#ive seen these games before
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aleksanderthemesschild · 21 hours ago
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friend told me the fans would like to see them kiss, so i had to draw gay pilots
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lilisette · 1 year ago
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this game- you cant just put my type in front of me and then take him away!!!!!!
heres to hoping that his corpse is not found and the game is like "haha hes actually not dead!! he was just severely wounded and was kidnapped by the sus group that mc encountered beforehand! and now that group is holding him against his will and you have to save him!!!"
no for real i hope that happens because my god. that childhood friends trope is really hitting now. (i know we have zayne but caleb??? the banter??? the potential for a love triangle?? HELLO???) it would make sense right? no way the game is just gonna spring a death this early on us for no reason right??? plus hes in deepsace aviation, a top secret supee dangerous organization, it would make sense for that sus group, whatever their intentions are, to kidnap a member of that group to extract info and make him work for them...
also!!! maybe i am hallucinating and reading too much but did anyone else think that caleb has somewhat of a crush on mc because that line... "you wouldnt understand even if i told you" and his sadness when mc wont trust him and wont let him protect her... gdi game.
yes i am coping hard. please game dont do this....
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citrusai · 3 months ago
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taash said "they were doing it" and people ran with the interpretation of an npc that doesn't know solas or the history of the elvhenan even when bellara interjected and said, no, that's not right. that's not how it was for the elvhenan. they formed bonds before they had physical bodies. and people ran to doompost or create weird anti-solavellan shit even though mythal & solas refer to each other as old friends and when she releases him there is no tenderness or love in it. it is the act of unchaining a dog from his post, the stepping down of a general. but to each their own ig.
#let the record show i think love was there. do I personally perceive it as romantic / sexual? no.#mythal's perception of love & care is warped in and of itself#i think they loved each other. but she loved what she could take from him and what he could give in terms of service#not because she was romantically into him#also i wish we knew more about her & elgar'nan. her regret prison form says she holds no love for him anymore#and it makes me wonder when that love soured. was it when she was blighted? before that? was that love also born of duty and companionship?#this is the last post i'm gonna make ab this i think#bc i believe people are too caught up in the modern western ideas of love as thing we give solely to our romantic partners#and we literally have a character go ”our perception is warped bc of the age we live in” and some of you are still being purposefully obtuse#and i think trick saying it's up to interpretation is basically admitting EA had them dumb down the game anyway#if everything ab the rise and fall of the evanuris in game#was condensed to five 2min cutscenes it says enough that whatever the writers wanted#was swiftly cut down by corporate dept. basically saying it's in the fans' court now#also bc it's an easy cop out around new players & non solasmancers who are indifferent ab him / dislike him#as a way to appeal thru a more sympathetic lense of look!! he loved and was led astray#not to mention the clear justinia / leliana parallels#and leliana gets angry if you imply she was romantically involved / in love w justinia#and the romance descr when you remake your inq saying the dread wolf could not predict what it would mean to fall IN LOVE#implying he had never fallen in love before or at the very least experienced a romantic love#also him saying drinking from the well would make you a slave and he gets really upset#yet ive seen takes of ”hes doing this for her cus he dgaf ab lavellan” ?? he got mythal killed when he told her ab the blight#whatever feelings of admiration he had for her have rotted. he is literally burdened by his mistakes and his choice in joining her#i feel like if i were a spirit bound and twisted into a weapon i would need my creator to tell me i am Free. i would need that closure#like when cole says its not abuse to bind him if he asks and solas said thats not always true???#if you perceive her interaction w him in vg third act as#anything more than the way justinia released leliana in inq then im sorry maybe youre just obtuse#solavellan#mythal#dragon age meta
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prisile · 4 months ago
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8:11 art dump lolll i only really post on twitter but ill do here for fun
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shire-ivy · 4 months ago
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Saw someone say musicals were never made to be sad, never meant to be tragic and I'm ????? There has always been a very special kind of sadness in musicals. Some undefined melancholy.
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cyber-seaweed · 3 days ago
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oh hell no
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axchilxes · 26 days ago
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Been watching squid game season two and i was actually really enjoying the story. Then i realised i could start shipping people, obviously, toxic old man yaoi always wins, and they're my darlings!
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But then i thought about it some more, and i realised
IM BACK IN THE FUCKING BUILDING AGAIN OH MY-
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sonknuxadow · 6 months ago
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see i do think there have been actual instances of fandom people just deciding two characters are siblings with no real basis and acting like its canon and forcing that interpretation on others and getting mad at people who disagree . but a lot of the characters i see people list as examples of this happening with are just actually stated to or heavily implied to see eachother as siblings by the source material and at that point i think you just dont see adopted siblings as real siblings idk what else to tell you
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duskerot · 11 months ago
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i disappear inside myself / my friends don't know it can't be helped
[Pure You - Nothing But Thieves]
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ashipikaur · 4 months ago
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whoever reblogs this PLEASE put what you think kazu is showing them in the tags. TYVM
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silenthillii · 5 months ago
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Article on Rule of Rose found in Polish gaming magazine PSX Extreme (via Internet Archive)
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kithj · 3 months ago
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i've been playing veilguard lately and i have to say the dialogue in this game is some of the most frustrating i think i've ever seen in a choice RPG like this. Rook is locked as a friendlier character, which isn't a problem, but this lock out has resulted in a lot of the dialogue lacking in variation.
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i chose the "Block it out" option here only for my Rook to say "Block it out. You're safe" but "You're safe" was already its own separate option-- this isn't how you write dialogue choices. again, i don't have an issue with Rook being friendly, but you shouldn't railroad players into certain dialogue.
if they wanted "You're safe" to be the common/reconvening dialogue, then it shouldn't have been made a choice at all. the wheel could have been something like this:
nice: "I'm right here with you."
aggressive: "Block it out."
panicked/confused: "Shit. Talk to me. Please."
