#no matter how wrong and entirely misguided that faith is
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Goldie: am I a good person? No.
Webby: but are you trying to be a better person each day?
Goldie: also no.
#sorry to burst your bubble pink but Goldie is never purposefully getting better#it’s more like a curse she is subjected to#when she spends to much time around people who “have morals” or whatever#it’s hard bec she leaves the mansion#and then she’s trying to exploit innocents and all of a sudden this voice tells her it’s going to hurt people#I mean she DEFINELTY still does it#but yk now she’s aware that this will ruin people’s lives a little bit#and that just makes concentrating on her lies so much harder#luckily she’s being doing for so long it’s just like second nature#I do love Webby optimism however#like yk she has faith that Goldie will become better#no matter how wrong and entirely misguided that faith is#goldie o'gilt#webby vanderquack#ducktales#incorrect quotes
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if you generalize act 6/the retcon arc as "the worst part/narrative decision of homestuck" or genuinely say things like "it ruined the story" or "it ruined x character" or "it only happened to make x ship canon/because hussie likes vriska", you HAVE to smell my farts. obviously its valid to dislike it, and to question behind the motivation behind such a drastic story moment, but it's in bad faith and a huge waste not to even try to understand how it fits with the story's themes.
EVERYTHING matters. even the failures, even the wasted successes, even the things that don't "really" happen. because really, they DID happen. both the readers and the characters can see with their own eyes the ghosts of those lost timelines. "this version of the character is the REAL character." "this event happens in the REAL timeline." repeatedly and deliberately, the classification "real" is called into question; even to the point of tying into subjects like fandom and reader interpretation. characters in homestuck wave off this topic, but the structure of the story demonstrates the idea of "canonicity" to have very little meaning in the first place. there is a possibility of something happening, and the very fact of that possibility harbors its own strength.
the entire purpose of the multitimeline storytelling in homestuck is to frame the story as a single possibility of victory built upon countless failures. in the alpha timeline, an infinitude of bad possibilities are dodged, but there is an equally infinite loss of growth and personal potential.
the characters are trapped inside a story, and they suffer for it. skaia is an unfeeling god with unfathomable plans for its players. it exacts pointless cruelty, but also rewards handsomely: with the gift of existence. there's no throughline in its actions. there's no messaging. a lot of the time, the point of sburb appears to be "personal growth." but for whom? certainly not the billions of innocents wiped out on whatever planet the game appears on. and at what cost? contradictorily, at the cost of many players' lives. if the real purpose was to nurture all players to their personal potential, then surely with its inexplicable omniscience and infinite powers of creation, things would end up this way.
i view homestuck as a very hopeful and pro-human story, but also nihilistic, in a way. deaths are callous, happen casually and quickly (even comedically!), and often have no significance. success doesn't end with everyone happy, or becoming the best version of themselves. outcome is arbitrary and without real meaning. the kids enter this story traumatized, get re-traumatized a billion times over, get chewed up, spat out, and wind up depressed or misguided. the line blurs between existence as a "reward" and as a "burden." it simply is, and no matter what happens next, the characters are stuck with it. after all, it's what they worked so hard for. and after they scrape and claw their way towards survival, once they end up on the other side, they are forced to look back, stunned at the amount of fight and determination that has completely left their spirit, wondering where it came from in the first place, and what it was really all for, in the end.
the retcon comes from the sheer force of will to create a better future. to keep fighting for an outcome where you and your friends are happy, painstakingly continuing to build upon a foundation of infinite failures. accepting that there is always another alternative, that sometimes things go wrong because you trap yourself into a binary way of thinking. and taking in stride that those mistakes, and the hindsight that comes with them, are essential in making the right decisions going forward.
the retcon is epic and it ties together a lot of big ideas of the story in a fascinating way. i am so sick of people casually treating it like this massive evil that has no redeeming qualities. HUFF my shorts
#also there are a lot of cool things that happen in that part of homestuck like hello?!!???!#people gotta respect this fucking story more like jesus christ#why else are you devoting this much time to it#my freaking lord#neotxt
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Hi I'm going to the LBPR and just wanted to make sure I got all the Archangels with their colors, and compass Directions, right, and elements, Thank you! For Michael I got South, Fire, Raphael East, Air, Gabriel West, Water, and Uriel North, Earth.
I'm not entirely sure how to respond to this, so I'll be blunt. You've got the wrong house. I do not recognize archangels as either spiritual entities, nor archetypes in my practice. Further, since their usage is mostly connected to ceremonial practice, I'd even go as far as to question their validity; as nearly all pre-modern influences on ceremonial magic were written entirely within a christian context and that context cannot be separated from it's original text. As I am not christian, nor have any semblance of faith in its mythos, I have zero interest in it. TL;DR use whatever you want, it literally doesn't matter. Anyone who says otherwise is heinously misguided. Have fun at your event, though.
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So why are you too lazy to mass report back? You get that it literally works the same for everyone right? You get that's why there's a lot of right wing idiots on here talking up that they got previously banned in their bios right?
Is this in regard to me mocking people who say Tumblr isn't transmisogynistic? I'll assume this is in good faith albeit with a bad understanding of what I wrote.
I did happen to say the automoderation tools target trans women unfairly and Tumblr staff has a clear and present bias when human interaction from them is present. Did you also happen to forget CEO Matt's meltdown and how many trans women have been erased since then? Tumblr staff actively melts down trans women's accounts into a sludge to keep the gears running at this point so to disregard that kind've makes any point on "report them back!!!" an anemic knee-jerk in the same vein of "vote blue no matter who!!!!" because it isn't actually addressing the active problem.
It may come to surprise you that I have little social capital amongst hate groups who make it their daily poison to try and get trans women killed, banned, deactivated, or to kill themselves and it's not only a dick move but actually kind of shitty to expect trans women to be the only champions for trans women and engage in similar levels of obsessive hateful behavior. These are our enemies, bigots, but very few to none of them are trans women and that colors the entire interaction - the unique intersection of transphobia and misogyny.
If your implication with this message is that "why don't you just hit back," I understand your sentiment. The problem there is that I do and others do as well. Disregarding that, the problem I have with that sentiment anyways is twofold:
It is extremely deleterious to trans women's mental health to sift through and organize campaigns to raise awareness of or the reporting/removal of terfs alone or by themselves. They are not doing it out of a sneering sense of hateful joy and misguided justice. A trans woman doing it is like how they made rage chimps in 28 Days Later. It actively melts your brain, it hurts you in ways that terfs organizing mass reporting or hate campaigns just don't experience.
It should be the broader responsibility of everyone - especially so-called allies of trans women - who have a statistically higher chance of gaining support, sympathy, and a means of communication with social media staff and the average citizen to report and manage their spaces so they are free of active hate campaigns. This is why I don't believe that only black people should manage antiblack behavior, nor only muslims islamophobia, asians anti-asian shit, et cetera.
Disregarding those points, the majority of trans women online that have been successfully targeted have been poor, neurodivergent, oftentimes barely clinging onto stability (be it financial, mental, or physical) and as such prone to self-harm or a mental health crisis. They often have been on Tumblr for years, sometimes half a decade or more, and as such heavily-rooted in familiar and safe online communities because of transmisogyny in meat space which actively could result in their deaths.
Reporting back is fine, and I actively encourage it but no marginalized group should fight alone. No marginalized group should be the only ones organizing and managing this kind of clean-up. It is a clear and present failure of a corporation's moderation policies, company culture, and staff management if the funny robot moderation just sorts trans women explicitly into a grinder like a Willy Wonka machine while it takes heaven and earth itself to get one nazi reported in a timely fashion.
It doesn't work the same way for everyone and that's what's actively wrong with Tumblr - I don't think I've seen any other website that explicitly eradicates trans women with a needle point specificity regardless of if an active harassment campaign is ongoing. I encourage you to look up the HRC case that Tumblr lost because of similar shitty practices and re-familiarize yourself with CEO Matt's bullshittery and what followed, never stopped, and continues happening on an almost weekly basis.
#don't make assumptions either#i report all heinous shit i see when i see it#and i block even more liberally for stuff i just dont want to see or what annoys me#transmisogyny
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@fulcrum-art-fox the scene with Vi on the bridge is one of the scenes/sequences that Amanda gets hounded over the most. Basically, people feeling that around that time of the bridge is where Vi gets her priorities wrong and that she should have gone with/for Jinx over going with Caitlyn in any of these moments:
1.) When Ekko starts the fight with Jinx and Vi instead takes Caitlyn to safety => people feeling it would have been Vi's job to stay and Ekko could have taken Cait to safety especially since Ekko and Cait were already sort of "paired up" to go take the crystal topside.
2.) After Cait was out of immediate danger (aka that scene) there was no need for Vi to stay with her, Cait is in topside, Jinx isn't directly threatening her anymore.
3.) After Cait is delivered to her parents she was doubly physically safe and Vi should have left.
Now my only take on that scene before was that imo if Vi saw Silco take the close to death Jinx on that bridge to me it feels borderline out of character that she wouldn't blindly rush in or show a bigger reaction, no matter what factually bad idea it is. Because it's supposed to be a character trait of Vi's that she's supposed to be hotheaded, because it's supposed to be a character trait of Vi's that she is deeply protective of Powder (and we the audience know that Jinx was basically dead at this point if Singed hadn't revived her, so that scene was thisclose to making Vi's quest pretty useless; if either Silco or Singed had been slightly worse at their job, that would have been it, Jinx dead and Vi wasn't even there with her), because Vi is supposed to have a deep encompassing hatred for Silco.
After talking to people I was at peace with the concept that Vi just didn't see them, it's just metaphorical, till Amanda said that she did see them.
This means I'm back to "this scene is probably kind of iffily written/portrayed" or my only other explanation is that around this is time is when Vi starts messing up her priorities and gets obsessed in a debatably immediately useful revenge plot against Silco (which doesn't mean that going back would necessarily have been that much more useful from a practical point of view) but it's probably her mind is also kind of breaking from the entire stress of the situation, so her starting some sort of avoidance pattern where she latches onto something else makes sense to me.
And before anyone asks: yes the stupid thing would have been to try and rush Silco, but again, Vi isn't necessarily known for having the best plans. The slightly more smart thing that I would have expected of her would have been to sneak into Zaun (she clearly knows various ways), try to make contact with various allies, either people from the past or the Firelights she now knows exist and try to find out where Silco might be keeping the injured Jinx.
Instead, Vi is putting a lot of faith into Piltover and going about it in an extremely roundabout way (arguably: misguided faith? How much does anything she does in achieve in Piltover really advance her in her "get back Powder" quest?).
Which again isn't a huge problem to me if you see it in the guise of "Vi is on a path where she eventually will choose Piltover in a way that will make a lot of the people she grew up with resent her". Like if she is going on that path, she eventually has to start taking steps on that path. So I'm fine reading those scenes as "Vi in some way, despite the way she has raised has some way of being pulled towards Piltover's institutions, so that explains how she will eventually end up as part of one".
Which doesn't mean that she hates Jinx or that she is choosing Piltover Jinx, it's just yeah, Vi is being pulled towards Piltover. She is trusting the institutions within Piltover over the institutions within Zaun when it comes to help her take on Silco/retrieve Jinx/deprogram Jinx.
Again, a different Vi in a different story could have tried to return back to the Firelight hideout and have begged them to let's say abduct an injured Jinx from Silco's clutches and hide her/hold her in the Firelight hideout for "deprogramming" (or you know: assassinate Silco if they are that scared of him coming after them...) .
Now it is highly debatable that that would have worked, but I would argue that the path Vi chose also didn't really work in regards to her quest of getting back Jinx (and if Jayce had gotten his way ... it actually would have made Silco even MORE powerful within Zaun, not less).
Again, suggesting to me that she has deeper respect for/faith in the institutions of Piltover than the institutions of Zaun even if both have questionable success rates. And it's not that unreasonable position for Vi to have, she grew up being intimidated by the institutions of Piltover, so it makes some sense that she would think they are very powerful even though or even because she hates/fears them.
So yeah, Vi is torn between two worlds in that scene ... and she proceeds to turn around and walk towards Piltover and towards Cait. In a way, yes working as a predictor of her life path in the foreseeable future. Not literally, intentionally, but symbolically definitely.
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In my opinion Sebastian doesn’t need to be defended… because he didn’t do anything wrong, bad, or misguided. He’s not a child. He has a good head on his shoulders and has been in this sport for a good while. He cares about things being fair and true and safe. He is close to this situation, he’s directly involved with Masi and the FIA and everything that comes with that. Just because I don’t agree about Masi, I’m not gonna think that I know better than Seb and other drivers and team principal’s who share this sentiment when it comes to the race director of their sport. He’s obviously not saying Masi is perfect just that he tried his best in Seb’s opinion, he just refuses to put the blame solely on him. He acknowledges, as he always has, that the problem is with the entire system. He has never said that what happened in Abu Dhabi wasn’t a big deal or that is doesn’t matter. He’s never said their isn’t a problem. He has addressed that the rules, guidelines, and regulations, which include the race director’s authority, should be more clear. If you think he doesn’t want to prevent a mess like what happened there and also other events like that that happened this season with the messy directing and stewarding I don’t know where you’ve been. I don’t known how else he should spell it out, just because he doesn’t put Masi’s head on a stake like you do, he has said time and again that things need to change. In fact he has spoken out about the rules and directing of the FIA long before the last race of last season. I don’t understand the lot of you that are acting like he fucked up or that he is stupid or and idiot just because he doesn’t have the same opinions as you. To take what he said with or without context and to misconstrue that into him condoning the inconsistency of the FIA and Masi’s directing is stupid. For whatever reason Seb and the other drivers refuse to throw Masi under the bus, some of it may be politics but some must have faith in him or his ability in general and I think the reason is a part of what Seb said, there is and overarching problem and it doesn’t solely fall on Masi’s shoulders. Calling this a shit take because that’s how you feel doesn’t mean it is or that everyone else should think so. Also for some, I think those of you that have taken this opportunity to unnecessarily drag Seb need to realize that no one, including Seb, is obligated to feel the same way about the outcome of the Championship that you do which is I’m sure a big reason this has raised your hackles so much.
