#technically trying I guess lol
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sealsapocalypticmusic · 7 months ago
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Having recalled its lesbian visibility week. If you wish to support a lesbian artist you can always buy the music, if you feel like it. The lesbianism comes up, at least a bit. Here’s my bandcamp if you like: https://sealapocalyptic.bandcamp.com
My most recent album is even about love! So it’s relevant? No pressure on this to be honest, but it does mean a great deal to me when people like my music so much that they spend money on it (it is, in fact, genuinely insane to me and I love you every person who has even listened to my songs let alone Spent Money On Them)
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ruubesz-draws · 1 year ago
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He's a little confused, but he got the spirit!
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(He's trying his best, leave him alone!)
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mistfallengw2 · 2 months ago
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How do charr hands function? Here's my headcanon (with drawings!)
So I made this poll earlier today and I ended up making some sketches to explain how I headcanon charr hands and their supposedly retractable yet too big claws. The idea is that both the game and the books are partially right: claws can be big (not as big as the models), and they're semi-retractable (so fully-fluffy paws). [Disclaimer: I am bad at anatomical drawings and did not try to make them super accurate :')]
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Basically charr fingers are made of three phalanges, but functionally they're just two, with the 2nd and 3rd being much shorter and sort of "merging" with the claw itself, which is mostly supported by the 3rd and starts very close to the knuckle between them. The palm is covered almost entirely by a skin pad/paw pad, which usually extends to the first phalanx of each finger, and the fingertips are covered by pads as well.
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The claws are semi-retractile, though the exact range of motion depends on the individual's genetics (claw size and shape + hand anatomy) and preferences (how much they trim the claw). The ability to retract their claws is managed by specialized extra tendons and muscles in the hand's structure, and they can lock the claw in place or move it, even while the fingers are bent, though with some limitation at the extremes of movement. While the claw at rest will stay at a "safe" angle, the claw's bed can shift on the cartilage structure when pulled, sliding back into a "sheathed" position or be pushed outwards. [note: I was too scared to go too far with the "x-ray" sketches and probably the claws could go a bit further back in the finger lol]
Ancestrally, this system kept the claws from always digging into the ground and losing sharpness when running on all fours, while still allowing for extra grip when necessary (similar to cheetahs) and the use when fighting or taking down prey. During the evolutionary transition in which charr started walking upright most of the time and using tools, it lost some of its ancestral necessity and functionality. However, instead of turning into something vestigial, charr evolved the ability of controlling each claw's movement independently from the rest of the finger, allowing for greater precision, fine motor skills and dexterity.
The pad grants grip and softer manipulation of items, while the claw handles movements finer and more precise than the pad allows, and other races find it complex, fascinating or a bit freaky. Some say that charr are as dexterous than humans, if not more, which is quite an accomplishment for creatures with such big hands.
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That said, variety is huge among charr. Some have stubby paws with big, wide claws, while others have long, slender fingers with narrow claws.
Claws are still used as a natural weapon by many soldiers, but it's totally not uncommon for charr to file their claws down or keep them blunt, as there's a huge variety of reasons for not wanting sharp knives on one's fingers (job requirements, handling of delicate materials, safer interactions with cubs or creatures with softer skin, personal preference, etc), and some even keep their claws at different lengths for specific uses.
That said, claws can't be trimmed beyond the quick without bleeding or potential damage, and since it extends out of the sheath it's not possible for a charr to fully sheath their claws. Claws grow quite fast to make up for the daily wear and tear, so upkeep must be done regularly, as trimming too much might temporarily impact coordination. Declawing can happen during combat or following injury, and those affected might wear prosthetics/fake claws to make up for it.
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thresholdbb · 7 months ago
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what's the threshold theory
There was a post about how Tom is the only crew member who isn't really affected by the Borg, and there's a theory that he has so much luck because he saw the past and the future when he crossed the transwarp threshold. He saw the past and the future, all of time and space. There's some subconscious part of him that remembers that experience. In fact, Tom refused to play a part in Chakotay indulging Annorax's temporal incursions, probably because a part of him knew nothing good could come of it.
