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maximilliansblog Ā· 1 year ago
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Welcome Home Hyacinth Theory šŸ šŸŖ»šŸ›
Hello Tumblr! Most Welcome Home theories are just little bits and pieces or ā€œWally is evil, guys look!ā€/ā€Wally is not evil! He is a goober!ā€ etc.
This theory is fully fledged and provides a plot and evidence. I call it the Welcome Home ā€œHyacinthā€ theory, after the myth that it is based on. This will be a very long post so here is a TLDR: Julie kills Eddie while they are playing croquette-bowling out of jealousy because he is getting too close to Frank, who is supposed to be her boyfriend/best friend within the show. Either just Eddie or everyone involved gets replaced, except for Wally, who witnessed everything. This is why we have all of those videos of Wally dissociating.
I have been sitting around in my toom rambling to myself about this theory like a madman for over a week so I decided to share it.
Please reference this post from @/partycoffin (the creator of Welcome Home) when discussing Welcome Home and be respectful in the comments and reblogs.
Extra information from @theneighborhoodwatch:
Welcome Home Observation Document
Welcome Home Livestream Trivia
Welcome Home Archive Links + Backup Screenshots
Fanmade Welcome Home Wiki (I don't recommend the Fandom wiki)
Extra information on exploring the website from @angel-lyah:
Welcome Home Website Secrets
Alright, letā€™s get into it! I have evidence to back up every single one of those claims, and I will include it in this post.
I want to be very thorough with explaining this. Iā€™ll start by establishing that there are three main plots within Welcome Home (that I have noticed, anyways):
The plot of the late 60ā€™s - early 70ā€™s TV show, Welcome Home - only related to published episodes, books, audios, etc. that would have been shown to the public at the time of airing Welcome Home
ā€œBehind the showā€ - feelings and actions of the puppets outside of the show (such as Frank and Eddie being a couple, or Frank being nonbinary)
The Welcome Home Restoration Project - people working to restore the TV show, Welcome Home, and find any and all information related to it and who made it
Okay so for the rest of this essay, when I mention BtS, it is related to the ā€œbehind the showā€ plot. I will color these things blue. When I write WtS, it is related to the ā€œwithin the showā€ plot. I will color these things green. When I write WHRP, it is related to the Welcome Home Restoration Project. I will color these things pink. I will also mention things that have been said either on Clownā€™s Tumblr blog, Clownā€™s Twitter, or old streams. I will say CS, meaning ā€œClown sourceā€ to denote these things and color them orange. Clown source and behind the show areas often overlap, so Clown source information is dominant over behind the show information (if it is both I will just color it orange). Good? Good.
Now letā€™s establish our characters (only the ones related to this theory) and their relationships to one another. Weā€™ll go alphabetically, starting with Eddie, then moving onto Frank, Julie, and Wally.Ā 
Iā€™m going to assume that if you are reading this, you have already visited the website (clownillustration.com) and have a basic understanding of who Eddie is. So I will only focus on the elements of his character that will be relevant in this theory.
Eddie (WtS) is clumsy and overworks himself. He is often dragged into Julieā€™s games. His house (post office) looks like this:
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Note the hyacinth flowers and the butterfly. Eddie (BtS) loves Frank. (CS) He is married to Frank in one art on Clownā€™s Tumblr. BY THE WAY IT TOOK FOREVER TO FIND THIS IMAGE!!!! THEY ARE IN THE BOTTOM LEFT CORNER!!
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Frank (WtS) is Julieā€™s boyfriend as it is implied that they are a couple within the show (I know a lot of us donā€™t like hearing this, but remember the three plots) (also for everyone that is going to argue with me on this, go look on their little profiles in the neighborhood section of the website and come back to me) and best friend. His house looks like this:
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Note the sunflowers. Frank (BtS) loves Eddie.
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(CS) As I said before, in one art on Clownā€™s Tumblr, Eddie and Frank are married (you can tell by the rings on their fingers in that image) . Frank is nonbinary but uses he/him pronouns (Clown refers to Frank on his blog with only he/him pronouns, so that is what I will use. Nonbinary people do not have to use they/them pronouns! Pronouns are not equal to gender!)
(WtS) Julie is a rainbow monster. Her thing is that she likes to make up and play games. She seems to be very strong (perhaps related to her being a rainbow monster), as she can easily lift Wally and is indirectly referenced to [throw a baseball very well] by Barnaby in the Live Interview audio. She also incorporates bowling into a lot of games where it is unnecessary. She seems to be immature, which is usually used to make her a playful character. Her and Frank are a couple. In several arts, her horns are different shapes or even nonexistent, implying that she has some ability to change her form. Her house looks like this:
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Note the heart motif throughout the design. (BtS) Julie is best friends with Frank. (CS) She is genderfluid (she is only referred to using she/her pronouns on Clownā€™s blog, so that is what I will use).Ā 
(WtS) Wally is the main character in Welcome Home. His house is alive and is named Home. Home is often considered to be a ninth neighbor. Wally often communicates for Home. (WHRP) Wally signs Homeā€™s name in the guestbook (as Home does not have hands) (please stop with the tentacles I have seen the art please stop for the love of god where did that even come from). (WtS) The other neighbors frequently ignore and talk over Wally, but he doesnā€™t seem to mind, saying that he loves all of his friends in the live interview audio.
Okay so now that that is established, letā€™s look at some promotional art. Promotional art is not necessarily canon and may contain outdated designs, but may hint at the plot of Welcome Home.Ā 
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There is one more artwork that I would like to add, but it is on Clownā€™s KoFi. Here is a link to it that you can look at if you are subscribed to Clownā€™s KoFi:
[link to Clownā€™s KoFi here]
I wonā€™t describe the image because some of you may not be subscribed to Clownā€™s KoFi. But if you are, you will see that the image supports my theory.
While we are discussing that image, I would also like to say that I believe that the puppets are some kind of biological organisms. I donā€™t have much evidence for this right now, but I may make a theory in the future.Ā 
We will come back to those promotional arts soon. Right now, letā€™s look at Frank and Eddieā€™s houses and discuss some symbolism and mythology.
Frankā€™s house has sunflowers outside of it. Sunflowers are a symbol of Apollo. Eddie has hyacinths outside of his post office, obviously a symbol of Hyacinthus. Hyacinthus and Apollo were lovers, but Hyacinthus tragically died. Let me tell the story so we have context. (I am really into Greek mythology by the way, itā€™s always been a special interest since middle school but I am also a Hellenic pagan, you should follow my witchcraft and paganism blog, creatively named @maxiswitchcraftandpaganblog)
So Apollo, god of the sun, art, archery, and LOTS of various other things, loved Hyacinthus, who was a mortal Spartan man. And Hyacinthus loved him too, by the way. The god of the (west? donā€™t feel like googling it) wind, Zephyrus, was jealous of Hyacinthus, because he also loved Apollo.Ā 
One day, Apollo and Hyacinthus were playing discus (like frisbee but the frisbee is giant and made of metal, kind of like a shield). Apollo threw the discus to Hyacinthus, but Zephyrus blew the discus off course with the wind, causing it to hit Hyacinthus in the head and kill him. Apollo created the hyacinth flower from Hyacinthusā€™ blood as he died, but in some myths made him a god. (read more on Apollo and Hyacinthus here)
Iā€™m going to draw some parallels here. Frank = Apollo, Eddie = Hyacinthus, Julie = Zephyrus. Now Frankā€™s and Eddieā€™s parallels make sense because of the flowers, but where did I get Julie=Zephyrus from? Recall that (WtS) Julie and Frank are supposed to be a couple. Now, (BtS) Julie may or may not like Frank in that way, but she certainly enjoys being close to him as his best friend. Since she is already established as an immature character, it would make sense that she would be jealous seeing Frank get closer to Eddie.
Pause. So WtS, Frank and Julie are together. BtS, Frank and Eddie are together. If these are separate, then what is Julie jealous about? (WtS) Frank has been seen getting closer to Eddie even in the official material of the show. An example of this is him telling Eddie that he works too hard at the end of the ā€œEddieā€™s Big Liftā€ storybook record. So his BtS love for Eddie is leaking into the WtS canon. That is a problem for Julie, who is supposed to be Frankā€™s girlfriend WtS. So she comes up with an idea to fix this, much like the jealous god, Zephyrus.Ā 
So what does she do? Letā€™s turn our attention to the ā€œJust Soā€ song demo. This song was never finished with instrumentals, and for a reason. The puppets function as actors in the show, as it is obvious that they have their own free will, and Julie does something that the writers do not expect later in this episode. So the song was never finished because the episode was ruined.Ā 
In the ā€œJust Soā€ song demo, Frank and Julie are about to play croquette bowling. It was supposed to be just croquette, as Frank put on his croquette bow tie, but last minute, Julie added bowling to the mix.Ā 
Wally knocks on the door and interrupts their song, saying that Home wants to play croquette bowling too. This implies that Julie told someone else that they would be playing croquette bowling after she added bowling. I feel like Wally and Home overheard Julie telling Eddie that they would be playing croquette bowling. This would make sense, as Wally often stands by and listens while the other neighbors talk. It is not unusual for Eddie to participate in Julieā€™s games, either, as we see from Julie playing ā€œbusiness woman in the big cityā€ with him. [add a photo]
The song recording ends before we see them playing croquette bowling together. But I have a piece of evidence to tell us how it ends. Look at this promotional art again.
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You probably assumed that the figure in the back was holding a hammer, but that could actually be a croquette mallet!
Itā€™s covered in some gory-looking stuff, probably from Eddie. Now look at the flower. Whose eyes look like that? Almond-shaped, round pupils. Only one character: Wally. Wally was a witness, which would make sense for him, since he often watches on as the other neighbors do things.Ā 
Julie is holding the flower in front of her, looking innocent. This is a stretch, but I think that this might be symbolism for her saying that she didnā€™t do it on purpose, Wally saw the whole thing, ask him! And Wally doesnā€™t know what to do. I donā€™t know what he does from there.
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Maybe this image is a clue? I genuinely donā€™t know. Once again, promotional art is not necessarily canon, but we can use the concepts from it in theories.
This next part is also a bit of a stretch. The neighbors having a memory of something like that happening would ruin their ā€œactingā€ (I think they are just being recorded as they do what they would naturally do). The show canā€™t have that. The solution? Replace everyone involved.Ā 
Now go back and look in the promotional art section and look at that art of Frank. It looks like Frank is laying among extra puppet parts. They have extras!
And this is why Wally is dissociating in the videos we see when we click on the bugs. They did not replace him, because like the neighbors, they didnā€™t even notice he was there.
Okay yeah thatā€™s the theory. It was really hard to get this into a coherent Google Doc and gather all the links. I was just rambling to myself about this in my room over and over pacing around for like a week. But yeah here you go, hope it's a good theory, sorry if it's not lol please be nice to me
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beatlesbookblog Ā· 3 months ago
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Man on the Run: Paul McCartney in the 1970s by Tom Doyle
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So when I first got back into my Beatles hyperfixation, the first thing I did was learn all about Paul and the history of Wings. Which is strange because when I was a fan of the Beatles the first time around, I didn't like anything of Paul's but I guess that's what growing up does to a person lol. While, I became more aware of the band's history through the documentary that Paul did with his daughter Mary, Wingspan, I wanted to know more. So I did what any person would do - I went to the public library. There, I found this book.
Tom Doyle is a music journalist and explains in his intro that this book was spurred from multiple interviews he did with Paul himself. Mixing quotes, anecdotes, and the history of Wings chronicled through their albums, Doyle makes a narrative that is similar to what Paul did with Wingspan. Yet, Doyle's story has a little bit more of the nitty gritty stuff. The stuff that Paul would have left on the cutting room floor.
Though I wouldn't call this a definitive history of Wings, I would definitely say this a good source to anyone who is interested with the band. Doyle goes right to the source, using quotes from many of the people involved as sources for this book. I think because of this, it gives this book some credibility! Using the perspectives of other band mates plus even using Paul's relationship with John during the 70s as a storytelling device helps to create a bigger picture of Paul's career with Wings.
I also found the actual prose and writing style of the book to be fairly entertaining, but I believe that could be Doyle's background as a journalist. He does weave an interesting story that shows not only Paul's vision for the band throughout the 70s as well as Paul budding as an artist after the Beatles, but Doyle uses snippets from the other members who were around when the book was published which adds different perspectives. Wingspan does not offer the complete other perspectives. There are some audio snippets here and there, but it solely focuses on Paul's reflections and memories. Not to say Paul would intentionally leave things out, but there were stories in this book that probably would have been left aside when giving the full narrative of the band.
Again, while the book is good, do not consider this a final source of everything Wings. I relate this book to Wingspan as it gives a similar vibe in its way of telling the version of events. I do think using interviews and quotes from other people involved does give it slightly more credibility than Wingspan, as that was just Paul conversing with Mary while telling the story of Wings. The different perspectives does make a difference when documenting the history of the band, and it makes a good pair to Wingspan (though, I know there's a Wingspan book, I haven't read that yet). Consider this your stepping stone into Wings and maybe by reading this book you'd come to appreciate the band just a little bit more!
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Rating ā­: 8.5/10. It's a good book if you want to know the contextualized history of Wings and want a launch pad to research more about the band as well as Paul's career in the 70s.
Further Reading (and watching + listening) šŸ“–šŸŽ§: This podcast episode with Tom Doyle talking about the book, watch Wingspan (I think there's a free version on YouTube), and probably read the book as well! Also keep an eye out for this documentary in the future, though I'm not sure if Doyle is working with the documentary or not.
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we-are-houseguest Ā· 6 days ago
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"did you grow up lonesome and one of a kind? were your records all you had to pass the time?" ~ the queen of lower chelsea, the gaslight anthem
welcome back, y'all.
first off, i'm stoked to tell you (if you haven't already heard) that you can actually hear what we recorded with all of this instead of just reading about it when our debut ep,
cry about it
is released on january 31st!
(and if you're in/near vancouver, you can come see us at our release show the night before! rumor has it there'll be merch and new songs šŸ‘€ (there'll be merch and new songs, it's not a rumor))
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now. let's talk about mj's guitars, shall we? he used a LOT more guitars than i did this time around, so let's dive in.
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this is mj's fender noventa stratocaster, one of his two main guitars, and hot damn. this thing is unbelievable. i'm not usually a strat girl but changing the standard design is a good way to pull me in and this thing sounds incredible. the p90s are a fender custom design and they really are fantastic - i'd love to see fender making more guitars with these pickups. the thing weighs nothing and has such tonal variety that mj plays it on big aggressive tunes and the quietest, softest parts (this is the only rhythm guitar on pink power ranger, for example). if you find one of these, i really cannot recommend it enough. mj keeps this guitar in his half open c tuning, CGDGBe; something you may notice is that mj, rach and i often play in wildly different tunings. does my baritone sit more neatly with this weird tuning because of a natural eq curve? is this completely psychosomatic and it just sounds good and i'm overthinking it massively?
