court. 21. artist, musician, writer. audhd. chronically learning norwegian. mostly posts about D&D, ocs, sometimes star trek, critical role, and video games. dni: terfs, exclusionists, zionists, radfem, nft, ai. ask me about starting music production or something
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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Do not punish the behaviour you want to see
I mean, it seems pretty obvious when you put it like that, right?
But how many families, when an introvert sibling or child makes an effort to socialize, snarkily say, “So, you’ve decided to join us”?
Or when someone does something they’ve had trouble doing, say, “Why can’t you do that all the time?” (Happened to me, too often.)
Or any sentence containing the word “finally”.
If someone makes a step, a small step, in a direction you want to encourage, encourage it. Don’t complain about how it’s not enough. Don’t bring up previous stuff. Encourage it.
Because I swear to fucking god there is nothing more soul-killing, more motivation-crushing, than struggling to succeed and finding out that success and failure are both punished.
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losing my mind at this amazing story from r/dndmemes some people’s dnd adventures are just. So Fucking Cool
here’s the link and the story, it’s Amazing
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super rough sketch of new oc! drow chronurgy? wizard. super aloof and elegant, but could be made more silly. name possible ilidya? ilidrya? who knows!
#dnd oc#ttrpg#dnd#drow oc#drow#dungeons and dragons#elf#wizard#chronurgy wizard#egtw#original character#elf oc#elf original character#dark elf#drow original character#court ocs#dnd character#dnd 5e
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Local bard with fabulously mediocre drawing skills recounting her encounter with a purple worm (my very silly PC, Caldien, from an awesome dnd campaign I'm in! based off of a doodle I made during our last session)
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Pot, kettle, black, etc
#WHEN DO WE GET OFFICIAL ART WHAT#slowly catching up#do u think he fills in his eyebrows. or dyes them#ok sorry anyway#cr spoilers
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I’ve been pouring into the Explorer’s Guide to Wildemount and two things have stuck out for me:
a) cranberries grow in Xhorhas
b) lots of Xhorhassian half elves are normal
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Genuinely, I think one of the most fun and crunchy things about any character is
How far they will go for things they want
What they will do to get things they want
Things they won't do, no matter how much they want what they'd get in exchange
Because these things tell you some very important things about the character, namely their limits, their price, and their absolute No's. (And it lets you create some really REALLY crunchy conflict)
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A THIRD OC HAS HIT THE BRAIN
uhgouougu two ideas for new ocs.
#is it another spell casting drow? YES. yes it is. elegant aloof wizard lady im beggingggggg#i see her in my mind's eye ok. i SEE HER.
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uhgouougu two ideas for new ocs.
#court rambambles#i really just need an australian dnd character other than keira who is fake australian#and also one day im gonna continue my minecraft dnd thing which i might just pull the end into a dnd world bc i think it's Very Cool but i#have ideas for nether endermen. feywild-ifies the nether warped forests. those guys got mushrooms growing on them now and they are#Disoriented
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Something that helps
If you blurt out something that you thought would be funny but it comes across as insensitive, just quickly say, “I’m sorry, that was rude, what I meant was…”
If you say something in anger or frustration, take a breath and say, “I’m sorry, that was hurtful, let me rephrase…”
If you say something heartfelt, but it comes across as insincere or ironic, say “That sounds like I’m just saying it, but I’m being truly honest…”
If you accidentally tell the waiter “enjoy your meal” just laugh and say a quick “so sorry, my brain isn’t working today!” and you will most likely get a commiserating chuckle in return.
Most of the time, the other person will accept your apology with no harm done. Sometimes they even insist they understood what you meant the first time and clarification was not needed. At times, maybe they have a right to be upset, but it never hurts to apologize again so they know that you’re taking their feelings into account.
Repeat after me. It’s okay to be bad at conversation. Knowing how to apologize makes it easier.
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anyone want to play a EGtW campaign haha jk unless
#court rambambles#critical role#i just want to play the dungeons where dragons are esp an exandria campaign just hnrehnhaghaegaehg
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the thelyss brothers spark joy 💕
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Courting the Tempest 💜💚 honestly whomever first thought of a Verin/Keyleth ship was absolutely cookin', Verin would treat Kiki right ���
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Run, Rabbit, Run.
[Image description: A digital illustration of Orym of the Air Ashari from Critical Role. He is drawn in the style of a Slavic fairytale illustration and everything appears to be watercolor. Orym is shown full body in profile, running towards the right. He is in his original outfit of mossy leather and loose pants and his sash trails behind him. His moon tattoo is on display, and he has a scared expression on his face. He runs through gray-yellow grass that fade to white and dark gray in the background. The trees are a blue-gray and twist upward and Ruidus is seen through the trees, making the moon look like a red pupil that stares at Orym. There are left and right borders that block Orym in, they have a repeating Celtic braid design towards the center of the piece-- made to look like a sapling-- and the outermost section is a green and white vine pattern with a wood backing. The two moons, Catha and Ruidus, in the middle. In the very forefront, above the border, even, are four gray rabbits that are shown in a running cycle. They pass over Orym and instead of rabbit eyes they have one wide, humanlike eye with a red pupil. The rabbits and Orym share the same scared expression. The other photos are close ups to the whole piece, many of the rabbits' scared faces. ID END]
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I'm reopening commissions! :D
You can read my ToS here. I'll be opening only 3 slots for now as I'm sick and can't handle a big workload.
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