If we extend that same theory to Janeway, some of her wild luck with time travel and other crack plans starts to make sense. She doesn't verbally hate time travel until after the events of Threshold, since it happens in Time and Again without complaint. Janeway has an uncanny knack for time travel, as evidenced every time she deals with it. She hates time travel, but it might be because part of her knows exactly how to manipulate the timeline. She manages to avoid the "inevitable" temporal explosion in Future's End, saving both Voyager and Braxton. She resets the entire timeline in Year of Hell, and no one else followed her reasoning. She pulled it off flawlessly. In Relativity, she senses the incidents are all related, despite it being just one reading that connects them. By the time she's involved, she has a temporal incursion factor of .0036 and a time travel protocol named after her, even if that may just be Braxton's personal grudge. Then there's Endgame, where she intentionally changes the timeline. Up until this point, she has been dragged into time travel, but for the first time, she jumps in on purpose. How does Admiral Janeway know how to get them home sooner in a way that completely avoids the Temporal Integrity Commission? It's because she has seen all of time, and part of her knows exactly what needs to happen so she can get Voyager home and do it in a way that becomes baked into the prime timeline. Maybe she doesn't consciously remember what happened during her transformation, but the experience lives in her mind somewhere, guiding her decisions.
#every day is threshold day#tldr threshold cemented the time travel shenanigans#we're not counting her disparagement of time travel in relativity i know it's technically before threshold#but they've messed with the timeline so much that her past timeline is also changed.#Time travel is funny because the past is the future the future is the past#so while relativity comes before threshold in the prime timeline her timeline has also been changed in a way that it wasn't before threshol#we could chalk it up to a writing oversight but this is more interesting#not to mention her uncanny luck with the Borg which I think ties in as well#it's part of why her instinct is so strong#also the bio neural gel packs but that's a different theory#listen she's amazing with or without having seen all of time and space but she has seen all of time and that must have affected her somehow#those little salamander babies also have all of the cosmos in their mind#tried to explain as concisely as possible but it is part of my overarching theory#she doesn't second guess herself nearly as much following their jaunt into transwarp#I have more but I'm trying to be brief cause it's written up partially in my drafts somewhere and i have some things i need to do today lol#meta#Star Trek voyager#Kathryn janeway#threshold day#did you expect me thresholdbb to not have a serious threshold theory?#listen I can make anything nonsense and turn anything into a serious theory I was known for this kinda bs in grad school#I wrote a 25 page paper on NOTHING once#I wrote a paper about how corn fields were super gay and it made my professor cry I can spin the bullshit it is one of my skills
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robots-are-kinda-hot · 1 year ago
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error x reader but he’s stuck as a little shimeji on your computer
that’s it. that’s the idea
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pinksilvace · 1 year ago
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“It’s cold." “I know. I know, but we’re going to be alright. Do you hear me? You’re alright now. You’re going to be okay.” “I want to go home.” “We can’t go back home. We’re—we’re orphans now, remember? Nobody’s waiting for us back there.”
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thanatika · 27 days ago
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yeah i agree with your point about survival mechanics and i feel the same way about the lack of combat mechanics. "why would an educated city doctor need a weapon" because shit is hitting the fan in every way impossible and pretty much everyone is walking around armed... also why am i supposed to believe the the fact that he's a man of intellect will somehow provide him with food? i don't think anyone is going to be too eager to share food during an outbreak intellectual or not...
+ follow up for the previous ask but actually my favorite quest from the original pathologic is the day 11 bachelor quest that involves shooting down soldiers. i think it really drives the point home about how this random fuckass guy who is supposed to be battling a plague doesn't even have the time to do that anymore because the people in charge are asking completely irrelevant things of him now and he's at a position where he cannot refuse what is being asked of him. like i think it was good storytelling that even as the guy who lowkey wants to deal with the plague and solve its mystery you still have other, more pressing, less interesting and or pleasant tasks to complete
i agree! honestly, i feel this way about the combat mechanics even more than i do about the physical survival (food, health, illness, sleep) mechanics. because sure, i can see how it makes sense for daniil's position of authority to mean that his basic needs are somewhat provided for -- although i don't think it makes more sense than what we got in the original game. i've never seen anyone bring up "isn't it kind of unrealistic that the bachelor isn't given lots of food during a massive food shortage?" as a plothole that needed to be resolved. the townspeople generally don't like him much, and most of the people with power don't either, except for the kains. sure, maybe it's kind of weird that you can go see the kains while broke and on the verge of keeling over from hunger, and they won't do anything to help you, but... the kains are pretty self-centered, and they're so goddamn weird that maybe they forget that you need to eat food to live anyway. and it's half-implied that the powers that be are ultimately giving daniil this role as a convenient way to kill him, so it makes sense that they would put no pressure on the town authorities to keep him alive.
