#rpg story time
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tenivan · 4 months ago
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Today I got to run a one shot in @level2janitor 's Iron Halberd system! There was only one player, who played two characters: an elf with a glaive, and a human with a longbow. These PCs were established to be mercenaries working for one of two warring kingdoms. The goal of this adventure was to get three handcarts of stolen loot from a ruined fortress that a group of raiders had holed up in to lick their wounds after a bad raid. There were 20 raiders in total, some guarding specific locations, others relegated to the random encounter table. The PCs traveled to a spot about an hour away from the keep, out in the woods, and set up camp until evening. Then they lit a bonfire and hid behind a fallen tree beyond the firelight. When a group of soldiers from the keep came to investigate, they ambushed them, killing two but failing to stop the third from fleeing. The next morning was spent playing hide-and-seek with hunting parties from the keep, each side attempting to find and get the drop on the other. The PCs set two successful ambushes, killing another five raiders without suffering so much as a scratch. After that, the PCs decided to stoop to a new low. They foraged for poisonous mushrooms, then crawled into a cave beneath the keep to get to the aquifer that the well drew from, where they sprinkled in the ground up poison mushrooms. They then drew back and waited a few hours. Finally, they entered the keep, fought the few remaining guards who could still stand, and located the loot they were looking for. They also found that the raiders had converted the keep's chapel into a field hospital, which now contained over a dozen injured raiders, most of them in agony from the poisoned well water. In the end, one raider was spared and allowed to try to tend to the injured. But the mercenaries got their loot. Despite having fewer than the recommended minimum number of player characters, the game actually went really well. Character creation was smooth and made sense, and each character took under 20 minutes to make, even with no prior experience. The gameplay itself was also quick and reasonably intuitive. The PCs had very few advantages beyond their wits, and the combat was very lethal, but not so dangerous that PCs would randomly die to a stiff breeze (or a house cat!). This made it feel a lot more like a fantasy novel. Honestly, it felt a bit like a Fritz Leiber story, except without the omnipresent racism and sexism. I'm sure that's by design, going off of the inspiration material's inspiration material if nothing else. All in all, a very fun system. I would definitely recommend it for anyone interested in OSR games.
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ptewie · 5 months ago
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How a random assortment of indie game characters would react to you coming out: a 🧵 (Part 1)
part 2
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“Ah! Fear not my friend! It does not matter if you are a dandy, fairy, or whatever else you wish! You are one of us!
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“Aumhnhmubgmhnaaa.,.,. *sniff* abuhbhgb.,.,.”
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“Like Ellen?”
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“OK. “
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“HUH?!? Wait, what? Since when?!?…Oh shoot, I’m sorry! I’m happy for you, I swear!!! I just would have never expected it…”
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“Brblblblblrvbl!”
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“…”
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(thumbs up) :)
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“That’s great and all…but we need to escape this dimension!!”
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❤️ Yo your one hot hotbaby
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"Um... good for you?! (I have never met this person in my life...)"
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(Slurs)
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"Boop!"
(hits you with an umbrella)
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"Ha, you would be."
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(After explaining it to him 4 times) "Ohh... Okay! Now I get it!" (lying)
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"Wonderful, me too. Now then, could you point me towards the exit?"
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"...?!"
(nods)
"Thanks!"
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"bee bop." (is calling you a slur also)
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[THOUGHT GAINED: Homo-Sexual Underground]
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"Honk!"
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"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
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"GIVE ME YOUR BLOOD"
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(Hits you with the dream nail to read your internal thoughts)
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"Don't make it your personality, okay?"
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(seconds away from a panic attack) "Nice-a!"
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"Do you have 2 dollars for the funfair? I am incredibly pregnant."
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"..."
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"I don't care. Move aside."
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"Abwah"
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"If you want to survive, you will need to create weapons and shelter! Start by chopping down trees and gathering wood!"
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roscolate · 10 months ago
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I’M LEGIT TEARING UP RIGHT NOW 🥹🥹🥹😭😭😭
MY BOIS ARE BACK THE MARIO AND LUIGI RPGS ARE BACK OMG I CAN’T BELIEVE THIS RN 😭😭😭
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marioandluigicollab · 5 months ago
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Happy Brothership Day!
