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this one panel in issue #50 and it's, like, not THAT bad alright
fuck it im tired and had a long day this is my treat to myself. im talking about that panel. yes, THAT panel. which one?
THIS ONE. alrighty this is off the cuff and terrible, lets go.
so this panel isnt like, that bad in context when it comes to Sonic. i think specifically "ive made peace with enough enemies to know there is a better way" is a really interesting line here, because it calls back to the amount of times that the "villain" hes fought has just been a person whos hurting, and how hes been able to help those people. it makes sense that eventually hes more keen on trying to figure out someones whole story before deciding if theyve gotta go (which is rare).
but i want to talk about the FRAMING of this panel, and specifically the larger context of this issue in particular. theres a lot of flip-flopping in perspectives. usually, IDW is told through Sonic's perspective (loosely, this kind of thing is up to interpretation a lot), but in issue 50, it switches rapidly between four different groups -- Sonic and Surge, Tails and Kit, Eggman and Starline, and Belle and Metal. within these groups, the perspective its being told from changes a few times, but never as much as Sonic and Surge's do
i actually love these two when they interact as a storyteller myself, and one that has handled scripts too often for my own liking. Sonic and Surge do this thing where they push and pull the pacing of the script to fit their motives -- Surge keeps trying to escalate things, whenever shes in a panel everything starts pushing rapidly and it feels like the panels are tumbling off the page. when Sonic does anything, though, its slow and deliberate. hes having fun fighting, sure, but he can very much tell that Surge is trying to kill him and hes not having any of that. Sonic keeps things slow and focused, Surge tries to push things faster and unfocused. i could get into how this reflects her motivations and stuff but thats not what this is about i already lost track of what i was talking about fuck hang on
ok so. Surge knows shes supposed to be Sonic, to be BETTER than Sonic. its all she knows, really, and thats the problem. shes traumatized and full of rage and Sonic has been put on this high pedestal, not just by her, but by everyone. she cannot stand this.
this panel is how SURGE sees Sonic, specifically the composition. hes shrouded in light and physically above her -- its not even that subtle of a metaphor, they use it all the time in idw.
the entire overpowered saga shows Surge clawing for control of herself, her life, her freedom... this issue sets all that up in the main story. the way Sonic is framed here isnt how he sees himself at all. weve seen him do this exact same thing from his own perspective before, where everyone is on even ground. he doesnt see himself as above anyone, this instance of him being depicted as such isnt alluding to how Sonic feels about himself, its how Surge feels about Sonic.
and, look, its not the most well-done in the world. this issue has a whole host of problems, evident by the constant switching of focus from one group to a next (a problem that i think they did better on in the Phantom Rider saga). i literally forgot about Belle and Metal in this issue bc theres just so much more going on, i wouldve loved for them to slow things down a bit, maybe splitting it into two issues, but hey, what can you do, yk?
as an aside, i think its really weird how people narrow in on this specific panel of Sonic as being "so out of character", which i sorta like, 30% agree with (i think some phrasing could be better), and then ignore the page right after it...

...in which he pretty much says "you dont get freedom if youre gonna be a problem". funnily enough, on twitter i have this flow chart saved whenever i need a quick guide on Sonics morality and stuff, its really not that complicated

x
none of this is new imo, we see he has the same philosophy in sa1 and satbk. Chaos was blinded by rage and pain after being trapped for thousands of years RIGHT after they were attacked by the echidnas. Merlina was so scared of death (implied to be because she had lost family members and wasnt able to cope with it well) that she became a monster in an attempt to never let anything change ever again. these arent very different stories in my head i guess, just cases of Sonic seeing people who are hurting and doing his best to free them from that.
uhhhh anyways. all this is disorganized i forgot what i was talking about like 5 times while writing this but. people on twitter are ripping into this issue again. like its a b tier issue stop acting like its an f yk Q_Q i will defend anything if people are too mean tbh
thanks for making it this far if you read all this. i love idw a lot and i think that it does have some flaws, theyre all really blown out of proportion.
