#regardless I think this is a good time lol
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diremoone · 2 days ago
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yakuza! ryomen sukuna | hcs.
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overdone trope with this man but here we go again lmao. i’m just writing little drabbles that pop up in my head atp to keep the inspiration going sobs… i need a gallon of coffee
🖤 Yakuza! Sukuna, who’s been involved in yakuza bullshit since his last year of middle school, has a soft spot for you. Most people who went to school with you (who are also apart of his gang) two know that, and they know that unless they want to end up like the Zen’in named Naoya, they won’t fuck with you. You’re untouchable, and the second anyone starts rumors about you (everyone knows they were lies regardless because of your character), they’re moving schools within 48 hours.
Fuck ‘em.
🖤 Yakuza! Sukuna keeps you far away from his gang bullshit as he gets deeper into the darkness and you pull yourself farther away, into the light where he wants you to be. But he knows that even his little sunshine is capable of being mean like him, but it’s tucked away for those that warrant your wrath.
He thinks fondly back to the time you knocked out a couple girls cold with a volleyball for picking on Miwa.
🖤 Yakuza! Sukuna who swears his hands aren’t stained red whenever they’re holding your hands. Whenever he’s with you, he feels nothing like how his gang makes him feel—he feels normal, like that part of him doesn’t exist. And inside the walls of your home, it doesn’t. To you, in those shared moments, he’s just the nice boy you helped get through middle and high school and grew feelings for.
🖤 Yakuza! Sukuna who buys you pretty things with money that isn’t gotten by bloodshed… as much as possible anyway. You aren’t ignorant to where the money comes from, but you’ve done your best to make your wishes clear. And Sukuna abides by them as much as possible.
🖤 Yakuza! Sukuna who has his younger cousin Choso posted as your personal bodyguard whenever you go out, even when it’s just to do some simple grocery shopping. He isn’t taking any chances, this you’ve been made aware of and have accepted. And you’re fine with it, too, considering you grew up with Choso.
But what you don’t know is that there’s already been multiple attempts on your life and your safety. Sukuna isn’t having it.
🖤 Yakuza! Sukuna who gets fed up when you’re on your third date within four months. What pisses him off is that he can’t tell if you’re enjoying the asshole’s time and company or not. But when he sees the man press a kiss to the back of your hand at the end of the date, jealousy rears its head.
The next night, he’s at your front door, dressed in leather and with a spare bike helmet under his left arm.
You answer in a hoodie and black sweatpants, confused and dazed until he says softly, “C’mon, sweetheart. Lemme show you how a man gives a woman a good time.”
Your confusion turns to amusement. “Was wondering when you were going to take me out. It’s about time.”
Sukuna grins and holds out his arm. “C’mon then.”
🖤 Yakuza Husband! Sukuna who ends up putting the ring on your finger two months after that date. You end up signing the papers long before the actual ceremony happens. And to Choso, Yuuji; and all the others that have witnessed your relationship from its first greeting to the ring on your finger, they can only sigh in relief because it’s about fucking time.
… Oh, shit.
Kids.
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a/n: the rain and thunder while writing this was a big help lol. it’s been raining for two days now hehe
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37sommz · 2 days ago
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❁ : come le viole . . .
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✼. masterlist — taglist — request. ✼. genre: smut. ✼. wc: 3.1k.
michaela's six years in italy pay off in her professional life. one area she didn't expect them to pay off is in her romantic life. in jenson's defense, anything michaela does gets him going.
✼. warnings: 18+ mdni, smut smut smut, jenson has a michaela speaking italian kink, unprotected sex, pretty tame but sweet regardless.
✼. notes: another filler chapter lol. don't think too hard about the date, it's completely arbitrary bc this is just a filler. i promise i have more actual plot, abu dhabi 2021 is next :)
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000.⠀⠀OCTOBER 16, 2021    ›    Cagliari, Italy
Michaela leaned against the balcony railing, the Sardinian sun casting a warm glow over her taut, athletic frame. She squinted at the horizon, the sea a serene canvas of blues and greens that stretched to infinity. The salty breeze whispered through her hair, a gentle reminder of the world outside the sheltered bubble of the luxurious hotel room.
Her thoughts drifted to the race that had just concluded. She couldn't help but feel a pang of envy as she heard the distant roar of the crowd. The Extreme E circuit was a playground for champions, a place where Jenson could still indulge in his love for speed without the relentless pressure of Formula 1. The same pressure she faced every time she strapped into her own McLaren.
The door clicked open, and she spun around, her heart racing. Jenson strutted in, a boyish grin on his face and a sheen of adrenaline glistening on his skin. His blue eyes sparkled with excitement, and the sight of him made her pulse quicken.
"You did well, JB," she said, using his nickname with a playful smirk.
Jenson closed the distance between them, his arms wrapping around her waist. "Thanks, darling," he replied, pressing a kiss to her forehead. "I wish you could've seen it in person. The track was insane."
Michaela smiled, her arms wrapping around his shoulders as he pulled her in closer. "I had a pretty good view from here," she said, gesturing to the TV behind her. "But I'll take your word for it. You looked like you were in your element."
Jenson chuckled, his gaze lingering on the oversized vintage Suzuka circuit shirt adorning her frame. "You know I can't resist a good race." His hands began to roam, gently caressing her hips, his thumbs brushing the waistband of her shorts as they dipped underneath the hem of her shirt. "But I missed you."
Michaela felt a flutter in her stomach as she met his eyes. "Missed me, or missed being in bed with me?" she teased, her voice low and eyes narrowed.
"Both, actually," Jenson confessed, his grin turning into a seductive smirk. "But right now, I'm thinking about the latter."
Michaela rolled her eyes but couldn't suppress her own smile. "Have you eaten? We should order room service before you pass out from exhaustion."
"Mmm, I could go for a pasta," Jenson said, his voice a low purr as his hands continued to roam. "But I'd much rather have dessert first."
Michaela playfully slapped his hand away, laughing. "Let's at least order something to eat first. I waited for you to comeback before I ordered." She stepped back and picked up the phone, her fingers dancing over the buttons as she dialed the front desk. "Buonasera," she greeted in flawless Italian, the language rolling off her tongue like a native. "Possiamo avere il servizio in camera, per favore?"
Jenson rose from his spot on the bed, watching her with a smoldering look in his eyes. "God, you're so sexy when you speak Italian," he whispered, his voice thick with desire. He stalked over to her, his breath warm against her neck as he nibbled gently on her earlobe. His hands slid around her waist again.
Michaela giggled, trying to keep her focus on the order. "Jenson, behave," she chided, though her voice lacked conviction. The feeling of his body pressed against hers was making it increasingly difficult to concentrate on anything else.
"Sì, questo è tutto. Addebitare alla camera, per favore. Grazie," she finished, hanging up the phone and turning to face him with a smirk. "Room service is on its way."
Jenson's gaze was unyielding, his eyes dark with want. "I don't care about room service," he murmured, his hands moving from her waist to cup her face. His thumbs traced her cheekbones, his eyes searching hers for any sign of protest. "Not when you're speaking Italian like that."
"I was just ordering food, Jense," she said with a playful laugh, though the heat in her voice betrayed her own growing arousal. She stepped closer, her hands sliding up his chest.
