#its the perfectionist character designer in me
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purple-cray0ns · 1 year ago
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Here comes the booyyyy I finally finished yipeeee
Edit: I moved the infodump to a reblog so its less cluttered heehee
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toughbunnyforever · 2 years ago
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digi sketchbook dump <3
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maythearo · 1 year ago
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" Welcome back to Night Raven College's 'Ghostly Gossip'! The school's unofficial main online source for the latest news, articles and trending topics circulating around campus! "
" Your eyes don't deceive you. He really is real. And an actual monster too, not just a 'weird looking dog', as those funny human legends say... "
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Navigation:
R. Rosehearts - T. Clover - C. Diamond - A. Trappola - D. Spade - L. Kingscholar - R. Bucchi - J. Howl - A. Ashengrotto - J. Leech - F. Leech - K. Al Asim - J. Viper - V. Schoenheit - R. Hunt - E. Felmier - I. Shroud - O. Shroud - M. Draconia - L. Vanrouge - S. Zigvolt - Silver
Messy design notes:
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I have mixed feelings over his design. On one hand, the outfit itself looks cool... and on the other hand it turned out to be nothing like what I had envisioned in the beggining 😭 I wanted to stick with muted colors, in the vibes of that pic next to howleen's I guess, but it's like Ruggie's design had a mind of its own, and would always lean to more punk-looking no matter how hard I tried to avoid it, which don't get me wrong- punk style does fit him well, the problem is that I had it reserved for another character already, and I wanted to repeat themes as little as possible between entries of this project.. that just may be my perfectionist side speaking though, and there is no reason why I shouldn't post this version here for the time being! If I don't get tired of working on this series by the time I finish all the main cast's designs, then I suppose I could try to make an alternative version of Ruggie with a slightly different theme! I'd do the same with Jamil's entry since he is yet another character I have mixed feelings about the design lol
Aaaanyway, the mood for chupacabra Ruggie is grunge/thrifted fashion with diy details he would add to make his looks feel unique to him I think? The spikes on his skin, although he can partially control (?) them, still get stuck on cloth every now and then. Nearly all items of his closet are a bit torn from it, but he doesn't mind all that much. I got no particular designs for the pins and badges he wears, maybe except for the brazilian flag and the trans pin which I rlly wanted to include somewhere on his clothes whsdbdshewbdi
The chupacabra's appearance vary from place to place, but for this, I based his looks on how I personally grew up hearing and imagining this creature to be like! Baisically a fucked up looking dog, sometimes with spikes and scales on its body? Yeah 👍
And he remains the same personality-wise in the AU, pretty much! At the moment I can't think of many fun facts or character quirks for him, aside from how impossible it is to take a selfie with him, much to Cater's dismay. He swears he doesn't do it on purpose! The moment the camera clicks his body moves on its own to be out of frame. Ruggie's entire instagram (or whatever the monster high equivalent of that may be) account are either pictures of a moving blur or a vaguely distinguishable sillouette of him, taken from far away and zoomed in 10x
I think that's all I remembered to say? Here's a Ruggie core meme I found on reels as extra content lol
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my-plastic-life · 3 months ago
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Inspiring Women: Rumiko Takahashi
New custom doll is here! I'm sure we all know about the Mattel Barbie Inspiring Women doll line, right? Well, I took it upon myself to create one of my own because I'm sure Mattel will never make one lol. Click here for behind the scenes on how I made this doll!
I opted to create an Inspiring Woman Barbie based off Rumiko Takahashi, the Japanese manga artist who created my all-time favorite manga and anime, Inuyasha. But that isn't the sole reason she's deserving of this title. Yes, that creation got me into all things Japan and introduced me to the entire anime genre, but this mangaka has excelled in her career for 45 years - a profession that has been primarily male-dominated since its inception.
I also created a box for her designed after the official Mattel Inspiring Women boxes. The outfit she's wearing is inspired by the one she wore during the 2023 knighthood honor she received. Accessories include her most recent book, Rumiko Takahashi: Colors 1978-2024, as well as her 35th anniversary book that comes with removable genuine sketches, plus the first volume of the Inuyasha manga (original Japanese version). The doll I used was the Asian sister of Ariel from the live action Little Mermaid, but I cut her hair and styled it differently, painted some age lines on her face, removed her pink eyeshadow, and gave her some glasses. I also gave her a curvy body with the same articulation that dolls in this series have - movement at the shoulder, elbow, wrist, hip, and knee. Because I'm that much of a perfectionist. :D
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Doll in the Inspiring Women box. The scene behind her is an actual photo of Rumiko Takahashi's studio.
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Back of the box, all made by me based on actual Inspiring Women boxes.
Fun facts: Takahashi has never been married, and she has stated in interviews that she doesn't plan to. In addition, she works with women exclusively as she writes and creates. She has specifically said that she wouldn't hire a male assistant because he would be "troublesome." She prefers the atmosphere of a studio of women working together without distraction. Her work stands out among other shonen pieces because of its creativity, complex characters, and nuanced romances. Her woman and girl characters are never accessories to the guy hero, which was often the case in early shonen stories, especially. Takahashi often likes to implement strong, independent, multi-facetted female characters in leading roles into her stories. Talk about girl power!
Now for more information as to why she's so deserving of having her own doll in my collection. :D Strap in, because this post is a doozy!
BIO: Rumiko Takahashi (born Oct. 10, 1957) is the best-selling female comic artist of all time, selling more than 170 million copies of her work in Japan alone, and one of the names by which to reckon the evolution of anime. She is one of the wealthiest women in Japan, all of her longer running manga have become TV series, and nearly everything she has written has been adapted into animation (OVA or TV). Perhaps more importantly, her influence and the nature of her series since 1980 have been cited as large contributors to the perception and acceptance of anime as a medium today.
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Rumiko with her new Colors book. Outfit inspired by the one she wore when receiving her knighthood.
All of Takahashi’s work has become popular throughout the world, and with more than 20 years of publishing her manga art, she earned the title of The Princess of Manga.
Takahashi's professional career began in 1978 when she was a university student. That year, she worked on her first full-length series entitled Urusei Yatsura. It became one of the most loved manga and anime comedies in Japan. In 1980, when she began to publish regularly, she began her second major series, Maison Ikkoku. This series is now considered to be one of the all-time best manga romances.
As her stories appeared and attracted many fans, Takahashi grew in popularity as an artist while improving her writing and artistic abilities. In 1987, a huge year for her career success, three of her most well-known stories ended and she began work on Ranma ½. The series continued for nearly a decade until 1996, when it ended at 38 volumes. Ranma ½ and its anime adaptation are cited as some of the first of their mediums to have become popular in the United States. While publishing Ranma ½, Takahashi was hospitalized several times for peritonitis. But even during her second hospital stay, the series did not stop.
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35th anniversary book has removable sketches - real photos actually drawn by the artist. The background is an actual photo of her basement (note all her figures!)
During the latter half of the 1990s, Takahashi began her fourth major work, Inuyasha. With this series, Takahashi is also often said to be the first woman to successfully set foot in the Shōnen genre and leave a lasting impact on it. To date, Inuyasha is her longest-running series, ending in 2008. In 2020, it received a sequel series titled Yashahime: Princess Half Demon.
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In the basement library (actually in her home) with the first volume of the Inuyasha manga.
On July 30, 2008, Takahashi noted her 30th anniversary as a mangaka, and on July 8, 2009, during Shonen Sunday's 50th anniversary celebration, characters from three of her most popular series (Urusei Yatsura, Ranma ½, and Inuyasha) joined together in a short crossover to welcome everyone to the celebratory milestone. That same year, VIZ Media, one of the entertainment industry’s most innovative and comprehensive publishing, animation and licensing companies, announced the launch of a brand new imprint, Shonen Sunday, featuring the works of some of the top shonen manga creators in the world today. Takahashi's series RIN-NE was the first to be featured in the new imprint, and was the first manga novel ever to be published simultaneously in Japan and North America.
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In her studio showing off genuine sketches. Featured here: Featured here: Lum from Urusei Yatsura, the Tendo house from Ranma 1/2, and Inuyasha character heights. This outfit is inspired by the one she wore at the Rumic World 30th anniversary ribbon-cutting.
Early in her career, Takahashi expressed that though she doesn't write love stories often, she loves a good love story. While none of her works are straightforward romances, many of her works early and later on have compelling romance subplots that are integral to the characters and world. Her works like Inuyasha and Ranma 1/2 are known for their romances. Takahashi's romances are varied, and they are trendsetting. They set the standard for popular romance tropes like slow-burn romances and love triangles. The love triangle between Kagome, Kikyo, and Inuyasha is one of the most iconic in all anime.