have a great day/afternoon/evening wherever you are yall :) bye bye
#sonic analysis#i guess#sonic idw#sonic the hedgehog#surge the tenrec#<eh idk i feel like surge fans could back me up on this?#or critique me if need be#its been a while since i really thought about surge a good bit. shes very interesting but also so complicated that i dont think i could eve#do her justice in like 10k words let alone like. less than 300 lol#ummm please dont bully me for this its just my onion thumbsup. if you wanna have a civil discussion about it tho you can come to my ask box#im nice
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Echo canonically being sentimental (and a sweetheart)









With his armor, there's also the "For Hevy" memorial, the fact he kept Rex's handprint, and that he put the Bad Batch skull on his armor before he even joined them
Echo holding 99 as he died has always stuck out to me as one of the saddest/sweetest things in TCW (especially since the show rarely actually shows clones mourning/expressing much emotion)
I also noticed that Echo is often the one to mention his brothers by name, and make sure they're remembered. And of course his entire thing about saving his brothers and leaving no one behind. (Also that he turned the call signs into this like nickname/inside joke thing with Omega is so adorable to me ahh)
--
And then there's whatever this is:
Not even a reaction to the name (and we know they are good at implying expression under those helmets)! I know this is old news but it bears saying lol. They had the perfect opportunity here to not only address Echo's loss, but also to honor Fives and the sacrifice he made to discover the chips. A sacrifice which saved Ahsoka, Rex, and now the Bad Batch. This is obviously not the first time Echo and Rex talked about Fives, he knows he's dead (I firmly believe he would not have left the 501st if Fives was still alive), but come on! This did the bare minimum to check the box of 'mention Fives.' How about you cut Wrecker getting attacked by a sarlacc or whatever and give that screen time to show us an actual conversation?
Like I found this bit in an interview:
While the conversation obviously never happened onscreen, Corbett says that doesn't mean it never happened, suggesting the two talked offscreen, saying "For Fives, I imagine that Rex and Echo had that conversation after he was rescued off of Skako Minor, and I know in Season 1 we did have Rex reference Fives on Bracca," adding "So, in my headcanon, they've had many conversations about Fives."
And I'm just like... Jennifer! You don't have to have headcanons, you are literally the writer! Show us!!
(Also he should have gotten his handprint again no I will never let this go)
#grumpy cyborg has such a big heart i love him sm#he just cares so much!#lol not me realizing it's echo day and scrambling to finish this post instead of doing my hw#my strange need to spread out my echo/tbb posts be damned#tbb echo#arc trooper echo#gifset#compilation#the bad batch#tcw#domino squad#arc trooper fives#captain rex#clone trooper hevy#clone trooper cutup#tbb hunter#tbb omega#tbb emerie#tbb tech#clone trooper 99#anakin skywalker#there's so many other cute moments between him and omega but this post is long enough#mild critique at the end there lol
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Unsolved Mysteries.
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#lan wangji#jiang cheng#wei wuxian#Spoilers: It was Wei Wuxian the whole time!#Once again this one was on the chopping block but I saved it for just a better comic flow.#Admittedly I do have a critique of the pacing here. Namely that we really should have ended the flashback when WWX fell.#And then gone back to present time for a bit - or even go to a different flashback.#The sense of time passing isn't as strong as it *could* be.#We get *told* three months pass and that they've been looking for WWX. But to the audience it's been...15 min.#Less than seven minutes if you count the flute playing.#This guy when through a whole aesthetic and persona shift in less time than it takes to walk through a corn field.#Guy who listened to less than half an emo album and dyed all his clothes black. And jorted all his jeans.#Timeskips can be sudden and work out just fine! I personally feel like this one would be stronger with better pacing.#Feel free to disagree with me!#In case anyone is wondering why JC and LWJ are still holding hands: 1) Haunted house episode.#2) I needed to practice drawing hand holding at some point. Might as well get the rough and sloppy ones out with these two.
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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"Jason just needs to see things from his family's perspective and understand how much they love him (despite them never actually communicating or showing him through their actions)" is out. "The batfamily putting a single bit of effort into understanding Jason and reconciling with him on his own terms" is in.
