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#salt bridges
awakefor48hours · 4 months
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Katara: *brings up her mother’s death, someone who died in her place because of ethnic cleansing, less than 10 times in show about world-wide colonization*
Fans: Katara is SO ANNOYING. She brings up her mom’s death every three minutes and I wish she’d just stop.
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asoftepiloguemylove · 6 months
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Jack Stauber Just Take My Wallet // Lady Bird (2017) dir. Greta Gerwig // Everything Everywhere All At Once (2022) dir. Daniel Kwan & Daniel Scheinert // Hannah Green Night Terrors // Veruca Salt All Hail Me // Fleabag (2016-2019) cr. Phoebe Waller-Bridge // Laurie Anderson O Superman (live) // Kyung-sook Shin Please Look After Mom // Ocean Vuong Someday I'll Love Ocean Vuong // Euphoria (2019-) cr. Sam Levinson // Ernest Hemingway The Garden of Eden
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demigirlravenqueen · 2 months
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while I’m talking about Apple White discourse I think I’m going to elaborate on what I said in my previous post and say that (in the most respectful way possible) I also think that Apple antis are equally shit at arguing their point sometimes.
For example, I partly agree if someone says that Apple’s redemption arch didn’t land for them, or that you think it should have gone much further, especially the latter point (although I would argue that’s down to inherent limitations of the medium). And there’s probably some valid points that I passionately disagree with as well. That’s the beauty of agreeing to disagree.
but all to often (and to be fair maybe it’s just poorly worded) I find myself reading posts that don’t seem to understand what a redemption arch is, or more annoyingly that a character being slow to come around and going back and forth is the sign of one being well written.
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papa-evershed · 1 year
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Rob James-Collier as Martin Evershed Ackley Bridge || S05EP08
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skrunksthatwunk · 1 month
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hitting this article with a rolled up newspaper. bad. stop it
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sigh. exhaustive argument that none of these shows grouped together have the same art style below, complete with images and whatever
oh also im not the type to comment on articles so idk the etiquette but don't like. go over there and say "ur list sucks >:P" that's just gonna bring more traffic to it. i linked it so people could ratio me if need be not so that you guys could dunk on this random listicle writer. it's pointless and kind of cruel. just so we're clear on that
edit: the quote above uses "time period" instead of "era". i quote it as saying "era" a lot. i'm not fixing that
note: here i'm assuming "art style" refers to, generally: character designs (facial and body proportions, how things like hair is dealt with, etc), lighting, color (palette, saturation, value), line weight, etc [and mostly excluding things like shot composition, direction, etc because while those probably count my personal experience with these shows is mostly limited, and because most people focus on the previous things i've listed in their discussions of art styles. the analysis within the article is incredibly shallow, and if they think samurai champloo's art style is "rehashed and reused", i don't think they're like. super deep in the art analysis sauce. anyway]
code geass vs death note. what are you saying. what are you talking about
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code geass' approach to color is more vibrant, and dn's is more washed out. dn takes a more realistic approach to faces and bodies, both in proportion and in shape (namely how curved their features are (as opposed to cg's far more exaggerated sharp faces, large eyes, and lanky bodies. note how lelouch's lips barely jut out in profile, for instance)). i shouldn't have to explain this they're not even close
that's the most extreme example, but samurai champloo and cowboy bebop aren't That similar either
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it's hard for me to speak on bebop for the most part because i've never seen it (vs my ~8 eps of samurai champloo knowledge), but from what i have seen, bebop often has a sort of delicate intricacy to a lot of its linework (especially its backgrounds) that champloo tends to sacrifice in favor of bolder lines and higher contrast. it was hard to find great examples, but the silhouettes champloo's characters cut are often sort of.. choppy and wild, and usually lanky and stretched-out, while bebop's are more realistic (focus on the shoulders in the last image set, for instance). there's overlap, sure, but there are clear and intentional differences in the designs, to say nothing of champloo's higher saturation and the natural differences between hand-drawn and digitally-drawn animation
