#modern shadow in boom universe
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hugsandchaos · 5 months ago
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Breakfast, Bitches
Summary: The story where Modern!Shadow makes Boom!Team Sonic breakfast after a sleepover. You can say it’s because he cares about them, but he says it’s because Meh Burger is very unhealthy and he’s not letting them eat it for breakfast. Because he cares about them.
Quick Notes: This is my first time writing Sonic Boom after over a year ago, which I think I’d like to leave in the past like something I can look back on and say “Oh I was still practicing back then, don’t take it seriously”. I think I did pretty good, but tell me if you think it needs more comedy or shenanigans, I just didn’t think many were necessary since it’s early morning. This is based off @zumbieve‘s Isekai’d Shadow AU, which I thought was really cool!
Word Count: 2,322
Something smelled good.
That was the first thing Sonic noticed when he woke up a few minutes ago. Something smelled good, really good. Good enough to pull him from sleep and motivate him to sit up. In doing so, he was confused not to feel the same familiar movement of his hammock. Instead he felt a soft blanket separating him from the floor. A quick look out the window and Sonic realized how early it was, and that he was in Tails’ living room.
The sun was still barely rising. The sky was a shade of blue with just enough light to barely make out the small fox sleeping nearby. Sonic smiled a little and yawned. For a moment, he considered going back to sleep. He could hear the others snoring quietly nearby. No, he had to investigate. As comfortable as the moment and makeshift bed was, he wanted to figure out what smelled so good. The blue hedgehog began standing up. He moved slowly as to not disturb anyone, and because he was still a little tired. Once he was up, he rubbed his eyes and looked at his feet. He stepped carefully over Tails, the maneuvered around Knuckles, who was asleep on the hanging couch with his legs hanging off? Sonic knew better now than to question, but… Why?
He turned to the direction the smell was coming from. It was coming from his kitchen, and as he paid more attention, he also heard the faint sound of sizzling and someone humming a tune. Sonic’s heart picked up and he was suddenly much more awake. He moved as silently as he could to feel for the light switch. Once he found it, he flipped it on to see who it was. The sudden glare of the light made him squint, but his eyes adapted pretty quickly.
“Shadow?!” Sonic exclaimed. Don’t worry, not the edge lord one. The short one.
Shadow briefly turned to him, a spatula in his hand while the other held the pan steady.”Good morning to you, too.” He said half sarcastically. He turned his attention back to the pan. Sonic, confused and curious, walked over to see what it was he was doing. Since this Shadow was shorter, he could look over his shoulder. Three pancakes were on the pan, placed far enough apart not to touch and have some space between them. Sonic realized that the smell that woke him up was Shadow cooking. He looked at the dark hedgehog with slight confusion.
Since meeting him, this different version of Shadow has been… an experience. He was distrusting of them at first, like they were of him, but both sides learned to trust each other. They even gave this Shadow a nickname incase of the awkward scenario in which the two Shadows meet; Shads. Original, right? Despite their original thoughts, this Shadow was actually a great addition to the group, and an excellent friend. In his own way, more often than not.
He’d been invited to the sleepover, and even though he didn’t talk much, his presence proved to make that evening a little more interesting. Sonic remembered that the best part was how he reacted when they found out how often they ate Meh Burger after ordering some last night. He looked disturbed and said that wasn’t healthy to eat that kind of food so often, and Knuckles joked that Meh Burger practically wasn’t food at all. Shadow didn’t understand it was a joke at first, but it wasn’t entirely wrong. Meh Burger really lived up to its name.
Shadow nudged the spatula under one of the pancakes and flipped it.”Check the plate over there.” He said, pointing to his left.”I made enough for almost everyone to have three,” Shadow swiftly turned around and glared at Sonic, “only three,” He turned back to the flip the second pancake, “and this last batch is almost done. Go ahead and get some, but keep the others in mind. They’re not awake yet.” He said. Sonic looked in the direction the dark hedgehog was pointing. As Shadow said, there was a plate of pancakes on the counter.
Sonic walked over to them and took a deep breath in through his nose.”Oh, that smells amazing.” He said. He couldn’t help but smile a little. He noticed the bowl of scrambled eggs and plate of bacon right of the pancakes.”You made eggs and bacon too?” Sonic asked, genuinely surprised. There seemed to be enough for everyone. When he turned around, Shadow had flipped the third pancake.
”Yes. It took me more time than I’d have liked since I had to leave to buy the ingredients, cook the bacon, pancakes, eggs, and then come back with them. I forgot to cook the last three pancakes, so I’m doing that now.” He said. He glanced outside, and so did Sonic. Streaks of pink broke through the light blue, a sign that the sun was finally close to rising above the horizon.”It was still dark when I started. Now that I’m almost done cooking, all there is to do is clean up.” Shadow added.
Sonic looked around the kitchen incase he missed anything when he first turned the light on, but he couldn’t find whatever mess Shadow was referring to.“I don’t see any mess.” He said.
“The dishes I used.” Shadow responded.
Sonic scanned the three options again. How long did it take for him to make it? And why?“Why, though?” Sonic asked as he turned around. Shadow was putting the three pancakes onto a plate and paused to give him a confused look. Immediately, Sonic raised both hands as if in surrender.“Don’t get me wrong, I really appreciate it! But I don’t understand why.” He said.
Shadow came closer with the plate holding the last three pancakes. Sonic reached out to grab one, but Shadow gave him a stern look that made him laugh nervously and put both hands behind his back. Shadow stepped beside him and held the plate in his hands at an angle to let the pancakes slide perfectly onto the plate with the rest.“I used them, so I clean them.” Shadow replied. He turned around and grabbed the pan and spatula to start washing them in the sink, which looked cleaner than last Sonic remembered.
“No, I mean the food.” Sonic elaborated.
