#justice 4 the pixel man
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urbancowboyjoel · 9 months ago
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gamercats-fight · 10 months ago
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Welcome everyone to the Gamer Cats Tournament!!!
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Under the cut is a list of all the participants in alphabetical order!
I will come up with the bracket hopefully in a couple of days, and I'm aiming for the voting to start AT THE LATEST on Feb. 4th, but I'll keep you all posted!!
#'s
707's Robot cat from Mystic Messenger
A's
Alexander the Great from Identity V
Ankha from Animal Crossing
Ann's cat from Identity V
Ashes from Fallout 4
Astrid from Spiritfarer
B's
Big the Cat from Sonic the Hedgehog
Blaze the Cat from Sonic the Hedgehog
Bloodfang Sabertooth from Far Cry Primal
Bob from Animal Crossing
Bongo from Life is Strange
C's
Cait Sith from Final Fantasy VII
Castle Town cats from The Legend of Zelda: Twilight Princess
Cheka Kingscholar from Disney Twisted-Wonderland
Cheshire Cat from Alice: Madness Returns
Chilly from Soul Knight
Cisco from Gotham Knights
Coco from Cattails: Wildwood Story
D's
Daffodil from Spiritfarer
E's
Ebony from Marve's Midnight Suns
Eevee from Pokemon
Elizabeth the 3rd from Mystic Messenger
Espurr from Pokemon
Eve from Professor Layton vs Phoenix Wright: Ace Attorney
Evil the Cat from Earthworm Jim
F's
Frou-Frou from Scarlet Hollow
Fat Cat from Final Fantasy XIV
G's
Giovanni from Spiritfarer
Giovanni's Persian from Pokemon
Gizmo from Sally Face
Goomba Cat from Super Mario 3D World
Gouto-Douji from Devil Summoner: Raidou Kuzunoha vs. The Soulless Army
Grim from Disney Twisted-Wonderland
H's
His Majesty from Baldur's Gate 3
Hunter Slime from Slime Rancher
J's
Jean from Stardew Valley: Jorts and Jean the Helper Cats mod
Jibanyan from Yo-kai Watch
Jorts from Stardew Valley: Jorts and Jean the Helper Cats mod
Judd from Splatoon
Judge from Off
K's
Kabegami from Ōkami
Keats from Professor Layton and the Last Specter
Kiki from Animal Crossing
King Tom from Ni no Kuni
King from Tekken
KITR from ULTRAKILL
Kitties! from Rhythm Heaven Megamix
Kittyball from Chuzzle 2
Krampy from Cattails: Wildwood Story
L's
Léon from Phoenix Wright: Ace Attorney - Justice for All
Leona Kingscholar from Disney Twisted-Wonderland
Leopard from Shadow of the Tomb Raider
Lucius from Disney Twisted-Wonderland
Lumi from Cats are Liquid
M's
Mae Borowski from Night in the Woods
M'aiq the Liar from The Elder Scrolls III
Meowth from Pokemon
MEWO from OMORI
Minecraft cats from Minecraft
Mitzi from Overwatch
Momo from Love Nikki
Morgana from Persona 5
Mr. Mew from The World Ends with You
Mr. Midnight from Fran Bow
Mr. Whiskers from Identity V
Ms. Fortune from Skullgirls
N's
Neko from Genshin Impact
Nintendogs + Cats's cats from Nintendogs + Cats
Nyan Cat from Nyan Cat: Lost in Space
O's
Orchynx from Pokemon: Uranium
P's
Pepi from The Arcana
Pete from Digimon Story Cyber Sleuth
Pixel from Scarlet Hollow
Pocket from Boyfriend Dungeon
R's
Raymond from Animal Crossing
[REDACTED] from Ghost Trick: Phantom Detective
Remlits from The Legend of Zelda: Skyward Sword
Rover from Animal Crossing
S's
Saber-toothed Tiger from Sacred 2: Fallen Angel
Stardew Valley cats from Stardew Valley
Shoe from Phoenix Wright: Ace Attorney - Justice for All
Simba from The Lion King (video game)
Sims Urbz cat from The Urbz: Sims in the City
Slip from Cattails: Wildwood Story
Spider-Man/Bodega Cat from Marvel's Spider-Man 2
Spring from Lies of P
Steelclaw from Baldur's Gate 3
Stray cat from Stray
Super Mario 3D cats from Super Mario 3D World's + Bowser's Fury
Sushi Cat from Sushi Cat
T's
Tabby Bee from Bee Swarm Simulator ROBLOX
Tabby Slime from Slime Rancher
Talking Tom from My Talking Tom
Tally from American Acardia
Tango from Mega Man V
Tara from Baldur's Gate 3
Temmie from Undertale
The Beast from Slay the Princess
The Empress from A Hat in Time - Nyakuza Metro
The Star from The Arcana
The Tiger from Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist
Tiger from Tomb Raider 2
Toro Inoue from Doko Demo Issyo
V's
Vivi from Project SEKAI COLORFUL STAGE! feat. Hatsune Miku
W's
Wagahai from The Great Ace Attorney: Adventures
Y's
Yuumi from League of Legends
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7grandmel · 7 months ago
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Todays rip: 25/04/2024
Man, why does every Bleck actor gotta rap some
Season 4 Episode 1 Featured on: Now That's What I Call Quality! 2
Ripped by Half Pixel (@half-pixel)
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Requested by Fezaki! (Request Form)
Been a while since I've covered something closer to a "meme medley", hasn't it? It's a bit of a conundrum really, the rips like Memey Hell, Rippin'! Mashin'! High Quality Grand Prix and A love letter to this wonderful community and my amazing friends are some of the most relistenable on the entire channel due to the sheer variety found within them, yet they're simultaneously very hard to write about for the purpose of this blog. I can approach these posts from a lot of different angles, be it the history of a ripper, history of a joke's presence on the channel, the unique sound of a game, a rip's relevance to the lore and goings-on of the channel at that time - all of which provide me with a lot to say, in contrast to simply saying that a rip is just a really good listen. But some of these meme medleys ARE just really good listens, ones that I recommend wholeheartedly of course, but ones that can be rather hard to turn into an interesting read. Still, Fezaki's enthusiasm for Man, why does every Bleck actor gotta rap some in the request form is one I absolutely share, so I'll try my best to do it justice in my coverage. After all, Half Pixel made my darling Everybody's Special Course as far back as Season 1 - he's almost bound to knock it out of the park no matter what!
Then again, I suppose it is wrong of me to present this rip as if it's just like those other meme medleys, it's pretty apparent right from the start that there's something quite special about it. I mean for one, there's the track its arranging: Super Paper Mario is a game that wears its weirdness on its sleeve in every aspect including its music, to where even though Champion of Destruction is actually still playing in 4/4ths time signature, it still sounds incredibly uneasy and chaotic - a lot like The Ultimate Show as heard over in The Ultimate Whip and Nae Nae. Yet with both tracks, through the noise and chaos, a strong melody prevails throughout, which is where Man, why does every Bleck actor gotta rap some makes its second distinction, in having the lead vocals of Childish Gambino's Bonfire be pitch-shifted to said melody. Bonfire is a classic in SiIva mashups, you can hear it as far back in Season 1 with the aforementioned Memey Hell, yet its rarely played with to the extent that it is in this rip. The song headlines the rip for about half of its playtime, with a few other rip sources complimenting it along the way: Space Jam's immediately identifiable drums, a quick Flintstones cue melodyswapped into the song's original backing instrumental, and so on, it's all incredibly seamless, yet all building up to the track's final ace up its sleeve. As the rip builds and builds, as Bonfire's vocals end and we're left with naught but the instrumental - you realize that The Ultimate Show has been playing about 20% slower than its supposed to.
Suddenly, things speed up: Chip tha Ripper's drums playing in the background start feeling louder, the vocals of Space Jam kick in for just a moment, bits of Gangnam Style and We Are Number One and MEGALOVANIA play one after another - It truly feels as if the rip begins spiraling, sort of like we saw back in my rip :) yet with far more buildup and cohesion present before things start to plummet. Yet there's a harmony to the back half's chaos althesame, much like the channel's other meme medleys - it IS an undisputed banger, just one that manages to hit far harder than it has any right to through an incredibly well done lead-in. I can't even call it a bait-and-switch, the transition between its two halves is so incredibly seamless and natural to where I cannot see the rip working nearly as well without the two parts together.
Being part of some of the first-ever rips we'd get to hear for Season 4 Episode 1, I have to wonder if the two-part structure of Man, why does every Bleck actor gotta rap some was a move Half Pixel made deliberately for the premiere. I mean, he's no stranger to making incredibly dense rips for the channel, even helping kick off the currently-ongoing Season 8 with Nucleear Pomeranian - but given that Season 4's stated goal was to surprise the audience far more than usual, it almost feels as if Man, why does every Bleck actor gotta rap some was Half Pixel's way to lean into that philosophy. Intentional or not, the end result is amazing, it's the kind of rip that just oozes above-and-beyond personality from every corner, and acts as confident reassurance that Half Pixel has STILL got it.
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satoshi-mochida · 5 months ago
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Phantom Breaker: Battle Grounds Ultimate launches February 13, 2025 - Gematsu
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2D side-scrolling action game Phantom Breaker: Battle Grounds Ultimate will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam and Epic Games Store on February 13, 2025 for $24.99, publisher and developer Rocket Panda Games announced.
The game will be available both physically and digitally worldwide, with physical editions available for PlayStation 5, Xbox, and Switch. Physical editions will be distributed by PM Studios and Crescent Marketing in North America, EBten and Kadokawa Game Linkage in Japan, Arc System Works Asia in Asia, and by an unannounced partner in Europe.
The standard physical edition will cost $39.99, and include a copy of the game, instruction manual, lenticular manual, random collectible card, and exclusive downloadable content. The Ultimate edition will cost $109.99, and include all the content from the standard edition, as well as a Mikoto figurine, soundtrack CD, art book, and limited edition box. Pre-orders are available now via Rocket Panda Games.
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“Fragmented releases across platforms, countries, and languages have frustrated me as a gamer and as someone in the game industry,” said Rocket Panda Games executive panda and co-founder M. Panda in a press release. “Who doesn’t want to share an experience with their peers from around the world at the same moment in time? We did everything in our power to deliver a seamless online experience while partnering with physical publishers in every region we could. We may be small, but we will never stop trying to punch above our weight.”
Here is an overview of the game, via Rocket Panda Games:
About
Phantom Breaker: Battle Grounds Ultimate is a side-scrolling beat ’em up with the heart of a fighting game, supporting cross-platform pixel art anime action with up to eight players in online multiplayer and all the characters from Phantom Breaker: Battle Grounds Overdrive!
Story
Japan’s capital, Tokyo. The mysterious man, Phantom, has been operating in the shadows in order to regain his immense powers, which have been sealed. He granted a weapon called FA (Fu-mension Artifact) to young talented individuals, and enticed them into battle by promising them to grant their wish if they win in battle. This is because the clash between the FAs will generate a distortion in space and time, creating an opening that leads to an alternate world. This opening will eventually unseal his powers. Waka, the young daughter from the Kumon family belonging to a clan of exorcists rebelling against Phantom, and Mikoto, who offered cooperation, tried to stop this conspiracy, but lost him just before defeating him. In addition, Waka’s younger sister Nagi has been kidnapped by Phantom. Itsuki, who yearns to become the hero of Justice, and Yuzuha, a ninja who once managed to escape Phantom’s seduction, also joins the fight, and the 4 girls set out on a search mission to track down Phantom and save Nagi.
Key Features
Revamped Gameplay – Gameplay has been rebuilt from scratch in Unreal Engine 5, giving smoother gameplay and flashier special attacks.
Online Cooperative Play and Versus Modes – Team up with friends in local cooperative or challenge up to eight fighters from around the world with cross-platform online play.
Play as the Enemy – Take on the role of powerful adversaries from the Phantom Breaker: Battle Grounds universe, each with their own distinct combat style and abilities in Arcade Mode.
Remastered Soundtrack – Players can choose an all-new soundtrack composed by all-girl J-rock band The Phantom Breakers or the classic versions from Phantom Breaker: Battle Grounds or Phantom Breaker: Battle Grounds Overdrive.
Watch a new trailer below. View a new set of screenshots at the gallery.
Release Date Trailer
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rj0186 · 1 year ago
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Hello there! Welcome to the circus I call my Tumblr account where I mostly post Aesthetic Collages of my favorite characters!
Here is a masterlist of all the Aesthetic Collages I've done/ones I hope to do in the future.
The list isn't complete and will be added too!
Bendy And The Ink Machine
Henry Stein
Demon!Henry Stein
Sammy Lawrence
Norman Polk
Wally Franks
Joey Drew
Allison Pendle
Susie Campbell
Shawn Flynn
Bendy
Boris
Audrey Drew
Marvel
Bucky Barnes
Hawkeye
Steve Rogers
Sam Wilson
Netflix!Daredevil
Ultimate Spider-Man
Spider-Man
Iron Fist
Nova
White Tiger
Power Man
The Lizard
My Hero Academia
Shota Aizawa
Tamaki Amajiki
Present Mic
All Might
Izuku Midoriya
Tenya Iida
Fatgum
Hitoshi Shinsou
Sir Nighteye
Twice
Kurogiri
Shoto Todoroki
Ninjago
Kai
Jay
Zane
Cole
Lloyd
Nya
Sensei Wu
Sensei Garmadon
Pixel
Gravity Falls
Stanley Pines
Stanford Pines
Dipper Pines
Mabel Pines
Bill Cipher
Gravity Falls
Stan & Ford
Dipper & Mabel
Star Trek (TOS)
Captain Kirk
Spock
Dr. McCoy
MCU (Markiplier Connected Universe)
Damien
Actor!Mark
Wilford Warfstache
Abe
Celine
The D.A.
Yancy
Heist!Mark
Engineer!Mark
Engineer!Mark 2
The Captain
Darkiplier
Unus
Annus
Unus & Annus
A Heist With Markiplier (canon ending)
DC
Red Robin
Red Hood
Robin (Damien Wayne)
Batman
Young Justice:
Robin (Dick Grayson)
Wally West
Superboy
Red Arrow
Artemis
Blue Beetle
Nightwing
Arrowverse:
The Flash
Cisco Ramon
Caitlin Snow
Harrison Wells
Barry Allen
Reverse Flash
Green Arrow
Oliver Queen
Felicity Smoak
John Diggle
Roy Harper
Rip Hunter
Sara Lance
Gideon
Nate Heywood
Ray Palmer
Mick Rory
Martin Stein
Jefferson Jackson
Firestorm
Five Nights At Freddy's
Movie!Mike
Michael Afton
William Afton
C.C.
Elizabeth Afton
Henry Emily
Charlie Emily
Freddy Fazbear
Bonnie
Chica
Foxy
Withered Bonnie
Golden Freddy
The Puppet
Five Nights At Freddy's (The Movie)
Resident Evil 4 (Remake)
Leon Kennedy
Luis Serra
Ashley Graham
Youtubers/Others
8-BitRyan
Dawko
Thinknoodles
Lixian
Star-Going-Supernova
Other Egos
Dawktrap
Antisepticeye
Star Wars
The Mandalorian
Miscellaneous
Phone Lock Screen
Merlin
Merlin
Arthur
Gwaine
Lancelot
Gwen
Morgana
Leon
Elyan
Percival
Spy x Family
Loid Forger
Yor Forger
Anya Forger
Percy Jackson/Kane Chronicles
Percy Jackson
Annabeth Chase
Nico Di Angelo
Carter Kane
Sadie Kane
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desperatecheesecubes · 5 months ago
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How many comics have I read so far this year:
246 plus an additional 10 if you count partial issues that are collected and another 10 if you count graphic novels.
Here’s the receipts in alphabetical order if you’re curious lmfao (or want to check my math)
Comics read this year
Action comics (1986) 698-700 +Last Son of Kyrpton collected (844-846, 851, 866-870, annual 11)
Action comics (2016) 1058-1066, 2023 annual 1, +metropolis burning and House of Kent collecteds (1017-1028)
Adventures of Superman (1986) 511-513
Adventures of Jon Kent 5-6
Batman (1940) 443
Batman the cult 1-4
Birds of prey Progeny collected (92-103)
Birds of prey (2023) 3-10
The boy wonder (2024) 1
Damage (1994) 1-5, 7-8
The flaszh (2023) 10
Green arrow (2023) 5-13
Green Lantern (2023) 7-12
Hal Jordan and the green lantern corps vol 6-7 (37-50)
Helen of Wyndhorn (2024) 1-3
Infinity inc vol 1 (issues 1-4 + all star squadron 25-26 and annual 2) additionally issues 5-18
Jay Garrick the flash (2023) 1-6
JSA by Geoff Johns vol 1 (1-15, secret files 1)
Justice League of America (1960) 4
Justice society of America the demise of Justice (1-8 + stories from advecomucs 466 and all star comics 57)
New Superman vol 2 (7-12)
The new teen titans (1984) 0
Nightwing (2016) 109-110
Power girl (2023) 8-10
Return of Superman 30th anniversary
Sinister sons (2024) 4
Spider-Gwen smash 3-4
Spirit world (2023) 1-6
Speed force (2023) 1-2
Steel (1994) 5
Superboy (1994) 4-5
Superboy the boy of steel collected (collects Kon’s stories from Adventure comics 2009 from issues 0-3, 5-6 and a portion if Superman secret files 2009)
Supergirl (1994) 1-4
Supergirl (1996) 71
Superman (1986) 89-90, 662, 668
Superman (2016) 37
Superman (2023) 7-15
Superman house of brainiac special
Superman lost 8-10
Superman the man of steel (1991) 33-34
Teen titans (2016) 43
Titans (2023) 5-10
Titans beast world tour (whole event -Atlantis) 1-6 + Waller rising 1 + world tour (metropolis, star city, central city, Gotham) [titans beast World evolution contains two fully reprinted issues Teen Titans 1966 #6, tales of the new teen titans (1986) #3
Young Justice by BMB (1-20)
GN
The marble queen by Anna Kopp
The Fox maidens by Robin ha
Transitions by Élodie Durand
Basil and Oregano by Melissa Capriglione
Long Walk to Valhalla by Adam Smith
Pixels of You by Ananth Hirsh
Grand slam romance: major league hotties by Ollie Hicks
Barda by Ngozi Ukazu
Mister miracle the great escape by varian Johnson
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hannahfundie · 2 years ago
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Wednesday, March 15th: Week 4.