(and if "art style" is referring to the direction rather than just character design, lighting, color, etc, it's because these two have the same director, which hardly creates an "era". that's like comparing two miyazaki films from the 90s and saying "this is what 90s anime movies looked like", it's nonsense. also, i feel like lumping these two together because they look a little similar is unfair because they're pretty unique from their contemporaries in their own right. they may resemble each other a bit, but how much do they resemble other late 90s early 00s sci-fi/historical anime? does samurai champloo look like outlaw star to you? or trigun? or evangelion? does cowboy bebop look like ninja scroll? or samurai 7? or sword of the stranger? etc etc etc?? if we're claiming that cowboy bebop and samurai champloo share an "era", then what of their contemporaries, and what about differences across bebop and champloo's very different genres? more on this point later)
even fruits basket and ouran, the ones i initially felt were most similar, have clear distinctions
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ouran's got a distinct abundance of pastels in its color palette, tending towards pinks, blues, yellows, oranges, etc. its use of black and brown is very limited. fb's palette is a bit more relaxed, and while its colors are often pale, i wouldn't call them pastel (they also skew more towards natural, earthy tones). fb's characters have noticably.. flatter skulls? in some shots, and their heads are so squat that they can seem consumed by their eyes. anyway this is a trait ouran does not quite share, for a number of small reasons, like how their cheeks bow out, greater emphasis on noses and mouths, and its use of highly variable line weight (vs fb's very stable line weight). hair is more voluminous and multilayered in ouran, and features like lips and noses (esp noses) are fuller, more three dimensional (in general, ouran's approach to shading hair and faces makes the characters feel rounder). the sharp edges and bell-sleeves of ouran's uniform blazers are actually far more reminiscent of the designs in code geass than fruits basket, imo. (actually.. i'm not sure how to express this but a lot of the poses in ouran resemble code geass poses, in their locked-joint arms-stretched kinda way). ouran forgoes hair-shine, while fruit's basket adds them in either jagged points (see most of the images i included) or a sort of triangle wrapping around the head (not pictured here, just trust me)
(note: i'm assuming they are referring to the 2001 anime adaptation of fruits basket rather than the 2019 one, because not only does the 2019 adaptation resemble ohshc even less, but because they are closer in time period, and the grouping is supposedly based on era).
my point is none of these shows look rehashed from one another. there's sometimes overlap, but each has a unique aesthetic based in many small choices made in their design.
now let's look at their use of "eras" a little more. this is the timeline of air dates for the first episodes of the six shows mentioned (for their original japanese runs, obviously):
cowboy bebop, april 1998
fruits basket, july 2001
samurai champloo, may 2004
ouran high school host club, april 2006
code geass, october 2006
death note, october 2006
code geass and death note being paired by era is, at least, accurate. same month, same year. it's about as close as one can get. however, the other two groups are far more removed from each other. fruits basket and ouran have five years between them, and bebop and champloo have six. this wouldn't be such an issue if there weren't other anime within this list that came between them. if bebop and champloo are in the same era, why is fruits basket grouped differently? ouran came out in 2006 just like code geass and death note, so why is it grouped with something that came out five years prior instead of them?
i think it's fair to say that eras are not purely chronological, that there's overlap between them. one doesn't begin as soon as (and not a moment before) its singular predecessor ends. but era feels like an incomplete distinction here. this list alone shows quite a lot of variety for what someone can mean when they say something "looks like 2000s anime". most anime fans have a picture in their head of that, and, to be so honest, i don't think samurai champloo is it. using only time as a distinction rather than movement, genre, etc is simply not enough. the fact that 5/6 of these shows occur within 2001-2006, and yet they're set apart into three different eras, and each pair (in ways i'm sure the author of this piece would admit) does not resemble the other, is proof enough that 2001-2006 did not have one repetitive art style, at least not in a way these anime exemplify. that's to say nothing of whether or not the anime within the era-pairs look the same, which we've established i don't. but since they don't actually tell us what their eras are, we can only speculate. personally, i speculate that they didn't think about it too hard at all, or even look up the release dates, going off vibes instead, if that.