-> all reconvene at "You're safe."
and this is a repeated problem. i've favored the aggressive options this entire time (which aren't really aggressive to begin with) but Rook will almost always still wind up saying the nice option instead. another example is early on:
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again i chose the more aggressive "Maybe you should have" choice only for Rook to say something along the lines of "Maybe you should have [...] But we have to support each other now." (it's been a minute since i played this part so it may not be exactly word for word but i remember even then at the start of the game being annoyed that she still worked her way back around to saying option 1)
it's not that Rook is friendly, it's that she's literally saying dialogue options that i did not pick. it's fine for there to be a common dialogue repeated across choices/flavor texts, but not when it's the literal choice text itself. it feels like i'm being railroaded with every dialogue.
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jobbot · 4 months ago
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hydrogen bomb vs coughing baby
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thedeadthree · 4 months ago
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-ˋˏ .·:·. ⊱ 𝐓𝐇𝐈𝐑𝐓𝐘 𝐃𝐀𝐘𝐒 𝐎𝐅 𝐕𝐄𝐈𝐋𝐆𝐔𝐀𝐑𝐃 𝐛𝐲 @pavus — day one: 𝐧𝐚𝐦𝐞.
— 𝐈𝐑𝐔𝐋𝐀𝐍𝐍𝐄 𝐈𝐍𝐆𝐄𝐋𝐋𝐕𝐀𝐑 . 𝐕𝐄𝐓𝐇𝐀𝐑𝐈 𝐃𝐄 𝐑𝐈𝐕𝐀 . 𝐂𝐀𝐒𝐒𝐈𝐀 𝐓𝐇𝐎𝐑𝐍𝐄.
𝐓𝐇𝐈𝐒 𝐈𝐒 𝐓𝐇𝐄𝐃𝐀𝐒. 𝐄𝐍𝐉𝐎𝐘 𝐈𝐓 ����𝐇𝐈𝐋𝐄 𝐈𝐓 𝐋𝐀𝐒𝐓𝐒.
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— 𝐓𝐀𝐆𝐋𝐈𝐒𝐓 (mutuals can opt in/out via 𝐭𝐡𝐢𝐬 𝐩𝐨𝐬𝐭 <3):
@loriane-elmuerto, @carrionsflower, @auricfog, @girliefailure, @sunsofdawn
@risingsh0t, @griffin-wood, @lilywatt, @full---ofstarlight, @grapecaseschoices
@tommyarashikage, @shadowsofrose, @shadowglens, @weisshaupts, @queennymeria
@deadrlngers, @d-esmond, @courtana, @gothimp, @wlwaerith
@unholymilf, @aezyrraeshh, @socially-awkward-skeleton, @shellibisshe, @florbelles
@celticwoman, @neonshrike, @cloudofbutterflies92, @adelaidedrubman, @carlosoliveiraa
@pinkfey, @spookyrares, @yharnams, @aceghosts, @confidentandgood
@theelderhazelnut, @leviiackrman, @ellierenae, @anoras, @lavampira
@dialdrunk, @full---ofstarlight, @imogenkol
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problemduetest4life · 10 months ago
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OKAY 90s DAMON ALBARN IS JEREMY OKAY STAY WITH ME HERE
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YOU SEE IT RIGHT?? OKAY NOW LOOK AT HIS BANDMATE ALEX JAMES
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OKAY YOU SEE WHERE IM GOING!! HE’S JEAN!
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JEREJEAN
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bonus: with Laila <3
I had to share this epic discovery
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mufos-photo-album · 4 months ago
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Experiments in Wayfarer Language Visualizations
(Fancy words for "how I plan to represent the Wayfarer language in a webcomic format". Transcript at bottom of post)
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[ID: Two screenshots of the Wayfarer language being spoken, represented by a yellow-colored text bubble with Journey symbols underneath the written text]
Up until now, I depicted the Wayfarer language by using some combo of yellow-colored text bubble and over/underlaying some Journey symbols underneath.
When it comes to adapting this for a webcomic, I wanna change this up, since grabbing/cropping the symbols is too time-consuming, but only having a yellow-colored text bubble feels plain (even though it gets the message across that what is being spoken is a different language).
The complexity factor is important to me since the Journey/Wayfarer calls are a lot more layered/complex than other calls in Sky. This auditor[y] aspect is something I wanna convey visually.
Below is the solution I have cooked up for this future problem. No more symbols (unless the contents are deliberately obscured from the reader), and auditor[y] complexity is conveyed by the complexity of the text bubble itself. I hope to make replicating this effect easier for myself in the future by having a template I can trace over.
[ID: A linear scale measuring level of fluency (of the Wayfarer language). The left side is "fluent" and the right side is "doesn't understand". 4 characters are arranged across the scale indicating their level of fluency. Piripu is most fluent, Odiwa's Wayfarer is pretty good, Kucevoz's could use some work, and Mufotsuki doesn't speak Wayfarer. Each of them has a differently styled speech bubble to convey this information.]
This kind of set up would allow for some fun language-based interactions.
Pictured to the left: When everyone at the function is speaking a language you don't understand, and the only word you recognize is your own name.
[ID: A simple doodle of Piripu and Mufotsuki talking. Piripu, in Wayfarer, says: "... It's nice and all, however Mufotsuki tends to talk a lot in her sleep". Mufo, only able to recognize her name, replies: "Are you talking about me...?"]
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