, will be useful if you'd like to correct TOs for all your Sims.
"ONLY TO Chemistry" mod
Conflicts with No Zodiac Chemistry by Belladovah , chemistry mods by Peanutty (it incorporates their "No zodiac and no Aspiration"mod) and any other that contain Attraction Constants BCON and Attraction Tuning BCON.
In unmodded TS2 game, interests and skills do not play part in attraction. Trait-based chemistry changes that only to some extent because Zodiac and Aspiration are more important. To make TOs the crucial attraction factor in my game, I disabled Zodiac / Aspiration Chemistry, and tweaked bolt requirements.
This mod makes chemistry between Sims straightforward and TO-based however various bonuses to attraction also apply (!), like Beauty Wish, Vacation bonuses, bonus for very good rep or penalty for extremely bad reputation (even if your Sim likes bad guys, they will be put off by Dirty Dirtbag status, and enticed by extremely good rep). Anyways, if you use this mod and your Sims have no other attraction bonuses, then:
if one Sim has a turn-on towards the other, and the other has none, it results in no bolts
if one Sim has two turn-ons towards the other, and the other has none, Sims have one bolt chemistry
if one Sim has a turn-on towards the other, and the other has a turn-off, it results in negative chemistry
if a couple has single turn-ons towards each other, it gives them one-bolt chemistry
couple has three turn-ons, that gives them two bolts
couple has three turn-ons, one turn-off, that gives them one bolt
couple has double turn-ons, they have three-bolt chemistry
Special bonuses granted by mods for certain Traits like the "irresistible" still matter of course.
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thebleedingwoodland · 17 days ago
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TS3 World Adventures - Mooncakes & Mooncake Machine Maker Remastered: Mooncake Mesh & Texture with Enhanced Graphics & Enabled to Buy Mode & Renamed Mod (All Languages) & Icons Replacement Mod
D E F A U L T   R E P L A C E M E N T
New custom Mooncake mesh & texture, to replace EA's "Fortune Cookies" machine maker and edible cake taken from machine maker with working Geostates & animation
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EA's graphics from 512x512 with noise was enhanced to 1024x1024 with less noise and adding Simlish Hanzi to replace EA's "bad handwriting" texture on the machine maker. Click this picture below to enlarge.
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Enabled to Buy Mode (Appliances > Miscellaneous Appliances), for easy access no need to type cheat "Buydebug" mode ever again.
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STBL Renamed mod, from "Fortune Cookies" to "Mooncakes" translated to all languages.
月餅 (Yuèbǐng)= Moon Cake
ⓘ For language translations except Chinese, I use online translator to change word "Fortune Cookies" ---> "Mooncakes" & "Mooncake" depending on singular and plural context. Feel free to correct in comment section if you feel the translation and the grammar is wrong or I accidentally deleted other word.
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Icons changed from EA's Fortune Cookies to Mooncake
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Reason why I made the change:
Because Shang Simla is taking place in China, not American Chinatown, thus the portrayal of the cookies should be authentic of actual China in real life, not American cookies that are foreign to actual Chinese people. Fortune Cookies are U.S.A.- made cookies: American invention originating in California. History of Fortune Cookies (source: fancyfortunecookies.com) Mooncakes are cakes originated from China, dates back over 3,000 years to ancient China. Mooncakes are a traditional treat during the Mid-Autumn Festival, which is celebrated on the 15th day of the eighth month of the lunar calendar.
Mooncakes are the must-eat Mid-Autumn food in China. They are a traditional Chinese pastry. Their round shape and sweet flavor symbolize completeness and sweetness. At the Mid-Autumn Festival, people eat mooncakes together with family, or present mooncakes to relatives or friends, to express their love and best wishes. Mooncakes are usually eaten after dinner while admiring the moon. History of Mooncakes in China... (source: chinahighlights.com) Fortune Cookies are made in USA and only exist in USA, but mistaken by USA people themselves as "Chinese" cookies just because the cookies are sold in American Chinese restaurant in USA. We actual Chinese live on our country have never seen Fortune Cookies, as we only know the presence of those cookies in Hollywood (U.S.A.) movies. Not just culture inaccuracy, I enabled this machine maker in Buy Mode section for easy access because this item must have been forgotten in the corner and only been played once when the player visit Shang Simla.
Colour & Presets: Same as original EA's: 3 Presets & original EA's Fortune Cookies Machine Maker colour channels.