when this person is talking about "eras", i think "eras within certain styles or genres" is more accurate, but even with these in mind, matching shows up like this makes a lot less sense than i think they realize. death note and code geass are sometimes lumped together because they're both mind-gamey thrillers with megalomaniacal protagonists with a single unique power that they use to try and fix/control the world, not because of their art styles. trying to say they look the same just because they share plot elements and came out around the same time is just... really weird. fruits basket and ouran both fall into early 2000s shojo, which is part of why the comparison fits more. target demographics and what magazines cater to those demographics (and thus the aesthetics of those magazines, which you have to fit into enough to get your manga published, and which also just influence what you want, what readers want, etc through exposure) (<- oversimplifying) are an actual valid point of comparison, at least more so than "idk 2006 lol". even if the result is more like "romcom for girls, 2006"
it doesn't help that many of the choices they made for unique art styles don't feel particularly "unique" to me.
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choices like mononoke and land of the lustrous i get. and i'm not saying any of the examples i've just pulled or in the article are bad art styles, or that they don't bring anything unique to the table. i'm sure many of them are beautiful, and help elevate the tones of the stories, and all that jazz, whatever. but if the name of the game is "unique", then i don't think these cut it from what i can see. it doesn't help that most of the analysis comes down to "it looks really really cool" or "you don't normally see this art style with this genre/tone" (which is not the same thing as being broadly unique, imo)
it could be that we have different impressions of what "art style" means. it could lie somewhere in the bits of art style that i cut out, like shot composition and direction, etc. and some of it is probably a difference in what constitutes uniqueness, both between our differing experiences with media and personal taste/philosophy. but i don't think i'm wrong here when i say that the assertion that samurai champloo is era-typical in a way that beyond the boundary (2013) isn't is just fucking wrong.
look i know that bit that i screenshotted that started all this was a filler paragraph. i know it was the mandatory setup for the listicle you scroll to immediately, the parts you're supposed to ignore. i usually ignore articles like this completely because they're kinda bullshit. but i think this hunt for what looks the most unique is a flawed and confused one, at least to some extent. especially when all of the justifications are like "it supports the vibe well", which is something that all art styles are supposed to do, no matter how "unique" they are or are not, and i think that when people discuss things like art styles and anime and what looks generic and what looks unique, lumping things together too much often removes the nuances that really do influence people. i'm an artist. it's gonna sound dumb, but the way things look matters to me, even if it's stuff like how shirtsleeves or noses are drawn. to ignore all these little differences that make each piece unique is to blend so many singular, unique things into this easy-to-categorize mush that just... does a disservice to the choices every artist makes, i think. even if it is a pretty mild disservice. again, i cannot stress enough that this article is not important, and that this post responding to it is also not important.
look, what i'm trying to say is stop and smell the roses. notice the differences in the art you consume and think about it. looking for something that's so different it jerks your brain around is cool and good and fine and normal, but to disregard things as "basically the same as xyz" is reductive and icky and i don't like it. if you want something unique idk go watch kaiba (2006) have fun it's really good. i'm going to bed
nvm miscellaneous gripes section + i go to bed at like 5am lol i LIED:
the only thing said about beyond the boundary's art style is "it's hard not to fall in love with the art style", and the rest of the comments are other elements. that's too vague! i'm docking points!!
a lot of this seems based in the color palette now that i'm rereading it. not that my analysis doesn't also involve that, and not that that's invalid, but it makes me think there uh. might not have been Too too much thought beyond that. (example: "Though the dark and cool colors provide a sense of dullness, these colors cater to the tone of the story, which is dark and representative of its heavy content." like. that's not. unique. that's not unique to solo leveling y'know to have a dark story be awash in dark and cool colors that's pretty normal actually. maybe how they do it is unique, but we'll never know bc i haven't seen solo leveling and the author didn't care to elaborate :/ oh well)
this one's petty but i actually think ohshc's art style is pretty unique. maybe it's just because i've seen it several times and certain details like how the bottom-lip-to-chin shadow is done have caught my attention but like. pouting crossing my arms huffing >:( i think it's unique wth...