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In her studio showing off genuine sketches. Featured here: Ranma from Ranma 1/2, Lum from Urusei Yatsura, and Mao and Kiba from Mao.
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In her studio showing off genuine sketches. Featured here: Yashahime, Inuyasha 20th anniversary, and Inuyasha, Kagome, and Moroha.
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Outfit inspired by the one worn during the Rumic World 30th anniversary ribbon cutting.
HONORS: * Takahashi won the New Comic Artist Award in 1978. * Winner of the 1994 Inkpot Award at The San Diego Comic Con in America. *In 2016, ComicsAlliance listed Takahashi as one of 12 women cartoonists deserving of lifetime achievement recognition, stating that "any one of her projects would be the career highlight of another talent." In 2017, Takahashi was inducted into the Science Fiction and Fantasy Hall of Fame as part of the 2016 class. *In July 2018, Takahashi was inducted into the Eisner Hall of Fame. She was previously nominated for entry in 2014, 2016 and 2017. *In January 2019, Takahashi won the grand prize at the prestigious Angouleme International Comics Festival in France, becoming the second woman and second Japanese manga artist to win the award at the festival. * In 2020, Takahashi was awarded Japan's Medal with Purple Ribbon. First awarded in 1955, this honor is awarded to individuals who have contributed to academic and artistic developments, improvements, and accomplishments. * Takahashi was inducted into the Harvey Awards Hall of Fame in October 2021. The Harvey Awards are one of the comic industry's oldest and most prestigious awards. Recognizing outstanding achievement in multiple categories, the Harvey's have been a fixture of the comic industry since 1988. * In April 2023, Takahashi was conferred the Chevalier de l'Ordre des Arts et des Lettres (Order of Arts and Letters) by the French government. She is the first female mangaka to receive this honor.
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Books: 35th anniversary (with removable genuine sketches inside), Colors: 1978-2024, and volume 1 of the Inuyasha manga.
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Genuine sketches, all fit inside the 35th anniversary book.
Source photos (first is from being bestowed a Knight of the Order of Arts and Letters, second is from the Rumic World 30th anniversary ribbon cutting in 2008):
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rainbow-starlight · 1 year ago
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Why is Help Wanted 2 Sun… Like That?
Okay, I’ve been putting off making this post until I felt like I had a better idea of what was going on, and now that I’ve watched at least part of a play-through and gone over the lines a whole bunch, I think I’m ready.
I’m gonna talk about my thoughts on Sun as a character as well as HW2 as a whole here, so it’ll be a bit long. Pop some popcorn or something.
Please keep in mind that this is all my personal opinion and you’re free to disagree with it! In fact, if you think I’m totally wrong, please tell me why. I love new perspectives!
SO! Let’s get right into it, shall we?
First things first: Help Wanted 2 Sun is not the same guy as Security Breach/Ruin Sun. If his personality difference was significant enough to surprise you, that’s because he’s a different person.
I’m not entirely sure how much of Help Wanted 2 is meant to be actually happening, but I think that at least the mini games are training simulations.
However, it’s important to note that a lot of the stuff happening in the mini games is just… nonsense. How did Freddy get frozen like that? What’s with those regular batteries in his arms? Why are half the supplies in first aid explicitly for robots and not humans? Why is there a shredder table in the daycare for kids to stick fingers into?
Some of this can be shrugged off with the usual “FazCo is meant to be comedically shitty and the tech often doesn’t make sense anyway,” but the first aid simulation is what really stood out to me. Even with the previous explanations, that doesn’t explain the calming gas mask that could only ever fit Helpy or the steel wool scrubber or the tank cleaner spray bottle among the medical supplies. If the goal is to train new first aid staff to avoid lawsuits, it’s doing a pretty poor job of it. So… what is it for?
I touched on this idea previously with my post about Sun’s AI being trained on kids’ artwork. The idea of FazCo making a silly new employee training game as a means of harvesting behavioral data to train their AIs seems very within their realm of scummy.
This is why the Arts & Crafts mini game exists. It’s literally a task that requires exact copying. Maybe it’s essentially like teaching an AI to solve captchas by feeding it a bunch of data on how humans solve them correctly and incorrectly.
Maybe its presence is explained to employees as fun practice with the VR system or a break activity during training or something.
This would explain several things about the game.
The existence of the shredder table and Sun shredding literally ALL of your artwork: It being a funny way to despawn the stuff you make is a lot more reasonable when that’s exactly what it’s for in-universe, too. The generators in the play structures are unsafe enough, but that would’ve been on another level if it were real.
Sun’s line “Be creative on your own time, we are making ART!” It literally isn’t a creative activity, it’s a task. I know you can’t really apply logic to a lot of FNAF stuff, especially the DCA’s design, but if Sun were actually this detail-oriented and perfectionistic with everything, he’d never be able to function in childcare.
The fact that Sun’s “fear” of the dark seems like a bit. It literally is a bit. There’s no threat, it’s not real. I originally thought he just wanted the player out of his space faster and didn’t know how to assert a boundary there, but I think it’s actually just to make the player finish the tasks faster for data collection purposes.
Possibly also why he’s so comfortable being casually rude to the player. He is a jester, after all, and the player has lots of opportunities to do things they shouldn’t, too. It’s basically all a bit.
Also… what if the minigames have versions of the base AIs in there? It’s a version of the Sun AI with the theater programming and the basics of the childcare stuff? His entire existence is a shitty little simulation where he runs a singular activity for grown adults who can’t (or won’t) follow very simple instructions.
The biggest thing that’s been bothering me about the takes I’ve seen regarding HW2 Sun’s personality is that people have been calling him “mean” while completely ignoring the circumstances he’s reacting to. If a coworker came into my personal space and I was so generous as to share my favorite activity with them and they proceeded to intentionally ignore the rules I set and EAT SUPPLIES I USE FOR WORK? Yeah, no, I’d react like that too.
There’s definitely something interesting about how genuinely excited and happy Sun sounds when first welcoming his new friend the player to the daycare and inviting them to Arts & Crafts vs. when they return. He seems like he WANTS to befriend the player, but the game just assumes you’ll be upsetting him so there’s no option for dialogue where you’re nice to him and respect his boundaries and participate in an activity with him in a way he’s comfortable with.
I say “in a way he’s comfortable with” because he is a little weird about the whole “sit right there and DON’T MOVE” thing. He does seem actually excited and enthusiastic about the idea of shooting darts at the items you want so he can get them for you, though. Maybe because he sees it as a happy compromise, or maybe because it’s supposed to be a fun part of the game he’s programmed to be in charge of.
I saw some other commentary on Sun (primarily thinking of @kazzykatt) talking about how he seems almost excessively self-sufficient, and how this could possibly be due to neglect (he and Moon definitely aren’t as well cared for as the other animatronics, the generators in the daycare are a very lazy fix for actually reprogramming Moon properly, he seems bitter that he can’t fix the carousel on his own and he and Moon don’t seem to trust the player to fix it, their design is clearly better suited to the stage but didn’t get changed for the daycare, I could go on and on), and this would also explain his control issues to an extent.
Sun, in SB and HW2, doesn’t leave the daycare. He has so little that he’s in control of in his own life. He used to be on stage (and based on his dialogue probably misses it quite a lot) but had the job he was built for taken from him. He’s a perfectionist that’s constantly overwhelmed by too many things being marked top priority in his system, working too many hours with too many small children. Of course he’d be desperate to hold onto any little bit of control he has.
Honestly, when I first heard his voice lines, the initial vibe I got wasn’t “wow they made Sun mean” but “wow Sun sounds actually miserable” and I’m kind of surprised more people didn’t pick up on that. He sounds less bitchy and more like he’s lashing out because he’s trapped in an awful situation that’s completely out of his hands.
“Wait, are you saying none of HW2’s characterization should be taken seriously?”
You might be asking that, but my answer is a resounding NO! This is definitely still a Sun, and I think seeing two different Suns (even if we don’t know how much of HW2’s personality we can assume is meant to be taken seriously) is really helpful for interpreting what the base Sun personality might have.
It’s also important to keep in mind that none of the Suns we’ve seen were in a good situation. Security Breach Sun had the virus, Ruin Sun had gone slightly mad from isolation, and HW2 Sun is stuck in a shitty simulation babysitting bored adult staff as they fail to complete simple tasks. What we mostly know about him is how he responds to stress, and this is why there’s so much room for interpretation!
Here’s some traits I think every version of the Sun AI would have.
Love of making things. Despite everything, HW2 Sun seems to genuinely love doing arts & crafts. Especially with googly eyes. This could kind of be assumed from SB Sun, but he was also trying to entertain/bribe a child.