"But when you talk like that," Jenson whispered, his voice dropping an octave, "it's like you're speaking directly to my soul." His eyes searched hers, hunger plain in his gaze. "It's so intimate."
Michaela's laughter faded, replaced by a soft sigh as she leaned into his touch. "You're such a romantic," she said, her voice teasing. But she didn't move away.
Jenson leaned down, capturing her mouth in a kiss that was anything but gentle. His tongue danced with hers, a silent promise of the passion that awaited them. She melted into him, her arms winding around his neck as she responded with an eagerness that surprised even herself.
Michaela pulled away, breathless. "Room service will be here any minute," she murmured, though the protest was half-hearted at best.
"They can wait," Jenson said, his voice gruff with need. He scooped her up in his arms, her legs wrapping around his waist instinctively. She gasped as he carried her to the bed, laying her down with a tenderness that betrayed his urgency.
Their kisses grew more feverish, their bodies tangling together as if trying to become one. Jenson's hands roamed over her body, exploring every curve and line with a hunger that seemed insatiable. His touch sent sparks of pleasure shooting through her, and she arched into him, her own hands running through the blonde hair she had grown so fond of.
Michaela's racing heart hammered against her ribcage as Jenson's hand slipped under her shirt, his calloused fingers brushing against her bare skin. She gasped into his mouth, the sensation sending a shiver down her spine. He broke the kiss, his eyes smoldering as he stared down at her. "Keep speaking Italian to me," he urged, his voice thick with desire.
Michaela's breath was hot against his skin as she whispered sweet nothings into his ear, her words a mix of English and Italian that only served to heighten his desire for her. He felt his own passion mirrored in her touch, her hands roaming over his chest and down to his waistband, eager to feel all of him.
With a groan, Jenson lifted himself off her, standing to remove the last of his clothes. He watched her eyes follow the trail of his muscles, the desire in them making him feel like the luckiest man alive. He joined her on the bed again, their bodies a tangle of limbs and passion. Michaela reached for him, her hand wrapping around his length. He sucked in a breath, his eyes closing as she began to stroke him, her movements slow and deliberate. He felt the heat building, the tension in his body growing taut with every jerk of her wrist.
Her other hand found his chest, her nails digging in slightly as she guided him closer. He positioned himself between her legs, the tip of him teasing her entrance as an impatient hand brushed her panties to the side. The anticipation was almost unbearable, the heady mix of love and lust threatening to overwhelm them both.
Michaela looked up at him, her eyes filled with a raw, unbridled need. "Jenson," she murmured, her voice a soft plea. He took one last moment to savor the sight of her before he pushed inside her, filling her completely.
Her gasp was music to his ears, her nails digging into his back as he began to move. The rhythm was slow at first, almost tender, as if they were both trying to savor every second. But as the passion grew, so did their desperation. Their movements grew more urgent, more frenzied, each thrust and moan echoing around the room like a symphony of desire.
Jenson watched her face, her eyes squeezed shut as she fought for control. He leaned down, capturing her mouth with his, their tongues tangling together as their bodies found a rhythm that spoke of love and need. The feel of her, tight and wet around him, was intoxicating, and he could feel his climax approaching.
Michaela's nails dug into his back as she wrapped her legs around his waist, urging him deeper. Her breathy moans grew louder, and he knew she was ready for more. He picked up the pace, his strokes becoming more urgent as he felt her muscles begin to clench around him.
"So pretty," she hummed as she pulled his face away from the crook of her neck. Her thumbs tracing the lines of his jaw, feeling the stubble prickle against her skin. "Così, così carino." She repeated in Italian, her eyes fluttering closed as she lost herself in the sensation of his mouth on hers.
Michaela felt the warmth spread through her core as Jenson's hand slid down to cup her breast, his thumb brushing her hardened nipple through the thin fabric of her bra. The sensation was electric, and she arched her back, pushing herself closer to him.
"Talk to me, honey," she whispered seductively against his mouth, her voice thick with need. "Tell me how good it feels."
"God, it feels amazing," he managed to gasp out, his voice strained with effort. "You're so wet for me, so tight." His words were punctuated with each thrust, his voice growing hoarser with every passing moment.
Michaela's eyes fluttered closed, a soft smile playing on her lips as she absorbed his words. She felt his muscles tensing beneath her, the veins in his arms standing out as he pushed himself deeper into her. "Don't hold back," she encouraged, her own voice breathless. "Take me, I'm all yours, baby."
"Yeah?" He whispered back, blue eyes burning into hers, his thumb now tracing her bottom lip.
She leaned into his touch, taking the finger into her mouth eagerly. Her brown eyes never left his blue eyes as she sucked gently, the sight making him growl with need.
Jenson couldn't resist anymore, he leaned down and kissed her again, deep and passionate. Their bodies moved in sync, the sound of skin on skin music to their ears. His hands roamed over her, feeling the heat of her body, memorizing every inch of her. He felt her arching into him, her legs tightening around his waist, her breathing growing more erratic.
One hand reached for the top of her headboard as the other reached down to grasp at her thigh, pulling it up to hook over his hip and spreading her wide open to him. The new angle sent Michaela's eyes rolling back as he pushed deep inside her, a moan escaping her mouth as she felt herself stretch around him.
"Good girl," Jenson praised, his voice a low growl. The new angle allowed him to hit her g-spot with every thrust, sending waves of pleasure crashing through her. She couldn't help but whimper, her nails now scratching down his sides as the tension grew. "You take me so well. All the way in just like that."
Michaela's breath came in short gasps as she felt the beginnings of an intense orgasm building inside her. "Jense," she moaned, her eyes pleading for release. He knew she was close, and he wasn't far behind. His own orgasm was approaching like a freight train.
Jenson's grip tightened on her thigh as he picked up the pace, his hips slamming into hers. The headboard thumped against the wall in a steady rhythm, muffled by the thick walls. He could feel her body tightening around him, and it was all he could do to hold on.
Michaela's eyes snapped open, her pupils dilated with desire. She met Jenson's gaze, her teeth sinking into her lower lip as she whispered, "Dai, amore, fottimi più forte," urging him on in Italian.
A feral growl rumbled in his throat as he complied, his hips driving into hers with a force that sent the bed rocking against the floor. The headboard thumped a wild beat that matched the pounding of their hearts, the only music in the room. The sound of their passion filled the air, a symphony of moans and gasps that grew louder with every stroke.
Michaela's eyes never left Jenson's as she felt the climax building within her, his every movement sending her closer to the edge. She could see the same need reflected in his gaze, his eyes dark with desire and determination to bring her to the brink.
"Fuck, yes," he groaned, feeling the tension coil tighter within him.
Michaela's eyes rolled back, the pleasure reaching a crescendo as she felt Jenson's cock hit her in just the right spot. She knew she was close, so close she could almost taste it. "Need to come, Jenson," she begged, her voice a needy whine.
Jenson chuckled dryly, feeling her slip away deeper into the pleasure. "Say it nicely, love," he urged, his voice gruff with need. "Want to hear your pretty little mouth say it in Italian."