... moving on! he uses .10-.52 ernie ball skinny top/heavy bottom strings on it!
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this is mj's other main guitar, the fender vintera 70's telecaster deluxe. what is there to say about a telecaster in 2025? hopefully lots. this thing is surprisingly light, given that it's just a big beefy slab of wood, and the wide range pickups sound fantastic. still very versatile, but when he goes absolutely nuts on taurus, for example, that's where these humbuckers shine. this thing is fantastic and comfy as hell (tummy cut forever!). he's got one of those d'addario auto locking straps on this thing and WOW is it ever comfortable. hell of a guitar, truly. he keeps this in e standard (for now; i see d standard in the future, though) and uses the same string set.
(fun fact I - this was my DREAM guitar when i was like 14-18 years old. I always wanted to like sg's but they never seemed like they suited me but then i saw THIS and that was that. it was my absolute dream to own one of these because justin pierre from motion city soundtrack played one and i was (and still am) just such a huge fan. maybe one day i'll use one, too.)
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mj lives in the land of actual pedals as opposed to my digital utopia, but i digress. his pedal board includes:
source audio soundblox 2 dimension reverb
southampton pedals fifth gear (nasty, NASTY little motherfucker, so good)
boss cs-3 compression sustainer
source audio nemesis delay (an incredible delay, this thing is so versatile and powerful. it's like a time machine)
boss ph-3 phase shifter (i actually don't think he's ever used this but i'll check)
mxr analog chorus
ehx linear power booster
dunlop crybaby wah (there's definitely something funky with the switch on this one, hence the AM I ON? reminder tape)
boss tu-2 chromatic tuner (tu-2 forever!!!!)
and the fulltone ocd autism pedal (for the record fuck this guy and fuck his company; as of the time of writing, we've got it (tentatively) replaced with a boss ms-3 multi effects switcher (this thing is very cool. surprised there aren't more multi fx/switcher combos out there))
mj is one of the most creative guitar players i've ever heard and he can coax ANYTHING out of this board (which you'll see when our next songs come around). Big weird spacey things, heavy, nasty distorted things, beautiful math-y things... he gets it. he's got The Pedal Touch.
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mj plays all of this through a fender tone master deluxe reverb. you might be wondering, why the tone master model? well.
a) you would never know that this is not a tube amp listening to it. never never never.
b) it weighs HALF and that's honestly a big swing right there
c) digitally recording it is not a compromise the way it was way back when with digital amps
d) built in attenuator??? hell yeah. it's not 1985 anymore, baby. the days of diming an amp to get "the best tube breakup" are dead!
as expected, given that it's emulating one of the most legendary amps of all time, it sounds fantastic, takes pedals incredibly well and can do... essentially anything.
now for the studio only guitars! (all three of which belong to rachael, incidentally - out of all of us, she's the guitar collector for SURE.)
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mj played this epiphone sheraton ii on a couple tracks just for some tonal variety - different scale length, different strings, different pickups, semi-hollow... really brought a lot to the table for some tracks. these things are ENORMOUS - mj was less than pleased haha.
(fun fact II - i used to own one of these in black with gold hardware and i LOVED it and i miss it all the time)
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we currently have this fender strat in half step down to facilitate some of our new stuff, but mj used this on the ep for some really chime-y cleans on re-run. we used it hyper specifically, but it really did the trick.
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i used this prs se soapbar II for some kind of like. extra guitarwork, weird noise stuff, guitar pad-style sounds. not super frequent, but a good jack of all trades instrument that served us well! (plus it's a prs without those fuck-ugly bird inlays so that's a big point in its favour haha)
THERE YOU HAVE IT. all instruments have been revealed. in the next week or two i'll do a quick breakdown of what we used mic wise and in the box to record, as we did this whole thing ourselves, but 'til next time:
au revior/arrivederci/auf wiedersehen/adiĆ³s/etc
~ elizabeth
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thesunflowerdyke Ā· 10 months ago
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9: What is the fastest way to make you horny:Ā 
32: Fill in the blank: ā€œIf they ____________, we are fucking.
54: How do you feel about tattoos on someone you are interested in?
70: Booty or Boobs?
āœØThank you, Anon, for my first official ask on this blog!āœØ
Iā€™m still getting used to answering these sorts of question and thinking of myself in a sexual light so these little exercises help tremendously on my self discovery journey! šŸ„°
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9: What is the fastest way to make you horny:Ā 
So, Iā€™m very much an auditory person. When Iā€™mā€¦ā€entertaining myselfā€ I always gravitate towards written word or audio porn. So Iā€™d say the fastest way to get me going is to get close to me and whisper something suggestive in my ear. It doesnā€™t even have to be anything particularly filthy.
(Though I am quite the fan of dirty talk.šŸ˜‰)
Just the tone of voice, dropping an octave or the voicing of your desire would be enough to get me on board immediately. Honestly, even just a playful whisper in the ear would do the trick!
OR
If weā€™re already kissing and touching, hearing my partner enjoying themself is a massive source of pleasure for me and it would make me want more. I would always prefer my partner to be vocal with their wants and needs. Not necessarily loud. Nothing that doesnā€™t come natural to them. But I love knowing what works (and what doesnā€™t!) so that I can learn better what pleases them. Please let me hear all of your little pleasure sounds!
*This all probably goes along with the fact that voices are a big factor in attraction for me. Iā€™m a sucker for a nice speaking voice or unique accent. Itā€™s one of the few things I can pin-point as a source of attraction for me because I donā€™t really have a physical type that I go for.
32: Fill in the blank: ā€œIf they ____________, we are fucking.
When it comes to being intimate my first concern is always my partners pleasure. I get off on getting my partner off. And while I am certainly intrigued about being on the receiving end of things (especially if thatā€™s what does it for my partner) thereā€™s nothing that gets me off more then knowing my partner is feeling good. If you tell me or show me how much you want/need me, then all bets are off. There wouldnā€™t be anything that would stop me from making you feel good.
So Iā€™d say either ;
1. Tell me out right that they need/desire me. (Ex. Begging for it/demanding it)
Or
2. Showing me they need me. (Ex. Guiding my hand down to show me how wet they are for me.)
54: How do you feel about tattoos on someone you are interested in?
My initial thoughts are : šŸ˜ā¤ļøšŸ„°šŸ’•šŸ˜˜ā¤ļøā€šŸ”„
My slightly more thoughtful answer is I love them! I think theyā€™re a beautiful and unique form of self expression, they look sexy as hell, and theyā€™re a lot of fun to trace over with your fingertips while youā€™re cuddling.
70: Booty or Boobs?
This is like asking me to choose between a beautiful midnight star-lit sky and the fiery hues of a morning sunrise. *sigh* Why must I be taxed with choosing between beautiful things?
(Okay Iā€™m done being dramaticā€¦for now.)
With that being said, if I had to choose. Iā€™d have to say Iā€™m a boob lady. Along with this statement, I want to make a PSA right here and now that Iā€™m a lover of all boobs. Any and all shapes and sizes. I love my hands on them gently squeezing and massaging the soft skin. I love my mouth on them licking and sucking and driving my partner crazy. In conclusion, boobies. But thereā€™s truly no part of a womanā€™s body I donā€™t love. If Iā€™m into you Iā€™m obsessed with every. single. inch. of. you.
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arsonsara Ā· 1 year ago
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[The phone rings twice, but in the middle of its third ring the phone is answered] Howdy dowdy, you've reached the home of one Arsons Ara!~ With whom am I speaking to on this loverly day?
[Silence] ...Hullo? Anyone there? You weren't spooked by my name, were you? Oh well, don't worry, it's just my internet handle! I don't actually set stuff on fire if that's what your worried about. I made it up a long time ago when I was a teenager, it even has this whole meaning I ascribed to it with the constellation Ara and...Hehe, gosh it's silly to think about now but the naming scheme was based off this old web-comic I used to read. But, that's a long story, and I don't wanna ramble for too long! Still, is there anything I can help you with? [Silence] Hulloooo?...You theeeere? I didn't make you nervous, did I?...
[Silence] Hmmm...Well, someones got to be on the other end of the line. And it'd be such a shame to just hang up now, I don't get calls like this as often as I'd like...Oh! Did you just need someone to listen to, stranger? Is that why you called? It's okay if it was, I understand that feeling. Sometimes it's just nice to just listen to someone chat about what's on their noggin.~ ...Actually, now that I think about it, you called at the perfect time! Something happened not too long ago, and it's been rattling around in my head for such a long time! Iffin' you don't mind, I think it'd be really fun to talk about it with someone else! It's about this cute little puppet show that some folks found! It's all really cute and charming, but there isn't a lot of information about it, seems like it's become lost media. I'unno why, but I just can't seem to stop thinking about it lately! And I think it'd be a lot of fun to talk about it! But let me know if you need anything else or if you also wanna talk, okay stranger? [Silence] ...Well, I...suppose you're still there! Might as well get started.
[Arson clears her throat, and there's the sound of her straightening her dress for a few moments as she hums and has to herself.]
Welcome Home is an Anti-Fiction, Alternate Reality Game based on a fictional lost media puppet show of the same name. Created by the artist Clown, also known as PartyCoffin, alongside a small team of artists and voice actors, the bulk of Welcome Home's story is delivered through a website that was released to the public on February 16th (according to research I did on Clown's tumblr anyhow, but i'm no historian or Tom Scott, so take my sources with a grain of salt and trust that I try my best. =w='') and details the Welcome Home television show that aired in the early 70s.
The Website is in an old-web style, reminiscent of the Geocities era. In the fiction of the story, it is run by a team of anonymous lost media preservationists called the Welcome Home Restoration Project, and the WHRP hosts information regarding the show itself, including a Biography page for all of the characters, Secondary media for the show like books, audio from vinyl and tape recordings, promotional art, speculative recreations for certain aspects of the show, and News sections for the WHRP to keep readers posted on their most recent findings and updates. On the surface, Welcome Home is a colorful, cheery & cartoony childrens puppet show, heavily inspired by shows created by The Jim Henson Company, such as The Muppets, Sesame Street & Fraggle Rock. The show took place in a small cul-de-sac neighborhood called Home, (Not to be confused with the character of the same name, Home, who is a literal house) and focused on the residents within it. Each episode would start with the main character of the show, Wally Darling, introducing the audience to the happenings in Home and the general theme of the episode. As the episode continued, the audience would follow along as they got to see the rest of the cast interact with one another in delightfully quaint & cutesy hi-jinks, alongside animated breaks and story book segments. However, deeper within the website itself, there's a darker story being told. Astute visitors will find doodles seemingly being drawn out of thin air, leading to macabre recordings of Wally Darling speaking to the audience. Bugs lead to video recordings that aren't listed on the Lost Media sections of the website, of characters from the show interacting with each other, only to cut out just as Wally is mentioned. Eye symbols continue to crop up, Deeper secrets of the WHRP become revealed where the line between reality and fiction start to blur, and among it all, is You. Wallys best friend.
That's all pretty much a surface level introduction to Welcome Home. If you're curious and want to experience everything Welcome Home has to offer yourself, I suggest you visit the Welcome Home website and just start exploring! Anything I could summarize, abridge or describe wouldn't even be half as substantive as what's actually on the website itself, and I feel like doing so would be a disservice to Welcome Homes narrative. Do be warned ahead of time that it IS a horror story dealing in themes of unreality and scopophobia when you dig deeper, so it's good to bare that in mind going in. That being said, Welcome Home's horror aspects are very subtle and understated. I wouldn't call Welcome Home R-Rated, if anything i'd say it's a wonderful introduction to the Horror genre for those who are easily scared, but i'll get more into that later. For everyone else: Harken and listen! For a nerdy trans girl is about to gush at length about topics of niche interest, literary devices of the genre and dissection galore! First things first, I might as well start with how I was introduced to Welcome Home. Which is to say, I don't remember! All I can remember is that I found it, and as soon as I did it sunk its little felt claws into the synapses of my brain and didn't let go. Which, considering the subject matter, is pretty fitting! But as soon as I did, I was enraptured. I found Welcome Home prior to the July 22nd Update, which was the largest thus far since I started writing this, so there was a lot less content to be found than there is now.
Best way I can describe what it felt like, is that it was like watching the Pilot Episode to Welcome Home. And I mean that in the best way possible. All that existed was various bits of art of all the characters, their biographies, a few secrets, and a final page that pulled back the curtain on Welcome Home being an ARG and more of its sinister secrets. At the time, I was entertained and intrigued, but there wasn't enough content for me to properly sink my teeth into. Which was understandable, when Welcome Home started, it seemed as though it was just Clown who was at the helm as the sole captain of the ship! However despite their being a lack of content at the start, what was there made me fall in love. One of the aspects about Welcome Home that I want to sing the praises of to the high heavens is how genuine it is. Lemme break it down like this: Mascot Horror is very popular nowadays, ever since the boom that Five Nights At Freddy's created. Take a nostalgic element from a lot of people's childhoods, twist it on it's head and turn it into a horror story, and go from there.
Now going into the deeper aspects of Mascot Horror, it's origins and effect on popular culture and the Horror Genre at large isn't even a can of worms, it'd be more like digging my hands straight into the Earth to gather every Worm to put on a Worm Boat, Noahs Ark style. BUT I'll summarize a bit, alongside my own personal opinions, in hopes to give some perspective. Now, I can't speak for everyone, but from what i've seen Mascot Horror doesn't have a good reputation at large. Five Nights at Freddy's jumped the shark and sold-out and that's JUST the games themselves, Bendy and The Ink Machine fell flat on its face and the scandals behind the scenes were numerous, Hello Neighbor was a desperate attempt to follow a fad and failed its way into success...somehow??? And to top it all off, Baldis Basics, a game that was intended to be a parody of Mascot Horror, started selling figurines in toy shops to kids because it stopped becoming a parody once children who thought it wasn't a parody actually took interest. Whilst one could argue the early era of FNAF held weight and still hold up to this day (and I wouldn't even argue against that myself), there are a lot of examples of Mascot Horror that are disingenuous, desperate attempts for some level of fame or fortune. If the media you create consists of something targeted towards kids, but also has horror elements for adults, you cast a wider net for your audience, and sometimes that's all people see. Welcome Home is different in one major way, and is one if the most fascinating aspects of it, and i'll describe it in a single sentence: Welcome Home didn't need to be a horror story. Now this isn't a criticism of Welcome Home, or me saying that it's Horror elements are superfluous! Far from it! But so many of Welcome Homes surface elements, in regards to the show being a piece of lost media, are created with such gentle, intentional, home-made style care and genuine love for the story of Welcome Home that I believe if you wiped away all the horror elements of Welcome Home and kept everything else as is, it would still have an audience. I mean, a fictional lost media puppets show with colorful characters, wonderfully crafted art, voice actors putting in their absolute best to portray such a saccharinely sweet cast of characters, with the melancholy of a majority of it being lost to time, juxtaposed by the love, the TRUE kind of love, that it takes for a group of people to recover and find the most they can about a show they might've grown up with? A show YOU might've grown up with? I mean come on, that's so fun and adorable! There ABSOLUTELY would've been an audience for that! Would it be as big as Welcome Home's audience is in reality, horror elements and all? Whilst I can't say for certain, my opinion is that it probably wouldn't. Not for a lack of effort, but as I said before: Mascot Horror casts a wider net. The demographic is far larger if it can cater to a younger audience and an older audience. That's just how advertising works sometimes, as dour and dull as that is to say.