demon slayer's an alright choice i agree. idk i barely watched it a few years ago and it still wrenched my art style in a new direction. i dunno anything that looks quite like it. i'm not mad about all these choices per se it's just hard to whittle something like uniqueness down to a top ten list, i guess. and to say samurai champloo's generic while violet evergarden is the 5th most unique anime you've ever seen is like. weird. you're setting yourself up for people to go ehhhh... idk...... if you're not picking stuff that's like. Clearly Out There (i.e. mononoke)
"It’s no surprise that Demon Slayer is an anime with some of the best art styles." i might be fighting something that was written by ai now that i think about it...
oh god this was totally written by ai. or it went very unedited. man i spent like 2 hours on this (<- LOSER LOSER). they can't decide what the plural of anime is
they insist that chainsaw man's art style is weird enough to maybe put people off, and the only reason i can think that is is bc it's cg. but don't do the same for land of the lustrous, which is also and much more obviously cg. idk
they phoned it in but didn't even include that ping pong anime smhing my head. y'know the one everyone includes. which means whoever wrote this actually did stick to personal choices over crowd-pleasers, or chatgpt goofed or whatever. idc. guys they didn't even put flcl (<- but they put gurren lagann? as a gurren lagann fan im confused) oh my godd
ik i said this before but im saying it again: a lot of their pros and cons come down to whether or not an art style is typical for that kind of story, so like whether something gritty in tone has a more realistic art style or whether it has something visually cutesy instead. art style is more than just those things, but even that analysis is like. pretty much as bare-bones as what i just said. yucky
oh also part of my issue with this (didn't phrase it right sorry) is like. "unique" is a broad term. a really broad term. it can mean anything. there is no top 10 anime with unique art styles article that would escape that problem, and my analysis here does not escape that problem. i find the term a little unproductive (same with the concept of "originality"), so just know that i guess
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yellowocaballero · 1 year
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At this point you've written at least four different roleswap AUs, so I was wondering if you had any thoughts or takes about how a roleswap AU should be? - someone who's planning on making a roleswap AU
Please don't remind me. I'm embarrassed about this. I know I need to write other things. I don't know why the AU concept is so incredibly fun to write. I can't explain it. Roleswaps are very easy to write and a lot of fun and involve being a freak about everything. Who wouldn't write 10 of those bitches.
But yes, as someone whose roleswap AUs are like 9 out of her 51 fics, I feel qualified to talk about this. These are just my own opinions and takes, and other people might do it differently - if you write roleswaps too, feel free to add in your two cents!!
Before sitting down to write literally anything I always figure out the rules of the story. Writing is little more than a nonstop series of decisions, and if you abide by the rules of your story or characters then your decisions will be coherent and cohesive. By rules I don't mean worldbuilding - I mean the internal logic of the story and the characters. "X character will never explicitly say how he's feeling" or "the leads have to both win and lose every encounter".
I find establishing writing rules for roleswaps especially important - it's figuring out exactly how the roleswap works. Here are the ones that I find important, and kind of the process:
Decide what is swapped. Is it more of a universal swap, personality swap, backstory swap, chronology swap, or alignment swap? No matter which one you choose, all of these things are probably going to change anyway, but there has to be one central point for each character that guides your decisions. Are you actually swapping the narrative role in the story, or are you just changing it? You have to be really precise and have a very good idea of what exactly is swapped, and it has to be consistent throughout the story. It can't just (just) work on what you'd like to see, it has to be exactly the same between characters.