Shadow grabbed a nearby sponge and started with the plate.“I woke up pretty early and couldn’t fall back asleep. I got bored, so I looked at the time and decided it would be a good time to start breakfast. Also, because of habit.” He replied. He spent a moment scrubbing it, then grabbed a nearby washcloth to dry it. Sonic turned back to the pancakes. Surely one bite wouldn’t hurt. He picked one up and took a bite out of it.
For a second, he could practically feel a sparkle in his eyes. It tasted a little like heaven, with a bit of strawberry. He quickly ate the food in his mouth.”Oh my gosh, this is great!” He exclaimed, then proceeded to try to stuff the rest of it into his mouth. He made a few admittedly gross sounds that he knew made Shadow cringe. Sonic heard a small yawn and turned around to see Tails leaning against the counter for support, still sleepy.
“What’s great? And why are the lights on?” He asked tiredly. He rubbed his eyes as he began walking over to Sonic.
“Shadow made these pancakes.” Sonic replied. He took one from the plate and handed it to Tails.
He took a small bite and smiled.“These are pretty good!” He said, sounding a little less tired. He turned to look at Shadow, who was standing his toes to reach the higher cabinets Tails kept his plates in. Tails himself needed a stepping stool or to hover to reach them, but both brothers still found it funny that Shadow had to stretch a little. Both brothers tried to keep their laughter under control.”Thanks, Shadow!” Tails said. He was doing a better job at keeping his laughter down than Sonic.
Shadow turned around.“You’re welcome. Also, what’s so funny?” He asked.
Sonic waved a hand.“Nothing, nothing.” He said, trying and failing to get his laughter under control.”Just a small thing we remembered.” He said. Tails snickered at the joke. Shadow gave them a pretty disappointed look and turned back to start washing the pan and spatula.“Oh, come on. Don’t tell me you have a short temper.” Sonic said.
“It’s morning, Sonic. Everyone has a short temper in the morning.” Shadow said.
Tails’ snickering was cut off with a yawn and he leaned against Sonic again. Sonic gave him a side hug and Tails continued eating his pancake with slow bites. It was a habit or something between them to have at least one hug in the mornings, and more often than not, Tails would almost fall back asleep leaning against his big brother.“I bet you especially?” Sonic teased.
Shadow chuckled softly at the joke.“Well, you’re not wrong.” He said. Sonic paused. Shadow chuckled. He just chuckled. Holy crap, that chuckle was somehow so nice to hear! Sonic wanted to hear it again, but it felt like his mind was running all over the place after hearing that. How was he this excited over hearing that laugh?”Anyways, I’m going to be heading out pretty soon.” Shadow said, interrupting Sonic’s thoughts.
“Wha — Already? But the others aren’t up yet! And you haven’t eaten breakfast!” Sonic said. He was suddenly determined to get Shadow to stay just a little longer.
Shadow put the pan and spatula away. He turned to them looking a little less grumpy and a little more confused.”I already ate breakfast, and I was under the assumption that you’d want me to leave after.” He said. Sonic sprinted to stand next to him, and Tails almost fell over, but caught himself against the counter. Sonic reached a high cabinet and opened it to grab a plate. He was definitely getting his second and third pancakes, and some bacon. And eggs, with ketchup, obviously.
“No way, man! Last night was cool, and today we’re going on a boring hike through the forest!” He said with an odd amount of enthusiasm. He grabbed a second plate and handed it to Tails when he walked back to the counter with the food.
Tails put his unfinished pancake on his plate and went to get some more food for himself.“Wanna come with us?” He asked hopefully. If Sonic wasn’t already smiling at the promise of actually good food, he’d be smiling at how Tails was acting.
Out of the whole group, Tails was the most nervous around Shadow. The first Shadow was a jerk to all of them, Tails especially for some reason. Hearing about that “fox hunting” comment made Sonic want to do things he’d probably end up arrested for. Plus, he’s still a kid, so it was no wonder he didn’t want to be near him at all in the beginning.
Last night changed that a bit, though. With some more time to talk, the group had learned a couple things about Short Shadow’s world. When Shadow explained what a motorcycle was, Tails wanted to hear more, and Shadow seemed almost happy to share information about them, including his own. Sonic had no clue what they were saying after five minutes and honestly found it a little boring, but Tails seemed so happy listening to Shadow talk about the different engines and whatnot, so who was he to interrupt?
Sonic probably wouldn’t say it out loud, maybe, but he was honestly proud of Tails seeing him start to trust this second Shadow.
Shadow hummed.“Well, I don’t have much else to do, so exploring the island a bit more might be interesting.” He said.
“Turn the light off!” Amy groaned. The three of them looked over to where she was sleeping on the couch. She was trying to cover her head with the blanket to block out the light. Sonic glanced outside. The sky was now a mixture of pink, blue, and some yellow.”Wait, what’s that smell? Did someone make breakfast?” Amy asked. She sat up and lifted a hand to cover her mouth when she yawned.
Sonic got his food and some silverware. He walked over to the couch and sat down to eat.“Yep, and get this; Shadow made it. You’ve gotta try it, it’s really good.” He said. He used his fork to pick up some scrambled eggs covered in ketchup and ate them. It could just be the pretty much daily Meh Burger after so long, but he thought this food was amazing.
“Shadow made breakfast?” Knuckles asked. Apparently, he was awake, too. Still hanging off the other couch a little, but awake. He fell to the floor with a thud when he tried to get up.
Amy rubbed her eyes and smiled. She turned around to look at Shadow.”That’s really nice of you, Shadow. It smells amazing. Thank you.” She said. She got up off the couch to get some breakfast herself. Sonic heard another yawn from the opposite side of him and looked over at the somehow still intact blanket fort Sticks made the night before. Soon, Sticks emerged, her fur looking a little like a small mane with it all out of the ropes she used to tie it.
Shadow gave a small scoff in the kitchen.”It’s normal breakfast food. If you consider this amazing, then you’re eating more unhealthy garbage than I thought.” He said.
