#perspective drawing exercise
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dasnono · 2 years ago
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Drawing Multiple Objects in 2 Point Perspective #9 Drawing exercise from my sketchbook exercise series on YouTube.
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galentir · 4 months ago
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Rough sketches my beloved
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dweamofsweep · 7 months ago
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All I wanted to do was practice figures in perspective 😂 honestly would have added more for the chaos but I don’t have time
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letswonderspirit · 10 months ago
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Thank you for tagging me for Wip Wednesday @cookietastic! I am practically made out of wips and sketches.
Mostly I have unfinished drawings of mini comics, they take a lot of time to do lol. Tagging @maya-must-art @keylime-bat-art @necrocoleum @ectospacecadet if you wanna join, but it’s no pressure! 🕺
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idoodlestuffsometimes · 2 years ago
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DRAWING BACKGROUNDS: TIPS AND TRICKS
So many people are afraid of drawing backgrounds and I think it's a shame, so here's some tips and tricks, because I'm not perfect at it myself but I think the hardest part is really just knowing where to start.
First off: Perspective
Yeah, yeah, that's the scary word. But I promise you, once you're familiar with the basics, backgrounds are a LOT less intimidating. Don't get discouraged if WHEN you have trouble with it. Even professional artists struggle with it. I promise you, screwing it up is good and normal. That's how you learn after all!
Now I'm not going to go into detail on how to do it here, because honestly there are a thousand and one free resources online and in libraries that can explain it far better than I ever could in a singular broad-strokes tumblr post. But I AM at least telling you you should familiarize yourself with these basics:
Important Terms: Horizon Line: A horizontal line across your canvas, showing your viewer's eye level and providing a location for most of your vanishing points. Vanishing Point: Integral to drawing in perspective. The sides of a 3D object get smaller as they become farther away from the viewer in space. This point is where the parallel lines of a side eventually meet.
The Basic Types of Perspective: One Point Perspective: Good for drawing things that you're looking at straight on. Two Point Perspective: Good for drawing things at an angle. Three Point Perspective: Good for drawing things the viewer is looking up or down at, especially at an extreme angle.
[Click images for ALT descriptions]
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And if you're comfortable with these and serious about improving your skills for use in storytelling, I also might suggest looking up:
4 Point Perspective: Great for extra wide or tall shots and for camera tilts if you're doing an animation or animatic. I think some other names for this in animation include "banana pan" and "warp pan."
5 Point Perspective: Fish-eye lens. Good for all your angsty anime boy slipping into madness needs!
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Some perspective tips I wish someone had told me earlier:
Objects' relation to the horizon line is constant. A super helpful tip to remember when placing a character or object in space is that they will always (assuming they aren't changing in size or moving up or down) have the same relation to the horizon line no matter how far or close they are. If your horizon line is at shoulder height for your focus character in the foreground, any character of the same height in the background will still line up with the horizon line at the shoulders.
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How to pick the distance between your vanishing points: 2 pt perspective uses 2 vanishing points, 3 pt uses 3, etc, etc, but how close should they be? Well, first of all, for anything that isn't one point perspective, one or more points will usually be off the canvas. Super annoying, I know, but the closer your vanishing points are, the more warped your drawing will become. Second, a helpful thing to know is that choosing the distance between your points is basically the illustration equivalent of picking your camera lens! Photography buffs will know that wider (shorter focal length) lenses show more space and make the distance between foreground and background more dramatic, while longer focal length/telephoto lenses are flatter, and more focused and intimate. The same is true of vanishing points that are closer (shorter focal length) or farther apart (longer focal length).
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2 point/3 point/etc doesn't actually mean you're limited to that many points total on your page. this one confused me a lot when I was getting started, lol. A lot of examples will show you drawings of nice, neat cities or something, in which all the buildings are facing the same way in order to demonstrate perspective drawing. But in real life, buildings don't all face the same direction. They're at all sorts of different angles. So how do I do that??? Answer: Just because you're drawing in 2 point perspective or whatever doesn't mean you... have to actually keep your 2 points in the same spot. You can move them around, just keep them the same distance apart, so you're not screwing up your camera lens.
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Other Tips:
Use reference! The instant you try to draw a house, you're going to forget every house you've ever seen. That's just how it goes. Buildings are complicated. Do yourself a favor and collect a few reference images first, buddy!
Consider details (like architectural style, amenities, and materials) Your building will look more like a building when you keep in mind that buildings have gutters and door knobs and light switches and paneling and stuff, and aren't just boxes with roofs on them. Again: reference! You will forget electrical sockets and baseboards exist immediately. Art brains are dumb.
Use details and texture to fill in negative space Giant stretches of blank space tend to be boring and distracting. Put a few suggestions of wood grain or something on that wall back there, bud, just don't overdo it.
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Line weight Darker, thicker lines draw more attention, look heavier, and look closer to the viewer than lighter, thinner lines do. Take advantage of this to draw the viewer's attention to your focal points, de-emphasize less important details, and imply depth. It's up to you to decide how you want to use this and what your style is, especially once you start getting into combining or replacing it with shading, values, and color, but a helpful rule of thumb is to try reserving your thickest lines for focal foreground characters and use thinner lines on backgrounds, especially details in the far distance.
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Perspective guides If you're drawing digitally, take full advantage of any perspective tools you have access to! A lot of art programs lately have begun adding perspective guide features that let you set up vanishing points and then literally guide your hand as you draw so you stay in perspective. Some of these include Procreate, Clip Studio Paint, and Adobe Fresco. (still sadly none in Photoshop as far as I'm aware, what the heck, Adobe!). Check through the settings of yours to see if it gives you any perspective guides or other similarly useful tools. They're 100% worth it! And for god's sake, if you've got any skew or perspective warp tools, draw your complicated shapes flat and then warp them instead of spending an hour on it! Don't make my mistakes!