#my dc posting#jason todd#dc#like genuinely i am sooo tired of the first#like yes yes jason is a stupid unstable idiot who misunderstands everything and somehow comes to the most stupid#wrong conclusions ever and he just needs to see things from his family's perspective#and learn how much they loved and missed him when he was dead WHATEVERRR can you shut uppp#cus yknow how many times i've read fic of any of the batfam actually holding jason's opinion as valid or even doing silly lil small things#like 'not horribly invading his privacy' and 'actually respecting his very reasonable boundaries'? VERY rarely.#when will i get to read a fic where jason's extremely valid&understandable complaints and critiques are actually taken to heart and#anyone puts any effort into actually improving themselves and finding a middle ground#but no sorry i forgot. jason's just a fucking idiot who misreads and misunderstands everything his family does bc he's not a goddamn mind#reader who can somehow understand every miniscule twitch of batman's cape#if my dad prioritized my abuser over me i'd be very valid in concluding he might not care for me that much actually </3#i stop being sympathetic to bruce's issues the moment they're used as an excuse for him to mistreat his kids sorryyy#sorry i'm in a pissy mood rn. this isn't directed at any one specific person i'm just annoyed how common this is. it's a whole pattern.#its own genre of jason fic with no warning for it
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Controversial opinion: Vox's design sucks
...
Because he should be wearing a NORMAL TIE. not a BOWTIE. It would:
Add to his businessman persona
Give a place for that wifi symbol to go that isn't awkward
Be a good opposing design to Alastor's bowtie
Potentially give the idea he's moved away (or attempting to) from Alastor. Especially if they had it that Vox USED to wear a bowtie.
Also, we joke about it but seriously, why does everyone have a bowtie when it doesn't make sense for some characters like Husk--
I rest my case your honors.
...
Rebuttle:
Vox having the bowtie could signify him latching onto his past with Alastor and not being able to move on
#DAMMIT. FOILED BY MYSELF ONCE AGAIN#Oh don't mind me just having a two way debate with myself#We all know the bowtie was just cuz Viv happens to like that on her characters#which we all have a sort of favorite go to design element so can't blame her#(even if on a professional level maybe that shouldn't be the case but I digress. She's fair to live her bowtie dreams)#But think of the SYMBOLISM that isn't actually there#Which fair. This is 100% one of those things fans might look more into than the creator and the creator is justified not thinking it#Bowties are deep and complex now#Vox like a cat or dog not wanting to get clothes put on them when Velvette tries to put him in a normal ass tie is a fun visual at least#Vel: “Vox if you want a more professional look you need to get rid of the bowtie.”#Vox: “No. I refuse. I must prove I wear a bowtie better than Alastor.”#celtrist#cel rambles#hazbin hotel#hellaverse#hazbin hotel design#hazbin hotel critique#hazbin vox#hazbin hotel vox#vox the tv demon
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Listen there's a half chance the hands and stuff do not work this way, but simply?? pretend they do ig ??? Had to get some Vlad out of my system, so behold my fav ghostie on the planet! Wine drinker, petty plotter, my love, haha!
#art style be evolving without my consent ig. what can you do#the brainrotsreal's art tag ✧˖°:*♡#procreate art#fanart#digital art#vlad plasmius#dp fanart#dp vlad#dp vlad plasmius#i havent done dp fanart in a HOT min yeah#slowly waking up the DP brainrot beast up cause i need to be obsessed with something rn#chipped away at this ages ago i need a full composition piece or ill explodee#danny phantom fanart#i hope thats the show tag? not the character tag?#need to draw vlad & danny dynamics because they're hilarious. what if your uncle actively plotting your dad's death. what if you bit him?#do NOT look at the anatomy or anything too closely. i do NOT want critique please bruh im trying to draw again#look me in my eyes he always had a fluffy pony tail. he always had one. trust me i was there. also his beard whatever connects cause yeah..#i dunno why i just think hes SO neat#pathetic man. petty man. would kill a guy. actively trying to. became a billionaire but cant kill one guy that ADORES him. incredible.#artists on tumblr#digital artist#digital fanart#yapping in tags hours yeah
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i do × landoscar
#.bb's 2nd edit - plz PLZ send any critiques you have if you watch this thing (its 2 min lol) bc i wanna learn how to make edits this yr#f1 edit#lando norris#oscar piastri#landoscar#mclaren#.biggest thoughts are: too many transitions? not enough? ik this is crazy long but i had a ✨️vision✨️ i wanted to see thru#.also def need to figure out how to do better w text#.tbf this was just made in capcut and im hoping to expand beyond that but yee... if anyone is reading this tags i wanna improve so hit me#.anything ^_^#.ty to the ppl who gave me suggestions/opinions/feedback and advice abt next steps!! appreciate yall#original
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ive talked about this before but the stupid ass politics of the xianle kingdom are driving me nuts like you mean to tell me that the king of xianle just allowed his only son to chose a life of cultivation via celibacy despite the fact that he was his only heir??and proceeded to have no children at all, not while xie lian was training and neither after he ascended?? who was supposed to take the throne then?