#sebastian vettel#rant#sorry this is long with no cut I’m on mobile#I want to make clear this is not a post saying you should agree with everything Seb says this ain’t that#just really wanted to put this out there cause it was weighing on me#everyone needs to chill cause Seb is a wonderful human who cares about this sport#every aspect of it and people acting like he hasn’t been saying for a long time that things need to change is ridiculous#especially because a lot of people spewing this stuff never say anything when he gets unfairly targeted by the fia because it didn’t affect#their driver or team#but now that it does oh yeah suddenly it’s a problem but they didn’t pay any attention when Seb and other drivers#called the fia out#all season#Yes it is important to think critically and disagree with the people you support if you feel they have done#or said something wrong and obviously it’s okay to not agree with Seb’s opinion on this as I said#it’s just that some people have shown their you know whats#by turning this into a hate fest on Seb#Like they know better and he’s stabbed everyone in the back#f1#f1blr
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SO, remember that thing you wrote a while back, about Monkey King and Mk time traveling back to the JTTW time period?
Link to said thing: https://skellebonez.tumblr.com/post/647766968590581760/18-for-present-wukong-and-mk-to-accidentally-time
THIS? RIGHT WELL, I HAVE HAD IT OPEN IN MY TABS FOR A REALLY LONG TIME AND WOULD LIKE TO GIVE YOU AN OPENING TO CONTINUE WITH IT IF YOU'D LIKE: PROMPTS 34 and 41
So. Time travel is funky. This is set post-Special, immediately pre-season 2. But has spoilers for events up to S2E7. For reasons. Side bar: sometimes time travel comes with some fun side effects. Fun for the viewer. Less fun for the people experiencing them.
Truth be told, I forgot they were even here./Can you teach me how to do that?
"Won't this cause some kind of... I-I dunno, time paradox?" MK asked in a harsh whisper as they followed the traveling group at the back of the line. "Or is this gonna be some kind of 'you changed one thing and now two timelines exist' kind of deal?"
"I genuinely have no idea," Wukong said with a sigh, digging at the uncomfortable but familiar feeling in his ear and trying to keep his voice down as much as possible. He was honestly surprised that it had taken MK this long to ask this particular question, but then again... they had other things to worry about. "I don't remember this, but that may not even matter. I've around for centuries, Bud, but even I have no idea how thing works for us."
"That is not a comforting sentence."
It had been a little over two days since the mentor and student had found themselves thrown backwards in time a few centuries away from home. And Sun Wukong could tell that MK was starting to get more and more frustrated as time had gone on. To be fair, they had made little progress. And there was... another reason... multiple other reasons. But most importantly, there wasn't exactly a power source they could plug the machine into that would give them enough juice to send them home, at least not unless they chance by a demon with lightning powers that Wukong didn't remember. No, instead they had to wait until they hit a storm.
One that was more than another two days walk away.
The young man did his best to not let it show, however. Most likely because of who they were traveling with.
His younger self lead the group, pointedly not looking back at them and keeping a watchful eye for demons that the elder Wukong knew would not come. He dared not bring this knowledge up, though, not knowing if MK had a point about that paradox. He didn't seem to trust the completely, but there was someone else he trusted.
Behind him was his former Master. The monk Tripitaka, Tang Sanzang himself, on the back of the horse formed dragon Bai Long Ma. Bai Long Ma had said nothing, as they were wont to do, and seemed to mostly ignore the two of them unless they were loud. Mast- Sanzang. He had insisted that the elder Wukong and MK call him Sanzang. Probably to help differentiate who was speaking to him if he could not see the two immortal monkeys, and also because MK kept trying to figure out which title to use for the monk and he took pity on him. Sanzang, after a hour's long explanation and from proof via MK's phone and knowledge of past adventures none should know of (and one very interesting game of staff trading between the two monkeys for a moment where the younger Wukong realized it was indeed the same staff).
Sanzang had not mentioned his crying when they met. Neither had his younger self. Or MK.
Zhu Bajie and Sha Wujing took up the rear. Wujing had not said much to the two of them, but he was nice enough. Suspicious of them, but nice. He put more faith in Sanzang and younger Wukong (perhaps he should call him something else in his head) than his companion.
Bajie didn't trust them as far as he could throw them, that was clear from the way he kept glancing back at the duo with daggers in his eyes. He was immediately unhappy with their new travel companions and... Wukong realized with a sad jolt that he actually missed that. At the time he only found Bajie's contrary nature to his own to be frustrating but now... now he hadn't heard that in 500 years and he could see that while it may have been misguided at times (many times) it was born of a sense of self preservation and a want to protest Sanzang.
Even if he contradicted himself at times as well.
"You two doing ok back there, older me and Kid?" Younger Wukong called back suddenly.
"Yup, just. Hanging." MK yelled back, tone as terse and done as it had been for the last day. "Not like I can do anything else." The second bit was muttered under his breathe, most likely in the hopes even his mentor couldn't hear him. He was wrong.
Wukong felt... bad. Because he was the primary source of this rotten mood.
The staff digging into his ear for the first time in centuries was a reminder of that. An agreement between himself and his student to not bring up any undue suspicion and questions that would take time they may not have to get back home. They'd agreed that the group would also call him Kid, since MK wasn't as fond of the others calling him Bud for some reason, and the name was just... a smidgen to close to Monkey King to not raise similar questions. It was also a reminder that Wukong had let slip in a follow up conversation, away from prying ears, about why this may or may not be really necessary that he had planned to leave the next day in present time.
MK hadn't been happy since. Not with him at least.
"Bajie, remember to ask them how they are doing from time to time. Please?" Sanzang insisted in front of them.
"Truth be told, I forgot they were even here," Bajie lied.
~
Bajie glowered down at Wukong, throwing the fruit and wrapped rice packages in his general direction and not caring whether he caught it or not. There was a soft and disappointed cry of his name from Sanzang from the other side of the camp.
"Master and the stupid Monkey may trust you," he snorted, ignoring the call and looking between Wukong and MK. "But I don't. If you even so much as set one little toe out of like I will re-"
"Rend our souls asunder with your mighty 9 Toothed Rake, yeah," MK sighed as he used some of the water from his cup to wash the berries thrown at him. "You're Zhu Ganglie, Zhu Bajie, Tiānpéng Yuánshuài, commander-in-chief of 80,000 Heavenly Navy Soldiers. You will kick our asses. We know."
For a whole second Zhu Bajie looked genuinely surprised and... kind of impressed.
Then he scoffed again and made his way back to the group of five and watched them from the edges of his vision with less suspicion and more curiosity than before.
"Mei was right when she said he was kind of like Pigsy," MK noted, popping a berry into his mouth.
"When was that?" Wukong asked, doing much the same.
His student froze, looking down at his hands for a moment as if trying to remember something. "... not important. Let's just eat and get some rest, like Sanzang told us to."
It didn't take a Great Sage to realize something was wrong.
Wukong said nothing.
~
"Kid, we told you to stay back with Master!" Wujing shouted as MK peaked his head around the rock he and the monk were taking shelter behind.
"I know!" MK snapped, growling as he ducked back down and presumably curled in on himself. "ARGH I feel useless!"
Wukong winced at his tone, feeling bad. MK wasn't useless, to be fair, but without his staff and no backup weapons he was fighting up a creek without a paddle as it were.
"You're not useless, and you're protecting Tripitaka!" He shouted, letting out a yelp as he narrowly avoided a hit from a demon that should not even be here. Or, some kind of time anomaly mockery of a large demon. An enormous smoke or shadow creature that was far too familiar for his own liking. Not the same, something possibly cobbled together from time itself.
"Wow, uh, future me you're not doing so hot!" Younger Wukong said with a raise of his eyebrow as he blocked a strike with much more ease. "Aren't I supposed to get better with age? Like a handsome fine wine?"
"I'm a bit RUSTY ok!?" He snapped, slicing off one of the shadow creature's cloth tassels to watch it flicker away. "Haven't been many demons to fight!"
He heard a scoff from behind the rock before he felt the giant fist punch him into it. And through it. A Wukong sized hole between student and old master. He realized too late that he had lost his grip on his staff as it flew into the air above them.
"Alright, that's enough!"MK shouted, and before Wukong could even move to stop him the Monkie Kid had jumped into the rock and reached up.
"KID DO YOU HAVE A DEATH WISH!?" Bajie shouted in horror as he made to rush back and tackle him out of the way. He hadn't moved fast enough either.
None of them had, before MK caught the staff as if it was as light as a feather and twirled it around himself before extending it and launching himself at the shadow creature with a scream of rage and frustration and landing what would have been the killing blow had it not clearly been something not living in the first place.
It dissipated much as the piece cut off before it did, leaving MK to... give a confused yelp and fall into a heap on the ground. The staff fell to his side as he clutched his head and yelled in pain from a source Wukong could not see.
"Kid!" Wukong screamed, moving faster than he had during the entire fight to his student's side. "Kid, shit, MK! What happened?"
"MK?" Sanzang and his younger self asked softly in tandem as Wujing and Bajie watched on, all moving closer. But not too close, giving the two room to move.
MK didn't answer. He sat up, holding his head in his hands as he breathed deeply and tried to keep from screaming again before everything just... stopped.
His sat on his knees, hand hanging limply at his sides as his true sight shone in his eyes and he looked on forward blankly.
"What's... who is he?" Younger Wukong asked slowly as he turned to his older self. "What is he?"
"The Hero and the Warrior were like the Sun and the Moon..." MK muttered softly all of a sudden, just loud enough for the group surrounding him. His voice was slurred, almost like he was in a trance. "Their light a protective glow shining upon the world..."
"MK, where did you-" Wukong tried to ask instead of answering his younger self as he slowly stepped forward, cautiously, but MK continued on as if he had not heard him at all.
"Together there was nothing that could stop the two of them. Either in the Celestial Realms... or on Earth. As time went on, the Hero attained power beyond comprehension. As the Hero's light grew so too did his shadow and soon the Warrior was cast in that shadow. In the darkness, the Warrior was forgotten by the Hero..."
MK immediately slumped forward as he fell unconscious.
"MK!"
~
"His name is MK... and he's the Monkie Kid... My successor," Wukong finished as he laid a fresh cold wet cloth over his student's forehead. After he had collapsed it became obvious something was seriously wrong with MK, high fever burning him up quickly. They were only just close enough to a town for him to grab him and the staff and rush off with barely a shouted back explanation of "find us at the inn" to the rest of their group. "We thought that... keeping that a secret might prevent any kind of... weird time travel... stuff."
Wukong sighed. His explanation was weak even to his own ears. Excuses. Ways to make things easier for him.
He felt worse than he had just the day before.
His student laid unconscious still, fever burning even after the medicine from the town doctor had been given to him with water carefully. The only thing Wukong could think of was the staff. MK wasn't invincible like he was, maybe contact with it had caused a reaction from the time travel that couldn't affect the immortal.
"Why would you need a successor, Wukong?" Sanzang asked after they sat in silence for a moment.
Bajie handed Wukong the mortar and pestle he had been working with to prepare more medicine, something to add to tea when MK woke up. The pig demon had not questioned him once since they arrived, only grabbed what Wukong was trying to mix poorly himself and listened.
Bai Long Ma had changed into a human form, one he had rarely seen, and sat beside Wujing. They both also listened.
His younger self looked at MK in a mix of wonder and confusion and horror and Wukong could not blame him. The idea of a successor... he must have known himself what that meant even if no one else did.
"I hope I don't have to tell you," he said softly. He didn't look away from MK, even as Sanzang laid a comforting hand on his back. "And I don't want to risk what telling you might do..."
No one questioned him after that.
When Bajie prepared the next bowl of medicine for MK, Wukong took a chance he never had with the demon he once considered like his brother.
"Can you teach me how to do that? Properly?"
Bajie did.
~
"Monkey King?" Came the hoarse rasp of MK's voice ringing through the room, and Wukong shot up from where he was watching the stars in an instant.
"I'm here, MK," He said softly, still soft, not wanting to hurt his student in case hie head ached. "How do you feel?"
"Dead, but only from the neck up," MK groaned out, and Wukong let out a relieved sigh. He wasn't sick enough to not joke around at least. "Where are we?"
"The town we need to be in," Wukong answered, quickly working on adding the medicine into some now (sadly) cold tea. He had hoped MK would wake much sooner. "Storm is tonight... you've been asleep for a whole day. Hopefully getting you home with this medicine in you will make you feel better, you uh... you weren't doing so great before-"
"What happened to Macaque?" MK asked suddenly, looking for all the world like he had no idea why he would even ask that question to begin with. "Not the battle your younger you had. Before that. In the story. Sun and Moon. Please, I... I want to know. Just... just tell me something, for once."
Wukong froze, fur bristling and stiff and this was not the conversation he wanted to have with his student right now. This is not the conversation he should be able to physically have with his student right now because MK should have no way of knowing anything like this at all. But he had. He'd recited the story he'd heard before word for word from... Macaque.
This was not the time for easy outs. Not anymore.
"I've made a lot of mistake, MK," He started, lifting his student's head onto his lap to help him sit up for the drink. "And a lot of them are ones I didn't think you would have to know about. But Macaque... it's complicated, I know that now. I didn't back then."
MK sipped the tea but said nothing, only made a face at the taste of the medicine.
"We were friends, once. Back on Mount Huaguo before I went to the Celestial Realm, he became immortal in... other ways to my own. I was trapped for 500 years under a mountain without him, no one came to see me so... I guess he was never able to find me. Or he waited thinking I would eventually come back," Wukong tried not to think about how that meant he could have had trust in his friend and not for other reasons he had assumed for so long. "You know the story of the White Bone Spirit from our journey? How Bajie got me banished?"
Wukong couldn't help but chuckle. Oh, he'd been so mad at Bajie for so long for that. He still was, in many ways. But given what happened to him later on in the journey Wukong couldn't hold a grudge.