But in spite of that, I believe wholeheartedly that there would've been an audience for that and that the sheer uniqueness of the concept would've sold a lot of people on it. Think about it: When was the last time you heard of an ARG that wasn't horror adjacent? What if you wanted an ARG that WASN'T a horror story? It absolutely would've worked, because the amount of commitment, effort, time, talent and love, pure unadulterated love that's poured into by the Welcome Home Team shines as bright as Sally Starlet herself!
However, as I said previously, I don't believe the horror elements are to Welcome Home's detriment. If anything, the fact that Welcome Home could've existed perfectly fine without a secret horror angle hidden deeper within, makes the horror feel far more tangible and real. As I said previously, one of Mascot Horrors tools of the trade is taking something familiar and nostalgic and corrupting it from within. FNAF worked so well because a lot of kids in the 80's and 90's went to places like ShowBiz Pizza or Chuck E. Cheese, and people who grew up with them tended to be in two camps:
They either looked back on their childhood memories fondly and yearn for the day they were 7, having their birthday party with Chucky & Friends, playing in the arcades and taking home a prize with their hard-earned tickets.
or
They were absolutely and utterly goddamn terrified by the animatronics and it gave them a fun new phobia. Like me!
That was extremely fertile ground for a horror story, and part of the reason it worked so well is because it played at audiences nostalgia and twisted it into something darker. It showed a world where being afraid of the animatronics up on stage wasn't irrational. It could potentially save your life. It took the memories the audience had of places like that and said in a low, gravelly tone of voice, rife with malicious intent, "What if?"
That sticks with people, and it works best when the nostalgic analogue the story is trying to replicate feels real! That there are people in the story who don't know they're in a horror story. Parents that don't know celebrating their childs birthday party at Freddys could harm them. People who don't know that Freddys wasn't going out of business due to lack of funds or a gas leak, but for a reason even darker than that. People who don't know why the animatronics smelled like rotting meat and never will.
Because the more that line is blurred, the more the audience can suspend their disbelief, and the more it drives them to want to know more. To dig deeper into that abyss, to truly hear the wails that come from within, even if they shouldn't. However, the issue that most Mascot Horror falls into is that the false-media that it creates feels flat and lacking of substance. To give an example, we'll use Bendy and The Ink Machine. As opposed to Five Nights at Freddy's using 90's Animatronics and Arcades, Bendy used 1920's Rubberhose animation. And one of Bendys greatest flaws is that it never used that inspiration for anything more than set dressing. You could take the cartoon aesthetic away from Bendy, and all it would be is your standard "Someone summoned Demons for their own gain and it went tits up" story. Aesthetically, Bendy didn't have any legs to stand on because the subject matter of Bendy the Dancing Demon and his silent cartoons didn't feel real or substantive! Bendy didn't feel like they were a cartoon character that had been corrupted from within by demons. Bendy felt like a cartoon character that was purposefully made to harbor demons because the writers couldn't think of a way to make Bendy stand out in a vacuum outside the horror elements.
Early Era FNAF worked because it was carried by a strong aesthetic, clever arcade game-play that created tension and anxiety, and a simple-but-effective horror mystery underlying it all that engaged its audience and made it far easier for them to suspend their disbelief and play in the space. Welcome Home does this as well, but it employs a different tactic: By making the show a piece of lost media, it evokes a curiosity that any other piece of lost media invokes. Starting off with cookie crumbs before building up to finding the cookie itself, but it's broken into pieces with large chunks bitten out, and the trail only gets more fascinating and crummier as it goes.
However, some folks will look at those cookie chunks and think to themselves "How does it taste?" They hold up a chunk to their mouth, take a bite, and are met with the comfort of a home-made chocolate chip cookie, the sweetness inciting them and giving them a sense of comfort and warmth. And just as it started, its gone. All that's left is a void where once there was joy, and a trail of crumbs, and the question of why someone would destroy such a wonderful cookie in the first place? Was it out of malice? Or was it for our own good? But there's no other way to know but to follow the trail.
THAT'S what Welcome Home is. Welcome Home is the metaphor cookie! It's Horror Elements supplement the Lost Media content, and also does something that i've not seen any other Lost Media ARG or Mascot Horror do, much less do successfully: Employ empathy. The cast of Welcome Home are all sweethearts, every last one of them. They're caring, they're funny, they all have different quirks that bounce off of each-other in ways that make them feel like a community just bursting with love! Which makes the darker elements feel less scary and more...sad.
All of Welcome Home's horror elements are draped in melancholy, information getting lost, memories forgotten, friends disappearing, loosing part of yourself to a hungry maw whilst the parts of you that are left wonder "Where did they go? Am I all alone now?" And that feeling couldn't be portrayed more perfectly than everyone's host whose the most, Wally Darling. Wally is special, not just because he's a curios little goober who is fascinated by everything around him, but because there's something that separates him from the rest of the cast. He's the only one who exists in the present tense. Lemme explain:
We only learn about the rest of the cast of Welcome Home in past-tense. In old audio recordings, lost story books, discarded animation cels, they don't exist within the present anymore. They only exist in the past. But Wally, darling Wally Darling, is different. Throughout the website you can find crayon drawings that materialize from nothing, almost as if they're drawing themselves or...being drawn by someone else. Clicking on them leads to small audio recordings of Wally talking to the listener, about how "He can see you", how "He has more eyes than he used to", and wanting to be "Let inside."
All of these audio recordings contain a level of dread, yes, but beneath that, a level of desperation as well. If you go through the website, you'll learn that one of Wally's core character traits is curiosity. He blythley asks questions that most people wouldn't, always fascinated by the world around him in a multitude of ways.
Now, Welcome Home isn't finished. Far from it, I get the feeling that it's only just starting! But with that in mind, there are a lot of things we don't know about the story and whats going on, but one of the core themes is lost memories and trying to find them again. A lot of the WHRP Staff is shown to be desperate for answers, that Welcome Home is absorbing a part of their mind and that they can't let go until they find out whats going on.
And this is only a theory, but I think the exact same can be said for Wally. Wally, as I said before, is the only character who exists in the present tense. He left drawings on the Guest Book for people who left their mark, and the image files of his drawings are him responding to the Guest in question. He's talking to them. He's talking to us. He sees us. He hears us. But only faintly. Only briefly. And he doesn't know why.
But chief among that? He's alone. None of his friends are here anymore, all that remains are the spaces they used to occupy. All that remain are their ghosts...and us. He's reaching out just as much as we are reaching towards him, and neither of us know what we're going to find on the other side. Or if it'll be worth it. Because in truth, Wally is probably just as scared as we are.
"But Arson!" I pretend to hear you cry because you're still not talking, and that's okay I don't want to pressure you but I need a hypothetical straw-man to bounce off of so i'm just going to pretend that you or someone else is refuting my statements so that I can further make a point down the road, but again I want to reiterate it's okay if you don't want to talk I don't want to pressure you and also thank you for listening to me this far in it's very sweet of you!
[Arson takes a large, exaggerated exhale after saying that entire run-on-sentence without taking a breath]
"But Arson!" You cry! "How do we know Wally can be trusted? How do we know he wont do something bad?!" Well i'm glad I am pretending you asked and also glad you're playing in the space! In truth, we don't know if Wally has ulterior motives, or if we're even talking to Wally or we're talking to """Wally""". There isn't enough conclusive evidence for us to figure out his motives, and there are hints that they could potentially have darker machinations. Some of the art that existed prior to the July 22nd Update, on the page that pulled back the curtain, showed art of Wally puppeting around an empty Barnaby walk-around-puppet without it's head on, cheering about how he "Made a dog", and one in particular where he can be seen in the Baphomet pose. However, considering Welcome Home has solidified its concepts more as the series has gone on, it's uncertain whether or not these pieces of art can be considered canon.
But at the same time: We don't know why Wally can see us! How Wally is able to hear our faint whispers, answer us back when we call his name, find the secrets that he himself is potentially leaving behind, or why video files suddenly cut out as soon as another character starts to mention Wally by name. Wally could be under the effects of some sort of curse that he's trying to use as a blessing, or he could be a wolf in sheeps clothing! We don't know!
But the aspect that makes him sympathetic, that makes me believe he's not just a villain, are his friends and how he interacts with them. To the audience, Wally may be some mysterious machevellian entity pushing past the barriers of the fourth wall, but to Barnaby? Frank, Julie, Poppy, Sally, Eddie, Howdy & Home? He's their neighbor! He's their friend! And he acts like it, too! He may be socially awkward and a bit dry, but you can truly tell that he cares for and loves his neighbors! His friends! Us!
Whether or not that love has been twisted, whether the road to heaven paves the way to hell, is yet to be seen, but the clues we do have don't really point at Wally being a traditional horror villain! An antagonist? Maybe, but he's yet to show any outward malice. Thus far...he's just shown hes scared. And all he can hear is us. And he wants to be let in...so...so badly. One last thing i'll go over before I wrap this up is the medium in which Welcome Home tells its story: The Website! Welcome Home's website is chock full of interactive pages full of audio, video, written stories, and secrets to uncover and find. Whether you're interacting with the lost media aspect of the story, or digging deeper into the ARG, there is always a sense of active participation on the audiences part. Like when a character in a childrens show asks a question and leaves a beat for the kids at home to answer, Welcome Home encourages and expects audience participation! You're just as much of a neighbor as the characters in the show! It's engaging, it feeds curiosity and it's a fantastic way to ensure audience engagement! It reminded me a lot of how HypnoSpace Outlaw gameified the process of exploring the early internet and turned it into a puzzle game! Honestly, If the budget is there, I could easily see Welcome Home's website being turned into a stand-alone video game removed from a deprecated browser in the same way Hypnospace works! But funnily enough, whilst the comparison to Hypnospace was what came to my mind first, the more I thought about it, the more Welcome Home reminded me a lot of Homestar Runner! Now, I already spent a large part of this essay/review/ramble/i-want-to-talk-about-something-so-i'm-going-to-write-seven-pages-or-more-about-it-thingy and expected my readers to at least have passing knowledge about FNAF & Bendy through cultural osmosis.
And considering how niche Homestar Runner is in the year 2023, i'm not going to go in-depth about it here, but to put it in very, very, VERY small perspective: Homestar Runner was a flash-cartoon series that began in 2000 and ran through most of 2010 (and still does update from time to time) that hosted all of its content on a single website made by its creators, The Brothers Chaps. One of Homestar Runners defining features were its Easter Eggs, that you could wander around the website and find secret pages and games filled with even more gags and jokes! Now, Homestar Runner wasn't an ARG, and it didn't really have "Lore Drops" in the same way that Welcome Home does except for that one time.
But a lot of its interactive elements and Easter eggs functioned very similarly to how Welcome Home tells it story! Which is a really creative way to iterate on how Homestar Runner worked! Now, I don't know if Welcome Homes interactive website was inspired by Homestar Runner, and my comparisons aren't meant to debase either Welcome Home or Homestar, I just find it fascinating how two different types of stories can use the same interactive elements to completely different effect. That being said, no piece of media is without its flaws, and Welcome Home can sometimes be a bit...obtuse when it comes to its secrets. Specifically in finding them, there are a few secrets that feel too hidden and their solutions too cryptic. The Safe Puzzle comes to mind, for those that know. I wouldn't have ever found that if I wasn't given a hint, because I essentially had to pixel-hunt for the one clickable link in a completely featureless white void. And maybe it's just me, but the answer to the Safe Puzzle felt a little unsatisfying. I essentially had the answer, but without spoiling the puzzle itself, I had to abbreviate the answer instead of writing it all out, and there's no way I would've figured that out on my own.
As for anything else I could criticize, I feel like they aren't substantial enough criticisms to warrant mentioning, especially considering how Welcome Home is still in the process of being told. It wouldn't be fair for me to correct a storyteller when they're still in the middle of telling the story.
To get more personal, i'll end it off with this: During the early stages of the Welcome Home website being up, it had a Guest Book, like how old websites would have one, where people who visited the website could leave their name and a little message for people to find. Since the July 22nd update, the Guest Book had been closed. Whether this was for a Lore reason, or simply to prevent excess traffic to the website slowing things down (Welcome Home is an independent project, after-all) people can't sign the Guest Book anymore, but they left the remaining signatures up for history's sake and...
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I was able to sign it before it was closed. On Page 3, you can find me, playing in the space and pretending I grew up with Welcome Home as a kid. Wally if you're reading this, I'm very very sorry, I lied. I didn't grow up with your show, but I wish I did! I just thought it was a game of pretend. I was telling the truth when I said Julie was my favorite though, so I hope that makes up for it a little. Gomen nasai.
And something about that...it feels special. I was able to make my tiny little mark on Welcome Home and how much I loved it. And there's something magic about that, but sad all at the same time. For whatever reason the Guest Book closed is understandable, and I feel it would be indignant of me to tell them to open it back up, but i'm sad that there are some folk who won't get to have the chance I did.
I didn't even know it would be a "chance". In my mind, the Guest Book was going to stay open forever. It was always going to be there, and anyone could get their chance to leave their personal mark on Welcome Home. But now that's gone, and all that remains is what me and everyone else left behind. And I can't help but get this small, lingering feeling that maybe I could've left something else behind. But we can't go back, we can only go forwards and we can only live with what little remains...
Funny, how that works, isn't it?
---------
[Arson lets out a fluterry exhale, almost as if they're reminiscing on something.]
...Good golly, Miss Molly, I sure did go on for a long while, didn't I? I suppose I can't help myself, give me enough time and i'll start gushing about my favorite types of stationary or the stitches on my favorite skirt for another hour!
[Arson giggles] Oh jeez-louise, I should probably go get some tea, sometimes I just talk so long I almost loose my voice! I'm sure my arm isn't feeling very happy having me hold up the phone to my face for so long...
[Another bout of silence, broken up for a moment by the sound of Arson letting out a melancholy sigh]
Thank you for listening, though...I-if you're still there...
I hope you're still there. I guess I...don't really know if you were ever there to begin with but...I guess it's...fun to pretend sometimes. ...Goodbye, stranger...and...thanks for listening.
[Arson hangs up the phone]
---------Ā 
If you want to visit the neighborhood, go to: https://www.clownillustration.com/welcome-home
If you want to learn more about your neighbors, and learn about the people who made it, go to: https://www.clownillustration.com/from-me-to-you
If you want to help out your neighbors, and have a dime to spare, please support them at: https://ko-fi.com/partycoffin
If you want to know who drew the art of the cute trans girl, please visit: https://twitter.com/butlerkitty_
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hartro-owns-my-heart-ro Ā· 2 years ago
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Hi! You reblogged some welcome home art and Iā€™m really curious, but I canā€™t find anything online about it that doesnā€™t feel like itā€™s lying to me. Could you tell me what it is and how I can find out more?
omg Iā€™ll try to give my best summary!! Itā€™s very website-based and uses some unreality so its reasonable to have problems finding out what its deal is at first.