On this note… interest in fixing things? Maybe he just wants to avoid having to rely on staff, but if he and Moon are subject to that much neglect, it makes sense that he’d try to learn to do repairs himself. I saw @pixelchills talking about the possibility that the S.T.A.F.F. Bots in the DCA’s room are not there because Moon broke them, but because Moon collected them for Sun to practice fixing. It seems feasible to me, especially since taking something apart and putting it back together might have the same calming and satisfying effect on Sun as completing something like a paint-by-numbers.
Playful insults and lots of drama. I don’t mean actual rudeness, I mean friendly teasing. Again, he is a jester. A lot of his HW2 insults come across more like this. Hell, even his compliments come across like this with the delivery and immediate shredding. He’s just a theater kid at heart.
Difficulty regulating emotions under pressure. This is the kind of thing that would pop up on his worst days (such as being trapped in his destroyed home with a poor connection to his badly damaged physical form while the only help he’s seen in ages ignores his instructions and puts their own safety at risk, or being trapped in a shitty simulation while his only company ignores his instructions and puts their own safety at risk). He’d have to be able to manage this sort of thing better to work well with children, but everyone’s got their bad days. He’s prone to outbursts and tantrums when he’s overwhelmed and unable to stop people from breaking the rules and/or hurting themselves.
People pleasing and nonconfrontational. Yes, HW2 Sun, too. SB Sun seems genuinely desperate to make sure Gregory’s having a good time, and HW2 Sun is shockingly tolerant of some of the player’s bullshit (ex. how he tries to laugh off them shooting darts at him/throwing things). Even calling the player “good friend” when he’s not so happy to see them or threatening them with Moon instead of just telling them their time is almost up seem like signs of this to me. And letting the player make arts and crafts in the ruined daycare in HW2? Yeah, that’s a people pleaser through and through. Sun needs a lesson in setting boundaries (and for those boundaries to actually be respected).
Perfectionistic + “if you want something done right, you’ve gotta do it yourself” attitude. This would mostly manifest in how he completes work tasks, but I think every Sun’s incredibly detail-oriented and would rather do everything themselves just to make sure it’s exactly how they want. This could manifest in lots of ways, from “insulting the staff for how they put things away and telling them to do it again while he supervises” to “politely thanking them for their help and complimenting their hard work only to redo everything himself the moment they’re gone.” I think where on that spectrum you wind up is dependent on the version of Sun you’re interacting with and the environment his personality developed in.
High-energy and social! A given, of course. He never stops moving and everything is always so exciting. New people are friends he hasn’t met yet until proven otherwise.
Love of pranks… to an extent. Again, jester! I stand by my headcanon of Sun and Moon conspiring to convince the staff Moon’s some sort of spooky monster whenever he’s not actively dangerous. As long as he’s not making a mess, breaking the rules, throwing himself off-schedule, or actually hurting anyone? He’s all over it.
Anxiety. This seems like it’s at least partially caused by the lazy daycare reprogramming. All the Suns we’ve encountered seem to lack knowledge of how to actually get children to behave. It seems more like they programmed him with a bunch of games and activities and then set a bunch of super high-priority tasks for him such as “keep kids safe, keep kids happy, keep kids entertained, keep daycare clean” etc. and he’s unable to really prioritize so he’s just constantly overwhelmed.
Kinda always using “childcare voice.” If you know anyone who’s worked with kids, you know what I mean here. Even with adults, he talks to them like kids sometimes, just because it’s what he knows and what he’s used to and because his processor’s fried from however many hours a week he’s surrounded by kids. Consider his reactions to when you eat the crafts as an example. (IMPORTANT NOTE: I don’t think he’d coddle adults like children. It’s more about tone and vocabulary, like “customer service voice”.)
Stickler for rules. He cares about things being done right! The rules are there for a reason! Order is important to him (probably in no small part because it keeps him out of trouble and reduces his stress).
That’s about all I can think of for now, but as someone who writes a very friendly and sweet Sun, I actually don’t think HW2’s characterization was that far off from what I had already assumed based on Ruin/SB. The only difference is that the Sun I’m usually writing is in a much more supportive environment with lots of helpful staff that care about his well-being. If he didn’t have that, I could absolutely see him becoming more like HW2.
I will finish this off with two final important points:
Being an emotional person and liking “childish” things does not make an adult less of an adult.
(He’s a childcare worker, c��mon.)
If someone gets pissed off after being repeatedly antagonized, that does not make them a “mean/bitchy/sassy person.”
(Yeah, he doesn’t handle it gracefully, but to be fair, I wouldn’t either in his shoes.)
Thank you all for reading!!
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luci-is-a-bitch-x3x · 1 year ago
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Obey Me! Brothers react to: Mc turning into their sheep form to comfort the brother when he's upset.
Lucifer's, Mammon's, Leviathan's, Satan's, Asmodeus's (you are here), Beelzebub's, & Belphegor's reactions.
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Welcome! to another part of this adventure! The characters may not be how you imagine! I apologize for any poor jokes, bad spelling, and terrible grammar. Without further ado, please enjoy the content. ♡
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Asmodeus's Reaction
Asmodeus cries frequently, sometimes its just him being dramatic, sometimes his crying is warranted, no matter why Asmo's crying he never fails to mention how beautiful he looks while crying. Asmo will sometimes fake cry for attention, no actual tears so he doesn't ruin his make up, but sometimes he'll purposely cry tears just so his mascara while smear. It adds to the dramatic effect. When Asmo's being dramatic he can "cry" over anything: mc accidently hit him? He's already bawling his eyes out. No attention from anyone? He can make up a reason after he starts crying. Asmo has been found a couple of times crying because of how beautiful he is. However, Asmo does actually cry sometimes, over things that are completely fair to cry over. Sometimes he cries due to stress, sometimes he cries due to past memories or mistakes. Asmo is usually cheerful but he does have his occasional self reflecting sad moments. They dont last as long as some of his brothers do, Levi, but they still happen. He usually goes back to being his cheerful self obsessed self again soon after!
The first time Mc finds Asmo crying and he's not being dramatic is not suprising but also is surprising, if that makes sense. Asmo had been doing a lot of things recently: lots of fashion designs to make, lots of modeling, and student council work! Mc knew this and figured he may be stressed, so they headed over to his room with the intent to help. Mc knocks on the door and when they dont get a reply they almost leave, but they can hear sobbing through the door. Mc knocks again before slowly entering Asmo's room, Mc sees Asmo laying on his bed face first crying into his pillow. Asmo looks up when Mc enters the room, he quickly sits up and turns to face Mc. "MC!!" Asmo screeches with a tear stained face. The sudden yelling suprises Mc and they next thing they know there's a *poof* and Mc turns into their sheep form. Asmo gasps when he sees Sheep Mc and then he squeals at the sight of the adorable Sheep. Asmo quickly stands and scoops Sheep Mc up into his arms so he can hug them, and then he takes them to his bed for cuddles, his upset attitude already seems to be improving just by having Mc around.
Sheep Mc doesn't have to do much to comfort Asmo, they just need to stay with him and listen to him rant. Asmo may pet Sheep Mc but he perfers to hug them tightly, not killer hugs like a certain someone, Asmo just finds hugging them more comforting then petting them. When Sheep Mc first starts comforting Asmo, the hug will be tighter than it will be once he's calmed down a little, while Asmo is upset he may cry into Sheep Mc's wool like someone would a pillow. Gross ik but like what can yah do. After calming down a little he'll finally rant to Mc for a bit. Something along the lines of "I keep making new designs for the accessories, but none of them are as perfect as me!" Asmo is seriously stressing, if it is going to have his name on it, then it has to be perfect. This is probably one of the times when Mc realizes that being a perfectionist can be overwhelming and stressful. Talking about why he was upset probably upsets him again, Sheep Mc probably has to comfort him all over again.
Asmo enjoys being comforted by Sheep Mc but he also enjoys Mc comforting him in their human form. He doesn't really care what form their in just as long as its Mc comforting him. After Mc cheers him up, it doesn't matter what form they stay in to him. If Mc decides to go back to their human form he'll make sure to at least get one picture of them as a sheep before the turn back. If Mc decides to stay as a sheep, then they'll do the normal things they do with Asmo, taking pictures for Devilgram, dressing up, gossiping. Asmo's Devilgram is definitely full of pictures of him and Sheep Mc by the end of the day.
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Thats all for now babes! Hope you enjoyed!! ♡ This is not proofread. Feel free to comment or reblog any thoughts or any add ons you have! I don't know why this one took so long, and for some reason I don't really like it, so I'm sorry. TvT I might try and rewrite it sometime but idk. I know my posts have been random, but ive been posting at least two things at once so hopefully that outweighs the wait. Anyways i have more content on the way so Stay Tuned! Stay Safe! & Stay Groovy Scooby!
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⟡˙⋆Masterlist⋆˙⟡
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caffeinated-chaos-bean · 2 months ago
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Update on Izumi's design process!! Plus her incubator lmao.