"Yeah you-" MK coughed a little, probably from not talking for a whole day and a sore throat. "You went back to Mount Huaguo."
"And to Macaque," Wukong continued. "For the first time in 500 years."
"I bet he was angry."
"No..." Wukong disagreed, shaking his head and thinking back. "No, he... wasn't. Not at first. He was ecstatic I came back. The Hero and Warrior of Mount Huaguo back together again, just like old times. But it wasn't like old times. I was already different, I knew how I treated others including the monkeys on my mountain hadn't been the best. And when Bajie came to bring me back... I couldn't help but wanting to leave back to the journey. Part of it was to get the fillet off, but part of it was because... I realized I cared for the others. I wanted to see the journey through with them."
"Macaque thought you were abandoning him," MK said after a moment, eyes widening. "That's why he took on your identity. He wanted... revenge? For you to have no reason to leave again?"
"I think he just wanted what we used to have," Wukong said with a frown. "I've been running from him for so long... over another 500 years. I've made so many mistakes in my life MK, but I think not trying to get him to come with us or trying to properly explain what I was doing... may have been the worst."
"... The warrior was never forgotten by the Hero after all," MK said softly before drifting back to sleep.
"No," Wukong agreed, though he knew he was not heard. "No, the Hero never forgot. The Hero never will, not completely. Even if it hurts."
~
The storm came on schedule. The machine was charged.
Over the day they came back their memories of the trip back in time faded into a distant thought, one that both mentor and student soon forgot to fear the loss of.
By the next day they had forgotten. Time had fixed itself.
But not completely.
The Hero never forgot completely, after all. There was something telling him in the back of his mind to check more on his student. He remembered a hand on his back that should not have been there. He knew how to mix something he never had before.
Neither did the Warrior, uninvolved in this adventure as he may be. He had plans.
And the one between them, with no title to himself, didn't completely forget either. He recalled feeling warm and safe. His head was on someone's lap. There were berries and someone not unlike one of his father figures.
The memories of what happened lingered, quiet, uncalled but emotions still there.
A short time later the one between felt that a play he went to was strangely familiar to him and needed to rush out before his head began to ache in memories he didn't recall.
"So um... what happened to him? The Warrior?"
The answer was somewhere in the back of his mind. If only he could remember.
#monkie kid#lego monkie kid#spoilers#gen fic#time travel fic#mk#qi xiaotian#sun wukong#monkey king#six eared macaque#(mentioned)#Tripitaka#tang sanzang#zhu bajie#sha wujing#bai long ma#prompt fill#LONG AS HELL
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Church of Light, Mauler Temple, and the characters associated with them – Part 1
I thought I was done with all the stuff I had to say regarding the Church of Light, Mauler temple, Antandra, Lucius, and Belinda, but apparently I still have more thoughts on the matter. So here’s a more detailed breakdown of why I think the AFK lore is amazing and nuanced and why I don’t think a single character in the Church of Light or outside of it is objectively morally correct or wrong. And why I don’t think Antandra is as much of a moral authority as people seem to like to think of her. But let’s take it one by one.
This is gonna be a long post, so I’ll be putting it under Keep reading.
Church of Light
The Church of Light sucks. That’s once consensus we can all agree on. It’s corrupted and terrible and absolutely doesn’t deserve to hold any sort of moral high ground over anyone at all. But regardless, it exists, and the general idea behind is not an evil one. CoL is meant to guide humans to humility and to enforce peace and prosperity with the help of celestial magic. They take in orphans, give them education, jobs, and some stability in life despite them not having families. Outside of the church, the only other organization we now of that sort of does something similar is the Violet Orphanage. But where the VO focuses on forcing children to enter life-threatening situations to bind to demonic powers, CoL raises children in the presence of the divine and allows them to grow their own connection to it at their own terms. Furthermore, CoL roots out demonic cults and violent groups across the Lightbearer Kingdom that could, and often do, threaten the peace of the common people. They track their origins to the first worshippers of Dura and the celestials during the first Hypogean war, and they strive to give hope to people and allow them to live in faith that something or someone is watching over them. All in all, the general idea behind CoL is a noble and good one. It’s just that, much like everything ran by imperfect people, it got horribly perverted over time.
As things stand, CoL is a horribly misguided organization. This is an important detail because I don’t actually believe most of CoL members are malicious or causing suffering on purpose, even though I agree that the people in charge probably are terrible and disgusting and deserve to be wiped off the face of Esperia. Their first crime would be how overly careful they are. Someone who hid a criminal is not necessarily a criminal but the chance is always there, and for the CoL, even that chance is too big a risk. In a way, I believe this comes from a place of fear. They know how easily humans are corrupted, and thus they don’t trust the local authorities to deal with violent dangerous criminals on their own, and they don’t believe they would put them trough honest trial either. Just the possibility of a violent criminal escaping justice thanks to their money or talking skills or just because they don’t seem like they would be one of those people is too much of a risk for CoL to take, and it is really not that hard to see why.
The church protects people and connects them to the gods. That’s their entire purpose and the reason for their existence. It’s only natural for people to try and justify their own importance in the world, to try and prove that they are needed. Now, should this ever come at the cost of purposely creating enemies and ruling with fear and iron fist? Of course not. But at the same time, you can’t blame an organization based around protecting an insanely large amount of people for being careful and trying to eliminate potential threats as soon as possible. Sure, the people hiding the cultists may not be a part of the cult now but if they were left alive, they might decide to continue the work of said cult, sewing more evil and distress to society.
Another thing that I think doesn’t get brought up enough is that there is a place within the kingdom where CoL has close to no influence. That place is the city of Rustport. And far and wide, it is known as a hellhole of chaos where you will get robbed or murdered in broad daylight if you’re not careful or powerful enough. Anything from petty crimes through illegal alchemy to slave trade is on the market here and the absolute freedom is terrifying. The survival of the fittest is the only law that applies here, only further highlighting the importance of CoL for the kingdom. Twisted as it may be, CoL provides stability. The good priests and priestesses shine as beacons of light, hope, morality, and humanity while also teaching others to be humble and considerate, and supporting the ruling power’s laws.
Mauler Desert Temple
The Mauler society has a very different set of rules and codes than the human-based Lightbearer kingdom, and what more could we really expect? The Maulers are a people who were treated less than poorly, and were nearly slaughtered by their own creators before they decided to fight back for their lives and honor, and both of those remained a huge part of their culture ever since then. Maulers are a tribal society that has very little in terms of centralized structure. There is the Mauler Chieftain who can order the other tribes to unite against a common threat but such alliances inevitably fall apart when the Chieftain dies. The only other constant across all the Mauler tribes are the voodoo priests working for the Desert Temple.
The Desert Temple, much like CoL, has many roles and comes from a very good place. It heals the sick, it provides support and wisdom to the fighters. It can help settle disputes in a non-violent way in a culture that is very much based around violence. And unlike CoL, it has a deep understanding of both life and death and a great respect for both, that can clearly be seen in its practices. The game even directly tells us that voodoo magic is one of the oldest forms of magic that exist in Esperia, one that is not bound to a god or an element but rather one that is innately a part of the world and that allows itself to be seen and used only by those who are familiar with and respect the natural order of life and death. Even the Wilders were not able to tap into it, and it might be because they chose to run to save their lives rather than to fight for them and embrace the possibility of dying for the cause they considered right. Furthermore, DT has proven itself as the helping force to drive back calamities and natural disasters, with its members willing to put down their lives to protect or help others. However, even here we see many imperfections.
As with most things with Mauler society, DT is inevitably based around usefulness. If you aren’t useful to the temple, you aren’t welcome in it. If you are a burden, you are better off dead. Emotions aren’t useful, only raw power is. The temple demands children from many tribes be sent there to serve as temple warriors from a very young age, and then trains them to only be loyal to the temple. In the process, they strive to destroy their empathy and stun their emotional growth, essentially crippling them in that regard. This is one of the reasons why Antandra never hesitated to kill someone she grew up with for something she considered the right thing to do. These children are raised as killing machines, doing simply what the temple tells them, or what the temple instilled in them as the “right” and the “just” causes. It demands blind obedience though, especially from the temple warriors themselves. Antandra gets banished not because she killed but because she drew her blade without an order. The DT is authoritarian and absolute and doesn’t allow for any free will.
Sadly, we don’t have nearly enough lore on the Maulers as a whole to talk about a place without their influence to see whether they have some wider role in the society like CoL does, but a lot is likely going to come with the promised artbook. Until then, I will go off the note that nearly all the tribes seem to have deep-rooted respect for the temple. Aside from the Chieftain, the temple really seems to be the only thread connecting the wild and untamed Mauler society and possibly to be the only organization capable of making it work closely together, although they are yet to properly use this power of theirs. Or perhaps it is good that they didn’t yet. The religious zealotry that CoL pursues would end up devastatingly when combined with the Mauler temperament and sense of honor, so perhaps a part of their role is making sure the religious tensions never reach such an insane high. All of this is just pure speculation though.
I could go on and on and talk about all the characters in a single post as well but this is already getting long and Tumblr text editor has horrible delays on posts of this length, so we’ll end part 1 of this massive analysis here. I might post the next part tomorrow or later or I might not get to it at all but I needed to get at least this first part off my chest. I hope you enjoyed my ramblings and I’m looking forward to seeing you at the next one!
#afk arena#lilith#afk lightbearers#afk maulers#lightbearers#maulers#afk col#afk church of light#afk mauler temple#afk desert temple#afk antandra#afk lucius#afk belinda#afk analysis
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Another Saturday, another episode! Let's take a look at Keeping Up A-fear-ances!
(Good lord I'm starting to make myself sound like some sort of content creator)
Oh, okay, we're just starting at that level of intensity, huh?
Chest gem origins
Gwendolyn not being satisfied with managing the curse and determined to cure it? I'm sure this won't be a real world allegory in the slightest.
Oh, so Eda literally just stumbles upon the portal? I could call that contrived, but honestly it's not dissimilar to how Dipper found Journal 3. For that matter, the entirety of Lord of the Rings is predicated on an accidental discovery like this and nobody gave Tolkien shit about it.
Was the eye on the portal cracked in previous episodes? I don't remember.
Seems like Gwen is the "well-meaning but ultimately misguided" flavor of mom.
As an aside, I am now quite curious about how Eda's first trip to the human realm went. Maybe a future episode will cover it? At any rate, I smell a new favorite fic prompt.
The screaming alarms in the Demon Realm will never not be funny to me.
Also, that is a worrying number of hearts. Eda is straight up murdering these poor creatures.
For some reason the gold fang being removable never occurred to me as a possibility, and now I feel like a kid who's discovered that Santa isn't real.
Oh hey, the new outfit! I'm also impressed how close to symmetrical that tearing was.
I need to get a screencap of Luz sleeping on that stack of books because she is adorable.
Also, staying up all night researching? This season seems determined to completely eradicate the notion of Luz being dumb, and I am here for it.
I have a feeling the Hexside mug will be making its way to The Mystery Shack in the near future.
Lilith's first experience with transformation and she seems understandably horrified.
The curse acting stronger when stressed? That seems...important.
Ah, so the dismemberment is from the curse! A surprisingly useful side effect from what we've seen so far.
Can I just say that I appreciate how Eda's reaction to Lilith's first taste of transformation is immediate remedy, explanation, and reassurance? And doesn't make any snarky comments along the lines of "now you know what it's like?" Whatever happened in that week and a half must have been cathartic as hell.
"Always. Always curious." Luz is the TOH fandom.
(Also, Eda, you know she is, considering how much she went on about your "mysterious past" at the Covention)
"Magic bird tornado?!" Luz has a way with words that's just *chef's kiss*.
"Gwendolyn." Eda is already just fucking done.
"MOM?!?!" Jeez, Lilith, you're just now hearing all this?
I was charmed by how motherly Gwen was acting toward Eda, but then she kinda just...dismissed Lilith, and now I'm somehwat less charmed.
(Sweet flea as a term of endearment is kinda cute, though might have some unfortunate implications depending on how you want to interpret it)
"Who knows what they put in those nasty concoctions?" OH WE GOING FOR THE ANTI-VAXXERS NOW YESSSS
Luz and Lilith's reaction to that whole exchange is priceless.
Everyone's perspective here makes perfect sense for who they are and what they've been through.
Poor Lilith. Her cursing Eda is beginning to make more sense.
Ah, thus begins the collaboration.
"We'll be consulting someone very special." Why does that seem so...ominous?
Is there anyone who watched this episode for the first time whose bullshit detector didn't go off immediately when Gwen mentioned finding someone who promised a cure?
Heh, Palm Stings.
Nonbelievers will be blinded by the power of the tome? I'm sure they will be, Wartlop.
I must say, as something of a scientist myself (okay that's not true, I'm a QA tech for a food manufacturer, but I do have a chemistry degree), I am 100% here for the swings being taken at faith healing/"miracle" cures/anti-vaxxers in this episode
Oh, we Wile E. Coyote now, huh?
Also, interesting how much apple blood is being played up in this episode.
Lilith please you're projecting your mommy issues on a literal child
OH WE REALLY JUST WILE E. COYOTE HUH?
You're right, Luz, Gwen's bicep game is goals.
(Somewhat disappointed the scars are from questing and not beastkeeping, but eh)
Why do I get the feeling there's gonna be a future episode where everybody stages an intervention for Eda's apple blood problem?
"Those feathers mean we're driving the beast out" Gwen no
Hooty is holding the brain cell? Oh no...
If that ice cream came from the Night Market it would explain why Lilith sounds drunk.
(Side note: I can't be the only one getting flashbacks to Mermista's ice cream binge, right? Different context, but still)
"Abomi-berry" "Franken fruit" "Key slime pie" These are A+ flavor names.
Oh, there's the transformation...
I must say that whole segment kinda rubbed me the wrong way. The way King's opinion on his dad was changed seemed...I don't know how to describe it. I get that they needed a trigger for Lilith's transformation, but honestly if any part of the episode is contrived it's this.