Worked on photoshop to work on colour. First photo was too light, so using curves which focus around the brightness of the photo, I was able to lower the brightness on the darker parts of the photo and get the shadows to be darker which made the photo look way better. Then working with lighting up some of the features of the photo, I moved the curve which focused on how bright the brightness was, I was able to make the highlights brighter.
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The curves tab is condensed into a square. The lighter grey area being the main focus of where the light and dark parts are on the image. Moving the 2 points at the top, it is capable of changing shadows and highlights. It uses RGB which is used for digital platforms and has more colour options.
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The original image of the cat was too dark, so again using the curves and adjusting the brightness, the cat was more visible.
One problem was that some of the shadowing behind the cat went all strange when the brightness was raised. But the cat came into view more clearly. The photo itself was pixelated, but with the adjustments the cat was easier to see.
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The before and after of the man is subtle, but I felt that the original was too red, so I adjusted some things using hue/saturation, making him seem a little bit more dull. For the highlights there is a hint of cyan to work with the darker shadowing. The change in hue has made the man look a little sick.
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I thought the green looked really off putting. So, mostly sticking to colour balance and curves I made the photo a little more natural looking. The small adjustment of the curves helped make the background a little more visible because I lightened things up
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For the homework, I gathered 2 Black and white images and 2 colour images. The first one above is of a leaf that I thought could use the help, so using curves I brightened up the darker parts and created a very light and subtle 'S' shape with the curve. The brighter parts of the image I only slightly adjusted to have some contrast between light and dark.
The one below, it was a really good image and I thought it was pretty, but the darker parts were too much and drowned out the nice parts of the photo. So again using the curves, I made the darker parts lighter which revealed more to the image that were hidden away because it was so dark and then lightened up the back because the clouds looked a little rough.
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Doing this with the black and white images was pretty simple as I didn't have to worry about changing any colours to make things stand out more or to reveal parts of the image that weren't visible. Moving forward I think maybe working a little closely on keeping the nice darker shading on the image instead of getting rid of it to make the aspects hidden in the dark visible.
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Beginning on the colour images, there was a very subtle change with the image above. The rocks were a little to dark and and same with the beach So there was just a simple and light change. The curve, 2 out of 3 of the points were focused on the spikes (The left is black the right is white) and using those points it was easier to only change what was needed, in that case it was lighting things up.
The mountain photo was ugly. I didn't like the way that the mountain or the moon looked and it all just looked dull and with a cool photo like that, I thought the moon needed to have some justice, so I tried to have the moon be a little more interesting with the mount being a little less boring, in order to bring out the main aspect of the photo. When changing the moon, the clouds also changed which I think looks really good and fits really well because of the glow that the moon lets off.
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This week was pretty easy because of the previous knowledge I already had with photoshop, what I think could be better and what I could change would be the way that the mountain looks, although I was trying to make the moon stand out, I think having the mountain be on the same level as the moon would have made the photo better. I'm proud of the way the moon came out and how the clouds followed along with the colour change and just, the upper half I think is the better half.
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thedaemonicangel · 2 years ago
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I posted 1,651 times in 2022
That's 1,594 more posts than 2021!
30 posts created (2%)
1,621 posts reblogged (98%)
Blogs I reblogged the most:
@ameba-from-space
@neriine
@spectra-bear
@gummy-goat-galaxy
@a-time-traveling-whovian
I tagged 19 of my posts in 2022
#batman - 3 posts
#no - 2 posts
#batfam - 2 posts
#jason todd - 2 posts
#red hood - 2 posts
#do i know why we're kungpowpenising this hoe - 1 post
#william afton - 1 post
#damian wayne - 1 post
#duke thomas - 1 post
#stephanie brown - 1 post
Longest Tag: 139 characters
#but to the day i'll die i hold it in my heart that lilo is a feral goblin who saw ablue dog that broke laws of physics and was like oh worm
My Top Posts in 2022:
#5
I think a lot about how much emotion plays into all art. Everything from video games to paintings to music. Now, to be good, a piece doesn't need to have any emotions. A fruit bowl painted well is still a good painting. Call of duty clone 18 is still fun. But it's emotions that make all the difference. A piece of art with that ability to convey any emotion, raw and primal makes all the difference. A painting's ability to convey joy. A song's ability to touch your soul with grief. A game's ability to fill you with despair at the plight of some pixels on a screen. A movie's ability to pluck at your very soul and ignite wrath. That's what makes art beautiful. That's what makes art Great.
14 notes - Posted March 17, 2022
#4
This is a direct callout post for @gummy-goat-galaxy who's big ass head is the reason my arm is asleep
21 notes - Posted May 7, 2022
#3
My favorite thing about Tumblr is how there's no spam filters. Literally nothing is stopping me from re-blogging a post 30 times
31 notes - Posted September 27, 2022
#2
Was re-watching supernatural when I noticed something
Both Sam and Dean interact with this cashier on different days. When Sam interacts with him he’s wearing some plain button up shirt. When Dean interacts with him he’s wearing THIS
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THEY HAD HIM WEAR A RED HOOD SHIRT WHILE TALKING WITH THE VOICE ACTOR FOR RED HOOD
50 notes - Posted March 16, 2022
My #1 post of 2022
REALLY want a story with the justice league where the villain has some power that uses their loneliness against them. superman gets fucked up because he’s the last kryptonian man, wonder woman gets hit with the fact that she’s a demigod while all the other themyscarians are normal-ish, GL is the loneliness of space, aquaman the loneliness of a king. It all comes down to batman, Mr. I work alone, Mr. We’re a team, not friends, so they all think the fight is over. then batman just ignores every single attack and beats the stuffing out the dude. everyone is rightfully confused, and he just hits them with “vengeance is never alone.” then vanishes. The whole team is speculating on what kind of cryptid he is, or what his deal is
hard cut to Bruce Wayne hanging out with his dadler and his 14 children and his 6 pets
8,005 notes - Posted April 3, 2022
Get your Tumblr 2022 Year in Review →
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ace-attorney-pride-flags · 4 years ago
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[ID: two transgender flags colour picked from Apollo Justice from Ace Attorney. The first flag is only the colour picked flag and the second flag has an official art of Apollo overlayed on it. End ID]
funny short man had 4 pink pixels in total
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foodbytesback · 3 years ago
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I Played Every Food Game in the Indie Bundle for Palestinian Aid
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In light of increased violence by the Israeli military against Palestinian civilians, several game developers have to come together to create the Indie Bundle for Palestinian Aid.  And with over 1,000 games (available at https://itch.io/b/902/indie-bundle-for-palestinian-aid until Friday for just $5, of which all profits go towards the United Nations Relief and Works Agency), it’s no surprise that there would be a handful of food-related games.  So let’s take a look at them.
I did, however, omit a few.  There were a couple of food-related text-based RPGs, which is ultimately not a medium that I’m familiar enough with to feel like I could talk about and do it justice (and also most of them required at least 2 players).  “Breakfast Cult,” ended up being more about cult stuff than breakfast stuff, which was disappointing (for the purposes of this, anyway). A couple, upon extracting the .zip files, seemed to be files of all Unity assets and no actual game, and eventually I kinda stopped caring.  Sorry if I missed any otherwise, I did my best to gleam through the over 1,000 titles in this bundle.
Ace Baker
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You’re presented with a list of ingredients with names that don’t resemble any food known to man, and it’s up to you to throw things together in combinations that will result in something that resembles a baked good before your partner comes home from work.  There are icons next to each item, which vaguely suggest what it is, but the whole point is to sort of work it out yourself.  I was just barely able to get a Perfect Cake before running out of ingredients, after countless Acceptable and Dubious attempts.  
The UI was simple but effective, and I was almost a little sad that the list of fake applications off to the side couldn’t actually be accessed. Most of the dialogue (which is very slim, and basically bookends the game) with your partner, Nora, would be clunky if it wasn’t so tongue-in-cheek about how Cyberpunk-y it’s trying to be.  The repeated use of “shiny” immediately brings to mind that one Spongebob episode where everything in the future is chrome.  The fact that the player character and their partner are both asexual (yes, that kind of “Ace” Baker) doesn’t seem to have much to do with anything at first, but it’s worth mentioning that this game was originally developed for an asexual game jam, so think of it as a game that started off as being about an asexual person and then they added the baking afterwards, rather than the other way around (And even then, who cares? If you’ve got something against asexual people, get outta here.)
My only real critique is that after a while, the music loop stopped, forcing me to sit in silence as I studied my baking grimoire. But again, this was a little game hashed together for a game jam, that, if for some reason you didn’t want to get the bundle, is actually free on itch.io, so can you really complain?
Hot Pot Panic
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What a classic conundrum: you’re at a hot pot restaurant with a friend, and, despite being all-you-can-eat, you have to control your appetite to avoid weirding out your friend.  There’s basically two mechanics you need to keep track of: cooking the food in the hot pot, and managing the conversation with your friend.  You click on the raw ingredients to put them in the pot, then wait until the sprites turn a golden hue and you start to hear a sizzling audio cue to eat them.  Meanwhile, you have to make small talk with your friend, and pay just enough attention to be able to choose the correct multiple choice response to any question or open-ended statement she ends her side of the conversation with.  But you have to be careful not to burn your food, however, because that won’t count towards filling your stomach, which you have to do before you run out of conversation topics.  The whole thing is a delicate balancing act.  I have to admit I failed at first because for some reason it didn’t dawn on me that you could cook more than one thing at a time?
The pixel art sprite work works very well; the foods are instantly recognizable and I could really  feel the judging glare coming from behind the friend’s thick glasses.  The background music perfectly matches the atmosphere, and, as already mentioned, other sound design elements like the sizzling cues from perfectly cooked meat prove to be vital to juggling the different elements of gameplay.  All in all, a neat little game that perfectly encompasses the feeling of anxiety that comes with wanting to not embarrass yourself in public when all you really want to do is eat.  
Putahe ng Ina Mo: Sinigang Edition
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Ok, I’m gonna try to be nice to this one.  On one hand, I love the aesthetic it’s got going on.  Upon opening the game, you can tell from the background music, which I can only describe as “whimsical mad scientist,” as well as a stream of emojis flying past, that this game is supposed to be very goofy.  Unlike other games on this list which were more point-and-click, the ingredients for your sinigang (a Filipino tamarind stew) can be picked up and thrown about as you wish.  The fact that the art style is very realistic makes this that much funnier.  
However, upon opening, the window forces a specific resolution that just would not work with my monitor.  This may seem like a minor problem, as I was still more-or-less able to access all the ingredients, but imagine the mental state I was in: I’m already confused, and then the second I clamp the lid on the pot, everything goes up in smoke!  How the fuck did I burn water? I ended up also watching a playthrough on YouTube, and they also, no matter what, burned the sinigang.   Considering the name of the game translates roughly to “Your Mother’s Cooking,” maybe the idea is that no matter what, you’re never going to make it as well as mom.  Or, considering my mom’s cooking, maybe it’s the opposite of that.
A weird, goofy little game that just didn’t seem to like my computer.  
Sangwish
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This is 100% in the vein of all those weird 2010s “[Mundane Thing] Simulator” games that were all the rage for a while.  No instructions, no objectives, just a pile of food for you to play with.  My immediate reaction was, for some reason, to grill the mysterious meat slices, but it turns out the stove there is just set dressing.  Giving up on such pointless gourmand pretenses, I decided to just make the biggest sandwich I could.  Eventually, there was so much on the sandwich that the bottom slice of bread started vibrating slightly, because physics.  Then I tried to put my knife in the sandwich, but the vibrations knocked it to the floor, never to be seen again.   Then I decided to throw all of my bread and most of the ingredients on the floor, never to be seen again.  Here is my end sandwich.
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Easily one of the sandwich simulators I’ve played all day.
Terroir
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Much like a wine with a good terroir, this is by far the most complex game on this list (muffled snooty wine snob chuckles in the distance).  The end goal is clear: grow grapes, make wine.  But, as you can imagine, you are completely at the mercy of the elements.  The ideal time to harvest your grapes is when they are at a ripeness of 4-6 out of 10.  However, the randomly-generated months gave me month after month of cloudy and rainy weather, not allowing my grapes to get the sunlight they needed to get their ripeness above a 1.  The only time my grapes ever hit a 6 was out of harvesting season, and by the time I was allowed to harvest, they had somehow dropped back down to a 1.  And as you can imagine, a bunch of 1-star grapes will only make 1-star wine.  The fact that I almost immediately got root rot didn’t help any, either.  And because I tried to expand too quickly, buying an extra plot of land when I couldn’t even afford the grapes to grow there, I was thousands of dollars in the red within 3 years.  
Is that a dig against the game? No. It’s frustrating, but in that way that games with a learning curve often are. The tile-based design is pleasant to look at, although much of the UI can be a little confusing to look at at first.  And, of course, most of the “gameplay” is sitting and waiting for the wine critics to tell you what a bad job you did.  Some of the few management choices you can make seem to not have much of an impact (my first wine wasn’t acidic enough, so I added pressed juice to my second batch that brought the acidity up to a 9, but then the mere act of bottling the wine brought the acidity down to a 4 somehow).  It’s an interesting concept for a game that I assume I’m just not getting, but might give another chance at some point in the future.
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asmediablog-advikarora · 4 years ago
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Week 2:- the camera shots &  angles.
Camera
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Camera is an integral part of media and due to technological advancement now it is also an integral part of our day to day life, The Red GEMINI 5K S35, which has a diagonal of around 35.61 meters is quite famously used in realty shows that are produced by National Geography like “Night on Earth”.
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Resolution
Scene 1
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Scene 2
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The major difference between the two scenes of two different films are shown above can simply be classified as one word: Resolution which basically refers to the detail an image holds. Generally, the higher the resolution the more detail is held within an image and is determined by calculation/ multiplication of pixels in an image horizontally and vertically such as 1920*1080p and 1280*720p.  “P” represents progressive, which is basically a subset of resolution and there is also interlaced.
A pixelated image and a very high resolution image
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People often used the term “Pixelated” when talking about the resolution of an image or a video such as the film’s poster is very pixelated that means it is blurred. Subsequently, the term “pixel” can be defined as a tiny square with one single property of shade of color.
The examples of progressive resolution:-
SD:- also known as Standard Definition Usually 960 x 480p, anything below 720p
HD:- also Known as High Definition 1280 x 720p
FHD:- also known as Full High Definition 1920 x 1080p
UHD:- also known as Ultra High Definition 3840 × 2160
2k:- 2160 x 1440
4k:- 4096 x 2160
6k :- 6144 x 3240p
8k:- 7680 x 4320p
The aspect ratio of a geometric shape is the ratio of its sizes in different dimensions.
Case Study
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Zack Snyder’s Justice league that had officially been released on 18th March, 2021 had followed an aspect ratio of 4:3 meaning that if the viewer sees the film on a screen that had an aspect ratio of 21:9 then the film would have an area of 608 in2, where as if it had been shown on a screen that had an aspect ratio 16:9 then the film would have an area of 967 in2 .This clearly signifies that the video would adjust according to the viewer’s screen, so that there wouldn’t be a loss in its resolution.
The major difference between aspect ratio and resolution
Aspect ratio is the ratio of the width of an image to the height of the image. The resolution of an image is the total number of pixels displayed on your computer or television screen.
What is camera shots?
A camera shot is composed of the series of frames that are shot uninterrupted from the moment the camera starts rolling until it stops.
Types of camera shots
1.Establishing Shot
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This scene becomes an establishing shot because it tells the audience where the action is about to take that where is the main battle about to happen between the Avengers and Thanos. It shows the relationship between people and objects, and establishes the scene’s geography.
2.Extreme Long shot/ Wide Shot
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This scene from Spider-Man: Into the Spider-Verse becomes an extreme long shot as it clearly shows the subject (Miles morales) from a long distance while setting the scene and the character.
3.Long Shot
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This scene from Spider-Man: Into the Spider-Verse becomes a long shot as it clearly shows the subject( Miles Morales) from his head to his toe and also shows the relationship between the character and the environment.
4.Mid Long shot
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This scene from Avengers: Infinity war becomes a mid long shot as it shows the knees up in the frame. It is wider than a medium shot, but tighter than a long shot. Also referred to as an “America shot”. It clearly shows a group of characters(Thanos) and visual elements simultaneously(The portal)
5.Mid Shot
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This scene from Captain Marvel becomes a medium shot or also sometimes called as a waist shot as it is shot at a medium distance and clearly depicts the character’s body language (Captain marvel) and more of the setting.
6. Mid Close-up shot
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This iconic scene from Avenger endgame becomes a mid-close up shot as the directors (Joe Russo and Anthony Russo) of this film clearly show the actor (Robert Downey Jr.) from right above their head to about midway on their torso.