Decide the point of divergence. Sometimes that point is pretty abstract (She's a teenager in the 90s instead of the 20s). Sometimes it's much more specific, just one moment (He developed his superpowers at this moment instead of that). The point doesn't have to be immediately obvious, but you should know it - I did a backstory swap ages ago, and it seemed like a complete change, but like 150k in I dropped that a character dropped out of the police academy instead of completing it and that her entire life changed from there. If the swap is more abstract, then maybe it's just a series of smaller decisions - character A has these seminal points in his story, and I'm swapping him with character B, so here's what character B did during these seminal points instead, and how it changed him and his narrative.
Decide who the character is. This might be more personal, but for me, I think of the character as...there is a central tenet of them, of who they are as a person, that does not change no matter what. That's three or four traits of who they are, that you will not change, and that's what makes their swapped life their own instead of the OG dude's. But there's a lot of traits and behaviors around that core personality that's the result of their environment, backstory, and experiences. That's what should change. It's about figuring out how these essential traits + what is swapped + the point of divergence = an entirely different character and story. The roleswap you'll end up with will be a combination of all of these things: how the essential aspects of a character mix with what's swapped to create an entirely new environment and set of behaviors, which cause a chain reaction to create something new. As a writer, you sit down and say, "I'm keeping these parts of the character, I'm swapping out those parts, this new mix changes these points in their backstory, this results in this new person".
This is more of a guideline, but it's the most important to me: your characters have to be recognizable as the character. The reader shouldn't go, "this OC is making some weird choices". The reader should go, "I don't know how, because he's the exact opposite of his canon self in every possible way, but somehow he still feels like my favorite character". This is why you isolate those basic traits before changing the rest - so long as your character is still who they are deep inside, then they still feel like that character. And that's the fun of the story. You're selling something insane, and the reader is buying it.
It's a lot of really heavy character work. You have to really understand the characters you're writing - the less I get the original character, the more issues I'm perpetually having. I tend to fly fast and loose with characterizations, but when writing roleswaps I have to refer back to canon and the source material a lot ("In canon he did X thing, with his newly different backstory how would that decision change?"). The more you're rooted in canon, then the funkier and more divergent you can get.
Personally, I like to play a fun little game I call: how exactly opposite can I make this character until he stops feeling like this character? I Sometimes my goal in writing is "how deeply can I ruin this story". This is not a good game and people should not play it. I find that the lazier I get about getting in touch with the canon character, about keeping track of the canon decisions, and about following these guidelines, then the more difficult a story is to write. If you structure a story well then it's easy to write, and roleswaps are pretty easy. Thanks for the question!
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ivypapercutsxo · 2 months
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@upgrxded [Francesca]
Location: BOB'S DINER
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"I am sorry that I am late. I was baking and forgot to set my alarm to wrap it up." Bridget replied, giving the other a soft smile. "Wait, I don't think I am meeting you, sorry. I just assumed since this was the table they told me to meet them at."
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terminalkisser · 5 months
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Breaking news. Ferryman has sneezed for the first time in 1 milluion years. she forgot she could Do that
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loworbittourist · 1 year
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Bear River Bridge - Great Salt Lake Causeway - Utah - USA 🌎 4k link
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rabbitcruiser · 1 month
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Flying West (No. 6)
San Francisco and the surrounding San Francisco Bay Area are a global center of economic activity and the arts and sciences, spurred by leading universities, high-tech, healthcare, finance, insurance, real estate, and professional services sectors. As of 2020, the metropolitan area, with 6.7 million residents, ranked 5th by GDP ($874 billion) and 2nd by GDP per capita ($131,082) across the OECD countries, ahead of global cities like Paris, London, and Singapore. San Francisco anchors the 13th most populous metropolitan statistical area in the United States with 4.6 million residents, and the fourth-largest by aggregate income and economic output, with a GDP of $729 billion in 2022. The wider San Jose–San Francisco–Oakland Combined Statistical Area is the nation's fifth-most populous, with around nine million residents, and the third-largest by economic output, with a GDP of $1.32 trillion in 2022. In the same year, San Francisco proper had a GDP of $252.2 billion, and a GDP per capita of $312,000. San Francisco was ranked fifth in the world and second in the United States on the Global Financial Centres Index as of September 2023. Despite a continuing exodus of businesses from the downtown area of San Francisco,[43][44] the city is still home to numerous companies inside and outside of technology, including Salesforce, Uber, Airbnb, X Corp., Levi's, Gap, Dropbox, and Lyft.