"¡It really is that good!" So that's what an accent slip in written form looks like. (The upside down exclamation point is used in Spanish, in case anyone didn't know)
I keep half expecting Eda to say "Beep! Beep!" at this point.
Luz is finally asking questions. Took long enough.
Ah, the classic "moving the goal posts to extract more money from a desparate family member" technique.
Luz channeling Scorpion, we love to see it.
There is an exquisite irony in Eda's mom being scammed, I must say.
Ah, so that's where the elixirs went. Dammit, Gwen.
Luz is definitely thinking "Are you fucking kidding me right now?!"
Beast!Lilith is massive.
"Sweet flea?" Gwen just realized she done goofed.
"I can see you still need a little time." God Luz is so fucking smart.
The con revealed.
OH DAMN SCARY MAMA
(Also I am terrified of bees/wasps, so extra scary mama in my book)
The scam is revealed, goblins, getting back into the Wartlop disguise is kinda pointless.
She joined the Beast Keeping coven entirely to cure the curse? That's dedication. A shame you couldn't have spared some of that for Lilith.
Still, I do like badass scary mama Gwen. I'd be down to see more of that.
Owl Beast fight!
I am slayed by the fact that the portraits are now officially a recurring gag 😂
Aw, here's The Moment™️
"My turn to drive" Does this imply cars are a thing on the Boiling Isles after all?
Lilith crying almost immediately💔 She was holding onto a lot of pain.
Yes, King, she was trying to do her best. I mean, road to hell or whatever, but at least Gwen got there in the end.
WHAT?! YOU'RE BREAKING UP LULU AND HOOTCIFER?!?!?!?
Terrace, that's just cruel. (Worthless brownie points for whoever understands that reference)
No, seriously, you can't just give me my favorite inter-character relationship in the series after Lumity and just...take it away like that, come on! 😭😭😭😭😭😭
I know I should remark on how Lilith told Gwen about the circumstances of the curse, how Gwen rightfully accepted responsibility for the whole situation, and how Luz finds the big hair aspirational, but...NOOOO DON'T END THE ADVENTURES OF LULU AND HOOTCIFER WHYYYYYYYYY💔😭💔😭💔😭
"BUT I CAN'T HOLD A PEN!"
I will never emotionally recover from this.
Okay, I think I got that out of my system. Anyway...
Not the only human, huh? Cue the "Belos is a human" theorists going into maximum overdrive.
That said, a tantalizing lore dump.
We certainly do have a lot of garbage. Some of it even holds office. HEY-O!
Setting up the next episode, too. Continuity!
Camp's over, huh? That means it's been three months.
Way to misdirect with Camila, guys. That said, we have now seen Camila cry and I HATE it. (In the right way, I think)
WHAT THE FUCK
HOLY SHIT
CREEPY LUZ IS REAL WHAT
OWJEIWHQGIWWOPQ
(It's hard to keysmash on a phone, even with autocorrect off)
That wraps it up! The flaws in this episode seem more pronounced than any others in the season so far, but the good stuff was really good! Overall a solid episode! I know everybody's looking forward to library Lumity in the next one (so am I), but I'm personally eager to see what they do with Gus. His part is the A plot, after all.
Anyway, I'll be back at this next week! Still hard to believe this is a thing, but that's life, I guess.
#the owl house#eda clawthorne#gwendolyn clawthorne#luz noceda#lilith clawthorne#king of demons#toh king#toh s2 spoilers#the owl house s2 spoilers#the owl house season 2 spoilers#toh spoilers#the owl house spoilers
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Edelgard Working Together with TWSITD Makes Zero Sense
I wouldn't qualify people suffering because of their Crests under the Crest system of nobility as the same thing as suffering under the rule of the Church of Seiros. This is the very reason why I honestly believe that none of Edelgard's actions in terms of conspiring together with TWSITD make sense.
She suffered under the Crest system of nobility and was experimented upon by Those Who Slither in the Dark because the Crest system of nobility allowed cracks and gaps to manifest within Fodlan society where TWSITD were able to thrive, but she never came into contact with the Central Church which Rhea leads until she entered into the Officer's Academy.
For a majority of her life, Rhea and the Church of Seiros were non-entities that were not responsible for any of the tragedies that befell her, and while, through logical thought, one might be able to identify the Church's maintenance of its doctrines as the force responsible for keeping the Crest system alive as the status quo, which in turn created the cracks in society where TWSITD were able to thrive and gain influence from, that still does not mean that they were the parties directly responsible for the suffering that Edelgard has experienced. It thus seems strange for the Adrestian Princess to pin the Church as the party ultimately responsible for her suffering and come to the conclusion that she must first defeat the Church working together with TWSITD, or in other words, her oppressors before dispatching of her oppressors... somehow... later on.
Even if the actions of the Church were responsible for creating the butterfly effect that would eventually lead to her torture, her siblings' deaths, and the downfall of her father's dynasty, it's just strange that even when those who are directly responsible for these atrocities are staring her straight in the face, she still seems to believe that all of these are the ultimate responsibility of the Church, and not as the further result of an even longer-standing conflict caused by none other than those who seem to have no trouble hiding their millennia-old vendetta against the Church.
It is so incongruous for Edelgard to not see how it would be much easier and much more sensible to purge those who slither from the cracks of Fodlan society with the help of the Church and then fill in those cracks with reform so that they can no longer resurface when we know how meticulous and brilliant she is, and especially when we know that she is a mere few steps away from unlocking the truth that Thales and his dead-eyed cronies are pulling a fast one on her. We'll discuss more of that later.
We see over and over again over the course of the story without it ever being shown to us or told explicitly that TWSITD were pulling the strings behind all of the conspiratorial happenings in Fodlan through the underbelly of corruption that has festered over the course of centuries of the Crest system of nobility being in place. This system was created through the influence of the Church in order to establish order following the War of Heroes, but by and large, a lot of the suffering caused by the Crest system is not caused or meted out by the Church, but by those who hold positions of power within the system - people like the nobles of the Insurrection of the Seven who were seduced by the wiles of TWSITD who promised them greater power within the system through their strange means. When we consider this angle, we see that really, Edelgard's anger at the Crest system of nobility is justified, but that her anger at the Church is (and this is important) not wrong, but misguided. I'll explain why.
Rhea formally instituted the Crest system as a way to fill the power vacuum in Fodlan and prevent the continent from falling into chaos again following her victory against Nemesis and the Ten Elites, but remember that the system of ruling over the masses with the power of Crests was not created by Rhea, but by the Agarthans who used Nemesis as a tool to enact genocide upon the Nabateans.
Remember that it was the Agarthans who guided Nemesis and his band of bandits to pillage Sothis's body for the purpose of obtaining the Crest of Flames and the Sword of the Creator, which they then used to wipe out the Nabateans, drink their blood and take their bones, from which they obtained more Crests and Relics with which they could rule tyrannically over the people of Fodlan. With the end of the War of Heroes, Seiros had the opportunity to reveal the truth and abolish the Crest system of power that existed within Fodlan entirely, but she was not in a state of mind to do so, grief-stricken by the death of her mother and the genocide of her kin.
In a cruel, twisted kind of way, the blood running through the veins of her kin's killers and the weapons they fashioned out of the bones of the people that she loved were the only reminders of her family that existed. Therefore, I believe that her decision to instate the Crest system of nobility as the official system of governance in Adrestia through her influence as the head of the Church was motivated by her desire to preserve the vestiges of her kin's memory. To ensure that they don't simply fade into obscurity, and to be able to keep them close to her in a way - even if it is twisted.
I don't know what kind of manipulation Edelgard had to have gone through for her to come to the conclusion that the most effective way to topple TWSITD and their influence over Fodlan was to first eliminate the Church rather than work with them to topple TWSITD and then work with them to enact systemic changes to the way that Church and State interact within the continent to ensure that no one suffers under the dated Crest system (and also possibly go through dialogue to slowly bring to light Fodlan's true history - because obviously, none of that surfaces in the ending of Crimson Flower either).
Edelgard had part of the real history, but clearly, TWSITD cherry-picked the most convenient parts of that history to show Edelgard while obscuring the most inconvenient parts to her such that she would cultivate a vendetta against the Church as the perpetrator behind all suffering in Fodlan when TWSITD are the ones who are truly causing suffering by manipulating local nobles and satellite Church leaders to cause unrest and instability.
Does that justify Rhea's swift execution of heretics? No, of course not, but if Edelgard weren't already so set on her ways in the beginning of the game, she might have been able to gauge by Rhea's reaction to the appearance of the strange mages that she conspired with as the Flame Emperor in the Monastery that the Church was diametrically opposed to the very people that she was conspiring with in the first place for reasons incongruous with what Thales has led her to believe, and that maybe, her anger was misguided... and that she was taking a very, very roundabout way to achieving her goals that would not bear her the full truth of the matter... and maybe even that the Church would gladly help in the purge of TWSITD.
Not that that matters because she wrongly believes that she already has all the answers in her hands, which we know is untrue when we learn the whole truth from Rhea's own mouth in Verdant Wind. TWSITD played Edelgard like a fiddle. They had two main goals, 1) to destroy the Church to exact revenge on Seiros, and 2) to rule the world, and they were able to exploit Edelgard's anger and her ideals as a means to the first one.
This all makes even less sense when you consider that in order for all of this to have come to pass, Edelgard would have had to trust the words of her abusers fully and take their word for what the true history of Fodlan really is... What reason would she have to believe everything that TWSITD had to say about Fodlan's history is true when 1) they were the ones who experimented on her and implanted the Fire Emblem into her, 2) are not working with her in good faith, and 3) it is clear that they are also in the business of hiding even more information from her?
In fact, what reason would she even have to believe everything she said in her speech, particularly these two lines: "The leaders of the church have misused its creed to fulfill their true desire - to rule the world," and "They gathered gold and lived in extravagance," when it would have been plain to her from her months in the Monastery that 1) the Church is largely uninterested in interfering with Empire, Kingdom or Alliance politics except when heresy against the Church is directly involved or in preserving peace from petty bandits where nobles request their aid, 2) she would have seen how far removed from extravagance lifestyle at the Monastery was, and most importantly, 3) she came into contact and interacted with so many students and just... people in general who would have challenged and even shaken those beliefs?
Let's not even stray from point 1 in the previous question that I posed. As I've already said before, her suffering was never directly at the hands of the Central Church because as we see in the game, the Central Church has little influence over the Empire where the Western Church has more influence and because the Empire, unlike the Kingdom and the Alliance, has its very own Ministry of Religion. Even the game's narrative betrays any reason that Edelgard might have had to bear a grudge against the Church in particular and work with the very clearly evil group of shadowy figures because the game goes out of its way to remind us over and over again that the Church has had very little influence over the Empire's religious affairs in recent years - which has led to the rise of heresy within the Western Church, which, since Edelgard was working as the Flame Emperor, she should have known was also the handiwork of TWSITD.
She should have known from spending time in the Monastery that Rhea was less concerned about the loss of influence in the Empire preventing her from levying Church taxes on the Empire and more concerned about the actual heresy against their doctrines that they were committing. More damningly, she should have known that this concern of Rhea to protect the doctrine of the Church was not about maintaining the status quo of the Crest system because what the Western Church was preaching did not undermine the doctrine that Crests and Relics were Sothis's blessings and thus did not jeopardize the Crest system that revered Sothis as Goddess, but rather about maintaining her legitimacy as Archbishop of the Church such that Fodlan could have a unified faith among other reasons that she may have but is not forthright about, as she may have learned if she had taken the time to earn Rhea's trust and learn layers deeper into the truth.
As players, we do know that beyond maintaining her legitimacy as Archbishop, Rhea wanted the people to have a common faith in Sothis because she is still grieving the death of her mother, and that over the centuries, she has almost somehow deluded herself into believing the faith of her own making.
So then, was she fighting for religious freedom? No, because she didn't give a damn about the Western Church either, and because what the Western Church was teaching wasn't reflective of the true history that she apparently wants to bring to light... but never does in the end.
And now, the final nail in the coffin.
The people that Edelgard came into contact with in the Monastery. Let us talk about Marianne and Lysithea, yes?
Marianne bears the Crest of the Beast, and because of that, is visibly disturbed by any discussion of Crests. She has suffered much because of the Crest system and the prying eyes that look on at her and cast suspicion on her. While Edelgard and Marianne do not have supports, surely, she would have seen how Marianne would have reacted to the mere mention of a Crest, and yet all the same, she would have seen how she chooses to believe in the Goddess anyway, and how she did not begrudge the Church, even when it would be very easy to do so as the Church is, after all, responsible for teaching the doctrines that uphold the Crest system. Would this not have cast doubts on the beliefs that she held about the supposed injustice of the Church?
But I concede that Edelgard may not have been paying much attention to Marianne. They barely know each other, after all. It's a shame we don't have someone who experienced basically the exact same thing as her yet didn't begrudge the Church as the reason for her suff-
Wait a minute.
Lysithea von Ordelia. Here is a student that she knows was also experimented upon in the same manner as she was, and yet, she does not begrudge the Church in the same way that she does. Their support conversations are quite heavy, Edelgard trying to reach out to Lysithea as kindred spirits who know exactly how the other feels, and we learn that Lysithea does believe the Crest system and the obsession with the power of the Crests to have been responsible for her and her parents' suffering, but she doesn't speak a lick about the Church. Not to Edelgard, not to Claude, not to Byleth. Why? Because Lysithea has elected that the Church itself was not responsible for her suffering. Plain and simple. It would have been just as easy for Lysithea to also believe that because the Church was the entity responsible for putting the Crest system into place, that they are also ultimately the ones responsible for her suffering just as Edelgard believes... but she doesn't. Would this not have at least made Edelgard question her beliefs even just a bit? Seriously.
And to speak of commonfolk around the Monastery, what does she make of the orphans that the Church takes in? And all of the devotees that the Church extends its mercy and aid to? What did she make of the fact that following Remire, the Monastery took in its orphans and its survivors? Seriously.