(and honestly, artemy is taken under the olgimsky's auspices as much as the kains take daniil's under theirs! which is to say, selfishly, with ulterior motives that are more important to them than the well-being of their healer, but... the olgimskys are set up as the wealthiest of the 3 families financially, as well as the ones with the most access to food, given their control over the meat industry. so if anything it's "weirder" that artemy isn't more materially provided for, though to be clear i don't think there's an actual plothole there either way.)
but anyway, you could handwave it and say that daniil's position of privilege and authority gives him more perks than he got in the original game, but the amount of fighting you have to do to get through town is... kind of an unavoidable physical reality? like you're given so many sidequests that you often wind up walking around town after dark, and that's when the bandits come out. is the idea that the bandits would be too scared to attack him because he's so important? because that doesn't make a lot of sense to me, and even pathologic 2 establishes that he's seen as a valuable target by the bandits:
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and then there's the quests where combat plays a more direct role in the story itself, like getting involved in saving andrey from the firing squad, or killing guards to break artemy out of prison, or the quest where you have to kill var in attempt to stop the arsonists (which i include on the same tier as the other ones because i really like the quest journal entry he has if you complete it where he blames himself for willow's death. it's a good character moment.)
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hell, even in pathologic 2 itself, one of the biggest Bachelor Moments is on day 11, when you have that big dramatic convo with him after he killed a soldier for the papers he was delivering. plus one of bad grief's idle dialogues in patho 2 is commentary on the bachelor being "quick on the draw" and that he "already shot someone". like he just straight up is not living a combat-free existence. and overall, combat isn't just a good tool from a mechanical perspective, heightening the stakes and placing pressure on the player (though it is), it's also pretty important for him on a thematic level imo, almost as important as artemy and his "rivers of blood". in patho classic, daniil has this early interaction with the inquisitor:
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which, thinking about it from a doylist perspective, was probably the writers' attempt to make it sound more plausible that this random medical researcher from the big city was competent with multiple types of guns. and i appreciate them coming up with that hint of backstory to cover their bases a bit, but with those bases covered, i think the fact that daniil ultimately spends more time shooting people than he does prescribing medicines for them actually does a lot for him thematically? i mean, if his whole thing is that he's this "tempted destroyer", someone who frames his career as a combative battle with death rather than a quest to save people's lives, whose "default" solution is to raze the town with artillery because he's too limited by his rationalist worldview and military upbringing (and bitterness over being manipulated and sabotaged) to come up with a solution that saves the any remaining infected survivors on his own. plus the way that clara frames artemy and daniil as two sides of the same coin in being violent destroyers and killers, who without player intervention will immediately devolve to running around chasing each other down in what's either an insanely dedicated tom and jerry LARP or some really elaborate foreplay. imo, that whole dichotomy (which is pretty core to the game, as the idea of dichotomies are core to it in general) works so much better with the way they're both presented in classic, stalking around with gun/scalpel in hand. hell, not to mention the effect that spending 12 in-game days trying not to starve and getting killed by bandits or guards or worms or soldiers every day would have on the player, and the way it would make them feel about the town and their natural projection of those feelings onto dankovsky, who is a perfectly fitting vessel for them as the avatar actually undergoing those virtual experiences.
