#or at least it's the inquisitor's symbol
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the map of dragon age: the veilguard
[source: x]
#daedits#daedit#dragon age 4#da4#dragon age: the veilguard#da:tv#datv#vg: dragon age 4#series: dragon age#edit: myda4#i love all the little details#and how you can identify so many locations by the symbols they picked#love seeing the necropolis#kirkwall and weisshaupt#minrathous and i think there's a symbol for skyhold there too#or at least it's the inquisitor's symbol#so interesting to see
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Nameless
Part Eleven - Boy Page 8/8
Tion Medon intends to offer comforting words; hits a nerve instead. The comic is also available here on AO3.
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Part XI Navigation: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8
#nameless comic#pau'an inquisitor#tion medon#jedi temple guard#star wars inquisitor#that's the temple guard's symbol and blurred mask in the background#uhhhhh just in case I am tagging this as#tw self harm#self harm cw#I mean it's not exactly purposeful but I imagine a hand clenching real hard with those claws would break the skin#the pinkish scarring on the hand is from previous fights and stuff...#any inquisitor character probably has a bunch of reminders of their cruel training... at least that's my thought
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What are your thoughts on Romina? Was she a Hornsent? We actually do see her in that story trailer without obvious horns.
I think Romina is indeed hornsent… when the story trailer is depicting the burning of hornsent lands, we see her holding the bud that became her weapon with her church burning around her:
the Church of the Bud is built in the same style as other hornsent architecture:
(Theatre of the Divine Beast, Divine Bird Warrior Ornis temple)
the Church of the Bud was not originally dedicated to the scarlet rot:
“There was a time when these buds were not touched by the scarlet rot's blight—when they were the symbol of the small church deep in the ancient ruins of Rauh.” (Scarlet Bud)
I think the church used to be dedicated to hornsent spirituality, as it overlooks Enir-Ilim and is located deep within the Ancient Ruins of Rauh, which was a very important place to the hornsent because it was perhaps the origin of the Crucible itself:
“It is said Devonia quested in search of the Crucible's origin, and departed from the lands of the Erdtree alone.” (Crucible Hammer-Helm)
“A record of crafting techniques left by the hornsent academics who studied the ancient ruins of Rauh.” (Antiquity Scholar’s Cookbook)
we find Devonia in the Ancient Ruins of Rauh, and the hornsent (who revered the Crucible above all) studied the place, so I think it’s fair to say that Rauh is the origin of the Crucible! I think it’s possible that the Church of the Bud might have originally been involved in Crucible worship!
the co-op summoning pools seem to confirm the Ancient Ruins of Rauh as a hornsent stronghold, because they are listed under the “Land of the Tower:”
there’s also some cute inquisitors near the Church of the Bud praying to the Tower:
and of course, there’s the deathblight Divine Beast Dancing Lion in the middle of Rauh!
so basically, it makes sense that the Church of the Bud was targeted by the Crusade… it’s a hornsent church involved in hornsent spirituality. Romina herself is most likely hornsent too; it isn’t super clear if she had horns or not under her hood in the trailer, but if she doesn’t, that doesn’t mean she can’t be hornsent. at the very least, she was involved in hornsent religious practices!
Romina also has cut voice lines! (at 0:31 in the video) she says, “Children of the Tower; butterflies take wing.” we don’t know the context, but “the Tower” obviously refers to the hornsent, so Romina is calling upon the hornsent here, which I think further suggests she was one of them!
#elden ring#romina#romina saint of the bud#asks#tangent but something really frustrating to me is that a lot of people came away from the dlc thinking#’hornsent religion Evil… they put people in jars… they did human sacrifice… they need to be destroyed’#when yes the hornsent did do all of those things BUT the entire society is not a monolith with the same spiritual practices…#the crucible is a vast spiritual concept and different people worshipped it in different ways#there’s shown to be such a big variety in hornsent religion like the inquisition… the jar shamans… the curseblades… the lamenter…#the divine beast and bird warriors… ordinary people with their small private altars… and finally the church of the bud!#they’re all different!!! they don’t all believe the same things or practice religion in the same way!!!
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If Fereldan and all the areas we've been to in the past are being run over with the Blight and entire cities like Denerim are being wiped, why didn't BioWare have a throwaway line about the Wardens of the Fifth Blight (ie us) returning to their homeland to defend it? Not only out of a pride/symbolism/hope to the people thing, but because they know the land and how to fight the dark spawn there better than anyone else? That could have wrapped up where our Warden/Alistair/Oghren/Nathaniel and everyone else from the Awakening Crew were in a sentence of ambient dialogue or a line of a codex entry
Our Warden Commander could have been mentioned as leading the wardens and the other half of Thedas in one of the Inquisitor's letters at the very least
And if that was too far of a reach, there could have been the same amount of effort put into them leaving for their calling since blights are known to speed it up
#dragon age#dragon age the veilguard#da4#dragon age veilguard#veilguard#veilguard spoilers#i feel like one written line would've been enough of#didnt they say they didnt want one off cameos that didnt matter? and then did that any way#sigh#ea ceo's need to catch the blight for what mockery they've made of da
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So after some time to think about it, I will share my own though on Solavellan ending in Dragon Age The Veilguard, so SPOILER ahead.
ON ROOK AND SOLAS
First I would like to share a bit about them, because I really enjoyed their dynamics on the game.
« – Letting the veil collapse... – ... Is what you want. Making amend isn't about what you want. »
I wish so bad those words, and the whole cinematic would have been from my Inquisitor perspective. That she could be the one angry, and also saying the right word, she derseved it, after all this time.
But I am not angry at all, because like I said, I enjoy Rook and Solas relationship.
Solas treat Rook the way he would have never treated Lavellan. There is such a cruelty in trapping someone in an eternal and lonely prison, and Rook - specially if you play it as a supportive and forgiveful one - is one of the least to deserve it.
Rook see the manipulative, abusive and cruel side of the Trickser god. Solas never really let is guard down this time, He doesn't allow it considering how close he was to stop everything by the time of Inquisition.
Rook forgiving and believing in Solas, still, despite everything he has done to her, was also really impactful and satisfying. And for Solas, it was the first step through healing.
INQUISITOR INTERVENTION
As he still proceed on his plan, he hear the voice of the Inquisitor, and turn so fast.
It is so hearbeaking, and after all this time, he still calls her " Vhenan ".
And for her, he lets his guard down, again.
« – You think you've come too far to come back, but you're wrong. »
Lavellan plays a really mature and forgiving part, and I think it makes sense. In Inquisition, I played an angry Lavellan, the one who scream in elvish and then say " I would have had you trust me " while angrily entering his personal space. But it has been 10 years, and like us, she had time to think about it, to take distance and make peace about their relationship.
Solas is looking for every way to proove that he is undeserving of her forgiveness, give many excuses.
«– I forgive you ! »
I was so happy about the Voice Acting, when Lavellan assertively cut him and scream at him this sentence. She already failed 8 years ago to convince him to stay, and she will not let her second chance pass.
And then...
MYTHAL AND SOLAS
Ugh. Where to start.
I like what they did with Solas and Mythal relationship, seeing how abusive and manipulative Mythal was. In a way, it makes the time between Solas and Lavellan in Inquisition even softer, as she accepted him for the person he was and wanted to be. A person who gave advice and share his wisdom. An equal.
I also don't think that Mythal and Solas were romantically involved, and it would have been better to avoid the companions comment about it, making it moreconfusing. Actually, it would have been even better to not have the team reuniting to watch and comment the really personal memories of Solas like a TV Show.
Mythal is the third to offer forgiveness by sharing the weight of their mistakes, and even so I wish she would have been an optional intervention, I have to recognise that the scene is intense and painful - positevily - to watch.
This is the moment the Lost Elf theme start to play as the same time as the main DA TV theme with violin, they managed to make it even sader.
His body language. He is breaking, getting crushed by the weight from his pain. To see him, so vulnerable, so small, it was heartbreaking. And when Mythal release him, say the last word that finally free him, is like he can no longer stand, he fall crying.
Obviously, he was no longer bounded to Mythal since long, and every bad decision he took in the past were taken freely. Still, metaphorically, it was really symbolic. The guy has been suffering for thousand years.
