#just like some criticism please!
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risky-witchy · 5 months ago
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Thinking about the new episode of cr and about Dorian and Orym but I’ve seen a lot of people making jokes about Dorian’s dad seeing everyone intrusive themselves and is like ‘wtf is that my son’ and so true so valid but consider.
You are the father of the Wyvernwinds, a family who essentially serves as royalty in their culture. Several years ago your youngest left, likely against your wishes, and just a short period of time ago your oldest dies, and now all of the worlds leaders are gathering to develop a plan to deal with a potential Calamity level event. You spot someone who looks similar to your only living son. He is then a part of the group of, frankly, hooligans who are fucked in the head brave and are gonna be the main task force against this event and summons your goddamn wyvern dragon horse, while wearing the sluttiest outfit you’ve ever seen, as well as a sending stone that matches with the halfling who approached you after who very clearly is fond of your son. Not to mention he doesn’t go by his birth name and title but is wearing gold to symbolize the death of his older brother. What would you do then
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apostaterevolutionary · 3 months ago
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I am so sorry, apparently it’s 2024 and I’m arguing about dragon age again lmao. How did I get here! Why is this happening!! Time is a flat circle!!!
Anyway. People can feel how they want about the past games not mattering in this game. If you’re cool with it, I’m happy for you. But there’s one particular argument in defence of this choice that is really, really bothering me and I have to rant
The thing I keep seeing is “well all this other stuff has nothing to do with the main plot or Rook, so it should be cut” and that’s. Not a good way to tell stories in my opinion. Because here’s the thing: it’s not about the Big Overall Plot. It’s about the characters that live in this world, big and small
I’m going to use the example of Varric and Hawke cause I think it’s the easiest to explain quickly. Varric is a storyteller. That’s the defining trait of his character. He tells stories, and sometimes they’re true and sometimes they’re not and sometimes it’s something in between. In DA2 he tells you about his brother. In inquisition, he talks about hawke and there’s banter about several of the companions. Most of these are just little one liners that don’t “serve the overall plot” but they serve Varric’s character
And that matters
So if we take this character known for telling stories about people that have been in his life, well, he largely can’t do that now. How can he talk about Hawke, someone who can be a very close friend of his, without even their gender being a choice you can select? Or whether Varric should be saying ‘is’ or ‘was’ about them? How can he talk about the companions in DA2 or inquisition when a lot of them don’t have to be recruited or can die? Will he limit himself to only characters that are guaranteed to be a part of it and alive? Or is it that he and Rook will have such a shallow relationship that Varric, of all characters, never talks about his life and past exploits?
Or has Varric as a character changed so much that he doesn’t even want to tell stories anymore? That Hawke living or dying means nothing to him? That the friendships he built with people in 2 games mean nothing to him? That he’s become literally unrecognizable?
This is where the problem is. Sure, Rook maybe doesn’t care about these people they’ve never met. But do they care about Varric? What about if a companion mentions an old friend of theirs, talks about an experience they had that made them who they are - is that only okay if that experience isn’t from a previous game? Or are all the characters so flat that we never learn anything about their connections to others outside of Rook? Is this story SO focused on this player character and this plot that NOTHING else matters, even within the world, and there’s no depth to be found in any of the characters that feature in it?
Writing characters so that they only ever talk about things that “directly serve the plot” is how you get flat, unremarkable, boring, forgettable characters. And that’s not something I would have accused bioware of doing even if some instalments are stronger in this area than others. But it sounds like that’s what they’re doing here, at least with the past characters. Cause sure, maybe Morrigan is so closed off she’ll never mention her son and partner. That’s believable, even if iffy given that they’ve said she’s going to be more involved than we think. But Varric? VARRIC??? Never mentioning ANY of the people he used to spend time with and care about except Solas and maybe some of the inquisition characters that can’t die or not be recruited but also carefully skirting around what happened to them in the game? That’s literally not the same character
And I would expand this to like. A letter mentioning this or a codex mentioning that, or ambient dialogue about so and so - that makes the world feel deep and those random, unimportant NPCs feel richer by connecting them to the larger world. It’s not about “serving the plot”, it’s about making your world and characters deep enough that they feel real, lived in, and like something we can actually care about
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justmossyall · 1 month ago
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i’m starting to think some of yall don’t actually like the series
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casmiick · 2 months ago
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I won't lie seeing people dismiss ALL of moominvalley as being bad just because snufmin didn't become canon is making me really sad. You guys are completely dismissing all the love and care that went into this show.