like we know from the gilded banquet arc that there were remnants of the royal family like An Le so im assuming the king had a brother or cousin or something but it always bugged me how there was never a succession issue mentioned in the flashbacks-you'd think there would be something considering how much time we spend with the royalty in book 2 but no
#this is by no means a serious critique btw its just me nitpicking#leave it to me to read a 800k epic romantic tale between a god and a ghost and all their issues#and instead of focusing on all that i go But what about the bloodline???#sire the succesion is of vital importance!!!you need an heir!!!#tgcf#heaven official's blessing#tian guan ci fu#xie lian#should i tag this as meta or nah#mxtx
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Learn to draw women
YES SIR 🗣️🗣️🗣️










#I think your critique needs to be ‘draw women more often’ which. yeah agreed#you’ve caught me at a bad time im afraid#seeing as the malevolent brainrot has been in full force for a good month now#and that podcast literally has ONE woman character we meet#his ass does NOT pass the bechdel test#ask
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right now i'm very torn between "taking critique is important as an artist and it's not an attack on me personally" and "people commenting about my same face syndrome under my posts upsets me an unreasonable amount and i wish they would stop doing it"
#ramble#sorry i am not having a good art day today#i'm TRYING i promise#this is 100% a me problem and i hate it#i think it's because when i have a Problem with my art. i need to fix it INSTANTLY#and that's not how art improvement works#idk why it gets to me so much i can't explain it#even if it's polite and means well it makes me feel weird and i don't know why#maybe because i thought i was way better about it than i used to be but right now i'm getting it way more#yes i know posting art means you have to take people's opinions#but how do i say 'please do not leave lengthy critique under my art that i make for fun when i didn't ask for it' w/o sounding like an ass#i just feel like. i would never go to a fic and point out all the writing mistakes in the comments if the author didn't ask for it. idk#i'm fighting really hard not to yell 'IT'S MY ART STYLE' bc that's not an excuse obvs
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Pianist!Sunday x Ballerina!reader
Note: Just fluff. Sunday plays 'fantaisie-impromptu' (from his trailer). @mewnbuns idk the pianist Sunday worm got me again. 700 words.
A smile threatened to break your otherwise exhausted bearing, the familiar melody urging mind and muscle alike to relax. No one else seemed to mind the accompanying music, too busy going over positions for the corps to notice the satisfied look Sunday sent you while his fingers danced across the keys.
Distancing yourself from the group was easy under the guise of fetching your water bottle, moreso since you wouldn't be on stage during the part currently being modified.
Sunday had played this piece, your favourite, a total of three times. Once, when he had just started piano lessons in an attempt at cheering you up. It had sounded horrible, his hands far too small and clumsy for a piece as complicated.
He wordlessly shifted to make space for you to sit, quite the feat without losing a single note. It did your legs good, calves aching from the strain of the last few hours despite how you tried to stretch and relax the muscles throughout the rehearsal.
A single, out of tune note was accompanied by a sharp breath from Sunday, no doubt he would claim the culprit to be how you'd let your head drop to his shoulder (and maybe pulling a little at his hair and feathers in the process).
The second time he played it, he'd just returned after three years away, his parents having decided there were too many 'distractions' for him to live up to his full potential. You had no doubt he'd meant it to be a peace offering of sorts, perhaps an apology. A way to show that his absence hadn't been for nothing.
Your eyes fluttered, letting the warmth from his body and the serenity of his music envelop you. Back then, it had sounded nothing like this. There had been nothing soothing in his rigid posture, nor the harsh way his fingers demanded the piano obey.