SOLAS AND LAVELLAN
«– Banal Nadas Ar lath'ma Vhenan. »
And then Lavellan walks slowly towards him, and softly kneel to look him in the eyes. She is caring and supportive, and start saying reassuring words in elvhen. I feel like them speaking in elvhen makes so much sench, has it is kind of their tongue of truth and sincerity.
I love that Lavellan grew to be this person Solas could trust, and could be there for him, show compassion. She does not look submissive, but caring. She definitely is in control of the situation, and she chose to be here for him. Despite everything.
And again, the animation. The emotion in their looks. The tears in Solas' eyes.
The sadness of his gaze while he decide to take the hardest decision, and pay the consequences of his actions.
And while Rook and Morrigan look at him, proudly, there is this little frame.
Lavellan, smiling, lookind down. A bit of sadness in her eyes. I think it is the moment she realise that she have to take a decision. See him take his responsability, keeping him as dear memory, or leave everything to be by his side. And my head still remember what she said to him after the Well of Sorrow mission : " No matter what, you will be by my side. ".
I am not upsed by the ending. This is exactly what I had envision before the release of Veilguard.
Sure, Solas was the victime of Mythal abuse, but the pain and suffering he caused around him were all from decisions he took freely. He needed to make amend, and not a sacrificial reparation. The decision is even harder as it mirrors his fear that we know. Dying alone.
Every other ending is painful to watch when you remember that.
So for him to take his responsability, knowing that he would lead him to a life of solitude. Only, when he chose this path, with the end that awaits him, does it makes sens that the Inquisitor offer to follow him. The world is saved, she leave it in the good hands of people she trust, and she deserve to finally take a break.
And again, the game let you decide if you want to follow him, you can have a Lavellan who think that it was too much for her. But to me, it is the culminent point of their story taking a mythical level.
«– Ar ghilas vir banal. »
Solas speaking elvhen sounds so beautiful. Again, he rejects her, telling her that only terrible thing awaits her if she follow him. He wants to protect her, she doesn't have to face the same consequences as him, she has done nothing but trying to repare his mistakes. I think it shows that he still care, that he would not make her selfishly take the same burden as him.
I know, it is not a grand gesture, but the way he looks at her. I do believe she means everything to him.
And the kiss was so soft. I think us, solavellan fan are not use to it. And it bugged me also, as we had in the past more intimate scene. I think I would have prefere if he at least hugged her while kissing. Still, I think it goes well with the caring and softness of Lavellan, in this specific situation, who is in front of a bruised man.
I kind of count on the artist to make something more emotional.
So far, I enjoyed the ending, I just have a problem with the execution, and now that I am writting all of it, I realise that I even enjoyed the cinematic, I just think I was expecting more. A Trespasser level ending, that would feel more personal.
But I am also in peace with the ending, this is exactly what I wanted for them, and I am sure that they will make of this fade prison a special place for them to grow happy.
And again, thanks to the Solavellan fan to provide us with content that should be in the game. The way he looks at her :
I think this picture alone help me make peace with the end.
And I will just finish with my Lavellan and Rook smiling. I love them so much.
#dragon age the veilguard#dragon age 4 spoilers#rook#solas#lavellan#solavellan#dragon age the veilguard spoilers#ok I think in the end I really like the ending it seems#please tell me what you think#I see so many mised opinions on internet#I definitely need to make fanart#dragon age#dragon age analysis
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Random Doctor Who Facts You Might Not Know, Part 41
Adric missed K9 and would write him letters. (Short story: A Boy's Tale)
Tegan missed Nyssa a lot and felt as though Turlough had a bond with the Doctor that she wasn't company to. (Short story: Qualia)
Early Gallifreyans worshipped one of their two moons (Pazithi Gallifreya) as a virgin goddess. (Novel: Cat's Cradle: Time's Crucible)
After Inquisitor Darkel dismissed the Sixth Doctor's charges from The Trial of a Time Lord, she had to go lie down in a dark room for a while because he and the Valeyard were too much for her. (Short story: The Inquisitor)
There are roughly one million versions of Clara Oswald according to the Encyclopaedia Gallifreya. (Short story: Citation Needed)
The Master tried to interfere with the Fifth Doctor’s regeneration into his Sixth, but the Doctor had psychically called out to his former companions (Nyssa, Tegan, Turlough, etc etc), who convinced him to ignore the Master and helped him regenerate. (Audio: Winter; Television: The Caves of Androzani)
The Doctor keeps a copy of Every Gallifreyan Child's Pop-Up Book of Nasty Creatures From Other Dimensions in the TARDIS library. It pops up in four dimensions. (Novel: All-Consuming Fire)
The Fifth Doctor talked so much about River Song after meeting and becoming absolutely enamored with her that Tegan pushed him against the wall and demanded that he stop. (Audio: Expiry Dating)
The Seventh Doctor met Katarina as a young girl. He gave her family enough gold to feed them for a year. (Short story: An Unfulfilled Dream)
In 1969, a journalist named Chrissie Allen did an article on Amelia Williams. Amy told her she wanted to write a story about a young girl lost in New York City, who is scared but will use her magic powers to take on the world. She was very confident when she said the girl was really out there in New York. (Short story: The Girl Who Never Grew Up)
The Eye of Harmony located in the TARDIS is only symbolic of the real Eye of Harmony on Gallifrey. (Novel: The Eight Doctors)
If someone accesses the Eye of Harmony without the Rod, Sash, or Great Key of Rassilon, they will be turned inside out and killed. (Audio: Insurgency)
A young Magnus, who would one day become the War Chief, once tried to drain Artron energy out of a sphere retrieved from the time vortex. He was opposed by the First Doctor, referred to as "Thete," who set the energy free after discovering it was alive. This was considered to be their "falling out" moment. (Comic: Flashback)
The Fifth Doctor has tried to sacrifice himself so often that Nyssa can recognize his blank face as an I'm-about-to-sacrifice-myself face. (Audio: The Darkening Eye)
Each incarnation of the Doctor thinks that they make their own identity, but in reality, the TARDIS knows that their travels are never "accidental." For example, she could have easily returned to 1960s London when the First Doctor was trying to drop off Barbara and Ian, but she said she thought it was more important that he have fun and learn from his human companions who the Doctor actually was. (Short story: What the TARDIS thought of "Time Lord Victorious")
The Doctor's TARDIS bedroom (at least at the time of his Fifth incarnation) had an original Jackson Pollock on the door. It had a four poster bed with awnings, silk sheets, and a toy rabbit. The Fifth Doctor would hang his coat up with a Mickey Mouse hanger and sleep in question mark patterned pajamas. (Novel: Divided Loyalties)
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#doctor who#dw#dr who#classic who#new who#big finish#big finish doctor who#big finish audios#dw eu#doctor who eu#doctor who expanded universe#fifth doctor#adric#tegan jovanka#nyssa#vislor turlough#sixth doctor#the valeyard#clara oswald#amy pond#the master#river song#seventh doctor#katarina#magnus#theta sigma#the war chief#first doctor#barbara wright#ian chesterton
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Unique interactions aside I adore how Sinclair Who Shall Grip's character is reflected on the gameplay side, we are told through his Uptie story that he doesn't believe in Faust's cause as much as he *wants* to, and it shows, because he is just godawful at the job she gave him.
For starters, Nails, the thing that defines the faction; Shall Grip Sinclair can't inflict any stacks of it.
All other N-corp IDs we have so far can apply at least one Nails, and we are informed in N-corp Don's Uptie story that the nails possess a symbolic importance for them because "the reason we pierce evil with nails beeth to utilize them as tools so the One Who Grips may enact justice". It's all about the One Who Grips, and even at his worst Sinclair is unable to aid her beyond the surface level, quite literally he can't help Faust carry out her Execution because the skill requires Nails and he can't give them.
Though it doesn't end there, the more you use them the clearer it becomes that the Faust Who Grips and Sinclair Who Shall Grip IDs don't mesh together at all. Faust's nails inflict Bleed count, Sinclair needs Burn Count, Faust's passives heal SP, Sinclair needs to stay at low SP, Whistle gives Fanatic to two allies, Sinclair hogs one stack due to always being the lowest SP ally by kit-design, but then there's how he can't make proper use of the Fanatic buff because of the SP heal ruining his tails flips, so rather than helping it's like trying to put a torn band-aid over a wound when that Fanatic could be going to someone actually capable of benefiting from it.
