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#review 2
aropride · 2 years
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trying to tell your mother that her actions actually do affect you somewhat on occasion
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oceaniareads · 1 year
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"Conceal, Don't Feel": ⭐️⭐️
Middle Grade Appropriate.
If you let your kid watch the movie, they'll do fine with this novel.
Other Twisted Tale Reviews to Follow.
Once Upon A Dream | Mirror, Mirror |
Not even going to put this below a cut since it's been a little while since I read this and it made no impact on me. All I remember about it is that it felt more like the movie than I would have liked and not so original. So it wasn't bad, but also wasn't great.
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ankle-beez · 7 months
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I haven't seen anyone else talk about it, so I wanted to share that Logan's rant monologue insulting Wade in the Honda Odyssey, before Wade decides to beat him up and they ~fight~ all night... that so clearly to me, was Logan projecting. It started as a tempered rant to cope with how annoyed and pent up he was, with the heat of everything and with Wade's muchness that makes him, him, but the longer he went on, the more he started ranting and exposing himself in the process.
"THE XMEN REJECTED YOU, AND THEY'LL TAKE FUCKING ANYONE!!!" That was my first hit, that he was referring to himself. He sees himself so lowly, so failed, that's canonical to the film. And canonically, he didn't even quite originally feel worthy or want to be with the XMEN. Didn't feel like there was a place for him there, a place for him anywhere. One of his biggest healings was Professor X not giving up on helping him believe that he deserved to be there, was wanted, was worthy, was a good guy. That's canon to his character. So we know he was speaking about himself. He was chewing Wade out, but he was also talking and focusing moreso on what upset him about himself. (He sees himself as just any jo shmo, when he IS literally THE X MAN ㅠㅠ)
He was seeing himself in Wade, how he "can't even save a relationship with a gd stripper", (he sees himself as not able to save anything either, and he's angry for that more than anything else he's angry or annoyed at) projecting SO HARD as he pieced together saying it out loud, that Wade was exactly like him. Logan hated himself for not saving anything. For being a "loser", a "failure", for all of the same reasons he was lashing out at Wade for. He was so angry and annoyed by Wade reminding him of himself, because he related to him. Wade was his reflection, in his eyes, calling him out so loudly with his own behaviors. And he hated himself. He deeply was suffering with that hatred for himself, and as a result, he lashed out on Wade when really he was chewing out himself, inside, admitting it.
"God's CRUELEST JOKE, IS THAT YOU *WONT* DIE ALONE. BECAUSE YOU! CANT! DIE! SO THE REST OF US HAVE TO SUFFER YOU THE REST OF OUR EXISTENCE!" (something along that.)
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He didn't know for sure that Wade can't die. He picked up on that Wade can't be killed. Logan is the one who can't die. They are two flipped sides of the same immortal power coin. When he finished his screaming at him, and everyone was silent at how cruel and shocking the confrontation and his words were, I was sinking with a very empathetically whispered "oh, Logan..." Because I felt his misery. I immediately picked up on him really talking about himself, and I think that was genius and layered. I was upset for how awful that was to say to Wade, heartbroken for Wade taking that to heart, and I was heartbroken that Logan was saying that because he believes that about himself. Because they are, oddly, a lot alike. Very compatible.
This scene here:
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I read that Hugh said that Ryan wrote that. He's brilliant with these films. It was so genius. I really needed to share this and bring this thought, meta, analysis to light. For all of us to have.
Is Logan mad at God's "cruel joke" of his immortality, yet ability to feel so much pain through it still? Yes. He punched the roof in rage, because it's not fair. Venting his own pain. He sees his powers, his own and Wade's too, empathetically, as their curse. The curse of being the one who lives, and the guilt with that. The one who can't die. The one who lives, who is forced to live, while everyone who "deserves to live" dies. And WILL die, around them.