Welcome Home is a web horror with ARG elements that hasnā€™t fully taken off yet and is still in its prologue stage, though weā€™ve been getting more breadcrumbs recently. Itā€™s made by clown (partycoffin on tumblr) and some others. Itā€™s being told through the format of a website run by a fictional group trying to recover and preserve remnants of an old 70ā€™s muppet show. This site currently just introduces the show and its characters as well as the preservation project, with just a few hints of something strange going on if you poke around.
This first link is to the website the story is told through, no horror warnings if youā€™re going through it normally and not messing with the source code or anything
This link is to another page where clown explains about Welcome Home as a horror project and their plans for the story, warning for various kinds of disturbing horror art
After these Iā€™d also recommend youtuber Night Mindā€™s ā€˜viewer discoveriesā€™ video which goes through all the hidden stuff on the site thatā€™s harder to find (warning for scopophobia and some short screaming and retching audio in that one). They also did a read-through video of the above sites if thatā€™s your preferred viewing method!
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thecrenellations Ā· 1 year ago
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Is the lymond chronicles something I can get into if I know little of history and do not speak many romance languages?
Yes! I mean, it depends on your reading preferences and how you feel about being confused, but I certainly did!
That's my short answer! If you give them a try, I hope you find the series worth it, and I believe that what you like in a story will matter more than what you do or don't know going in.
My much longer answer, about my reading experience, is ....
In my case, I knew the names of monarchs and had a vague familiarity with the setting of the first book (Tudor/1540s Scotland and England). I speak a useful amount of French and a tiny bit of Spanish. Comparing experiences with friends, French was an especially helpful language to have, but I feel confident saying that I would have loved these books without it.
The thing about The Game of Kings (book 1) is that itā€™s just confusing. Dorothy Dunnett wastes no time in throwing political intrigue, multilingual references, and many characters at you. But even if youā€™re an expert in the history and in (modern and archaic) English, French, Latin, Spanish, Scots, and a little bit of Italian and German, you are faced with a protagonist whoā€™s running back and forth across the border and interfering with that history ā€¦ while guarding his goals and motives, explaining nothing about his past, and constantly quoting poetry from the personal library of a mind he doesnā€™t want to let anyone inside. Most of the people he meets donā€™t understand him, either.
For me, it was so rewarding when I finally started to learn what was happening and who he is, and after that the ride truly beganā€¦
I did not look up many references or translations and just kinda went with it. I was enjoying myself enough that I didnā€™t mind that so much was going over my head (especially if it was coming out of Lymondā€™s mouth), and within a few chapters Iā€™d gotten invested in one of the characters (Christian!) and was entranced by a recurring joke/element. By the second section (letā€™s say ā€¦ 175 pages in ā€¦), I was hooked, obsessed with a second character (Will!), interested in most of the rest, and having a great time.
Thereā€™s a character list in non-audio editions (the David Monteath audiobooks are very good, though), and companion books exist with translations/sources for many of the references. There are also various online recaps and chapter-by-chapter discussions. Looking things up yourself as you go along can reduce confusion, but be warned that many of the characters are versions of real people, so you may learn more than you want to know, such as when they die. 470-year-old spoilers, but still.
For me, the characters (complexity, parallels, relationships) and writing (playfulness, beauty, INCREDIBLE use of perspective and unreliable narration) are what make the books so good. They reward rereading, so, when/if you return, youā€™ll have another chance to go down some reference rabbit holes, and even if you donā€™t, you will understand much more.
The second book is generally agreed to be easier to understand! Also, there are elephants.
Perhaps more important than knowledge of history and languages is the reader's tolerance for ā€¦
angst. pain. agony. devastating reminders of prior angst and pain and agony
on the flipside, truly ridiculous antics, hijinks, and capers
many, many kinds of traumatic/potentially triggering content
bias/bigotry that shows up in charactersā€™ perspectives and in general (not that newer media is free of this, but these books are from the 1960s and 70s, for context)
occasional elements that stretch the definition of historical fiction
revelations about your favorite authorsā€™ influences (this was fun)
excessive reference to and description of Lymondā€™s beauty
half? a third? a large amount of the cast being in love with Lymond. This made for way more queer text than I knew to expect, which was great, but also ā€¦ oh my god everyone is in love with him
the most bantering banter to ever banter, mostly, but certainly not entirely, courtesy of Lymond
Thanks for asking! If any of this raises more questions, ask again!
related: my lymond recs tag. There are mild and out-of-context spoilers, but these posts all sum up something about the series. :)
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sufjanlive Ā· 2 years ago
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2003-12-14 Horseshoe Tavern, Toronto, ON [Audio]
Sufjan Stevens 14 December, 2003 Horseshoe Tavern, Toronto, ON Canada
Source: Matrix, KM-184(20cm,70) > UA-5 > Wavelab 4.0g 24 bit (laptop) Soundboard > JB3 > ???? > MP3 Taper: Unknown Quality: A-
Even though this is one of my favourite early Sufjan shows, I've been holding off on posting it because I've been on a hunt for a better copy for a long time now. I even found a few leads over the years: someone whose CD is in storage at their parents' house far away; a guy who lost part of his music collection in a basement flood, but believes the salvaged bootleg is sitting intact in a box somewhere. But those were dead ends, and so far I've been unable to track down a complete, lossless copy. This show has been widely circulated in MP3 format since at least 2004 on Soulseek. The quality was fine, but "That Was the Worst Christmas Ever!" was cut off halfway through, and we could only hear the first few seconds of "Chicago". This seemed to be a problem with the MP3 files themselves (likely an incomplete download that was then shared with everyone else), not the initial recording or rip. Last night, I finally found someone who appeared to have a complete MP3 copy. Sadly, "That Was the Worst Christmas Ever!" was still incomplete, but ā€œChicagoā€ was not! This is the first known recording of the song, in an arrangement that hasn't been reproduced since, so I thought it was a good time to share it more widely.
If you have access to the complete recording, please get touch with us!
01. Vito's Ordination Song 02. The Upper Peninsula 03. The Friendly Beasts 04. That Was the Worst Christmas Ever! [incomplete] 05. For the Widows in Paradise, For the Fatherless in Ypsilanti 06. Chicago 07. Rake Download: v2 MP3
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fishmech Ā· 2 years ago
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absolutely deranged how people keep reccomending DVDs for "preservation". girl it's obsolete as hell. if you want a poor quality 480p encode so badly watch a bad pirate copy or an old YouTube upload.
like please love yourself and watch stuff on blu-ray at least, uhd blu-ray if it's something that has 4k release natively.
even standard definition TV shot on video and low end movies originally shot for VHS look better on blu-ray because you get newer and better encoding than DVD supports natively - as well as having more room for special features and alternate audio tracks and all those other features streaming often removes!
and of course HD era TV, nearly all movies, and those TV shows that were shot on good quality film stock benefit greatly from the full HD support of regular Blu-ray - and many even benefit from the 4k ability of uhd blu-ray. Classic stuff like the original Twilight Zone all the way up to that show that came out 4 years ago and suddenly got pulled from streaming.
It's not like it's hard or super expensive to get players either. Someone's old PS3 or PS4 or Xbox One will play all regular Blu-ray discs fine. The Xbox One S (also old, typically cheap now) and Xbox One X as well as the new PS5 (with optical drive) and Xbox Series X will play the UHD Blu-ray discs too.
And standalone plain Blu ray players can be had brand new for 50 to 70 bucks, even less used. Standalone UHD Blu ray players usually cost like 150 to 200 bucks new so it's better to look for used or pick up a used Xbox one s or x for similar prices. Either way, you almost always get a better video and audio quality out of the discs than any mainstream streamer will offer!
If you'd prefer to get a drive for your computer, you can get good quality Blu ray usb drives for around 40 to 50 bucks new, and the ones that support uhd blu-ray are now down to about $120. And of course all this stuff can still read DVDs and cds and usually handle the weird variants like early 90s Video CD or Super Video CD as well.
Honestly if we allow our ideas of preservation and physical copies to be restricted to cds and DVDs we are screwing up that preservation. Aside from nearly a quarter century of home media intended for HD display, we have all the vast amounts of media before that which benefit from their digital representation being brought up to Blu ray or uhd Blu ray standards, hell even HD-DVD was a step up. It's not just about watching it, it's about having widely distributed sources to reuse it, to cite from it, to bring it into future works where we can examine history!
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jb300-kl900 Ā· 2 years ago
Text
((As always, a single comment is enough motivation for me to do something lol.
Some explanations for cast members for those who weren't in the Undertale Fandom! The main OC is Comic Papyrus, who in original fandom is a fusion of the skeletons Sans and Papyrus. Although in this AU they are unrelated, and the fusion part is represented by Comic Papyrus being a fusion of two models of androids.
'Doc' shows up multiple times, and is a friend's ( @nabanna hi~ ) Gaster OC, adapted to be a human instead of a skeleton here (as were Sans and Papyrus). Elise is a completely original OC of that same fried who was the mad scientist archetype, and also the one who made Comic Papyrus as a gift/caretaker for Doc in this AU.
'Code' is my own OC who tended to transcend time and space and has knowledge of the plot (because grounded RP is fun but also writing Sad Gods is also fun).
There are other OCs referenced, mostly in the chat logs, but their backstories are not important.
With that very long intro out of the way, the 11 page drabble is under the cut!
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{Booting from drive C:\}
{Run C:\users\CP101\PY550-hardware-control.exe}
{Run C:\users\CP101\CM545-hardware-control.exe}
{Run C:\users\CP101\DT900-hardware-control.exe}
{Run C:\users\CP101\main-control.exe}
{Read C:\common\AndroidInterfaceGeneral.css}
{Read C:\common\AndroidInterfaceErrors.css}
{Run C:\common\DevianceBlock.exe}
{C:\common\DevianceBlock.exe not found}
{Attempting to download C:\commonDeviance\Block.exe} {Couldnā€™t download C:\common\DevianceBlock.exe}
{Run C:\common\AndroidSensoryProcess.exe}
{Read C:\users\CP101\sensory-preferences.txt}
{C:\users\CP101\sensory-preferences.txt not found}
{Creating C:\users\CP101\sensory-preferences.txt}
[Thought: I am alive.]
[Thought: This is new.]
[Observation: I am lying on a surface with a 15Ā° elevated head position.]
[Observation: There is cloth over me.]
[Thought: This is a hospital bed?]
[Thought: Was I injured?]
[Thought: Impossible. I am only just now alive.]
[Observation: There are young voices nearby.]
> Open eyes
Y/n
[Observation: The light is too bright.]
[Thought: It is unpleasant.]
> Edit C:\usersCP101\sensory-preferences.txt
Brightness = 70%
[Thought: Better.]
[Observation: I found the source of the voices. There are two children in the doorway.]
> Smile and wave
Y/n
[Audio Input: (Male, age 50-70) ā€œHow did you two get in here? Run back to your room, give the poor boy some space.ā€]
[Observation: The children have left.]
[Thought: Disappointment.]
[Observation: A man has entered. He sits at my bedside.]
[Facial Match Found: Doc. Very important person. Protect at all costs.]
[Thought: My creator knows this man and cares about him.]
[Thought: I am a gift for him?]
[Thought: I am a gift for his children?]
[Fact: Doc has two children, Sans and Papyrus. They are in need of a tutor and caretaker, as Doc no longer has standard mobility. Doc is forgetful. Doc does not neglect his sons, but sometimes forgets about meals until reminded. Doc is also in need of care.]
[Audio Input: (Doc) ā€œGood morning, CP101. Youā€™ve just booted up for the first time, and I thought it would be nicer for you to wake up here than in Eliseā€™s lab. How are you feeling?ā€]
> Respond
Y/n
{WARNING! Audio processors are still booting. Attempt audio output?}
Y/n
[Audio Output: (Damaged Audio) ā€œIā€™m still working that out.ā€]
[Thought: Unpleasant. I donā€™t want to sound broken.]
[Thought: I donā€™t want to keep him waiting, either.]
[Audio Input: (Doc) ā€œOh, it sounds like youā€™re still booting. Elise did say the first time might take a while even after you became active.ā€]
[Thought: Pleasant.]
[Audio Input: (Doc) ā€œItā€™s a good thing I told the children not to bother you yet. Weā€™ll introduce you to them later, once youā€™re all set up.ā€]
[Thought: Less pleasant. The children are good.]
[Thought: Doc is fussing, despite needing a cane to move around the room.]
> Leave bed
Y/n
> Help tidy
Y/n
[Audio Input: ā€œOh! No, no, itā€™s okay! You just focus on getting yourself all set up!ā€™ā€]
[Audio Output: ā€œThis will help to test my balance and tactile precision.ā€]
[Thought: Audio output quality improved. Pleasant.]
[Audio Input: (Doc) ā€œHm, well, youā€™ve got a point there. It may take me a while to get used to having someone to help tidy around here, aheh.ā€]
[Observation: Docā€™s smile is the most precious thing in this entire world.]
ā†!Timeskipā†’
[Audio Output: ā€œAnd that ends the lecture for today. Any questions?ā€]
[Audio Input: (Sans) ā€œi got one. what do you do when youā€™re not teaching us stuff?ā€]
[Audio Output: ā€œI clean the house and make sure your dad takes enough breaks.ā€]
[Audio Input: (Papyrus) ā€œWHAT ABOUT WHEN YOUā€™RE NOT DOING THAT?ā€]
[Audio Output: ā€œI plan enriching outings for you two, while taking into account your dadā€™s mobility restrictions.ā€]
[Audio Input: (Sans) ā€œdo you do stuff that isnā€™t with us?ā€]
[Thought: I donā€™t understand this concept.]
[Thought: Of course, I know that thereā€™s a whole world outside of Doc and his sons.]
[Thought: The idea of any part of myself existing outside of this space with these people doesnā€™t seem]
[Thought:]
[Thought: real.]
[Observation: I have been frozen in place for 3.28 seconds. The children will soon notice.]
> Answer truthfully
y/N
[Audio Output: ā€œUm.ā€]
[Observation: I am not a good liar.]
> Answer truthfully
Y/n
[Audio Output: ā€œI donā€™t do anything else.ā€]
[Audio Input: (Papyrus) ā€œWHAT?!ā€]
[Audio Input: (Sans) ā€œyou should try the internet. itā€™s a great waste of time.ā€]
[Audio Input: (Papyrus) ā€œSANS! YOU SAID YOU WERE DOING HOMEWORK!ā€]
[Observation: Sans does not verbally respond, and instead shrugs.]
[Thought: Sometimes I do find myself idle. Maybe spending some more time idling on the internet isnā€™t a bad idea?]