Now, the melody was a lifeline, a shelter for your heart to rest. Even his scent was softer, the change apparent as you slowly pressed into the crook of his neck. Books read by candlelight, light summer rain, and the freshly dried ink of a love letter. It was all tangible, right there with him.
There were parts you failed to recognise, your brow quirking at the addition of a slower section. You swiftly decided that it suited the piece, making it feel more complete and balanced.
"So not only are you disrespecting the composer's wishes by playing a piece published post-mortem," you whispered once the music faded and Sunday's hands returned to his lap, "you've gone ahead and made changes as well?"
Although he kept his voice low and eyes focused on the swarm of people in the studio, the satisfaction of his words wasn't lost on you. "What is life if not a series of events out of our control? I doubt it will bring him any grief now."
"Oh because he's decomposing?" Sunday tensed for a moment at your comment, the grey feathers tickling your lips and making you sputter no doubt deliberate. "You've certainly changed your outlook"
The warmth in his eyes left you short on air when he gazed down at you, "I had to. It was impossible to bear the thought of losing you to what they made me be."
Heat pooled in your chest and crawled along beneath your skin, surely adding to your already flushed appearance. Sunday seemed to notice too, eyes widening momentarily before his wings drew closer, shielding parts of his face in the same endearing way he always did when embarrassed.
Your hand had barely found his cheek, drawing him in for a kiss when the choreographer's voice rang out, "Okay lovebirds, the sooner I'm satisfied the sooner you can go home and continue. For now, I need my soloist."
Sunday nearly choked on air as you scrambled to get up, adjusting your skirt and tapping the box of your pointe shoes against the floor in nervous habit. You couldn't help but smile brightly, even if you'd rather take his hand and bring him as your partner, this was still far better than not having him at all.
#I have no idea what happened because I haven't felt like writing anything for weeks#but yeah then I watched his trailer and I just needed him to have played this for reader as the first discovered version of this#which was critiqued for being rigid and without any elegance - and then the second (finished) version was found years after#and idk that just mirrors sunday and I wanted reader to note the change in how he plays it to reflect him finding himself once he returns#to being with reader and playing + being a conductor there#crow with a pen#hsr sunday x you#hsr sunday x reader#sunday x reader#sunday x you#hsr x reader#nothing can stop me now that I've started making dividers for myself
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this isn't a fully formed thought, but some of the ways people "critique" kotlc is starting to bother me a little. there's genuine critique and criticism, but some of them feel like...condescending almost? talking down on the series to show they're better/more mature than to like it. or that they're better than Shannon--I feel I see a lot of condescending to Shannon (WHAT is she doing, why would she do that, we can tell you don't plan, does she even know her own series?)
and i've definitely been guilty of it before and have my share of criticisms, but it does make me want to go like. okay but you do also like the series though, right? that's why we're all here--we're here by choice, much as I joke about being held hostage. there is an appreciation for the good parts and the community and everything else under all that, right? right??
#kotlc discourse#again! not a fully formed thought or critique. and not about anyone in particular#this is about a general sentiment i feel i'm seeing pop up repeatedly#and i'm just like. you can be a critical thinker and also genuinely enjoy the sparkle elf series#we won't think down on you for liking it. we also like it.#you don't need to put it down like a dog to be taken seriously as a reader#and as a reader i'm hesitant to talk about the series with you#since I feel you'd also look down on me for having parts of it i do genuinely like and that mean a lot to me#anyway. maybe i'll clean this up later maybe not
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evilution
#zeno's art#ocs#reassassination#dr rigor krankenstein#octavia krankenstein#i still need to go back and change all the tags ughhhhh#anyway just drawing them standing there for the 18 billionth time#iwant to fully understand their (specifcally krank's) designs#of course octavia is perfect and only recieved tiny changes#meanwhile with krank im trying to make him look a LOT more dishevelled#his old design didn't have much personality#but i tried to give more of a “don't care” feeling to his apperance (oversized coat + baggy pants + stupid slippers)#to show that he only cares about his work and his own appearance is unimportant#its also an irony because (mini spoiler) he cared a lot about his appearance in the past lol#i wont go into detail on that ;-)#well anyway he has a funky new hairstyle now#the top half of him is basically final. im just wrangling the outfit now#also i do not know how tall he should actually be#octavia is like 5 foot 6 and krank was originally 6 foot 3 but i want him to be kind of awkwardly tall#not like 7 foot tall just tall to the point where he towers over nearly everyone#kind of adds to his hunchbacked awkwardness#ah well anyway pleasepleasplease let me know what you GENUINELY think of the designs i want to hear HATE and CRITIQUE
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I needed more Harding & Lucanis banter like this. It started SO good! spoke of two such different experiences and beliefs on the topic of spirits/demons. And at the same time it spoke of the characters: Harding's pinch of sass, her honesty and her confidence in her skills and Lucanis' willingness to trust that she will do what needs to be done 'if it comes to that'. I think somewhere along the line 'they just got better and became good friends' but I wish we could have seen more of their journey from point A to point B.