Sure, his skills include effects that involve other N-corp units, but first, it's a selfish interaction, they can help Sinclair but the most he will give them is a pathetic 2 Bleed on the last hit from Amoral Enactment, and second, what little ways they have to help Sinclair pale in comparison to letting him fight alongside IDs from other faction, what's a 15% damage increase compared to rolling 30 on each one of Self-destructive Purge's coins, and what's 5 Burn Potency compared the obscene amounts of Burn Count Liu Hong Lu can provide for his second skill and E.G.O? The N-corp effects are pretty much just there as lip-service, which applies to Sinclair's half-baked belief in their cause too, he shines the most when going against Nails and Hammer, and that keeps being the case even for the ID that's supposed to be on their side.
I find it funny how the closest to a synergy you can find between Faust and Sinclair is Faustie's Gaze buff, which sums up their relationship perfectly. She points to something and Sinclair kills stuff, Sinclair's core personality remains unchanged just like how the only thing that Gaze does is provide a crude damage-buff that doesn't help with any of Sinclair Who Shall Grip's obtuse mechanics, but the 'Sinclair kills stuff' part is enough for Faust.
Lastly, another point that I love is Sinclair's physical types and resistances.
All his skills deal Blunt damage, which is exactly what the N-corp Inquisitors are weak to.
Other N-corp units deal Blunt damage too, but they also have Pierce skills that the Inquisitors endure, Sinclair on the other hand doesn't waste a single bit of damage when it comes to killing them ASAP, and unlike the rest of N-corp Units, Sinclair Who Shall Grip has an Ineffective resistance for Blunt, at the same time his resistance against Pierce is normal rather than fatal, meaning he can go against the Inquisitor enemies without worrying about dying in a blink because they simply can't strike his weakness.
But of course, there's one N-corp character who Sinclair can't deal with, and it isn't Kromer, you must have seen already how she gets staggered if you bring Sinclair against her.
No, the one Nails and Hammer member who can claim the title of best counter against Sinclair Who Shall Grip is funnily enough, Faust Who Shall Grip.
Emitter is weak to Lust but it doesn't matter because Faust resists the physical type of all her skills, her passive ruins Sinclair's rolls to the point he can hit 0 as a coin value, and guess what, Sinclair's base E.G.O, Branch of Knowledge, has a fatal weakness to Pride, the element of Faust's Execution skill.
There's something so twisted yet beautiful about the fact that even in gameplay terms, Sinclair can't hope to go against Faust, while she could easily get rid of him if she ever felt like it.
But of course, what I find even more beautiful is that Sinclair Who Shall Grip has one small means of rebellion left, one last tool that can he could use to hurt Faust if he ever dares go against her: Branch of Knowledge, the E.G.O that encapsulates Sinclair's sin.
Emitter also has a fatal weakness to Gluttony, and unlike Sinclair Who Shall Grip's own skills, its physical type matches Faust Who Grips fatal weakness to Slash, making it the ideal tool for killing her.
Given how turning a blind eye to everything as a way to cope is a big part of Sinclair Who Shall Grip's character, I like how the one thing he could theoretically use to break free from his dependence on Faust is a manifestation of his inner psyche literally called Branch of *Knowledge*, I would assume these are all coincidences if it were any other game but PM has put crazier details on their works before.
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Just poring over some of the new images. ◕‿◕
Docktown, Minrathous (in the daytime, in contrast with the gameplay reveal video), reminding us that Minrathous is built on an island. maybe the magic-monorail-looking bridge here is actually the single bridge that goes to Minrathous, like in the lore?
Docktown is the home of Neve. the distinctive floating building is in the distance again. compared to Ferelden, the buildings in Minrathous are like another planet entirely! Tevene architecture/design is so hostile - spikes on chairs, spikes on the sides of buildings.. I wonder if the doorway here is the entrance to the tavern/bar here [second image]. if you look in the window to the left of the door, the figure on the right could be the 'bouncer' at the top of the steps in the bar image. also, outside of here are tables and barrels, like you might expect outside a tavern establishment.
I'm curious about the heraldry of the boat in the harbor with the blue unfurled flags. it reminds me a bit of this Fereldan heraldry, but the animals are the wrong way round and it isn't quite right. either way, the heraldic animal is also present as the prow of that boat and one other.
Elf Rook (either City or Dalish but without vallaslin applied in CC), Emmrich and Harding. Rook is a sword-and-shield warrior here, Veilguard symbol on their chest plate, Warden symbol on their shield. Maybe this Rook has the Grey Warden background? anyways, looking closely at Rook's chest plate here, with the gray metal armor, the purple Veilguard symbol on the left, the 'bandolier' of three brown leather pouches across their chest, and the diagonal lines on the plate going the other way, it looks like maybe this Rook is wearing the same 'iconic[?] Rook outfit' as in the key art, or at least the torso piece. They both also have the metal shoulder plates, purple fabric over the elbow area, brown leather gauntlet etc. It's just that in this screenshot Rook isn't wearing a helmet/hood (or has them toggled off in the Options menu? ^^). anyways, I love that purple seems to be the 'iconic[?]' color for Rook, and also look at how this long-haired Rook's hair flows and sits around their neck and shoulders! and again the detailing is cool, like scratches on the shield and stuff.
Harding's arrow is glowing. Is her bow or arrow enchanted or have some kind of stat buff, or could this be an example of her magical powers in action, like her tarot card art might suggest? also, we can see from the tall skeleton/undead statues in the background and the skull-lid vases in the foreground that this shot is from the Necropolis.
The groupshot at HQ is so [cat crying screaming].. 🥺🥺 I love it so much, with the round table it has like Knights of the Round Table vibes or something and it's so nice to see everyone together and in their casual outfits too. I hope there are lots of moments like this in the game. ^^ Davrin is whittling wood, something that reminds me of Halsin and my Inquisitor (who is Dalish, and also had that hobby). Did some people.. bring their chair of choice to the meeting room hh? Davrin's looks like it was carved from a tree stump. Harding and Neve have a comfy sofa. Emmrich's looks kind of gothic and Nevarran. Taash's stool [?] is gold and practical-looking.
Taash looks so bored hhh. here we can see Bellara without her magical gauntlet. Do you think Manfred and Assan come to the team meetings..? :D Lucanis has impeccable tailoring, with lil bird-skull looking buttons at his collar. he's buttoned right up and professional looking even in his casual downtime, even when some of the others are the opposite. unsurprisingly his casual clothes have that blue-black corvid feather sheen. surely he has coffee in his mug. ^^ I wonder what Neve's drink of choice is though? from the way Lucanis leans here, do you think Lucanis and Emmrich is one of the companion-companion relationships that might develop like Taash and Harding?
Harding looks so cute and cozy on the couch with the cushion and her slippers, I can't take it. and I really love Neve's casual look with her scarf and hair like that!!
I think this scene is probably from the Lighthouse. Game Informer mentioned that it had a library, which is the central area of the The Lighthouse, and that it's there the party will often regroup and prepare for what’s next. Could this be one of those moments in there? ^^ in the background are stacks of books, and books on shelves, like a library would have. on the table is an assortment of scrolls, maps, papers. you can see a feather quill pen and red wax seals. having the maps in front of Davrin, a Warden and monster-hunter who has probably travelled far and quite a lot, is a nice touch. some of the books look quite ornate and arcane-ish, and are there a few of the 'Bellara'-style triangles on the table as well? and what do you suppose is the blue diamond-looking thing with white veins on the table?
(I'm also curious what the golden thing in the top right is.)
we can tell from the way it looks but we also know from a file name that this is the Rivain Coast. it's beautiful, it looks so bright and hot, the water is so blue. we first saw this locale in the Thedas Calls trailer from Dragon Age Day 2023. again, in the distance, we can see that statue.