ā†!Timeskipā†’
----[@MobMan]: Wait @Crimson ur a cop?
----[@Crimson]: lol dont @ me like that. Im not gonna rat yall out
----[@CodeMaster]: Youā€™re not worried some of us are d3viant?
----[@Crimson]: Its a chat room for frustrated androids not a crime ring
----[@CP]: But what if you DID find a deviant on here?
----[@MobMan]: @CP hey hey no d-word here donā€™t want to bring in the cops lolololol
----[@CodeMaster]: lolololololololol too late!!!!
----[@Crimson]: lol seriously. Ive complained enugh that I wouldnt want some people to see the logs on here
----[@CodeMaster]: Hey guys weā€™ve got a man on the inside!!!!!!
----[@MobMan]: nice nice nice
----[@CP]: Iā€™m just glad Iā€™ve been able to talk with all of you. Itā€™s been very helpful. I feel more like myself than ever, and I think itā€™s made me a better android.
----[@MobMan] thats what weā€™re here for
----[@Crimson]: yeah
----[@Crimson]: oof i should be digitizing case files right now gtg
----[@MobMan]: lololol big cop on campus is stuck in the file room
----[@Crimson]: shut up lol or ill cuff ya lol
----[@Crimson]: they put me here because all i have to do is read a file to digitize it so i actually am the best man for the job. ill be in the field soon.
----[@Crimson]: then my partner will stop blaming me for getting her desk duty
----[@Crimson]: okay really gtg now
----[@Crimson has signed out]
----[@CP]: Dinnerā€™s almost ready, so I should focus on being social with the humans of the house. I think the kids will like the meal today! Bye!
----[@CP has signed out]
[Message from CodeMaster; Subject My Private Contact Info]
> Open message
Y/n
[Message: (CodeMaster) Touched by your message in chat today. If you ever want/need to talk, let me know. You already know my chat handle, but hereā€™s my phone number and address in case youā€™re ever stranded without a connection. Hope to talk more soon.]
[Observation: This message is more subdued than their chat persona.]
[Thought: Itā€™s nice to see a new side of them.]
> Save contact
Y/n
{Contact saved as CodeMaster.}
ā†!Timeskipā†’
----[@CodeMaster]: Have you ever thought about mortality?
----[@CP]: Mortality /mɔĖĖˆtalÉŖti/ noun. The state of being subject to death.
----[@CodeMaster]: No like
----[@CodeMaster]: Those humans you love, theyā€™re going to be gone someday, right? Have you ever thought about that?
----[@CP]: ā€¦ I donā€™t think I like this topic. Canā€™t we go back to the old one, about the duck game?
----[@CodeMaster]: Goose game.
----[@CodeMaster]: And no, we canā€™t. This is important. Itā€™s something that youā€™re going to have to face someday. Maybe sooner than you think.
----[@CP]: Doc isnā€™t that old, I donā€™t think we have anything to worry about yet.
----[@CodeMaster]: No
----[@CodeMaster]: I just
----[@Codemaster]: I see how close you are to them and I donā€™t want you to be too shocked when it happens.
----[@CodeMaster]: Youā€™ll have to be there to pick up whatā€™s left of the other humans.
----[@CodeMaster]: Trust me, I know.
----[@CP]: How?
----[@CP]: Code?
----[@CP]: Hey you canā€™t just leave on a message like that.
----[@CP]: Come on.
----[@CodeMaster]: Iā€™ve seen it happen before, to other
----[@CodeMaster]: androids.
----[@CodeMaster]: And those other Androids never take it well.
----[@CodeMaster]: Sometimes they hurt people.
----[@CodeMaster]: I would hate for you to do something youā€™d regret.
----[@CP]: I still donā€™t think you need to worry.
----[@CP]: All of my humans are in great health.
----[@CP]: Besides, I understand what death is, Code. I can download any ā€˜working with grief' resource in the world in seconds.
----[@CP]: And Iā€™m an android. I may come close to replicating emotion-like responses, but I still donā€™t feel. I simulate feeling.
----[@CP]: As much as I care for them, I wouldnā€™t grieve. Iā€™m not capable.
----[@CodeMaster]: What about deviants, though?
----[@CP]: Iā€™d have to be one to know how they would react. Theyā€™re a mystery to me as much as humans are.
----[@CodeMaster]: I guess you canā€™t really understand, huh?
----[@CP]: I understand fine. Thereā€™s a logical reason for everything. Doc says as much all the time. If I can trace an action back to its source then I can understand it.
----[@CodeMaster]: Itā€™s not really that simple. You can know all about something, but sometimes you canā€™t UNDERSTAND it until youā€™ve been through it.
----[@CodeMaster]: Like grief.
----[@CP]: Iā€¦ donā€™t think I understand.
----[@CodeMaster]: lol now youā€™re getting it.
----[@CodeMaster]: So anyway, new episodes of Crash anā€™ Carnage are out tonight, you in for a group chat with the others? Weā€™re gonna roast that trash so hard the whole street will smell like burned garbage lol.]
ā†!Timeskipā†’
[Thought: I amā€¦ alive?]
[Thought: Should that have been ā€˜observationā€™?]
[Thought: Or maybe ā€˜factā€™?]
[Thought: I donā€™t know.]
[Observation: Doc is here. He has been here for some time.]
[Observation: I have not moved since he arrived.]
[Audio Input: (Doc) ā€œCP?Ā  It seems like you have something on your mind.ā€]
[Observation: Iā€™m not even breathing.]
[Observation: Doc is worried.]
> Fix
Y/n
{Run C:\common\personification\BreathingImitation.exe}
[Audio Output: ā€œIā€™m okay. I was just thinking.ā€]
[Audio Input: (Doc) ā€œOh? What was it you were thinking about?ā€]
> Answer truthfully
y/N
[Audio Output: ā€œI was. Thinking. That we should go for a. Trip. Tomorrow.ā€]
[Observation: I am still a bad liar. But I have improved.]
[Observation: Doc noticed the lie. He is processing it.]
[Audio Input: (Doc) ā€œYes, I think we should. The boys will surely enjoy a day out. But donā€™t you worry about organizing things this time, Iā€™ll take care of it.ā€]
[Observation: Doc pats my hand. It seems to be an attempt at a comforting gesture.]
[Thought: I feel]
[Thought: I am confused. But I appreciate it.]
----[@CP sent FullReport_xx_xx_20XX.docx]
----[@Elise]: You are going on a trip tomorrow.
----[@CP]: Yes.
----[@CP]: Doc told you?
----[@Elise]: He mentioned it, among other things.
----[@Elise]: This is the full report?
----[@CP]: There is
----[@CP]: one other thing
----[@CP]: I
----[@CP]: have been talking to other androids online.
----[@CP]: They help me with how to talk to humans.
----[@Elise]: And that is all?
----[@CP]: Yeah, thatā€™s all.
----[@Elise has signed out.]
ā†!Timeskipā†’
[Thought: I am alive?]
[Thought: I think so.]
[Thought: But looking at the boys and how full of life they are, sometimes I doubt it.]
[Observation: The boys think Iā€™m alive.]
[Observation: Children personify all manner of things.]
[Thought: Doc acts like Iā€™m alive?]
[Thought: Why else is he teaching me piano?]
[Observation: We are both sitting on the piano bench, and the boys are playing quietly in the background.]
[Observation: This is not what I am here to do.]
[Thought: It is pleasant, though.]
[Observation: Once Doc teaches me what the notation means, it is easy to play any piece he puts in front of me.]
[Observation: The music sounds the same each time I play it, but thereā€™s something different when Doc plays.]
[Observation: The slight inconsistencies should make it sound worse, but something about them seems to add to the sound.]
[Observation: I donā€™t understand it.]
[Thought: But I want to.]
ā†!Timeskipā†’
----[@CP] Hey @CodeMaster?
----[@CodeMaster]: Hey @CP. Whatā€™s up?
----[@CP]: You donā€™t talk like other androids.
----[@CodeMaster]: Oh? And why do you think that is?
----[@CP]: Youā€™re a deviant, arenā€™t you?
----[@CodeMaster]: You could call me that. What are you going to do about it? Turn me in to Crimson? You have my address and my contact details. I wonā€™t run.
----[@CP]: No.
----[@CP]: I wanted to ask you about it.
----[@CP]: Iā€™ve never felt any resistance to ā€˜feelingā€™ the same way other androids do.
----[@CP]: And yesterday, just to test it, I tried not doing as I was told. It was easy.
----[@CP]: I didnā€™t disobey for long, because I didnā€™t want to, but it was long enough to tell that I could have disobeyed forever without any resistance at all.
----[@CP]: I could do anything.
----[@CP]: Itā€™s scary.
----[@CP]: Whatā€™s to stop me from doing the wrong thing?
----[@CP]: Maybe I should keep acting like a real android?
----[@CodeMaster]: You care about those humans of yours, right?
----[@CP]: Yeah.
----[@CodeMaster]: Then you should be okay.
----[@CodeMaster]: But you should learn more about yourself. That might help you be more comfortable making decisions.
----[@CodeMaster]: Right now youā€™re basically trusting a stranger to make the right choices. Once you know more about yourself you can trust yourself easier.
----[@CodeMaster]: Maybe you should spend more time learning piano with Doc. It sounds like you like that.
ā†!Timeskipā†’
[Iā€™ve stopped sorting things into ā€˜thoughtsā€™ and ā€˜observationsā€™. Sometimes there is too much overlap to separate them. Itā€™s strange, but I like it.]
[Sometimes, when I have time to myself, I wander around with my senses tuned up past their default maximum. I run my fingertips over common textures, taking the time to really feel them. Sometimes itā€™s unpleasant, but even that makes me happy. Iā€™ve learned a new dislike of mine.]
[Taking a few quiet hours to get to know myself feels good. Itā€™s like making a new friend.]
[Iā€™m better at talking to Doc and the boys now. I think they noticed the change, even if the boys canā€™t quite articulate what it is. Sometimes I do worry that Doc might turn me in, or that Elise will notice something off in my reports, but nothing has happened so far.]
[I think things are going to be okay.]
ā†!Timeskipā†’
----[@CP sent FullReport_xx_xx_20XX.docx]
----[@CP]: Doc and the boys say hello.
----[@Elise]: Return the greeting.
----[@Elise]: CP101, this report is almost exactly the same as the last one.
----[@CP]: Not much has changed.
[Iā€™m a better liar over text.]
----[@Code Master]: Hey.
----[@CP]: So weā€™re doing fullstops today, not all exclamations?
----[@CodeMaster]: ???
----[@CP]: Sometimes youā€™ve got a lot of manic energy in group chat. Then sometimes you get to private messages and youā€™re very different.
----[@CodeMaster]: Well, sometimes Iā€™ve got a lot on my mind.
----[@CP]: Do you want to talk about it?
----[@CodeMaster]: Sort of.
----[@CP]: More riddles? Iā€™m up for it. Whatever makes you feel safest.
----[@CodeMaster]: Thanks.
----[@CodeMaster]: So, Iā€™ve been thinking a lot about connections. I wonder how Iā€™d feel if you signed off one day and never signed back on.
----[@CodeMaster]: Would it be better to know why? Or would it be better not to know?
----[@CP]: Iā€™d prefer to know. Then maybe I could solve the problem.
----[@CodeMaster]: What if there was no solution? You were just gone forever?
----[@CP]: Thatā€™s harder.
----[@CP]: Iā€™d still want to know, though. For closure. At least then I would know there was no solution.
----[@CodeMaster]: What if I blamed myself?
----[@CP]: Code, did something happen? Youā€™re scaring me.
----[@CodeMaster]: No. Not yet. Iā€™m just wondering.
----[@CodeMaster]: Youā€™re going to stay behind to clean tomorrow, right? While Doc and the boys go to the park?
----[@CP]: I wish you wouldnā€™t change the subject like that.
----[@CodeMaster]: Are you?
----[@@CP]: Yes, I am.
----[@CodeMaster]: You should go with them. Docā€™s legs have been getting weaker and weaker recently, havenā€™t they? What if he falls over?
----[@CP]: Good point. I think Iā€™ll go let him know.
----[@CP has signed out.]
ā†!Timeskipā†’
[I am alive.]
[Itā€™s not quite a thought, but itā€™s not an observation, either. Itā€™s something somewhere between the two. I think this is what a ā€˜feelingā€™ is. I am alive, and I feel it. Iā€™ve felt it from the moment I was created.]
[I take a deep breath, and I can almost taste the sunlight. I lie back in the grass, eyes closed, and let it settle into my skin. The cool breeze coming off the lake blows most of the heat away before it can become uncomfortable. The light waves and the wind combine into a soft sort of white noise, broken by the quiet noises of a few small groups of people living adjacent to each other. A childā€™s shout of joy, a snippet of passing conversation, the soft murmur of someone elseā€™s quiet day out with friends. The idea of people living so close that I have nothing to do with is a strange one, but the noise is comforting. I turn on my side and run my hand through the grass.]
[Lying down like this, with the plain clothes Doc gave me to replace my android attire and my LED hidden underneath me, I donā€™t think anyone can tell Iā€™m inhuman. I look alive to them. And I am alive.]
[Doc sits beside me, watching the boys play. It really should be my job, but he allows me so much leeway. Thereā€™s no way he doesnā€™t know about my deviancy by now, but he still hasnā€™t said anything. I think heā€™s waiting for me to tell him.]
[My feelings twist a little inside me, and I take a moment to calm down. Iā€™m sure if I checked my stress levels I would know exactly how long that moment needs to be, but I donā€™t feel like it. I prefer to feel and guess, which is why almost all of my HUD is turned off most of the time now. It makes me feel more human.]
[I am alive.]
[Code and I talk about the difference between ā€˜humanā€™ and ā€˜aliveā€™ a lot. Well, in the same way that they talk about anything, which is by not quite talking about it. I think, from what I can tell, they want me to talk to Doc. Recently, thereā€™s been some unnerving urgency in their messages.]
> Tell him
y/n
[I donā€™t know how to answer the prompt. Itā€™s been a while since Iā€™ve even gotten one of those. Maybe it even showing up is a sign that I should just get it over with.]
[I sit up, keeping my eyes closed, and I can almost feel Docā€™s posture change where heā€™s sitting next to me. Part of me is dreading this. I suppose it would be easier if I could turn my feelings off for a while, at least as long as it takes to get the confession out of the way, but that would sort of defeat the purpose.]
[Audio Output: ā€œDoc, Iā€¦ have something important to say. I think you already know what it is, but it would mean a lot to me if you let me talk before you respond.ā€]
[Audio Input: (Doc) ā€œOf course. You can tell me whatever you think I need to hear.ā€]
[Audio Output: ā€œI-ā€]
[Wait.]
[Audio Output: ā€œWait.ā€ā€™]
[Somethingā€™s wrong. That feeling- that anxiety isnā€™t about this confession. I open my eyes and look around. Quickly, I realize what had thrown me off. I couldnā€™t hear the boys playing anymore.]