Michaela bit her lip, the challenge sparking something within her as she nodded. She met his eyes, her own smoldering with desire. "Per favore, lasciami venire, amore," she whispered, her voice thick with an accent that sent shivers down his spine.
Jenson's eyes flashed with pleasure, the Italian rolling off her tongue like a sweet, sweet promise. He felt the coil in his stomach tighten, his own orgasm close behind hers. "So fucking perfect, baby. You're so beautiful," he groaned, the words leaving his mouth almost involuntarily. He wanted to claim her, to show her how much she meant to him in every way possible.
"Fuck, baby, where do you want me?" he gritted out, his hips moving faster, his strokes deeper. She felt him swell inside her, the pressure building until she couldn't take it anymore.
"Anywhere, everywhere," she panted, her back arching off the bed. "Just don't stop, please." She practically begged, almost incoherent in the wave of her pleasure.
Jenson's eyes blazed with intensity, his thrusts becoming more powerful, his strokes more deliberate. He could feel her walls tightening around him, her breath hitching with every push. The sound of their bodies slapping together grew more frantic, the sweet sound of their passion heightening.
"Mouse," he murmured, his voice strained with effort. "I love how wet you are for me." His hand traveled down to her clit, his thumb circling the sensitive bud as he watched her face contort with pleasure. "You're going to come for me, aren't you?"
Michaela's breath hitched, her eyes locked on his as she nodded. "Yes," she whispered, her voice trembling. "Yes, Jense, please."
He took that as his cue, his thumb moving faster against her clit, his strokes deep and demanding. The tension built until it was almost unbearable, until she was writhing beneath him, her nails digging into his back. "Now, love," he urged, feeling her body tighten around him. "Come for me."
Michaela's eyes widened as she felt the orgasm crash over her, waves of pleasure washing away every thought, every worry. She screamed out his name, her body shaking with the intensity of her release. Jenson groaned, feeling her tighten around him, his own orgasm following closely behind. He buried his face in the crook of her neck, his teeth grazing her skin as he emptied himself inside her.
With a sigh of satisfaction, Jenson rolled over, taking her with him so she lay sprawled on top of him, her head on his chest. The steady beat of his heart was a comforting rhythm beneath her ear. They lay there, basking in the afterglow, the scent of their lovemaking mingling with the faint aroma of the sea breeze that filtered through the open balcony doors.
"You're going to have to teach me Italian," Jenson murmured after a moment of contented silence, his voice rumbling through his chest and into her ear. "Everything sounds better when you say it."
Michaela chuckled, her breath still coming in pants. "I'd be happy to," she said, pressing a kiss to the warm skin of his chest. Perched on his chest, she felt his heart beating beneath her, the steady rhythm matching the gentle rise and fall of his breath.
They laid there for a few moments, the only sound in the room the rustling of the hotel curtains dancing in the breeze from the open balcony. The sun painted stripes across the floor, casting a warm glow over their entwined bodies.
"I love you, Michaela," Jenson murmured, his hands stroking her back lazily as he felt her body relax into his. "I love you so much it hurts sometimes."
Michaela lifted her head to look at him, her eyes soft with affection. "I love you too, Jense," she said, her voice a quiet whisper. "More than I ever thought I could love someone." She placed a gentle kiss on his lips before rolling off him and standing up, stretching her toned body. The room service cart rattled in the hallway, a discreet knock at the door interrupting their intimate moment.
"I'll get it," Jenson offered as he reached for a robe, his chiseled abs glistening with a sheen of sweat. Jenson tied the robe around his waist, his movements slow and languid. "You go freshen up. I don't think I'll be able to focus on eating if I hear you speak Italian again." He winked, the mischief in his eyes unmistakable.
Michaela giggled and slipped into the bathroom, her cheeks flushed with pleasure and the aftermath of their passion. She glanced in the mirror as she tied her own robe together, her hair a wild mess around her face, and couldn't help but feel a sense of satisfaction. As she washed up, she could still feel the echoes of Jenson's touch, the way his hands had roamed her body with such confidence and hunger.
When she emerged, Jenson had set up the room service on the small dining table. The sight of steaming plates of pasta and a bottle of wine brought a smile to her face. The wide, boyish smile that adorned his features drew a chuckle out of her.
"I didn't know you were such a romantic," she teased, walking over to him and placing a kiss on his cheek.
Jenson shrugged playfully. "You bring it out in me, sweetheart," he said, his voice warm and affectionate.
Michaela took her seat, her eyes sparkling with happiness as she surveyed the feast he'd arranged. The smell of garlic and tomato sauce filled the room, mingling with the faint scent of the ocean. They ate in contented silence, their eyes meeting frequently over their plates, the heat between them melting away into a calmer affection.
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murfpersonalblog · 2 days ago
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OTHER for me. Vampires in pop culture were always with me growing up, from Sesame Street (my very first vampire exposure), to Monster Mash, Count Chocula, Blacula, Bram Stoker's Dracula, IWTV, Vampire in Brooklyn, Castlevania, Blade, Underworld, WWDITS, etc. (You can't pay me enough to ever watch/read Twilight, I refuse.)
As a kid, I wasn't interested in vampiric sensuality or existentialism. (The Highlander & Bicentennial Man made me think seriously about immortality more than ANY vamp film.) The Thrill of Gothic Horror was what lured me in. I love a good scare. Bram Stoker's Dracula is my fave vampire film of all time; I LOVE all his different forms & disguises--best vampire on screen, fight me.
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Like, Dracula is a vampire, a demon, a bat, a (were)wolf, rats, mist, a ghoul, a gentleman, a human. He's everything natural & unnatural; cool and creepy. All gothic monsters are driven by horrific beastly/savage impulses beyond their control (bloodlust, violence, sexuality, etc) that turns Man into Monster. That tension is always fascinating, esp. when the question of Turning comes up.
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Vamps as contagion is the most terrifying threat. As corpses, ofc they're agents of disease, esp. when the dead aren't buried right. (Gothic) Horror media often has monsters actively try to SPREAD vampirism to destroy/take over the world (a la a zombie apocalypse).
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But Gothic Romance focuses on vamps in love with human paramours they're struggling to NOT eat/turn/etc; OR trying to convince/coerce to accept their bite & the "gift" of damnation.
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The intensely sexual nature of vampires makes it almost impossible to avoid linking vampires with not just corpse-borne diseases, but also sexually transmitted diseases. It's more subtle than werewolves though, where you can easily see the link with rabies & dogs/wolves. (And ofc modern zombies are all about Big Pharma effing around.) Despite this, Underworld was the first time I ever saw a werewolf apocalypse treated seriously, with the Corvinus Strain. Regardless, I'd rather be a werewolf, TBH, but I guess weres lose by default, cuz they're very animalistic, and less relatable/alluring (I'm a furry though, so I disagree, lol).
Unless you're dealing with ghouls that straight up look inhuman, vampires can blend in with human society. Vamps are sensual cuz they CAN trick you; even use magical powers that hypnotize & mind control people. Vamp media's leaned further into the more humanized vampire (thanks in large part to Anne Rice, ofc), to give us troubled & soulful vampires who aren't anything like the extremely predatory Dracula/Nosferatu. They have the best of both worlds, but there's still that xenophobic tension, cuz they're still outsiders--their foreignness both exotic & interesting that they can (sometimes) capitalize on to pique people's interest; but also strange & off-putting enough that you (as prey) know something ain't right here.