"And You can't die. That's on all of US!" Logan says, clearly referring to himself living forever... And "us" being the people HE loved. He saw himself as a burden for existing with them, for them. He deflected that onto Wade, as if the people in Wade's life must feel that way too, but didn't really mean that. He meant it about himself. Logan believes he was a burden on the people he loves, the people he lost. That's probably why he left too, and didn't come back when they called out for him to. He distanced himself to protect them, and protect himself from that fear of rejection that he feels is so imminent, and them not having him, is the one element that led to none of them surviving without him. He was always the key. He was always wanted, and he was always important and needed. He just couldn't ever believe that.
Man, that's why it became so personal for Logan too, when he was shown Wade's photograph of his family. Because HE had a family, and he would do anything now to save them. Just like Wade. He held that photograph all night, he went and got it when it fell out of the car, he kept looking at it. It became personal for him, when he identified with it. That Honda scene really was their turning point of everything. That's when Logan cared with everything. He got it. Wade is the him he couldn't be. But now he can.
I dropped some heat with this one.
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Extra little personal context/thought notes: Maybe I just spotted it because I have a natural knack for psychology, I'm hyperobservant, highly empathetic and deeply feeling, and I'm also years experienced of my parents and whole family treating me the same exact toxic lashout way almost every other day. That's a workweek for me to see through toxic lashout anger BS. These are not my gifs!!! They were created by another amazing account. I will refind their @ and tag them!! >>> It's @landoslastnerve ! Thank you friend! 🤍
Also wanted to include someone's tags from those gifs:
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yayee-prsp · 7 months
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Missing him...
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5ummit · 5 months
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Dune Part 2 + Letterboxd Reviews
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pricelesscinemas · 1 year
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maccaccino · 1 year
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where is my wife
Amazon review on this Morrow edition of "Good Omens" by Neil Gaiman and Terry Pratchett I found this morning that left me laughing in tears right from the title.
... Actually, in hindsight, having seen the ineffable divorce™️ of Season 2, the fact that the only thing left on the cover is his glass of wine makes me so sad. It's like Crowley, having now been through all that, has left his glass of wine in the bookshop and is refusing to come back since Aziraphale is gone. Muriel doesn't really want to touch what Crowley left in the hopes he will be back soon and maybe still want his glass of "whine", whatever that is. He seemed sad last time they saw him, so that's probably what they meant by "whine".
.... Wait a minute though, did Aziraphale write this review?!? "WHERE IS MY WIFE?" ?!?!?
Okay it's time to tag him, this has gone off the rails and so have I. @neil-gaiman please explain. Thank you. (Love your work, actually. But also... What is going on here.)
Update, not even 10 hours after I originally posted this: Neil himself liked the post. I'm freaking out a normal amount about it.
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PS: here's a lil thank you post for all the notes I'm getting, holy hell!!!
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manny-jacinto · 2 years
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PUSS IN BOOTS: THE LAST WISH (2022) + LETTERBOXD REVIEWS
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wiptw · 2 months
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Pokémon Stadium Series
Nintendo 64 - Nintendo - 2000 to 2001
You as a Pokémon fan are absolutely fucking spoiled these days. Aside from the mainline games you have spinoffs and fangames offering different experiences, you have entire websites dedicated to documenting everything down to the internal maths of the series, there's no end to the free content you can access with an internet connection between emulators and battle sites like 'Showdown!', and it's now socially acceptable in most circles to be older than 13 and have something with Pikachu's face plastered on it (especially if you're female presenting, especially if your friend group is also infected with the Pokémon hype). Back in my day™ you had almost none of this. You had the anime on Saturday mornings, you had the early run Pokémon licensed merch which WOULD get you called a baby if you continued buying past 10-12, and you had the games. Those sweet, sweet games that indoctrinated a generation of young people into being gamers and awoke a horde of JRPG addicts.
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Literally Me
So remember this when I tell you that Pokémon Stadium, both one and two, aren't great games because they do something back then that you can't get today; they're great for what they did back then. So Pokemon Stadium 1&2 were a duology of games from 2000 and 2001 respectively that allowed players to battle Pokemon in 3D, with the addition of some side content such as minigames included to prevent the game from being 100% Pokemon battles. Because otherwise, the game is in fact navigating a series of menus and completing Pokémon battles with 3D models.