From a file name, this is Arlathan Forest. everything is suffused in soft golden light, almost whimsical and Fable-like the Game Informer piece said. this shot is framed with those familiar trees with orange foliage e.g one, two, three. this place reminds me of some of the elvhen ruins we got to see in Trespasser. in the top right is green Veil/Fade shenanigans. a place where the Veil is weak, or the edge of this particular Veil bubble? past the wall of green it looks like some of the buildings are broken thanks to the warping, and there are floating rocks.
and look closely at some of the assets -
there's an owl, which are associated with Falon'Din and Andruil. lots of those howling Fen'Harel wolf statues. they look just like they do in DA:I (I don't mean that they look bad graphically or old or anything, just that the details are the same!!) which is awesome for consistency (also cool to see these return, so many of the art assets in DA:I were rly cool), and might even be the same assets being re-used (which is sensible and sensical for game design, something Mark Darrah talked about before). nb, just in case, I'm not saying this as a comment against asset re-use, it makes sense to do and I was excited to see these DA:I or DA:I-style ones in these caps!
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#feels#solas#inquisitor
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I keep thinking about like, this post-game idea I had of Evka and Antoine at Halamshiral before the Orlesian loyalist court because it's, like, actually not a totally nuts concept and super interesting to work with politically as an idea the more I think about the state of Thedas.
Orlais is in a weak position at the end of the game. Even with the Blight fading and less of a peril and not as much of an immediate death sentence, it still exists in the interim and will likely need some managing in the short-term.
Orlais is going through a bit of a second civil war and refused to cooperate with anyone, leaving them out of the newly arising relationships throughout the continent. Ferelden allied with the Chasind and Avvar (at least during this crisis). The Free Marches unified. Eastern ships are protected from the Antaam by the Felicisima Armada. Though it is unclear how long it'll last, there's a spirit of cooperation between influential groups in the north, including between the Shadow Dragons and the Archon, the Crow Talons, Isabela and the Lords of Fortune, and the Wardens.
The Wardens are a major part of the reclamation of Minrathous, and they're a crucial part of the overall morale of Thedas. The Inquisitor's missives notes the way that the fall of Weisshaupt and the Warden's victory over the Blighted dragons have massive impact on the morale and emotional state of Thedas overall. Even as they remain few, and even as the First Warden alienated a lot of countries over the past decades, they remain influential as symbols.
Further, Evka and Antoine are consistently concerned about what is happening throughout Thedas. They choose to help Lavendel, a politically inconsequential village, because it needs their help, and they muster there. They send Wardens to the Free Marches and to Ferelden. They keep correspondence with Wardens in the catacombs of Minrathous about research and participate in the recovery of the city. Whether it is Treviso or Minrathous that falls to the dragon, they send Wardens and write extensively to the Crows or the Shadow Dragons, freely offering their knowledge and help. Evka and Antoine have laid groundwork to opening the door to rebuilding good faith with the people of Thedas that the Order lost over time in its secrecy and isolation. Despite their losses, in some areas, the Wardens are on better footing coming out of the game than they were going into it. And, under Evka and Antoine's leadership, the Order is moving toward a more hopeful and renewed purpose, especially if Antoine was supported in his research.
Evka and Antoine are not political creatures, and they seem largely uninterested in politicking. They're dedicated to their work and to their duties and responsibilities to serve the people and landscapes of Thedas, without preference for any above others. It's easy to imagine that the extent of their political maneuvering is solely in trying to facilitate that work. And, certainly, in accordance with that duty, they'd offer help to Orlais as freely and compassionately and in good faith as they do any and all other places.
Orlais does not wish to cooperate with others during this crisis. Obviously, for the purposes of this idea, they'd need to be open to working with the Wardens after rejecting all other cooperation. Perhaps it is the Wardens' role in the recovery of Minrathous and wanting that for themselves. Perhaps it is the Wardens beginning to establish themselves as well-connected in the new emerging situation. Perhaps it is that the throne of the Anderfels is weak, and leadership in the region de facto falls to the Wardens, and that does not seem to have changed. From the court's perspective, it might seem attractive to try to overlook Adamant and rebuild a working relationship with the Wardens and maybe attempt for an alliance in the west. Such a relationship might even indirectly reposition Orlais a little more favorably within the rest of the continent, given the Wardens' improving footing overall. It poses for the court an attempt to save their crumbling Empire without having to directly rely on another national power.
Evka and Antoine are not really people who care about official approval (see: their fraught relationship with the First Warden), and they will likely carry out their work around the court, if necessary. The court has little to offer them politically within the larger landscape of Thedas. The best they can offer, and why the Order generally bothers with politics at all, is the promise to NOT impede the Wardens' work within Orlais and allow them free movement within the country (see: the Fifth Bilght). That's something that might be useful to even less politically interested leadership like Evka and Antoine, however, this is dependent on the loyalist court reliably controlling movement within Orlais—which they do not at present. The benefits between both parties here is asymmetrical. Where the Wardens, specifically Evka and Antoine, have growing connections, and the ears of a lot of interesting persons of interest, the Orlesian court can't really even promise the little that Evka and Antoine would be interested in.
Socially, there is a little interesting tangle here in that Antoine, acting as second-in-command, is elven. Orlesian too, on top of it. Even under various states where Briala's influence in rule pushes for more progressive social rights for elves, the situation in Orlais surrounding that remains deeply fraught—and potentially one of the reasons a rebel faction broke away to ally with the Venatori. Courting the Wardens for larger goals with regard to political alliances and doorways to them to reposition Orlais within Thedas will require playing nice with Antoine, which might prove difficult for some, even among the loyalists. (Orlais will have the Wardens' help about the Blight regardless, due to Warden duty and all.) Add to that the fraught sociopolitical dimensions of meeting at Halamshiral itself, given that is where the court is sheltering.
Anyway, with all of these considerations in the minds of all players on the field, with the Wardens' strengthening footing and Orlais' weakening one, I think it'd be interesting and fun for me if Evka let Antoine, as her advisement, cheerfully—and purposefully—play the Game with all the direct bluntness of her warhammer. For how much longer is the Game going to serve you, anyway? It's what got you into this mess, non?
#this is a VERY long way of saying “Antoine can play the Game with the elegance of a sledgehammer if that's how he wanted to go about it#and the court is maybe in too disadvantaged of a position to really bite at him.”#DATV things#I considered throwing this into the tags but I won't bc it's actually just an extremely long fic idea musing
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VEILPUNK 9:52 ⚡️
Narrative parallels between [and MAJOR SPOILERS for] Dragon Age: The Veilguard and Cyberpunk 2077
Wake up, Samurai, we have a Thedas to burn. Let’s play a game:
Meet [V]/[Rook]. She is living her life as a [nomad/streetkid/corpo]/[Dragon/Crow/Lord/Watcher/Warden] when circumstances (aka, some kind of fuck-up) lead her to begin a new adventure with her friend [Jackie Welles]/[Varric Tethras].
The pair embark on a mission that involves a history lesson about a mercurial and rebellious [rockerboy]/[ancient elven mage] who made a questionable choice [50]/[8000] years ago when he [detonated a nuclear bomb]/[created the Veil]. That decision had dire consequences, but was done with good intentions: to take down a corrupt and powerful group – the [Arasakas]/[Evanuris].
Anyway, the job that [V]/[Rook] is on goes really, really bad: needless to say, we won't be working with [Jackie]/[Varric] anymore. [V]/[Rook] finds herself injured but alive… and the previously mentioned grumpy old [rockerboy]/[elven god] is now living in her head, somehow?!
[Jackie]/[Varric]’s fate is not the only consequence of [V]/[Rook]’s actions. In fact, the clock is ticking: if [V]/[Rook] does not find a way to fix her mistake soon, she faces certain death. Not to mention, she promised [Jackie]/[Varric] that she would take care of the [biochip]/[team] for him.
As she works to undo what she has done, [V]/[Rook] either bonds with the [Johnny Silverhand]/[Solas] living in her head, or hates him, or something in between. There’s lots of snarky jabs traded between mind-resident and host, but also moments of genuine understanding that build over time.
It is kind of weird walking around the world, though, because you see symbols of [Johnny]/[Solas]’s legacy in the form of [Samurai memorabilia]/[Fen’Harel statues] pretty much everywhere... anyway.