ultimately i think they are mainly going this direction out of a desire to do something more creative and original, which is fine... it just seems a bit silly to me that they keep saying "well obviously that doesn't really work for the bachelor's scenario", when, well... even as recently as patho 2 in 2019, they seemed to think it fit his narrative pretty well! i'm also guessing that a lack of combat won't be that bandits are just no longer roaming the streets at night. it sounds more like pathologic 3 is set to be more of a nonlinear experience, where you'll probably fast travel from place to place instead of having to walk across town so much? so you'll be avoiding bandits just in the sense that the gameplay will be avoiding them. i guess i'm hoping that at the very least, there's still the implication of the crunch of not getting enough sleep or food and the threat of being stabbed to death while trying to get through town occurring to dankovsky in the background, even if those mechanics are deemphasized in favor of more macro-level town resource management, time control, and sherlock holmes fruit ninja or whatever the hell they were on about back in 2022 lmao.
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thesumthingspecial · 22 days ago
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There are currently 3 Meulins in this room. But with your help, that number can rise! (Your BMI may also take a beating.) Been a while since I posted anything, which is good because the Mass Audience is a myth. I've been busy. I probably won't post that often, but a friend said someone might enjoy this so whatever.
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coquelicoq · 4 months ago
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interesting that les misérables as a title has always remained untranslated into english when it's super uncommon not to translate titles into english, and when "the wretched" would actually be really metal as a title.
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radioroxx · 5 months ago
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anyways,,, on a brighter note (and since i had this. scheduled-)
MUTUALS!! COME CHECK OUT MY MOOTS AND FRIENDS SERVER!!!
its been a while since weve had some big activity in here, and-! ive gained a lot more of you recently so!! i thought it would be nice to re-advertise :)
BENEFITS OF JOINING MY COLLECTION ARE…
- we are super cool and awesome and. and love you? we love you
- uh…. uhm…
- mm?? sometimes you get to watch me fumble around with server settings. ive been told this is entertaining
- uhhhhhhhgh
- did i mention we love you. and i want to meet u my mutuals. teehee?
- kiss on the mouth 👍 (not really)
anyways :) hope to see u there!!
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shinesurge · 3 months ago
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I love webcomics as a concept absolutely to pieces but genuinely I'm fascinated by how much this medium seems to be almost corrosive to us working in it. I'm probably just looking at it too close because it's what's in front of me but I wonder if we really do have more weird drama than other indie art scenes just because like, a lot of us are already mentally ill, then comics is such a punishing medium itself that the usual amount of social tension that comes from posting art online is cranked even higher. As someone with one of the Scary Social Disorders, basically everything about the way the social media spheres for webcomics operate is triggering to me and I'm positive the only thing that kept me from becoming an internet star for the day (Bad) at some point was that I chose to quit socializing in dedicated comic spaces and get therapy years ago instead of trying to stay in the thick of it lmao. Not everybody ends up having to make such a black and white decision so most people just keep hanging out in the pot until it boils.
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puppyeared · 1 year ago
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if escape rooms as team building exercises became popular im not sure if id be more excited or terrified
#if it isnt already anyway.. i can see it happening as a school frosh thing. idk if it would catch on as a workplace thing#i kind of find the concept of being locked in with strangers and working to find a way out weirdly exhilarating though#at least compared to icebreakers cause i dont have to spend 10 minutes racking my brain for something to blurt out abt myself#as a bonus u could like. put people into groups and give prizes to whoever escapes first second third etc. apparently they also do themed#escape rooms.. maybe let people pick a theme? or voluntary sign up? actually this would be really fun for smth like a blind friend date#although if i found out i was locked in a room with an online friend id be too excited to actually escape LOL#ive never done an escape room before so sadly i cant speak from experience. its like up there on things i want to try next to rug tufting#workshop and visiting new art exhibits or conventions. i seriously need to get out more if it wasnt for the horrors <- school and anxiety#i was planning to invite cass to a drop-in art workshop in town but neither of us could go bc typography is making us go thru hell and back#AND THEY HAD A BUTTON MACHINE TOO#im nostalgic bc i miss working in groups and not being awkward abt it or worrying abt schedule conflicts#i realized that i learn best in groups and