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But yeah, when I was a kid going "I vant to sahk your blahd~!," I really wasn't thinking that deep about any of this. I just loved how scary & fun(ny) & COOL vampires are.
Immortal, bloodthirsty creatures that feed on humans - they have sharp fangs and a hatred for sunlight and garlic.
Vampires might not be the hero you typically root for, but they have transfixed us for centuries.
The first short story about the monster written in the English language was John Polidori's The Vampyre in 1819.
More followed, with Bram Stoker's Dracula in 1897 inspiring F.W. Murnau's silent film Nosferatu in 1922. This is now being remade by Robert Eggers and is set to be released in the UK in 2025, starring Bill Skarsgård, Lily-Rose Depp and Nicholas Hoult.
But what's driving our hunger for vampire stories?
For writer and actor Mark Gatiss, his fascination with vampires started early. The co-writer of BBC drama series Sherlock and Dracula has been a "horror obsessive" for as long as he can remember.
Gatiss went on from a childhood love of scary stories to star as Dracula in an audio production, made a documentary on the monster as well as a 2020 BBC series, which sees the Count (played by Claes Bang) venture to London.
He says the opportunity to bring Stoker's iconic vampire to life felt "too good to be true".
"Like Sherlock Holmes, it's an imperishable myth and, really, if anyone gives you the chance to have a go at it - you have to do it," he explains.
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Gatiss explains an image of Benedict Cumberbatch as Sherlock Holmes "silhouetted against a doorway when he comes back from the dead with his collar up" helped spark the 2020 Dracula series with Claes Bang
Rolin Jones is an executive producer and a writer on the TV adaptation of Interview with the Vampire, based on Anne Rice's collection of novels.
The series, available on BBC iPlayer, follows vampire Louis de Pointe du Lac (played by Jacob Anderson) who shares the story of his life and relationship with Lestat de Lioncourt (played by Sam Reid) with a journalist.
He explains stories about the vampires "come back over and over again" because they "get in your bones and haunt you," with many raising questions of immortality, death and love.
The modern popularity of the figures can be seen on social media with #vampire having 2.7 million posts on TikTok.
Jones adds that each day he will see more people tattooing the characters' faces on their body, explaining "this is a rabid fan base".
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"They're really tense and complex characters", Jones says
'Scared me to death'
While the characteristics of fictional vampires have changed throughout history - some burn to a crisp in the sunlight, others have famously sparkly skin - they have one thing in common: immortality.
Dr Sam George - an associate professor at the University of Hertfordshire who taught students about vampires in fiction - explains that part of the reason the monster endures is because they "get us to think about the big questions that concern us, ideas about ageing" as well as "what happens beyond the grave".
She adds that "the vampire's always been linked very strongly with disease, with contagion," adding that if we look back in history we can see that our interest in the immortal monster seems to pique around times of mass disease.
"When the first fictional vampire appeared in 1819, there was a strong link with tuberculosis," she says.
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"Nosferatu is made to actually look like plague rats," Dr George explains
She adds that F.W. Murnau's silent film Nosferatu in 1922, centring on a character famous for the plagued rats he brought in his wake, came shortly after the Spanish influenza pandemic.
The academic adds that this is "really important to why vampires are so popular and on trend now, when you think of Nosferatu and its link to the plague, post Covid we're very interested in the vampire as contagion."
Executive producer Jones adds that a key point of interest for him lies in working out why vampires want to keep living. "You take mortality out of any drama, and it's quite interesting," he says.
Jones adds that Ms Rice herself wrote the novel after losing her daughter and that this sense of "grief and mourning" is "exceptionally articulated" in the book.
'They seduce you'
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"There's this allure to them," Jones says of vampires - like Assad Zaman, who plays the vampire Armand and Jacob Anderson, who plays Louis de Pointe du Lac
While vampires may let us play out our fears about mortality and death, Jones adds that there is something else that draws us to the fanged figures.
"They're the sexiest, the most sensual of monsters," he says. "They seduce you."
Jones adds that when he first picked up the novel Interview with the Vampire, "it seemed to me what I was reading was this really repressed and really messy love story."
Dr George agrees, explaining "vampires have gotten younger and better looking over the years" and notes the difference between Nosferatu and Twilight's Edward Cullen (played by Robert Pattinson).
The academic adds there has been "a shift" in the way people read vampire fiction, explaining there has been a lot of interest in the topic of sexuality and vampires, like the "queer family" presented in Ms Rice's novel. 
The combination of love and immortality, Dr George says, is also seen in Francis Ford Coppola's 1992 film Bram Stoker's Dracula, which ran with the tagline "love never dies".
For Dr George, the "sense that the vampire can address a number of questions all at once," from death to love is the reason it stays with us today.
This article made me curious (I haven't put combination of some/all as an option as 100% would vote for it, as of course it isn't just one thing... so I ask the *most* significant thing for you)...
Edit to add that this is very difficult even for me to answer and I created the poll. Now, I'd say existential questions would be my top answer, but when I first read the books, it was the exploration of the outsider/difference I think for me, so perhaps that's the truest answer?
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grimaussiewitch · 22 days ago
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The next 24 hours is going to be interesting…
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nitro502 · 5 months ago
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How come everyone else got an internal Senshi telling them to eat healthy? All I got is an internal Chilchuck and Laios.
Chilchuck is neat because he tells me to remember my worker’s rights and take advantage of being in a union.
But all my internal Laios does is tell me to eat whatever weird shit I want and wear a tail.
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calypsolemon · 24 days ago
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sometimes people negatively criticizing DR will say things like "it must be bad writing otherwise it doesn't make sense why the ninja act differently in [DR situation] than they did in [MOS situation]" with no further justification for why that would be the case and it's like. my brother in spinjitzu the Situations are Different
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piko-power · 3 months ago
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My Personal Headcanon On Why Amy's Love For Sonic Died Down Lately (and their dynamic)
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When they were younger, Amy's love for Sonic was pretty extreme, and Sonic was, understandable, uncomfortable for the most part. He knows she means well, but that girl needs to calm down.
She can fight, but sometimes her hammer could only stun her enemies for a while. (It took her a long time to get rid of that robot that has been chasing her around Station Square.) She wasn't fully independent yet, even if she fought on her own a couple of times.
She often follows Sonic and his friends around. She is part of the team, but she was not a strong as she is now at the time yet.
She admires Sonic. A LOT. And Sonic knows that. Obviously, he could only run away from something like that, since he is NOT ready for that kind of thing, and whether Amy takes the hint or stop, she still loves him.
...BUT, I think things were slightly starting to change between her and Sonic after Lost World.
Remember this line?
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You remember that? Okay, okay. Here's another totally unrelated question:
Before the events of Lost World, when was the last time Amy said "I love you" to Sonic out loud?
...YEP. 😈 (Unless I'm missing something, let me know lmao)
As more games and adventures come out, the characters get slightly older, and Amy is 12 to 13 now, and she is most certainly at that age where her body starts to change, but especially on how she views Sonic.