Sticks pointed at him.”Hey, don’t insult garbage like that!” She said. Sonic could see the eye roll from Shadow, and he was focused on eating. Whatever was said next was lost from Sonic’s ears. Forget Meh Burger, this food was even better than their milkshakes! Could Shadow make better milkshakes? Or better chili dogs? That, Sonic had to find out. Maybe he’d ask during lunch!
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multishipingriy · 10 months ago
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Context: I'm bothered by the amount of asks I left unanswered asking which ships I do and do not like.
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magicstormfrostfire · 11 months ago
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Something that confuses me a lot is some people's reactions/analysis to Sonic saving Shadow in the void in Sonic Prime.
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Don't get me wrong, I LOVE it, and its parallels to what happened in SA2. That is incredible. But what confuses me is that a lot of people assume that in this show, SA2 happened and Sonic is losing Shadow again.
But I don't think that's the case...? I know it was said that the show follows modern games/everything is canon, but I dont think that means what some people think it means. I've seen some people criticize this interpretation of Sonic BECAUSE they think all of the games happened in this universe.
What I understood is that this is simply using the current ongoing personalities/traits/styles of the modern Sonic characters in games, but this is NOT the same universe. Its a different one. The direction they are going with the characters in Sonic Prime is writing them closer to their mainline game counterparts, just in a different universal setting. The universe is just not as drastic of a difference as say, Movie!Sonic or Sonic Boom's universe. (Which i think is why they made a point to say its following mainline Sonic; because Boom is a universe with its own games, Sonic, and canon as well.)
This is also why I think so many people judge Sonic Prime on what Sonic should know, how he should act, and what he should have learned from. But this is a different universe Sonic! He's a lot more naive and learning to get around. Its why I interpeted that Sonic catching Shadow was not ptsd of losing him again, it was fear of losing him period. This is very likely this Sonic's first world-saving scenario; he's use to just stopping Eggman's latest 'Robot of the week'. He is out of his depth with the shatterverse situation.
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Now, I think its totally fair if this kind of 'new & naive' direction with Sonic's character turns people off, or if they dislike/hate it. This is not me trying to pursuade people into liking it if they don't. This is not me saying 'hey if you dislike this, its prolly because you're interpreting it wrong and if you see it this way you will like it.' But I constantly see people criticize the show for not taking into account things that happened in games. Or in this case, praising it for taking account events in the games. Those things didnt happen here! This is a different Sonic!
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Of course, I could absolutely be wrong, and if I am, that's fine. But honestly it feels like they're making a different Sonic altogether, and frankly it wouldnt make sense for this to be the exact same Sonic.
So I guess my overall point is that I kind of feel like Prime is being saddled with game expectations it literally cannot meet, via being a different universe. Like I said, hate it, love it, idc I'm not your mom. I just think that this needs to be said and added to the conversation.
('Everything is canon' means 'every interpretation is valid'. Sonic has different universes, so its a lot more validating to fans to say everything happened, instead of alienating entire swathes of fans who all experienced Sonic differently through different media, by saying their experience isn't 'real' or 'true' anymore. And I think the more people realize this, the less people will argue 'evidence XYZ in game and this comic and the Japanese version of this podcast, and this game dev, and this episode, and this writer contradict your theory of Sonic hugging people' you do not need canon as gospel to validate why you like or dislike a certain take.)
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Sonic in general is so fun because of how freeform and multiverse and endless it is. We haven't had that in a long time. There are things I love and things I hate, but not because of how closely they follow mainline. Its because I just like or hate it. We should cultivate this new growth and diversity, not prune it to fit into one shape. 🌱
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sonicjustbecause · 2 months ago
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A forgotten quirk that some fans remembered
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It was funny when in Archie Comics, Shadow kept mistaking Marine's name with several variants of 'Maria'. Unfortunately that never stuck outside the 'Living weapon' chapter from Sonic Universe.
But it stuck among some fans...
Sonic Multiverse
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The quirks, like in Sonic Universe, is not overused, but is memorable. I think is cute.
Modern VS Boom
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Another example is with Boom Shadow mistaking regular Shadow's name... Sinic, is hilarious (Shadow759 does a Thornton like voice when he dubs Boom Shadow). All male hedgehogs are named Sinic, according to Boom Shadow since he also calls regular Sonic this way.
Sonic Multiverse
Shadow759
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e-vay · 2 months ago
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Hello. I’m curious something. Ever since I’m new here. I got a question. How come Boom shadow wasn’t in the universe besides of Aurora’s birth and sega universe?
When I first started this AU of mine, I wasn’t sure what to do with the different iterations of Sonic universes. We didn’t know anything about Shadow in Sonic Boom so I didn’t know if he had the same backstory, abilities (immortality) or anything, so that’s why originally avoided him unless it was in what I called the “SEGA continuity”
But eventually I realized that an AU is whatever you want, so my AU is just a merge of all my favorite Sonic things into one. So that whole Boom VS SEGA/Modern isn’t a thing anymore for me. I hope that answers your question. I know it’s a little confusing, especially if you’re new to following me. That’s the downside to me actively posting for decades, things change over time hahaha
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birdsareblooming · 2 years ago
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ok but legit a meetup of all the universe sonics would be hellish. they'd immediately start racing and fighting each other. they'd tackle boom to find out how he got so tall. adventures would be painting the wall to look like a tunnel and making scourge run into it. everyone would be trying to kill underground. modern idw and prime being the same universe is vague and debated so modern just keeps intermediately splitting into three like shadow clone jutsu. X keeps sitting on people's heads. preboot archie is crying about his dead son or whatever. zonic is standing on the wall. blaze the cat is there. hell on earth
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thegreatyin · 10 months ago
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okay so the way the sonic universe works is that there's actually like. three or four different realities in which there's a blue hedgehog that's the fastest thing alive. the primary reality in which 99% of modern sonic games take place is the 3d timeline but that also runs directly parallel to and occasionally intersects with an alternate world where everyone is 2d instead and those are the classic sonic games including the very first sonic incarnation. there is also third alternate dimension in which sonic puts on a scarf and this dramatically alters the course of all of reality, presumably, don't correct me i don't want to know the sonic boom lore. the plot of sonic is that he's some prophesied freak mutant hedgehog who fights some egg-shaped weirdo with his besties and occasionally eats emeralds to go super saiyan because sega watched a lot of dragonball at the time. sonic's husband shadow the hedgehog is also based on sonic but came into existence 50 years before him and is also half alien and debatably not even really a hedgehog to begin with. this entire thing barely comes up outside of his dedicated backstory game With Guns because sega doesn't want to acknowledge his two gay dads who aren't gay. also this world in general has humans like casually living alongside the anthro animals but also sometimes it doesn't and eggman is the last guy on earth except earth is called mobius except for when it isn't and also what are the sonic racial politics im scared to know. also there's like a dozen different types of all-powerful reality warping crystal and sonic and co keep collecting them like pokemon. am i missing anything.
