#new beginnings month
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givethispromptatry · 10 months ago
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It is not love that makes humans dangerous.
Love is predictable. Love has rules of engagement.
Spite, however, makes the illogical logical to humans. It creates options in the human brain that should never have been considered.
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maluceh · 4 months ago
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wedding bands
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rakiah · 2 months ago
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🦁👑 1st Year researches for my upcoming comic!
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grey-viridian · 5 months ago
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My doodling process be like:
pain pain angst 🌈HAPPY PRIDE MONTH🌈 pain
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fluffypotatey · 10 months ago
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okay so:
the year is 2021. the month is june. the new season of hermitcraft, season 8, has just started, and everything is great! the hermits are all messing around, having fun, building insane things within the first week of the server being active, and generally having a good time. everyone's collected themselves into little factions, pranking each other, and it's all the fun, lighthearted, mostly-vanilla content hermitcraft is known for.
and then the split between minecraft versions 1.18 and 1.19 is announced. the delay of new terrain, and especially of new mobs like the warden, considerably disrupt several of the hermits' plans. but it's fine, they'll figure something out, they're professionals, and it mostly goes unnoticed.
about two weeks later, on november 9th, grian turns to mumbo jumbo in one of his episodes, and asks the famous question that would seal hermitcraft season 8's fate:
"mumbo, is the moon... big?"
suddenly, the fans panic. they search back through videos and streams, and realize that the moon had been abnormally large and stuck in a full-moon phase since october 30th. the Moon Big event has begun.
this is where the roleplay really starts. once the moon's size has been brought up, the hermits start a weird combination of scrambling to figure out why the moon's growing, and how to stop it- but also of ignoring it, hoping it won't be a problem, hoping someone else will deal with it. the moon keeps getting bigger, more hermits start realizing it's going on, and a creeping sense of dread starts to grow. but it's fine. it's fine, right? they do little plotlines like this all the time. they'll figure something out, the moon will go back to normal, and we'll laugh about it when this is all over. it's fine.
and then, blocks start flying away. just floating up out of the ground, and falling right back down! like for a moment, a square meter chunk of dirt has decided it's a ballerina and leaped out of the ground! but it's fine, right? the blocks are coming back. no lasting harm is done. they're going to fix it all... right?
the moon gets bigger. it's growing every day- local hermit weirdguy joe hills measures it every stream. the blocks start flying higher. gravity starts getting... weird, with players getting the slow falling effect at random, and being lifted off of the earth themselves. the players form cults and rituals and whatnot to try and appease the moon, convince it to leave them alone, making plans to escape. nothing works. things keep getting worse, and the moon keeps getting bigger. but it'll be fine. these storylines never leave lasting harm, or at least they never have before. they'll be fine.
and then the blocks stop coming back, just floating into the sky forever. the players have the slow falling effect more than they don't now. the moon is now so big it's visible even during the day, and fills the entire sky at night. they start planning their escapes in earnest, and say their goodbyes. some hermits jump into a void hole in the overworld (it was the centerpiece of their village). some flee to the End, some to the nether, some just fly with elytras and hope they can get far enough away in time. one brave hermit, tango, flies himself to the moon in a futile attempt to blow the whole thing up before it can crash.
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but in the end, the moon crashes into the server, and everything they'd built was destroyed. and the whole time, there'd been nothing any of them could've done. season eight was over, a full six months before anyone had expected it to end, and season nine wouldn't start until about three months later. and im still not okay about it.
(here's a cool animatic of the moon's crash! honestly i dont think you need too much hermitcraft knowledge to get the gist)
(also the moon crash happened on the day before my birthday lmao.)
….
holy shit
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scatterbrainedbot · 6 months ago
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redraw of one of my very first tmnt drawings!!
had meant to do it exactly the one year later mark, but i blinked and suddenly april was may was june -- so ended up being more like a year and 1.5 months lol
May 11th, 2024 vs. April 6th, 2023
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its so funny seeing them nest to each other now, but i remember when i finished the first version last year, i was so proud to have finally made a proper 'finished' piece.
like, yall, i struggled for years to every be able to create a piece i would ever call close to 'done'. part of that is me being a very knit-picky kinda person, and wanted to continue to tweak everything all of the time forever, but on top of that i also do work slow af, and before last year i didnt really have access to any digital media. and i love traditional mediums, but im defintiely not practiced enough to be able to get the results i was looking for with any sort of speed. like im genuinely not sure i created a single 'finished' work in my life -- not in school, not in work, not even in the free space of silly fandom doodles.
and then this piece happened!
and i knew even then that it was messy and rough af, but it had a background!! and color!! sure, the linework wasnt polished at all but still, for a silly little fanart? it was defined enough to distinguish the separate characters, and read expressions! there was even a little tiny bit of lighting!! i hate lighting!!
seeing the two versions side by side honestly i kinda have to laugh at how Rough the first version looks now. but you know what. im still so so proud of it. the colors are muddy, theres no shift in value; their clothing designs arent at all defined, leos teeth look weird af and theres lines on caseys face that are definitely from me accidentally dragging my fingers across the tablet when i didnt mean to but like. its there! its finished! i did it!
idk. ive never had a piece ive ever wanted to hang on my own fridge before. :)
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tatck · 2 years ago
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Vagabond Comic 1/6 - Next
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neon-virus · 3 months ago
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Ok, hear me out. Lilian made a hat, scarf, sweater whatever for Narinder using her wool
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His current attire is actually made from her wool! since Nari wouldnt stop complaining every day about the cult clothes.
He will never admit that he enjoys the clothes a lot, because then thats showing weakness to the enemy
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crystallizsch · 3 months ago
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runs - runs away giggling
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is the. is the size accurate to the background i dont know 💀 i got bored
anyways this post is literally just a small art dump of them being silly (mostly) :3c
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positivelypositivethoughts · 2 months ago
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givethispromptatry · 10 months ago
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He'd always been a strange child. Too quiet. Too smart. Too wise.
His parents had accepted him, cherished him as a precious child, and so the others had to do the same. Even if they really weren't that keen on the idea.
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joleneghoul · 2 months ago
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Time will change you, We all outgrow our roots.
SURPRISE I've been thinking about Rip again, jk that's not surprising. anyways text is Rips inner thoughts from Time Masters #8. sort of.
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huariqueje · 11 months ago
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JANUARY , from Months of the Year, Green - Rory Hutton , 2023.
Scottish , b. 1980s
Linocut , 29.7 x 21.5 cm. 11¾ x 8½ in.
Edition of 25
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peridots-pixiwolf · 9 months ago
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry
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hellogoodbyeitsme · 1 month ago
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I think after the events of tim drake: robin the marina should just assume that [Bern's nonchalance toward finding out Robin and Tim were possibly sleeping together on the DL] is because they're actually a thrupple, and they're all just like oh that's nice actually 3 nice boys taking care of each other, how sweet :)
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being-addie · 9 months ago
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March looks a lot like
Golden sunlight through white curtains, melted chocolate easter eggs, cherry flavored lip balm, exhilaration, the scent of wet earth, giggles, stargazing, flowy dresses, trips to the beach, ukeleles, bright green grass, bouquets of pink tulips, freshly baked banana bread, picnics with close friends, gold jewellery, new notebooks, reading poetry in the afternoon, candlelight dinners, tabby cats, the fresh feeling of productivity, morning jogs, strawberry smoothies and avocado toast, rosewater, the press of lips against your forehead, love and peace.
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