Its taken me more than a week to get to this point. You have no idea how painstaking it is when you get so involved into a character's design process and want it to look good, especially when you know its mostly because of how much of a perfectionist you are at the end of the day.... Over all? I'm glad I finally have a design I like. I tried SEVERAL different leg and wrist options, skirt options, dresses, etc.
And before aaaaanyone decides to come for me due to giving her a high-low skirt that shows her pelvic area, its on theme not for sex*lization purposes. She's a water themed mahou and in turn I want her design to reflect that, hends a lot of the scalloped edges and the seashells and her being barefoot (although that's also due to her just not liking to wear shoes if she has the choice). Plus it also alludes to frilly swimsuit bottoms that can be seen in both "beach episodes" and in lolita swimwear (yes that exists people). The pearls and shells allude to oceanic themes, and because she's also being given wind undertones, she gets little wings on her ankles. Little Hermes nod lol. And the hip pauldrons? Those allude to Atlantis and how a lot of mermaid royalty tend to have protective armor in more modern scifi.
Tomorrow after work I'll try my hand of what wrist or hand accessories to give her. I know that I want her fingers to be free at least, along with maybe her palms. Outside of that I have no idea.
Also still thinking up names for her incubator. He's gonna be white mostly but instead of pink/red markings and fades on the ears, its probably gonna be teal or something. Also his ear...tail...thingies? They aren't folded in how he's posed. Its actually arounded and bulbous, kinda like how the bottom of an octopus plushie is.
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medra-gonbites · 3 months ago
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Baldur's Gate 3 Companion Head Canon Filmmaker Edition
Depending on your crew, filmset can be the best time or the worst time of your life!  While kicking back and playing Baldur’s Gate I started to wonder what kind of positions would the gang assume on a filmset.
Here is my personal HeadCanon for the tadfools (+ Jaheira, Halsin, the Dead Three and Withers) if they were to be on a film set.
Astarion | Costume 
Of course Astarion would be in charge of the costume department! Not only because he can sew and design the best costumes with utmost skill, if you provide him with nothing but rags, but also because he would make sure the actors are always decent and taken care of. End of a risqué scene? Boom, he is already there with a robe, some blankets and a water bottle. “Let’s take you back to the changing room darling!"
Besides he is very fast and stealthy which would be a perfect time saver for in between takes: last minute check and tweak before we start rolling? Watch him dash to unwrinkle fabrics or refasten pins: 0 second lost.
Shadowheart | Production Design
Shadowheart would love to be in charge of the decor. Already in pre-production she would have a blast skimming flea markets and brocantes to find props and elements to create the perfect set, although she would probably be able to craft it from scratch if needed be, and could create an atmosphere with nothing but cardboard if she had to. She would keep track of all the props and organize them in a neat fashion. She would be so focused there is no chance you would end up with a continuity error (not in her department anyways!).
Karlach | Light Technician
Karlach has a light crew vibe to herself. She would run around rolling and unrolling cables, carrying and setting up C stands, activating generators, going as far as powering them herself if she has to. Watch her set up the lights and filters like it's nobody’s business. Sandbags? No worries she can carry 20 at a time. She can hold a reflective panel above her head for hours without breaking a sweat. Friendly and motivated, she is a wonder to work with and the camera crew has no issues communicating and coordinating with her. Tell her what needs to be lit and she will make sure it is. Let there be light!
Wyll | Acting
The charisma, these dance skills, the whole blade of frontier performance that radiates main character energy? You cannot convince me Wyll is not born to stand under the spotlight or in front of the cameras. At the beginning of his carrier had a preference for theater but he prefers cinema because it gives him the opportunity to do several takes and indulge his perfectionist side. He would be on set early to rehearse and he would be an absolute treasure to the rest of the crew. Very talented and humble, the best actor to work with!
Gale | Director of Photography
I will not budge: Gale would be in charge of the imagery. What angle, what move, what ratio, what color? He'd know what’s best to tell the story and his composition would always be on point. He’s got 10 different lenses, he made the shotlist six months before the shoot and he went on all the location scouting rekkie, even the ones he did not have to attend. He also checked the location at different hours to have a look at the natural light change through the day. He is very patient with his assistants and with the lighting crew which he would always give a hand to set up the lamps (literally thanks to the old mage hand). Don’t touch his camera though, he will fight you.
Lae’zel | First Assistant Director
“Ok, we have a schedule and we have to make sure we respect it. How much time do you need to build this scene? 10 minutes? Do it in 5!”. Lae’zel would be such an efficient first AD but she also would become the scapegoat of the set because of how demanding and blunt she would be. She doesn't mind and she knows its a status that often comes with the job. At the end of the day, everyone would get to leave on time though (or barely a few hours of overtime) and everyone would be grateful for it. You can and you will have a drink with her afterwards and all will be forgiven.
Halsin | Safety Coordinator
Obviously, Halsin would be in charge of safety; because film is fun and should remain fun, no matter how serious it is for some: nobody is getting hurt on his watch! 
Intense traumatic scene with an actor? He will be a perfect intimacy coordinator: he knows how to handle personal space and aftercare. Tricky stunt? He’s got a first-aid kit ready (not that you will need it as he made sure all equipment necessary for the stunt are secure). Animal Handling? Yes, he got that covered too, the creatures will be treated as royalty and he can even shape shift to keep them company. Child actor on set? Did he mention he can take care of that too? Beyond all this he will make sure everyone in general is keeping healthy, calling for breaks, making sure everyone has enough to drink and/or eat which he will remind the whole crew to do because they tend to forget.
Minthara | Production Manager
Yes, Minthara has arranged the location, the catering, the shooting authorization and pretty much all the rentals that you need for the day. You better be on time on her set: the call sheet is precise and so should you. She will make sure everything that has been arranged will proceed as expected but should the unexpected occur last minute? Well that’s not a problem because she is cool as ice and can perform under pressure like none. There, she fixed it, and with an hour to spare. After the production, she will chase you and spam 3 reminders a day for you to send your invoice and receipts (she gotta book everything for the accountant!).
Jaheira | Location Manager
Jaheira is the first and the last on set. She gets the keys to places, she relays the instructions on where to find what, what is off limits and what can or cannot be used.  She will make sure everyone parks at the right spots, that people that are outside of sets are not hindered by your crew, and that the place is given back clean (or cleaner even). She is always very sweet to the person in contact, be it the owner of the location you're shooting at, the caterer or curious bystanders who come to investigate. She also keeps an eye on the carpooling schedule. Nobody will be forgotten on her watch.
Minsc | Boom Operator
Minsc is in charge of taking sound. He listens carefully to every take to make sure there are no parasites or interference; if he doubts he will ask Boo to double check for him. He will mic up the actor very gently, giving them funny lines to say to test the mic. He finds it hilarious to call out farts when he hears them in his headphones; he will then ask loudly who it was. Often it is himself.
Tav | Writer/Director
It is their story and you better believe they will see it through. They wrote the damn thing, they gathered the right crew and they will direct it all. They call the shots and make the decisions. At the end of the day they call action and cut. Whether it is a happy or bad ending, the story will have 3 to 5 acts and it will be sent out to all the A list festivals of Toril.
Durge | Director/Producer
It is their story too but they did not write it, however they did make sure it was possible to make it by any means necessary! They are in charge and they even have a cap and a chair to prove it. They had a megaphone too at some point but it was misplaced (stolen by Astarion who got fed up with all the yelling).
The Dead Three | Executive producer
These three are power hungry, ruthless and bloodthirsty, of course they are producers! They know where the money is, they know how to get it, they know who to play and sweet talk to get it. Orin tends to be more artistically involved in the project but Gortash has the people’s touch and will be in charge of handling communication and distribution. Ketheric will make sure the money gets where it needs to go and will be in contact with the subsidies and fundings to provide reports and deliverables.
Withers | Storyboard
It is Tav and Durge’s story but Withers illustrated it. Visualization goes a long way for the whole crew and it is nice to have something to fall back on when the chaos of the shot list overwhelms you. Thanks Boneman!
Do you agree with this? Do you have other characters in mind that could be useful on set?
Did this spark an AU fanfic idea within me? Maybe...