7.Close up shot
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This scene from Zack Snyder’s Justice league becomes a close up shot as it shows the subject(Joker) at a close range which is intended to show greater details to the viewer and there will also be a much more significant emotional connection between the viewer and the subject(Joker).
8.Extreme Close-up shot
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This scene from X-Men: days of the future past becomes an extreme close-up shot as it evidently portrays the outer portion of the subject (Magneto)that are cut off by the frame while only highlighting specific body parts (The eyes of Magneto in this case)of the subject.
9.Master shot
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In this scene from the film “300″ contains multiple subjects(soldiers of Persian army) that are fighting and making sure that the film is recorded in an entire dramatized manner and that the camera angle keeps all the characters in one view, hence it becomes a master shot.
10.Over the Shoulder shot
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This epochal scene from the dark knight becomes an over the shoulder shot as it clearly shows two people talking but the camera is covering the off-screen actor(Batman) while showing the on-screen actor (Joker).
11.Two Shot
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The scene from the dark knight also becomes a two shot as it shows the reaction of the two subjects(Joker and the Batman) as well as the viewer being able to see the two subjects in one frame.
12.Three shot
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This scene from 3 idiots shows three characters (Rancho,Farhan and Raju) who have featured prominently in the composition of one frame, hence becoming a three shot.
13.Arial Shot
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This beautiful scene from the walk becomes an Arial shot as it is shot from an elevated vantage point than what is framed in the shot also giving the viewer a deeper understanding of what is happening below, both metaphorically and literally.
14.Point of view Shot
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This scene from the amazing spider man clearly shows what the subject(Peter Parker) is looking at the mirrors and seeing his reflection, giving the viewer an idea of what the subject is looking at, hence it becomes a point of view shot.
15.Bird’s eye view
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This scene from Avengers: Age of Ultron was shot from a certain and on a dead top of the subjects or the characters (The avengers and Ultron’s soldiers). This shot can also be quite similar to an Ariel shot.
Camera angles
1.Top/High angle
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This scene from Avengers: Infinity war where the camera was shot from a top angle showing the subject(Spider man) seem vulnerable, powerless and weak.
2.Eye level
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This scene from the Martian was shot in line with the eye level of the subject simulating standard human vision and thus present visual information through a familiar viewpoint. 
3.Low angle 
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This scene from KGF Chapter 1 shows the character from a low camera angle showing how powerful the character is.  
4.Dutch angle
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This scene from BBC’s Sherlock was shot on a noticeable tilt on the camera’s x-axis signaling the viewer that something is wrong or disorienting about the subject (John Watson) or an object.
Overall it was a very informative week as in we got a chance to learn about the types of camera shots and angles while getting a deep understanding of the subject. We were also introduced to the actual meaning of resolution and aspect ratio.
Week 2 ends
By Advik Arora 
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daleisgreat · 4 years ago
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Scott Pilgrim vs. The World
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A movie podcast I listen to, The Big Picture, did a recent episode on the 10th anniversary of 2010’s Scott Pilgrim vs. The World (trailer). Coincidentally enough, that film remains in my backlog box all these years later, so I made sure to re-watch it before giving that podcast a listen. For those unfamiliar with this film, it is based on a series of six graphic novels of the same name by Bryan Lee O’Malley released between 2004 and 2010. The basic gist is that Scott Pilgrim (Michael Cera) falls for newcomer to town, Ramona Flowers (Mary Elizabeth Winstead). In order to win her over Pilgrim has to defeat Ramona’s “Seven Evil Ex’s.” Scott spends the rest of the film exploring Ramona’s mysterious past and dueling her ex’s while practicing with his band, Sex Bo-Bomb, as they progress through a battle of the bands tournament. Sex Bo-Bomb is one slick act! Stephen Stills (Mark Webber) is the doom-and-gloom frontman of the band. Kim Pine (Alison Pill) is a 2010 take on Daria and effectively nails her vintage expressionless glares and blunt quips. Young Neil (Johnny Simmons) is the affable, DS-loving, always ready alternate for Sex Bo-Bomb. Their #1 fan and also other girlfriend of Scott Pilgrim is one Knives Chau (Ellen Wong). Knive’s arc is probably my favorite of this ensemble cast as her journey from adoring fan and girlfriend to her final destination is a fascinating quest to see develop and a faithful translation from the books.
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I first heard of the books on the videogame podcast, Team Fremont Live where they reviewed the first book and their breakdown of it caught my attention when they dissected all the nonstop videogame references that are peppered regularly throughout it. The film captures that imagery to a T where it feels like Pilgrim is living in a real life videogame. In this world suspending disbelief is required because it is jam-packed with extraordinarily choreographed battle scenes, makes anyone capable of instantly pulling off bombastic martial arts moves in the blink of an eye without any training whatsoever, and quirky little animations of objects like Mario Bros.-esque coins and pixelated items inserted throughout that any videogame fan will pick up on. The fighting game fan in me popped a little each time a thunderous “KO” blared out each time Pilgrim emerged victorious after an evil ex duel. As a lifelong fan of videogames, it was fun picking up on all the references and Easter eggs in the background throughout. Scott Pilgrim vs. the World hit at an interesting time where Michael Cera was the only established star at this point in 2010 and was riding the last wave of critical success coming off of Arrested Development, Superbad and Juno. Brandon Routh is noteworthy appearing here as one of the evil ex’s after flaming out in his single appearance in a Superman film. However, a few other stars are here right before they exploded into bigger success like the aforementioned Mary Elizabeth Winstead. Chris Evan is here as another evil-ex shortly after his two Fantastic Four films, but a year before donning the Captain America costume for the first time. Anna Kendrick is here in a small role as Scott’s sister Stacey while in the midst of her initial Twighlight run. Finally, Brie Larson is here as Scott’s evil-ex, Envy Adams and she is the lead for her band, Clash at Demonhead in my personal favorite musical performance of the film as they belt out “Black Sheep.”
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It is worth repeating that I highly recommend suspending all disbelief going into Scott Pilgrim vs. the World and simply roll with it. The battle scenes are a hoot to take in and feature a ton of CG that holds up well ten years later. It is also worth pointing out this film is part absurd videogame battles, part early 20s love triangle drama and to a lesser extent part musical with several performances from Sex Bo-Bomb and other bands throughout the film. Director Edgar Wright tracked down a few bands to play the tracks for some of the featured bands in the film such as Beck performing the handful of Sex Bo-Bomb songs in addition to a slew of other tracks from artists like The Rolling Stones and Blood Red Shoes that perfectly supplement the outlandish tone of the film. It is not too often on here I recommend hunting down the soundtracks for a film, but the soundtrack for Scott Pilgrim vs. the World I wholeheartedly recommend! I think the Scott Pilgrim vs. the World BluRay may have set the record for amount of extra features for a single film in the near seven years of movies I have covered on this blog. A rough tally on my notes gives an approximate sum of nearly five hours of bonuses, and then four feature length commentary tracks on top of that! I will not detail every bonus, but will give some highlights of the ones that stood out for me. There is just under a half hour of deleted scenes with or without commentary from Edgar Wright. Most of them are extended scenes from the first act to trim out excess background info, but an alternate ending is what stood out the most that Wright explained he changed because it did not go over that well in test screenings. I can always appreciate a good blooper reel, and an excellent 10 minute reel is compiled here that I would rate right up with the stellar ones in the Marvel films.
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There are three features grouped together in the ‘Docs’ section of the extras tallying up to a little over an hour. If you only had time for one of the five hours of bonuses I would go there because that has the core making of documentary which breaks down collaborating with Bryan Lee ‘O Malley, nailing the casting, detailing the extensive stunt training and interviews several of the bands about being featured in the soundtrack. Speaking of the soundtrack, there are four music videos included. Definitely check out the four minute animated short, Scott Pilgrim vs. Animation that is essentially a prequel to the film that dives into Scott and Kim’s former relationship. There are 12 ‘Video Blogs’ totaling 45 minutes that are raw on set interviews with the cast and crew between takes that sees the crew up to all kinds of mischief to kill downtime. This BluRay easily has the largest photo gallery of any home video I have covered with several hundred photos. One gallery is labeled ‘storyboards’ but each storyboard panel is nearly identical to the excellent quality of the art in Bryan Lee O’Malley books so that is essentially a free comic book adaptation of the movie buried in the extras! I experienced all four of the commentary tracks in one re-watch of Scott Pilgrim vs. the World via jumping around to a different commentary about every five minutes. Edgar Wright is on two of them, one with Bryan Lee ‘O Malley and writer Michael Bocall and the other with photography director Bill Pope. The other two commentaries are split among nine cast members, with Michael Cera and the rest of the leading cast on one and the ancillary cast members on the other cast commentary track. Wright has tons of nonstop insight and production facts on his tracks, and the cast tracks are have a lot of fun anecdotes such as Cera failing at trying to get additional people on the commentary via phone call. On top of the commentary I had on during my re-watch was also a factoid subtitle track to really take in the extra features. Despite going on now for three paragraphs about the bonus features, I think I only touched on about half of what is available, and it is truly astonishing to see how much they crammed into one BluRay disc.
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A part of me thought going into this that Scott Pilgrim vs. the World would not hold up after 10 years. I would chalk that up to thinking I may have got easily won over with all the hype from being vastly into the books back then and being too caught up into the build to the film’s initial release. I can put those reservations to rest thankfully as I immensely enjoyed this ode to videogame fandom as much as I first did in 2010. Throw in a plethora of extra features to last all year to make Scott Pilgrim vs. the World one of my highest recommendations yet! If you want even more commentary from me about this film than below I have embedded the podcast I originally recorded 10 years ago shortly after seeing the film on its opening weekend. I bring on a couple other special guest hosts that are also ardent Scott Pilgrim fans and we review the film, soundtrack, the books and the videogame. Enjoy!
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I brought on a couple other Scott Pilgrim experts on as guest hosts on my podcast to review the film, books, videogame and soundtrack shortly after they all released 10 years ago. Check it out in the embed above for more Scott Pilgrim goodness or click or press here to queue it up for later. Other Random Backlog Movie Blogs 3 12 Angry Men (1957) 12 Rounds 3: Lockdown 21 Jump Street The Accountant Angry Video Game Nerd: The Movie Atari: Game Over The Avengers: Age of Ultron The Avengers: Infinity War Batman: The Dark Knight Rises Batman: The Killing Joke Batman: Mask of the Phantasm Batman V Superman: Dawn of Justice Bounty Hunters Cabin in the Woods Captain America: Civil War Captain America: The First Avenger Captain America: The Winter Soldier Christmas Eve Clash of the Titans (1981) Clint Eastwood 11-pack Special The Condemned 2 Countdown Creed I & II Deck the Halls Detroit Rock City Die Hard Dredd The Eliminators The Equalizer Dirty Work Faster Fast and Furious I-VIII Field of Dreams Fight Club The Fighter For Love of the Game Good Will Hunting Gravity Grunt: The Wrestling Movie Guardians of the Galaxy Guardians of the Galaxy Vol 2 Hell Comes to Frogtown Hercules: Reborn Hitman I Like to Hurt People Indiana Jones 1-4 Ink The Interrogation Interstellar Jay and Silent Bob Reboot Jobs Joy Ride 1-3 Last Action Hero Major League Man of Steel Man on the Moon Man vs Snake Marine 3-6 Merry Friggin Christmas Metallica: Some Kind of Monster Mortal Kombat Mortal Kombat Legends: Scorpions Revenge National Treasure National Treasure: Book of Secrets Not for Resale Pulp Fiction The Replacements Reservoir Dogs Rocky I-VIII Running Films Part 1 Running Films Part 2 San Andreas ScoobyDoo Wrestlemania Mystery The Secret Life of Walter Mitty Shoot em Up Slacker Skyscraper Small Town Santa Steve Jobs Source Code Star Trek I-XIII Sully Take Me Home Tonight TMNT The Tooth Fairy 1 & 2 UHF Veronica Mars Vision Quest The War Wild The Wizard Wonder Woman The Wrestler (2008) X-Men: Apocalypse X-Men: Days of Future Past
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DELTARUNE
So, there are plenty of allusions/paralles to Undertale in Deltarune and some easter eggs. I’ve made a list of the ones that I managed to find/catch. I’m pretty sure there are more of them.
1. There is an easter egg with naming your vessel and yourself. Like in Undertale using names of characters from the game will trigger a special dialogue (and like in Undertale naming your vessel or yourself “Gaster” will close the game).
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2. When you look through the window in your room there is reference to Sans’ genocide fight.
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3. A reference to Tsundere Cactus from Undertale, but in Deltarune it’s just an average cactus.
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4. Recognizing yourself in the mirror.
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5. Toriel hugs Kris almost the same way she hugs Frisk.
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6. Alphys is still a weeaboo obsessed with Mew Mew ^^
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7. Temmie still has the EG, but this time she is a partner not a proud parent.
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8. If you try using your phone in the Dark World it will start making “Gaster noises”.
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9. Ralsei’s cloak resembels the one that River Person wears (could River Person be a Darkner?)
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10. Lancer’s bike might be a reference to Sans’ bike from the True Pacifist credit scene.
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11. How Ralsei introduces us to the game mechanics is like a combination of both Flowey’s and Toriel’s tutorials. Telling what a soul is and how the fighting works is “Flowey’s part” and usage of Dummy and sparing being a preferable option is “Toriel’s part”.
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12. Possibly a parallel to comforting a goatbro (Ralsei is a Goat/Boss Monster and a prince just like Asriel).
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13. The shopkeepr hints a secret battle with Jevil in the early stage of the game.
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15. The plush that Seam has on a shelf has is a reference to one of the Temmie Chang’s (she helped Toby create Undertale) characters, but I couldn’t find a picture of it.
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16. Seam also gives us hints that Jevil knows Gaster. Here’s a video with a full dialogue: https://www.youtube.com/watch?v=7PukI_JTyVg
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17.  The crown that K. Round wears might be reference to Super Crown, but the way it works is a ref to the big shroom power up. The sound that K. Round makes while growing up and shrinking is very similar to the sound from Mario games.
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18. It is surely a reference to Sans’ room door (the weird glow), but it may also have something to do with Gaster’s grey door.
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19. The sequence that Lancer and Susie perform is possibly a reference to Team R’s sequence from Pokemon series.
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20. Possibly an Undertale Yellow easter egg? (the main charater is named Clover in UT:Y)
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21. Even if you got rid of that tree you can still interact with it and get the dialogie box.
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22. Lancer misses his attacks on Susie the same way Toriel does that when Frisk has low HP.
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23. The theme that plays on floor ?????? inside the Card Castle uses the leitmotif of Gaster’s Theme. (can’t find a link with the theme)
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24. A reference to Patrick from cartoon “Spongebob Squarepants”. https://www.youtube.com/watch?v=KNZSXnrbs_k
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25. Another Pokemon’s reference.
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26. You can interact with these pictures, when you interact with all 3 of them they’ll make a splat noise. I’m not sure if it does anything else.
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27. Lancer has the same weird pics in his room, you can interact with them too, but they won’t make splat noise. But on the other hand there are CDs with recorded splat noises (the same that 3 previous pics make).
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28. She talks about the cake that Susie ate ealier.
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29. A missing pixel lmao
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30. The cards and chess are references to the enemies from Dark World. There’s also a plushie of Shopkeer Seam under the board.
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31. Kris looks similar to unused Frisk sprite.
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32. The word “library” is still misspelled.
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33. Temmie still wants to go to colleg. That’s the spirit!
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34. Apparently Alphys prefers Mew Mew 2 now.
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35. Heats Flamesman reference.
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36. Just Toby at work.
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37. He’s slacking off however.
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38. We finally know after which monster Gaster Follower 3 was modeled.
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39. Deltarune is definitely a different universe/timeline, cause Undyne doesn’t know Alphys and she still has both eyes. Also Bratty and Catty not only barely know each other, but they hate each other as well (in Undertale they are best friends).
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40. On the left - dude who bought Muffet’s donut and regreted that later on, on the right - that weirdo from Napstablook’s snail farm.
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41. Police station and Undyne’s house share the same doormat.
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42. The big mouth monster that was spending time at Grillby’s, also a possible reference to nurse Joy from Pokemon series.
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43. A reference to the absurdly tall sink from skelebros’ house. (also that blue bear might be inspired by 5.0.5 from Villainous)
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44. Gerson is dead in Deltarune, also his last name is Boom. The hammer on his tombstone refers to his “nickname from war times” from Undertale - Hammer of Justice.
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45. The tombstones of monster who were amalgamates in original Undertale, but since in Deltarune Alphys was never a Royal Scientist, all of this monsters just died. From left to right - Snowdrake’s Mother, the dog (Endogeny), Shyren sister (Lemon Bread).
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46. Hand Receptionist from MTT Resort and politics bear from Snowdin.
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47. That weird cube-dog-like monster from Sans’ crossword.
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48. A reference to Purple Guy from game series FNAF (in Deltarune Burgerpants works at Pizzeria after all, hello?! it must be it xD).
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49. A bunny shopkeepr from Snowdin, the guy who works in Core, the Ice Wolf (and he finally has pants as he wanted), Fuku Fire and Skateboard girl (but they already graduated), the lion monster who is a fan of Mettaton and gets a dress from him after his musical, and the dragon dude who couldn’t return to his family cause the elevator at MTT Resort was turned off.
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50. Sans’ store is literally Grillby’s bar, but the name “Grillby” was removed and Sans added “ans” to the letter “S”. But he didn’t remove apostrophe. Well done Sans, well done.
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51. A reference to Spider-Man, “I’m your friendly neighborhood Spider-Man”. Sans even calls Kris “tiger” which is how MJ calls Peter (I forgot to make a screenshot of it tho).