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aster-saturn · 6 months ago
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𝐻𝑒𝑙𝑙𝑜 𝑡ℎ𝑒𝑟𝑒 :)
Hi Hello Greetings fellow media nerds welcome to my safe haven for blue coded characters :D
✦You may call me Aster, Astar, Star, Saturn or really anything remotely close (I might not even notice)
✦As for pronouns, Uhh... All of them? I'm Genderfluid and Abrosexual / Aroflux so any and all pronouns.
✦This blog is LGBTQ+ friendly (tread carefully with your headcannons🫵)
❗I am a MINOR, people. As in I am the same age group as the teen characters I write for so keep that in mind❗
I'm a Character ai bot creator (Might drift to Carter. Chat maybe?) so just view my bio first before you request :)
Fandoms I write for:
RC9GN-🧣| Randy is the most requested boy🥇but I've written for Howard, Viceroy and First Ninja too.
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ROTTMNT-🐢| I write for all the Mad Dogs but I love Leo so I abuse him the most🩵
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Sonic the Hedgehog-🌻| Keep in mind I only do the Modern, Boom and Movie universe. (Be patient with me Shadow lovelies, I struggle with writing him. Tails is obviously written with platonic intention)
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Ace Attorney-💼⚖️| WARNING: I'm new to the fandom so I have no knowledge beyond the trilogy yet
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Glitch Techs👾| Do... Do yall exist? I hope you guys alive and well. Just saying I have lots of love for these silly gamers
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That's about it... These are the only hyperfixations that are currently invading my noggin to a concerning degree.
Tcest , Prosh¡p NSFW DNI❗
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fleshbook · 1 year ago
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Modern and Prime having beef is all fun and games until we discuss that 😔😔😔
Like dang, Prime really got that second chance huh?
Like that stings, and Modern is understandably a bit salty/sad about it
Yeah Prime got a do-over on possibly one of the worst days of sonics life. But if you think about it, it gets even worse.
Boom never experienced the fall, he never had to go through that. Movie hasn't experienced it yet, and Shadow will probably end up fine given the nature of that universe. X seems unaffected by the whole thing, because his shadow never came back. Prime got a redo.
Modern is the only one who never got a chance to fix it, who had to deal with the full consequence of the fall and everything that came with it. Prime gets to have another go at saving him, and prime shadow seems to love his version of sonic.
No matter the universe, modern is always the unlucky one, and that stings most of all.
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ladysunamireads · 30 days ago
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hugsandchaos · 4 months ago
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@zumbieve I have a Boom Sonadow idea I wish to share with you! Really, it’s for everyone to enjoy, but I also wanted you to know about it because you’re the only person I’ve chatted with who enjoys Sonadow.
So woe! Sonadow be upon ye!
So if you recall, or if you haven’t seen it, there’s a Sonic Boom episode “Two Good To Be True”. It’s like a swap AU.
Knuckles is smart, apparently the main character, seemingly Amy’s love interest, and Eggman’s arch nemesis.
Eggman has Knuckles as an arch nemesis, as I said, and his color is green instead of red.
Dave the Intern seems to have taken Tails’ role of “smart inventor” and is a good guy.
We don’t see Tails.
We saw Sticks, but not much. Hardly a few seconds.
Sonic is still fast and Knuckles still has his strength, but according to this Knuckles, this Sonic is less capable and more clumsy than original Boom!Sonic.
Now I could go on and on about how much I’ve added to this universe since they established so little it pretty much has those rules, but that’s not what I’m here to talk about in this post. In this post, I’m telling everyone who cares to read about this universe’s Sonadow… stuff!
I think that Shadow’s gone at the moment, but when he comes back, Sonic (and maybe Tails) are going to be celebrating that he’s coming back. Sonic’s going to be running around getting a bouquet of lavender and chocolate covered coffee beans with this big smile on his face.
And as a bonus bit of info, Tails really likes Shadow in this universe. They have a good friendship, and the fox is actually part of the reason Sonic and Shadow got together. Just thought you should know, he’s also excited about Shadow’s return.
So Knuckles asks Sonic what’s going on and Sonic tells him that his boyfriend is coming back. Knuckles is shocked because he didn’t even know Sonic had a boyfriend!
By next week, Bygone Island has two streaks of light, one blue and one red, zooming across its entire land.
Also, you think Shadow’s more like his modern self? Since it’s an Opposite AU?
As a little bonus, I feel like Knuckles would be suspicious of Shadow and not really like him at first, but he’ll warm up to him sooner or later.
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tenebraevesper · 10 months ago
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Addressing those who are reading Sonic Cyber Revolution (Sonic the Hedgehog AU Story)
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While the cast of characters for my Sonic Cyber Revolution is quite large, I've managed to introduce most of the important Sonic characters, with several more coming up in future chapters. This left me wondering whether those who read my story want to see any specific characters that I haven't introduced or even mentioned yet, but fit under the conditions that I have set.