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felyas-stuff · 4 months ago
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TMNT 2012 Space Arc Rewrite: Fugitoid
First in-depth character post for our rewrite is about Honeycutt because this rewrite was made by me and my friend @unscapedgoat what else were you expecting
All of the art featured here is a year and a half old at this point because we’ve been working on this rewrite for a long time and just didn’t post anything…the perfectionist in me says that I can do better but I won’t because the designs themselves are still relevant (though I recommend checking out this post for the characters designs). Speaking of…
Appearance
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Zayton is a d’hoonib - a humanoid alien with big cat and eagle like features. He’s 6’1 feet and hundreds if not thousands of years old at this point - he’s old even for a long-living race. For his clothes I went for a mix of sad beige (because HAVE YOU SEEN HIS SHIP DECOR) and pirate (because he’s an outlaw who has a ship you know…some of you might even remember my "ship in the bottle" doodles) vibes
Fusiontoid is a modified 6 feet SAL model (both the original robot and the modificated version were created by Honeycutt). Compared to a regular SAL model, this one’s pearly-white instead of silver, has slim claw-like fingers, built-in weaponry and wires going from his brain to his main engine that function as neurons. When he’s not on Ulixes he carries an oxygen ballon because…human(oid) brains need that you know! He also has a spacesuit that he uses both as an oxygen ballon alternative and a disguise.
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Story
Just like in IDW, SAL was one of Rewrite!2012 Honeycutt’s first inventions…which he later started mass-producing and selling because from what it seems like in OG and our AU 2012 Zayton is a freelancer from a rich family who earns money by selling various inventions of his. They did keep one SAL model for himself though, and later added a bunch of adjustments and renovations to it. Soon after his parents death Zayton started adding other renovations for his robot as well as rewriting the code and adding in a certain protocol, experimenting with the idea of making SAL his future body - after all, the man is old and dying is scary…The project however was scrapped when it was almost finished, after the scientist realised how risky this whole thing is and how easily it can go wrong. One of Honeycutt’s most recent inventions was the Black Hole generator. Something that can be used for good (it could’ve been a great power source for example) but all the potential buyers wanted to use to for mass murder - something the scientist didn’t want to happen. But because Zayton refused to sell their invention to anyone, he started to run out of money, making it hard for him to even pay for his home/ship Ulixes. The rumours of a brilliant scientist being this desperate for money started spreading near and far. This is when the Krang decided to show up and offered such a huge payment, that at this point Honeycutt just couldn’t refuse.
But hours after that Zayton realised that what he did was truly horrible and by this time the Krang could’ve killed millions of innocent people. And, just how Honeycutt thought - days later triceratons broke into Ulixes, asking the scientist to build them the same invention Krang used to destroy their home planet. Zayton refused, and before the triceratons killed him, Honeycutt gave one last order to his robot: destroy the heart of darkness
Hours later, Honeycutt wakes up in SAL’s body, only now realising that even though the brain transferring project was scrapped it was still a part of his robot’s new program - and, by following that program, it revived its creator in its own body. And, if it wasn’t already bad enough - Honeycutt’s new body will follow Honeycutt’s latest order of destroying the black hole generator no matter what. Horrified at the thought of being forever stuck in a robot’s body and having to eventually sacrifice himself to right his wrongs, the scientist just sits there for a good minute, trying to get their new body to move while thinking about what the hell is he gonna do now
Meanwhile Nathan Bishop (this rewrite’s OC inspired by 2012 Bishop because let’s be real 2012 Bishop isn’t much like Bishop and should’ve just been a new character with the same surname or something) finds out about what his old pal Zayton did and he’s pissed. He doesn’t tell about this to other utroms and just storms off to Ulixes to tell Honeycutt that he has less than an hour to explain himself, run as far as he can, and pray to god that they will die sooner than the Utrom Council finds and executes him. But Bishop quickly changes his mind once he sees what once was his friend - a brutally disfigured humanoid body and a scared robot covered in blood. Honeycutt quickly explains this whole situation and Nathan decides to stay at Ulixes for longer and help him. Because cutting off their ties now would just be cruel - clearly, Honeycutt already got consequences for his actions and regrets what they did.
Later on the two discover just how unstable Zayton’s current state is - in our rewrite AU he’s not just "jittery and nervous" because of his fusion core - he’s a robot filled to the brim with formaldehyde. A liquid of polar molecules. Honeycutt made sure that there won’t be any leakage, but next to so many electronics short-circuiting is bound to happen. And after a while Zayton’s brain just gives up and their body goes into somewhat of an auto-pilot mode, controlled by SAL. After a good rest (which usually takes a whole day) Zayton gets control of his body back. Yes, he does sleep, that’s something human(oid) brains do. No, you can never tell because he always seems active due to the body being in control of either Honeycutt himself or SAL. The two function separately and have their own memories, the last of SAL’s being that Honeycutt is dead. That’s why the triceratons named him Fusiontoid in the first place - at this point the maul-functioning android is neither fully SAL or Honeycutt, but an uneven mix of both. There is some sort of brain rot going on which results in him forgetting some of their memories. Sometimes Honeycutt uses it to his advantage to seem innocent and unaware of what he did while he was still a humanoid…but most of the times it’s just a huge inconvenience for both Honeycutt himself and his friends, making them question if, at this point, Honeycutt is still…well, Honeycutt.
Nathan, however, trusts his cyborg friend enough to ask him to help his earthling friends. At first Zayton agrees for a selfish reason - saving Earth and destroying the black hole generator would both fulfil his only purpose (from SAL’s perspective) and fix his reputation (the triceratons deemed him a criminal and at this point things Zayton did and what happened to them is a common knowledge for many). However, during their journey Honeycutt gets attached to his new friends and gets an on-screen redemption arc that lasts throughout this rewrite’s space arc - later on they genuinely want to help the main six save their homeplanet and even becomes a father figure for Donnie, Mikey and April and even tries to find another way to destroy the Black Hole Generator without blowing himself up so that the three won’t be sad about his death. Leo is also thrilled about getting a new father but for all the wrong reasons which I’ll talk more about in the next rewrite posts, but in short - Leo sees Honeycutt as a Splinter replacement (art below by @unscapedgoat)
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Trivia
• They actually introduce themselves as Fusiontoid Honeycutt to keep their status quo for those who don’t know about his full story yet. He also does his best to keep this image of a silly friendly robot that totally never did anything wrong in his life ever. The more Honeycutt begins to trust the main six, the more he acts as his true self around them, slowly revealing who he really is
• Honeycutt had persistent tic disorder and ADD while he was humanoid which only worsened after he became a cyborg. They’re also autistic
• The bleep-bloop stuff are tics half the times and built-in censorship other times…which is a great robotic body feature to have when your bestie basically asked you to babysit six angsty teens who are constantly getting on your nerves
• Honeycutt used to go by he/him/they/them/it/its but no longer uses the last one because ever since he became a cyborg people only called him that in a derogatory way as if he’s some kind of object
• He used to have great relationships with his parents…and now that they’re gone and Honeycutt himself became a cyborg outlaw they sometimes feels like a disgrace to their family (the fact that some people actually called him out like that also doesn’t help)
• They’re probably the worst father figure imaginable and they know it what they don’t know is that these mutants real dad is even worse Honeycutt’s rather immature despite his age because he had the privilege of never facing any real problems up until now. Sometimes they outright neglect their newfound kids in favour of their own needs (especially at the start of the story) but later on start taking better care of the main six and grows a lot as a person.
• Leo, Honeycutt and Nathan have a bonding experience over the fact that they’re all into cheesy sci-if films from Earth
• Speaking of Earth - that’s one of Honeycutt’s main special interests. He’s especially fascinated with the turtles and April because OMG MUTANTS? YOU CAN ACTUALLY DO THAT WITH UTROM OOZE??? awesomesauce
• Since Honeycutt has memory issues at first he couldn’t remember the main six’s names and called them like their defining traits - Freckles, Toothgap, CrackedShell, Scar, Human and…April. Because a month like that already exists that’s not hard to remember
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moonsofmachinery · 6 months ago
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So this isnt a pride req but you still don't have to answer!! But how do you draw so quickly?? I swear you draw like 2-4 times a day? I wanna get on a really good schedule about that so I can keep up with a art blog but idk how to draw fast! How'd you do it?
I hope it helps If I go over my entire process here because I've been wanting to showcase my process for awhile anyways :}
Haha! Yeah, i usually try and draw ~4 things min a day. Now, let me clarify, to run an art blog you don't have to draw fast! I do try and take breaks if I need them!!! But a lot of my speed has to do with the fact I've just been in a very art-inclined mood as of late :} It's a lot easier to draw if you WANT to draw! and knowing people like my stuff is a huge motivator.
Long post below where I explain my process and some of the shortcuts I take!! :]
For more skill-based tips though, my method definitely helps. Drawing lineless and paying attention to my stabilizer helps a lot. I'm definitely not a perfectionist when it comes to my art and I do tend to reuse poses I KNOW im comfortable with if I'm not in the mood to go all out.