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vivika-ka · 4 months ago
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Some instances that I feel show how some messages in MHA are detrimental, especially on how victims react to their abuser, can be gauged by responses that tend to be highly prevalent in the fandom.
(Definitely not every fan, but a great majority).
Endeavor is a great example. Whenever you post criticizing his approach to atonement (and ultimately criticizing Horikoshi’s writing), you get BOMBARDED by people either belittling you for not liking his character or essentially forcing you to like his character by frantically writing “at least he tried” arguments.
If I have the CHOICE whether to forgive his character or not, especially given he goes through an atonement arc and not a redemption arc, why is any form of criticism about his abusive behavior and essentially his abuse of power practically ignored by the story unacceptable?
The message was detrimental because people operate on the notion that for victims to be good people, they must forgive and even help their abusers. MHA presents people who choose not to forgive him as either a monster (Toya) or inconvenient (Natsuo). And if they are still unforgiving, they must admire the abuser for doing the bare minimum (taking responsibility; this is also about Natsuo).
Essentially, they are considered "imperfect victims" because they weren't merciful in their approach to their abuser.
The majority of the fandom tends to ignore the lack of actual consequences for Endeavor's actions because he vows to talk to Toya every day. Insisting that doing the bare minimum, which is recognizing his son's existence and suffering, became his "hell" is a wildly fucked up message, in my opinion.
It harps on the issue mentioned above that if a victim isn't receptive to forgiveness or doesn't act "demure," they are seen as an inconvenience—which is how the Todoroki family ultimately views Toya.
On a less critical note, I'll vent, so if you don't like this, just ignore it.
I'm so fucking tired of stories depicting imperfect victims as people who deserve death and torture. Plus, having to be on the brunt of so many people acting like you're morally fucked because you're not impressed with how a writer handled abuse. Horikoshi is not the first writer to try to atone a character who is an abuser (and he isn't the first to fail at that, either).
I'm not about to dick-ride every decision every author makes. Especially if the message convinces some audience members that victims are inherently broken if they can't bring themselves to forgive and/or admire someone who hurt them.
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caeslxys · 5 months ago
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Something I think is extremely interesting thematically when it comes to connecting what Downfall and the ideas it tackled to the overarching narrative of campaign three is that the things Downfall made a point to showcase of Aeor—Cassida, Hallis, the visual of an aeormaton proposing to her partner, the specific and intentional decision to shed light on a far from insignificant amount of the population being civilians or refugees—is that it plays in perfect parallel across from what is happening (and, really, has been happening) to the ruidusborn on Exandria in present.
Bear with me for a moment. Aeor is ultimately a city that was collectively punished for the decisions of its leadership. We could (and, judging by the amount of discourse around this particular topic already, probably will) argue about what the Gods’ motivation for all of this was—whether it be that they could not, in the end, bear to kill their siblings or that they were terrified at the prospect of mortality—for me it is a very healthy dose of both—but for this I am much more interested in the latter. They were scared. That, really, is the driving force behind both this arc and their role in c3 as a whole.
Why I point this out is: It is far more interesting to me, especially as we go back to Bells Hells this week, to dissect the Gods and their decisions not purely on sympathetic motivation alone but as beings in the highest seat of power in the highest social class in Exandria.
So, having established that the Gods (in relation to mortals) are more a higher social class than anything we could compare to our real life understanding of divinity and that Aeor was eviscerated largely because of their fear—what is the difference between those innocents in Aeor caught in the trappings of their autocratic government leadership and a divine war on the ground, and those of the ruidusborn being manipulated both by Ludinus and by the very thing that inspired such visceral fear in the Gods to start with. I would argue very little.