As a reminder, the current cast of characters looks like this (not counting the OCs):
Main Protagonists
Sonic the Hedgehog, Miles ''Tails'' Prower, Knuckles the Echidna, Amy Rose, Silver the Hedgehog, Shadow the Hedgehog
Main Antagonists
Dr. Ivo ''Eggman'' Robotnik, Metal Sonic, Dr. Starline, Mephiles the Dark
Supporting Cast
Big the Cat & Froggy, Rouge the Bat, Jet the Hawk, Wave the Swallow & Storm the Albatros (aka The Babylon Rogues), Blaze the Cat, Orbot & Cubot, Honey the Cat, Vector the Crocodile, Espio the Chameleon & Charmy Bee (aka Team Chaotix)
Upcoming Characters
E-123 Omega (aka Team Dark w/Shadow & Rouge), Cream the Rabbit, Cheese the Chao, Vanilla the Rabbit, Chocola the Chao, Marine the Raccoon, Surge the Tenrec, Kitsunami ''Kit'' the Fennec, Sage the A.I., Black Doom & the Black Arms, Eclipse the Darkling, Infinite the Jackal
I know well that there are way more characters in the Sonic Universe and I'm sure that you guys have some of your favorites that you would want to be featured in some way.
My conditions for character suggestions consists of:
*The character must have been featured in the mainline Sonic media, such as the video games, comics or cartoons. NO OCs!!!
*The Sonic media in question consists of the canon Sonic video games (meaning Sonic Chronicles: The Dark Brotherhood is out of the question as it is not canon), Sonic IDW comics, Sonic movies or the Sonic cartoons (specifically the Sonic OVA, Sonic X, Sonic Boom & Sonic Prime).
*The characters from the following Sonic media WON'T be accepted: Adventures of Sonic the Hedgehog, Sonic SatAM, Sonic Underground, Sonic the Comic, Sonic Archie comics.
*Yes, that means that the Freedom Fighters won't be featured in the story. No, I won't reconsider this decision. I'm sorry to those who got their hopes up.
*I do regret not adding Scourge the Hedgehog and Shard the Metal Sonic from the Sonic Archie comics, tho. As well as the evil Super Sonic from Sonic the Comic.
*But, isn't Eclipse the Darkling a Sonic Archie comics original character? Why is he going to appear and not the others?
*Eclipse the Darkling is the sole exception to this rule due to his nature as a member of the Black Arms, meaning that he will make his appearance when I adapt Shadow the Hedgehog (2005).
*Take note that this is a Sonic AU, meaning that the characters will have familiar, but very different backgrounds from their canon selves.
*Both Classic Era and Modern Era characters are free game, as noted by the appearance of Honey the Cat. The main cast, as listed above, appear as their Modern selves.
You can leave your suggestions below in the replies.
#Sonic the Hedgehog Analyzer (Masterlist)
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thestorygenerater · 6 months ago
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So I am planning on writing a story where sonic prime happens but with other cannon universes like Archie or Boom but I am struggling with which universe to start with, I’d like to hear your thoughts for help (side note, since prime is supposed to be cannon and Archie sonic is way more similar to modern sonic then I’d like, prime sonic IS modern sonic but younger in this story, after shadow the hedgehog)
1. Sonic Underground start
Pros:
very similar to new yoke so similar start.
It’s sonic is different enough so there’s unique interactions off the bat.
Underground’s siblings would help prime realize that he is in another universe.
Underground’s Robotnik fighting style would be very different to prime so more fun interaction.
Cons:
No tails means no tech and no tech means wild prism energy
2. Archie Sonic
Pros:
tails can make prime’s tech
Archie sonic has faced scourge so he could start by fighting (character interaction)
Enough content to be revisited multiple times like new yoke
Cons:
I don’t have to much ready for a Archie start
Would fit better as a mid-final location after establishing everything first
Could be revisited like new yoke despite not being the first visit
3. Sonic Boom
Pros:
Tails can make prime’s tech
A light start?
Cons:
Honestly this works way better as a No Place replacement.
4. Sonic the Comic
Pros:
A very different sonic to contrast prime sonic
Prime’s treatment of tails and Comic’s treatment is very different
Prime could go super and scare Comic’s friends
FLEETWAY SUPER SONIC VS SUPER SONIC WOULD BE AMAZING!!!
Cons:
I am less familiar with this continuity
I’m unsure if this tails has as much tech experience, even if he could help prime he might not offer too
Going super with wild prisms energy might be complicated or seem like a deus ex machina (though I will admit if done right it COULD be a positive but it would be tricky)
5. Movie Sonic
Pros:
Tails can absolutely fix the wild prism energy
You have 3 familiar characters to keep track of with 2 new ones
Movie Sonic’s character is way different with more interesting interactions
Cons:
It’s harder to set up eggman, he would fit better as a surprise twist but we will need to see a universe with Eggman’s involvement first to be shocked when he is missing
Without a Eggman base it’s hard to START a search for the paradox prism
With movie sonic staying in one spot more often it’s hard to get the story going
I’d like to hear your thoughts
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miloscat · 3 months ago
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[Review] Sonic Forces (PS4)
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An underrated Sonic game...?
After Sonic Generations in 2011, Sonic Team experimented with a different format in Lost World. 2017's Forces is then a follow-up of sorts to Generations with the Classic and Modern versions of Sonic in the game bringing their respective gameplay styles. They are joined by a third gameplay style in Forces... and now I must convey to you a conspiracy theory, and the reason I'm playing this immediately after the Boom games (also I finished watching the show, it's very good).
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The timing of Boom as a high-profile spinoff and some 2016 promotional artwork depicting the three Sonics together may suggest that at some point in development Boom's Sonic was to appear alongside the other two. There is some evidence in the final product to support this: the third element in Forces is the custom character, who has swappable Wisp-powered weapons and... a grappling hook, which is not dissimilar to Boom's Enerbeam. Some lines in the script about Classic Sonic being from another dimension have led people to assume they were repurposed from referencing Boom's Sonic; I consider this a red herring due to the timeline of scripting and early drafts we have access to, but I could be wrong. More convincing is the final boss—the "Death Egg Robot"—having a suspiciously similar appearance to Lyric's mech suit, perhaps leftover assets being reused. Boom Sonic's scarf and sports-tape bedecked gloves and shoes are available as Avatar cosmetics, so it's not like Boom was totally memory-holed either way. There's never been any official statements about this, so we have to piece together what information we have, but it seems plausible enough to me. Now with that out of the way...