In an optional questline, [V]/[Rook] can watch some of [Johnny]/[Solas]’s memories. She learns that his [nuclear bomb]/[creating the Veil] was about more than just fighting [corpo]/[godly] corruption. It was also about avenging the death of a woman he cared for deeply: [Alt]/[Mythal], who was killed by the [Arasakas]/[Evanuris]. [Alt]/[Mythal] and [Johnny]/[Solas] may have had a complicated and at times turbulent relationship, but there was no doubt he loved her. There’s also no doubt that [Johnny]/[Solas] feels, in part, personally responsible for her death.
[V]/[Rook] also gets to meet some of [Johnny]/[Solas]’s old friends: [Kerry]/[Dorian] and [Nancy]/[Morrigan], who both worked alongside him in [Samurai]/[the Inquisition], and [Rogue]/[Inquisitor Lavellan], a highly competent woman who [Johnny]/[Solas] had a romantic relationship with at one point (and who [Johnny]/[Solas] regrets not having treated better). [V]/[Rook] also meets some of [Johnny]/[Solas]’s greatest enemies from his past – like [Adam Smasher]/[Elgar’nan] – and gets to make [Johnny]/[Solas] proud by kicking their asses on his behalf.
Finally, at the very end of the game, [V]/[Rook] can choose to either redeem [Johnny]/[Solas] or condemn him. They can even get help from a version of [Alt]/[Mythal] to do so!
Roll credits.
This is all to say: I love both of these franchises very much and, so it is very delightful to find all of these parallels between them. To be very clear, this is not an accusation of stealing or anything – stories echo, history rhymes, etc. – just an affectionate observation.
BUT.
It also highlights, for me at least, a few things Cyberpunk did well that Veilguard would have benefitted from incorporating. Namely:
A prologue based on character origin, where Rook meets/bonds with Varric, like V does with Jackie
More interaction between Protagonist and Guy Living in the Protagonist’s Head
Deeper engagement with the universe’s lore, particularly the setting and its impact on our protagonist. Night City feels like another character in Cyberpunk in a way that Veilguard's Thedas really does not.
The protagonist having a smaller scale, more personal investment in the outcome of events – V’s race against the biochip is instantly understandable, and her tenacity and strong will to survive make her very easy to relate to and like. I never quite felt the same level of investment in Rook, and I think that’s in part because her fight against the gods is so enormous in scale that it feels quite impersonal at times.
Story parallels aside, these two games are also both examples of games that were rushed through development and suffered for it. For Cyberpunk, that meant infamous technical failures; for Veilguard, that apparently means writing that is inconsistent at best and baffling at worst.
Fortunately, CD Projekt Red was able to add tons of post-release updates (and the excellent Phantom Liberty DLC) to Cyberpunk, that really helped it ultimately evolve into the game it was intended to be.
Unfortunately, I think it is extremely unlikely that EA/Bioware will ever give Veilguard the same treatment.
But if I’m looking for something to hope for about this franchise (despite the long odds)... I think that would be it.
Anyway, if you read this far: thanks, [chooms]/[lethallen]! 🖤
#dragon age the veilguard#veilguard spoilers#cyberpunk 2077#solas dragon age#solas#johnny silverhand#bioware#cd projekt red#dragon age#veilguard critical#veilguard
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"A moment passes, and the rosette vanishes in the folds of his cloak"
We are so used to see Heinrix with his golden chain and pendant clearly visible on his model and official art - but here it sounds like he usually hides his rosette and only shows it if necessary.
Which is understandable, although his red cloak clearly shows the Inquisitions symbol (if I am not mistaken), so not really hiding who he is (of course, it would show he belongs to the Inquisition but not his actual rank).
But as a rosette is not just like a badge but can also contain tools (e.g. for decryption etc.) it would make sense to keep it out of view and hands of people (I assume that is a sturdy chain so it doesn't tear easily).
I do assume his golden pendant is meant to be his rosette, although it looks like the symbol of the Ecclesiarchy which might be a simple error or maybe it was even intentional - at least the lexicanum says that rosettes are usually "personally stylized and designed" , some Inquisitors even have a electoo instead.
For Heinrix and the Koronus conclave members we know it was/is formed from a dagger:
So maybe a devout Heinrix would have liked to have his rosette formed like the symbol of the Imperial cult (of course, maybe it was a game mistake, but this would kind of make sense of it unless one wants to completely ignore it and pretend it looks different).
Why am I posting this? Just because I stumbled upon the text and noticed I have Heinrix in my mind running around with his rosette clearly visible (like in the game/artwork) while it acutally isn't and thought it was maybe the same for you.
#rogue trader#rogue trader crpg#rogue trader rpg#warhammer 40k#rogue trader heinrix van calox#warhammer 40k rogue trader#rogue trader spoiler
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Veilguard Spoilers Below, discussing Vallaslin and Ancient Elves, as well as a potential change I'd make to the game's story if I could.
So, the reveal that elves come from spirits that took physical form by taking Titan's blood was very cool but it got me thinking.
We know that spirits can have their nature corrupted and twisted against them to become demons - Justice becoming Vengeance, Wisdom becoming Pride, Determination becoming Spite - and it is pretty much outright stated that Solas himself had his nature changed from Wisdom to Pride by Mythal.
In the time of Elvhenan, the Evanuris would mark their slaves with vallaslin, including Mythal.
Blood magic is one of the few things that can bind demons. We see it with Spite and Lucanis in Veilguard and we see it with Solas' wisdom spirit friend in Inquisition.
Vallaslin translates to bloodwriting, which at first seems like just a fancy fantasy way to say tattoo, but in my mind that seems to indicate Actual Blood Magic.
The vallaslin aren't just cosmetic markings of ownership, they're actual physical blood bindings to allow the Evanuris to control their slaves and prevent them, even as the horrors of slavery twist their spirits into demons, from exercising any free will.
And when thousands of years later, Solas wakes up to find the Dalish wearing those same markings without understanding their history in blood magic, of course he's horrified.
How many years did he spend breaking those same bindings from his people, only to see a pale reflection of them wear them willingly as a cultural badge of honour?
In a worldstate where Solas removed the vallaslin from a romanced Inquisitor Lavellan, the gesture is not purely symbolic. It may very well have been preventative, in case anything like what happened in Veilguard happened and the Evanuris were set free.
Imagine a Thedas where dozens of Dalish suddenly found themselves bound to the service of corrupted Elgar'nan and Ghilan'nain, where even a Dalish Inquisitor themselves could very well be bound to them.
The Dalish don't just up and leave for promised 'Elven Glory' because they're suddenly all about revenge at any cost. They have no choice but to because of the blood magic hold over them.
I feel like this would have better tied into the themes Veilguard was trying to hammer home with Solas. Having small stakes Dalish villains to contrast with the true overwhelming power of Elgar'nan and Ghilan'nain (like Samson or Alexius were to Corypheus), who could be redeemed and freed from their bindings would have strengthened the idea that Solas himself was worthy of such a redemption.
It would have shown Rook, at least one who tried to redeem others, that it was possible and have an actual reason to do so for Solas other than "he feels really bad about it :("
#I have no idea if the first part is canon and I'm just regurgitating what already exists but#listen I just think it'd be cool to explore this!!#dragon age#dragon age the veilguard#dragon age spoilers#dragon age the veilguard spoilers#veilguard spoilers
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Where the Light Enters - Part 4
cw: unreliable narrator, hurt/comfort, slow burn, eventual sex, enemies to lovers, past childhood sexual assault, past sex trafficking, referenced noncon, panic attacks, happy ending, the tags look scary but this is mainly a story about recovery
Cole/Female Inquisitor
word count: 3k
ao3 link
Masterlist
The place they were currently staying was called Haven.
She hadn’t understood the first few times, had thought they were saying that this place was a haven for them in this fight.
It didn’t feel like a haven to her.
Haven was a lot of things.
She was told there had been important things here, years ago. Some sort of religious symbol. She’d been told about it like it would mean something to her. Very little that they said meant anything to her, but at least usually it was about things in current times that might actually affect her, not just legends of some artifact long gone.