I think of Cassida, doing what she genuinely thought was right and good and would save people, her son, and the object of her worship—and how that did not matter enough to any of them to spare her because of the fear they held at the very concept of mortality. I think of Liliana and Imogen, one of which we know begged for the gods to help her or send her a sign for years on years, and how every single one of their largest struggles could have been avoided had the gods loved them, their supposed children, as much as they feared what they could be. I think of how the thing that did save Imogen, in the end, was a woman who herself existed in direct defiance of the gods will. I think of that young boy, sixteen years old, that Laudna exalted on Ruidus.
I think it’s completely fair to judge Aeor’s overall society as deeply corrupt—it was!—but its leadership and police force are not a reflection of every one of its citizens. Similarly, it is fair to judge the Ruby Vanguard as corrupt—it is!—but its multiple heads of leadership and even the god-eater further are not a reflection of every one of its members.
Notably, and what I think the Hells will latch onto, this did not matter to the Gods. It did not matter that Cassida was trying to help. She was still too much of a risk. Will it matter, what Imogen does? Will it matter, if that young boy is in the blast radius when they decide to take no further chances?
I’ve seen a lot of people say that the Hells will side with the gods and I don’t think I agree. Especially as Imogen has been scolded and villainized over and over for daring to try and save her mother—who herself has been seen by some as an irredeemable evil in spite of her drive being the exact same—her family—but when it’s the Gods it’s justified? When it’s the Gods, it’s sympathetic? Too sympathetic to criticize further than “they’re family”?
I obviously do not think the Gods should die or be eaten or what have you, and I certainly don’t agree with Ludinus (though I find him much more compelling than just a variation of hubris wizard), but when talking about the Gods in Aeor and in present it isn’t really at all about their motivation or their family. It can’t be. Too many people, including our active protagonists, lives have been effected for it to be as cut and dry as “they’re family”. These are your children. They are your family, too.
#critical role#cr meta#cr spoilers#critical role spoilers#imogen temult#liliana temult#ludinus da'leth#does this make sense. I feel like i lost my initial thread somewhere around the middle bc my brain is currently spread very thin#but tldr: it is extremely interesting to me that the fall of aeor is such a perfect parallel to the ruidusborn#i could also go on endlessly ENDLESSLY about how cassida and liliana play the exact same role#and also i could go on even longer on what divinity as a concept even means in a world like exandria#and how trying to compare it to our real life understanding of divinity is a bit fruitless#on the basis that a person can become a god alone but also that they themselves undeniably exist#but its so good. it ties in so well. brennan did a fucking fantastic job at capturing the abject horror of it all#also aabria iyengar if you can hear me PLEASE bring deanna back i will send you fifty dollars#and also hello i very briefly said hello at the live show and wanted to tell you how incredible i think you are but alas#where did these tags go#anyway#WOAH this is long. I should’ve been writing fic. alas.#really I don't think any of the hells are gonna be able to just. gloss over the casualties of it all. but especially mog and ashton and lau#tal has even already said that downfall made some things better for ash and some things Worse so I know I'm not too far off#I have. many many thought on how laudna will see it all too.#truly think she is going to be the most vocally horrified
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screechingfromthevoid · 4 months ago
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I made an Orym edit instead of writing or sleeping
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finalgirlgretchen · 5 months ago
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if one more person tries to claim that the oh hellos are no longer christian i am going to lose my shit