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On the surface Forces seems to be taking a "darker and grittier" angle on the Sonic universe (although I'd argue that many games in the series have been trying this to various degrees since Adventure). The characters talk about war sometimes and the "Eggman has taken over 99.99% of Mobius while Sonic has been tortured in space prison for six months" plot sounds absurdly melodramatic, but once the game gets going it's mostly pretty light on in its tone and themes, not much different to other Sonic games. A handful of Sonic's friends do stuff off-screen and chat to you over the radio; I wish they'd pulled out all the stops for character appearances given the stakes of the story, but oh well. No Blaze, again.
The new co-antagonist is Infinite, the try-hard-iest edgelord you've ever seen with the dumbest, most awesome metal theme song. His illusion powers make for one or two cool level concepts, but often they are just a simple plot device. These powers also enable the reuse of previous antagonists like Zavok (snore) and Shadow... also Chaos is there in one cutscene and then proceeds to do sweet bugger all for the rest of the game. Some missed opportunities here.
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Forces lifts the Classic Sonic crossover concept from Generations without much interrogation. He just shows up through a portal for no reason and since he’s one of those silent protagonists for no reason, he isn’t even able to tell anyone about the Phantom Ruby (the source of Infinite’s powers) also appearing in Mania, which none of the other characters remember for no reason (something something other dimension??). His sidescrolling Classic-style levels were my least favourite but I’m glad they were included for a change of pace. He’s also been given Mania’s drop-dash which is a great snappy movement upgrade.
Modern Sonic is your standard boosting 3D corridors / 2D sections / rail grinding gameplay with homing attacks and stomps. The really interesting new addition is of course the Avatar, whose gameplay is a little slower paced and includes swinging and the Wispon. You choose from various weapons between stages and some are much more useful in certain levels; I wish the game indicated a recommendation. But most of them have powerful attacks for smashing groups of badniks as well as fun movement tech. A fourth level style has Modern Sonic team up with the Avatar, combining their abilities.
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The story plays out across a world map, going back and forth sporadically over the eight or so different environments. Of course many of these are throwback biomes, but with fun twists like a desertified Green Hill or a casino/jungle, and they invariably look colourful and detailed. The 30 levels are quite short on average (and some are even reused wholesale between characters), but I don’t mind this. It makes revisiting them for collectibles and missions breezier, and I ended up 100%ing the game thanks to this. Free DLC added three new Shadow levels plus the ability to play as Shadow in parts of the main game, as well as the option for Super Sonic which made those repeat runs even more painless. I believe this is also the first big Sonic game to do away with the concept of extra lives entirely, which I must applaud wholeheartedly.
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I’ve gone too long now without really getting into the Avatar/Rookie/Buddy, which really is a genius feature. People have been making their own Sonic OCs for forever, so integrating that in the game is an easy win. I loved creating characters that aren’t otherwise in the game, like Blaze, Sticks, or Fang, characters from other Sonic media like Tekno, Bunnie, or Sally, and even other furry-type characters like Krystal or Bubsy. I then adored unlocking more and more costume parts and dressing them up! It’s a great incentive to engage with the mission structure. It’s too bad you’re locked to one type until you beat the story, so I picked Tekno as my primary for the bird’s double jump ability. Truly this concept is powerful, and I’d love to see it expanded in future games since the options for customisation can feel limited. This definitely needs another pass.
My final point is about what I think is one of Forces’ greatest strengths: the soundtrack. While still grinding out Avatar levels and mission unlocks, I sought out the game’s music to listen to at work. I used to think I disliked vocal tracks playing over gameplay but I was wrong! (Maybe I just don’t like Crush 40, but don’t tell the Sonic fans I said that.) Whenever the main theme Fist Bump kicked into the chorus during a double boost, I got hype every time, that song is sick as hell! The Classic Sonic Mega Drive-style tracks rock, Infinite’s theme is a banger, even the jingles are a joy... the game is just infused with track after track of cool techno-symphonic music in different tones. Truly I developed a deep respect for lead composer Tomoya Ohtani playing this game (even though I already thought he did a great job on Rush Adventure and Unleashed).
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Before playing Forces for myself, I just knew that fans thought of it as "one of the bad ones", that it was supposedly farmed out to a B-team and half-baked to mediocrity. Sure it's got flaws and weaknesses, the story is dumb, the bosses aren't great... but it's solid, stylish, and I thought it had such a fun energy and so much cool stuff; now it's my favourite 3D Sonic game! To be fair I haven't played that many of them, so I'm going to work on that. Either way I've learned by now that my feelings on Sonic often go directly against the grain of mainstream opinion, and I'm so totally fine with that if it means I can listen to Fist Bump on repeat over here in the corner. It's a brand new day...!
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laughdamnyou · 2 years ago
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I understand not liking something or that it is not to your taste. But I am tired of things that I like being shit on constantly. If you don't like it or prefer something else, don't keep bringing it up or getting rude at someone else for liking it. Of course, this post is about the whole IDW vs Archie, but I believe it can be applied to many things.
I grew up with Archie somewhat, but only a Readers Digest every 4-6 months because we rarely went out. I grew up with disjointed comics and honestly? bad art. I have some of Tracy Yardley's back before he really got into a groove and colourers didn't really seem to care so there were lots of off-model colouring. When we finally got internet at my age of 14/15, I was immediately drawn in by the UK's Sonic the Comic. It was odd, it was trippy, and overall very memorable and fun for me (even if unintentionally). Amy was my favorite character and I would draw and write her like STC's scrappy tomboy Amy (doesn't help that I was doing archery at the time so I latched onto a cool female archer character). However, there wasn't very much recognition for my favorite comic, so I made do with Archie.