It was also allegedly a home, a place where they could seek refuge. If that was what it was, she thought she would probably hate it less than she did.
The cold was the first thing she took grievance with. She’d had to pull strings and call in favors to get enough furs to be able to survive the cold, let alone feel anything close to alright in it.
Everything was so far apart too, insisting you go out in the cold in order to get anywhere.
There was also the matter of how open it was. She was accustomed to squirreling herself away, letting her existence fade into the back of people’s mind when she did not need anything from them.
Even as an important figure for this group she’d stumbled into, she thought she’d be able to hide on occasion if it weren’t for the fact that there was no way to move in the open space against stark, white snow without drawing the attention of everyone within a mile radius.
Haven was a lot of things. Easily defensible was not one of them. So when the enemy came, seeking the power that had embedded itself into her palm, there was little they could do.
When the first chance to flee presented itself, she took it, running through old paths half remembered by some chantry member who’d been there far longer than they had.
She’d immediately taken the side of abandoning it all. This place was worth nothing to her, less than nothing even.
And so they fled.
They were out before the army could even really draw close.
Cole was nowhere to be found as Haven was taken, as their sanctuary was razed to the ground.
They escaped into the mountains, where it was somehow impossibly colder than Haven was. She was glad she’d been layered in her furs, half convinced she’d have frozen to death by now if she hadn’t. Every time she saw one of the chantry folk in their robes she would wonder how they could be standing and moving around like they were. Even in as many layers as she had, her hands were frozen solid, planted firmly between her thighs trying to sap some heat from the rest of her.
She saw a layer of frost developing on Cullen’s armor and shivered sympathetically. She hadn’t even considered how cold the metal would get in temperatures far below freezing.
Him and Cassandra seemed completely unphased by this, instead bickering about something in the corner. Josephine and Leliana quickly joined them, all fighting about something.
They kept trying to draw her into the conversation and get her to make choices. She steadfastly refused, bundled up on a crate under a hastily constructed overhang, trying to avoid the snow that lay in both directions.
She did a silent head count as she sat there. Bull came over and ruffled her hair affectionately, leaving her another blanket before heading off to help his Chargers.
She saw Solas stomping around and groaned internally, wishing that he’d been left behind somehow.
Varric smiled at her in the distance, off helping some stragglers alongside Blackwall.
Some new mage was there, and Cullen came over to inform her that his name was Dorian and he’d warned them of the coming attack.
She gave him a polite wave and then went back to ignoring him.
The only person she recognized who was missing was Cole.
It was too much to hope that he was permanently gone. It was not unheard of for him to disappear for long stretches of time. She was sure he would be back, sooner rather than later.
But still, she couldn’t help but wonder if he’d be able to find them, out there in the mountains, where even the monster that had come to hunt them couldn’t seem to find any trace of their army.
She wondered even more so when they found this new home.
Skyhold, someone had called it, she was fairly certain.
She shouldn’t have wanted to see him there. He was a nuisance more than anything.
And yet she found herself looking in dark corners and seeing if that vacant look would show up in anyone’s eyes as they got that nagging feeling that they’d forgotten something after Cole left them a little better off.
She wondered if maybe she’d begun forgetting him.
She wasn’t sure why Cole hadn’t made her forget it all already. It would make things easier for him.
But then again, he seemed a lot less concerned with ease than she was.
No, making things easy and safe was never something Cole wanted.
Part of her thought that he did it very intentionally. That one of two things was happening. That either he wanted her to remember all the threats, to make her careful, or worse, he thought remembering him might help her.
But she didn’t want to think about that so she stamped it down deep inside her.
And then, one day, a week into moving into Skyhold, she saw him. He was up on the battlements that lay on the edge of their new castle. He was perched on an overhang with no one else looking up at him.
She could see him. She wondered if she was the only one who could or if it was simply that no one had bothered to check.
Either was acceptable, so long as no one questioned him too much. With the secrets he’d gathered, she’d prefer if no one but her ever noticed him again.
Because that was the problem. He needed her alive, but somehow he hadn’t seemed to realize that he didn’t need her safe and happy, didn’t need her in a position of power.
Just alive.
She wondered why he hadn’t plucked the thought right out of her head the way he had so many others.
She didn’t expect to see him again for a while after that. He seemed more than content to lurk in the shadows on his own, far less friendly than he used to be. She stopped looking for him at all after she saw that he’d found his way to Skyhold.
It was unbecoming to look for him like this.
The next time she saw signs of him, he wasn’t actually present. There was a small pastry on her bed with a little nineteen piped atop it, one she recognized instantly. She’d been given one just like it on her birthday years ago, a lower number written across the top then, though she could barely remember what it was. The years all blended together. She’d been given it by someone who’d thought they were doing something nice. She supposed in that way it was a perfect mimicry.
It probably meant it was her birthday.
It turned her stomach to look at it. Even if it hadn’t been tied to a wretched man, it reminded her of her march towards undesirability, closer to losing the only thing protecting her.
She picked it up and disposed of it immediately, trying to purge the thought of it from her mind.
Cole graced her presence a few hours later. “I didn’t mean it to hurt,” he said, her heart skipping a beat as he appeared out of nowhere. “It was your birthday and I saw it. I thought it might help. It’s hard to tell with you, everything is so tangled in the hurt.”
“Fine,” she spat. “Next time you’re not sure, just leave it alone.”
“I don’t know how to help.”
“That’s why you should leave it. Since when do you try to help me anyway? What happened to me causing the hurt and you wishing you could kill me.”
“I can’t kill you. I should still do something.”
“There is nothing you can do for me,” she said, not even angry at him. It was simply true, a fact that she was informing him of. She was beyond helping. “Focus on people who might actually appreciate it, alright?”
She didn’t wait for a response before storming off.
Two weeks passed before she saw him again. He’d taken her advice and left her alone and she was better for it.
And then, in two weeks, Bull’s eyes got vacant in that familiar way that she’d come to understand meant Cole had helped him and she got mad.
It usually didn’t matter, when anger overtook her. It wasn’t like she was allowed to let anyone see.
But Cole had caused this, and she could be angry at Cole all she liked. Nothing she could do would make him buy into the meek girl everyone else saw so she could be as mad at him as she wanted.
So she went to see Cole.
She didn’t know where to look but it was like he knew she was looking. He showed up for her so quickly and she wondered if maybe he didn’t realize how upset she was.
“You helped him,” she shouted, accusationally. “You helped Bull. You know what he’s done! How could you do that?”
“He doesn’t know he’s done anything. It’s a mistake. You could tell him and he would stop.”
She was fully aware that she was being unfair and it did nothing to stop her. “You know it’s not that simple.”
“You hurt people,” he said softly. “And you deserve help.”
“It’s not the same,” she insisted.
“No, it’s not. You know you’re hurting them.”
Her breath came in stuttery and she hated that this was affecting her, that she couldn’t even be angry properly. “I’m doing what I have to. I don’t have another choice.”
“There’s always a choice,” he said, irritatingly and never-endingly inexpressive. She couldn’t read him, not even a little, and yet he could peer directly into her head like it was nothing.
It just wasn’t fair.
“Shut up,” she hissed.
“You can be mad if it dims the hurt,”
It made her ten times as angry to be given permission to be mad.
She picked up the thing nearest to her, some dusty book someone had forgotten about, and threw it at him.
He dodged it easily, without even thinking.
She stormed out of the room, slamming the door behind her as hard as she could. The sound of it echoed through the stone hall. It didn’t make her feel any better.
She left without Cole the next day.
They were heading to a desert somewhere to go close rifts. Solas had begged her to look for elven artifacts and she’d promised him they would and then immediately disposed of the request mentally.
She’d brought that new mage with her, Dorian she was pretty sure his name was.
He seemed lovely by nature of his greatest virtue, not being Solas.
Bull offered to tag along. He never seemed to stop offering lately and she didn’t have the energy to shut him down, so he came too.
Blackwall also went with them, just by nature of being in the armory when they were suiting up to head out. She didn’t mind. He was a good shield and endlessly noble, set on ensuring she didn’t get hurt.
He seemed distressed over how young she looked, not enticed by her like some of the other men in the Inquisition were. It didn’t matter to her, as long as he kept her safe.