What of the Almyran boy that Rhea treats equitably just like any Fodlani person that she holds audience for? What of Cyril? Does she see Rhea's kindness to the boy and how this boy is grateful for saving her from a life of indentured servitude and think that it is insincere?
Would any of these encounters with the people in the Monastery not have allowed her even a little leeway to question her alliance with TWSITD?
Don't you think that it would make more sense for Edelgard to also be mistrustful of TWSITD enough to want to learn more about the Church and the history that underlies them to verify the veracity of her cause before deciding who to confide her motivations in fully, acting as a double agent with the side that wins her over with the truth to win peace and carve out her destiny in her own terms, free from the shackles of those who would keep her in line for their own ends?
It just seems so asinine to me to see Edelgard playing right into TWSITD's hands and it frustrates me to no end seeing how IntSys made such a chump of Edelgard when she's such a good character. I will never let IntSys live this down. Edelgard working with TWSITD makes zero sense. Try as you might to change my mind as to why Edelgard siding with TWSITD and declaring war on the Church was necessary, but know that if you do, I have barely even scratched the surface and I will have an answer ready for you. It's sloppy writing on IntSys's part and Edelgard deserves better.
#fe3h#fe16#fe3h edelgard#edelgard deserves better#fe3h rhea#rhea also deserves better#why do the lords of fe3h have so many trust issues#this could have all been avoided if they had just sat down to talk#edelgard critical#edelgard discourse
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Thoughts on The Song of Achilles
I just read The Song of Achilles, and while I have book club tomorrow to gush over this book, I think the level of deep I'm digging to will probably be too much for my club-mates. So I've decided to use Tumblr to offload instead.
This is the first book I actively annotated in since... probably high school (aka, it's been more than a hot second). This was probably the best and worst book to use to start annotations again. Best because it is so beautifully written. Worst because, of course, I no longer have a heart as it has been hollowed out to relieve me of the intense pain I suffered after reading it.
In the final chapter, Patroclus calls Thetis out, "You said that Chiron ruined him. You are a goddess, and cold, and know nothing. You are the one who ruined him." I definitely agree with Patroclus here. However, in today's TED talk, I will rant about how Patroclus' is also responsible for Achilles' ruin.
To start, I have to praise Miller for how masterfully she molds each character. In just four chapters, we have a complex understanding of who Patroclus is as a person and why he ticks the way he ticks. Patroclus' defining characteristic, confidence (or lack thereof), is first hinted at on the first page, "Quickly, I became a disappointment." This is the core trait Miller starts out with to flesh out the character. The low opinion Patroclus has of himself, heavily shaped by his father, becomes the source and shaper of all his other traits.
Patroclus' low self-opinion is his greatest gift and flaw. His entire life, he has been told he is worth nothing. He is emotionally abused, depressed, and hurting. Tragically, out of this comes his humility and humbleness. In a world that is hard and cruel, Patroclus chose to be soft and kind - the key to what makes the people around him love him so deeply. There is a whole separate soap box waiting to be stepped on for this topic alone. Today, we are focusing on how Patroclus' lack of confidence becomes his fatal flaw. Just as his gentleness is borne from his low confidence, so too is his self-contempt, and this is his ultimate undoing.
From the very first moment he lays eyes on him, Patroclus has always seen himself as second to Achilles. It originates from a place of envy but eventually comes from a place of love and admiration. Patroclus, believing himself only worthy of disdain, allows this to define him. Rather, he uses it to define himself - what value could he possibly have without Achilles at his side?
It is not just Thetis' misguided, motherly love and prideful scorn for mortals that fills Achilles' mind with the whispers of gods instead of the cries of his peers. It is not just the adulation of the masses and the glorification of war that lures Achilles into hubris and a madness that even Patroclus falls prey to. It is also Patroclus' self-contempt and core belief that he has no value beyond Achilles that fuels and enables Achilles' arrogance.
There was only one person Achilles was ever willing to put on a pedestal above himself. He believes Patroclus is worth extending the Trojan War and keeping thousands of families apart for ten years (a separate discourse on this). He holds Patroclus in the absolute highest regard. On multiple occasions, although Patroclus only consciously acknowledges two, Achilles defers to what Patroclus' wants. Despite his godliness, which he is fully aware of, Achilles is willing to submit himself to Patroclus.
Patroclus is always in awe of Achilles and in disbelief that he managed to land such a hot piece of a**. Through the first two thirds of the book, Achilles also repeatedly mentions how equally in awe he is of Patroclus and repeatedly tries to get Patroclus to stand by his side as an equal. However, Patroclus' self-contempt will not allow him to see himself as Achilles' equal. Achilles makes many attempts to put Patroclus' needs first, but Patroclus consistently rebuffs these efforts and insists his needs be second to Achilles'. Over time, Patroclus trains Achilles to see his (Achilles') needs above his own (Patroclus'). Due to a highly privileged upbringing, Achilles knows no better than to gradually accept this as fact and ends up taking it for granted.
The only person who could have taught Achilles to know better and to understand reason is Patroclus himself (and probably Chiron, but Chiron isn't the one who is constantly and seductively whispering in Achilles' ears for 20 odd years). Patroclus was everything that tethered Achilles to his gentleness and humanity. However, Patroclus dotes on and spoils Achilles far too much. He makes himself, and is grateful to be, the rug that Achilles wipes his shoes on (despite Achilles equal insistence to clean off Patroclus' shoes).
With all this pre-established cognitive wiring, can we blame Achilles for being the densest of all walnuts when it comes to Patroclus' feelings and needs? (The answer is yes, and I place equal blame on Achilles as I do Patroclus for all of this.) Until the last third of the book, Patroclus is the only person who could possibly force their will on Achilles. He loved and respected both his parents, but he was defiant even against them. Of course, Patroclus has neither parent's pride and does not ever seek to force his will on Achilles or anyone else (something which he is definitely loved for). He loves Achilles and genuinely wants everything that would make Achilles happy.
Most crucial to this whole rant thought, Patroclus also refuses to acknowledge (read: zero self-confidence) that he has the power to stay Achilles' hand. Patroclus forgets he has a voice. He forgets his opinions and feelings are worth of acknowledgement. He forgets to be selfish and fight for what he wants (outside of Achilles' survival).
In true Patroclus fashion (forever putting others before himself), he finally stands up against Achilles for Briseis' sake. Although he has secured Briseis' temporary safety, he is far too late and Achilles has already been swimming in the deep end for a good thirty minutes. Achilles is entrenched in the belief that he and Patroclus are of the same mind, that his wants must also be Patroclus' wants. While he is wounded by the betrayal, Achilles cannot and does not stay mad at Patroclus because he knows his immortal glory is also what Patroclus is trying to build and preserve.
This is as deep as Achilles' understanding goes though. Achilles' belief system has been shaped too perfectly. His cause is Patroclus' cause, any ancillary motivation is but an afterthought. The blinders are up and Achilles only has eyes for his immortal glory. He is blind to how much pain was necessary to provoke Patroclus into mutiny against him. He is unaware of the searing grief it caused Patroclus (in contrast, Briseis immediately understands how severely this betrayal affects Patroclus). Worse, Achilles is completely ignorant of Patroclus' true reasoning and displays blatant lack of concern to Patroclus' emotional wellbeing by immediately launching into how he and Thetis have concocted a plan to let thousands of more Greeks suffer for the sake of his honor. Patroclus is fighting (albeit too late) to bring Achilles back to his humanity and spare innocent people from needless brutality. He has literally and physically spilt blood to right the wrongs he finally opened his eyes to, and Achilles undoes it all in one, idle stroke.
Patroclus was the only person who could keep Achilles grounded, but his infinite love only made him wish to see Achilles fly free. Patroclus was the only person who could scold Achilles into seeing the wrong in his actions and beliefs, but his dotage stayed his tongue and he instead chose to maintain Achilles naivete. Patroclus was the only person who could raise Achilles to his best self and also utterly break him, but his self-contempt did not allow him to acknowledge that he had the power, and thus responsibility, to guide Achilles. Patroclus failed to take meaningful action earlier because he had little faith that his actions and words would matter (despite Achilles, Briseis, and Chiron repeatedly trying to convince him otherwise). He eventually builds up the confidence to believe he is at least worthy of dying for someone he loves, thus cursing grief upon those who love him.
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Clipped Wings, FGOD/FGOC Fic, Errorink
Description: We are quite familiar with the FGOD plot, but what if Ink wasn't the misguided protector painted by so many stories?
What if he knew he was overloading the multiverse...what's more, what if he knew but was sacrificing it for something, someone, more important?
Fic Location: Old Fic / New Fic Short Excerpt of a Chap. from the older fic:
"Even if a tree grows to the height of ten thousand feet
Falling leaves will return to their roots.
Even if the God of Creation earns the complete faith, support and confidence of every being within the multiverse,
He will always be spiteful and two-faced, just like the cruel, malicious creators that birthed his existence.
No matter how much he may deny it,
Ink is more like the creators than he'd want to admit."
.
.
.
Yes.
That is true.
But there was a mistake in the earlier statement.
He will always be spiteful and two-faced, just like the cruel, malicious creators that birthed his existence.
This is not true.
Ink will always be like the creators, but the creators aren't all cruel and malicious, just like how Ink isn't just spiteful and two-faced.
There are kind, caring creators, and Ink has a kind and caring side as well.
Why do you think Ink and Error fell for each other in the first place?
Ink may think he plays no bigger role, other than the villain, but he is wrong.
Error may feel as though the entire multiverse, save for the Moon Sanses, is conspiring against him, but he still continues his work.
Because he knows someone is counting on him.
...
Everything happens for a reason. Don't you see? Ink isn't a hero and Error isn't the villain. Ink isn't the villain and Error isn't the hero. Both are sad, tormented creations. The only difference between them is that Ink no longer hopes. Error does.
Sorry that chapter's quite cheesy :'D @zu-is-here go check it out if you wanna, just make sure to have spare tissues on hand!
@ari-tan look!! Update: Ask blog @ask-achroite
#errorink#Errorink#errorink angst#Errorink angst#errorink fluff#Errorink fluff#AV#AV!Errorink#Atypicalverse#atypicalverse#oneshot#Oneshot#errorink oneshot#Errorink oneshot#Achroital#Achroital (ship name)#errink#Errink#fgod error#fgod#fgoc#fgod ink#fgoc ink#forced god of destruction#forced god of creation#fallen god of creation#undertale#undertale au#undertale aus#quotev
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So because my ramblings at 6am aren't the most well though out I re-watched the scene where the idea of working with Trent first pops up. It was really interesting to see everyone's reactions and why they might think that way. See under the cut for my thoughts on each member.
Fjord came from it in a purely practical matter. He viewed it as being able to up their chances of survival, and from a tactical standpoint it makes sense. However, sometimes practicality can ignore the emotional impact which didn't seem to register til Beau pointed it out. His practicality still outweighed it but he did ultimately give Caleb the power in the decision once it was presented.
Cad also came from a pragmatic matter, but for someone so attuned to what people are feeling it didn't make much sense. I was surprised he was considering it after he's spoken about how Caleb should move on from his past in healthy ways. This could just be a huge misunderstanding of trauma, something he's displayed before, and a misstep. But it could also be him prioritising what the Wildmother wishes after that vision. An example where his devout faith takes precedence over everyone else. The fact he insight checked Caleb on whether he can control himself around Trent suggests that.
Veth's attitude with Caleb and his past has been rubbing me the wrong way in recent weeks, and again she showed a misunderstanding of what his original goal was. Framing it as an opportunity to reshape their relationship was just bad. It almost puts the onus on Caleb to deal with Trent when it shouldn't have to be. It comes from a place of care but is very misguided and ignores Caleb' feelings on the matter.
Beau is interesting because she showed she understood both the practical and emotional side. She outright stated they were asking Caleb to work with his abuser, and that she wouldn't want to wish it on anyone. It also makes sense why she would advocate for it though. She herself actively worked alongside her abuser, albeit unknowingly, and she made it work. She was able to progress and take down enemies with the skills she got from the Cobalt Soul. She's advocated working with terrible people before and they made it work, and there's the added benefit of maybe taking down Trent too.
Jester was pretty quiet for the most part and also seemed to come from a place of practicality. She offered ways to convince Trent and seemed to like the idea of Trent going down in the fight. I'm not entirely sure what her real feelings are on the matter but she wasn't totally enthusiastic about it.
Yasha spoke very little but the fact it was an argument against the idea is telling. Her trauma lies in working with her abuser against her will. She knows how hard and damaging it can be but she's not comfortable speaking in large groups about it. So she offered a very valid argument against the plan as a way to show she understood the dangers probably better than anyone and the harm it could do. It was subtle but that's her way.
Now for Caleb. He was very obviously uncomfortable with the idea, both in what he was saying and his body language. As the conversation went on it seemed like he was trying to convince himself that the world threat was more important than his own well-being. He knew Trent has been trying to get to him and it's dangerous to give him that chance. But he also wants to protect his family so talking it through seemed like almost giving himself permission to do it.
Now I am very glad they decided not to go through with it (thank you dice gods) but it's very interesting to see the thought processes. I still wish it had never been brought up, but the stress of the situation seems to be getting to them which can never lead to good decisions.
#critical role#cr spoilers#caleb widogast#fjord#veth brenatto#beauregard lionett#yasha nydoorin#jester lavorre#caduceus clay
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SnK 133 Thoughts
They’re trying to stop the apocalypse but they’re dummy traumatized and the clap of their sins keeps alerting the glow tree.
Kids, just remember: Body count doesn’t matter, it’s how you feel while producing that body count. If you’ve killed people to stop genocide, you are not immune to being party to genocide. ⭑⭒⋆
I’m being reductive because I’m not too eager to go over how not all murder is created equal again.
Going by a good faith read, I do think what the narrative is attempting to establish is that these characters all know what it’s like to be backed into a corner and do desperate things they’re horrified by.
Putting aside the extra psychological difficulties of his childhood preceding the choice to knock down the wall, Reiner believes he’s saving humanity. There’s an island full of devils, and he’s attacking them. He, Bertolt, and Annie are dumb kids who do what they’re told. Because they think it’s right, or because they want to go home, or just because they are dumb kids.