When Archie Sonic was canceled, I was upset a bit, but I saw it coming (fuck Ken Penders). When IDW picked it up, the consistent art and bright colours lured me in as well as building off of what Forces should've been (which is to say "good"). I loved Tangle and Whisper and for a bit Whisper was my new fixation (Rouge will forever be my absolute favorite Sonic female). But I noticed a massive amount of hate. I knew this would happen because fandoms rarely let a cancellation slide, let alone a fandom like Sonic. Especially to be replaced by another series with no returning original cast.
However, I was hoping it would disappear over time and Archie Sonic is remembered as "fun, dramatic, and mostly well written." especially as it was the longest running video game based comic ever (that I know of). But it hasn't. IDW isn't perfect, Ian Flynn isn't perfect, Sega isn't perfect, nor is Sonic Team. The writing can be off, Flynn does have the odd urge to put random music lyrics into dialogue awkwardly, Shadow is...off putting for any fan to say the least, the pacing could be better, and the constant delays are incredibly annoying.
Criticism is one thing, but constant hate and shit stirring is another. Please stop and be kind to your fellow fans. There are plenty of Sonic media for anyone. Whether it be games; Classic era, Adventure era, "modern" era, etc. Shows; SATAM, AOSTH, Prime, Boom, Underground. Movies; Sonic Cinematic Universe, OVA. Or Comics; Archie, IDW, STC, manga, etc.
So please calm down and either enjoy or at least appreciate what we have or go back and reread what you already love. Or make your own. That is always an option. I do sometimes, I even created a "Reboot" universe of sorts with my sister (though i am too scared to share it)
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nicklloydnow · 1 year ago
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“Surreal characters, simple controls and a catchy soundtrack turned the 2004 PlayStation 2 title into a masterpiece. Last month its sequel, We Love Katamari, which arguably perfected those qualities, was rereleased with improved graphics and new levels.
But Takahashi ended his involvement with the franchise and its publisher, Bandai Namco, long ago. He continues to live in the shadow of the katamari, experiencing the strange conditions of an industry where artistic creations become valuable intellectual property for companies. He says he does not receive any royalties from the sales of Katamari games.
“That is the nature of the business,” Takahashi said. “I am not important. The game is important. But myself? Who cares?”
Takahashi, 48, never intended to become a game designer; he originally trained as a sculptor at Musashino Art University in Tokyo. However, the young artist became disillusioned as classmates disposed of their creations after each assignment. “I realized that making art was not exactly useful,” he said.
That is why when a professor asked him to create a goat sculpture, he decided to turn the animal into a flower pot that drained excess water from its udders.
“I cannot forget that moment when everyone started laughing,” Takahashi recalled from his office in the garage of the San Francisco home where he lives with his wife, Asuka Sakai, a composer, and their two children. “That was when I realized what I should do, and I believed video games could provide joy and fun to people.”
(…)
A demo at the 2003 Game Developers Conference in San Jose caught the attention of industry leaders at a time when the market was mostly focused on multiplayer shooters like Medal of Honor and Halo. Here was something new and unusual for American audiences, invariably described as a “dung beetle” game or a “snowball simulator.”
(…)
“It feels like Katamari Damacy escaped Japan by accident,” said Paul Galloway, a collection specialist at the Museum of Modern Art who helped establish its video game program, which includes Takahashi’s debut. He added that “it presages a lot of aesthetics found during the 2010 indie gamer boom.”
(…)
But by 2009, Takahashi announced he was leaving video games, saying he would help design a playground in England.
“He is a very singular creator,” said Laura E. Hall, a game designer based in Portland, Ore., who wrote a book about Katamari Damacy. “And that is often at odds with the need to move units in the video game industry.”
Takahashi was coming off the self-described “beautiful failure” of a project called Noby Noby Boy, the one with the alien caterpillar, which received tepid reviews and had lackluster sales. The playground was also doomed; city commissioners were not too keen on the designer’s circular doughnut slide or the giant climbing frame that seemed to extend five stories in the air.
He returned to the gaming industry, but this time wanted more control over the creative process. He had left Bandai Namco because he did not think its other engineers were passionate enough.
“They were making games for the money,” he said. “And if I wanted to make a new project, I would need to hire staff from the company, which was super limiting.”
(…)
By the time Takahashi released Wattam, featuring the green cube, in 2019, Bandai Namco was already remastering his katamari games without his input.
(…)
Galloway said it was normal in the gaming industry, as in other design fields, that individual creators don’t own their creations. After all, games are a collaborative art form, typically requiring dozens of people to make.
“Someone can take Katamari and do something wildly different,” Galloway said. “But there is something that can be lost. Keita’s unique vision for Katamari was lightning in a bottle, and after a while it becomes a bit diluted when you milk the same formula over and over again.”
Takahashi does not want to repeat himself. “Recently, I realized that I don’t really know what a video game is,” he said, explaining his attempts to shed his preconceptions about what defines a good game.
His new definition is much simpler: Bring joy back into people’s lives.
(…)
“I know our lives are not so fun. They are boring. We do the same things over and over,” Takahashi said. “But we should be celebrating the good things in life. Then we can become better people. That’s my thing right now.””
“Katamari Damacy is a special sort of game. So special in fact, that it sidetracked me from writing this several times, playing the game in an absent-minded daze, marvelling at how 塊,the Kanji for katamari, already looks like a small prince rolling stuff up. It worms itself inside your brain by giving the mundane a unique sort of whimsy.
Whimsy, silliness and fun on first glance seem like something unrestrained and purposefully difficult to capture, but Katamari's game director Keita Takahashi made these feelings into substantial pillars of the design philosophy that informs all of his games. Katamari is meant to convey novelty, ease of understanding, enjoyment, and humour, all in a neat little package.