Whether it's taking on the gym gauntlets, the marathon of battles in the Pokémon cups, or just free battles with friends and loved ones, 98% of the experience is either selecting Pokémon from a roster of pre-built 'rentals' or transferring them from a saved game using the Transfer Pak, then fighting them in a series of 3D environments. An experience which you can definitely do today using web apps but as I said earlier, we didn't have that.
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The peak of Pokémon battles in 2000
So if you're buying Pokémon Stadium (either version really) you're already probably a Pokémon fan right? So that means you have Red/Blue/Yellow/Gold/Silver/Crystal, so why not just play that game and get the full experience? The fun of exploring, talking to NPCs, discovering new and exotic locations? Simple, because in those games battles looked like this
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While in Stadium, battles looked like this
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If you grew up watching the anime while playing the Gameboy games, there was this special kind of dissonance where you might find yourself saying "Yeah, (for the time) these graphics are RADICAL but I wish I had something closer to these cool Pokémon Battles they had in the anime." As you hide under the covers with your Gameboy Color worm light, nestled in your Ash Ketchum pajamas while you attempt for the 100th time to capture a ditto. Pokémon Stadium was the answer to this dissonance, providing you with vibrant 3D graphics unlike anything you'd ever seen before; bringing Pokémon to life in a way that would be unmatched until Colosseum came out during the Gamecube era.
So, to actual mechanics, you play both games pretty similarly; by building a team of Pokémon (either on your handheld or by using the rental mons the game provides) and take part in a series of battles to become the ultimate battle master. To use your own Pokémon, you'd need to use the aforementioned 'Transfer Pak' to plug in a copy of Red/Blue/Yellow (for 1) or Gold/Silver/Crystal (for 2) with a game saved to the cartridge; otherwise the rental Pokémon covered all released Pokémon (except for some hidden ones) allowing you to build your dream team, sans a few caveats here and there.
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Evolved Pokémon have better stats but worse moves, while weaker Pokémon tend to have better moves to compensate
In terms of WHERE you can battle, there's two choices: Either in the Gym Leader Castle, or the Tournaments held in the center of the map on either game. Either way, the game will then have you battle through a series of 3v3 matches versus a set number of trainers who will also select 3 random mons from their full team of six.
A bit bare bones, but there's some spice to how things are run. For one, the rental system was a huge thing for us younger players back in the day. Even if you had the games some Pokémon were hard to catch, had evolution requirements some players couldn't complete (like the trade-mons), or were locked to a version you didn't have. The rental mons give you a list of every Pokémon (some exceptions, but not many) and then lets you build your dream team. Sure, you can't set their moves, EVs, IVs, and it's the era before abilities and natures but I CAN HAVE A MEOWTH/PERSIAN ON MY TEAM. Do you know what I had to do as a child to have this Pokémon outside of Stadium? I had to find someone in the American South who also enjoyed Pokémon, hoped they had Blue instead of Red, hoped they had a link cable, then get them to agree to a trade despite both of us being children (and therefore, objectively terrible) which likely meant giving away a rare Pokémon in exchange for what amounted to common garbage in their game because it was Version fucking Exclusivity™ and everyone seemed to know that meant you'd do anything to get that one fucking Pokémon you wanted.
In the handheld games, if you wanted to build your dream team then likely you'd have to put in some more effort than other games of the time would've required of you. With Stadium, your dreams come true, and if you already have that dream team you can just import them to fight in glorious 3D. Circumventing the fact that rental Pokémon are kinda terrible overall.