Armin’s killed plenty of people with the power of the Colossus. He can’t plead innocence; he attacks Liberio’s port intentionally, knowing exactly what terror the people on the ground will be going through.
Connie kills the friends he’s trained with for years, when the worst thing about Reiner and Bertolt revealing themselves is feeling betrayed by comrades he loves.
None of this is directly equivalent. Dumb children at war are trying their best. Always, this conflict has been orchestrated above their pay grade. RAB get abandoned behind enemy lines and are told to make the best of it. Armin destroys Marley’s port because Marley will not stop going after Paradis, and Eren has forced a renewed conflict that they need to move against fast. Connie betrays his friends because they’re okay with letting the rest of the world die.
No one on this ship has enjoyed any of this. They have consistently been doing their best with the information given to them while people with more power drag them into fights that never should have happened.
Shiganshina falls because Marley chooses to murder Paradis.
Liberio falls because Eren turns himself into Paradis’ only hope and puts himself into a situation he can’t win alone.
In the crudest way of putting it, these people are grunts. They’re not the ones who picked the game being played. They’re the ones being manipulated into war after war.
That’s why they look at each other without counting the bodies. It isn’t the scale of their actions that hits at this moment, it’s the decisions they’ve made to be part of it. They choose to keep fighting. When it creates an outcome they hate, what can they say? ‘Look what you made me do’?
Whatever their reasons, and whoever set up the board, they are the ones who participate. In this case, pure moral imperative is the driving force. Daz and Samuel die because they’re willing to let genocide go uncontested. That’s on them.
Guilt doesn’t work like that, though. Daz and Samuel die because they are killed. Connie kills them. He betrays their trust.
All of this is to say that the people on the ship truly do understand each other perfectly, even despite the difference in scale. It’s a bit on the nose, but I don’t think anything they’re going through is at odds with the people they are.
Applying that feeling to Eren is a feat of misguided grace that... hell, I don’t know.
As a human person, I like grace as a concept and want more of it. I don’t want the world to burn, I want the burning to stop, and for everyone to be okay in the end even if they don’t deserve it. A world where we all get precisely what we deserve seems an incredibly dark place to me. That doesn’t leave room for mercy or kindness. You get what you earn, and nothing more.
The more time we spend on this portion of the story, the more I’m inclined to think that the themes agree with me. Our heroes at this point aren’t full of the rage they’re entitled to. Every inch of them is tired, and they’re not here for more death. They’re willing to keep going, but even the thought of killing Eren, when he’s massacred thousands, makes them all hesitate.
Everyone wants to go home and have the fighting stop.
That’s all.
Whatever happened, and whose fault it is -- forget all of it, just give them a place to rest and have it be over.
Thematically, yay. I approve. Beautiful. We start out with a series that makes a name for itself almost entirely on the back of the spectacle of violence, and after years of participating in that violence, the main cast wants nothing to do with it anymore. Love it.
Within the plot, I am not in the mood to have Eren’s traumatized friends apologize for not understanding him.
I get it.
I get why they all feel this way.
I do not like reading it.
They’re projecting their own guilt on someone who has shown a reckless disregard for their lives and sanity.
They’re trying to reach Eren as a human being and friend when he’s done his absolute best to make himself unreachable.
That’s sort of the point Reiner thinks is being made. Eren has intentionally set them up as his adversary so that if he has to be doing all of this, maybe there’s still a chance someone can stop him.
Okay, fine.
It falls short for the same reason all of Eren’s stuff is falling short.
We don’t actually know what the fuck is going on with him. We’re guessing.
You know those picture puzzles you do as a kid? Draw a line from bubble 1 to bubble 2 to bubble 3, and eventually you will make a bunny. Or a dog, or flowers, or something that looks like a picture in the sloppy mess of numbers.
Eren’s general portrayal matches that of a toddler who doesn’t yet know his numbers, and understands the instructions to be that he’s trying to get to the last bubble by scribbling lines through all the other bubbles.
Look, it’s a bunny.
And Eren’s friends are all like, oh wow, that’s such a good job! We’re going to put it on the fridge!
Then people come over and are like, why is there a constellation of a deer jumping through a house on the fridge, but they hear the child did it and immediately are like, oh yeah, that’s the best bunny I’ve ever seen, I can’t draw like that.
The child, being a child, is like, ‘Damn right. I’m going to be in bunny museums.’
Meanwhile, I’m just going to come out and say it.
It’s not a fucking bunny.
What it is, I don’t know, but it is not a bunny, stop calling it a bunny, it is actively erasing the knowledge of what a bunny looks like in my mind.
So ends this skit on what Eren’s portrayal has been like.
Eren has decided that this is all necessary. He doesn’t like it, and wants someone to stop him, but he is totally going to do it, and he knows he’s going to do it because future vision told him so and he’s really sad about that even though he’s emotionally in a place where genocide sounds like the only way out but that is wrong.
I think I’ve said before that Eren getting to this place mentally isn’t too off the rails. His sanity has been deteriorating with each mission, and he’s nineteen. Snapping like this could arguably be expected.
But the last we see of Eren’s thoughts, we still have this back and forth of how he refuses to yield the future to fate, but he already feels condemned by that future because he chooses to cause it.
Eren is clearly trapped by this web of contradictions, but his motivational core is so obstructed that it’s hard to actually connect to. It is easier to say that Eren’s gone off the deep end than it is to spend any amount of time asking how Point A became Point 3.
That’s frustrating, as a reader. I don’t want to be told a story, I want to experience it.
Eren’s experiences are not universal.
I need some hand-holding here. There needs to be a few more clear indications of Eren The Person, and how the individual we know wrapped around to making these choices.
Hooray, he’s not taking away their powers.
The guy he let run his cult still nearly killed all of them.
Hooray, he’s protecting his island.
He just actively courted an international incident so everyone wants the island dead.
Yes, Eren thinks that hope is lost before he makes these choices. That’s how moving forward drags him to this place; he doesn’t have the vision to imagine a world where this isn’t happening.
If you don’t fight, you can’t win, and Eren’s still fighting. But he’s forgotten what winning looks like. All he knows is the dreary march forward.
I would like for that to be explicit, not me extrapolating. Because even as I’m typing all of that, and feeling like it makes sense, it has the confidence of tissue paper, and I know my numbers, but half the numbers making this bunny were missing, and I’m not an artist.
The story I’m digging around here for is one I could like, but I don’t trust that it’s actually the one being told, because too much feels unexplained and weird. You can’t just make your main character nuts and use that as an excuse for anything.
Well, okay, you can.
You shouldn’t.
Please don’t do that.
Which I guess leads us to Eren and OG Ymir doing a Shining twins thing.
Here is my wild speculation.
The Attack Titan is the only Titan capable of resisting the Founder. It cannot be controlled, it simply continues forward, fighting for freedom.
When Eren talks to Ymir, her eyes losing their shadows are the cue for him taking full control of the Founder.
Now we’re back here, and her eyes are shadowed again, with Eren’s joining the ride.
I think that where we’re going to end up is that Eren’s mental fragility made him incredibly susceptible to the Attack Titan’s core nature, and enough of that nature aligned with Eren’s that everything except pursuing a way forward fell away. The Attack Titan is Ymir’s furious will, and she’s had it suppressed for 2000 years. I don’t think either one is emotionally capable of surfacing and deciding to resist the urge to march forward and destroy this world that has cursed them so.
Making my theory that yeah, okay, Eren’s lost it, but he lost it with the help of ancient plot magic, which we are now seeing the full extent of.
Does that have any basis in anything?
Who the fuck knows.
But one thing is very clear: Eren’s not free.
“In order to gain my own freedom... I will take freedom away from the world. [...] You are all free.”
The Attack Titan “has always moved ahead, seeking freedom. It has fought on for freedom.”
Eren, embodiment of the Attack Titan, is the first one to hear Ymir in 2000 years. Going with the vaguely logical theory that Titans are all pieces of Ymir herself, the Attack Titan is the part that rebels against every indignity she bows to in life.
Zeke frees the Founder from its promise of peace. Eren frees Ymir from the chains tying her to the royal family’s will.
All that’s left is 2000 years of trauma, and the ability and will, for the first time, to lash out.
It’s not what you’d call surprising.
It’s the getting here that I take issue with. Now that we’re here, yeah, got it. But I really don’t feel like Eren’s journey here has been done well enough to capture the emotional rawness that is trying to be accessed. His friends are shouting for someone who is effectively dead, for all the presence he’s showing.
Then you’ve got Annie and Kiyomi sad.
ON A BOAT.
While Falco wants to be a Titan with WIIIIIIIIIIINGS.
Kiddos, you’re very cute, and I support you not wanting to sit still and do nothing while the world is ending, but I can’t begin to express how little I care.
Except that your families are alive and you two and Annie deserve to be reunited.
SO FINE, OKAY, FALCO CAN HAVE HIS WINGS AND SAY HI TO HIS PARENTS AND GABI CAN SAY HI TO HER PARENTS AND ANNIE CAN SAY HI TO HER DAD AND IT’LL ALL BE FINE DOES ANYONE KNOW WHAT THE FUCK WE’RE GOING TO DO ABOUT EREN?
BECAUSE YEAH, I’M SURE THE AIRSHIPS ARE JUST GOING TO SPLODE HIM AND END ALL OF THIS AND EVERYONE WILL HOLD HANDS AND SING SONGS THAT THE EVIL HAS BEEN DEFEATED AND THAT WILL BE THE END OF IT.
Conversation: FAILED
Attack: probably FAILED
GO AHEAD, MANGA. SHOW ME THE DEUS EX MACHINA. I’M NOT GOING TO LIKE IT, BUT I AM PREPARED FOR IT.
inb4 yeah they just are going to bomb Eren with Armin that’s how we end this.
133 status: Still Looking For A Win Condition (This Ain’t It Chief)
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Depraved Indifference
"I could stand in the middle of Fifth Avenue and shoot somebody, and I wouldn't lose any voters, OK? It's, like, incredible."
- Donald Trump, at a campaign stop at Dordt College, Sioux Center, Iowa, January 23, 2016
This quote didn’t find its way into the second impeachment trial of the now-former President, but it should have. In a better world it would have, but in that better world a man such Donald Trump would not ever have been elected to any office, let alone one as powerful as president. And yet, somehow he was.
Donald Trump is no longer president, something his defenders, standing before the Senate and sitting among the trial’s jury, have taken great pains to try to focus our attention on.
Note how they talk about the importance of “moving on” and getting over it, thereby distancing us and, far more importantly, themselves from what was done.
Note how they try to frame the charge against Trump - “inciting violence against the government of the United States” - as merely “partisan” and “political”, something devoid of any legal justification or standing, as if the crimes were not witnessed by billions around the world in real time.
Note how, when faced with having to face the morally depraved actions they either encouraged or enabled in Trump and those who followed him, and having to defend their own complicity in the indefensible result, they turn to not even a little bit thinly veiled threats against those daring to accuse. Any retribution, they do declare, any continuation of violence against Trump’s declared enemies, that will be on you.
This has all the subtlety and predictability of a trial in the Jim Crow South, and, given the number of Confederate flags waving inside the Capitol on January 6th, that really isn’t too strong a comparison.
Trump, as anyone anywhere in the world even casually paying attention should know, is entirely guilty of inciting that riot. He spent years cultivating doubt in the electoral system, months casting doubt on the 2020 mail-in voting results, and, finally, weeks spreading blatant lies about voting fraud, ones that he continues to tell to this day.
He did all of this while encouraging and enabling exactly the kind of violence done on his behalf that we all saw on the 6th and, as the House impeachment managers have helpfully shown at length, in the days, weeks, months, and years leading up to it.
“Stand back and stand by”, right? The Proud Boys stuck that on t-shirts.
If the videos the House managers have played have failed to persuade, we tell ourselves, perhaps the evidence of Trump’s Defense and Justice departments undermining the Capitol police and National Guard’s response will. How about a timeline of Trump’s fiddling while the Capitol burned and his own Vice President quite literally ran for his life? No? Really?
You don’t need a lot of time to prepare a case when the defendant has been caught, figuratively, thousands of times in the middle of Fifth Avenue with a smoking gun. Trump’s thumbs offered up hundreds of smoking guns to choose from. Videos of his post-election rallies do, too. The ones he posted that day, hours after the breach, calling the men and women hunting “traitors” of both parties and battering Capitol police with American flags “patriots”, well, that’s a prosecutor’s dream. Or should be.
So, yes, he is guilty. Very, very, very guilty.
Ah, but so are at least three of his jury members: Josh Hawley, James Lankford, and Ted Cruz. They all gave credence to Trump’s lies, they all gave weight to those lies by demanding that the Senate investigate them once more and yet again before confirming the election, and that day they all cynically and repeatedly called for the rejection of President-elect Joe Biden’s victory. Well, Hawley and Cruz did; Lankford was trying to when he was evacuated.
They were no less guilty of trying to profit from the misplaced and misguided rage of those storming the Senate chamber than Trump, and, if the rioters’ own social media accounts are to be believed, Hawley and Cruz at the very least were no less accountable for them being there. Lankford, it seems, needs to up his social media game.
Those three senators, of course, are not on trial. They are merely jurors charged with deciding the guilt or innocence of Donald Trump for doing what they did themselves. They will be joined in their guaranteed “No” votes by at least 41 other Republican senators who, like them, once again voted to claim that, despite over 200 years of clear legal precedent, this impeachment trial is “unconstitutional”.
It’s no shock that the House managers’ detailed legal history lesson fell on deaf ears, nor is it that those three and other Trump Republicans were caught “reading” during the presentation of evidence. Rand Paul, whose own ridiculous claims about the election and trial have been followed by threats of retaliation, was caught doodling like teen stuck in detention.
This, not anything said by Trump’s crack legal team, is the argument for the defense: they know what Trump did, they know it was wrong, they know what they’re doing, and they know that’s wrong, too. And they do not care. They do not care.