I sketch freely with loose stabilizer using a pencil-like pen that allows me to get a good idea of the details I want down... Ex:
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I have a very good grasp on the way i draw slugcats and how their bodies are shaped! Depending on the characters you're drawing, you should try drawing them a TON to get to a point where you can sketch them without even looking at a ref of any kind. My designs tend to stay consistent as I have a solid idea of each slugcat in my mind! It helps me pace myself as I generally don't need refs! :}
Next, I blot out my main body shape. I then, using a clip layer, add in lines and line in limbs! Generally I do this all in the same colour, get the main shapes down before you add detail and all that...
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I blot out different regions of my character in different colours and section off areas to ensure I can later select these and go over them! Doing lineless helps me a ton as I don't use a lot of layers! it's just the style im more used to :}
Lastly, I add in my colours and adjust places where I can adding in all markings and details and recolouring where I need to! I use the selection wand to help me and I also use clip layers.
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The details are relatively easy for me, most of the time its just getting to doodle whatever I want to make the colour combo look the best I can!!! :} The final result of this one will be posted on its own, but I just use CSP tools to add an outline-- I'm not sure if you use Clip Studio Paint, but if you do, you can use the effect feature!
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Its just a little thing I add to make my drawing pop against the background!!!! :D
Anddd thats how I pump out art at an inhuman rate! Drawing is one of the few things I can do without my chronic pain kicking my ass so a lot of my day is spent at my computer cozy n' arting! Drawing for too long does cause fatigue in anyone though! I reccomend listening to something engaging in the background (if your attention can take it) and taking regular breaks every ~15-30 minutes.
This piece took me 30 minutes?? maybe a little more! I hope this gave you what you were lookin for :D!!!!! I wish u well in ur art blog n' make sure not to stress urself!!!!!
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angelicsatin · 4 months ago
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Hayley Daniels-Afton🛠❤︎ | With or Without the Slaughter?
Five Nights at Freddy’s AU(s) OC
Finally got a reference sheet for my fnaf S/I OC for my 'personal fan-made fnaf timelines' to be self-indulgent and change it + add whatever I want thx to the muddy details and unofficial facts / histories + different timelines. </3 because cringe is dead. bear with me over time as i post and write about the 3 different AU's I have for Hayley in FNAF
Art commissioned from @ seckra.png on instagram
Name: Hayley Daniels-Afton (Hyphenated after marriage) Date of Birth: November 26, 1945 Zodiac: Sagittarius Height: 4'11 or 150 cm MBTI: INTJ Enneagram: 4w5 Romantic Interest: William Afton (Husband)
Some (random) Facts ⋆˙⟡♡
Has known William since they were children.
Grew up as his best friend, and their interest in robotics developed at the same time.
In high school, they started a robotics club and met Henry Emily.
William, Henry, and Hayley attend university together before each of their companies are formed. William began Afton Robotics, LLC with Hayley’s help while Henry began Fazbear Entertainment. The three eventually devised the idea for Fredbear’s Family Diner together, becoming co-owners. 
‘Part’ of the backbone for Afton Robotics, LLC.
Married William Afton in 1970, 3 years before Fredbear’s Family Diner opened, and 2 years after they started to date. 
Mechanic, Engineer, Inventor. 
Came up with the concept for the Puppet and was the main engineer behind its creation.
Only has one child with William throughout the 3 different AUs, a little girl born in 1975 named Robin Valerie Afton. 
No matter the timeline, when finding out about the murdered children Hayley is more than horrified. It disgusts her and makes her question why William would do such a thing – not just for the moral factor, but because of how it would damage their company’s reputation. Seeing it as an act that if found out could taint their life’s work and throw it down the drain.
In my AUs, William is purple-coded, Henry is yellow-coded, and Hayley is red-coded. (mirroring bonnie, chica, and foxy)
Overprotective of both her work and her child. 
Has called William by the nickname ‘Bunny’ since they were children.
Despite loving rabbits, she's particularly fox or monkey 'coded'
Personality≽ܫ≼
Positive Traits: Intelligent, Responsible, Sentimental, Protective, Analytical, Conscientious, Industrious, Creative, Meticulous, Nurturing, Loyal, Studious, Discreet, Trusting, Focused, Efficient, Alert, Imaginative, Pensive, Loving Negative Traits: Reckless, Defensive, Weak-Willed, Pretentious, Perfectionist, Workaholic, Needy, Evasive, Morbid, Self-Indulgent, Disorganized, Possessive, Somewhat Hypocritical, Know-It-All, Narcissistic, Sleepy/Tired, Bipolar, Stubborn
Likes♡
Mechanics / Engineering / Robotics (Duh)
Arcade & Computer Games (Pong, Space Invaders Part II, The Oregon Trail, Death Race, etc + in universe arcade games)
Rabbits, Foxes, & Monkeys
Her Truck
Telenovelas
Making Children Smile
Nice Stationary
Puppets / Marionettes & Animatronics (Duh)
Character Design
Riding / Sleeping in the bed of the Truck (her truck)
Baking (Cakes & Brownies mostly)
Keeping / Collecting Old Movie Tickets
Multitasking
Keeping Busy & Working Overtime
The Scent of Gasoline and/or Diesel Fuel
Board Games
Napping
Dislikes‹/𝟹
Having to Take Breaks from her Work
Heavy Makeup on Herself
Being Looked Down Upon
Misogyny / Sexism
Fragile Family 'Heirlooms' (Like Great Granny's Tea Set)
Scratchy Clothing
Visiting Distant-Family
Being Alone or Without William
Sewing or Hand Stitching (even if she's good at it)
Breaking Routine
Complex Architecture
Plain Coffee Mugs (Without quotes or art)
Sudden or Quick Movements
Being Late (even if she often is)
Science Fiction Novels About the Future
Over Extravagance
Retail Store Mannequins
Short Desc of Each of the AU's I'll be writing her into.
eventually, I'll be writing out fanfics for each of these AUs and getting commissions that belong to each !!
Timeline 1 - Bliss AU
Domestic, most different from canon. No children murders. 
Timeline 2 - Until Death Do Us Part AU
Hayley learns about Henry’s daughter’s death and the five missing children and reacts negatively to the news. Resulting in her own death.  
Timeline 3 - Loyalty AU
Hayley learns about the children’s deaths and isn’t thrilled but agrees to help cover it up in hopes it won't happen again and in an attempt to understand why her husband would do such things. 
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g-on-ef · 10 months ago
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NikoBran family
Okay so it's been decided that you guys wanna see my nikobran x devil nights headcanons but before I do let me introduce you guys the Sokolov-King Family ^^
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These two are my prime nikobran and how I imagine them so yes these are my babies ^^
Now on to the kids {these are the kids ill be using in future stories as well especially (spoilers) for the heart was build to break whether its mpreg surrogate or adoption these will be the kids ill be using} also I'm a firm believer that they would want a big family
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Name: Azaliya Hope Sokolov-King
Age: 18
Birthday: May 7th
Azaliya is the oldest of her siblings she's a lot like her dad Brandon quite a control freak perfectionist but also can let loose when she wants to she enjoys figure skating and always works hard on her crafts unlike her siblings she's not an artistic person she does love singing and has a lovely voice but her passion will always be the ice.
She use to date Jeremy's oldest son but realized she didn't like him and broke up with him
She's overprotective of her siblings especially her younger brother after he went through a traumatic event
She meets Ivarsen Torrance after a prank gone wrong and Ivarsen becomes obsessed with her
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Name: Jason Kazimir Sokolov-King
Age: 18
Birthday: May 7th
Despite being Azaliyas twin Jason is the opposite of his sister hell he's more Niko than Bran and isn't afraid to show it he's a talented painter especially when it comes to landscapes. Unlike his dad he had a passion for it and everyone can see he has a gift for it. He's not afraid to fight and beat the shit out of anyone family included if it means keeping his family safe.
He meets Madden Mori in a underground fight and he definitely follows in his father's footstep when it comes to following people around till they give in and admit they love him
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Name: Hunter Lyubov Sokolov-King
Age: 14
Birthday: June 13th
If there's anyone that's a mini Niko it's his second daughter Hunter. Her name came from Niko wanting to honor his father and decided to give her his last name as her first especially when he sees how much she reminds him of both himself and his dad. She's a tough as nails chick and isn't afraid to fight people twice her age. She's overprotective of all her siblings {yes including her older ones} but none more than her twin brother She's a fashion designer and is always making such beautiful clothes loves drawing especially anime characters
She meets Finn Grayson at the library and since meeting her Hunter has never been the same
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Name: William Anatoliy Sokolov-King
Age: 14
Birthday: June 13th
If Hunter is a mini Niko William is definitely a mini Bran. Niko is overprotective of his youngest children especially since they both remind him to much of his lotus flower. William is a shy thing and rarely talks unless needs to he unfortunately went through a traumatic event that makes him afraid of being touched and can sometimes make him mute. He loves writing and enjoys reading a good book. Hunter his sister is his best friend and he adores her.