It was a quiet affair. Dorian was a chatty one, trying endlessly to strike up conversation, but neither she nor Blackwall would take the bait, just stomping through the desert.
Bull tried to engage him in conversation but Dorian was not fond of Qunari so that devolved quickly. She didn’t pay too much attention, more than content just kicking up sand as she walked.
A few hours into wandering the hot desert, they found a rift. It was hard to hide from the chaos of the battle in a desert, with far too few things to cower behind until it was all over. She just hunkered down as best she could and trusted her companions.
She was looking away when a stray spell from that new mage hit her, the bolt of light embedding itself into her shoulder, searing pain shooting through her.
She yelped, curling in further on herself in an attempt to make herself small.
It felt like an eternity before it was over.
Dorian rushed over, apologies spilling out of his mouth as his hand pressed into the wound.
She flinched away from his touch as it made the wound sting worse. Blackwall went to lift her up before Bull pushed past him, hauling her into his arms.
She wished Blackwall had been allowed to do it.
She barely paid attention to anything but the pain as they made their way back to Skyhold.
It did occur to her that with anyone else, they’d just push through this injury, take a health potion, bandage it up, and keep on going. She wouldn’t even have thought twice about it, except for when she had to feign sympathy.
She was dropped off at the medical tent at Skyhold and the three men were shooed away, the woman there insisting that they really did not have enough space for three grown men, one of them a Qunari at that, to be loitering.
They got her fixed up pretty quickly. It wasn’t too severe an injury, all things considered, necromantic spells just tended to leave a lingering bone-deep ache that other types of magic didn’t.
It would last a long time, she was told. She might feel it when it was about to rain, told like it was a joke that she’d be stuck with this pain, rolling in with the thunder.
She was given something for the pain when she asked, and she was sure she only got it because she was the Inquisitor overreacting to something that wouldn’t have phased any other soldier.
And then she was sent back to her room, the tent too busy with actual injuries to deal with her any longer, even if she was a girl who’d stumbled into a leadership position.
Any other leader would have given up their cot immediately, insisted that the medical care go to people who really, truly needed it. She just grabbed her pain medicine and left.
She should have gone to see Bull and milked this injury for all it was worth. Maybe stop by Blackwall if she couldn’t stomach that, or guilt trip Dorian a little without letting him realize that was what she was doing.
She returned to her room instead, set on doing it in the morning, knowing she couldn’t avoid it forever.
But for tonight, at least, she could rest.
Cole was standing beside her bed when she reached her room and she considered throwing something at him again, like he was a wild animal she could scare off.
He whipped around, eyes darting down to her bandaged shoulder and then back up to her face.
“You don’t mind it,” he said. “It means they’ll leave you alone and it means they think you’re small so you don’t mind.”
“I don’t like getting hurt,” she responded. “I don’t know where you got that from.”
“You don’t like it, but it’s easier. You like it when it’s easy. And you don’t mind this hurt quite as much.”
She shrugged, opening her little bottle of pain medication. “Can I just go to bed please?”
“Can I have some,” he asked, staring the bottle down.
“Why?” she asked, already knowing the answer the endlessly selfless spirit would give. “Are you hurt?”
“The pain claws at them, years gone but still in them, like shards of swords lingered. Some nights they want to claw it out but there’s nothing there to take.”
“So what, you’re going to drug people? I’m sure that will go over well, a bunch of soldiers who don’t know their inhibitions are off.”
He paused, seeming to really consider that. “I’ll make sure they know. Remember the medicine, don’t remember me.”
“Fine,” she said, emptying half of it out. “Take some. You just can’t give it to Bull.”
She knew exactly what she was doing. She was picking a fight.
He just looked sad.
“I won’t stop helping,” he said. “But I don’t want you to feel sick.”
“I always feel sick,” she said, verging dangerously close to honesty. She couldn’t afford that, not even with Cole. Anything else had been a lapse in judgment.
His face fell. “Not because of me. Never because of me.”
“Whatever you need to tell yourself.”
“I won’t give them to Bull,” he declared. “I will help him away from you, do my best to soothe the hurt where you can’t see.”
It didn’t matter. None of it mattered. She shouldn’t even be mad. “Whatever,” she said with a huff.
“It does matter,” he said. “All of it matters. I didn’t think it did, but you’re a person alongside the bad and the hurt burrows in you. It’s not inside you, not fully. The rot can be cut out.”
“You won’t be cutting anything out of me.”
“I didn’t think I would, but it matters that you could. The rot is a part, not the whole.”
And she couldn’t stay mad, her already flimsy reasons collapsing in on themselves. He was wrong, but it meant something to her that he believed. Maybe just for tonight that could be enough.
She didn’t have to say as much. He was gone as soon as the thought crossed her mind, leaving her to finally get some sleep.
#dai cole#cole dai#cole dragon age#dragon age cole#dragon age inquisition#dai#colemance#where the light enters#In which Britches is unreasonable and Cole doesn't know how to apologize
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PROMPT : Armor. DRAGON AGE: INQUISITION ERA. Words: 1042. Characters: Suri Cadash, Blackwall, Leliana, Josephine Montilyet.
“It’s… shiny.”
Blackwall laughed suddenly and despite himself, clearing his throat with a raspy cough when both Leliana and Josephine narrowed their eyes at his unhelpful addition. Neither of their reactions drew any notice from the Herald – from the Inquisitor, from Suri – who was entirely too distracted by the golden chestplate emblazoned with the unsettling eye-sword-and-sunburst symbol of their order.
She rubbed her thick-knuckled fingers over the unblemished surface of the armor. Volcanic aurum wasn’t used for protection by dwarves; it was purely ornamental, used more often for exports than their own, personal crafts. When she tugged at the raised lip that ran across her ribs and pointed down towards her navel, the suit’s leather straps did much to ensure the chestpiece would not budge. She tugged it again, then nodded to herself, finding the fit more than suitable.
“Well, shinier than I’m used to, at least,” Suri continued, though even she caught the doubt that crept into her voice. Ears as sharp as Leliana and Josephine’s wouldn’t miss it. “It just doesn’t feel like me, s’all.”
Josephine opened her mouth to speak, but clamped them together just after. Nothing important, then. Or, at least, she’d quickly convinced herself not to say what she’d felt in an instant. It wouldn’t be the first time the Inquisition’s diplomat corrected her pronunciation of something. All she could do was try not to take it to heart.
Suri understood why they’d cast aside her usual and dressed her like this instead.
There was a certain amount of gravitas surrounding the title of Inquisitor. Her role was an important one, offered up to her for reasons she couldn’t explain in any amount of detail. There was a green hole in the palm of her left hand, and with it, she closed the even bigger, greener hole in the sky. If there was anything else that distinguished her from the others, she couldn’t know what it was.
No one had bothered telling her why she was so special.
“So… uh,” Suri began, fumbling pitifully through the half-dark of silence. She reached for something – or, rather, someone – familiar. “What d’you think, Blackwall?”
The Warden had been up in her quarters when Josephine arrived with a pair of Inquisitor soldiers carrying a massive and seemingly heavy crate, delivered straight to them from an armorer in Orlais. Behind them, Leliana followed. When he offered to excuse himself alongside the agents, Suri was the one who reached out.
“Can you stay?” she’d asked without hesitating, without thinking. “It’d do me a lot of good. Show me how soldiers might see… all of this.”
Blackwall paused for just long enough to look her up and down.
“A show’s a show, but you’ll put on a fine one in that.”
“A show is a show, as you put it, Warden Blackwall,” came Josephine’s immediate, but delicately worded interruption. “But naming Lady Cadash the Inquisitor is more than mere pageantry or puppetry. It will not be a simple show of strength, but a moment that will be scrawled upon the pages of history for even those who are not present.”
Suri’s conflicted stare broke away from the warden and the diplomat, circling back around instead to the spymaster. She caught the woman stroking her gloved thumb over the point of her chin as her eyes roamed from her boots to the highest fold in her samite collar.
“The druffalo hide is the color of cat sick,” Leliana said just loudly enough for all those gathered to hear. “Send the atrocious coat back for something prettier. Snoufleur, perhaps?”