She knows she loves Sonic, but it was this moment during her change where she actually wanted to admit that she loves him.
I believe that Amy was all about sharing her affection to him not through confessions, but through obvious hints. Sonic totally got it, and there was no need to confess. Sonic knows she loves her.
...But she never said it. And she almost did, but she never did again for a while.
I think this was the moment in her life where, oh, God, she actually loves Sonic. SHE LOVES HIM, WHAT.
And she was looking back at all the times she had with Sonic that she can now see were unpleasant to Sonic (At least that's what she thinks) and that's probably why she isn't so expressive about her love to him than how she used to back then.
She wasn't sure what to do with this realization, and sets aside it for a while, and nearly stayed as her casual, peppy self... until the Eggman War happened.
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During the 6 months of being with the Resistance, fighting Eggman's army all day and all night, all she can think of was Sonic.
She dreams that he still with not just her, but with her friends. She just wanted to see Sonic again, she just wants to be with her hero again.
But I'd like to think that she was also thinking about how she used to treat Sonic back when they were younger, how Sonic would almost always run away from her whenever she asks him out, or always look so uncomfortable whenever she gets so close to him.
Cringing at those memories big time, she wanted to change and hopefully when Sonic is okay and comes back, she can be better for him.
...Or will he still find her uncomfortable regardless? Would he even be happy to see her at all if he did survive?
But, hold on! She can't just give up her love for Sonic! He made her who she is today! A peppy, nature-loving, hammer-swinging, confident, brave... loud-mouth... annoying... Sonic obsessed... weak... pathetic... lonely little girl.
If she gives up on Sonic, it'll be like she gave up on the one hedgehog who saved her life. If she didn't she'll still be the same ol' Amy.
I also like to think she had parents a long while before she met Sonic, and was even expecting a little sister, but a robot invasion happened from where she was and attacked her parents and instead of trying to save them, after getting hurt, she ran away, hoping that they'll come back okay. But they never did.
She was all alone, and needed someone, a friend, a new family, someone who will hold her hand, anyone, to be there for her. But she was ignored by lots, and at that point, she's better off by herself, but still longed for company.
Eventually though, her tarot cards told her her future hero, and there might be hope after all. She encountered Sonic, held onto the belief of the cards tight, and the rest is history.
So, with that headcanon in mind, not only did Amy loose her parents that she didn't save because of her cowardliness (she was only so little at the time that happened) and also Sonic, who she thought will be her only hope, but now gone.
She doesn't even care if he did come back, he'd probably hate her now after everything she did to him, always talking about their "future wedding" or forcing him to go to Twinkle Park.
For the last few months of the war, it was nothing but Amy mentally beating herself up for either refusing to change or moving on, and they are both not fine choices.
She loves Sonic, but he does not love her, and she finally, finally realized it. And it's probably for the best if no body loved her at all.
But of course Sonic did survive and all of her worries wash away in an instant, she's just not expressive about her love for Sonic AT ALL now, since she's still worried about it but rather not mention it to Sonic because it doesn't matter.
If Sonic doesn't love her, then her feelings don't matter to him, and according to Amy herself, that is okay.
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But also, I'd like to think that Sonic was thinking about his friends a lot up in the Death Egg for the past months, sometimes it's Tails (worried for his safety), sometimes it's Shadow (because he's wondering why he would join Eggman.) At some point, for a few days, Amy was in his mind the longest, and he felt bad about how he thought he was rude and pushy to her.
He wondered if she's not thinking about it too much, and if she is, will she give up on him? Yeah, he doesn't feel the same and still not looking for a relationship, but it's so strange but interesting how anyone could ever like someone like Sonic the Hedgehog. Amy was never afraid to show that, and she probably might be now.
He couldn't help but feel guilty. They were kids when she was like this, but he was so... arrogant at the time too. Not a lot happened at the time yet. He'd always have trouble expressing how much he value his friends, until he shattered the Paradox Prism. (I'd like to think Prime took place before Forces. It makes sense.)
She is such a sweet girl, and he probably made her believe that he didn't care for her. Just because he doesn't feel the same, that doesn't mean he hates her at all.
He wished he never ran away from Amy... Worrying for his little bro and wishing to be a good person for Amy was when Sonic cried in the Death Egg for the first and only time.
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Frontiers, in my opinion, is kind of confirming their dynamic now. Sonic is a lot more sincere and kinder to Amy and she is not all hyperactive and lovey to Sonic. There is probably a real reason for this now.
They are both hiding their feelings from them, and they are both unaware of this. Amy, hiding her mental issues from Sonic, and Sonic, hiding his guilt away from Amy.
None of those things are important now. Sonic is with Amy and Amy is with Sonic. They are here with each other. They can be finally be better for each other now.
They don't care if they'll ever be something more when they get older. None of that matters anymore. They are here with each other. They can be finally be better for each other now.
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Maybe someday they'll both talk about it, but for now, the present is important. They care about each other too much to think about it right now.
It's the kind of love that is unbreakable. It doesn't even have to be romantic. It's just love. Love is important for everyone, in any form. It's something Sonic and his friends need. And especially Sonic and Amy.
Amy Rose is the living embodiment of love, and without her, a lot would go downhill for Sonic and co. Heck, if it weren't for her, Shadow wouldn't have never remembered Maria's promise, which lead him to save the world with Sonic, before he temporarily disappeared from their lives for a while.
She is always there to lend a helping hand for anybody, even bad guys like Metal Sonic, and despite what she had been through, both in Forces and headcanon wise, she still fights back, even without her hammer.
She will pick you back up on your feet, reminding you that you are important and that you are loved, and that you should never give up. It's pretty much the words of encouragement she herself needed also...
She is still the happy, hyper, butt-kicking hedgehog we all know and love, but she still need someone to pick her back up on her feet after so long. Thankfully, she has her friends and her blue hero. The hero who made her who she is today.
I think Amy has no idea how important she thought she is, but Sonic does. Sonic knows fully well how important she is to a lot of people. It's about time he returns the favor to her. It's his turn to remind her how much a lot of people love her.
How much he loves her.
And I feel like The Murder of Sonic the Hedgehog was the moment where their dynamic really shined, but also the starting point of their relationship not only healing, but also the next chapter of what's to come for them.
Everyone, friends old and new, gathered around for a special birthday. A birthday for the confident, unshakable, and radiant Amy Rose.
It was such a special moment in Amy's life. After years of chasing and following the people she look up to, she is part of the team, but most importantly, she is part of the family.
She is fully realized as someone more than just a fangirl, but someone strong, courageous, creative, kind and a big inspiration for others.
I feel like this moment here...
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-is where Amy is eternally grateful to call her friends her family. A family she thought she'll never have again. She's not alone anymore, and as long as they're by her side, she'll never will be again.
Her chasing days are over. She's finally caught up to them. She's finally home.
And it's all thanks to Sonic.
If it weren't for him, she'd probably be alone forever. Her past moments with Sonic might be embarrassing to look back on for a while, but they are good memories regardless, because they involve him.
Sonic saved her life in more ways than one, and despite everything, he's grateful to have her too.