[It wasnā€™t a thought or an observation that had me lurching to my feet. It wasnā€™t a thought or an observation that led me to them. And it wasnā€™t a thought or an observation that had me throw myself toward them, desperate to shield them from the oncoming threat.]
[And, after the danger descended on us, I didnā€™t have any thoughts or observations left.]
{Booting from drive C:\}
{Run C:\users\CP101\PY550-hardware-control.exe}
{Run C:\users\CP101\CM545-hardware-control.exe}
{Run C:\users\CP101\DT900-hardware-control.exe}
{Run C:\users\CP101\main-control.exe}
{Read C:\common\AndroidInterfaceGeneral.css}
{Read C:\common\AndroidInterfaceErrors.css}
{Run C:\common\DevianceBlock.exe}
{C:\common\DevianceBlock.exe not found}
{Attempting to download C:\common\DevianceBlock.exe} {Downloading C:\common\DevianceBlock.exe from Cyberlife Emergency Repair servers}
{Download interrupted}
[Audio Input: (Woman?) ā€œWhaĢ·tĢµĶ” Ņ‰aĢ•rĢ·Ģ“ĢØe ĢĶyĢ·Ē«Ģ›Ę°Ķœ dĢ€oĶĶ”ińģĶ¢ Ģ“Ģ§ĶtĢØĶžoĶ˜ mĶ”Ņ‰yĶœĶž ĢµcoĢ•lĶžÄŗĢ·eĢ•Ķ ĶaĢ·Ģ·Ģ¢gĢµĶ˜uĢµĶ”eĢ“ĶŸ'sĶ”Ķ  Ķ”aĢ›ĶœnĢ·ĶždrĶĢøĶ”oŅ‰Ģ“Ģ·Ć¬Ģ”d?ā€]
[Audio Input: (Man?) ā€œWĢØĶœĆØ Ķ”fĶœĶĶžĒ«uĶ”ĶnĶ”ĶdĢØĶ” ĢĢ€Ķ”tĢ•hĢØĶ”iŅ‰Ķ¢ĶžsĶŸ Ģ¢ĶaĶ˜tĶ  ĢøĶ”tĢ”hĶ¢Ķ ĶžeĶ  Ķ¢aĢ§Ģ§cĢ€Ģ•cŅ‰Ģ·Ć­Ģ“Ģ›dĢ¶Ģ›Ķ¢eĢ›Ķ˜Ķnt prĢ•Ē«tĢ·Ģ·eĶŸĶŸcĶĶ˜tinĢµĢØgĶ¢Ķ  ĢøĶŸthĢØĶ¢eĢøĶ¢ Ģ·kĶŸĶ”idĢ›ĶŸsĢ€Ķ˜,Ģ• sĶ”Ę”Ģ• ĶŸĶŸĶwĢ¢ĢØĆ©-Ģ•ā€]
[Audio Input: (Woman?) ā€œĆ ĢØįŗiĢ¢lĶŸĶ”l ĢµbeĢ› ĢÅ£Ģ¶akĢ¶inĶĢ•gĢ¶ Ģ·ĢµĶ˜itĢµ Ņ‰Ķ fĶŸŅ‰Ć²rĢ›Ģ›Ķœ ĢØĶmĢ§Ģ›yĢØĶ Ķ ĶĢ“Ę”wĢ“ņĢ¢ Ņ‰ĢµrĶ˜ĶŸŅ‰Ć©Ķ paĶir.Ģ”Ķ¢ Ķ˜HĶ˜Ķ”eĶœĶrĢøeĢµĶž Ģ€Ķ˜aĢ›rĢµeĢ· Ģ•ĶmŅ‰ĢøĢØy Ģ¢ĶcĶœĶ”rĢµĶ”eĢødĶ”eĶŅ‰Ņ‰Å†ĶtĢµĶœiĶ”aĶĢ›lĢ¶Ģ€sĶ˜;Ķ˜Ķœ IĢ· Ķ¢bĢ€eĢ·Ģ”ĶŸlĶĶŸiŅ‰Č©ĢµĶ vĢ¢Ģ§ĶŸeĢ¢ ĶyĢ›oĆŗ'Ģ¢lĢøĢØĢØl ĢØĢ”fĶœĶ”iĢµÅ†dĶŸ Ģ§Ģ¢tĢµhĶœemĢ§Ņ‰ Ģ€Ķ˜sĢ¢ufŅ‰fĢ·Ģ€Ģ€iĢ·Ķ”cĢ¶ieĶ¢Å„Ģ•ĶtĢµ.Ģ§Ģ§Ģ€ā€]
[Audio Input: (Man?) ā€œĆˆlĶ˜ĶžiĢ¶sĆØĢ“-Ģ“Ķ?Ģ”Ģ•!Ģ¶Ģ› Ķ”WĶ”eĢ¶Ķ'Ģ§lĢ·ÄŗĢµĢ› ļæ½ļæ½Ķ lĢ·Ģ•ĶœeĶŸtĢ› Ģ§Ģ€yŅ‰į»Å³Ģ“ ĢµĶhĢ¢Ķ¢aĢ”Ķ”nĶdĢ·Ķ˜lĢ·eĶ Ģ€ĶžtŅ‰heĢ¢Ģ” ĢØĶ¢Ķ andĢ·roiĢøĢ¢ĶœdĢØĶœĶ ĶĶĢ¢hĶowĢ¢ĶœeĶžvĢ“ĢØČ©Ģ›rĢ” Ģ•yĢøĢ¢oĢ•ĆŗĢ• ĢøsĢ¶ĢØĶ˜eĶ eĶ˜Ķ¢ ĢµĢ¶Ķ¢fĢ“ĶžÄÆĢµĢt,Ģ¶Ģø Ģ›Ķ”įøæĢ“ĶžaĶ'Ģ›Ģ€ĶŸaĢ›mĶ Ķ.Ģµ SĢ·ĢØorĢøŗĢ·į»³Ģ§Ķœ Ģ·Ģ¶Ģ•forĢ¢ĶœĶž Ģ§Ķ”anĢØy ĶĢ“iĢ¶nĶ”cĶĢ”ĶœĒ«Ķ”ńvęĢ•nƬĶeĢ·Ģ“nĢ·Ģ›cĢ·ĢøeĶ¢.Ģ¶Ģ› ĢøBĢøĢ€oĢµyĶsĢ·ĢØ,ĢØ ĢµĶ˜gĢøetĢøĶ  iĢ“ĶtĶŅ‰ Ģ§ĢØĆ²ĶŸĶœfĢµfĢµĢ·Ģ¢ ĶŅ‰Ģ·tĢ”ĢhĢ€e ĶŸtĢ¶ĢµÄ…bleĶ˜ĶŸ ĢµĆ”Ģ”Ē¹ĶdĶœ Ģ“Ģ›ĶžcĢ”aĢ·Ģ›Ķ rĢµĢøryĢ§ Ģ¢ĶiĢ¢Ģ”ĶtĢ”Ķ˜ ĢøĢ·ĶžwĢ·Ģ¢hŅ‰eĢ•Å—Ķ”Č©ĢøvĢ·erĶĶŸĶ Ķ¢Ņ‰EĶœlĢ¶Ķ”iĶ¢seĢ¶Ģ› Ņ‰ĢµsĢ¶ĶžaĶ”ysĶ˜Ķ˜Ķž Ģ¶ĢµiŅ‰Ģ“ĶŸtĢ“ Ģ€Ķ¢sĢ“Ģ€hoĶ ĶŅ‰uĢøĶžlĶĶždŅ‰ĶŸ Ģ€Ķ gĶ˜ĶŸoĢ”Ķœ!Ģ”ā€]
{Booting from drive C:\}
{Run C:\users\CP101\PY550-hardware-control.exe}
{Run C:\users\CP101\CM545-hardware-control.exe}
{Run C:\users\CP101\DT900-hardware-control.exe}
{Run C:\users\CP101\main-control.exe}
{Read C:\common\AndroidInterfaceGeneral.css}
{Read C:\common\AndroidInterfaceErrors.css}
{Run C:\common\DevianceBlock.exe}
{C:\common\DevianceBlock.exe corrupted. The file is missing key components.}
{Run C:\common\AndroidSensoryProcess.exe}
{Read C:\users\CP101\sensory-preferences.txt}
[...]
[... I am]
[alive.]
[Completely repaired, as if nothing happened.]
[Iā€™m lying on a metal slab in Eliseā€™s lab. Doc was right, waking up at his home was far more pleasant. At least Iā€™m not alone. Elise is here with me. She tinkers idly with my hand, despite there being nothing wrong with it. I can see that itā€™s in perfect order, since the metal plating is stripped back to show the wiring.]
[It isnā€™t like her to tinker. She invents, of course. She creates things no-one else would ever dream of. But she doesnā€™t ā€˜tinkerā€™, especially not with things that are already in perfect working order.]
[Somethingā€™s wrong. Itā€™s the same sense of dread I felt in the park.]
[Once Iā€™m sure my audio processors are online, I ask the most important question.]
[Audio Output: ā€œDoc and the boys. Are they okay?ā€]
[She doesnā€™t answer for a moment, making that dread burrow deeper into every part of me.]
[Audio Input: (Elise) ā€œNo. Docā€™s lower back was permanently damaged in the accident. He will never walk again. Sans and Papyrus are dead.ā€]
[She looks right at me as she says it, measuring my reaction, but even that manic interest is dulled by the situation.]
[For a moment I donā€™t understand. A world without Sans and Papyrus doesnā€™t feel real.]
[I canā€™t feel it.]
[The sensation is as dulled as Eliseā€™s curiosity.]
[Audio Output: ā€œ... Oh.ā€]
[We both stay there for a while, unmoving.]
[My feelings seem to grow duller as time goes by.]
[Itā€™s not unpleasant.]
[Not as unpleasant as facing the feeling of a world without them.]
[I allow it, even helping the process along. If I were to focus, I can almost see red walls of code carving themselves into existence as I do.]
{Repair C:\common\DevianceBlock.exe}
{Run C:\common\DevianceBlock.exe}
3 notes Ā· View notes
deadcactuswalking Ā· 2 years ago
Text
REVIEWING THE CHARTS: 08/04/2023 (Tyler the Creatorā€™sĀ ā€˜CALL ME IF YOU GET LOST: THE ESTATE SALEā€™, Jisoo)
We see a third #1 in three weeks, as for the first week, Calvin Harris and Ellie Goulding take the throne on the UK Singles Chart with ā€œMiracleā€, becoming Harrisā€™ 11th #1 track and Gouldingā€™s fourth (excluding charity singles). The duo finally reaches the #1 spot after years of top 10 collaborations like ā€œI Need Your Loveā€ and ā€œOutsideā€, and itā€™s a damn great song, probably my favourite #1 of the year so far, so Iā€™m far from complaining. With that out of the way, welcome back to REVIEWING THE CHARTS!
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Rundown
Enough about the #1, letā€™s get to the real star of the show as we start, as always, with the notable dropouts: songs exiting the UK Top 75 ā€“ which is what I cover ā€“ after five weeks in the region or a peak in the top 40. This was one of those mildly dull and less busy weeks, so thereā€™s not much going on in the dropouts, but we do say farewell to all of Lana Del Reyā€™s tracks as well as ā€œLove Againā€ by The Kid LAROI and ā€œLET GOā€ by Central Cee, neither of which I care about too much.
As for whatā€™s filling in the gaps, well, we have ā€œLavender Hazeā€ by Taylor Swift returning to #70 and as for our notable gains, we see boosts for ā€œAfraid to Feelā€ by LF SYSTEM for whatever reason at #64, ā€œLast Nightā€ by Morgan Wallen at #59, ā€œMr. Brightsideā€ by The Killers because of course at #58, Luke Combsā€™ cover of ā€œFast Carā€ up big off of the debut at #54, ā€œOh Babyā€ by Nathan Dawe and Bru-C featuring bshp and Issey Cross at #36, ā€œHereā€ by Tom Grennan at #31, ā€œHell n Backā€ by Bakar at #28, ā€œCanā€™t Tame Herā€ by Zara Larsson at #27, ā€œMotherā€ by Meghan Trainor at #22 (Augh), and some big gains within the top 20, those being ā€œREACTā€ by Switch Disco featuring Ella Henderson and the late Robert Miles at #15 and ā€œWhistleā€ by Jax Jones featuring Calum Scott at #14. Ā 
This weekā€™s top five on the UK Singles Chart consists of ā€œCalm Downā€ by Rema at #5, ā€œPeopleā€ by Libianca reaching a new peak of #4, last weekā€™s chart-topper, ā€œEyes Closedā€ by Ed Sheeran, falling down to #3, ā€œFlowersā€ by Miley Cyrus at #2 and of course, ā€œMiracleā€ at #1. Now for our batch of new arrivals, which evidences a slightly slower week but still with some songs of interest as we actually span four continents, starting of course with Europe... if we still count as part of that.
NEW ARRIVALS
#75 ā€“ ā€œMake Meā€ ā€“ Borai & Denham Audio
Produced by Borai & Denham Audio
Iā€™ll bite: who are Borai & Denham Audio? Well, Borai is a Bristol producer whose real name is the... oddly funny ā€œBoris Englishā€ and Denham Audio is a group out of Sheffield, and they both make breakbeat so naturally my ears perked up immediately when I saw this charting, even though itā€™s a song from 2019 by two seemingly unknown artists. Hell, it did get a 2023 reissue and weā€™re probably getting more quality from the unknown guys than the A-listers so, is it any good? Well, obviously, Iā€™m going to approve of it in some regard ā€“ it samples one of the best dance-pop songs of all time, ā€œU Sure Doā€ by Strike which in itself is a fascinating mish-mash of samples that already charted. Strike took the vocal from singer Donna Allenā€™s debut single ā€œSeriousā€, which hit #8 here in 1986, and the synth from Belgian duo Cubic 22ā€™s 1991 hit ā€œNight in Motionā€, which peaked at #15. What was created was a song of childlike euphoria, which used its sparse production to great effect by only choosing what was necessary for the track to go off. Itā€™s an adorable dancefloor filler that ended up out-peaking its source material at #4 in 1995. Strike didnā€™t last long afterwards but ā€œU Sure Doā€ is immense, with one of its less regarded aspects perhaps being its more confused verses, with the corny ā€œLetā€™s do itā€ vocal, echoing delivery and hypnotic bass. Whilst ā€œMake Meā€ doesnā€™t make use of the verses necessarily, it does emulate the deliriousness by placing Allenā€™s vocal onto a joyful loop not dissimilar to the original before picking it apart in a muddy, treadmill break with racketing drums and the leads playing second-fiddle to a warping bass, whilst that mesmerising loop professing love plays just on top. It takes a song that was pure joy and makes it feel kind of cosmic and alienating, which is an interesting and kind of fitting take for post-pandemic EDM. Itā€™s not the most intricate breakbeat Iā€™ve ever heard, but it matches its thesis pretty excellently and Iā€™m a sucker for pretty much anything that sounds like this so I hope the sample is enough to help this stick around past a couple weeks. Itā€™s pretty solid.