Thank you everyone for participating in the Mario & Luigi: Art Collab (-Ship)! It's been a wonderful journey for us all, we hope you had a great time and enjoy the canvas with everyone's wonderful work on it!
You can find the full canvas and credits to all of our participants here!
Edit: We've made a few minor changes for version 2! Check out our newest version of the canvas!
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satoshi-mochida · 2 months ago
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Digimon Story: Time Stranger announced for PS5, Xbox Series, and PC - Gematsu
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Publisher Bandai Namco and developer Media.Vision have announced Digimon Story: Time Stranger for PlayStation 5, Xbox Series, and PC (Steam). It will launch in 2025.
Here is an overview of the game, via Bandai Namco:
About
Digimon Story: Time Stranger is an RPG with monster-taming elements that explores the deep bond between humans and Digimon in an epic story that unravels the mystery of the world’s collapse. Embark on an adventure that spans across the human world and Digital World, collecting and raising a diverse array of Digimon to fight in turn-based battles.
Key Features
An Epic Story of Connection – Take on a mission to uncover the mystery of the world’s collapse, where chance encounters with unique characters will shape your journey across time and parallel worlds—and change fate itself.
Adventure Between Worlds and Time – Journey between the parallel human world and the Digital World: Iliad where Digimon reside. See the Digital World and its intricately detailed realms like never before, with interactive elements and special quests to explore.
Strategic Turn-Based Battles – Enjoy dynamic turn-based combat that combines strategic elements with evolved battle components. An incredible variety of Digimon and deep customization options provide limitless ways to approach the challenges of battle and reveal the strength of the bonds formed with your Digimon.
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
English
youtube
Japanese
youtube
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arolesbianism · 2 days ago
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Been working on some first run Chou sprites for funsies, here’s a handful of the ones I’ve done so far
#keese draws#isat#new game+#comic siffrin#comicfrin#isat siffrin#I mainly just wanted to figure out how chou may express differently than normal siffrin#they are alas far less kitty cat </3#but yeah even in their first run they were generally much lower energy than siffrin mostly due to stress#they are less used to traveling for long periods of time along with the whole savior thing going on#and while they start off generally handling their timeloop situation well enough even by the time they get the second orb they’re Tired man#and after the incident where they lost their eye they’re So ready for this to be over#and they haven’t even hit the wall of their final boss fight yet it took them a long while to get through that for the first time#the main thing is that their party spended most of their journey far more underleveled#for most of the main fights they were able to scrape through since the crew did have some disproportionally powerful abilities earlier than#the isat party would have similar skills (like their first recruit is a full blown shield specialist)#but as they got further and further and the boss gimmicks got more specific and punishing it would get Much harder#in the fight where chou lost their eye they were stuck for Months the first run trying to find a way to squeak through the fight#in game terms basically trying to abuse the consistent rng seed to find a chain of actions that would let them win#long story short the boss basically acts as a harsh punish for their lack of a proper healer#it also for realsies kills people like. during the battle. so the margin for error is slim to none.#basically once it takes out someone it’ll continue to target them and it can’t have its intent redirected#and it’s resistant to all craft types until it’s about to and failed to perform the final blow attack#without going too much into the party comp and how they generally fight just know that even if they weren’t underleveled this would low key#hard counter them since their whole game plan is about redirecting damage and simply killing the enemy before it kills them#so during this first run this fight was actual hell for chou to figure out and poor bastard hadn’t even hit their worst wall yet 😔#anyways that was a whole ramble that had nothing to do with the actual post I’m making. whoops.#point is they’ve earned the right to be low energy and stressed as hell they were Not built to carry a rpg party
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poorly-drawn-mdzs · 9 months ago
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Party of one (divided into four)
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ips-northstar-official · 6 months ago
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Hey I love the folk lore regarding each of your frames, I'm compiling a little history for them to share with my pilot team! Any records on what the Caliban was based on, or what work it might've done to help those on the frontier? For some reason it was one of the few I couldn't find any decisive records on...