How to Change Default EA's Fortune Cookies to Mooncake in Shang Simla world.
Fortune Cookies maker in Shang Simla doesn't automatically change to Mooncake due to different coding in-game.
❗You must buy Mooncake Machine Maker from Buy Mode (Appliances > Miscellaneous Appliances) to load the texture first, then travel to Shang Simla world, do "Reset Textures" using Nraas' Debug Enabler.
You need to install Nraas' Debug Enabler (Core mod by Twallan) in order to work correctly ❗
Follow these steps to reset textures: 
Click on the Fortune Cookies Maker > Nraas > Debug Enabler > Options: Lucky Factory Mooncake Maker > Object… > Reset Textures > (Choose one) All Sims3.Gameplay.Objects.Appliances.FortuneCookieMaker or This Object
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Requirement: World Adventures Expansion Pack
Thank you credits: - Simlish Hanzi: Komorebigo font by Deastrumquodvicis - Mooncake Vector: by Shutterstock - Mid-Autumn Festival Vector & Images by Freepik
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As usual, install one of these packages on Package folder. You can safely delete the package if you no longer want to use the default replacement.
[ Download Mooncake Machine Default Replacement ]
Language Translations: Click this picture below to enlarge.
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anachronisims · 1 year ago
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Catch You on the Flippity Flop!
a TS2 traits expansion
by @anachronisims (sufficeittosay) and @cityof2morrow
Part 1: New Traits!
What you get: 16 new trait object files for your personality diversity pleasure. Most of them are opposites of existing 3t2 traits that didn't already have them. One is just because :)
Big Spender (opposite of Frugal)
Black Thumb (opposite of Green Thumb)
Can't Carry a Tune (opposite of Virtuoso)
Climate Denier (opposite of Eco-Friendly)
Difficulty Reading (opposite of Bookworm)
Dislikes Animals (opposite of Animal Lover)
Dislikes Cats (opposite of Cat Person)
Dislikes Dogs (opposite of Dog Person)
Dreamer* (the intersection of Ambitious and Absent-Minded)
Generous (opposite of Mooch)
Homebody (opposite of Adventurous)
Minimalist (opposite of Gatherer)
Nudist (opposite of Never Nude)
Slow Learner (opposite of Genius)
Sweet Tooth (just because)
Terrible Cook (Natural Cook)
(*) I know @lilbabydilljr released a Dreamer trait already as part of the hidden/scrapped TS3 traits collection, but I wanted to change the flavor text and concept of it. My spouseman is a real dreamer-content-to-dream and I felt the TS3 scrapped version was too close to Ambitious. So @cityof2morrow made a different icon for it, and changed the GUID as well because Dill's conflicts with HB's simlife goggles. However, the file name is the same as Dill's and will overwrite it.
ETA: These are traits objects that WILL appear in your catalog in Gen/Misc. They are NOT added to the traits collection file as I don't use it. Feel free to do so yourself, of course.
What's coming next: Updates to existing traits mods that are plausibly affected by these traits (plus some personal preference tuning). Check out the to-do list here. Suggestions welcome and encouraged! Anyone who would like early access as a beta tester, please let us know!
Credits: @hexagonal-bipyramid for the original 3t2 Traits Project, @moocha-muses whose Dylan's Black Thumb got me thinking about this becoming realer than flavor text, and the whole inspiring TS2 simblr community whose appetite for traits mods keeps me going!
Download at SFS
Updated Feb 18 2024 at 245 EST (US) to fix an issue with thumbnails/catalog appearance.
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theoutcastrogue · 1 year ago
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Cartoon depictions of the homeless increasingly reflect the hostility of today’s political leaders toward people on the streets. We’ve gone from images of charming hobos with bindles to zombies taking over cities. If you consume any news at all, you’ve probably noticed that the United States is pathologically cruel to its homeless citizens. This May, the brutal killing of Jordan Neely—who was strangled to death, at the age of 30, simply because he was unhoused and shouting on the Manhattan subway—captured the national spotlight, but it was just one of many such cases of unprovoked violence. In January, two cops reportedly kidnapped a homeless man in Hialeah, Florida, drove him to an “isolated and dark location,” and beat him unconscious. That same month, art dealer Shannon Collier Gwin faced battery charges after he sprayed a homeless woman with a hose outside his San Francisco gallery, barking “Move! Move!” at her. (Predictably, Gwin got a lenient plea deal of just 35 hours of community service.) Elsewhere in the city, homeless San Franciscans have been attacked with chemical bear spray on at least eight occasions. Other assaults have been more impersonal but no less vicious. On July 14, the city of Houston abruptly closed its only public cooling center in the downtown area, potentially condemning anyone without shelter to suffer heatstroke in 90-degree weather. Among the property-owning class, the phenomenon of hostile architecture—sidewalks with spikes that stab anyone who tries to sleep, benches with iron bars, and the like—has become de rigueur. The widespread callousness and lack of compassion are both infuriating and hard to comprehend. How on Earth, we might ask, did things get this bad? [...]