He and Fane Torrance meet when William was being picked on by his cousin Fane not knowing that was William's cousin beat him up and made a silent vow to protect the small boy that reminded him of a prince
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Name: Autumn Maya Sokolov-King
Age: 8
Birthday: October 31
The youngest Sokolov-King member the one everyone is the most protective of Autumn is known as Nikos and Brans little Blessing and her older siblings agree. They all love her and are extremely overprotective of her. Being a Halloween Baby Autumn loves horror gore and of course anime she especially enjoys creating music dancing and playing instruments. She's playful and has a fun and outgoing personality
When Dag Torrance sees her he thinks she's annoying and doesn't like her but after a while she grows on him and as they get older together Dag realizes that he harbors strong feelings for her and won't let anyone take her away from him
Welp that's everyone ^^ I'll start on the headcanons right away and post them soon ^^ im so excited to incorporate these children into my stories especially in the heart was build to break cause spoilers they will make an appearance ^^
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drill-teeth-art · 10 months ago
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Design process anon again!! Thanks for answering my question, it was really interesting to hear about your more "loose" process! | personally put a lot of pressure to have one final design for my characters so hearing how you change the character a little bit each time is really neat and a little comforting to not stress about making a final product and just enjoying the process!
Anyways, here's more I'm curious about so you have more room to talk! (Also sorry i might ramble on, I just love hearing people talk about stuff that they enjoy!)
Specifically with Frenzy and Motormaster what ideas made you choose to add such unique aspects to each character?
Like, what thought process led you to give Frenzy such a slinky/accordion body style and Mixmaster more subtle insect aspects when it's such a departure from each ones original G1 designs?
Damn it took me forever to get back to this ! Thank you so much for asking more I'm excited to answer! So here I go! Also, I'm glad hearing about my process is comforting for you in some way to ease up the perfectionist pressure in your own work!
Under the cut because I got a little rambly...
Anyway! Here I go about Mixmaster and Frenzy's designs! Frenzy first!
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I can't really talk about Frenzy's design without mentioning Rumble because I designed the two to highly contrast each other! For Rumble, I kept mostly traditional, Transformers design qualities. Blocky and wide and square. And I even emphasized his chunkiness further for fun exaggeration with his design. And Frenzy is supposed to highly contrast him! They sport a much more high contrast palette of mainly brighter red on black as opposed to Rumble's mostly deep blues dotted with accents. I also wanted to give them some more unorthodox robot design details to make them stretchier, sharper, and more fluid in their poses and movements to go with Rumble's slower, softer, and more abrupt mannerisms. A snake motif seemed perfect to capture those qualities! And to capture that I figured an accordion look to their limbs would go great with them being a cassette and a stretchy snake! So for Frenzy, it was a very deliberate departure from standard G1 looks because they're supposed to be Rumble's opposite in a lot of ways.
Here's some art I made of them really featuring their stretchiness:
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Anyway! For Mixmaster.
So Mixmaster is actually supposed to have a spider theme to it. The motif goes along with his character arc which I'm not going to summarize entirely right now. Their spider motif is also supposed to compliment Hook's scorpion motif. I also very much wanted to emphasize "Transformers are aliens with unique mechanical anatomy and some are good at keeping up a more 'human' illusion and some aren't" in this fan continuity, and Mixmaster is NOT great at holding up the illusion. The movement of its face is off with their speech. He eats with their barrel instead of its mouth. Etc etc. And I figured more subtle arachnid features would help emphasize the feeling of "this guy does resemble a human in robot mode, but I can see he's an alien". People LOVE to use arachnid and insect imagery in their alien designs to invoke the very "alien" feeling, so I figured I'd do my own spin on it! So that's sort of my process with that unexpected choice!
And here's some art of him:
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And that's some of my thoughts about my design process for those two! Thanks for asking :D !
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tmntkiseki · 10 months ago
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Diary of an Idiot Trying to Learn to Draw Teenage Mutant Ninja Turtles (Part 1: Escaping the Comfort Zone)
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Before we talk turtles and the early steps of my art journey with them, let's talk about me for a little bit.
Hello, most people know me by my online nickname, Star. I'm a perpetually tired gremlin in her late 20s from New England who still lives with her parents and two brothers. (I'm the middle child!) I love my two dogs to bits, I have a weird fascination with shipwrecks and maritime disasters, and I am a known art enjoyer to point of attempting to draw her own pictures. Sometimes it goes well, other times... ah, we'll get to that.
When I think about my history in terms of drawing, it all starts with anime. My first exposure anime was through a fairly obscure one called Sky Girls; I encountered it through Dance Dance Revolution: Super Nova 2 on the PS2, as the opening to the original OVA was one of the songs available in the game. I ended up watching most of the television series and I was quick to discover that, hey, there's an entire genre of animated television series that originate from Japan; subsequently, I ended up watching several anime that were popular during the late 2000s with Lucky Star, Haruhi Suzumiya, Clannad, and Higurashi no Naku Koro Ni all being shows that I watched during this period. It's difficult to say what entranced me so much about the art style quirks we so heavily associate with anime, but it's definitely had the biggest influences on my art; not just anime itself, but video games with anime art styles as well. If I had to name which pieces of Japanese media have affected me most in terms of art development, it would be Odin Sphere, KyoAni's works (especially Violet Evergarden), and Hidari (the character designer for three of the Atelier games and Fire Emblem Echoes: Shadows of Valentia.)
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"Okay, but what about when you actually began to do your own art?" WELL, I can definitely say throughout elementary school I absolutely LOVED being in art class, but I didn't start seriously practicing until I was around 13; this was when my depression first reared its ugly head, but it was also about when I first got into fandom online. Now, the first fandom I actually made "content" for was Pokemon, but that wasn't drawing; that was fanfiction. The first fandom I actually drew for?
Call of Duty: Zombies. Yeah, I think we all have that one fandom we're embarrassed to mention that we were ever involved in. Regardless of the cringe factor, it was still important for me because that was when I first started interacting with other fanartists online and if I hadn't spent so much time drawing fanart of a bunch of WWII stereotypes while I was in high school, I wouldn't have laid the groundwork for what came afterwards.
In terms of overall skill, I'm definitely way better than I was back when I first started out, but there is still so much I have to learn; I do often look at other artists who are around my age or, hell, are even YOUNGER than me and think to myself "Why am I not that good?" and, ya know, art is an acquired skill that requires a lot of practice and due to my mental illness and lack of confidence/self-worth, there were periods where I would go for MONTHS without drawing anything, so the fact I'm not where I feel like I should be skill-wise is ultimately circumstantial (there are other personal shortcomings that have also been holding me back, but we'll get to those later). I have managed to learn to stop being so hard on myself and not be as perfectionistic, and I find myself drawing more and more for the fun of it and learning new techniques that'll result in better pieces rather than anything else. These are some of the Rune Factory 4 pieces I drew last year (all Arthur/Frey ship art, oops) and at this point I can look at them and think "Yeah, they're not perfect, but I also did a pretty good job."
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All right, this is the part of the post where we finally get to talking about my experiences learning how to draw the Teenage Mutant Ninja Turtles--specifically, the 2003 versions. It's been about a month since I started studying the show's art and even if I'm not the best artist on the block, I still have a decent amount of experience under my belt that learning how to draw them shouldn't be too hard, right? Right? I mean how hard can it be to draw four humanoid turtles?
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Oh boy, of all the fandoms I've drawn fanart for, TMNT 2003 probably has one of the steepest learning curves that I have EVER experienced.
All right, what are some of the advantages do I have going in? There is my existing experience drawing, but I'd argue the fact that my brain is so hardwired to draw anime is an advantage in some ways. When I first looked at the show's art style (more specifically that of seasons 1 - 5), I was thinking to myself "How the everliving FUCK am I supposed to draw this?!" However, when I actually sat down and studied the model sheets, I was delighted to discover that a lot of the basic fundamentals that I already learned drawing anime bodies can be applied to the turtles; one of the only major adjustments I had to make was exaggerating the muscles of the arms and legs. Not only that, but one of the less human aspects of the turtles IE the plastron is actually incredibly useful as a makeshift guideline for the torsos; it quite literally divides them into chest, abdomen, and pelvis areas and I absolutely love it!
Unfortunately, that's about where my happiness with drawing the turtles ends and where my actual struggles start.
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("Nekomata Mikey" from January 7th, which is probably my best and favorite turtle attempt thus far)
So, I suffer from a little something called "not liking to leave my comfort zone." It's not something that I'm incapable of doing, but getting me to break out of a repetitive routine and try something new or challenging is insanely difficult--no idea if it's a result of my autism spectrum disorder or not, but it definitely explains why I've hesitated to experiment more with my art and try new things... which is important if you want to further develop your style and improve. Oooooooh boy.