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chrisrin · 1 year ago
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hi just wondering if you had any tips on making your art more stylized or shape-y? i feel like when i try it always comes out super flat if that makes sense :) would appreciate any thoughts you have !!
(also i love your art and esp the animations so much)
I'd recommend doing silhouette-based art exercises!
by focusing purely on the silhouette of the character design you're working with, you can focus on making something unique with only using shape language. i did a lot of these and every time i learned something new, and now whenever i make characters or poses i'll throw a black fill bucket overtop to make sure the silhouette is clean and readable.
there's a ton of other resources and ways to tackle this question, but this is personally my favorite solution.
OH AND DRAW IN PERSPECTIVE!! that'll help a LOT when your stuff feels flat. literally just draw with a grid on the floor and the wall, if you follow it i guarantee your stuff will feel less flat instantly. it's fuckin' magic.
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gaycrittercentral · 2 years ago
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Ay yo guess who’s been enjoying the spooky fish game 👀 if y’all haven’t seen Dredge I would absolutely recommend it it’s so cool!!! It’s like a Lovecraftian horror fishing game and I am obsessed with the aesthetics and gameplay loop and artwork. Just *chef’s kiss* BEAUTIFUL
So obviously I had to do a lil crossover with the blorbos bc \_:)_/ please excuse how messy and bad this is I actually only drew it as a cover for the ones below, which are based on the game’s ending 👀 I didn’t wanna spoil it lmao
Speaking of which, more drawings and spoilers for Dredge under the cut!
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These are also bad bc I decided to try a new program on my phone to make them. Please forgive me hdkfhsjhdjd anyway this game makes me CRAZY it’s so fucking good. Please go play the spooky fish game
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pzyii · 7 months ago
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Asta and D’arcy doodles the scenes I drew under cut
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assaries · 2 years ago
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bobmckenzie · 1 year ago
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just thought of an idea... idk if this is anything but like. to feel closer to your f/o, you could take a picture somewhere you like/go a lot (the grocery store you frequent, your favorite park, your room etc) and draw them into the picture. bam, there's "real" photo you "took" of your f/o lol
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dandyshucks · 10 months ago
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a couple little pose practices for tonight! (⌃ٹ⌃●)
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sweetmapple · 1 year ago
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woke up and after three years, hisoka has slithered his way back into an active brainrot slot, sorry astarion girlies, but i need a dose of actual clown every once in a while
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camkablam · 10 months ago
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some more uni stuff! did some photobashing, lighting practice, perspective practice, and 1 minute thumbnails (plus a 6 minute one)
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rosielav · 1 year ago
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Rosa Murasaki joins the party!!
Heavily inspired by the Leaf design, Rosa is a 20something Pokémon trainer who is starting her journey 10+ years late! She's never had a Pokémon, never bought from a Mart, never even seen a Pokémon Gym before. Please look forward to following her adventures in:
Rosa's PokéJournal, first installment coming soon!!
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krowspiracyanon · 3 months ago
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ragnars-tooth · 4 months ago
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I should not have been taught so badly for 3 years that i genuinely have to google how to find job postings in my field. "Get a degree!! Get a degree!!" for why. To be laughed at by out of touch tutors and not taught anything? It's certainly not going to help me get a job because i CANT FIND THEM. "People will see you went here and that will give you credibility." Will it roderick. Because I now know not to trust a motherfucker who went here 💀
#rangnar rambles#taught by people who have not ever had to get into the industry in this state. dont know how to use computers. and (i cannot stress this#enough) DID NOT TEACH ME ANYTHING#I GET MY 27K PIECE OF PAPER IN 2 WEEKS AND YOU CANT TAKE IT FROM ME. SO CAN I GET SOME CONTACTS OR SM#but no yeah im so normal and glad i spent my time like this#WHAT DID I SPEND THREE YEARS OF MY LIFE DOING#if youre going to study illustration in the uk just go to falmouth. i dont go there but anywheres better than here#if [REDACTED] has no haters i am dead and have been ejected from the universe#if i could go back in time id do maths at a level and become a fucking accountant jesus christ#i had a tutor last year who used to do coke and got paid 15k to sit in front of a camera doing nothing by a mate in LA#the same guy our year got fired for being incompetent and aggressive when you asked for help (like. his fucking job)#AND HIS GIRLFRIEND. who was also a tutor and MORE INCOMPETENT#i had one tutor the whole course who had my back i love you jeremy i hope you finally get to retire and stop having to run FOUR COURSES#only man who actually had us do drawing exercises and taught us (in SECOND YEAR) how to draw perspective#so many people got to final semester and suddenly got failed bc tutors were lying to our faces about the quality of our work and not giving#accurate crit. how humiliating is that for everyone involved??#you dont want to tell us our work is shit until the grades are coming out?? and ur shocked when you havent taught anyone anything?? be so fr#it was like they were always shocked that we wanted direction and advice and our feedback was always met with 'well in the 80s there was a#big push for thia kind of open loosey goosey art course' its not the 80s anymore and students have been complainging for a decade#management would 'take on board' criticism and then bank on us all being gone in 3 years so they wouldnt have to actually do anything#all while taking our money and shutting down the entire humanities section of the uni#*actively wating wires* anyway no yeah im soo glad i spent my time like this at least i got a girlfriend i GUESS
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