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Don't feel like building? The challenge cup mode that gives you randomized team comps that has it's own charm (for masochists)
Not to say all of them were bad but construct a normal distribution of 'Good' to 'Bad' picks then that graph is gonna skew left so hard you'd be forgiven for thinking it was just a straight line. To keep every choice 'viable' Pokémon rentals were balanced around stats and moves. More powerful evolved Pokémon and Pokémon with high Base Stat Totals (BST) were given weaker moves and first form and low BST Pokémon were given generally better moves. Charizard might have better stats than Charmeleon and Charmander but his only fire type move is going to be something like Fire Spin. Conversely, Charmander might have Fire Blast but his stats are gonna make him an easy target for the computer's pokemon, which are not bound to the same builds as the rental mons you're using.
Once your team is assembled, then you're off to battle trainer after trainer after trainer with beautifully scored (for the Nintendo 64) soundtracks giving you an unearned sense of importance every step of the way. Battles themselves are conducted with a weird, but functional control layout where A and B access sub menus you then check with the R button before finalizing with the c-buttons, which on original hardware or a USB N64 controller is fine but on emulation with a more modern controller like Logitech, can be a little nerve wracking as you worry about whether your 'up' input on the control stick was up enough for the game or if you accidentally drifted right or left using an unintended move.
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fun fact: the name of imported Pokémon affects their coloration in Stadium
Battles are also largely regulated by (at the time) tournament standard rules. Little and Pokecup have level restrictions, and all three non-random cups include clauses for sleep, held items, and repeat Pokémon. Additionally, in any cup if you win the round with all 3 Pokémon still in tact, you're granted a continue; meaning you can retry the battle if you lose. Additionally, there is no 'draw' outcome in these games. Use a move like Explosion or Selfdestruct and the game will register it as your loss on your final Pokémon, regardless of whether you took down the opposing fighter with you or not.
You'll be doing a LOT of back-to-back fights here against trainers with varied team comps, but even with over 246 Pokémon in the available potential lineup you'll get tired fast of fighting. This is, however, slightly mitigated by the 3v3 nature of the matches but even so be ready to here the same Pokémon noises, watch the same effects play out, and wait for the same health bars to tick down over and over as you claw your way to the spot of Pokémon Master.
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The art style of non-battle scenes like the main map and minigame plaza have that nice, 90's charm to them as well.
If you do get tired of battling it out, then Stadium 1 and 2 both offer minigames for players to partake in. Either in a tournament format or by using the free-play browser, players are able to take part in a multitude of different Mario Party-esque (without the hand burning) minigames featuring the Pokémon as stars. Minigames consist of stick twirling, button mashing, and point collecting all while controlling fan favorite Pokémon such as Togepi, Eevee, Scyther, and Pichu with no real rhyme or reason behind why these game exist aside from a amusement park theming the minigame zones have for their icons and menus.
You won't get a real explanation as to why you're racing Donphans, cutting logs as Scythers and Pinsirs, or playing Simon Says with a bunch of Clefairy, but you don't really need that either. The games are fun, the models are charming, and watching Clefairy get smacked in the head for each wrong input brings me a level of joy I should probably talk about with my therapist. You won't likely spend hours in this mode, but it's a nice breather from the onslaught of battles otherwise.
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fun fact: I still won't talk to some people because of the outcomes to Rampage Rollout over two decades ago. You know who you are.
Additionally there's a quiz minigame separate from the main selection of minigames with easy/normal/hard difficulty selections. Players compete to see who can be the first to get a number of questions correct before anyone else based on facts about the Pokémon (typing, size, silhouette, etc) or facts about the game (where you can find things in the game, names of routes and towns, names of figures in the game).
It's not the most challenging on easy or normal, but playing on hard the game will try to screw you with trick questions so playing with others becomes a balance of "do I let the question play out, or attempt to steal it before someone else can answer correctly?"
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Sometimes even playing the game won't prepare you for how out of pocket the questions can get
The real advantage of 2 over 1 is that, in addition to minigames, the game has the trainer academy; a kind of in-depth battle tutorial to teach players not only the basics of Pokémon fighting, but also some secrets as well
You can learn about held items, a feature new to the second generation, as well as participate in mock battles to demonstrate the materials you've been reading and quizzed on. Some of this information for the time too was obscure or hidden knowledge, like the fact that using Defense Curl before using Rollout would boost the damage significantly or that using Stomp on an opponent who used minimize would double the damage.