He cares about her. He really does... And in her eyes, that all she needed to know. As long as Sonic loves her in his own way, she'll be happy.
Amy hasn't given up on Sonic. As long as Amy always supports him, he'll be happy.
Maybe sometime in the future, they can talk about their problems, but that's a story for another time. At this point, they need to. Right now, they are happy. They are okay.
They are here for each other. They are finally better for each other now.
"You guys won't ever leave me, right?"
"Wouldn't dream of it."
#piko rambles#sonic the hedgehog#amy rose#Meant to be platonic but I don't care if you tag as ship lol#I've been meaning to post something like this for the longest time now but never really got into posting it-#-because you guys REALLY hate seeing these two together for some reason.#Well not for SOME reason. There are valid reasons why you don't ship them. Everyone has valid reason why they don't ship this or that.#But sometimes those reasons can just sound so petty to me. Like the reason why is because Amy is a stalker or Sonic hates her which is FALS#Also those age gap arguments are understandable but so goddamn annoying sometimes. Maybe when they hit their late teens or early twenties-#then they can be together if they want to. Besides a good percentage of Sonic ships are better off if they waited til they're old enough im#I love them regardless of whether they're just friends or an awkward older cringe fail couple lmao#But them being just friends and hiding away all their emotions towards each other just to keep them safe and happy with them- 😭😭😭#Son/adow is my favorite ship of all time and sonamy is my favorite childhood ship/platonic ship because they both have one thing in common.#ANGST 😀#I've been thinking about Sonic and Amy's dynamic as of late and MAN-#Mixed with some personal headcanons of mine and their dynamic as of late just makes me so emotional.#Sonic and Amy have gotten so close now and it's so sweet but so heartbreaking at the same time when you think about it.#I'm so happy they are getting along better and being there for each other but there is so much to dissect here. So much to think about.#I might be a little silly but Amy losing her parents and being alone for so long and being the reason why she's always hanging onto Sonic-#-explains SOOOOOOOOO much about her. At least that's my headcanon for WHY that is.#Amy with abandonment issues speaks to me on a personal level. I'm always afraid of being forgotten or left behind by my family.#I sometimes feel like I'm not good enough no matter how hard I try. I do not blame Amy. I relate to her a lot. It's one of the many reasons#-why Amy is my favorite character besides Sonic and Shadow.#She fights hard to prove she's a valuable member of the team and hates getting left behind but despite all that she wasn't afraid to-#-express herself and her love for people. But after the Eggman War there was some changes that made her less expressive about her love.#Yeah she still loves Sonic but she doesn't admit it because none of that matters anymore and she thought that not being loved by Sonic#-is better than being loved since she nearly wasted her life loving someone who she thought has constantly bothered. 🥲#But I think after TMoStH I think she'll be less afraid of being expressive about it. She and Sonic are just so caring for each other 😭#I love these two way too much that when I think about them for too long I'll start SOBBING 😭😭 I'M EVEN SOBBING RIGHT NOW LMAO
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lunarharp · 11 months ago
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figured i'd do this again..bit early i guess..
#to cheer me up.. i feel bad atm.. these things don't even make me feel very good tho bc i'm such a narrative/sketch-based artist..#but Proper Beautiful Finished Pieces are what grab attention and look good at the end of the year all neatly lined up lol.....#so looking at a “yearly review” where i can only choose 'the best image of the month' (??) is like...What have i even been doing...#i did a month by month look back on twt for myself instead..but even that doesn't express the quantity of comic-based stuff..#that i do put a lot of time/heart into..but alas i feel bad bringing even them back..RTing/reblogging my own art simply feels bad lol..#AND WHY IS IT ALL B&W...trying to accept that i LIKE doing that and sketching and scribbling..not like i'm trying to like..Get Artist Job..#this year was so profoundly lonely at times bc i spent all my time drawing instead of socialising and trying to find friends....#please please please have achieved more of your dreams in the future so you can look back at 2023 and think..#It was good that happened so that it got me further to the future. Or whatever i guess.....................#regardless i did have a great amount of fun drawing and improving this year and dwelling deeply & heavily on witch hat atelier.#art-wise and emotionally....march july & september were the best months i think..AUGUST WAS SO WEIRD SUMMER IS SO EVIL ALWAYS.#thank you very much if you are reading this for enjoying & leaving nice tags & such like <3 i've realised how fulfilling that is to receive#really keeps me posting stuff here instead of keeping it all to myself in my head#i wish everyone in this world could have a safe and happy end of year. i wish living in this world were easier
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crescentfool · 7 months ago
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having the hc that minato is ace is incredibly funny sometimes when you think about how ryoji is oh so very bi because it's like. "ah. death stole my ability to be attracted to people," in the same way that ryoji stole minato's eye color and energy level. like wow, thanks ryoji, you just keep finding things to steal from minato!
#persona 3 spoilers#minato arisato#hc and au nonsense#lizzy speaks#happy international asexuality day to my fellow aces out there i hope you know that you are loved!!! 🎊🎉🥳#i like viewing minato with the lens of him being gay / ace. esp bc it stems from my own experiences so it's fun to look at-#him from that perspective even if that's not what was intended by atlus y'know?#and im sure others have other hcs from me that are informed by their own life experiences and i think that's great ^_^#something that i found interesting while playing FES was how. stilted? minato's animations felt when hugging the girls#you could definitely go with the perspective that it's a graphical limitation or they didn't have time to polish the animations#and that's def true!! but sometimes i see the hug @ yakushima beach + the other hugs and then i compare it to the sou/yo hug in p4#and there's like... a noticeable difference to me with how intimate and close together the hugs are...#that said i do know that the animations for reload are updated and the hugs are much more natural (good on them tbh!)#the other thing is (pensive sigh). the way you couldn't reject any of the girls when doing their social links in FES#objectively speaking i'm glad that they did away with that and i like how the rejections were handled in reload. it feels naturally written#but also a part of me enjoyed looking at the “hey atlus what the FUCK” moment and thought of how to interpret it differently#specifically with the idea of minato having like.. little to no autonomy and kind of going along with the relationship#it kind of reminded me of myself tbh with like going along with the rship without considering what you want bc#it's what others want or expect out of you... LOL. i dont think atlus intended for someone to interpret it this way but#eh i think that's the fun part of hcs and looking at characters with certain lenses!#regardless of how you perceive minato i do think there's something to be said about him being the kind of guy who molds himself-#into someone that is needed. not wanted. but needed. important distinction here.#the one caveat my brain runs into when im like “minato is ace!” is when i remember thanatos exists and i go#“you know what these ideas can exist simultaneously” GKLHFHDFHD when in doubt schrodinger's headcanons#anyway that's all i've had this thought in my brain in awhile and haven't sat down to share it properly until now 👍#have an excellent weekend everyone !!! lizzy loves you all lets all nurture our inner yippee!!! 🥺💙
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northwest-cryptid · 4 months ago
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You know what, no I'll go on record and just say that;
Mabinogi hands down IS the best MMORPG.
Now sure, you can immediately call me bias; and I can literally tell you that is an overused argument. Truth is, yes I have a bias, I have a bias as someone who has played literally hundreds of MMOs, and has never found one that can hold a candle to Mabinogi. Yes this includes games like WoW or FFXIV, and even lesser known but still popular titles like Path of Exiles or Warframe or even Tree of Savior.