Don’t worry about it
—the Intern
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haveyouplayedthisttrpg · 11 months ago
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Have you played GLITCH : A Story of the Not ?
By Jenna Katerin Moran
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The world is wrong. Broken. A crime against the void. But trying to destroy it didn't actually help.
Glitch is a game about struggle and hope. About living in a broken world. About chronic illness, if your illness was something like being slowly trapped in amber and came with a side-order of divinity.
Join the Rider's Abstinence Society - those who abstain from destroying the world. Set aside your god-slaying weapons. Solve mysteries. Debate philosophy and identity. Witness wonder, and sorrow, and beauty. Wield the ineffable powers of the void to protect that which you care about instead of tearing down what you don't.
Learn to grow, and change, and, eventually, to let go. To be a person instead of a superweapon. To live, until such time as you cannot.
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pownicmania5000 · 10 months ago
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Welcome to the M&L small companion family
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starflungwaddledee · 11 months ago
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Have you noticed that Red Butterfly is keep following you?
And no, most of the butterflies don't follow anyone but scents of nectar.
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starstruck regained +5 points of emotional health! she remembered this is meant to be an adventure, and looks forward to seeing some exciting things! just not this particular butterfly, it seems.
<< prev || [masterpost] || next >> additional ask by @maybeher0
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fawfulydoo · 8 months ago
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feylambda · 2 months ago
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a necromancer visiting her witch friend for the afternoon
the witch drinking tea, dressed in elegant finery. the necromancer with a double espresso, clothes worn and covered in patches and pins
they chat and watch their toys play games, where the necromancer's poltergeist breaks trinkets and causes mess, giving the witch's doll more tasks to complete
the witch chuckles and says that she is glad that their toys can enrich each other. the necromancer smiles and agrees
"i like that you give them a chance to be themselves," says the necromancer, pointing to the witch's doll
"thanks!" says the witch. "i like that you let them find themselves even after it's too late."
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solachal · 3 months ago
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satoshi-mochida · 23 days ago
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Digimon Story: Time Stranger details story, world, characters, Digimon count, and more - Gematsu
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Publisher Bandai Namco and developer Media.Vision shared new information and footage on the February-announced Digimon Story: Time Stranger at Digimon Con 2025, including details on its story, world, characters, Digimon count, and more.
Get the information below, as shared by producer Ryosuke Hara.
■ Staff
Main Character Design: Suzuhito Yasuda (Yozakura Quartet, BOOTSLEG, illustrator of Durarara!!)
Boss Character Design: Oh! great (Tenjho Tenge, Air Gear, Kaijin Fugeki)
Music: Masafumi Takada (Digimon Story: Cyber Sleuth, Digimon Story: Cyber Sleuth – Hacker’s Memory)
■ Story
Synopsis
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“The story begins in Tokyo, Japan. “The protagonist is an agent of ADAMAS, a secret organization that specializes in investigating and solving anomalous phenomena. “In the course of their investigation, they encounter an unknown creature called a “Digimon” in Shinjuku, an area sealed off by the government, and are caught up in a mysterious explosion. “They then reawaken eight years in the past… “The protagonist then pursues the mystery of the impending world’s collapse, while searching for a way to stop it. Players can experience an epic story that depicts the bonds and conflicts arising from the complex intertwining of two opposing elements: ‘Past and Future,’ ‘The Human World and The Digital World,’ and ‘Humans and Digimon.’ Experience an epic story of bonds and conflicts between humans and Digimon!”
■ Two Worlds: Human World and Digital World
“The setting of this story will be split between the Human World and the Digital World: Iliad.”
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“On the Human World side, the story will mainly be centered on Shinjuku and Akihabara. The previous Cyber Sleuth titles featured various areas from within Tokyo, but in this new title, instead of deliberately narrowing things down, we decided to prioritize recreating the city with a greater sense of scale and detail to maximize the sense of immersion in the story. Especially in Shinjuku, where we recreated part of the underground mall. To be honest, I can hardly remember the entire map. Even in the game, there might be times where you leave through the wrong exit and find yourself at a bus stop or something.