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Looking back at older cartoons, one of the things that stands out immediately is the absence of negative attitudes toward the homeless. In fact, during the Golden Age of animation, creators seemed to have had a real affinity for the poor and unhoused, often placing their most iconic characters in that role. There’s a wonderful 1948 Warner Bros. short called “Riff Raffy Daffy,” in which Daffy Duck is looking for a place to sleep—first on a park bench, then a trash can, and finally a furniture display in a shop window—and has to dodge the harassment of the police, as represented by Porky Pig in a little blue uniform. (Literally, the cop is a pig!) Or, in the 1950 cartoon “Homeless Hare,” Bugs Bunny’s rabbit hole is destroyed by a new construction project, leading him to unleash his usual slapstick mayhem against the developers until they put it back. In these cartoons, homelessness is something inflicted on people by outside forces—gentrification and the real estate business, in Bugs’ case—and something which can be successfully resisted. Even Disney cast a homeless dog as a romantic lead in 1955’s Lady and the Tramp, contrasting Lady’s sheltered naivety with Tramp’s superior knowledge of the world. The title invokes the memory of Charlie Chaplin’s “Tramp” films, which similarly brought dignity and humanity to the role of a homeless man. (Bugs Bunny, too, takes inspiration from Chaplin, and multiple Warner animators have drawn him as the Tramp.) In 1961, Hanna-Barbera’s profoundly underrated Top Cat followed the adventures of a gang of wisecracking Manhattan alley cats, who, like Daffy, are always outwitting a meddling policeman. At worst, classic cartoons may trivialize the suffering and danger associated with homelessness—there’s a certain recurring image of the carefree hobo carrying a bindle, which paints the whole subject in a romanticized light—but the homeless themselves are rarely disparaged or made the butt of the joke. Quite the opposite. 
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It took a few years, but cartoons caught up to the Reaganite turn. In episodes from the ’90s and early 2000s, there’s a palpable shift in the way homeless characters appear compared to earlier decades. The perspective is different: we’re now seeing them through the eyes of comfortably housed characters, rather than their own. Often they don’t even get proper names. [...] This trajectory leads us, perhaps inevitably, to SpongeBob SquarePants. [..] Squidward gets accused of stealing a dime by his comically greedy boss, Mr. Krabs, and quits his job in a fit of outrage. We then flash forward to see Squidward, now bedraggled and unshaven, living in a cardboard box on the street and begging for change. [...] Mercifully, the ever-cheerful SpongeBob gives Squidward a place to stay—but the moment he’s safely off the street, Squidward turns from a sympathetic victim of circumstance into a lazy, entitled freeloader, straight out of a Reagan speech. He makes no effort to find work and loafs around SpongeBob’s house for ages. [...] Eventually, an exasperated SpongeBob writes “GET A JOB” in his alphabet soup, before shoving him (bed and all) back to work at the Krusty Krab. [...] Worst of all, though, the episode suggests that homelessness can be solved on an individual basis if the people in question simply stop being lazy and “GET A JOB.” This is the biggest myth of all. In 2021, a statistical analysis by the University of Chicago found that 53 percent of people in homeless shelters, and 40.4 percent of unsheltered people, do have jobs. The problem is that their wages are too low, and rents are too high. According to statistics from the same year, it’s impossible for someone working a full-time, minimum-wage job to afford a single-bedroom apartment in 93 percent of U.S. counties, and there are no states in which someone can rent a two-bedroom space on the current federal minimum wage of $7.25 per hour. In other words, homelessness has little or nothing to do with personal responsibility, or lack thereof. It’s a consequence of large-scale economic decisions made by landlords and bosses. [...]
— Alex Skopic
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Dark Hilton Special Outfit icons
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