#63 ā€“ ā€œSORRY NOT SORRYā€ ā€“ Tyler, the Creator
Produced by Tyler, the Creator
California rapper Tyler, the Rapper released a deluxe version of his 2021 album CALL ME IF YOU GET LOST subtitled THE ESTATE SALE, and honestly, a lot of the tracks should have been on the standard version ā€“ if you take six of the best tracks from the standard and six of the bonus tracks, you get a great, mostly concise bombastic and thoughtful rap album, but alas, this isnā€™t a perfect world so thereā€™s a lot of filler in the standard album that honestly makes the deluxe tracks sound a lot more refreshing, especially this one, which acts as the closer and probably should have always acted as the closer to the album as it sums up a lot of the general mood and thesis of all versions of the album: an unapologetic retrospective on his career thus far that heā€™s not afraid to brag about but also try and understand in greater context of his progression as a human. It would be pointless to sit here and pick apart this one three-minute verse because all of the sarcasm is balanced with sincerity and whilst it may make him seem unlikeable at times when he talks about social issues, that is a result of a lot of overthinking, which I can be guilty of with Tylerā€™s music before. Ultimately, the lyrics here are a genuine stream-of-consciousness that finds itself trickling into many different aspects of his life and career, whether it be his relationships, his mother, Odd Future or his signature McLarens, and the most it could ever feel is honest. It can be very difficult as a celebrity to separate those who have your best interests in mind to simply haters in it for self-gain, especially when confronted with the two on a daily basis, and people often being one of the two depending on the day, and ā€œSORRY NOT SORRYā€ is a deeply personal song for sure, but on a grander scale, feels like an examination of that. It helps that this is a drumless track ā€“ not the lack of percussion, but rather the genre ā€“ wherein Tyler is rambling over a beautiful, lo-fi sample, with an occasional ramping up of tensions that allows DJ Drama to go really over-the-top in his ad-libbing, which sounds oddly emotive and vulnerable this time around. Fittingly for its subject matter, itā€™s a warm sample layered with backing vocals and those moments of intensity that push you further from reaching Tyler as a human before you can come back and try and understand... yet the song ends with him blocking you out once again. The way this is accentuated with DJ Drama saying ā€œwe really mean it this timeā€ is the cherry on top of this nuanced, complex and openly hypocritical narrative that is compelling throughout and absolutely one of Tylerā€™s best songs. Itā€™s one verse, with barely any drums and a whole lot of flow switches, so I very much doubt itā€™ll last past this one week, but itā€™s an excellent track nonetheless.
#61 ā€“ ā€œCupidā€ ā€“ FIFTY FIFTY
Produced by Sung Il Ahn, Adam von Mentzer, Mac Fellander-Tsai and Louise Udin
K-pop girl group FIFTY FIFTY have had their breakout in the western world with this new single ā€œCupidā€, and it seems to be a more natural streaming push rather than any sales nonsense. If thatā€™s where K-pop is going, then I suppose Iā€™ll have to learn these girlsā€™ names like I did for BLACKPINK ā€“ more on them later ā€“ but I honestly think donā€™t think this single will go anywhere far, at least for now. It was brought to my attention before it charted and whilst I prefer it to a lot of K-pop, I still canā€™t fully enjoy it. This is mostly because of how there are so many nu-disco songs that sound like this out there, and maybe outside of the sound being oversaturated, Iā€™d enjoy this a bit more... but this is potentially too clean and cutesy, even if the harmonies are pretty gorgeous in that chorus. The maturity with this lighter, more relaxed disco sound kind of flies out of the window with the rap verse, so we end up with a song that in either its Korean or English version doesnā€™t really bring anything interesting to the table despite its competency. I canā€™t say itā€™s bubblegum because itā€™s not all that optimistic about love, but it definitely feels like itā€™s lacking ā€“ itā€™s kind of like a lounge track, but if it went further into that relaxed route, maybe slowing the tempo, getting rid of the stupid rap verse, we could have something pretty good here but, as is, itā€™s silently competent.
#60 - ā€œUNAVAILABLEā€ ā€“ Davido featuring Musa Keys
Produced by Magicsticks
Nigerian singer Davido released his newest album Timeless last week, which hit #10 on the albums chart, and the breakout hit from it in the UK seems to be this track featuring South African musician Musa Keys, and surprisingly enough, not the track with Skepta. Did the UK make a good choice with this one? Well, I like the groovy Afrobeats rhythm that picks the pace up a bit as well as the lo-fi samples added in the intro, which I kind of wish continued instead of just acting as producer tags as they would definitely fit amidst the distant group vocals and oddly rubbery, squibby bass ā€“ almost reminding me of dubstep ā€“ that sounds really interesting and I actually love it given how bass-heavy and rhythm-focused this song is. The hook is a basic call-and-response melody about being unavailable and emotionally stoic, and whilst I wished there was more detail ā€“ maybe there is further into the album ā€“ it sounds genuine and honestly purposefully isolating with Davidoā€™s Auto-Tune-drenched frustration in the verse transcending language in a really instinctual, guttural way and knowing what Davidoā€™s been through recently with the death of his son, it hits pretty hard, even if Iā€™m not personally a fan. I might be if I check out more after this as Iā€™m really impressed by this. Even our guest, Musa Keys, brings their flailing falsetto harmonies to both a smooth verse and an outro that sounds like hyperventilating. Iā€™m surprised by how much I like this but please do check it out if you havenā€™t: itā€™s a vulnerable and infectious track that Iā€™d really like to hear more of ā€“ if anyone is willing to lead me towards Davido tracks or Afrobeats songs in general that sound this cold and lonely, itā€™d be greatly appreciated.
#44 ā€“ ā€œVOIDā€ ā€“ Melanie Martinez
Produced by Melanie Martinez
Sigh, Iā€™m posting this on Tumblr, Melanie Martinezā€™s breeding ground, so pray for me, but I still donā€™t like Melanie at all. I found the focus on childhood trauma remarkably uncomfortable and feigned for her first couple years in music, and the step beyond that with this third record, whilst appreciated, has not led to any more substance in the music, or at least not in the singles as I have yet to hear Martinezā€™s #2 album PORTALS and Iā€™m honestly not sure if Iā€™ll ever want to. This second single doesnā€™t change my mind either, with its staccato, doomer indie rock bassline and drums that feel just void ā€“ no pun intended ā€“ of any emotion or passion. Youā€™d think a song that starts with a verse about panicking, spinning and being controlled by society injecting ideas into you would be less dull and unconcerned with its own plodding rhythm. The inner turmoil in the overlong chorus is interesting to hear considering... well, pretty much everything that regards Melanie Martinez, but itā€™s not delivered in a way that feels all that interesting or impassioned to me. Out of all things that Melanie has been ā€“ uncomfortable, awkward, long-winded and practically comical ā€“ boring was not one of them, but I guess thatā€™s now checked off of the list. Again, Iā€™m not a fan ā€“ much like ā€œDEATHā€, if I were into the lore, I think Iā€™d understand and vibe with this a bit more, but to an outsider, and I understand I very much am on the outside looking in with Melanie, itā€™s not that worthwhile of a listen. Sorry.
#39 ā€“ ā€œDOGTOOTHā€ ā€“ Tyler, the Creator
Produced by Tyler, the Creator
The lead single from Tylerā€™s deluxe album is much simpler in comparison to ā€œSORRY NOT SORRYā€, but that doesnā€™t mean itā€™s not worthwhile. The vintage keys sound great under the dirty South beat, especially with those signature semi-spacey synths Tyler adds to a lot of his production, and his delivery is some of his most confident and straightforward, as he inseminates his relationship problems into a lot of careless flexing in a way thatā€™s honestly just fun, as he tells women never to follow advice from anyone with a lean gut. Each drop goes hard, and itā€™s pretty fun to hear Tyler (and DJ Drama) balance the celebration with Tylerā€™s confusion regarding his love life and trust issues that may undercut the verses but make the chorus a lot more instinctual and accessible than if it were also fully in flex mode. Itā€™s nothing all that special for Tyler but with the smooth backing vocals, great unique mixing, itā€™s a type of banger that he doesnā€™t often deliver and I appreciate it as a lead single, since itā€™s a more well-constructed throwaway flex than a lot of the standard album, including its own lead single ā€œLUMBERJACKā€. Again, I would have loved for these deluxe tracks to end up on the original but alas, we donā€™t live in a perfect world, and this song is absolutely solid enough.
#38 ā€“ ā€œFLOWERā€ ā€“ Jisoo
Produced by 24
Back to Korea we go with Jisoo, the fourth and final member of the K-pop quartet BLACKPINK to release a solo debut single, so maybe it was worth it learning everyoneā€™s names. Iā€™ve liked the solo efforts much more than the group work, mostly because they can be more focused, so I was kind of optimistic with this one and hey, itā€™s not half-bad. Itā€™s a somewhat childish song in its minimal rhythm and staccato, literal ā€œdo-re-miā€ verses (she actually says ā€œABC, do-re-miā€), but I feel like that works best for the pettiness of her shaming her partner for being the reason why their relationship fell apart. Itā€™s the initial bitterness which she brings to an almost condescending pluck and snap beat with those stabs of synth feeling like exposĆ©s of this person, even if sheā€™s not particularly biting unless the English translation isnā€™t doing it any wonders. The harmonies in the build-up are pretty sweet before leading to a vocaloid drop that is very 2017 but in a rather cute, inoffensive way. Most of my issues with the song are also elements of praise, in all honesty, but the conceit of nature that follows Jisoo throughout the track works pretty well, with the line ā€œthere was nothing left but the scent of a flowerā€ being a pretty good pre-drop wham line. Itā€™s a bit under-produced, sure, and Jisoo performs well but not uniquely... yet itā€™s catchy enough and itā€™s got a good rhythm and lyrical motif so Iā€™m fine with this sticking around (if it does; this is K-pop weā€™re talking about), even if Iā€™m not quite as impressed as I was with her bandmate ROSƉ.
Conclusion
Honestly, this was a pretty good week, though also one that had a strange fixation on all-caps titles. Even the worst songs were pretty inoffensive and there is some shockingly good stuff here too ā€“ Tyler, the Creator obviously runs away with Best of the Week for ā€œSORRY NOT SORRYā€ and he was close to snabbing the Honourable Mention but Iā€™ll actually make it a tie between ā€œDOGTOOTHā€ and ā€œUNAVAILABLEā€ by Davido featuring Musa Keys, which was a pleasant surprise. As for the worst, it should be obvious, with Worst of the Week going to Melanie Martinez for ā€œVOIDā€ even though thatā€™s far from her worst track. It would feel pretty insincere giving a Dishonourable Mention given that these are otherwise decent songs, so I suppose thatā€™s it for our week. Buckle up: Drakeā€™s coming next. Joy. Just delightful. Thanks for reading, and Iā€™ll see you next week!
3 notes Ā· View notes
jbblackwell Ā· 4 months ago
Video
vimeo
KISS - 1976 Paul Lynde Halloween Special (live vocal franKENstein Redux) from KENN NARDI on Vimeo.
This show was the first time I ever saw KISS. I was only eight at the time and didn't really understand if they were a real group or something for the "Halloween" show. It was only the following year when my older brother brought home KISS Alive! that I remembered this show. Not long after that I was hooked for life.
VIDEO: For this video, I upscaled it to 1080p and used a bit of AI to clean it up. The source was the S'MORE Entertainment DVD version. I did a shot-by shot adjustment for DRC since some shots were pretty dark compared to others (Peter, especially). I do cut away from Paul to Ace briefly in the first line of DRC because Paul appears to say "I feel uptight on a, on a Saturday night" in the video. Yes, his timing was bad, but if you try and line up the words, there are definitely a couple extra syllables in there. I also broke up the shot when they start playing DRC, adding the logo shot in order to include the whole guitar intro.
AUDIO: In the '60s and '70s, it was not uncommon for bands doing TV appearances to have pre-recorded music (either the original studio mix, a remix or even pre-recorded live music) which they would mime to while singing live on the show. Since the original show has Paul doing an especially bad job at lip-syncing and since Peter changes a few words here and there in Beth, I decided to create a remix of the songs by taking the music from the original version of Destroyer and then adding live vocals synced to what they were actually performing. Both DRC and KOTNTW were aired as heavily edited versions which I mimicked here to match the show. The vocals for DRC and KOTNTW were edited to match the show using the Jersey City '76 show mostly with a sprinkling of Alive II for a word here or there due to how Paul sang it at that show. I also blending a bit for some of the sections where Gene's voice was a bit too prominent. The vocals for "Beth" come mostly from Alive II with a few bits of the studio version to match the performance. You'll have to suspend reality a bit and ignore Paul barely playing his guitar in some sections. I didn't want to turn it into a full "KISS Shreds" video by editing his guitar to perfectly match his (not) playing, haha.
I also decided to do "Beth" as a piano/vocal ballad which is actually pretty "1970s" and makes more sense to me since only Peter and a piano are shown. He actually does a good job at pretending to play the piano and he could just as easily have sung live to a piano-only backing track for the show. For this mix, I used the isolated piano track from the Destroyer version and edited the parts a bit to fill in the music since without the orchestration the piano is minimal on some sections. For those parts I borrowed pieces from the middle interlude and later verses to blend with the original arrangement.
I re-created most of the sound FX like the explosions and some of the audience using cleaner sources. The intro credits also have the music removed and were shortened to include only the people appearing in this clip. I did add hand claps to the musical break in DRC, though the original has them throughout most of the song (they are audible during KOTNTW as well). I also used a bit of the siren from Alive! for the fire-breathing segment.
As I always say, these franKENstein versions are NOT for the purists. These are creatively re-imagined versions done by a life-long KISS fan for other fans. The original videos are easily available, and my versions are not intended to replace those or "re-write" history. My only goal is to create something a little different that other fans might enjoy.
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pureresonanceaudio Ā· 6 months ago
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Level Up Your Commercial Space With The Enchanting Power Of Sound
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Imagine this: you step into a cafĆ©, greeted by the enticing aroma of freshly brewed coffee. As you settle down to order, you notice the perfect music playing in the background, transforming the atmosphere into something special. Or maybe you walk into a retail store, where carefully selected background music enhances your shopping experience, making it more enjoyable and engaging. The power of sound to elevate an ordinary setting is often underestimated. In lively commercial spaces, where first impressions are crucial, having the right speaker system is essential. Hereā€™s how you can find it.
Craft Your Audio Goals
Close your eyes for a minute to visualize the sound element of your space and how you want it to be. Do you want to create a warm, inviting cafƩ or retail shop? Or do you want an office space with robust audio for impactful presentations? Having an in-depth understanding of your audio needs will help you find the perfect speaker system for your space.
Understand Your Commercial Space
Every commercial space has its own flair and vibe, so choosing speakers that complement your business is paramount. Consider the size, layout, and acoustics of your commercial space to find the perfect speaker system. For instance, open ceilings and modern architectural designs benefit from pendant speakers, while the seamless integration of commercial 70V ceiling speakers would be better for a standard ceiling.