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“Now, let me introduce the other side of the game, the Digital World: Iliad. This is Central Town, which will be at the center of the adventure. It’s packed with all sorts of Digimon, and also home to a number of shops that will be of great use to the protagonist. Everywhere you turn in this city, there are Digimon of course, and all sorts of trendy bars and whatnot. The city gives the strong impression that it’s a place where Digimon live their lives. “In the Cyber Sleuth games, you would travel back and forth between the Human World and Cyberspace, but there were very few opportunities to actually visit the Digital World. In this new title, you will be making frequent visits to the Digital World, and as you briefly saw in the trailer, the game will use a symbol encounter system in which you will battle enemy Digimon by touching them. Since there are Digimon everywhere, we believe that this will give a completely different sense of immersion and impact to the players’ adventure. There are plenty of other fascinating and charming areas in the Digital World, so keep your eyes peeled for more information in the future.”
■ A Greater Sense of Immersion
“As I mentioned while introducing the Human World, we really paid attention to the sense of immersion in the story. We took extra care to enhance this, and tried to avoid making any choices that might inhibit it. We’ve especially dedicated our efforts to developing the story. I believe that the overall setting, the construction, and appearance of each area, and so on, are all important parts of setting the stage to enhance the story. After all, if the setting is haphazard or messy, it makes it hard to appreciate the story itself, so we’re taking extra care to depict everything that needs to be depicted. “For example, Central Town, which is the center of the whole adventure, is a town full of energy, so when it comes to the three-dimensional space, the sense of life from the Digimon that live there, the distribution of those Digimon, and even the background music and environmental sounds—we created all of them with the hope that it would make the players feel the density of the place, and that its overflowing energy would invigorate players with motivation to set off on their next adventure. Also, to give you a clearer idea, the different areas in Iliad each use the gears that also appear in the game’s title logo in different ways. The gears themselves actually hold a significant hidden meaning, so if you pay careful attention to where they appear during your adventure. I think you’ll find it to be even more enjoyable.”
■ “Time” as a Keyword
“This part [the keyword of “Time”] is directly tied to the storyline of the game, so it’s a bit hard for me to talk about in detail, but I’ll tell you a little bit about it. The primary objective of the game is to identify and prevent the cause of the mystery of the world’s collapse, which is destined to come sooner or later. As briefly mentioned in the plot synopsis, the protagonist is not able to travel through time at will, but the story will progress as they grow more involved with it. From the protagonist’s perspective, Digimon are a completely unknown existence to them, and the fact that they are thrown back and forth through time on top of that makes for some extraordinarily unusual situations. The intersection of the Human and Digital Worlds was a plot point utilized in past anime and games as well, but this title will show you just what kind of developments can occur by adding the element of time into the mix. We hope that players will be able to enjoy this unique dramatic experience with their own hands.”
■ Characters
Protagonist: Dan Yuki / Protagonist: Kanan Yuki – Agent of a Special Investigation Bureau ADAMAS. Caught in a mysterious explosion and sent back eight years…
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“These two are the protagonists that you saw in the teaser visual shown earlier. Their names are Dan Yuki and Kanan Yuki. They are both agents of the secret organization ADAMAS, which specializes in investigating and solving anomalous phenomena. In fact, they are the most promising duo in the entire organization. “In the previous Cyber Sleuth games, where you could choose between the two protagonist, Takumi Aiba and Ami Aiba, whichever character you did not choose would not appear elsewhere in the game. However, in this game, players will control the character they choose at the start, while the other character will serve as their operator, providing instructions and advice from the organization’s headquarters. As such, one of the endearing things about this title is that you can see the different ways in which the two characters do their work. To be frank, if you asked me which one of the two roles gets more spoken lines, I’d have to say it would probably be the operator, so it makes sense to make your decision from that point of view as well.”
Inori Misono – A kind-hearted girl embarks on an adventure across the worlds with an agent.