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52. F#ck you Sans xD
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53. “trousle of bones” - it obviously refers to Papyrus’ theme Bonetrousle.
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54. Little bunny in the window is a child of that bunny monster who runs Snowdin Inn.
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55. A monster from Snowdin who loves knocks lives there. And apparently Kris is not as good at knocking as Frisk is.
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56. In the alley where you meet Alphys again there is a painting of Everyman (attack of Reaper Bird - one of the amalgamates). You can’t escape from your sins Alphys, even in another universe/timeline.
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57. Asgore’s introduction dialogue in Deltarune is literally the same as in Undertale.
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58. These flowers are an obvious allusion/parallel to the souls containers. The golden flower in the middle might be representing the empty container for Frisk’s determination soul. If you remember, in Undertale Alphys used a golden flower as a empty vessel to inject determination and that flower became Flowey later on.
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59. RG01 and RG02 are still together, and for some reason they are still wearing helmets even tho the Royal Guard is most likely not a thing in Deltarune xD
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60. If you wait long enough by the lake Onionsan will appear. He will ask what’s our name and will want to become friends. He also doesn’t remember his own name due to being alone for too long, so we have an option to gave him one.
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61. He also might have a dark secret hehe
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62. So there is most likely Mettaton, but we have no idea what’s up with Blooky. I’m hoping that in chapter 2 we will find out Mettaton’s canon ghost form and maybe his real name. Also I doubt that in Deltarune Mettaton has machine body, since Alphys never was a Royal Scientist in this universe/timeline.
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63. Chara possession much? also a hint to the ending of Deltarune chapter 1
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64. After Kris locks his soul in the cage you can still move it, but you can’t escape.
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65. The glowing red eyes, Post Genocide Pacifist vibes are strong in this one.
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These are all the allusions/parallel and easter eggs I was able to find. I’m sure there are more. Also there are some that I forgot to screenshot such as “characters titles” in party menu change: - Kris has a title of Leader, but if you check all 4 beds in Card Castle he has a title of Bed Inspector - Ralsei title changes after giving him different scarf There’s also at least one Annoying Dog easter egg in the party menu. Not to mention the anagrams: Deltarune - Undertale Ralsei - Asriel So yeah, that’s all folks. Hope you enjoyed, bye!
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jadeplumbob · 5 years ago
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Tag 11 people you’d like to get to know better!
I was tagged by @oliveandoaksims and @stealinyosims! Thank you both <3 I’m a bit confused on which version of this tag that I’m doing lmao but I’ll do my best!
dogs or cats? I think I’d have to say cats! Dogs are wonderful, but cats are more chill, and my two cats rn are the loves of my life XD
youtube celebrities or normal celebrities? I feel more connected to YouTubers, more personal to hear them vlog and stuff
if you could live anywhere where would be? Probably where I am now lol boring, I know, but most of my friends and my family are here
disney or dreamworks? Disney, grew up on those movies haha
favorite childhood tv show(s)? Hmm, well I think one of my favorites was Teenage Mutant Ninja Turtles lol though tbh I think that might’ve been because I loved whatever my brother loved
the movie you’re looking forward to most in 2020? I live under a rock lmao I have no idea what’s coming out in 2020
favorite book you read in 2019? Do simblr stories count? XD My philosophy textbook was pretty interesting, but other than that and my other textbooks I haven’t read any books this year XD
marvel or dc? Ouch lol that’s hard. I love them both!
if you choose marvel favorite member of the X-men? if you choose DC favorite justice league member? I’ll be honest, don’t really like X-Men, but I really like Storm! Super cool! Justice League I liked much more because my brother and I loved the cartoon, I would say Wonderwoman, like, she was my childhood hero lol
night or day? I’m a night owl for sure
favorite pokémon? Probably Cyndaquil haha
top 5 bands: Oh no lol uhhhhhh….I’m not too knowledgable about K-Pop, but I do like Infinite! 2. Fourplay (it’s a terrible name, but it’s an instrumental jazz band lmao there’s no sexual lyrics), 3. The Beatles 4. Paramore 5. Fall Out Boy??? not sure haha
top 10 books? 1. Bartimaeus 2. Artemis Fowl 3. Percy Jackson and the Olympians 4. Harry Potter 5. The Lord of the Rings...I’ll be honest those are the only books I can remember rn XD
top 4 movies? 1. Wonder Woman 2. Mulan (hyped for live action!!) 3. Ant-Man (Marvel) 4. Any/all of the Studio Gibli movies lol
america or europe? America, I’m a homebody lol
tumblr or twitter? Tumblr lol I only just made a twitter a while ago
pro-choice or pro-life? Pro-choice
favorite youtuber? Probably PonderSprocket! Talks about ridiculous internet drama, and has wonderful speed drawings in the background! Or maybe CallMeKevin, a gaming channel! Or maybe Drawfee lol not sure
favorite author? Ouch. That’s HARD. J.K. Rowling, I think! Her twitter is a bit bizarre, but I always loved her writing style.
tea or coffee? Definitely tea!
OTP? Uh-oh lmao…I guess I’d have to say Percy Jackson and Annabeth Chase, probably my favorite book couple, at least that I can remember rn
do you play an instrument/ sing ? God, I WISH I could do either
Whew, that was a lot of questions lmao ok, here goes
I tag @angiesims01, @leavemetoplaythesims, @boomchicapopdat, @pixel-fried-shoestrings, @hareandhedgehog, @sunlight-reversal, @luckiselki, @elisabettasims, @justcity, @chachalarue, and @camisimblr
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tinabritton-photography · 5 years ago
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Cheap - further research . . . NOT FINISHED
Ok, after rethinking my Cheap objects, and realising they are extremely boring, I started researching what I was actually extremely interested in. Abstract photography.
Doris Reindl
When I first saw this image, I thought, wow, I love the red objects in the 2 wine glasses and the carafe, and I really like them against the solid black background, which could be black card. I think this is a great way to do this as there are no shadows to compete with the final image.
For the context of the image, well, I think this was created as a clever image that could be printed very large and placed in a modern dining room, or it could have initially been created for a product ad. Perhaps the elegant forks were the target.
As I was looking closer, I realised that they were not 2 wine glasses and a carafe, but forks. Forks. Strangely bent forks. The flash has created beautiful lines that juxtapose and look authentic. The white against the black is stark and clean.
Now that I look even closer, and study the image, I don’t believe the illuminated red discs are real. I say this, because the discs at the bottom of the ‘bottle’ seem to disappear into the tines of the forks. I believe the forks are real, but not the red discs.
In conclusion, I like the modern take on wine, and the simple style of this image. At first, the image bothered me because the ‘bottle’ goes out of the canvas. 
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Giorgio Toniolo
I have seen this type of image before. Yes, many artists have done this before, including 2 and 3 dimensional artists like myself. What is important is, what did this or another artist do differently? How might he improve on it? This are important questions that we as artists ask ourselves. That is what evaluations and critiques are all about. 
What do I like about this image? Well, it is a scape of a sort. Is it an alien landscape? Or is it a torture device that waits for an unsuspecting victim in the bottom of a pit. Is it New York? Well, the artist has identified his work as Manhattan, but it is indeed screws of varying lengths placed on their heads representationally. That does not take away from the cleverness of how he chose to present his scape. I think this image was created to mimic a city. It would be great on a man-cave wall, or in any modern space. I like the range of greys and blacks.
It appears Giorgio has used a standard photographic background. The screws appear to be on a shiny surface as I can barely see the specular refection at the bottom of the image. The light seems to be coming from the front and slightly to the right. I am making that judgement based on the light reflections on the base of the screws. I think, due to the uniformity of the light on each piece, that is might be a softbox because there is no flaring, but there is an even lighting of the entire scape.
In conclusion, this image is good. It isn’t as dynamic as I would like to see, and I think the crop does not do it justice. I think there should be more space on the sides.
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‘Manhattan’ (Pixels, 2019)
Heather Bonadio
Yes, this is macro, but it is ‘still’ a still-life. Images can be many different things. I have used this image before to illustrate examples in my spheres brief, however, I was told that it is macro and I could not try it. I digress, I am NOT entirely sure what the coloured spheres are here. What I do know is they are supposed to represent Astronomy.
The objects are immersed in, what seems to be, a cold viscous substance. I say cold, because the outer surface almost looks like there is some condensation. Perhaps its pop rock candy or marbles of different sizes. 
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Heather Bonadio 'Astronomical' (Pixels, 2019)
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Still-Life with Oranges by Heather Bonadio (Pixels, 2019)
Louis-philippe Provost
Yes, this is macro, as it has been pointed out to me, but it is STILL a still-life. This is oil on water. It is in black and white. I find the design of the 4 circles against the large, and obviously the black hard-edged surface beautiful. Each oil drop has a black ring around it which compliments the black hard edge of the lower left. 
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Klaus Patzer
Here we have different length nails nailed into, what looks like, a corrugated surface. To make this image come alive, they have either used an action on it, or they have superimposed it and exaggerated the light. I think it is the latter, but it is difficult to tell. The heavy grain is awesome. The light appears to be coming from 2 different directions, from behind and perhaps from above on the right and at a 60-70 degree angle. The light could be a combination of window light and hand held flash, but with this degree of manipulation, I cannot tell. The areas of high contrast make this image dynamic.
The context - I think this is a beautiful artwork. It reminds me of the busy streets of New York with all the lights and chaos.
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Pixels. (2019).
Manhattan by Giorgio Toniolo. [online] Available at: https://pixels.com/featured/manhattan-giorgio-toniolo.html [Accessed 6 Nov. 2019]. (Pixels, 2019)
Pixels. (2019). Still Life With Oranges by Heather Bonadio. [online] Available at: https://pixels.com/featured/still-life-with-oranges-heather-bonadio.html [Accessed 6 Nov. 2019]. (Pixels, 2019)
Houzz. (2019). Heather Bonadio 'Astronomical' Canvas Art - Contemporary - Prints And Posters - by Trademark Global. [online] Available at: https://www.houzz.com/products/heather-bonadio-astronomical-canvas-art-12x19-prvw-vr~102125940 [Accessed 6 Nov. 2019]. (Pixels, 2019)
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dietaku · 5 years ago
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Amazing Quest 1: Chapter 6
Chapter 6: Masochism meets Machismo The party is very violently ejected over the horizon. The camera pans overhead some distance to a small island out in the middle of the ocean, where we couldn't get previously, due to a coral reef and a dialog box explaining how there's a migratory wave of sea sponges and that it's highly illegal to interfere with their trek. The party comes crashing down through the roof of the inn, whereupon the innkeeper, a slim woman in a white-n-black horizontally striped shirt and a tilted beret rushes over. Unlike other characters in the game so far, this character and the others in this town have their dialog appear on-screen little by little, accompanied by a MIDI attempting to sound like bongo drums accompanying beat poetry, even if text speed is set to max. Innkeep: Whoa. Like... are you lot okay? Hiro: I... I think so... I think I have the right number of body parts remaining. Why does that keep happening? What even happened?! Ozma: Where are we...? Innkeep: Welcome, my groovy soul sisters, to Toneland. The hippest, most forward-thinking culture on the entire planet. You are safe here. Hiro: Thank goodness. Had we landed in enemy territory, we'd have been overtaken easily. Innkeep: I didn't mean you, man-ling. Hiro: Beg pardon? Innkeep: As I said, we are a forward-thinking culture, free from the restrictions placed upon us by the pale, patriarchal penis people! Hiro: I'm at a loss for words, I'm afraid. Innkeep: Good. Your ungroovy way of speaking is such a downer. Lucky for you, I'm bilingual, but the people of this country speak only Beat Poetry and Interpretive Dance. If you want to get anywhere, you'll need at LEAST a set of bongo drums and a beret. Hiro: … Loyroll, this one's all yours. Loyroll: Hiro, my friend, I'm just gay, not a beat poet. This game was actually considered extremely revolutionary because of this line, fun fact. So, now we can stay at the inn (if we put Ozma, Mancala, or Kimyawa on point to do so. She'll scoff at any attempt made by Hiro or Loyroll.) and if we do so, she'll actually explain our next steps. Kimyawa/Ozma/Mancala: So, where would we get bongos and a beret at this hour? Innkeep: Well, these items aren't just for sale, no ma'am. You'll need to find special, custom-made gear found only in select locations. Whichever Female: What locations are those? Innkeep: You'll know them by their extremely pretentious attitudes and the overpowering smell of overpriced coffee. That's all I can tell you for now. Here, an optional scene can cue, if you opted to raise Kimyawa in the virtual pet game instead of Stinky. Ozma: Okay, you heard her! Can you get the scent, girl? Kimyawa: Yip! Yip! Yip! Ozma: Okay? You got it? Go get it! Kimyawa: Yip! Yip! Kimyawa points to the west wall, with a MIDI of yipping cuing as she does so. Ozma: Good job! Mancala: West? Mermania is to the west... and they DO have overpriced coffee... it's a start... Ozma: One more question? Kimyawa: Hai? Ozma: What DOES the fox say? Kimyawa: It says “DON'T BE RACIST, YOU FUCK!” Ozma: I was just curious!!! Kimyawa then rushes over and climbs up, sitting on Loyroll's shoulder as she pouts. Loyroll: There, there, Kimyawa, I'll get you some ice cream. Kimyawa: Hai! Ice cream, desu! This was likely added to help players along, as this was otherwise a bit of a guessing game. When you leave town, the sea sponge migration has ended here, and you can freely go to Mermania again where there is, indeed, a coffee house. However, we have more pressing matters to attend to, and the plotline in ToneLand cannot be triggered until we do it: remember how Deima left before? Well, we need to go get her again, this time permanently. So, remember where you found her the first time? The Aero Spire? Guess where we're going? This time, however, we can walk in and find her in her bed, asleep. Hiro: … Deima, are you serious? Kimyawa: Deima-chan, wake up! The game devs almost forgot to put you in this chapter! Deima's hand raises up, pointing to a note, on the far wall. Hiro goes over to it. Hiro: It says “I am asleep, due to a horrible curse, and only a noble knight's kiss can undo the spell.” Wait, this wasn't here before! Hiro flips the note over. Hiro: “And no amount of sass will get you around it, either.” This sure was a well thought-out hoax... Well, obviously, it should be... At this point, we're prompted to pick one of our party members. -If you pick Hiro- Hiro: What?! Why me?! I'm not really “noble” and I'm not a “knight” strictly speaking, as that mandates being, y'know, knighted. By, like, royalty. Loyroll: Well, Ozma's royalty. So, doesn't that, by extension, make you her knight? Hiro: Err, well... um... oh, fine. Hiro goes to Deima, visibly taking in a deep breath. Hiro: Only because it's helping someone. It's helping someone in need, right? Kimyawa: (Yeah, helping with Deima's adult needs...) Hiro bends down and pecks her on the cheek. He then rises and waits a moment. Hiro: … ? Did it not work? Maybe I'm under-qualified for the position after all. Deima: Seriously, that's all I get?! Not even on the mouth?! Hiro: … Oh yay. Deima is now safe. Clearly this was in no way predictable. Deima: AND WHAT DID I SAY ABOUT SASS?! I mean-- the note... say about sass! I swear, every frickin' time the world is in danger from some amorphous evil entity, you come crawling to me like “OH NOES, SAVE US DEIMA-SAMA” and then I'm all “A'ight, bitches, stand aside!” and then we win, and then you bastards shack up with the nearest princess you can find and I'm left with reruns of the WWE! There is no justice in this universe!! -If you pick Ozma- Ozma: Okay, baby, here I come! Hiro: Say what? Ozma just grabs Deima's head and locks lips with her rather... roughly. Deima visibly flails her arms helplessly here. After a few