In 2022, San Francisco had more than 1.7 million international visitors – the fifth-most visited city from abroad in the United States after New York City, Miami, Orlando, and Los Angeles – and approximately 20 million domestic visitors for a total of 21.9 million visitors. The city is known for its steep rolling hills and eclectic mix of architecture across varied neighborhoods, as well as its cooling summers, fog, and notable landmarks, including the Golden Gate Bridge, cable cars, and Alcatraz, along with the Chinatown and Mission districts. The city is home to a number of educational and cultural institutions, such as the University of California, San Francisco, the University of San Francisco, San Francisco State University, the San Francisco Conservatory of Music, the de Young Museum, the San Francisco Museum of Modern Art, the San Francisco Symphony, the San Francisco Ballet, the San Francisco Opera, the SFJAZZ Center, and the California Academy of Sciences. Two major league sports teams, the San Francisco Giants and the Golden State Warriors, play their home games within San Francisco proper. San Francisco International Airport (SFO) offers flights to over 125 destinations while a light rail and bus network, in tandem with the BART and Caltrain systems, connects nearly every part of San Francisco with the wider region.
Source: Wikipedia
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annikasevenshots · 1 year
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"so we're going to see more of the seven and raffi relationship this season?"
jeri ryan: "you just have to watch the season!"
me when i fucking LIE 💀
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randgugotur-6 · 6 months
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everiistence · 10 months
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does anyone here understand electrochem. i hate electrochem
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Stand Alones
House of Salt and Sorrows:
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A 5 star read for me. It was confusing me a lot but the plot twist was jaw dropping. This book got me back into reading and it will always have a special place in my heart. It's a 12 dancing princesses retelling.
⭐⭐⭐⭐⭐
Nächstes Jahr am selben Tag:
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A 2 star read. It wasn't good and I associate this book with toothache.
⭐⭐
One Day in December:
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A 1 star read. I think this was the worst book I've ever read and I never want to experience this again. The plot was not there. The romance was uninteresting. I hate the main characters.
The Bridge Kingdom:
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A 3 star read. I know this is not a standalone but this is the only book on the series I've read and idk if I'll read the second book. It wasn't a bad book, it was good but it was so hyped up that I got excited and it left me disappointed.
⭐⭐⭐
We were liars:
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A 4 star read. I loved the chapter lengths. Unfortunately it was kind of boring until around 200 pages but not too boring, I did stay hooked enough to keep going. And in the end I sobbed.
⭐⭐⭐⭐
The Dragon's Bride
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A 4 star read. It was very spicy. Of course it was, it's Katee Robert. It wasn't my cup of tea but it was still well written and the characters are cute.
⭐⭐⭐⭐
To Kill A Kingdom:
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A 3 star read. Another case of it got so hyped up that it disappointed me. It was good and well written but it wasn't amazing and I didn't like the love interest.
⭐⭐⭐
Daisy Jones & The Six:
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A 3 star read. It was fine. It was a read out of my fantasy comfort zone. I adore Camila and I cried a lot at the end. Most of it wasn't really my cup of it either though.
⭐⭐⭐
Kingdom of Villains:
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A 2 star read. Probably the most disappointing of them all. Title was very misleading. The characters weren't likeable. The plot was weird. The writing was weird. I didn't like it.
⭐⭐
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papa-evershed · 2 years
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mabelsguidetolife · 1 year
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I only walked like 1.7 miles with my dog lucy today but my back hurts and im sleepy now….. forgot my phone at home but those eclipse shadows shining filtered thru the leaves were all like
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there were really annoying pointy little stickers in the grass nearby though so i had to pick some off of my dog’s paws and ankles before they dug in and then keep her on the path so she wouldn’t step on more
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