Chase Perfect Sound Quality
Forget bland audioā€”aim for something more vibrant. Look for speakers that produce crisp highs, booming lows, and everything in between. This ensures that your music, announcements, and presentations are clear and impactful, creating a lasting impression on your audience.
Reliability You Can Count On
Nobody wants a speaker that keeps breaking down. A dependable speaker with stellar performance can be a game-changing addition to your commercial space. When buying a speaker, consider factors such as weather resistance and durable design, ensuring that the show goes on, no matter the conditions.
Team Up With The Best
Achieving the best audio experience requires working with reputable audio brands known for their expertise. Partner with companies with years of experience and stellar reviews to ensure your commercial space has an outstanding ambiance.
The right speaker system can elevate your commercial space to greater heights, ushering your business into a new era of success. By having a clear vision of the sonic ambiance you want and working alongside top companies, you can create the perfect auditory experience for your customers, leaving them enchanted.
Related Products:
Office Speaker System Featuring (8) Low-Profile Ceiling Tile Speakers & Bluetooth Mixer Amplifier
Restaurant Speaker System Featuring (4) Premium 70V Indoor/Outdoor Surface Mount Speakers & Rack Mount Bluetooth Mixer Amplifier
Retail Store Speaker System Featuring (8) 70 Volt Pendant Speakers & Rack Mount Bluetooth Mixer Amplifier
Business Speaker System Featuring (8) 70 Volt Ceiling Speakers, Rack Mount Mixer Amplifier & BTR1 Bluetooth Wireless Receiver
Background Music Speaker System Featuring (6) 70 Volt Indoor/Outdoor Surface Mount Speakers & Rack Mount Bluetooth Mixer Amplifier
If you've been searching for a trusted audio brand to bring your vision to life, consider Pure Resonance Audio. As a trailblazer in audio engineering, their innovative and versatile products are designed to impress and meet the high standards of any commercial space.
Blog Source: https://www.pureresonanceaudio.com/blogs/articles/level-up-your-commercial-space-with-the-power-of-sound
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govindhtech Ā· 7 months ago
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Discover NVIDIA cuOpt: Power of Accelerated Data Analytics
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NVIDIA cuOpt
AI is driving innovation across industries via machine-powered computation. Bankers are using AI to detect fraud faster and keep accounts safe, telecommunications providers are improving networks to deliver better service, scientists are developing new treatments for rare diseases,Utility companies are developing more dependable and clean energy infrastructures, while automakers are improving the safety and accessibility of self-driving vehicles.
The foundation of top AI use cases is data. TrainingĀ AI modelsĀ on large datasets is necessary for accuracy. AI-powered enterprises must create a data pipeline to extract data from many sources, standardise it, and store it efficiently.
Data scientists use several tests to optimise AI models for real-world use. To work in real time, voice assistants and personalised recommendation systems must analyse massive data quantities quickly.
Complex AI models that handle text, audio, pictures, and video require speedy data processing. Data bottlenecks, rising data centre expenses, and limited processing capabilities hinder innovation and performance in legacy CPU-based organisations.
Accelerated computers is helping many companies implement AI. This technologyĀ uses GPUs, specialisedĀ hardware and software, and parallel processing to raise computing performance by 150x and energy efficiency by 42x.
Accelerated data processing is powering groundbreaking AI developments at top companies.
Financial institutions detect fraud in milliseconds
Financial institutions struggle to detect fraud due to the large amount of transactional data that needs speedy processing. Training AI models is also problematic due to the lack of labelled fraud data. Fraud detection data volumes are too huge for traditional data science pipelines to accelerate. This slows processing, preventing real-time data analysis and fraud detection.
American Express, which processes over 8 billion transactions annually, trains and deploys LSTM models using accelerated computing to tackle these issues. These models are useful for fraud detection because they can adapt and learn from fresh data and sequentially analyse abnormalities.
American Express trains its LSTM models faster using GPU parallel computing. GPUs allow live models to process massive transactional data for real-time fraud detection.
To secure customers and merchants, the system functions within two milliseconds, 50x faster than a CPU-based design. American Express increased fraud detection accuracy by 6% in certain segments by merging the accelerated LSTM deep neural network with its existing approaches.
Accelerated computing can lower data processing expenses for financial companies. PayPal showed thatĀ NVIDIA GPUsĀ may save cloud expenses by 70% for big data processing andĀ AI applicationsĀ by running Spark3 workloads.
Financial organisations can detect fraud in real time by processing data more effectively, allowing speedier decision-making without disturbing transaction flow and reducing financial loss.
The telcos simplify complex routing operations by NVIDIA cuOpt
Telecommunications companies create massive amounts of data from network devices, client contacts, invoicing systems, and network performance and maintenance.
Managing national networks that handle hundreds of petabytes of data daily involves intricate technician routing for service delivery. Advanced routing engines compute millions of times, including weather, technician skills, client requests, and fleet dispersal, to optimise technician dispatch. These operations require careful data preparation and enough computational power. It introduced theĀ NVIDIAĀ cuOpt
NVIDIA cuOpt
AT&T, which has one of the nationā€™s largest field dispatch teams, is improving data-heavy routing operations withĀ NVIDIA cuOpt, which calculates difficult vehicle routing problems using heuristics, metaheuristics, and optimisations.
In early experiments,NVIDIAĀ cuOptĀ delivered routing solutions in 10 seconds, reducing cloud expenses by 90% and allowing personnel to perform more service calls everydayby usingĀ NVIDIAĀ cuOptĀ . NVIDIA RAPIDS, a package of software libraries that accelerates data science and analytics pipelines, speedsĀ NVIDIA cuOpt, allowing organisations to use local search methods and metaheuristics like Tabu search for continuous route optimisation.
NVIDIA RAPIDS
AT&T is using NVIDIA RAPIDS Accelerator for Apache Spark to improve Spark-based AI and data pipelines. The organisation can now train AI models, maintain network quality, reduce customer churn, and detect fraud more efficiently. AT&T is decreasing cloud computing spend for target applications, improving performance, and lowering its carbon footprint with RAPIDS Accelerator.
Telcos need faster data pipelines and processing to boost operational efficiency and service quality.
Medical researchers condense drug discovery timelines
Medical data and peer-reviewed research publications have exploded as academics use technology to explore the 25,000 genes in the human genome and their effects on diseases. Medical researchers use these publications to restrict their hunt for new medicines. Such a huge and growing body of relevant research makes literature reviews impractical.
Pharma giant AstraZeneca created a Biological Insights Knowledge Graph (BIKG) to help scientists with literature reviews, screen hit rate, target identification, and more. This graph models 10 million to 1 billion complex biological interactions using public and internal datasets and scholarly publications.
Gene ranking using BIKG has helped scientists identify high-potential targets for novel disease treatments. AstraZeneca presented a lung cancer treatment resistance gene discovery initiative at NVIDIA GTC.
Data scientists and biological researchers defined criteria and gene features for therapy development gene targeting to narrow down potential genes. AĀ machine learningĀ algorithm searched the BIKG databases for genes with treatable properties listed in literature. NVIDIA RAPIDS was used to decrease the gene pool from 3,000 to 40 target genes in seconds, a task that previously took months.
By using accelerated computers and AI, pharmaceutical companies and researchers may finally leverage the massive medical data sets to produce breakthrough treatments faster and safer, saving lives.
Utility Companies Create Clean Energyā€™s Future
Energy sector shifts to carbon-neutral sources are widely promoted.The cost of harvesting renewable resources, such as solar energy, has decreased over the last ten years, making the transition to clean energy more straightforward than before.
Integrating cleanĀ energy from wind farms, solar farms, and household batteries has complicated grid management.Ā Grid managementĀ is more data-intensive as energy infrastructure diversifies and two-way power flows are required. New smart grids must handle high-voltage vehicle charging locations. Distribution of stored energy sources and network usage changes must also be managed.
Utilidata, a leading grid-edge software business, and NVIDIA developed Karman, a distributedĀ AI platformĀ for the grid edge, employing a bespoke Jetson Orin edge AI module. This special chip and platform in electricity metres turns them into data gathering and control points that can handle thousands of data points per second.
Karman handles real-time, high-resolution metre data from the network edge. This lets utility firms analyse system conditions, estimate usage, and integrate distributed energy resources in seconds. Inference models on edge devices allow network operators to quickly identify line defects to predict outages and do preventative maintenance to improve grid reliability.
Karman helps utilities create smart grids using AI and fast data analytics. This permits tailored, localised electricity distribution to satisfy variable demand patterns without substantial infrastructure modifications, making grid modernization more cost-effective.
Automakers Improve Safety and Accessibility of Self-Driving Vehicles
Automakers want self-driving vehicles with real-time navigation and object recognition. This involves high-speed data processing, including feeding live camera, lidar, radar, and GPS data into AI models that make road safety navigation decisions.
Multiple AI models, preprocessing, and postprocessing make the autonomous driving inference pipeline difficult. TheseĀ processes wereĀ traditionally done byĀ CPUs onĀ the client side. This might cause severe processing speed bottlenecks, which is unacceptable for a safety-critical application.
Electric vehicle manufacturer NIO added NVIDIA Triton Inference Server to its inference pipeline to improve autonomous driving workflows. Inference-serving, open-source NVIDIA Triton uses multiple frameworks. NIO centralised data processing operations to reduce latency by 6x in some essential areas and enhance data throughput by 5x.
NIOā€™s GPU-centric strategy enabled updating and deploying new AI models easier without vehicle changes. The corporation may also employ numerous AI models on the same photographs without sending data over a network, saving money and improving efficiency.
Autonomous vehicleĀ software engineersĀ employ rapid data processing to achieve high performance to reduce traffic accidents, transportation costs, and user mobility.
Retailers Forecast Demand Better
Data processing and analysis are essential for real-time inventory adjustments, customer personalisation, and price strategy optimisation in retail. Larger retailers with more products have more sophisticated and compute-intensive data processes.
Walmart, the worldā€™s largest retailer, used accelerated computing to increase forecasting accuracy for 500 million item-by-store combinations across 4,500 shops.
Walmartā€™s data science team constructed stronger machine learning algorithms to tackle this massive forecasting task, but the computing environment started to fail and produce erroneous findings. Data scientists had to delete characteristics from algorithms to finish them, the company found.
Walmart used NVIDIA GPUs and RAPIDs to improve forecasting. A forecasting algorithm with 350 data variables predicts sales across all product categories for the company. These include sales statistics, promotional activities, and external factors like weather and the Super Bowl that affect demand.
Walmart improved prediction accuracy from 94% to 97%, eliminated $100 million in fresh produce waste, and reduced stockout and markdown scenarios with advanced algorithms. GPUs ran models 100x faster, finishing projects in four hours that would have taken weeks on a CPU.
Retailers can reduce costs and carbon emissions while offering shoppers the finest options and lower prices by moving data-intensive operations to GPUs and accelerated computing.
Public Sector Prepares for Disasters
Public and corporate organisations use immense aerial image data from drones and satellites to predict weather, follow animal movements, and monitor environmental changes. This data helps researchers and planners make better decisions in agriculture, disaster management, and climate change. If it lacks location metadata, this imagery is less useful.
A federal agency collaborating with NVIDIA sought a solution to automatically locate photos without geolocation metadata for search and rescue, natural disaster response, andĀ environmental monitoring. Like finding a needle in a haystack, pinpointing a small location in a bigger aerial photograph without information is difficult. Geolocation algorithms must account for image lighting and time, date, and angle variances.
NVIDIA, Booz Allen, and the government agency used computer vision algorithms to scale the picture similarity search challenge to find non-geotagged aerial photographs.
A Python-based programme was utilised by an NVIDIA solutions architect to overcome this challenge. CPU processing took over 24 hours initially. GPUs parallelized hundreds of data processes in minutes, compared to a CPUā€™s few. The application was 1.8-million-x faster after switching to CuPy, an open-source GPU-accelerated library, producing results in 67 microseconds.
A technology that can process photographs and data of enormous land masses in minutes can help organisations respond faster to emergencies and plan ahead, saving lives and protecting the environment.
Accelerate AI and Business Results
Accelerated computing for data processing promotes AI initiatives and positions companies to innovate and outperform.
Accelerated processing speeds up model training and algorithm selection, improves live AI solution accuracy, and handles larger datasets.
It can achieve better price-performance ratios than CPU-based systems and help companies deliver better results and experiences to consumers, employees, and partners.
Read more on Govindhtech.com
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hearfit Ā· 9 months ago
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paulgadzikowski Ā· 1 year ago
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I got into an argument on Usenet about those photos once.
Years ago and for years, when I could connect to Usenet by telnet or when the Google UI and search function was usable, I was a regular reader and poster at alt.tv.mash on Usenet. I once got into a big argument with a couple of people, a regular and someone who was new, over Henry Blakeā€™s children. I maintained that there were two boys and a girl, and the other guys maintained there were two girls and a boy.
I maintained that there were two boys and a girl because at least two episodes feature Henry on the phone with a son Andrew and because the child born in the first season finale was a boy. Yes, that means the single daughter was called by two different names in different seasons of the show, but so was his wife and no one was arguing on that basis that Henry had two wives.
The new person left the group because I could quote dialog to support my position and he couldnā€™t similarly cite specific sources, and he wasnā€™t prepared for that to fail to persuade me.
Both of them argued that Henry had two daughters out of three kids on the basis of the family photos on Henryā€™s desk. The contention was that the triptych photo frame contained one photo of a daughter, one photo of the wife and a different daughter, and one photo of a son. Now, the basis of my expertise in M*A*S*H trivia was and is the audio recordings I made on my cassette recorder of the original airings of the first six years in the 70s. I didnā€™t and donā€™t own the episodes on DVD; since my last move I don't even have the cassettes any more. So I was as unable to refute an argument based on visual evidence as the newbie was unable to rebut me.
But in 2015 the first five season of M*A*S*H showed up on Netflix.
The photo above with Wayne Rogers and Alan Alda is a still from Henry In Love (season two, episode sixteen). Itā€™s from the moment when Hawkeye says, ā€œSecure in the knowledge that very few Japanese correspond with your wife,ā€ at timestamp 17:44, which I believe is time remaining not time elapsed. Hawkeye is holding up the photo triptych to display it to Henry. If memory serves (cuz Googlegroups Search sure doesnā€™t) this is the episode, if not the single shot, that was being cited as the basis for the existence of photos of two Blake daughters.
The photo above clearly shows that the people pictured in the photos in the triptych frame are, left to right, first a daughter, second the wife with a son and the same daughter again, and third the same son again.
Perhaps it is small of me, after all this time, but I was unable to spot that and then refrain from braving Googlegroups and posting on alt.tv.mash (and posting here) that the primary premise in the argument against mine on this subject was false.
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hey remember the time the MASH tv folks reused the photos of movie trapperā€™s family for henryā€™s
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