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Some type matchups just make sense, like Ground v Electric.
Overall though what really makes this game is the presentation. The soundtrack does a great job selling the feeling Nintendo wants you to experience, climbing the ladder in a tournament or the Gym Leaders Castle makes you feel powerful, and the little details on top of it all just tie it together in a nice package.
The fights, for example, are also narrated by "The Announcer". A bombastic voice shouting over every detail of a fight. When you score a crit, when you apply a status effect, even using certain moves will get the announcer loudly narrating each detail like a Pokémon prize fight. Seeing the ground rip apart when you use Earthquake is only half the charm, the other half comes from that man yelling in your ears "A DEVESTATING EARTHQUAKE ATTACK!". Clearing gyms or clearing opponents in one of the cups grants you gym badges, a dream for any child growing up on the handheld classics or watching the anime who wished they too could earn shiny bits of metal that gave them an inflated sense of importance.
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I would literally kill everyone I came across if it'd get me a real life Zephyr Badge.
Stadium 1 and 2 aren't evergreen classics. They're stuck in Gens 1 and 2 respectively, the roster of Pokémon while impressive is largely useless and makes collecting trophies way harder than it has to be, and the games were made before things like abilities and double battles were introduced, leading to the Pokémon battling game missing out on the generation of Pokémon that made battling more fun (Revolution doesn't count, Revolution is dead to me and disappoints me more than I disappoint myself.)
But for the time especially, it gave fans an opportunity to experience a form of Pokémon more advanced than what the handhelds could output. It was a window into a world of potential that wouldn't be truly fulfilled until arguably the 3DS era of Pokémon released, and gave fans a fun little romp handcrafted for them at every twist and turn. Whether you were a gamer or you enjoyed the anime, there was something here for you.
Overall: 7/10 Sound: 8/10 (for the time) Graphics: 9/10 (for the time) Memorable Moments: Stadium 1: Hearing about Mewtwo, thinking he was an urban legend, then finding out he wasn't Stadium 2: Finally beating the elite 4 using only rental mons.
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jadeluz-official · 15 days
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The whole point of Beetlejuice Beetlejuice is that the film doesn't want you to take it seriously. 
I'd argue the most significant thing the whole film is Betelgeuse still pining for Lydia after all this time. And even then, the wedding only takes itself seriously when they waltz in the air. Go back and watch how Rory and BJ both call it a dream and nightmare, and we cut to Lydia waking up right at the end. 
"I love a good dream sequence." "You're that thing from my dream." "Really more nightmare material, but thanks." "I just had the strangest dream."
Everything is up to interpretation. Everything is possible. Lydia becomes undependable as a narrator once Rory throws the pills away. We don't know if we can trust with our own eyes if what we're seeing is real or not. 
This whole movie could be Beej having a "strange dream" where their marriage didn't work out. It could also be them having the same dream, as to quote BJ's "psychic connection" line where they both get revenge on their exes. Astrid might not even exist.
As @xxx-theartofsuicide-xxx put it, Lydia could've become this spinster in the attic. She's driving herself to madness.
Beej and Lydia could've been married this whole time and him disappearing from the bed was just to screw around with her for shits and giggles.
If you're looking at it from a linear narrative standpoint, you can't really place pieces together. Take it at face value or make it your own. Tim Burton is a fucking genius. 
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moonflowergayy · 1 year
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Good Omens (2019-) + Letterboxd reviews⭐
bonus:
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californiannostalgia · 7 months
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the inexorable corruption of power and the question of: was it fate? or was it the individual choices of ten people, twenty--a thousand people's individual choices crushed into sediment over multiple centuries?
is that what we call fate? just stories.
beginnings are such delicate times.
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yo0hankim · 5 months
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it was just a bad dream. hes okay. hes okay
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So I finally watched Puss in Boots 2....
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t-hirstreview · 4 months
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