moments, Deima goes blue and her eyes roll back in her head as she goes limp. At this point, Ozma releases her. Ozma: Fuwaaa! So, that's what you get for being stupid about this. Deima: uuuuuuuuungh... Loyroll: You do realize that, someday, you will die of a broken pelvis, right? Hiro: What...? -If you pick Kimyawa- Kimyawa: Eeeeeeh?! Watashi?! B-but I've never kissed a boy before! … Wait! She's a GIRL! Therefore, it's alright! Okay! I'll do my very best!! Kimyawa ninja-warps atop Deima's bed. She chucks a smoke pellet to the ground, which grays them out for a moment. When the smoke screen dies down, Kimyawa her has hands on each side of her face, blushing. Deima is sitting upright, a shocked expression on her face. Deima: W-what... just happened to me...? And why am I okay with it? Kimyawa: Kawawawawawa! -If you pick Loyroll- Loyroll: Ugh. Must I? Very well, but you owe me for this... Deima: HEY! ASSHOLE! Kissing me is a PRIVILEGE! Loyroll: Huh?! You want -ME- to kiss -YOU-?! … Fine. I shall do so with the utmost in style and grace, but purely to prove a point. Deima: Huh? Loyroll leans in and a brief animation of him licking Deima's nose plays. Deima: … AAAAAAAAAAAAA--!!! Loyroll: Yup. Still got it. -If you pick Mancala- Mancala: Wait, ME?! Why me?! Ugh. I already told you, I'm only a LITTLE into girls! Fine, fine... Mancala climbs astride Deima and... gets a little too into it. Hiro: You can stop now. It said just to kiss her, not to play tonsil hockey. Mancala: Sorry, I started thinking of all the MONEY this scene alone could make me in the long-run, and it just got my motor going! Deima: Is that all I am to you?! Just a cash cow?! … Well, okay, but I better get a cut too. Loyroll: Something-something-there certainly IS a cow involved-something. Mancala: Trying to cut into MY bottom line? Um, sorry, it's not me, it's you... Sadly, the New Game+ characters don't get their own scenes. God only knows what would happen if you tried to make Deima make out with herself. At any rate, Deima rejoins! This time for keeps. And, at long last, you may return to Mermania. Inside the coffee shop, you'll see a merman barkeep and we'll need to speak to him. Mancala: Yo, barkeep. A thimble of coffee with three layers of foam and cinnamon sprinkled on top! Barkeep: That'll be 25,000 currencies. Mancala: Ooo, must have a sale on right now! Barkeep: What do you want, Manny? Last time I worked with you, I spent 4 months in community service before I could re-apply for my vendor's license. Mancala: The past is in the past! Barkeep: It was FOUR MONTHS AGO! Mancala: God, you're so overly pedantic... I just need to know where I can get my hands on a set of bongos. You gonna tell me or do I need to tell the health department that you spell it “expresso”? Barkeep: Th-there's no need to get violent! You did not hear this from me, but in the kelp fields to the north-east, there's a guy who knows a guy who knows a guy... you can get your damnable bongos there. Now, out. I don't want the fuzz to think I'm still on-board with your schemes. Mancala: Thank you~! Hiro: Mancala, what kind of schemes is he on about? Ozma: Gee, I dunno. Maybe like the time she shilled us and then sold us for chump change to the village head. Mancala: The past is in the past! Let's go to the kelp fields! The kelp fields were an area we could've visited prior to now, but the enemies would've been too strong, and there wouldn't have been anything there but a few mundane healing items in chests for our trouble. Once we have this bit of intel, we can go there and a blue whale, with a beret not dissimilar to the ones seen in Toneland, and Otto the Octopus await us! Hiro: Oh no, not him again! Otto: Thaaaaaaaaat's right~! Me again! Let's welcome our very special guests, the Pudding Hero and his friends~! A burst of confetti rains down as the weird, pixelated fish come on screen, and shake in wild applause again. Loyroll: That will never cease to mystify, will it? Kimyawa: Etto... The fish then retreat to whence they came. Otto: Today's Lucky Bonus Challenge is a competition of luck and reflex to get your very own custom-fit BONGO DRUM SET! Today, Hiro's challenger is none other than Wally Whale. Give it up for our competitors. Hiro: Is this actually happening, or has my life become a long-running fever dream? Ozma: Should I pinch you to find out? Hiro: I-I'd really rather you didn't, actually! Hiro hurriedly runs to the stool on the opposite side of the table from Wally and sits down. Wally: Oh-ho?! You're my challenger, ehh?! Hiro: He just said you're my-- Wally: WELL I WON'T GO DOWN EASY, Y'HEAR?! Hiro: I do hear you, I'm less than four feet away. There's really no need to yell at-- Wally: I WILL CRUSH YOU WITH MY FINS OF IRON AND MY BUNS OF STEEL! Ozma: Do... do whales HAVE buns? Loyroll: The things that keep me awake at night... Otto: Today's Super Lucky Bonus Challenge is... BINGO!!! Kimyawa: Bingo? That boring game obaa-chan liked? Otto: A game of luck! A thrilling game of chance and challenge! Hiro: There's... literally no challenge, it's blind lu-- Wally: YEEEEEEAH! LET'S ROOOOOCK!!! This minigame is... dumb. I hate to say it but... it is. I even tried abusing this with save states, but the RNG is not player-friendly. You begin by picking one of three 5x5 bingo cards with the Griffohump, Stinky, as your FREE space in the center square. Then Otto reads out numbers and you must, manually, move Hiro's hand in order to place blue tokens on your card. You can do this to also remove them if you place them in the incorrect spot (and you will, as Hiro places the tokens slightly lower than his fingers, aimed more under his palm, which the player cannot see for obvious reasons). Otto also does this SLIGHTLY faster than the player can be expected to keep pace, as Hiro's hand moves very slowly during this bit. The devil of it is that if the card is incorrect in any way (such as having a token in a number not called, or not having a token in a space that was called, even if these have no impact of the result of the game) you lose, EVEN IF YOU GET THE BINGO FIRST!!! Oh my God, this is nothing but a colossal timesink! But, eventually, if you keep trying at it, you will inevitably win or go crazy. One or the other. On the bright side, losing just resets the game and you try again. Otto: WE HAVE A WINNER!!! HIRO!!! Hiro: … Um. I'm glad. So, do I get the bongos no-- Wally: NOOOOOOO WAAAAAAAAY!!! YOU CHEATED! Hiro: How do you propose I did so? Wally: I'LL CRUSH YOU! Hiro: Wait, what?! -Boss Fight!- Wally Whale LP: 12,000 MP: 5000 This battle hits most by surprise, especially as there's random encounters and no save spot in this area, and Hiro is forced into this on a one-on-one here, hence his vastly lowered HP. Wally mostly relies on his single-punch attack which does decent damage, but will sometimes shake it up with his Aquatic Qualer attack, which oddly enough, is coded to hit All Targets, meaning it always deals 75% damage, making it weaker than his punch. Hiro can't use his swirls here, meaning that you'll be just attacking normally. Low level runners typically find this infuriating, however. I guess Jeffcom just hates them. Grinding is love, grinding is life. Using your Rice Pudding form has Wally call you a “Huge Nerd” and bolsters his attack strength by 25%. -Boss Fight!- Wally: NOOOOO-- Wally then explodes. Hiro: … Well, alright then. So, do I get the bongos or not? Otto: Here you go! Hiro gets the key item: Custom Bongos! Hiro: While I'm here anyway, do you know where I could get a ber-- Otto: AND THERE YOU HAVE IT, FOLKS! Let's have a big ol' round of sound for our champion gameshow hero, Hiro! Cue the shaking, pixel fish. Kimyawa: I will be seeing them in my nightmares, no doubt. Hiro: Are we done here? Otto: That's a wrap everyone! Good job! Otto then scurries off-screen. Hiro: Now what do we do? Loyroll: When the path forward is blocked, the logical thing to do is double back to where we were before and see if new doors haven't opened to us in lieu of the closed one. Kimyawa: Onii-chan, you just mean you have no idea so we need to just try every option until something works! Loyroll: Yes, but I said it more eloquently, dear sister. Ho-ho! And this is the part that drove most players insane. You actually DO need to backtrack. … To FirstTown. Yes. Remember some 20-25 hours ago, where the game started? That's where we need to go next. “Haha!” I hear some of you say, “I've been level grinding and now Mancala has the TownStep ability, meaning I can just instantly warp there! Joke's on you!” well, I hate to break it to you, but you can't do that. You haven't slept in FirstTown's inn. You've either had the elder heal you or sleep in Hiro's bed... which the game doesn't register, on account that the inn was destroyed. “W-well, I'll just warp to the nearest town and, uh...” suddenly, you realize the problem as most of the towns we've visited thus far as now piles of rubble. Some of them because of us! … So, better get to walkin', champ. You'll find the nearest town is Toruble, which isn't as awful as walking there from Mermania, but isn't exactly next-door either, as Hiro got sped there via flight. But when we get there at this point, it's actually rebuilt and has an inn and everything! When you arrive, a cutscene cues even! Hiro: Elder! I return triumphant! With my allies in tow, I-- The Elder is speaking to a young boy, with a sword slung over his shoulder. Elder: So, with our previous “last hope” likely dead and buried, we need you, Ladd, to bravely go forth and-- OH! HIRO! The Elder very quickly kicks the boy into the nearest door and stands in front of it. Elder: Ho-ho! Good jokes! Hiro: … Ozma: Oh dear... I think what little ego he managed to grow over this journey just came crashing down... Do you need a hug? Hiro: Yes. All of them. Bring it in here, you guys. Yes, even you, Loyroll. The party briefly encircles Hiro, who jumps a little. The party steps back. Hiro: Okay, that was super sweet, up until someone pinched my butt. Just... if you raise your hand and confess, I won't get mad. Who dun it? Everyone in Hiro's party raises their hand. Hiro: I lied, I'm kind of mad now. Elder: What a... pleasant surprise to see you, Hi-- Hiro: CAN IT, OLD MAN!!! Do you know what I've been THROUGH?! Do you know how many of my fellow Puddings I've had to KILL?! That kid? That CHILD?! You think he can HACK IT?! I'VE SEEN PEOPLE EXPLODE!!! EXPLODE!!! Can you explain that?! I don't think you can!!! Or are you gonna feed me yet another non-answer, like when Emilia tried to explain puberty to me by calling it a “Witch's Curse” that I'd have to shoulder like some kind of monkey's paw wish?! OH! And the PROPERTY DAMAGE! I hope the world has an insurance policy taken out against me, because Lulz knows they FREAKING NEED IT ABOUT NOW!!! Have YOU even seen a town come caving in around you when you were just minding your own business? It's like the gods themselves are saying “Hey, did you get all the items and side quests from this place? Golly, I sure hope so, 'CUZ IT'S FALLING FASTER THAN THE COMMODITY MARKET!!! Oh, and my PUDDING MORPH?! You guys didn't even EXPLAIN IT TO ME CORRECTLY! Oh my G-- where do I even START there?! My Rice Pudding form LOWERS MY STATS?! And I can FUSE with people?! DID SOMEONE THINK TO EXPLAIN THAT PART TO ME?! NO?! CUZ I HAD THE SOUL OF ONE OF MY ANCESTORS ASK ME TO BARTER MY FRIENDS' LIVES TO FIND OUT!!! Just... Lulz damn it, old man!!! Elder: I don't suppose I could bribe you with a sammich? Hiro: Just... stop talking. In fact, don't talk to me. Ever. You're dead to me, old man. Elder: Oh, poop. I guess I shouldn't tell you about the lost treasures of our tribe then... 'cuz, I had them out on a rowboat, and suddenly, this beautiful mermaid comes out of nowhere and I... kind of dropped them. And due to mermaid magic, they all ended up in different bodies of water across the planet. Hiro: [High-pitched, pathetic whine] Elder: Totally not my fault, though! I was keeping them for, y'know, safe-keeping! So, let me make it up to you by teaching you an ancient pudding technique! Hiro: Sigh. Okay, old man, it's not like I have a choice, given I live in your house. What's the technique? Elder: The Pudding Tribe prides itself on their masterful fishing ability! Hiro: Hm. I could lose a few hours of my life doing this... Elder: And some years too! Hiro: Pardon? Elder: We don't use like, sticks or twine or anything stupid like that. We place our arms in the water and flail them about helplessly until something takes a bite! In which case, we pull them out via brute force! And that's how you go fishing! Hiro: … Wh-why is everything our tribe do STUPID?! Elder: My boy, my boy... have you never considered that, maybe, uh, one cow says unto another... um... w-well, maybe it's the nature of our clan in that we... err... w-well, I bet you'd be PERFECTLY HAPPY being one of our Dark Pudding brothers! Shall I get you your own little jackboots so you can stomp all over the little guy's freedom?! Hiro: Oh, Lulz help me... Elder: Oh, and one more thing. Hiro: W-what? Elder: I turned your bedroom into my exercise room! Hiro: But what happened to my comics and action figures?! Elder: Those were all destroyed in the house fire! Hiro: Noooooooooooooo-- ugh-- my life's a joke. Hiro obtained: Crippling Depression! This isn't a special attack or item or anything. It's a status. Hiro is depressed and this lasts a while. It will randomly interrupt normal attacks with “Hiro assumes fetal position and weeps openly about the future of his clan”. Even Ozma's otherwise extremely potent “Qipao BoinBoin” technique won't cure this, nor will Kimyawa's “Fox Massage”. However, this only lasts a set number of battles before he shrugs this off, so it's better to get this as early as possible and get it out of the way. It's just another reason this fetch quest is considered the worst of all of Amazing Quest's. Anyways, now we can sleep in the inn here, making it so we can warp here at-will and sleep at an inn for just 5 gold! This is also the town where the other coffee house has now appeared and the server here is not only a unique sprite, she eventually returned in Amazing Quest's sister series, AQ: Coke Float, Lady L. Lady: Welcome to the new FirstTown Coffee Hut: FarLucks! I'm the hostess, Lady! How can I help you? Loyroll: I'll have an inside-out pudgy brunette frappe with extra caramel machiatto blasse half caf. Hiro: Uh, did you ask for coffee or a girlfriend? Loyroll: Did I or did I not already explain my preferences to you, Hiro? Oh, I can't stay mad at you... Loyroll pinches Hiro's cheek. Hiro: Bleeeeeeh... Kimyawa: Etto... we're looking for a beret, kinda like the one you're wearing! Lady: Oh, I got mine by getting a dream cookie. Kimyawa: Ettoooooooo... Hiro: So, where do we get one of those? Lady: Oh, it's not that simple. You need the dream cookie, and then you go to the birdhouse at the Edge of Tomorrow. Hiro: Are we SURE this isn't a fever dream? Ozma: I already pinched your butt! WHAT MORE DO YOU WANT FROM ME?! Kimyawa: Demo, Ozma-chan, dane, dane! Yamate! Hiro: … Uh, right-o then. So, this, uh, Dream Cookie... Lady: Right, you get that by going to the World Tree and sleeping in the cocoon of the Grand Empress Butterfly. Simple as that. Hiro: I... where's... that...? Lady: Just head north and keep on walking. Can't miss it. Hiro: Right. Thanks... So, head north and you'll find a handy bridge linking you to a small island that was previously inaccessible. There, you'll find a huge tree and a path formed from criss-crossing roots you can traverse. Some minor insect monsters appear here, but none are too terribly bothersome. Not that Munchkin Moths, Kittypillers, and Were-Ants are all that threatening to start, but eventually, you'll see a massive, silk structure dangling from a branch above. Hiro: O... kay. I guess this is it. Can I get a boost? Ozma and Kimyawa grab and toss Hiro up into it. Hiro: Um... Mancala: So, how is it? Hiro: Warm, I guess? … Kinda damp? Not so wild about that. But I guess I'll catch a quick power nap... The scene goes sepia, where Hiro is sitting in a field with Emilia, having a picnic. Hiro: Wow. I'm spending quality time with my sister and I'm not being violently brained or ridiculed! This is going great! Emilia: Hiro... Hiro... Hiro... Hiro...! Hiro: WHAT?! Hiro snaps awake, blinking a few times. Hiro: Oh, c'mon! That was IT?! I finally get a NICE sepia tone flashback and that's the extent?! Nothing even really happened! The narrator just claimed some stuff happened! Loyroll: That's not important, my friend, did it work? Hiro: Umm...? Hiro reaches atop his head, where a cookie sits. Hiro: Apparently, it did! Hiro got Dream Cookie. He then climbs down from the sack. Insert joke of choice here. But as he does, a shrill sound plays. Hiro: Wait, what was--? A massive, purple butterfly dives down, engaging the party! -Boss Fight!- Empress Butterfly LP: 30000 MP: 7000 The obnoxious part of this fight is that this bitch can spam pretty much every ailment with its [Ailment] Pollen attacks, which it brandishes with abandon. Ozma and Kimyawa are basically not optional for this fight if you want a chance of not getting ailment'd to death. Its means of dealing direct damage are quite limited, sans its “Antenna Wave” which hits everyone for wind based damage. However, using Ozma and Kimyawa's earth-based techs or Ozma's pudding swirl and exploiting its naturally low physical defense is the way to go. -Boss Fight!