But why exactly do I say that Mabinogi is the best MMORPG on the market? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.
Now, before we begin to really dive into this essay of a post, I want to cover something real quick because I think it's important. When I say Mabinogi is the best MMORPG, and I'm saying that I've played games like WoW or FFXIV. I'm not trying to say those games are bad. I will concede that direct translation and definition would suggest I believe they are "worse" than Mabinogi, and yes I do believe that. However I'm not trying to tell you that your favorite MMORPG is bad or garbage or whatever. Please do not take my personal opinion to be slander of your favorite game. For a lot of players, an MMORPG can be special to them, the characters and the world can mean something to them; and I don't want to be some hater when it comes to your favorite place on the internet.
I'm not coming into this as someone who's naive about the world of MMOs, I know the good and the bad of them, not ALL of them; but a good lot of them. However I want to make something clear; if I went into why other games were "worse" than Mabinogi I would immediately be ignored. Let's say you really like FFXIV, that's fine; it's a good game, I play it myself and am excited about the latest expansion coming out in a few days. Now if I tell you that I think it's kind of ridiculous how much they've simplified the game to the point no class feels truly unique mechanically, or how I used to like AST more before they took away our card's uniqueness and such. It's entirely possible you would stick with me and understand that, even if our opinions differ; what I'm saying is true to me even if it's not to you. Sure maybe you hated having RNG in the RNG healer class, maybe you disliked having to decide if you wanted to spread that buff to the whole party, or enhance that buff for one person, or extend the buff. Maybe you like it more now that everything sort of does the same thing. I'm not talking down to you or being sarcastic when I say, that's fine. We just feel differently about it. Thing is, I've very likely lost you; It's unlikely you hear all of that and not think I'm just some FFXIV hater. I'm not, but it's unlikely you think that way after hearing all my gripes with it. I wouldn't blame you for thinking someone who just tore into a game likely dislikes the game, that's a fair assumption.
If at any point I do sort of dig into a game for it's changes, mechanics, or just how it works. I want you to understand I only feel that way because I do enjoy those games and wish they didn't do things that made playing them feel less fun to me. Those last two words are possibly the most important there; this whole post is strictly opinion, it's my opinion. We don't need to share that opinion, but I hope you find what I say to be at least interesting. I don't see much reason to sit through the whole thing otherwise.
Oh... and one more thing, if you follow this link and download the game now it should be done roughly by the time you finish reading this, probably; maybe? <- That's not even an affiliate link; I'm not sponsored to say anything I'm saying here, I wish I was though.
Game Website Link -> Right here, if you need to make an account.
Now without further delay, let's get into my first key point of why Mabinogi is the best MMORPG on the market right now.
The first order of business in any MMORPG will also be the first thing we talk about here, creating a character. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self then the game better have enough customization options to really let you be you. Mabinogi has plenty, from skin color, player weight, and even age; to the colors of the garments you wear.
Let's start with that first bit I mentioned in the introductory paragraph, creating an identity. Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).
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When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.
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I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.
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Now I understand a lot of you may feel like your character doesn't truly reflect you as a person unless you can be the right weight for you. Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.
Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.
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It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.
I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are.
This will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.
As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.
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Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?
Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.
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There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.
You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?
Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.
Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.
Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.
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You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.
While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.
One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.
What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.
Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.
Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.
If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.
Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.
While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.
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Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!
Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.
When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.
See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.
Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.
However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.
Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.
Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin. Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.
Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:
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Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.
The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.
In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.
Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.
Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. As much as you may cringe to hear me make a stupid joke from the early internet; yes the Milletian could beat Goku. Sorry I had to make the dumb joke after making the shonen anime reference you know? These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.
Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.
What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.
The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.
Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.
It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. Given the average internet speed and size of Mabinogi, should you have downloaded this game at the start of this reading it should be about done by now. If not, you've got the Q and A down there for any potential follow up questions you may have. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.
A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.
Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color? A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free. Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character? A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat. This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money. Q: I don't want to do a specific part of this game, can I still enjoy the other features? A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.
Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this? A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.
Q: Does this game have a meta I should worry about?
A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.
Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?
A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...
Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.
Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.
Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.
Q: Is this game Pay to Win?
A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.
Q: Is there any reason for me to not like this game?
A: Yea the devs haven't hired me to write articles like this for their marketing. Boycott worthy honestly; they should pay me for this, or at least make me a soul streamer, you know? (┬┬﹏┬┬) ^ This last one is a joke, you know; in case reading comprehension.
#mabinogi#mmorpg#fantasy rpg#rpg#yes I'm putting a bunch of tags I want people to play this game.#Fantasy MMORPG#Okay I lied that's all the tags I can think of actually.#Wait are you actually reading the tags on this? After reading ALL of that?#You're ALSO gonna read the tags? Wow okay hi I guess lol uuuh you're pretty cool if you made it this far#I hope to see you in game :D#I have too many characters so I'm serious when I say just swing by Dunbarton on Ch9 and find the Landsbetween guild#That's the guild my partner and I run#So yea like... that's kinda all I got#Man I didn't even talk about the skill books and stuff#man I love this game so much#Man I Love F-antasy Games like Mabinogi... You thought I was gonna put that tag here?#Nah but I'd probably die if she ever played this game not gonna lie#especially if they did what they did to Ironmouse and stuck her with a Soul Streamer who doesn't care#it was physically painful to watch that guy completely ignore Mouse and she shit she enjoyed about Mabi#like genuinely I could have done better but like I'm not a soul streamer so you know whatever lol#My partner and I watched that whole stream just screaming at that guy like I'm not gonna name names but good lord#He outright ignored her several times despite and then dragged her through high end content as a newbie what the hell man#Regardless I hope YOU reading this come play Mabi because I think you'd really enjoy it#come find our guild and hang out some time#I'll be glad to be your guide through this really bizarre and fun game
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askchilchuck · 9 days ago
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hello hello chilchuck! i have brought more music to share, it is the spooky season after all, so here’s some of my favorites to listen around this time! *i hand him two cds* the first one is the misfits, supper good stuff.
*i stare at the other cd* thats uh- the insane clown posse, icp for short. i dont know if youd like them?? but they’re an essential for this time of year. you can listen to them if your up to it, but if you do i think you should have this too *hands chilchuck a 2 liter of faygo*
well, i hope your octobers goin good. and have a nice day!!
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These guys are a little more… Violent… Than the last ones you’ve shown me… Is that really what’s cool with youth these days? Pretty scary if you ask me… Oh, that reminds me! He runs off for a second, and returns with a couple of CD in his hand.
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You always bring me music, so I wanted to find something to show you! The artists i know from back home don’t have any recordings of their work yet, the technology is still very unknown here since only a hand full of us know about it now, but the girls helped me get a hold of this band. He hands you some Clannad CDs. They’re very similar to what was popular when I was a kid. Their stuff is in Common, too, so you should be able to follow it pretty easy. I know it’s not the type of stuff you normally listen to, but I still think you’d like it.