#they are no longer EVANGELICAL and they don't associate themselves with the organized church#but like ... the whole anemoi series is about deconstructing their faith and coming back around to a new faith? still in god??#they don't just use christian themes. they are christian. if u think that they are NOT christian then u are not understanding their music#like .. i am not religious so this isn't coming from a place of needing them to be recognized as gospel music#if u want to interpret their music differently then go ahead!!!#but straight up. we KNOW what those albums are about because they have TOLD us. & they're deeply intertwined with tyler and maggie's faith#going around spreading the idea that they aren't christian at all is so so so so so so fucking stupid#it's fine if u don't want to think the songs are about christianity but then don't pretend u know what they mean!!!!!#don't pretend u understand all the albums while claiming they're not christian because they ARE!! that's like the whole point!!!!#idk. whatever. just feeling some type of way about people like refusing to use absolutely any critical thought#yes the oh hellos are extremely progressive. no they are not evangelical. yes they try to be subtle about their faith & make music that#non-christians can also listen to & relate deeply to#but making up lies about their personal lives is like. ok whatever. but ur missing the whole point of the albums then. don't pretend ur not#please someone tell me they understand what i'm trying to say here#like this isn't coming from a christian perspective it's coming from a frustrated album-listener perspective#the oh hellos
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devotion-disorder · 5 months ago
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a lotta stressful irl stuff happening right now so ive taken the bold creative decision to become attached to a random fictional character. on an unrelated note does anyone else think that adachi persona 4's character sprites are like, really lewd
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look at this loser's face. i want to trap him inside a hamster cage and feed him cabbage
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butchvamp · 2 months ago
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i had time to play a decent amount today and actually further the main quest & companion quests and. i dont have anything eloquent to say this time and im not feeling generous anymore... taash's writing sucks dogshit
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mzminola · 1 year ago
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This is not a perfect analogy but I am making it anyway to try to convey what being online has been like for me lately.
Seeing people say "Oh, Jews are fine, I just hate zionists!" is like seeing "Oh, women are fine, I just hate feminists!"
Zionism and feminism are both very broad socio-political movements that have changed focus over time, that ostensibly have some very basic core tenets but you really need to ask the specific person you're talking to how they personally define it to be sure.
Both have been subject to legitimate criticism, and hostile reactionary bullshit. Had waves, sub-movements, splinters, people with damn near opposite views sharing the term and people with seemingly identical views rejecting it.
You can give working, broad definitions like these:
Feminism is the belief that all people should be treated equally regardless of gender, with a focus on women's rights due to systemic oppression.
Zionism is the belief that all peoples have the right to self determination and safety, with a focus on Jewish people finding it in Israel.
You can also give different definitions! Many people give different definitions! Many people also hold these beliefs but use different names for them for various reasons.
There are self-described zionists who are jingoistic, racist, etc, and who attribute those attitudes to their zionism. Just as there are feminists who are misandrist, bio-essentialist, transphobic, homophobic, and so on, who attribute those attitudes to their feminism.
There are also incredibly selfless, compassionate activists working for positive change in the world who consider themselves zionists and feminists.
It has been very jarring to see people, who I respect, uncritically reblogging posts or headlines that use "zionists" as a stand in for "bad people", just as jarring as it would be to see them sharing things that use "feminists" that way. Especially when those posts contain easily debunked conspiracy theories that I know you'd have seen right through if the OP said "Jews" but because they said "zionists" you swallowed it whole.
I am not asking anyone to stop sharing important information, petitions, news articles, resources, and so on. I am asking you to slow down and stop spreading inflammatory language that paints a broad socio-political movement for Jewish self-determination as inherently bad. The same way I would ask you not to spread inflammatory language that paints gender equality & women's liberation as inherently bad.
If the information is important, please look for other, more neutrally worded posts. Or verify the links yourself and make a fresh post! There is no situation online in which the only way to share information must be to spread such language.