These aren’t stupid people, they’re just dishonest. More specifically, they’re corrupt. What they believe, what they take as a matter of faith, is that they’ll face no real consequences for anything they’re doing or anything they’ve done.
And who’s to tell them they’re wrong? What’s the worse Hawley or Cruz will face? Censure? You can’t shame the shameless. They’ll wear their censures the same way Trump would, as a badge of courage on which they can raise campaign money and, they hope, draw out votes from Trump’s millions of rabidly loyal supporters.
For Hawley, Cruz, and others already campaigning for 2024, that’s all that matters. For them, this is just an opportunity, a means to an end, as they pursue their highly profitable careers in politics. It’s just business. For them, Trump, and every other one in Congress, on TV, and on social media who chose to ignore what people might do if they lied to them and wound them up, and for all of those choosing to ignore the consequences of it now, that’s all this is: just business.
And that’s the problem.
Politics shouldn’t be a business. We know that without even having to be told. When we talk about it, we do so in terms of “service” and “doing one’s duty”, words and phrases that romanticize the selfless nature we want to see in our politics and our politicians. We don’t just do that because that’s how we’ve always heard it spoken of, we do that because we know that the ones who embody that ideal are rare. There’s just too much evidence to deny it.
Go back far as you want, there have been men and women seeking power for the purpose of defending themselves and their friends from accountability. Back in the day, they sought appointments through connections or simply joined the clergy. These days, they run for office.
The political party in this country that currently stands against accountability is the Republican Party. Sure, the Democratic Party has its own sizable share of complicity for allowing the country’s drift into right-wing aggressive selfishness, but, lucky for us, it hasn’t been able to rid itself of its accountable members the way the Republican Party has. Of course, that’s only natural, given the importance of accountability to the political Left.
The last two Republican presidents were elected in no small part because they had a background in business. Yes, they each ran their businesses into the ground, but they ran them.
George W. Bush came into office as a “corporate” president, one who would, we were assured, delegate to those more experienced and skilled in areas where he was…lacking. We waved away his inadequacies and were somehow shocked when he failed in exactly every one of those areas. Still, he and his friends made money hand over fist, so the corporate presidency was good for business, big business, in particular, which got a big bailout.
Donald Trump should have inspired even less confidence, but confidence man that he is, he played enough suckers to get him in the White House. As much pain, suffering, and death as he has caused in four excruciatingly long years, he and his cronies have made out like gangbusters, too. The government they were hired to manage, not so much.
From the start, he and his cabinet secretaries lived by the old rule, “it’s easier to ask for forgiveness than it is to get permission”. Not that they asked for forgiveness. That’s for losers. They broke laws, fleeced taxpayers, and resigned knowing that whatever penalty they might face would pale compared to the profits they took with them.
This is the mentality that drives corporate decision making around the world. For them, the adage is a bit more like, “better to settle a lawsuit than risk profits”. They, too, avoid apologies whenever possible. That keeps the damages paid to to victims and their families lower.
Currently, there are companies selling cars, drugs, baby food, and other products that they know are defective and a threat to the people using them. They know this. They know there’s a high risk that people will die, and they do it anyway. Instead of recognizing the threat and stopping, they do cost-benefit analyses to determine the number of deaths from their products they can afford.
This, it’s worth stating, is not capitalism. We may tell ourselves that it is, but that’s just us looking for an easy answer, a scapegoat for our own failures. In fact, this pattern was just as common under communism, too; just ask anybody who used to live near Chernobyl. Mistakes are hidden, a given number of deaths are accepted, and the perception of success and prestige is maintained.
This is corruption, and deaths and suffering caused by a lack of accountability are what corruption does. A death is a symptom, a great, big red flag, something to tell you that something is very, very, very wrong, but how many of those red flags do we see and ignore before we finally stop to ask what it is we’ve been seeing?
How many smaller red flags, such as poverty, racism, anti-semitism, police brutality, injustice, and sexual abuse, do we pass because we’ve just become so used to seeing them? Do we tell ourselves that there is nothing we can do? Do we even ask if there is anything we can do? Or do we, as so many senators are now preparing to do, instead embrace corruption as a virtue.
This is the real threat, a system that accepts this and holds no one accountable, and a culture that pushes back against demands for accountability, embracing the very worst of who we are and what we can do to others just to prove that we can. The result is a flood of childish acting out and a loss of trust in products and services that we must be able to trust because they are supposed to keep us safe.
Is this as great a threat to our society as the January 6th attack on the Capitol? This is that attack. The product failures that led to the attack were political. We have watched as our political and government institutions have failed. We have watched as those entrusted to deliver a product that works and keeps us safe have, again and again, deliberately or not, betrayed that trust. As with any other product sold, each breach of trust carries over into the next, accumulating and compounding, eroding not just our ability to trust those products but all products like them.
Think of the doubts Americans have about the safety of vaccines? Sure, we can chalk that down to internet conspiracy theories and echo chambers if we like, but would they have gained the traction they have in a world in which we weren’t inundated with ads featuring paid-non-attorney-spokespersons asking us if we or a loved one took this drug or that and had experienced one or more life threatening side effects? How many of us heard about the Covid-19 vaccines and asked, How long before we see the ads for that?
For decades, we have allowed ourselves to become a nation of beta-testers, taking on the cost and burden of quality control that the companies releasing and profiting from these products, and these class action lawsuits have become big business as a result. Every new pharmaceutical product that hits the shelves, part of us is just waiting for the other shoe to drop.
Time and the success of these vaccines should put an end to that, at least for this pandemic, but that we have to do so should tell us about the work we have to do to repair our society, or to build one that can exist without absolving us from being accountable to each other.
Until then, we have other kinds of corruption to face, including one that may be more destructive than anything we’re seeing in the Senate this week.
The Reddit-GameStop insurrection might have been fun to watch from the sidelines, a bit of schadenfreude for those of us on the outside of Wall Street, looking in, but the truth is the hedge fund villains still made their money, and the systemic fault lines this episode exposed should have us all scared and paying attention.
Our economy is overly concentrated in Wall Street’s product and therefore overly dependent on its success and stability. A loss of faith in its product has been underway for years. That’s how you get to day traders trying to take on hedge funds the way they did. This wasn’t David vs Goliath, this was guerrilla warfare over who gets to make the quick and easy profits.
The upside of that is that some of the “little guys” seem to win something; the downside of that is that it does nothing to fix the problems we have with Wall Street. Rather, it only makes them worse, by highlighting how easy it is to manipulate stocks and commodities and how few get to do it and get away with it.
What happens, then, when no one has any faith left in Wall Street? What happens when everyone believes it is nothing more than a casino designed to take money rather than make it?
Well, we’re almost there. We have a massive, growing online gambling industry, and with it an online gambling problem. Sports leagues, some with their own recent histories of cheaters (and worse) getting away with it, have turned their own fans onto gambling as part of the sport. How many of these people, blowing their money on bad beats, think of it as no different than investing on Wall Street stocks?
A better question: What happens to all of those stock prices when everyone, including the crooks on Wall Street, lose faith in that system, take their profits, and leave? An even better question: What happens if they do that all at once?
The answer is: Lost jobs, pensions, food and housing security, and hope.
In other words, 2020 on steroids. That’s what you get with corruption, an environment in which politicians like Donald Trump, companies willing to harm consumers, and right wing domestic terrorists thrive. As long as they aren’t held accountable, they will.
“Bad for the country”, indeed.
- Daniel Ward
#impeachment#corruption#politics#depraved indifference#aggressive selfishness#Donald Trump#josh hawley#ted cruz#james lankford#mitch mcconnell#lindsey graham#republicans#democrats#january 6th#insurrection#long reads#long read
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Spiritual Spotlight: Zyphus, the Grim Harvestman
Neutral Evil God of Accidental Deaths, Graveyards, and Tragedies
Domains: Death, Destruction, Evil, Plant, War Subdomains: Blood, Catastrophe, Daemon, Decay, Murder, Thorns, Undead
Inner Sea Faiths, pg. 88~93
Obedience: Spend an hour sitting on the grave of someone who suffered an accidental death. You must reflect on how chance has wronged you and vocally reject the influence of any gods associated with these wrongs. If no suitable grave exists, spend an hour telling strangers how their religious beliefs and hopes for a just afterlife are folly and of no consequence. Alternatively, you can write this screed and post it in a public place within a settlement. If you’re away from civilization, you can instead spend an hour sabotaging a path, bridge, tool, or other device so that it’s dangerous for the next person who uses it. Benefit: You gain a +4 profane bonus on Craft (traps) or Disable Device checks, chosen when you complete the obedience.
i’m glad the grim harvestman covers his basis but also jesus
Anyway, Zyphus is one of the most petty and spiteful of the gods, and this is no better shown than in this Obedience. A typical adventurer wandering the countryside must actively make the world a worse place for everyone else involved, and the clause “next person who uses it” means that you have to either toss aside your party’s good will, or take up the dreaded spot at the back of the marching order. Should you find yourself in a public area, you become just as much of an obnoxious git as a follower of Groetus, except this time you’re personally spitting on their beliefs... However, if you wish to be significantly more tolerated by society, you should do as Zyphus encourages his followers to do and disguise yourself as a Pharasmin or the faithful of another god of order and afterlives and very carefully disguise your blasphemy as “misguided” teachings. At worst, you can feign ignorance and/or explain that you’re new to the faith and had no idea that what you’re saying is wrong. You can even blame other Zyphans for muddying your understanding of the truth, an act I’m sure the Harvestman finds extra ironic!
Telling someone that their practices don’t matter because Pharasma has already decided your fate is the easiest way to go, and the best part is it’s not even inaccurate! NPCs don’t have the spiritual freedom PCs do, so their path is already nearly impossible to change! Get pranked, idiots! Masquerading as one of Pharasma’s flock comes in especially handy when performing the first and ‘easiest’ ritual, as well, because tending to graves is something the Lady of Graves wants people to do in the first place. Make sure to be careful with how you word your vocal casting away of the god’s will, however, or you may arouse more suspicion than you soothe.
The benefit is subpar. Crafting traps is alright, but you’ve likely got better things to use your gold on--wait, there’s no restriction on the CR of traps you can craft, so long as you can beat the DC and have the gold? Well. Go crazy, go stupid, I guess! Here’s a list of everything you can make! The most cost-efficient and useful, however, is the CR 1 bear trap, which--make no mistake--will absolutely shred lower level encounters, but will lose a lot of its spark later on. At least it costs basically nothing to make! Traps are usually the domain of the DMs, but if you need to hold an area? They can come in very, very handy. Otherwise, you’re just leaving them behind you on lonely roads in the hopes some fool will step on them.
Disable Device is normally the way you want to go, shutting off traps that could be a potentially lethal danger for most of the party at most levels. And, of course, rearming them so some fool behind you can stumble into them later. Even if your adventure doesn’t contain many traps, you should never underestimate the strength there is in doing something as simple as popping a lock.
Boons are acquired slowly: the first once you reach 12 hit dice, the second at 16, and the third at 20. However, the Evangelist, Exalted, and Sentinel Prestige Classes can be entered as early as level 5; doing so grants you the Boons at levels 8, 11, and 14 instead. As Zyphus is a true deity and does not require Fiendish Obedience, you earn the right to enter the classes earlier than those who serve fiends!
-------- EVANGELIST --------
Boon 1: Champion of Cruel Chance. Gain Deathwatch 3/day, False Life 2/day, or Healing Thief 1/day.
Decent all around! And by “decent” I mean “they have niche uses, but shine in those uses.” Healing Thief is the most interesting one, establishing a link between you and a creature you touch that causes the victim to heal only half as much from magical or supernatural means, with you gaining the other half. Creatures who gain Fast Healing or Regeneration through supernatural circumstances can become a boon to you, while enemies relying on Channeled positive energy or in-combat healing will find themselves struggling. The best part is that it doesn’t even offer a saving throw!
Of course, it’s still a touch attack, and you have to remain within an extremely tight radius around the enemy (25ft + 5ft/level) to maintain the siphon. This is a little riskier than I’d like, not to mention it’s completely useless if your foe doesn’t use any in-combat healing. Also, at only 1/day, I’d probably settle for the significantly more boring False Life for a nice 1d10+8 (up to +10) temp HP that lasts for a million years. It’s not much, but you can use it twice and it might stop some scratch damage, and every point between you and 0 HP is nice.
Deathwatch lets you instantly know if you’re looking at an Undead or disguised Construct, which is its primary function in my book. With a duration of 10 min/level, it’s likely to last for entire dungeon floors and makes you an expert at calling out foes who’re on their last legs but otherwise looking healthy. It’s a decent spell if you’re unsure of what you’re going up against or want to be the pointman for your team, but otherwise False Life is the typical go-to.
Boon 2: Resiliency. 1/day, you can gain a number of temporary hit points equal to your Hit Dice, lasting for 1 minute. Activating this ability is an immediate action that can be performed only when you would be brought below 0 hit points, and can be used to prevent you from dying. If you have the Resiliency ability from another source, you can activate these abilities separately or as part of the same immediate action.
As far as I can tell, there is exactly one source for the Resiliency ability as it’s written here, and that’s a single Rogue Talent. It’s... eeeeeegh, not so good. It lets you stall death’s timer for a single minute, usually long enough to end the battle (or be ended) and get some real healing. It will likely save your life at least once in a campaign, but the goal here is to avoid being brought to 0 in the first place! Especially since this will, if obtained ASAP, only shield you for 11 HP, which is one--maybe two--attacks from a creature with a similar CR and basically nothing against spells being flung around at that level. This Boon is actually worse in many ways than just giving +1 HP per HD you have, especially since you technically already have access to the same amount of temp HP in False Life.
I suppose the most amusing use of this power is to fake being down and out until your foe turns away, but that carries risks of its own. If you’re brought to -20 or something and the temp HP only takes you to -5, you’re still knocked out but at least have some mercy time before you start dying for real. I’d advocate for combining this with Diehard if you want to get the most out of it, because otherwise this is an extremely subpar “Life Insurance” Boon that will really only impress the group maybe once or twice in a campaign and be boring or underwhelming in all other moments.