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“Next up, we have the game’s main heroine, Inori Misono, a kind-hearted and caring high school girl. She grew to be like this because of a certain event that she experienced in her past. Her past is also related to what led her to accompany the protagonist on their adventure. Stay tuned for future updates to find out exactly what happened to her, and what kind of active role she will play in the story.”
Aegiomon – Inori’s partner Digimon. A Digimon that holds the key to the story. What fate awaits them?
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“Next is Aegiomon, the Digimon that holds the key to this title’s story. Encountering the protagonists in the human world, and working together with Inori Misono, who we just introduced, as her partner Digimon. In battles, the player will control a party of three Digimon, and Aegiomon will join them as an extra battle member, making them one of the most reliable companions both in the story and in battles. I could even go as far as to say he’s one of the protagonists, so I hope you’ll look forward to seeing what Aegiomon gets up to in the game proper.”
Partner Digimon: Patamon, Gomamon, and DemiDevimon
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“Up next, let me introduce the Digimon we briefly saw in the teaser visual. At the start of the game, players will gain either Patamon, Gomamon, or DemiDevimon as their teammate. Players will chose one of these three, which will then be provided to them by the secret organization ADAMAS. Digimon Story games are all about bringing a bunch of different Digimon to your side and training them in tandem, but the one you choose at the start always feels the most special, and players can’t help but favor them… I hope that everyone will enjoy their adventure together with their favorite Digimon!”
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“Next, this was designed by Oh! great. What is its purpose? How will it stand in the protagonist’s way? What is it in the first place!? Without a doubt, it is a key element in the story. You can see part of its body for a brief moment in the trailer, but you can tell how huge it is. If you’re curious, go ahead and give the trailer another watch! “That’s all for the character introductions, but there are plenty of other characters and Digimon that I wasn’t able to share with you today, so please keep an eye out for future announcements.”
■ Olympos XII
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“I had originally planned to unveil [this] information in a future announcement, but since today is Digimon Con, I’ll just come out and say it now! In this game, the Digimon that make up the Olympos XII will play an active role in the story. Simply put, the Olympos XII are 12 Digimon that serve as protectors of the Digital World: Iliad, and their powers are said to rival those of the Royal Knights. Some of their members have made various appearances as Digimon in past anime and games, but they have scarcely ever appeared all together on this scale before… A major event brings them together in this game.”
■ Over 450 Digimon in the Game
“Cyber Sleuth featured about 250 Digimon, and if you include the follow-up Hacker’s Memory, that total was brought up to about 330, but this game has one-upped them both, allowing players to train more than 450 Digimon in total! This is the largest roster ever seen in the Digimon Story series. I’m sure everyone will have fun digivolving and dedigivolving their Digimon! We will be revealing more and more Digimon in the future, so please stay tuned and look forward to it! I’m not at liberty to share any more information regarding [whether the three starter Digimon will have more possible digivolutions as well] right now!”
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(Editor’s Note: This is a low-quality stream recording. It will be replaced with an official upload once it is available.) “Everyone on the team loves Digimon, so we really wanted to give Angewomon the energy she deserves. The quality was pretty good to begin with, but we ended up redoing the Terra Force animation three times over. We were like, ‘We can make this look even better!’ That’s just how much the creators love Digimon, and that’s what lets the modeling and animation have such a passionate flair to it.” A Message to Fans “Digimon Story: Time Stranger will be the latest Digimon Story series since the release of its predecessor, Cyber Sleuth, 10 years ago. I can only express my sincerest gratitude to all the fans who have waited so patiently for this new installment, and it brings me incredible joy to be the one who is able to bring it to all of you now. We hope that this will satisfy not only our long-time fans, but also newcomers who have yet to experience the Digimon video games. The entire development team will continue to work our hardest on the game up until its release.”
Digimon Story: Time Stranger is due out for PlayStation 5, Xbox Series, and PC via Steam in 2025.
Watch the Digimon Con archive below. (This post will be updated with specific timestamps for the Digimon Story: Time Stranger segment once the broadcast ends.)
Digimon Con 2025
English
youtube
Japanese
youtube
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phishstyxart · 2 months ago
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Happy valentines day! Here's some punny M&L themed valentines cards that took way too long to make! ❤️
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