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g0nta-g0kuhara · 2 months ago
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I think I've gotten to the point where I'm just gonna not interact with or even block blogs that post v/3 fan art while aggressively and needlessly harping on it in the caption
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ignatiusteto · 5 months ago
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i think sacred music in the kryn dynasty would be very cyclical and repetitive in form to symbolize the idea that life is a continuous thing (at least those who are consecuted right right) and is a cycle across lifetimes and yeah
#court rambambles#cr#critical role#kryn dynasty#finishing up my religions class and i've used the last two topics to research non-western music because hi music major western music gets#super fucking boring. and i've been having a Blast listening to classical indian music. this shit slaps. i fucking LOVE music with drones.#but since this is a religions class obvs im researching in in the context of religion so I'm doing music in hinduism and this was something#brought up in like 2 sentences not even in a paper im using a a ref and it reminded me a lot of this and idk yknow. very neat.#ive been thinking a lot about fantasy music as well. okay like using western music and medieval western European music as inspo is fine and#dandy.#but like goodness guys there are so many other amazing cultures and styles and genres of music and subdivisions within cultures and i just.#im so amazed by them. give me that microtonal music give me these awesome instruments give me these great scales and rhythms and just. yes#if anyone comes from some non western European cultures and has neat traditional/folk/classical/whatever music and they want to share it my#dms and ask boxes are/should be open and stuff. please i just like learning about music across the world#*non western-european bc yknow eastern europe has unique things too#FOLLOW ME FOR MORE POSTS LIKE THIS WHERE I RAMBLE ABOUT MUSIC AND MY INTERESTS. SOMETIMES I EVEN POST ART AND TALK ABOUT MY OCS WHOAAAA#please talk to me about music i just really like music. it's not like im majoring in it at all. is it a smart idea in this economy with adh#wellll yknow
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botlabyrinth · 1 year ago
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the percy jackson tv show is actually great when there isn’t a little shit in your ear telling you it’s not “book accurate”
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wizardsix · 2 months ago
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ok... so I have finally finished veilguard after about 90 painful hours (two playthroughs). im not gonna write an actual review about all of my detailed thoughts bc it'll actually take days, this is just to at least get my general thoughts out and see if anyone else feels the same or if ive actually lost it.
overall it is the weakest dragon age game story-wise, and I'd give it a nice lukewarm 4/10.
(i wrote this post right after I finished the game on the weekend so maybe I sound a bit harsh, I tried to edit it to be more reasonable lol but I didn't really want to delete this since I do still stand by a lot of this)
I really tried to go in with an open mind, bc I always want to experience media in full before making any kind of judgement, but about a few hours in I had this horrible feeling that once again this was another soulless, rushed game, and I still don't feel any different after finishing the game.
what stuck out to me was that there's no sense of urgency despite what the plot is, serious topics are not treated with care as the writing overall is shallow, and the gods as well as any other enemy you encounter are just cartoon villains (and apparently the lore retconning, but I'm not well-versed enough to dissect that so I won't).
I can't take this plot seriously when it feels so disjointed and forced and lazy. and I see no point in caring about anything when choices literally don't matter. no say in who you recruit, no say in the relationships with them and they have almost no awareness of rook, definitely doesn't matter if you have allies or not bc they show up anyway, and only four companions are locked into unavoidable decisions where one of them bites the dust no matter what (which is strange bc why are harding and davrin forced to die no matter if they're at hero status while bellara and neve can literally survive blight if they're at hero status), so it's impossible to try to strategize for better (or worse) outcomes with all the people you've gathered when there's only one right answer that the game pretty much tells you instead of letting you think for yourself (and side note this game does an incredible amount of hand holding). the game actively tries to trick you into thinking your choices matter with the onscreen notifications, but nothing matters bc the devs clearly had only one story in mind and for some reason lied that it had "complex choices".
also rook in general wasn't interesting as a protagonist bc they were written to be perfect. they always know what to say and are so supportive of everyone. they never struggle with anything. not even with leadership beyond "man leading a team is hard :/" but it doesn't actually show how hard it is by having actual volatile conflict between the companions* or showing how their plans sometimes fail. which, if we actually had choices that mattered, would have helped develop that struggle. also? what's with everyone being so friendly? I'm not gonna get into that but everyone is so eerily nice and it's been said a lot but yeah, the world is extremely sanitized and devoid of any real conflict aside from the gods I guess.