- Hiro: That was non-sequitor. Loyroll: There's no helping it. Let us return to the cafe for further clues! And... well, do so! There, Lady will fill us in more. Lady: Great! You got the dream cookie! Hiro: Did YOU have to fight a giant bug to get one? Lady: No, why? Hiro: Just asking. Lady: Now, you need to go to the Edge of Tomorrow. Kimyawa: You mean like staying up all night and playing truth or dare and waiting until midnight? Lady: Uh, no, not so much. I'd be lying to say I didn't try that too, but the Edge of Tomorrow is a real place! What happened in Girl Pudding Summer Camp STAYS in Girl Pudding Summer Camp... A-anyway, the Edge of Tomorrow is the deepest portion of the ocean floor: The Marinara Trench! Hiro: Wait, did you get underwater?! Lady: Oh, that part of the ocean isn't underwater. Hiro: WHAT?! Lady: Did I stutter? It's the MARINARA TRENCH. It's not water, it's tomato sauce. Everyone knows that, geez. Did you fail geography? It's consistently ranked in the top 8 deliciously deadly dungeons to die for! Or in. Either or. Mancala: Actually, I'm pretty sure I know where that is. Deima: Wow, you're gonna help and NOT shill us? Mancala: Hey, hey, I can be a very generous spirit when so inclined. Hiro: That and you're probably afraid of Ozma turning you into a flail again. Kimyawa: Mm. Sashimi desu! Mancala: W-well, you can't be too careful! Let's go! So, thankfully, we can actually warp to Mermania for this part rather than walking again. You then need to head south towards a red cave. If you had tried to come here before, you would be warned that you had not taken your heart burn medication and would be turned around. Venturing in now, however, will start ramping up the difficulty a bit with the likes of Meatball Munchkins, Spaghetti Serpents, and Ravioli Ravagers and they do love them the Red ailment among their numbers. The upside is this is the first real opportunity to level in this chapter, as it's the first set of monsters that are scaled to where we oughta be by now and they drop copious amounts of Cooled Hankies, which relieve red in a single target. The problem you'll face is the cracks in the floor which blast up with, uh, sauce and deals damage if you're caught in them. The dungeon is fairly simple otherwise, if a bit long. When you get to the end, you'll encounter a massive cliff, dropping into oblivion. Hiro: So... where's the birdhouse? The screen rumbles as a massive, golden, crispy squid rises from below, a birdhouse perched atop its spear-shaped head. Hiro: Oh. -Boss Fight!- The Great Calamari LP: 40000 MP: 3500 Tentacles (x2) LP: 10000 MP: 0 This deep-fried fishy fiend is a little tricky in that it's multi-bodied. The tentacles try to swat you, and lower accuracy with their base attack, so they have to go first. If they peg you a few times, don't panic, as the accuracy reduction wears off over time. The head itself has good defense against magic and physical attacks, but none of his attacks are too overwhelming, even his strongest move – Marinara Madness – deals only passable damage. If you take out his tentacles first, you shouldn't have too much trouble, but if they decide to be particularly petulant, this fight can drag out. The best thing to remember is that accuracy is reset if Hiro swirl-fuses or un-fuses with party members. -Boss Fight!- Great Calamari: Heroes of Destiny, you have proven your mettle before the Baron Calamari, and I offer you the Birdhouse of your Soul. Do as you see fit. Hiro: Uh. Right. Thanks. Loyroll: That's pretty deep. Deima: About 20,000 leagues, I'd wager. Hiro walks up to the birdhouse and puts the cookie in. After a moment, we hear a “crunch-crunch” sound and out pops a beret! Hiro: There are no words. Hiro obtains: Beret! Now that we have these, we can return to Toneland and finally start the chapter proper. Oh, and by the way, you've finished all these side quests now, right? Just so you know, there's a shop keeper on the far-right-hand side who sells the Beret and Bongos for a price. Just FYI. Maybe now you'll learn to explore under your own power first BEFORE just asking a guide what to do. But I doubt it. At any rate, we can buy some weapon and armor upgrades at long last, usually themed as Musc[Weapon] and ToneDresses, as the shops do not carry armor for the guys. At this point, we need to go up to the castle in the north end of town and the Queen's Assistant, Nagi. Nagi: Oh, thank the gods! Some sucke-- I mean-- some blessed visitors from beyond the sea, here to aid us in our time of crisis! Mancala: Do we really owe these broads anything? They haven't really been super helpful thus far... Ozma: As princess of House Toruble, I cannot overlook a crisis to a nation that might be in need. We need to hear them out. Nagi: You see, the Queen... she has become completely smitten with a Dark Pudding general! And now she aims to just hand over one of ToneLand's sacred treasures! Ozma: It almost feels wrong, though, to interrupt a young love... Hiro: After seeing the kind of work they do, I have a hard time believing that this “love” is anything but one-sided. Nagi: The one with the poor taste in gender is, and I say this begrudgingly, correct. Hiro: I... didn't have a say in what I was born as-- Nagi: STOP TRYING TO MANSPLAIN TO ME!! God, can you man-lings not go 5 minutes without trying to oppress someone?! Hiro: I-- this is not helping my inferiority complex. At all. Ozma: Casual sexism aside, what can we do to stop them? After all, a woman's heart is fickle, but determined. If she has her eyes on someone, telling her she's wrong will only provoke her to pursue it more doggedly. Kimyawa: Maybe we could, uh, “liberate” the treasure first? What even is it? Nagi: Why, the sacred ancient treasure of ToneLand is (wait for it...) the Wind Talisman! Ozma: Gasp! Hiro: Who even sa-- no, wait, did that joke already. Disregard. Nagi: But it'd be better if you took it, frankly. The problem is that only the Royal Family can access the Royal Vault, using the Royal Tattoo! Loyroll: Sounds very royal. Nagi: It is, my strangely-attractive misogynist! Loyroll: Excuse me? Nagi: The Royal Tattoo is branded on the Princess each generation. Mancala: Oh, like, on her hand or arm or something? Nagi: No, on her ass. All: … Kimyawa: Etto... Hiro: Boy, this turned awkward quick. Nagi: However, there is a way! We must... PEEP ON HER IN THE BATH! Hiro: Actually, I have an idea, if I may: if someone has to tattoo the princess each generation, doesn't that mean there's some tattoo artist on this island that already knows the passcode hanging around somewhere? Nagi: You're saying words, but I do not understand, due to your gruff, oppressive speech. Hiro: I give up. Kimyawa: It'll cause a riot if nii-chan-tachi go in directly. We should cause a distraction instead, and allow the boys to peep properly. Hiro: What? I was thinking that Loyroll and I would be the distraction! Loyroll: Indeed, why are you giving us the boring job, dear sister? Kimyawa: It's funnier and adheres to shounen manga tropes better this way! Hiro: Must I? Kimyawa: Also, it's gonna be hilarious when Ozma-onee-chan gets super pissed off! See, nii-chan and I have a bet to see how many bricks she can break in one punch. I'm thinking 20-ish, but he says it's around 15. So if I get her REALLY mad... Hiro: Ulp... So the party splits here. You take control of Hiro and Loyroll for a grand total of 10 seconds, as you go through a side path that Nagi gestures toward. When you do so, the game suddenly swaps to Ozma, Kimyawa, Deima, and Mancala who move to the right-hand side through a door that was locked previously. When you do, prepare for the mindfuck because the “distraction” portion of this plan is them putting on an opera, recreating the love story between the Queen and the Dark Pudding who is, in fact, Jaydea. Yeah, the localized version of the game leaves this tidbit out, but this is a lesbian love affair (as if ToneLand has anything but, but I digress). In the Japanese version, the point is to pick the line that forms a proper, thematic haiku. This... does not translate well at all, as this instead becomes a one-liner-off between Ozma wearing one of the princess' dresses (stretched to capacity), and Kimyawa in an outfit not unlike Jaydea's (equally at its limit), while Mancala and Deima run around the stage, doing the special effects. The song eventually degrades into a rap battle, with Ozma and Kimyawa trying to out-white-girl each other. It is a thing of beauty and at the same time, horrible. Ozma: Ya, mon! Kimyawa: Aww, hell naw! Mancala: We are getting paid for this, right? Ozma: Naw, mon! Mancala: Dammit. Once you have lost 30 minutes of your life re-doing this segment, because let's be honest: no guide can help you here... you then get a timer for Hiro and Loyroll's segment. The better you did (whatever arbitrary criterion the game uses to gauge that) dictates how much time you have to peep. Hiro and Loyroll crawl behind some potted plants and hunker down. Hiro: I feel like I need to be arrested for this. Loyroll: Think about it this way: you could be playing the SuperWorld Urania games. Hiro: Yes, that would make me feel much worse. I suppose given that, I should be grateful. Loyroll: Ah, here she comes now. Prepare your short-term memory, my friend! Here, the game goes into a... very uncomfortable first-person view, sort of like the movie-made-game, Triassic Zoo, and you have to time when you pop from your hiding spot to get a glance at her rear end. You can't actually SEE the code in this format, as this is the limited SNES rendering capacity, it's more like looking at two peaches combat a Mode 7 block of blue. By, uh... humping the bajeezus out of it. The point is, by seeing her butt, you fill a meter at the bottom and when it caps out, you're done with this quest and the SNES's limited online capability automatically registers you to the FBI sex offenders registry as a convenient step! Welcome to 1992! The internet is already here! Hiro: I feel unclean. Loyroll: Ass do I. Hiro: What? Loyroll: I agreed with you. Hiro: You said “ass”. Loyroll: I did no such thing! Hiro: Butt you did! Loyroll: You just spelled “butt” wrong! Hiro: I did not. I derriere say you're trying to-- Loyroll: Derriere? Really now? Hiro: Dammit, I did say that, didn't I? Loyroll: … Let's agree to never speak of this again. Hiro: Agreed. The two depart and the party reunites back in the main floor area, meeting Nagi there. Ozma: So, that was degrading in ways I never knew possible... Mancala: But we're getting rave reviews! Kimyawa: Did nii-chan-tachi get the code?! Loyroll: We did. In order: Green, Blue, and Red. Hiro: Y'know, we probably could've just... guessed that. Nagi: Quickly, while the castle is still distracted. Now is our chance! Nagi then automatically guides you to the vault. There, Hiro enters the code. Hiro: Alright, that should do it. … Why isn't anything happenin-- Suddenly, four suits of armor that line the walls rush out and surround the party. Hiro: What the--?! A trap?! Nagi: A security measure! That must not be the code... wait, I get it! Because it's on her ass, she has to put the code in INSIDE-OUT! Mancala: Of course! It's brilliant! That way, only by getting her head out of her own ass can this plotline go forward! Hiro: What?! Suddenly, guards and the Queen storm in. Queen: How dare you! You were going to try to steal my sacred treasure, my gift to my one and only Jay-bird?! Mancala: You nicknamed her? Really? Queen: Your entire drama troupe is TOTALLY getting a bad review on Telp now!! Hiro: Listen, your highness, it's just that-- Queen: Look, he's totally oppressing me! YOU SEE IT, DON'T YOU?! Deima: Oh gods above, shut your face. Or your ass. I frankly can't see a difference in the two. And believe me, I got a good look at both! You're so self-righteous and full of yourself you can't even see that you're being played for a sucker! Queen: But Jaydea and I are gonna get Mormonly married and then we're gonna have all of the babies!! Deima: I... I'm ignoring that entire sentence for your benefit. But beyond that, if the Dark Puddings get what they want, you won't have the CHANCE! They're going to bring a great and terrible evil into this world! No one will be getting married and living happily ever after if they get the talismans! Be a good little girl and just give it to us nice and easy, or else aunt Deima is gonna have to-- Queen: You old sow! You wouldn't know what it's like to be loved, you furry fossil! Deima: DA FUQ YOU JUST SAY, HO?! Now, at this point in the SNES version, the screen just whites out and implied Deima cast a spell. In the GBA remake, we actually get an amusing cutscene that accompanies this moment, as we fly-on-the-wall over to Jaydea's crew, riding an airship towards ToneLand. Jaydea: ETA? Guard: About 30 minutes to ToneLand, Lady Jaydea! Jaydea: Excellent. I'll have that Wind Talisman in no time at all! Guard: Ma'am! A quick update! Jaydea: What is it? Guard: The palace, it appears to be... A huge, white laser flies by the side window, evaporating birds that were previously flying in the background. Guard: Exploding. Jaydea: … [Sigh]. Okay, guys. Executive decision. Turn around. We're going back. Forward a message to Lord Zoddon to stop by a MockBuster and rent something steamy for this weekend; no one's getting laid tonight. Guard: The one with the, quote, “Hunky German Guys”? Jaydea: That's the ticket. Back to the party, with the vault room now in ruins. The armor suits are laid to waste and the vault door is just gone now. Deima's hair is erratic and unkempt, as the women are running around the room wildly as Hiro and Loyroll stand a safe distance away. Deima has the Queen in a headlock. Deima: SAY IT! SAY IT!!! HOW OLD AM I?! Queen: T-t-twenty-five!!! Deima: DAMN STRAIGHT!! Hiro: Should... we be doing something? Loyroll: I strongly advise against that, friend. And ruin my hair? Not on your life. Kimyawa: Deima-chan! Stop! Onegai! The whole building'll come down! Ozma: Are you crazy?! Stop it already!!! Deima: I'mma kill this ho! She's more pathetic and pandering than Kimyawa! Kimyawa: HEY! I only pander a LITTLE! … A lot. A LOTTLE! At least I'm not some roided-up amazon! Seriously, who's fetish is she trying to appeal to?! Don't tell me you can get abs you grate cheese on just by doing sit-ups and drinking juice! You should get a cute, smooth tummy like mine! Ozma: The HELL you just say?! You can't even get your top in a top! If you wanna talk about fake body parts... Kimyawa: GASP!!! MY OPPAI ARE NATURAL!!! YOU TAKE THAT BACK!!! You bring shame upon Kimyawa's okaa-san! Mancala: I DON'T EVEN KNOW WHAT YOU'RE SAYING HALF THE TIME! Are you literate?! Hiro: This is seriously going to Hell. C'mon, Loyroll, let's grab the talisman and just leave. Loyroll: Slight problem with that... Ozma: Where do you two think YOU'RE going?! Stand up for my honor! Hiro: Err... Kimyawa: Onii-chan! SAIKYOU NO SENSHI! Loyroll: Oh dear... Mancala: I'll pay you 30 zenny and three photos of Ozma in the buff if you side with me instead. Deima: Hiro! Be a man! Pick a side! Hiro: WHAT?! Why does this chapter hate me?! The game pull a fast one here by presenting you a five-way prompt, the options being: I side with Ozma I side with Kimyawa I side with Mancala I side with Deima or I have three remaining transformations! But you don't actually get the chance to pick any of these as the prompt is immediately taken away from you. The astute hex editors among you will notice that even if you did try to run the prompt, it'll just cue the next event anyway. The camera pans up a little, above the dust cloud the cat fight erupts into as Ceuri, one of the Heavenly Kings of the Dark Puddings, casually strolls right in and grabs the Wind Talisman from the vault stand. Ceuri: Thanks for the gift! Bye-bye now! Hiro: No! That was one of the Dark Puddings we saw!! Girls! Girls, stop! We have bigger problems to deal with!! Ozma: We sure DO! How do you even stand upright with that frame, you damned coconut tree?! Mancala: Don't talk smack to her, you roid-raging berserker! You have like the second-largest melons in this game!! Kimyawa: Baka! Baka! Jealousy is NOT kawaii! Deima: Hey, all this in-fighting gives me an idea for a new attack! I call this Hissatsu Zenkai Suki!!! Hiro: DEIMA, NO!!! And the entire screen whites out with a violent explosion sound effect. You're then informed that Deima's hilariously over-powered Hissatsu Zenkai Suki attack is unlocked now. The scene fades back in with the party in the castle's traction ward, everyone laid out. Deima: Gela-gela-gela! That was fun! We really needed to get that inter-party tension out! Loyroll: You're insane. You nearly killed us all, y'know... Ozma: But I'd be lying if I said I didn't feel rather refreshed after all that. Kimyawa: Hai! Mancala: Now that you mention it... Here, we're informed that the new team-wide attack Girl Power (JP: Lovely Dancing Cherry Blossom Unyielding Death Force) has been unlocked. You can use it when your front line is the four ladies of our party. It deals massive, non-element magic damage to all enemies and runs the risk of inflicting Red on enemies. Hiro: Not my idea of fun. And because we were busy bickering amongst ourselves, they got away with the Wind Talisman! Loyroll: A most un-fabulous turn of events, put mildly. What's the plan? Hiro: This can't be ignored. We'll have to pursue. Nagi walks in from the door. Nagi: We're, uh, awful sorry for the turn of events. Here. Take this. Hiro gets the Dreamcatcher Mirror. Hiro: This is...? Nagi: It allows one to view and to subsequently enter peoples dreams. It is a legendary artifact and treasure of our kingdom and my small way of saying: please, never come here again. You are officially persona au gratin. Hiro: But that means-- Mancala: Shh. Just... let her dream. At this point, there's actually two last areas in this chapter and we can tackle them in basically any order we want. But let's the worse of the two first and get it out of the way. But first, to ease our pain, we can go noodling in a nearby well and find the PDGShld for Hiro. If we travel to the river encircling Toruble, we can also get the PGDArmr for him. There will be more of this later, but it's a tremendous boost in defense and one he can carry to the final boss. Now we need to go to Mermania, go north to the mainland, then head west a ways until we hit the Miner Reservation, Diggould. Around here, though, if you head south through the small forested area, you can find another Pudding Shrine! This one is a little different, in that if you do not have the Pudding Shield, you can't enter here. Inside, Hiro is split from the party by a transparent barrier and meets with a spirit inside. Hiro: Alright. I'm ready for this. Spirit: Welcome, Hiro, Son of Pudding. I am St. Tastius. In order to take your abilities one step further, you must meet my challenge head-on. Are you ready? Hiro: Almost. I have one question first before we do. St. Tastius: Okay. Ask away. Hiro: St. Tastius? Are you serious? More like St. Tasti-less. St. Tastius: You're going to fight a giant emu now. Hiro: Wait, what?