(…)
Yet most of the motivation comes from how you receive encouragement much more frequently than punishment. You're not told to hurry, all items you pick up are equally valid to build your clump with. The consequences of bumping into something are never catastrophic. The King of all Cosmos often reacts enthusiastically to your efforts and the nature of the things you roll up, which is understandable, given I'm generally just as overjoyed whenever I find a spare pound between the couch cushions. The wrath of your father the king is severe, but easily soothed by success. The knowledge that it was his drunken debauchery that nearly caused the collapse of the entire cosmos in the first place makes it difficult to take him seriously in his anger. This way, the king is a quintessential dad - a stern, occasionally threatening force on one hand, the guy who falls asleep with his mouth open at a rerun of "I'm a celebrity" on the other. (I'm absolutely not drawing on personal experience here.)
Narratively, Katamari could make a dire point about the dangers of consumerism and the fact that there really is quite a lot of stuff on earth, but as with every other aspect, it's lenient and careful not to hamper your enjoyment. There is a joy in collecting, after all, preserved all the way from collecting shells from the beach, shiny buttons or stickers as children. Why not virtual thumbtacks and cucumbers?
Nothing about Katamari Damacy would work quite as well, however, if it weren't for its laid-back visual aesthetic. With his background in art, Keita Takahashi isn't so much interested in games as he is in playfulness. You can immediately see influences like Taro Okamoto or Yayoi Kusama in the way he uses colours and shapes.
(…)
By not taking itself too seriously, Katamari allows you to do something that may not serve a distinct purpose. It invites you to look at something visually pleasing and hum a happy tune, to unite what by all accounts shouldn't be united into a satisfying shape. Takahashi's games are different to us because we already have an idea in our minds of how games work, how fun is facilitated and how you maximise engagement. Takahashi found his own answers to all of these questions and instead drew on ideas that are equally familiar to his players from other aspects of life.
Katamari Damacy is designed to appear mostly unconcerned with design, at least the right kind of design. Instead, it's something that simply feels good, and that feeling never goes out of style.”
“Katamari Damacy achieves all of its emotional weight without any complex story or characters, without surmounting any gameplay challenges. This simple game only occasionally deviates from your goal of making your Katamari as large as possible under a time limit.
(…)
Just like any mythology, this simple plot and characters themselves express a deeper network of meanings and associations. In Steven Reale’s Chaos in the Cosmos: The Play of Contradictions in the Music of Katamari Damacy, he notes that the King often dashes the Prince’s attempts to live up to his approval throughout the game. The King towers over the tiny Prince, and even when a level is successfully completed, the King still asks that next time, “we want a bigger one” (Reale, 2011). At its heart, Reale suggests the story of Katamari is that of the frustrations of childhood.
(…)
Katamari Damacy was often referenced by game content producers on YouTube, and its praise by some of my favourite reviewers is what initially piqued my interest. It was through the nostalgic lens that drives so many classic game enthusiasts that I learned an important lesson: the games that I played during these developmental years will have an unrivaled amount of cultivated memories associated with them. More importantly, this is worth celebrating and sharing with others.
(…)
Katamari Damacy captured everything that made childhood special, and more precisely, why it was so joyous to reclaim “play time” all to the tune of “Cherry Blossom Color Season”, one of the most powerful and serene tracks on the soundtrack. The game’s composer, Yuu Miyake even cited it as his favourite song from the whole series, a simple but powerful showcase of his ability to compose a song only with simple chords and melody (Napolitano, 2009).
The moment was pure bliss. I have never felt so completely and holistically happy playing a game, and I think Katamari Damacy achieves this moment by virtue of its simplicity, which consistently evokes a sense of childhood, imagination and free play. Miyake’s simple song was coupled with straightforward gameplay and tactile controls. Together, these elements created the sense of pure joy and discovery that comes with exploring levels and discovering hundreds of new objects.
(…)
In a 2009 Game Developers Conference talk, Takahashi confirmed that Katamari Damacy was about consumption society. This presented a problem: his goal to make things light-hearted, silly, and fun was wrapped up in work that expressed a cynical stance towards society. He stated, “I wanted to make more objects. If there are few objects, I feel lonely. If there are more objects, they will make things more colourful. But when they’re rolled up, they’re gone. I felt empty” (Welsh, 2009).
Takahashi’s dilemma was that the game presented his signature simple, soft, and colourful aesthetic, but it came from a place that was fundamentally cynical. He wanted to critique our desire to collect, consume, and progress. The gameplay necessitated that we participate in that consumption.
But even before this confirmation, critical commentators were already reading the game as an anti-capitalist, Marxist text. In Ryan Stanci’s Katamari Damacy – A Critique he argues that if the Marxist critique of art links that work to enforce or challenge the values of consumer society, then Katamari specifically comments on a culture obsessed with collecting and archiving (2006).
(…)
Despite Stanci’s conclusion that our desire to collect is what hits the right buttons for consumers, and our innate desire to collect it all, perhaps there is something inherently innocent about that desire, even if it can result in destruction. Stanci quotes Joseph Lewandowski’s Unpacking: Walter Benjamin and His Library, where he says the following about the children and collecting:
“They collect forgotten and ignored phenomena, they name “dead” objects. According to Benjamin, such an alternative world-view accomplishes a kind of renewal and rescue – children retrieve objects and stimulate life in a frozen cultural modernity; they re-enchant, albeit momentarily, a disenchanted world […] It is precisely in collecting as a child-like ‘mode of acquisition’ that a genuine collector emerges” (1999).
I believe that the childlike practice of collecting to re-enchant the disenchanted word is the ultimate achievement of Katamari Damacy.
(…)
While it is clear that Takahashi is critical of his own work, ultimately, I don’t think our experiences with his work are in conflict. Takahashi designs works to make people happy, even if it’s only for a brief moment. Katamari, to me, perfectly encapsulated the joy and the silliness of childhood, however brief that experience may be.”
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