its a little corny but i like sharing ideas and talking through a problem#in elementary i could just sit down with friends for review and come out of it energized *and* more familiar with the material#and i could technically still do it now. but as adults we're more picky abt who we work with on top of being way more busy outside school#maybe im lonely. im shy and grew up not talking to ppl unless i absolutely have to so its hard to make friends on my own i guess#only thing getting me thru it is telling myself that humans like helping and that my cringe is overblown in my head. but its hard#hence the escape rooms. i have been able to talk to 2(!!) people though!! mostly abt school stuff but im glad to be on friendly terms#i dont really know how to be happy these days cause im constantly scaring myself abt my portfolio and finding places to work#not being ambitious is part of not wanting to put energy into something that wont work out while also not having the passion to do literall#anything else.. i should probably talk to my counsellor ugh#yapping
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emmavakarian-theirin · 2 months ago
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"god had to nerf me because i was too powerful" - gale dekarios
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freakinator · 14 days ago
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wait realistically how successful do yall think the sb-derap-pangi plan will work
#lifesteal spoilers#mine.txt#like. i havent really had any opinions on it#mostly cause i think its kinda stupid lol#like theyre trying to both 1. get the mace from clown and 2. not make even a single player realize the mace is gone#like sb and pangi couldnt even commit to destroying all the trial chambers which while tedious is objectively the easiest part of the plan#how the hell are they gonna commit to all the other shit lmao???#like respect to derap for wanting to go all the way#but if the rest of the team couldnt even commit to that how are they gonna commit to the rest of it#you cant execute a plan like this without putting your whole cock and pussy in it bruh 😭#trying to not make the other players realize the mace is gone by crashing the server is particularly ????#like how the hell are they gonna time that#i mean. i Guess they technically dont need to be precise but like they gotta#1. let the server know they have the mace 2. avoid dying before they crash the server and 3. not make anyone realize the mace is gone#although that 3rd point can easily be ruined by someone looking at the crafting recipe#although ig at that point it wouldnt matter assuming derap doesnt give up halfway through destroying the chambers either#wait so whats the point of crashing the server then cant they just throw it in the void??#and if they really dont want ppl to know they can just do it while nobody else is online#like theres a perfectly functional void hole at spawn and the hours theyre on lends itself well to having an empty server#i need to stop thinking about this plan bruh im gonna get a headache
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sysig · 1 year ago
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I’m just saying I think he has a type (Patreon)
#Doodles#Wander Over Yonder#Commander Peepers#Sylvia#Black Eye#I guess technically sort of lol#The implication of ♪ The lead-up to ♫#I read Peepers as bi with a preference towards men and Sylvia his inverse lol#They work well as mlm/wlw solidarity too! Including understanding each other in That Bi Way y'know?#But I do also think that Sylvia is his type haha ♪ All these things can be true at once! Relationships are complex and ever-changing!#I also think it works best one-sided on Peepers' end - Sylvia is busy! And as just stated relationships are complex#Not just in trying to keep a relationship - they do see each other fairly often! - but also in keeping it private to both of their comforts#Being found out by their counterparts would be interesting hehe ♪ Wander would support them of course#Hater would probably be furious even just at knowing Peepers had a crush on her tbh - feeling lonely but also worried about intel haha#He's smart he's not going to go around leaking information like that! If anything he'd probably just be more ruthless to vent his feelings ♫#''Grop-darn Zbornak with her ability to bench me and stomp me into the dirt >O('' lol#The interpretation of him thinking he's sick over thinking he's romantically entangled is so correct#I also like the thought of Sylvia immediately having a repulsion reaction to finding out that Peepers likes her haha#''He WHAT??'' Wander would probably not help in her coming around just infodumping all his good points that she's not interested in lol#But then seeing him being that perfect little mixture of pathetic and competent that Peepers exemplifies <3 What's not to like about him#They have the right dynamic to get close! They have the potential! Fumbling and awkward the whole way but what other way is there hehe#It'd be so fun to watch ♪ What's there is already so fun to watch!
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dandyshucks · 4 months ago
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im going to be so brave and try to stop shying away from sharing my Cats ship bc I rly want to talk about it and make art and writing for it,, it's so fun and I think ppl are hopefully normal abt furries here fjfkdl
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