I think more people should go back and either replay or rewatch (.... or forbid, play or watch them for the first time) aa1, even if it's literally only case 1
fanon phoenix is so completely disconnected from the actual character that at this point they basically share a wacky hairstyle and a name to me. In the actual games, Phoenix is almost always depicted as the "straight man", even in comparison to Edgeworth: he's somber, dry, sarcastic, and often very tired of shenanigans and bullshit. He's a very ordinary "everyman", and that's like 80% of his appeal to me, tbh. It's not to say that he can't be silly or nonserious, but we have a unique look at the inside of his head and all the things he COULD say, but most likely does not.
He goes on to become a literal world renowned defense attorney, and so many people want to boil him down to a silly stupid little rabbit of a guy when he's anything but
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Fun little subtle detail I never noticed before!
So, MOTHER 3 actually has a couple different voice blips for dialogue. There's 5 in total, and the thing I'm looking at distinguishes them as Young Boy, Young Girl, Man, Woman, and Non-human. Idk if those are what they're referred to internally, but presumably that's how they're more-or-less distributed throughout the game (I wouldn't read into the names too much, the Magi apparently use the Man blip for example, so they're not objective in any case).
Anyway, what's fun is how they use these with Porky!
So, for most of his dialogue, Porky uses the "Boy" blip. He uses this whenever he taunts you over the intercom in the Empire Porky Building, the fake Porky you meet before fighting all the Mecha-Porkies uses it, all the way up to "I'm the most clever, most charming, and most trouble-making boy ever..."
But in his next lines after the shot pans up to the mass of machinery in the roof ("I welcome you once again"), his dialogue suddenly shifts into the "Man" blip.
And finally, once he's fully revealed, the rest of his monologue is accompanied by the "Non-human" voice blip.
It's pretty easy to catch if you're looking out for it (especially when he starts speaking with the Non-human blip, that one's really distinctive), and I think it's a really neat detail!
(Oddly enough, he actually switches back to the Man blip after this, during his battle and the cutscene leading up to it.)
So yeah, that's a pretty cool way to build up to the big twist with him, I think it's really clever ^^
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Matt is so correct Colin is just the player character in the Calorum video game. He doesn't know what he's fucking doing and literally just latched onto the first guy who gave him a Quest and has not left him for 2 years. He looks exactly like every Skyrim/Assassin's Creed/other similar game player character. I can just imagine him going around pressing X to interact
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