I’d want it to be at least 2 or even 3/day.
Boon 3: Tragic Minion. By spending 1 minute praying over the corpse of a Humanoid opponent or a Humanoid who has died a tragic death, you can summon an Allip to serve you. Unlike a normal Allip, this Allip is of an alignment that matches yours, and has a number of hit points equal to half your total. It receives a +4 bonus on Will saves to halve the damage from channeled positive energy, and it can’t be turned or commanded. This Allip serves as a companion to you and can communicate intelligibly with you despite its madness. You can dismiss it as a standard action. If the Allip is destroyed or dismissed, you can’t summon another for 7 days. This ability allows you to have only one Allip companion at a time.
Oh, that’s cute! You get a little insane friend! Unfortunately, as you can see here, it’s about 10 levels too late to actually be useful. At the level you can finally summon one, your Allips are extremely fragile, as even with their boosted HP they’re still only protected by an AC of 14 and no outstanding resistances aside from their incorporeality. Enemies with magic weapons are almost a certainty by level 14, and even enemies without magic weapons will rarely ever fail their save against the Allip’s Touch of Madness, whose save DC doesn’t scale past 15. You’d be relying wholly on it scoring critical hits, which make the Wisdom damage and drain irresistible, but that’s obviously not viable.
Really, all parts of Tragic Minion are ironically accurate. The Allip can’t even really serve as a scout, because they constantly Babble to themselves in a way that hypnotizes everyone within 60ft of them. Even with their +8 Stealth, a bunch of mooks suddenly stopping and standing still will alert enemies who can succeed the DC 15 Will save that something strange is going on. Adding in that Allips have no ability to hide or disguise themselves, just walking around with one is enough to turn heads. And don’t even think about just dismissing it and summoning another one, or using it in combat with any level-appropriate foe, or this is a blank Boon for an entire week!
Seriously, the 7 day ban on summoning another one is a serious kick in the teeth when the “only one at a time” limit was restrictive enough. You’d think Zyphus would be happy to grant his most powerful Evangelists more than one CR 3 minion at a time, but no! If you lose this extremely fragile minion, no more for 7 days! That’ll teach you to take good care of your toys! And that’s more or less the Allip is; a toy. An accessory.
-------- EXALTED --------
Boon 1: Catalyst of Destruction. Gain Break 3/day, Find Traps 2/day, or Spiked Pit 1/day.
Well I certainly hope there’s traps, given who you’re working for! But it’s good to have insurance that they’re not aimed at you. Find Traps lasts a decent time (1 min/level) and grants a monstrous Perception bonus to spotting them, automatically triggering a Perception check if you draw too close to a trap as well which--depending on how you interpret the spell--alerts you to the fact one is nearby even if you don’t see it. Then you can use Zyphus’ granted +4 to Disable Device to knock it out!
Break can have its uses, shattering enemy equipment even as they wield it. Just remember that targeting an attended object allows the wielder to make a saving throw in its place, while an unattended object gets no saving throw (provided it’s nonmagical). And since Break targets Fortitude, it’s not likely to affect the targets you’d really need it to (Fighters in heavy armor and Barbarians with big weapons), but if your teammates can knock their weapons from their hands, they’re free game. However, the use of Break in combat doesn’t nearly compare to what it can do out of combat; weakening doorways, crumbling containers, sabotaging enemy equipment they’d otherwise grab later, and cracking open items made of skymetal. Note that a second casting of Break outright destroys an item that’s already broken, and you have three each day! Personally, I’d save it for the times you need to sabotage something or bypass a small obstacle, rather than risk a high-Fort-save enemy succeeding in combat and wasting your turn.
And I’ve spoken about Spiked Pit before, here and here, but to reiterate: it’s a pseudo Save-or-Suck that seriously waste the time of anything without a decent Strength score or some Climb skill as they crawl back out of the pit, while you and your allies either deal with other foes, or rain destruction down on them from above. Even if the victim makes their initial save, the pit doesn’t go anywhere, letting you push your targets in one at a time if need be. Since it’s literally just a huge hole in the ground, you can even hurl multiple enemies inside! AND it’s filled with damaging spikes! The spikes don’t do much, but every little bit helps.
Boon 2: Ever Vigilant. You are protected by a constant Death Ward, The immunity to energy drain ends after the effect has prevented a number of negative levels equal to your Hit Dice*, which resets when you next perform your Obedience. In addition, you gain a +2 profane bonus on saving throws against effects that occur before your first turn in combat.
*it says “Exalted level” but that would mean that this could have zero effect if you don’t class into it, so it’s been changed to prevent it from being a dead Boon.
Huh, this is pretty g--wait. Hold on, let me read this a little closer
“The subject gains a +4 morale bonus on saves against all death spells and magical death effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune to energy drain and any negative energy effects, including channeled negative energy.“
and what did Ever Vigilant say? “The immunity to energy drain ends--”? But that implies that the rest of Death Ward stays up, right? ... right :)
A lot of Boons grant you an everlasting spell effect for your trouble, but none of them are quite as potent as this one. Death Ward UTTERLY stops negative energy effects, crushing the entire school of Necromancy underfoot, crippling the offensive power of most forms of Undead, and ironically making the devotees of the God of Tragic Death some of the hardest sons of guns to actually tragically kill. Even if an incoming death effect offered no save (such as Power Word Kill), Death Ward forces one, and because you’re Ever Vigilant you don’t even have to know you’re going to face one to begin with!
Also, a universal +2 bonus to saves when out of combat, and for the first round in combat! A nice and cute addition, making it slightly harder for enemy casters or monsters relying on their powers to get the jump on you. Ever Vigilant makes you one of the best Undead hunters out there... Which is why it’s--ironically--tragic that Zyphus, an Evil god, gives it out. In an Evil vs Good campaign, you’re not likely to actually be combating enemies who use negative energy, death effects, or anything else Death Ward protects against. The real sauce in this ability comes from an Evil vs Evil campaign, or a campaign in which you’re pretending to be Good, or at least Neutral! Just... make sure it ends before level 14, because...
Boon 3: Visitor From Abaddon. 1/day as a standard action, you can summon a pair of Greater Ceustodaemons as if with Summon Monster II, and gain telepathy with them to a range of 100 feet. The Ceustodaemons follow your commands perfectly for 1 round per Hit Die you possess before vanishing back to their home on Abaddon. The Ceustodaemons don’t follow commands that would cause them to perform overly good acts or save mortal lives other than your own, and they immediately vanish if your orders contradict these restrictions.
...it’s going to be very difficult why a Pharasmin can summon two daemonic gorilla-men who breathe electricity. Ceustodaemons are bred to be the dumb muscle of Abaddon, but they’re still capable warriors in their own right with decently damaging claws (2d6+6) and a bite (1d6+6) and the ability to exhale 6d6 points worth of Electricity damage in a 30ft cone. There’s also their spell-likes, an at-will Dimension Door letting them infiltrate and scout for you, a 3/day Fly to make your party a nightmare to fight, and a 3/day Dispel Magic to crack enemy magic open.
However, they’re only CR 7, unlikely to stand up on their own against level-appropriate threats. So, the key here? Don’t use them against level-appropriate threats, as is normal with summons dramatically weaker than you are. They’re terrors that shine brightest against enemies hovering around the CR 10 or so range, their resilience and immunity against--and I’m not exaggerating--nearly every status effect in the game except petrification and their DR 10/Good or Silver letting them slug it out with mid-level foes and rip apart nearly anything else lower than that.
There’s also the fact that they can be summoned as a standard action with a range of Close, letting you teleport your gorilla fiends right at the enemy’s vulnerable backline or in front of their melee bruisers to tie them up while the rest of your team flanks. The standard action summoning is the biggest treat here, because being able to have two more beefy bodies available immediately shifts any battle in your favor... But know that if your campaign keeps going past level 14, your gorilla men are going to have a harder and harder time standing up to level-appropriate enemies, and it’ll eventually cause them to be summoned to fight against minibosses only or--eugh--being sent on scouting missions. They’re good at them, mind, but you know how it is.
At their absolute worst, though, they’re still six castings of both Fly and Dispel Magic. There’s worse things out there.
-------- SENTINEL --------
Boon 1: Walking Disaster. Gain Bungle 3/day, Spontaneous Immolation2/day, or Deadly Juggernaut 1/day.
Bungle is a fun spell, slapping a target with an insurmountable -20 penalty to their next attack roll or check requiring a d20 roll, but since the spell is only level 1 and takes your concentration to maintain, it’s not likely going to stick. Granted, it lingers for 2 rounds after you stop concentrating so you can focus elsewhere, so there’s certainly worse spells to use... but it only affects one attack roll or check at a level where most enemies have two or even three attacks, making it significantly less useful than it looks. It’s best if you use it out of combat to scramble a skill check a foe is trying to use, but it’s negated by a Will save entirely so it loses a lot of potential oomph. And I just read the spell even closer and it says it only works on Humanoid targets, so it’s even worse than I previously thought!
Spontaneous Immolation is infinitely funnier to use, anyway. Why make someone flub a speech or fail an Escape Artist check when you could have them suddenly burst into flames from within? With no component requirements, Spontaneous Immolation is TRULY spontaneous, the victim exploding into fire without having an idea of the source. You could potentially make people believe it’s the wrath of your god, the power of some curse you possess, or even the wrath of their god if you can spin it well enough. The damage is middling--3d6--and is halved on a successful save, but it’s got a range of Medium and sets its victim alight if they fail their save so you can create a single spark in a crowd that becomes a roaring inferno as the panicking victim grabs onto whatever they can to try and put themselves out.
As God of Sudden Death, it’s a perfect spell for both in and out of combat, slaying random citizens in bursts of horror and pain they’d have no chance to realize is coming, I’m sure Zyphus approves of using it to malice citizens just as much as he enjoys watching his faith’s foes burst into flames. This leaves Deadly Juggernaut, a spell that a martial character such as yourself would normally LOVE getting... if it weren’t for the final clause stating that the effect doesn’t trigger unless you slay a foe within 4 HD of yourself. While that prevents the effect from being exploited with a Sack Of Rats, it also makes it far less likely to activate if you’re fighting swarms of lower-level enemies. It DOES mean that battling creatures of roughly equal strength to your party has some pretty high snowball potential, but since you, personally, have to reduce the target to 0 HP, unless you’re the party’s DPS you may just end up missing out on most of the spell.
I’d personally just tuck Makes You Explode under your belt each day. If nothing else, it’s a funny prank to pull on the locals.
Boon 2: Tragic Accident. 1/day as part of a successful attack, you can target your opponent with either Inflict Critical Wounds or Poison as a free action. The DC for this ability is (10 + 1/2 your Hit Dice + your Cha mod). You don’t have to declare the use of this ability until you know the attack is successful.
More than almost any other god I think I’ve encountered, Zyphus encourages lying, subterfuge, and you looking as harmless as possible. Even the ostensible God of Secrets and Murder, Norbergorberburgerhurger, inspires less subtlety in me than Zyphus, because his domain is specifically accidental deaths. You gotta make your kills look like mistakes no one could have seen coming, which makes Tragic Accident yet another tool in inspiring fear and terror than actually being useful in a fight.
Give someone a playful slug on the shoulder and scream as they fall over, dead. Deck some guy who’s hitting on you in a bar in the chest and feign horror as he suffers an apparently fatal heart attack as Poison rips through his body. Hit someone with a blowdart or even just hurl a pebble at someone and strike them down with nearly no trace, since this ability can work with ranged attacks as well. Coming up with subtle ways to use this power out of combat is significantly more fun than thinking of ways to use it in battle, because as a 1/day negated (or halved, in Critical Wounds’ case) by a save is just asking to be disappointed.
Especially in the case of Poison, because if you want someone dead in combat, hitting them usually works better than slowly, slowly, slowly hoping and praying that their Con hits 0. Inflict Critical Wounds is a little more useful if you’re using it to speed up an opponent’s death in combat, dealing 4d8+11 (+1 per level) damage... or healing an Undead ally. Yes, you have to hit with an attack, but as I’ve already stated above, the attack doesn’t have to deal much--or ANY--real damage to trigger a Tragic Accident. I do appreciate that Zyphus assures your attack connects before you trigger this ability, a lot of other Boons are not so gracious. Like...
Boon 3: Unfairness of the World. 1/day, you may fill an attack with negative energy. You must declare your use of this ability before you roll the attack roll; on a hit, the target gains a number of negative levels equal to 3 + 1/2 your Hit Dice unless it succeeds at a Fortitude saving throw (the DC for this ability is the same as Tragic Accident’s DC). If you openly wear an unholy symbol of Zyphus, the saving throw DC to resist this effect increases by 2.
... This one!
Hah. Well. Whatever you hit with this is dead. Like, straight up dead. The name of this Boon is as accurate as can be. There is NO recovering from being slapped with ten negative levels (+1 for every 2 levels you have!), because even if your victim survives the initial onslaught of energy, that’s a -10 to every single roll they make and the loss of some or even all of their high-level spells and most potent abilities. This isn’t so much a Save-or-Suck as it is the mother of all signals for your entire party to unload every SoS they have on their person upon your victim.
IF it lands.
Because not only do you have to succeed an attack roll to use this ability or have it dissolve into the aether, but they also have to fail a Fortitude save. That’s two possible points of failure for this ability which seriously reins in its potential, but with just a LITTLE bit of setup you can cut your unfortunate victim in half. It’s definitely both a possible end to a fight AND something you can smite a random citizen with by using the same “things that count as an attack roll” exploits I listed Tragic Accident. By the time you get this power, you can also shamelessly reveal your faith in the Harvestman to make the DC 2 higher, but you may want to keep that to yourself if you’re still masquerading as something else, breaking it out only for boss fights.
Most gods in Inner Sea Faiths leave a lot to be desired, so it’s nice to see a god give so generously! It’s just too bad it has to be the God of Pettiness and Inconvenience.
You can read more about him here.
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