Suri couldn’t stop herself from laughing, and once she did, the others followed suit.
Blackwall snorted. Josephine’s giggle was swept aside with a delicate – and disapproving – sigh. While Leliana often proved herself blunt for a former bard, none of them had been prepared for the words she cut from her own tongue.
“I still have mine.”
Suri squirmed out of the coat, only noticing once she’d been freed of the thing that the leather did look the exact sickly brown-green color of cat vomit. Her duster had been shoved unceremoniously into a chest at the foot of her bed once they arrived at Skyhold, but it was there. It was an option… and one she wanted to take.
“Send this one back, but don’t have another one made,” she continued. Tossing the coat into Blackwall’s arms before moving around her bedside and dropping to her knees in front of the massive trunk, a certain glimmer of confidence swelled inside her chest. Maybe she wasn’t comfortable in the gold, but she’d be comfortable in something else. “A little something shiny, a little something worn – it’s the best way you could dress me.”
Stealing a glance at Josephine over her shoulder, she caught a smile tucked into the corner of Blackwall’s mouth.
“If you are… absolutely certain, Inquisitor.” Varric called Josephine Ruffles, and from the sight of her ruffled feathers, she could tell the nickname suited. “I assure you that the issue is not monetary in nature. We only lack time.”
Suri issued an involuntary grunt as she hefted the heavy chest open. The first scent to hit her was smoke, caught in the lining of her coat from their last night in Haven. How it managed to cling onto the fabric, even after her walk through the snow, even through their exodus to what would be Skyhold…
She shook her head to clear the memories away.
“I know it’s not a money thing,” Suri said under her breath. “But bronto’s better, and the quality isn’t bad, no matter how old it is. I’ll have them see me in this.”
This time, when Blackwall cleared his throat, he did so to draw her attention towards him rather than swipe it away from himself. He held the cast-off coat in his arms, both hands curling deep into the rumpled fabric.
“I’ve always thought you look well in it.”
Don’t grin. Don’t grin. You’ll look like a little girl. Don’t grin at him.
Suri beamed, all flushed round ears and dimpled cheeks and creased skin around her dark eyes. There was no stopping the inevitable.
“This coat wins, then,” she laughed. “And I’ll be keeping all that flattery in my pocket.”
#dragon age#dragon age: inquisition#da fic#veilguard30#type: writing#game: dragon age#oc: suri cadash#ch: blackwall#ch: leliana#ch: josephine montilyet#mine: writing
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Mythal in the Deep Roads Pt. 2: Trespasser DLC
Everyone who has played through the Trespasser DLC already knows that the ancient elves were in the deep roads, but I noticed some things in my most recent playthrough that I haven’t seen discussed. Mainly, the coffin room:
But let’s go through the area first. We exit the Eluvian and find ourselves in this weird combination of elven-dwarven ruins beneath Thedas. One of the things that stood out to me about this area is how Evanuris symbols we find (or at least I could find) are Mythal’s and Fen’Harel’s. There are two giant Mythal statues in this section, one is near the Eluvian we enter:
And the other is deeper into the area:
There's this one:
And finally two handing over the "coffin room" at the very back of this area:
There's also lots of wolf statues, some framing the eluvian:
Or caved in hallways:
On the path leading through the area:
And framing the "balcony" overlooking the coffin room:
Notice what there isn’t? Any statues for the other gods.
All the other elven ruins we’ve seen have had multiple gods portrayed in them, even in temples dedicated to one specific god. For example, the Temple of Mythal had a whole separate area depicting the other gods as well as hart and owl statues. The Temple of Dirthamen also had hart statues and statues of Mythal and Fen’harel. But in the deep roads? It’s only Mythal and Fen’harel. This to me implies that whatever operation was going on the deep roads, it was Mythal’s project.
Let’s go over some of the comments companions make in the area.
Cole has a few things to say. The first thing he’ll say is: “Songs screaming far away. It wants to wake up but can’t remember how. No one should be here.”
This immediately made me think that Cole was referring to a Titan. Lyrium, the blood of the titans, is frequently described as singing. Cole makes similar comments if you take him through the deep roads in The Deep Descent DLC. Valta also describes what she hears from the Titan as a song, but she also tells us something else that’s important: Titans do not stir lightly. The Titan from the Deep Descent was asleep for a thousand years, and only woke up and started causing trouble because the breach disturbed it. Cole says that the songs are screaming far away, so it’s possible that this is a dormant titan that is near the area we are in.
Dorian will say: “It shouldn’t be this dark. Dwarven buildings are lit by molten rock. That doesn’t just go out.”
I’m not sure what to make of this comment, but it seemed odd to me. Maybe someone else has thoughts on this?
Further in, Cole will make a comment about the Qunari and Lyrium: “The stone sings. The song scares them. It’s the wrong song, the wrong blood. They don’t know how we stand it.”
Is this suggesting that Qunari have a greater sensitivity to Lyrium? What does the “wrong blood” mean? Is it referring to the Lyrium, the titan’s blood, or the Qunari’s blood? If Cole is referring to the Qunari’s blood, this wouldn’t be the first time someone has commented on their blood in the game. Kieran can comment on the Qunari Inquisitors blood at Skyhold if he has the Old God soul:
Kieran: You're the Inquisitor. You're very tall. Mother didn't say you were a Qunari.
Inquisitor: Oh? I'm told it's the first thing one notices about me.
Kieran: I noticed your blood. It doesn't belong to your people.
Here’s where things might get a little tin-foily.
When we get to the end of this area, the part looking over the coffin room, Cole will say:
“They’re all singing. Coffers, coffins, corpses that aren’t dead. A song crying out in the dark.”
The type of coffins/tombs we see in this area can be found in other parts of the main game. Here is an up-close screenshot of the tombs in this area:
And here is an example of the same type of tomb from the Solasan Temple, which is also associated with elves:
Based of Cole’s comment, I think the tombs we see in this room may contain ancient elves that are in uthenera. The “corpses that aren’t dead” part is what really makes me think this is the case. Uthenera is described as an alternative to dying for the ancient elves. When they didn’t want to be a part of the world anymore, they went into uthenera. It sounds similar to a coma. Abelas calls it the blissful sleep that never ends. The Mythal statues poised above the tombs, looking down on them/watching over them, makes me think that these are some of her people that have been put into Uthenera.
I’m not done with this topic yet; I still want to discuss the notes left behind by a dalish Qunari, but this post is already stupid long so it will have to wait.
#mythal#deep roads#trespasser dlc#dragon age trespasser#evanuris#fen'harel#dragon age#dragon age inquisition#dai#inquisition
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Thinking about Solas, waking up from Uthenera, being hit full force by this world he has only seen in dreams at this point. His People are long dead, never once having the chance to enjoy their freedom when they so quickly became mortal. The Blight, arguably his greatest sin, that he sacrificed everything to put away, has ravaged the world five times. His oldest friend is murdered by his hand, having betrayed their cause by loving this broken world.
Out of respect for his people, his friend and his own sins, he shaves his head in his grief. It’s symbolic mostly but a constant reminder all the same.
Yet, for all this wolf could just go back to the sleep, waiting until the Orb is able to be opened, he doesn’t.
He goes to Ostagar and other ruins to dream about this world’s history. He learns everything about the politics of this world, from the Chantry to Mage/Templar war, to the Qun, though by all accounts he doesn’t have to. He even tries to connect with the Dalish. It backfires horribly, but he tries.
For his first time in his life, since he first took his body, he gets a taste of being Wisdom again. Some of it is his duty to know this world that he will kill; it’s the fucking least he can do. But some of it is just that hunger for knowledge that he hasn’t gotten to explore since his spirit days, and this world is full of it.
It’ll be the Inquisition, and the Inquisitor, that will change how he sees the world. (It’s because he gets to fulfill the other aspect of his purpose: Sharing his wisdom.) The Inquisition will show him this world is real; they’ll show him what it means to be human without war that would make a monster out of anyone.
Yet for this small window of time, before the guilt and grief consumed him again, he just was.
#dragon age#dragon age the veilguard#solas#dragon age inquisition#i love and hate him your honor#i have descended back into dragon age hell
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