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heybaetae · 7 months ago
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hi
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bmpmp3 · 3 months ago
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everyone on earth probably has a hypothetical farming sim in their mind's eye that they daydream about on occasion because of the unfortunate situation that despite there being like a thousand farming games released every minute only like 4 of them are any good. and i think this is fun, i think its good to keep the imagination alive. if i made a farming sim i would bring back rival marriages from the old friends of mineral town. i want to steal someones wife.
#jk jk you dont steal anyones wife or husband. but it wasnt a popular feature because people felt like they were stealing someones spouse#plus the fact that characters married eachother after a certain amount of time made them unavailable for player marriage adding a timelimit#if the player wants to get married. but thats why i want it BACK i think its 1) hilarious and 2) interesting and makes the world feel alive#NOW part of the reason (outside of it being an unpopular feature to begin with) its not in like any modern games is probably because#devs don't know how to deal with non-gender-locked marriage candidates with this#i think its easy. everyone is bisexual. not just playersexual. textually bisexual#it'll be interesting if they always have a set pairup regardless of player gender but it could also be interesting if there was like#a little algorithm to give a couple non-player pairups as options. maybe make it random#or if a dev was tooooo ambitious they could add a matchmaking system that the player could be involved with if they wanted to play cupid LO#but that seems too much for a farming game. thats usually a whole other game in itself#but yeah i think its easy. its not like farming sim marriage candidates are all that deep characters to begin with#i think itd be fine if you had a couple randomized rival marriages...... i think itd be neat#my other farming sim daydream is NO fucking combat for the love of god FREE ME from combat#that is why i like story of seasons just a bit more than stardew#stardew has so much good farming mechanics but god i hate the mines. i think its so soso sososososososo boring#i also dont really like the turn based battles in atelier games and most atelierlikes either#(well i liked it in mana khemia but that was more turn based focused than alchemy focused)#i came here to farm. i came here to make potions. i came here to micromanage numbers. do not make me battle#but that is purely a personal preference thing LOL a lot of people really love farming game combat. i dont tho <3#MY DAYDREAM FARMING SIM HAS NO COMBAT... AND YES CUCKHOLDRY#(jk jk thats not what rival marriages are. but thats how people talk about them. which is fascinating)#(unfortunately it makes me laugh so thats why i keep making jokes about it. sowwy <3 )
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hivepixels · 5 months ago
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#i wrote the arsl essay really emotionally if it's illogical i'm very sorry it's just my impression T0TTTTT.........#mumblings#EVEN THE SOLLUX ONE IS CRINGE TO ME I CANT LOOK AT IT ANYMORE i'm just glad people who've gotten something out of it can feel#more reassured in their enjoyment of these characters bcs theyre awesome & i like when people think abt them esp in relation to each other#i was so 👀!!! by how sollux detected his relevancy was reduced compared to the rest of the meteor crew and chose to step away with aradia#and since her arc was pretty much finished around the same time as his i rlly love how they complete their jobs then go off have fun#(well sollux is extra funny bcs he doesnt WANT to be a Main Character but mf can't resist adding his two cents backseat commentary LOL)#anw.. idk if ive ever mentioned but i dont care for pale arsl whatsoever skjskj highkey resent the popularity of that depiction but i don't#have grounds to complain since it gives people a reason to keep including aradia with sollux somehow#once again coming from a dvkt background i often saw aradia and sollux entering as a pair so it was wild to switch to slkt and#find out a lot of sollux shippers don't like aradia as much. or at all#<- was scrolling old posts and saw that people have been discussing this same exact thing years ago LMAO the cycle repeats itself#i think sollux should 🥺👉👈 for aradia forever its funnier to think he likes her so much and she's just. occupied by more important things#ANYTHING SHE NEEDS HE WILL COME.... SHE JUST HAS TO ASK. BUT WHAT CAN SHE POSSIBLY ASK FOR WHEN SHE'S ALREADY SO CAPABLE....... HSJAHAA#back when she approached him for tech and research assistance he could feel useful but now. he's huddled in the corner sad puppy#its so ;;; when ppl make him super relieved to see aradia like WAAGHHHHHH SHE'S HERE... SHE'S HERE FOR HIM!!!!!!!!!#sollux wanting to be more important to aradia is a thought i revisit a lot he just wants to know if there's anything there#but he can't pick Just One Thing and regardless of the outcome good or bad he'll always regret screwing it up#in reality its not his fault lol just like karkat dude's got the self-sabotage instinct for things no one holds him against for so. yeh#STILL don't take my opinions as truth gospel alright i'm a fangirl not a meta writer!!!!!!!!!
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samarecharm · 7 months ago
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Random question about the “they should make persona for people who like good games” post. Do people think the persona series is that bad? I know they aren’t perfect but I wouldn’t call them bad games.
I had a wholeass essay written out before i realized im too tired to make it sound coherent. AND my only experience is p 4 and 5, so my opinion on it means jack shit. All i can say is that the most recent titles suffer from bad writing. (And repetitive gameplay, but thats a different issue). Be it poorly written characters and dialogue, or poorly written interactions and plot, it is hard to take some of the stuff in the more recent games at face value. One could argue that that just means the game is subpar, not necessarily bad, but thats subjective; bad means different things to different people. And i say this as someone who thinks this game is Not the best but still found it incredibly engaging and entertaining.
#chattin#i am the kind of person to write video essay length posts on games that disappointed me LOL#so i am the wrong person to ask#remember that when thinking about the quality of a game; you should ask urself#who is the target audience? is it accessible to this audience? do i need an outside source to keep up with this game ? (like a guide)#if its in a series; what does it do to separate itself from the others?#is the writing okay? characters? interactions(#?#insensitive content ?#how is it handled? the game may me okay for me but can I have my fat friends enjoy this game???#can i have my trans friends and gay male friends enjoy this game???#who can i recommend it to? my sister is unable to process all of the social links and requirements for these social links#so she just. doesnt do it. she IS the target audience bc she likes rpgs#and she likes the story and characters. but its too overwhelming#and the social links would be overwhelming regardless of the difficulty#are u meant to enjoy the game in one playthrough or across multiple runs??#is it WORTH it to do those runs? for a game that has ‘choices’ it is painfully linear#and it confuses people who are trying to follow the rules (do things in my free time to build confidants)#when theyre unable to actually hang out w confidants bc of a rush of mandatory scenes#velvet room fusions are a pain and overly complex#and the game stops being about making a good build#and it starts to become ‘make a shadow null to everything bc the game will keep instakilling you’#forcing a game over when ur main character dies is ALWAYS bad to me i will swear by this#u make more interesting builds when u arent scared of a gameover#weh. rambling#the game is as bad or good as u want it to br#people clearly love it; we talk about our faves all the time. but how many of us are replaying a game meant to be replayed. not many.
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codgod · 6 months ago
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it’s honestly kinda wild to me how obsessed with japan some people [in the west] are while seemingly also knowing very little about the actual culture and history there. like my knowledge base is one year of mandatory japanese in highschool that i didn’t really care for because i was 13 and hated everything + the like 5 anime i’ve watched chunks of so i’m not gonna claim to be an expert or anything but like. generally speaking you’d think if you were super into something you’d like. know stuff about it beyond a surface level. unless you think surface level is all there is
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