#dragon age#lace harding#lucanis dellamorte#dragon age the veilguard#dragon age veilguard#datv#veilguard#testpost#just in case I need to say it#this is not a critique this is me going 'I like this#I want more of this please
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Writing Exercise time!!! Plus a doodle based on the scene!
Keep Reading for the writing since its kinda long for Tumblr, 508 words
Undyne can't really remember how or when this started, but it's how she's spent most of her free time these days. In a secluded cavern deep within Waterfall, the new-ish Empress of the Underground does her usual training, but in a much less sophisticated way than usual. And even then, she's hardly ever been sophisticated… This kind of “training”, she doesn't want anyone around for. But, there's still always a little bit of company whether she likes it or not. Sans.
Memories are a tad fuzzy around the time she started training, so naturally, memories are fuzzy around the time he started joining her.
“Joining” might be a strong word… watching? he also isn't really doing that either. His usual spot is the corner, his back against the wall that's to the left of Undyne. Eyes always closed, and in the same usual position. Legs out, head leaned back and to the side, and sitting at a less than comfortable distance away from Undyne's barrage of spears. Well, she's not forcing him to be here. He can do what he wants.
Her strained yells from giving so many speeches, always echo across the walls of the cavern, bouncing off stalactites. Adding on- the sound of barely restrained magic being released is deafening. All of her “attacks” lose any idea of “patterns” and “fairness” during these sessions. She doesn't know why it feels like it helps, but Undyne thinks it does
The vibration of the spears cracking the wall buzzes inside his skull in a comforting way, the shouting giving voice to a lot of subconsciously repressed feelings. All in all, the worst spot in the underground to take a nap. But it’s become a pretty enjoyable part of their routine, or at least for Sans it has. He hasn't asked Undyne about how she feels about him crashing her party, but she hasn't asked- er yelled at him to leave yet.
Sans doesn't really know, or remember why he decided to come to this area, or why he kept doing so after he found Undyne here. He supposed it just felt right. It's nice to not be alone and not have any obligation to talk about anything, or at all. If Undyne pretends Sans isnt even there, he doesn't mind. He, too, enjoys pretending he isn't anywhere sometimes.
As Sans heads out onto the beaten path, in the direction of the main walkway in Waterfall, he takes notice of, and is lowley amused- even sort of impressed by some of the echo flowers picking up on a few of Undyne's yells.
His head had started to ache in complaint at the assault to his metaphorical ears, so he checked out a bit earlier. Eventually reaching Snowdin, he walked right past his house. He wasn’t done laying around and doing nothing anywhere else yet.
Sans couldn't really remember how long it had been, or when Undyne had started walking to the side and a bit behind Sans, but it's how they spent a lot of their free time these days.
BACKGROUND: This is an idea I got while thinking about the Empress Undyne w Papyrus dead ending! Thinking about how Sans and Undyne would handle their own- and each other's grief. Their relationship is quite interesting in Undertale, its very much a mutual friend thing, but they also work so well as a trio. So what happens when that connection is ripped away from them? do they grow closer, or faaar apart? This piece is demonstrating what I think I'd be like….a weird version of growing closer. They don't talk… They both aren't one for talking about their feelings after all. They just are around each other way more often than usual.
#writing#critique is welcome :D#I wanna get better at writing#so excercise time!#undertale#undertale writing#undertale empress undyne ending#undertale nuetral endings#love me some undertale nuetral endings#love me some angst#love me trying to write well written angst#sans and undynes relationship needs to be studied
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