-Boss Fight!- Giant Emu LP: 25,000 MP: 5000 Well, at least he was being honest. Giant Emu is fast and will usually take its turn before Hiro who, as usual, cannot use a Pudding Form worth using and thus must prioritize healing as necessary to ensure the next round is not fatal. The biggest challenge here is that while Giant Emu lacks special attacks, it will sometimes follow up its normal attack with “Pancake Batter”, a follow-up move that deals 80% damage too, meaning Hiro is going to be bleeding LP throughout this battle. Heal often and if you picked up any attack items, now might well be the time to utilize them! -Boss Fight!- Hiro: That was... okay. Well, tell me, what amazing ability fusion has this granted me? St. Tastius: The newest member of your party may now fuse with you to create the Trout Pudding Fused Form. Hiro: Sounds good. What's it do? St. Tastius: It will always deal critical damage to fish-type enemies! Hiro: … And? St. Tastius: What? Hiro: And what else? Fish-type enemies only appear in one area of the game and we've been through there like a dozen times now. What else does it do? St. Tastius: … Hiro: Oh gods, that's it, isn't it? You just used this as a filler dungeon! St. Tastius: Yeah. Sorry. Better luck next time. Hiro: What the hell is Trout-flavored Pudding anyway?! Good grief... Sadly, the description is apt. It will do critical to fish-type enemies, but will not effect other types at all. This pudding power is absolutely worthless. Anyway, now we can go to Diggould proper. Which is a literal hole-in-the-ground. Deima: Ah. Diggould. This is a town filled with miners. “Town” might be a stretch though. “Civilization” is also kinda pushing it. Hiro: What's wrong with this place? Deima: Well, look at it. It's a literal hole. There's not even electricity and A/C! Hiro: But that wasn't even invented until the Industrial Revolution and this is a swords-and-sorcery setting! Deima: Yeah. Sure it is. Cough. Hiro: I really hate it when you guys speak aloud onomatopoeia. Just sayin'... Miner: Howdy, folks. Welcome to Diggould, proud capital of the miners. Deima: Is it REALLY a capital when it's the only city you have to your name? Miner: Sure it is! You could even say... it's a CAPITAL CITY! … Get it? 'Cuz... capital can also mean “good”? Deima: So, as I was saying, I don't like this place... We're then free to explore the holes in the wall that pass as buildings here and even get Loyroll the DigrPNTS to make up for his not getting any armor upgrades recently. Once we explore the room on the right, we see Moore the Miner from before, laying asleep in a bed. Mayor: Oh! Guests! Forgive our poor demeanor. We have quite a pickle on our hands and, seeing as you're here, maybe you could lend us a hand! Hiro: Sure! Deima: [Sigh]. Okay. Mayor: So, our dear Lead Miner, Moore, has fallen into a deep sleep and we can't find means to awaken him! We fear a terrible curse is placed upon him! Hiro: I think we have just the ticket! At this point, the conversation would just very abruptly end if you came here before finishing ToneLand's story line. But as we have the Dreamcatcher Mirror, Hiro insists on butting in. He goes to Moore and holds up the mirror. Hiro: I see... a giant, burning middle finger? No, wait, that's a field. … Lined with skeletons. Kimyawa: Miner-kun was REALLY into heavy metal. Mayor: HEY-YO! Kimyawa: Nani? … Oh. I get it. Heavy. Metal. He's a miner. Mayor: Now you're getting into the spirit of our sophisticated sense of humor. Kimyawa: … Hiro: I see an island and a tower in the north. This is no ordinary dream. It looks as though some terrible force is keeping him locked in his sleep. We may have to use the mirror to enter in and directly intervene. Deima: You better be glad you're at least an 8, or I wouldn't even entertain the notion. Ozma: He's a solid 9, 10 if you get rid of those braids! Kimyawa: Dame desu, the braids are kawaii! Hiro: Hm? Did you three say something? Deima: No, nothing at all. Hiro: Alright. Let's prepare and enter into Moore's Dream! Prepare yourself and check Moore again. Hiro will hand the mirror to a miner NPC, and the team warps in, arriving via a singular bed. Hiro: OH GODS, MY MOST OF ME!!! Why am I on the very bottom?! Ozma: Wow. I didn't know you could even balance so many people on one bed! Kimyawa: Onee-chan! Please to be getting off me now, onegai! Loyroll: What an inconvenient mode of transport. Usually I'd consider the bed a gateway to many wonderful things, but this is not what I had in mind... The party quickly files out and are met by a generic miner sprite. Miner: You have to help! Moore's in trouble! Hiro: Yes. We gathered as much. Miner: His very personality was shattered and scattered across his subconscious mind! Deima: Miner's have personalities? Kimyawa: Deima-chan! Deima: What? You were thinking it too. Miner: This is the settlement of Hartmann, a safe haven. This is once where his entire personality resided, but since the coming of a great evil, they have been sent all across this world. Please, find them and reunite them, so we may form Courage, and fight back! Hiro: Sounds like a plan. Where shall we go from here? Miner: The evil awaits you in Freud's Tower in the north, but without Courage, it remains unassailable. You should go through Jung's Field to the east, and explore Skinner's Hut, and don't forget Bandura's Woods! Hiro: Okay. Let's explore those areas first then. The first area we can go to is Jung's Field... so let's not go there. Instead, hang east a little further to go to Skinner's Hut, a perfectly cubical house. Inside, we see Moore. Moore: Me? I'm not Moore, you fuckstick. I'm Anger! Hiro: I didn't even say anything. Could you dial it back a little? Moore: HELL NO! I'm Anger! Hiro: Oh. Right. So, can you come with us? Moore: You trying to tell me what to do, pretty boy? I'll mess you up so bad... uhh... so bad, that YOU'LL WISH I DIDN'T MESS YOU UP SO BAD! Hiro: Apparently Wit isn't here with Anger. Moore: I WILL CRUSH Y-- Ozma punches Anger in the gut, dropping him like a stone. Ozma: There. We can drop him off in Hartmann when we go there next. Hiro: A little... sudden, but it does work! Got Moore's Anger! Now we can go to Bandura's Woods, where annoying Psyche Munchkins appear, alongside HypnOwls, both of whom can put the party to sleep. This is annoying more than dangerous. If you wheel through the forest a bit, you'll find another Moore within. Moore: A-bloo-bloo-bloooo... Hiro: Um. Are you okay? Moore: I-I'm Sad! Hiro: So I see. Moore: No, I'm Sadness. Like, the emotion. W-without the others, all I can do is hide away and c-cryyy! Abloo-bloo-bloo. Ozma: Hiro, this may require a woman's touch. Ozma goes to Sadness, placing a hand on his shoulder. Moore: A-are you here to tell me that everything's going to be okay and pet me on the head? Ozma: No, it's just your voice is super annoying, so stop crying or I'm gonna deck you. Get in the car, loser, we're finding Courage. Got Moore's Sadness! Now, we can head north to Pavlov's Pavilion. And here's where that insidious international release censorship rears its head in a big way. In the Japanese, the pavilion was a casino, filled with gambling minigames and voluptuous chimera-women who insist they'll sleep with anyone who is up for a “romp” with them. You open the door to the next emotion by gambling enough tokens until you get 250 and paying to access it. In the international versions, however, this place is a technicolor candy land, where penguins, rabbits, puppies, and kittens tell you how much they “wuv” you and give you candy hearts. Once you collect 25 candy hearts, you can ford the Strawberry River and the riverman, amusingly named Branches, ferries you across. Either way, Loyroll will protest the scene, either for being “boring” or for being “too saccharine”, depending on version, and insist he misses killing dinosaurs instead. Either way, the locked door opens and you'll find another emotion. Moore: Ugh. This place is gross. I can't stand it! And YOU! You were frolicking around in there! YOU'RE gross too! Kimyawa: Dame! You act all high and mighty, but you're the one who came here first! If you hate it so, then nandaiyo?! Maybe you're not so “above it all” either! Moore: ugh! You're just spilling out of your top! You're so gross! Have some respect for yourself! Kimyawa: My oppai are proud and bountiful! I represent the abundant harvest of autumn, baka! The emotion YOU need is “PRIDE”! You need to love yourself and surround yourself with those that love you! Then you'll realize you ARE beautiful, and need only live up to your own expectations, as high as you wish to set them! Moore: Ugh. Motivational speeches disgust me. Kimyawa: … [Snap]. Kimyawa grapples Disgust and German suplexes him, unlocking her new attack, uh, German Suplex, a terrifyingly powerful single-target skill that is calculated off her speed stat. Kimyawa: BAKA-BAKA-BAKA!!! Moore: Oooooogh... pretty stars... Got Moore's Disgust! Next, we can head to the small town, Vygotski, in the south where there's a consumable item shop and the next emotion and not much else. Moore: Wow! What a great day! Oh, hi there! I'm Moore's Joy! Deima: The hell're you so chipper about? Moore: What ISN'T there to be chipper about?! I'm in a wonderful town, and some wonderful new visitors are here! This is a chance to make new friends! Hiro: I like this guy. He's as blissfully naive as I once was. Good times... Moore: So, we're friends now, right? Let me accompany you! Hiro: Wow. If everyone in the world was like this, I wouldn't feel perpetually like the world is made of cardboard. And soaked in ethanol. And that the torch was thrust into my hands. Ozma: Hiro? A-are you okay? Hiro: Why, Pudding Elder? Why am I the hero? Emilia's the hero. I'm an accident. I was born because my mom can't hold her liquor. Deima: Oh dear. The weight of reality finally broke him. Kimyawa: Does this mean we have to go into Hiro-nii-chan's head? Loyroll: Let's put a raincheck on that for now, hm? Got Moore's Joy. And now, there will be no more joy, as we have to cross Jung's Field. Ugh. How do I put this... imagine a landmine field with no markers and lots and lots of landmines. The landmines also reset after detonating. And they do this infinitely. And the safe road across is about 2 blocks wide. And the METHOD FOR DOING THIS PUZZLE WAS REMOVED IN THE INTERNATIONAL VERSION! Welcome to Amazing Quest 1's worst dungeon! So, in the Japanese version, there was a yellow face icon that would appear at the bottom of the screen. As you progressed, his eyes would point towards the nearest mine. If you were one step away from a mine, he'd get this psychotic, shit-eating grin, warning you that you were close. You could use this to parse the path without ever taking damage fairly reliably. Why did they remove this? I don't know. Why did Jaydea get drunk on a non-alcoholic drink in AQ2? The world will never know. The sole catharsis to be found here is that at the midway point, we find that yellow-faced smiling jackass and he's the boss of this area. -Boss Fight!- Dost Mine Eyes LP: 35,000 MP: 10,000 Oh, this fight. How do I explain this fight. The short version would just be the words “NOT FUN” repeated about 20,000 times. But to be more exact, DME here not only mocks you throughout with lines like “Are we having fun yet?” and “Take it easy!” as he attacks you. When he says “Look out!” he hurls a series of bombs at you, and like another Jeffcom+DTK series, which shall remain nameless, there is no defense against bombs. They just do craptons of damage. In fact, that's kind of this guy's thing. He doesn't have a means to inflict status ailments, but he has tons of health and his defense is the highest by far that we've yet seen and all his attacks are seriously OP. The one upside is all of his damage is calculated as physical damage, so if you rebalance your defense acKordingly, you can help mitigate the damage dealt. There's a reason this guy became a meme in the fandom for moments of the series that are horrifically imbalanced and not fun. -Boss Fight!- Thankfully, upon his defeat, the mines in the area are cleared out, and we're allowed to move north to the last emotion. Moore: I-I'm not going out there! It's too scary! Loyroll: If you mean the buffoon with the terrifying face, we took care of him already. Moore: The world is too scary! I'm just gonna hide here. I think it's the least-scary place. Loyroll: Boy, listen to me and listen well. Fear will always be with you. It is a phantom that insists on riding astride your shoulder for your entire journey of life. And that's okay. Because the ultimate dance of fates will not be casting fear off, but embracing it as a part of who you are, and mastering it. THAT, in truth, is “courage”! You, as Fear, are not antithetical to bravery, you are, in fact, its very core! Moore: W-wow! Despite being a foppish poof, you make a really good point! Loyroll: I prefer to think of myself as “fabulous”, thank you very much... But you know what I do when I become scared? I freak fear the fuck out!!! Hiro: He's not kidding. That's actually what he does. Moore: Meep! I better get back to Hartmann! I-I think I hear the others calling for me! Got Moore's Fear! With this, we have all of Moore's scattered emotions back at Hartmann! Go back now and you'll see many, many copies of Moore here, including a few not named in the international version. Moore: Thank you all. Thanks to you, we can reunite ourselves and find Courage! Then we'll be able to launch our counterattack on the evil in Freud's Tower! All the Moore pile onto one square as the screen whites out, revealing the completed Moore, Courage. Moore: Alright! At last, I feel ready to go! Hiro: Great! Welcome to the team, Moore! Moore joins the party! … It's just a damn shame his stats are terrible. His physical stats are eclipsed by Ozma, his magic stats are over-shadowed by Deima, and his few skills are weaker versions of Kimyawa's and Loyroll's. His HP is lower than Hiro's and he has only enough MP to launch two casts of any of his abilities! Seriously, JeffCom, are you TRYING to make your fans hate you? At any rate, it's time to visit the unfortunately-shaped Freud's Tower! As the party approaches, they see the tower seems to shift in and out of existence, almost like actually viewing a dream in physical space. Hiro: It... it's growing?! Moore: And it's shaped like a plump helmet! Loyroll: It's really getting huge! Kimyawa: Sugoi... Deima: I've seen better. Enter the tower. The walls shift in and out of visibility here, but retain their solid qualities, meaning that the tiny 1-block-wide paths that you must navigate aren't even in view half the time. This place should be called “Test of Patience Tower”, or perhaps Testy Tower for short. HEY-YO! Obvious jokes aside, you just navigate it until you find an armored man standing in front of some stairs. Man: Ho-ho! You'll not go a step further! Hiro: Did you do this to Moore? Answer, Dark Pudding dog! Man: Dog?! You dare address the great Praetorian Soh as a dog?! Hiro: Oh, geez, not another one of you guys... Soh: The great Heavenly King, Modt, entrusted to me-- wait, did you just say “another”? Hiro: Yeah, there were these other Praetorian guys I ran into earlier... don't really recall their names. Soh: So you are the ones who brutally ended the reign of glory that Praetorian Doh, Rei, Mih, and Faa battled so brilliantly for! My brothers-in-arms! I shall avenge their untimely deaths! Kimyawa: One was a woman! Soh: I was speaking poetically. Now, you shall face the unparalleled might of the Burning Soh! Hiro: What kind of dastardly trick do you have?! Soh: Trick? No. I shall explain my powers in-full, thus that we may fight as honorable men of valor! Kimyawa: And women of valor! Soh: Yes, that too! My power... witness and tremble!! Soh then bursts aflame as he removes his helmet, revealing a chiseled visage and bald, shining head. Soh: Yes! I see you are left speechless by my overwhelming abilities! Many have had that reaction to this unstoppable force before y-- Hiro: So, that's it? You ignite yourself? Soh: I... um... well, yes. It's a very powerful attack. Deima: Actually, we've fought fire-themed monsters before now. Hiro: Didn't that one guy have the power to harden his body like armor? Now that was a power to respect. Ozma: I'll say. Or the guy who summoned lightning. I liked that one, myself. Kimyawa: Jiji-chan, is that why you don't have hair anymore? Did you singe it all off?! Soh: What?! No! I-I have eyebrows! See? And do you have any idea how long it takes to learn to not only set yourself on fire, but not hurt yourself doing so?! A long time, that's what! Loyroll: So, when you shower, does it just become steam? Is every bath a steam bath? Soh: No! That's not how this works!!! Oh, gods, this is not going like I imagined it would... Mancala: Oh, I got one! He must be a... hot commodity! Ooooooh! Soh: That tears it. You're all dead. -Boss Fight!- Praetorian Soh LP: 45,000 MP: 5000 So, Soh is just a so-so battle, so there's really nothing in particular so great about Soh. He can use different fire spells and cause damage over time with burns, but if you got some aloe vera in ToneLand, that's a non-issue. Plus Mancala's water-based abilities and Ozma's ability to debuff defense works as a great two-fer in this battle. Hiro may ultimately play more a support role this time around! So, Soh realizes you reap what you sow! -Boss Fight!