*(like off the top of my head cassandra fighting with varric and accusing him of not being on their side or how the inquisitor can literally punch dorian and solas if approval is low enough or fenris and anders bordering on killing each other is not the same as lucanis and davrin distrusting each other or people being uncomfortable with emmrich's necromancy. it just scratches the surface of conflict and never goes anywhere)
and let me say real quick again, there's nothing wrong if they wanted to make a more rigid story about being a hero. it's been done a million times and it can be executed well, but if you do that you need to make sure you 1) don't lie to people and 2) actually flesh out your (especially main) characters and plot to give people a reason to care. look at dragon age 2. hawke is a fixed protagonist with their own life front and center. they ultimately only have two choices (siding with mages or templars), but it works bc the game took time to build up the conflict straight from act 1 so by the time chaos happens in act 2 and 3 you understand why bc it's Been brewing the whole time. it just makes sense. the villains as well have sound reasons and feel real instead of being evil just bc. the story is more grounded, yet you have choices. you decide if hawke ends up alone or not. you decide how they approach situations with force or diplomacy. there's none of that in veilguard. a game that supposedly took 10 years to make. when dragon age 2 took almost 16 months (yes I know da2 also has problems like the fact that the templars are always proven right but this isn't the place to dissect that).
I want to be fair though and I do want to restate what I enjoyed about the game. the cc (though would it kill them to have more variety in face textures like age and body types beyond average.. also no colour wheel... especially since they claimed their cc was so good), the map progression/visuals/exploration (how certain places become more blighted overtime), the factions (though I feel there should have been more content for your faction, and helping them or not should have mattered more), the combat (did not feel like a slog, pretty fun and mindless), the companions (bellara, davrin, emmrich, harding, and lucanis had solid personalities and stories despite my complaints. neve was not memorable and I just feel sad for taash's bad writing), certain parts of the story were good, the intro and the point of no return sequences were solid, and the ending didn't feel rushed or boring compared to inquisition. and yes, I do appreciate that rook can be trans, I just think a little more subtly and care would've been nice.
another thing I did like and predicted was that varric died at the beginning of veilguard, and for a second I actually enjoyed that because i thought we were finally (a bit too late tho) getting some depth to rook and their own struggles of accepting his death and carrying this weight without him. and while I do think maybe they should've taken more time to establish the mentor/mentee relationship so we really feel rooks regret, I still think it was at least the right direction where in their grief they still see him, giving advice and narrating their journey.....but then it turned out to just be solas manipulating them the whole time, immediately destroying any emotional weight this reveal had.
whenever bioware has good ideas they shoot themselves in the foot and make it about solas. it's like nothing in the world exists without solas being involved somehow, and that is just incredibly boring and uninspired to me. not to mention solas just being an insufferable ass the whole time, which is fine, but it's not even in a compelling way like he used to be. he became so ugly by the end and the fact that the devs consider redeeming him the "good ending" and not giving him what he deserves is very telling and once again shows their own bias is king over good storytelling (solas' feelings should not come into play here, whether you/your companions live or die should determine good/bad ending since solas is trapped no matter what, only difference is who is trapped with him. idk but I personally think different endings actually means different outcomes). i will not go into the bs of the secret post credit scene, bc frankly I'm fed up with bioware's shitty writing and I won't be playing their next world ending space aliens game (unless they miraculously pull a good story out of their ass but lbr).
overall the bad outweighs the good for me. it's fun to play as a game, it's a decent fantasy game, but the story just doesn't do anything for me. sometimes I wonder if dreadwolf was a completely different game and was scrapped for veilguard last minute. maybe this was yet another inevitable industry fuck up and maybe there was a good story planned at one point. idk. all I know is bioware lied. respect and credit to the poor devs and writers who actually cared and to those who were kicked from the project, but in the end bioware promised too much and delivered too little.
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theodoravery · 8 months ago
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oop... i'm gonna say it.... but i think what ppl don't get about 7 brothers is that maybe you don't have to take everything so seriously ?? idk man. why not enjoy fun and silliness. why not embrace the cringe. like i'm really sorry the y/n book is already doing a better job at being inclusive than your faves </3
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