- Soh: My brothers... and sister... I'm sorry. I... I have failed you. There remains but two who may reclaim our honor now. The joke's on you, foolish Light Puddings... there is no way out of this maze. You'll wander its halls alongside my spirit for all of eternity... Deima: For a bunch of cowards who chose to pick on people who live in literal holes in the dirt, they retain a high degree of pride. Mancala: Yes, but why? He said this was a direct order from Modt, so there must've been a strategic gain in doing so. We need to investigate further! Hiro: Hey, guys, if we go up the stairs here, we can get out! Loyroll: Seems he was mistaken in telling us there was no means out. What a pointless interlude. The party returns to Moore's room, no worse for wear. Moore: I had... a long, strange dream. Deima: Believe us, we know. We saw it. Kimyawa: We saw everything. Moore: Um. S-so, obviously, the only way to repay you is to join you on your quest! As a miner, I can open holes in select places on the map! Hiro: That sounds selectively useful. Welcome to the team, Moore! Again? Moore: A-are you going to put me on the bench again? Hiro: Yeah, probably, if we're just being honest here. Moore: It's okay. I'm kind of a booty guy myself. Kimyawa: Baka hentai!!! Stare at your own risk!!! We then depart and head hard south for a while. Eventually, it starts snowing as we enter a small hamlet named Heat. Deima: Haha! These people have a great sense of irony! Hiro: I dunno. I've never heard of people bagging on their own town when they named it. Something seems out of place. Old Man: You got that right, sonny boy! This is one of the toastiest tropical paradises on Earth, but since that dastard Modt moved into the Weather Station, we've been in a deep freeze! Hiro: Does... this town only exist to solidify Modt as a proper villain? Old Man: pardon? Hiro: I mean... the first heavenly king was about to bring a countryside to its knees with his mad science chemistry set. But now that we're here, Modt's rap sheet kind of has the sum total of “mild inconveniencing a single guy in a single town”. Moore: Hey... Hiro: Just thinking out loud here. Ozma: Even so, we can't let his reign of... mild inconvenience stand. We should go to the Weather Station and sort this mess out. So, head to the Weather Station. It's on top of the hill, to the south-east. You can access it by going south, then heading north up the slope. The Weather Station is a large, white tower, because that's a unique motif in this franchise. Inside are mazes that try to differentiate themselves from the Freud Tower and fail. Each of them has a different weather motif, like rain, clouds (which has a very nice reflective motif, as the floor is lightly coated in water), and ice sliding puzzles. The problem is that these motifs don't actually add very much and these concepts were done far more interestingly in the Cognami “Our UV Radiation!” series of GBA games. At the top floor, Modt awaits us, floating menacingly in front of a machine not dissimilar to the one we saw in the quake control room. Hiro: Give it up, Modt, you're surrounded and trapped with no where to go. Give up peacefully and face justice for your crimes or we'll resort to violence. Deima: Which would be faster. And... y'know... a lot more fun. Modt: Oh-ho, threatening me, are we? Well, little do you know my true power is drawing things from MY dream world into this reality! Ozma: What does that amount to? Modt: Uh. Hot girls, mostly. Moore: Mm... Moore nods sagely here. Modt: Okay, that's not going to fly here. Very well! I'll try a DIFFERENT TACTIC! Hiro: Say what now? Modt rears back and slams into Hiro, knocking him flat. Ozma: Hiro?! Deima: Dammit, that little rat! He was ready for this! Grab that damnable mirror and let's get after him!! Loyroll flashes the mirror, which fires a laser beam, blackening Hiro's face comedically. Loyroll: Oops. Sorry. Two legendary mirrors and all. Got 'em confused. Loyroll flashes the other mirror, which causes the screen to white out again as they enter... a recolored, slightly-rearranged version of Moore's subcon island... God, I hate this stretch of the game. There's only two landmarks, though, a town where you can rest and buy items, all stationed by copies of Hiro. To the north is... ugh... another white tower where Modt awaits us. Have I mentioned that I hate this stretch of the game? Cuz I do. Anyways, the Tower of Doubt tries some unique maze shenanigans, like spinning the camera randomly (useless as your party remains pointed in the same direction anyway), and teleport maze (which isn't complicated at all) and some other things. What's actually interesting here is that, in various rooms, we see shadows of Hiro and other characters speaking. In the entryway we get: Ozma: Wh-what's that? Shadow Hiro: I'm not the savior of our tribe. I couldn't even save my sister or my hometown from the Dark Puddings. People died because I was weak. Kimyawa: Hiro-ni-chan... Then, in the stairwell: Shadow Hiro: Towns are falling in around me. I can't stop this senseless destruction. Why... why can I not stop them?! Deima: I see... this is the manifestation of Hiro's inner demons. Naturally, Modt would come here to find weaknesses. Ozma: … On the second floor's largest room: Shadow Emilia: You mustn't give up! We can save them! Shadow Hiro: I can't! You know that already, Emilia, so why? Do you just like hitting me that much?! Shadow Emilia: … Well, I'd be lying if I said there wasn't a little schadenfreude involved... Shadow Hiro: Just stop it. You're the savior of our tribe. I'm... just a mistake. Shadow Hiro walks away, throwing down a wooden, training sword. Loyroll: Seems our fearless leader is quite the basket case. Kimyawa: He's tearing himself apart... Here, we pick up the key item, Memory of Emilia, from the training sword. At the stairwell to the third floor: Ozma: Is that... me? Deima: More likely, it's the way he views you... Shadow Ozma: I have the weight of a kingdom riding on me... so I must be strong enough to shoulder this burden. Shadow Hiro: If I let her down... then I'm letting down an entire kingdom again...! I can't... I'm not strong enough...!!! Damn it!!! Shadow Hiro falls to his knees. Shadow Ozma fades away, leaving a round object on the floor. Shadow Hiro: Ozma, I'm sorry... Ozma: … Sniff, hic... Hiro, don't apologize... From the round object, you get Memory of Ozma. At the T-intersection on the third floor: Kimyawa: Onii-chan, it's us! Loyroll: This will give us fascinating insight to our relationship. Shadow Kimyawa: Hallo, alter brueder! Ich bin die fraulein mit die grosse brueste! Shadow Loyroll: FAAAAAABULOOOOOUS!!! Loyroll: I feel like I should be offended here, but he did use my favorite word so... Kimyawa: Etto... Shadow Kimywa: I'm never going to give up! I'll remain perky and ready 'til the very end! Shadow Loyroll: The pride of my tribe spurs me on to greater heights! But if you want my best weapons, you'd best pony up... Shadow Hiro: How... you guys are always together, and you never stop trying... but when the chips were down, I couldn't do anything to save my own sister... Loyroll: Ah, Hiro, always making mountains of molehills. Deima: Tee-hee. She said “perky”. And you said “mountains”. Kimyawa: He thinks so highly of us but so lowly of himself... poor Hiro-nii-chan. The two shadows leave behind twin blades, which are Memories of Loyroll and Memories of Kimyawa. At the stairwell to the fourth floor, a shadow of Deima, holding a fish bowl in her hands is there. Deima: Ah, the interesting part! Shadow Deima: I, mighty sorceress and ally of the Pudding tribe, shall aid you for now, unworthy successor. Deima: ! I... never said anything of the sort!!! Is that how little you think of me, boy?! Shadow Fish: HOLLA HOLLA GET DOLLA!!! Mancala: Wait, is that supposed to be me?! That son of a bitch!!! The Shadows of Deima and Mancala leave behind twin rods, which you collect as Memories of Deima and Memories of Fish. That's not a mistranslation, that's the actual item name. With these, we can go to the fourth final floor, which is comprised of two rooms. The first has the last shadow scene. Shadow Hiro: My friends depend so much on me, but I'm just a failure. In the end, I'll just let everyone down again. From the day I was born, no one minded me because Emilia was the destined, chosen pudding hero. Surrounded by people at all times, I have never felt so utterly alone. Ozma: I can't believe he's felt this way the whole time and never told us. Loyroll: Perhaps it was merely that I'm the only one who actually pays attention around here, but he was being pretty obvious about his feelings from the start. Maybe you were just hearing what you wanted to hear. Deima: … Tch. Kimyawa: I-I think that's him up ahead! Mancala: Is Modt already there?! Don't tell me we're too late! I really need to smack him one!!! Ozma: Hiro or Modt? Mancala: Yes. The party proceeds forward after collecting “Memories of Self” and finds Modt and Hiro. Modt is openly weeping and Hiro is talking. Hiro: And that's when I realize that no matter how hard I try, I'll still end up dying scared, tired, and alone – as I lived, unloved and hopeless! Modt: OH GODS ABOVE MAKE THIS GUY STOP TALKING ALREADY!! Ozma: Hiro! We're here to, um... save you? Mancala: Actually, it looks like Modt is about ready to concede. Modt: Oh, thank goodness, you're here! Can you shut this guy up?! Hiro: But, I mean, I figured you were in my head anyway. I figured I'd go ahead and make my internal monologue external! Feels good to get it off my chest! Modt: Oh, to hell with it. I'll just summon your worst fears and crush you all! Some very strange creatures begin raining in from above. Hiro assumes the fetal position here as his eyes bug out. Modt: Wait... what are those things?! Hiro: Oh gods, no! Spiders with baboon heads!! Modt: … what?! Hiro: Emilia told me about them when I was little! They build nests on your roof and slowly inch their way down at night. They steal little kids and take them away to live in jungles and eat spider-bananas! But every time I try to climb I tree, I fall out and hurt myself! I could never survive in that kind of judgmental culture!!! Modt: What?! What is wrong with you?! Why is everything wrong with you?! Ozma: Hiro, it's okay. Hiro: Huh? Ozma: Hiro... come here. Ozma kneels and hugs Hiro. Hiro: … Um. Ozma: Everyone has fears and doubts. And none of us stand alone. We all have our quirks and eccentricities. Some of us are even Loyroll. Loyroll: Heh! Jealousy is unbecoming of you, princess! Ozma: But that's okay. Because we love you not despite your weaknesses, but in part, because of them. Mancala: Except me. I'm still pretty sore. Ozma: These memories are themselves, sacred treasures, and so is our friendship. Stop exalting us by condemning yourself. When you hurt, we hurt. Mancala: Again, except me. Ozma: Stand up, Hiro. Hiro and Ozma rise. Ozma: 'cuz it's time to KICK SOME ASS!!! Modt: Oh, dammit!!! -Boss Fight!- Heavenly King Modt LP: 50,000 MP: 25,000 Here, Hiro will automatically replace anyone you had in the first party slot, so be mindful of your alignment as you enter. As an interesting note, this battle does not actually play the Heavenly Kings' shared theme song: Steel Gauntlet. It actually play's Hiro's theme song: Blade that Shapes the Stars, which was remixed in later games into the better-known version: King of Pudding. Modt is by far the weakest and least-interesting of the Heavenly Kings, befitting his role in the story. He tries to inflict ennui on the party to try to control their movement, but it seems to have a low rate of success for some reason. Your best bet is to use Kimyawa and Loyroll's dual tech, if they're a high enough level to have it, the Double Downward Dog, which deals high light-based damage which Modt has no base resistance towards. I typically use the Chocolate-Raspberry Swirl, and use Hiro and Ozma's combined raw strength, due to a hidden, unexplained gimmick Modt has, as his elemental resistances go up when hit by magic and down when hit by physical damage. However, this is done by a very slight multiplier value, and as his light resist is 0, it will never change. He has no attacks that are major threats to a party that hasn't been running from every other fight. -Boss Fight!- Modt: God... damn... it! Seriously. This is how I die? In the head of some manic-depressive douchebag with an inferiority complex?! This sucks!!! Modt then explodes, violently hurling the party from Hiro's mind, causing them to re-appear in the Weather Station and Hiro to bolt upright. Hiro: EVEN IN MY HEAD?! Loyroll: Are you still on about that? Hiro: Yeah, but, in my HEAD?! Deima: I just checked the console. This looks like it's where the Wind Talisman was stored before it ended up in ToneLand. The damage was reversible and so, I think Heat should be thawed out now. Hiro: Everyone... thank you. I owe you a lot. Mancala: Yes you do. Hiro: Yes. Even you, Mancala. Mancala: Seriously. “Holla, holla, get dolla”? Hiro: In my defense, you did shill me as soon as you met me. Hiro gained: Confidence! Here, the memory items break down and become stat ups which make Hiro's pudding swirl forms even stronger! We now can use the exit warp. When we do, we end up in Heat's town square, which has indeed thawed and now is a tropical paradise! Hiro: Oh, thank goodness. Last time I tried to use one of those, it blew up! The people in town thank you profusely, and if you go noodling in the stream here, you'll obtain the PDNGCape accessory, rounding out Hiro's defenses. Now, we can travel through the waterfall in the south to move through to a new town, Warudo, only to see the inhabitants apparently walk backwards here. Trying to speak to them is useless as everything they say is written backwards. There's only one NPC we can speak to who won't just say “B+TCELES SSERP”. NPC: I returned from a hunting trip a few days ago and everyone is like this now. Talking to them is useless, they don't even seem to see us. Deima: There's powerful magic at work here. They're moving backwards through time, but also in a fixed loop. The only way to free them would be to destroy the source of the spell that put them in this condition in the first place. NPC: Oh, the only magically-aligned place around here would be the Clock Tower. Hiro: Is it a large, white, nondescript tower on a hill? NPC: Yes, why? Hiro: No reason. Loyroll: The Clock Tower, hm? Let's investigate. As there's no items to steal here, we move on to the east to yet another tower because good game design. The tower's primary gimmick are large clock buttons on the floor which run time forward or backward as you stand there. This will cause walls and other obstacles to be built, collapse, or change and you need to seek out the most effective means through by moving the dungeon forward or backward in time. Though, JeffCom apparently got tired of this motif after a while, as the dungeon actually only runs three floors before you reach the top. There, Ceuri awaits us. Ceuri: You! How did you escape my time loop?! Hiro: Uh. We were no where near it when you cast it. And you should know that for a fact, as you saw us in ToneLand when you stole the Wind Talisman. Ceuri: Uh. Um. Yes. Well, details! No one else in Warudo was spared! Kimyawa: Actually, there was one guy. Ceuri: Oh, son of a bitch, how many other people manage to conveniently avoid my spell, then?! Moore: Well, you missed my entire village AND the entire next village over. Ceuri: Yes, well, Modt called dibs and-- Modt's dead now, isn't he? Ozma: Do we even need to clarify that? Ceuri: … Ugh. It's hard to be the only competent person standing. Fine! Whatever. Let me just check in on what the hell's happening... A viewing portal opens in the middle of the room, showing the generic NPC from before. Ceuri: GASP! Hiro: Not you too! Ceuri: It's... it's Bob! Hiro: Who? Ceuri: My only friend from my childhood! Mancala: Oh no, we're going this direction, aren't we? Ceuri: My lady-feels demand I now RIP THE HELL OUT OF SPACE/TIME!!! Hiro: Oh boy... The party is sucked into the rift and very violently deposited out into an open field. Or, rather, Hiro is deposited here alone. In a very long stretch way from Warudo. Also, every single enemy here knows instant-death abilities. Because good game design! So, once you get into one random encounter and party wiped, you'll warp to the save point in Warudo at the low, low cost of half your currencies! I'm so glad chapter 6 is almost done. When you reunite with the others, they begin talking. Bob: Oh, looks like it's Ceuri causing this chaos. Sorry 'bout that. Yeah, she's always been a handful. Hiro: How did she even do this? Isn't that the talisman of wind? Not SPACE/TIME?! Bob: She's a chimera, you see, so she has, like, magic. Hiro: … Magic. Just... magic sufficient to rip time? Bob: Yup. Hiro massages his temples. Bob: Maybe I should go talk to her. Maybe we can convince her to stop this of her own volition. Hiro: Yeah, that's worked well so far. Let's go with his plan. Kimyawa: Not like we had anything better than that... Hiro: I'm being sarcastic. This plan is terrible. Bob: A'ight. Let's go. Hiro: Ugh. So, we traverse the Clock Tower again, doing the same puzzles again. Bob: Ceuri! Ceuri: Bob! Bob: Ceuri, could you... maybe stop? Ceuri: Hm. I mean, I could do that. Hiro: Really? Ceuri: No. Hiro: Figures. Bob: Pretty please? Ceuri: I have my thumb on their very pulses! I could advance their aging instantly and kill them all! Would you want that? Mancala: Shit, this escalated quickly. Loyroll: Wouldn't that also speed up them having marriages and children and just usher in a very fast-growing next generation? Ceuri: No, because reasons. Loyroll: But no matter the speed, wouldn't they still just experience it at what they perceive to be the “normal” pace because everyone else around them is too? Ceuri: I SAID NO! Loyroll: Just trying to help you out... Ceuri: That's it, my lady-feels demand RETRIBUTION! Bob: But our happy childhood that we'll never show the players-- Ceuri: I said NO, God damn it! Bob: Well, 'k. -Boss Fight!- Chimera Ceuri LP: Doesn't matter MP: Ditto This isn't a real boss fight. It just goes on a set number of turns as Ceuri turns into a big ol' gargoyle thing with huge clawed hands and wings. Just block for a few turns and this will end itself. -Boss Fight!- Ceuri: That's it, if you don't GTFO, those people are dust! Mancala: … It's too much. We gotta fall back for now. Deima: Holy crap, the tension is so high that even Mancala has developed a conscience! The party flees, or tries too, but gets put in another time warp, dropping them outside the tower again. The door is locked with the ominous phrase “Ceuri has made this door as closed as her mind is”. At this point, we fall back to town. Bob: This is pro'lly my fault for reasons I won't ever expound upon. Hiro: This would be a lot easier if you could explain your childhood friendship, you know. Bob: I know. But I'm not gonna. But the humans here didn't like her, because she was a chimera. Deima: Wait, is this franchise really going to a “xenophobia is bad” message here? Bob: Yup. Why? Deima: Oh. No reason. Bob: So, they threw her out. But I was friends with her. Somehow. Don't really care to explain any more. Kimyawa: Ah! Maybe a token of friendship from her past! Bob: Maybe Fruit. Hiro: Like a fruit basket? Bob: No, moron. Fruit. The specific one Fruit that's always capitalized. Hiro: So... not an apple or an orange. Just... Fruit. Bob: That's right. Grows on a tree south of here. Hiro: Well okay then... So now, you venture south to the peninsula, where you'll find a Fruit tree. Have Ozma punch it to obtain a Fruit. Now we can return to Clock Tower with Bob. Ceuri: That smell... could that be... Fruit?! Hiro: So she knows what it too? And by scent, apparently. So now we're informed that Ceuri's heart and the door lock have melted and we can go back in for the third time to face her at the top floor. Ceuri: I hurt Bob badly. He won't forgive me. Bob: I'm right here. Ceuri: I'm so tired of being evil. I'd rather be the stock cliché about the one female villain suddenly having a change of heart while her male compatriots are evil, soulless monsters. Hiro: Kinda makes me wonder why we're even here then. Ceuri: Here, take the Wind Talisman. Hiro: I... for serious? Wow. I, uh... I'm not used to things going my way. Or people listening to reason. Thanks! You got: Wind Talisman! Ceuri: Bob, can you ever forgive me? Bob: I've been thinkin'... lot of fish in the sea. … Bye. Bob walks out. As he does, Kord drives on screen. Kord: Heya! I've been talked about a lot, so I thought I'd stop by and-- oh, hey, I think I walked in on something... you guys okay? How's everyone doing? Hiro: Uhh. We're... we're good. Kord: Good! Glad to hear it. But, see, I haven't really done much of anything, except summon the Grim Reaper! And good job on beating him, by the way! Oh, Ceuri? Ceuri: Yeah? Kord: Here, I need to give you this. Ceuri: What's this? Kord: A pink slip. And this. Ceuri: I'm fired?! And what's THIS?! Kord: Notification to your next of kin. See, Jaydea doesn't take bad news very well. So... you kind of screwed the pooch in a big way. Deima: If no one minds, we're just gonna exist stage left. Kord: Oh, yeah, don't mind us! Just ironing out some internal politics! Hiro: But-- Deima: No buts. Go, go! The party arrives outside, and the entire freaking Clock Tower up and disappears. Hiro: … What was the point of this chapter? Deima: To remind everyone playing that this is a JeffCom game. C'mon, we only have two talismans remaining. The party moves off-screen. A moment after, Kord walks out of the crater where the Clock Tower used to be. Kord: Y'know, that was rude. Trying to erase me from space and time. That'd have been dangerous if it had been... y'know... actually dangerous. Stupid bint.
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