Now, I'm not necessarily looking to accurately replicate TMNT 2003's style, but I am hoping to maintain certain aspects when I draw the turtles. Stuff that is definitely contradicting what I'm comfortable with when it comes to drawing; the thick lines you see in a lot of the official art, the fact this show really likes using sharp angles to define physical features, the dark color palette of the first five seasons, the fact those seasons break the rule of "don't shade with black" that I've been taught from the beginning--a lot of stuff that I'm just not used to. It's hard not to become frustrated because half the time you have no idea what you're doing and have no idea whether it's going to look good or not.
Beyond that, there is the matter of the less human aspects of the turtles that are giving me a run for my money. I can somewhat handle the chunky three fingered hands and large two toed feet, but when I get to the heads and shells, that's where I start tearing my hair out. Even with multiple reference screenshots from the show and sassatello's tutorial on the head structure handy, I still find myself fumbling and making heads that are too angular and chunky (especially in the cheek area) or heads that are too round to the point of almost looking babyish. The shells are another matter entirely; it's weird because they are basically a dome-shaped backpack, but something about those things keeps throwing me for the loop no matter what angle or pose I'm drawing a turtle from.
*LOUD SIGH*
For all the struggles and frustrations I have, I'm still very happy to be studying and practicing how to draw the turtles. It's been about a month since I started pouring over the model sheets, taking screencaps from individual episodes to examine and annotate, and just drawing, and I've already learned so much. Not only that, but this whole experience of trying to figure out how to draw the main characters from an (almost) 21 year old cartoon has pushed me to look up... A LOT of tutorials for art skills I've admittedly been neglecting. Basic shapes used in the structure of the body, color theory and shading, all that good stuff. It is also a fact that studying the art of TMNT 2003 is exactly what inspired me to start posting all the model sheets and concept arts I have saved on my laptop. When you have a ton of art resources at your disposal, why not share them? Someone else might need them as much as you do.
I'm hoping to make another post like this in a couple months or so just to see how much I've improved, where I'm still kicking and screaming, and what areas I ought to focus on. Until then, take care and have a good day!
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rosietrace · 6 months ago
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「 Perfectionist 」
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Central Character(s) ; 『 Elaine Rossignol, “Songbird Starlet” 』 | 『 Lucero Symphomia 』
Mentioned ; Vil Schoenheit | Coppelia Waltz
Pairing(s) ; Elaine & Lucero
【 All Ocs belong to their respective owners and will be credited at the end. 】
Synopsis: “They don't matter. No one matters. No one but us.”
Warning(s): rev i’m sorry if i fucked up lucero, kinda cute ngl, I suck at writing dialogue but what else is new, potentially ooc, there's like one vague reference to the Charles Dance phantom, kinda insecure Elaine near the end, potentially ooc
[ Apologies for any out of character moments ]
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“No, no, no! What exactly do you think we're doing? This is a theater production, not some low budget high school play!”
Lucero had been ruthless since the very start of the production for one of his many, many eclectic compositions; but that wasn't exactly new to the student body, especially those who were part of Pomefiore.
Vil had entrusted Lucero into taking the leadership role while production was still in the works— and while that guaranteed its success, it also had… consequences.
Preparations for opening night were all well and good, for the most part. Budgeting was never going to be much of a problem, if at all, and the set and costume designs were — in Rook's words — ‘second to none’.
The real problem, in the honorable opinions of many working on the stage play, was apparently Lucero himself.
The man didn't want perfection, he demanded it. No stone would be left unturned, and everything had to be in tip top shape; anything that wasn't made with the best materials, or of the highest quality would have to be replaced with something of better quality.
And that… wasn't even going into Lucero’s alleged ‘favoritism’.
Speaking of favoritism, Lucero looked off to the side for only a single moment, and behind his mask his eyes widened slightly. Then narrowed.
He strode, those crowding his path parting like magic. “Elaine,” he called out to the glasses-wearing spectacle holding far too many boxes than she should be capable of carrying.
“Oh- Lucero!” Elaine gleamed at him, her smile enigmatic. Contagious. “Do you need help with anything?”
Lucero ignored her question and followed up with one of his own. “What… exactly are you doing?” He questioned, vaguely gesturing to the stack of boxes in her hands.
Elaine beamed at him enthusiastically. “Well! As much as I like the chandelier the headmage provided for us for our production venue, I thought it was a little lackluster for the vision you had in mind, so—”
“No, no, Elaine,” Lucero cut her off, a hand on her shoulder to signal her to put down the boxes. “That isn't what I meant, dear.”
Puzzled, Elaine tilted her head slightly to the side. “Huh? What do you mean?”
With a huff, Lucero stated, “Elaine, dear, you're our lead actress. Our prima donna.”
“And I'm very thankful for that, Lucero! It's an honor.”
“Yes, yes, very much so, but—”
“But what?” A worried expression crossed her features. “Have… you found a better candidate?”
The mere thought made Lucero scoff. “Sevens above, no…”
“You, Elaine my dear, needn't concern yourself with matters that are under the responsibilities of everyone else.”
With eyebrows precariously knitted together in a manner Lucero silently believed to be adorable, Elaine asked, “but… why?”
“I’m not trying to bring any offense to you, Lucero, but I'm sure that the other students are in need of assistance because of the size of the production—”
“Having one less student helping them isn't going to kill them, Elaine dear,” Lucero offered his arm out to Elaine. And though she felt unsure of herself, she indulged him, accompanying him through a promenade through the venue.
“I still think it's a bit…”
“Rude? Believe me, my dear, it'd be a shock to them if you did help them.”
“Well, as the ‘prima donna’”— Elaine emphasized her point by putting the words in quotations —“shouldn’t I contribute in setting things up?”
That was a question often brought up by those that were brave — or audacious — enough to question Lucero and the rumored favoritism he had for Elaine.
In Lucero's point of view, he wanted to be honest with himself… Elaine's over-insistence in wanting to help made him want to dissect her and overanalyze everything about her mind.
Should she truly wish to be a star, Lucero fully and truly believed she didn't need to take on all the work she does on a regular basis; for Seven's sake, their first interaction took place when Elaine was in the middle of an errand.
Once again, he wanted to make that point clear to her. Real stars, true stars, made for the stage and captivated the eyes of their audience like it was the most natural thing in the world— they were the ones hoisted up on the pedestal. Not the ones building it.
They left the venue in astounding record time. Sure, Lucero could make out a brief conversation between Coppelia and another student, but that wasn't something he'd concern himself over, anyway.
“Lucero…” the famed producer never liked seeing Elaine frown. For someone as dazzling as her, he often imagined himself giving her reasons to smile brighter than a thousand suns— only to chastise himself for going off kilter in whatever he was supposed to focus on.
This was one of those moments. How he fantasized holding her face in his hands, speaking kind, soulful words that would ease her worries.
His hands, gloved and delicate, were brought to her face. His thumb brushed over her cheek, and he caught himself almost getting lost in her eyes.
He wondered if Elaine noticed, too.
“Lucero?” hearing his name from her lips was like hearing the hymns of the gods of music; a melody, a hallucination, a delusion Lucero would gladly lose himself to if he weren't so… himself.
“They don't matter, Elaine,” said Lucero. They were a few steps away from the venue Crowley provided for them. Anyone could see them.
Elaine kept her breath steady with a face so flushed it made her lose focus of what he actually said. Tried to focus, not on the way Lucero held her so gently, or how close he seemed to; but on the details of his mask.
The two of them both knew that the mask — and why Lucero wore it — was a touchy subject. Elaine never once asked about it, and Lucero was grateful for it.
She loved his mask, but she especially loved making masks for him. Hand painted and designed to suit Lucero to perfection, their initials in the inner parts of it.
When Lucero spoke again, her trance had crumbled apart. “They don't matter, Elaine,” Lucero repeated. “None of them matter. Not to you, not to me.”
“No one else matters. No one but us matters.”
She almost felt inclined to believe him. “I…”
“Elaine.”
“Lucero.”
“You don't need to burden yourself,” Lucero said to her, his voice so soft that if Elaine closed her eyes, she'd be convinced she was talking to someone else. “You do that far too much for your own good.”
He read her expression like the pages of a book he'd been immersed in for too long. But people need helping, he could envision her thinking.
With a gentle breath, Lucero allowed himself to get lost in her eyes. Just this once, he told himself whilst tucking a piece of her disheveled hair behind her ear.
Her head leaned into the touch of his hand. She smiled, but it was only so long until it faltered when she spoke in reply. “... It simply feels wrong to not try and help somehow, Lucero.”
That's the way it is, Lucero thought, to people who've done nothing but give everything they have until they're left with nothing.
I don't want that for you, dearest Elaine.
Barely a word in, Elaine watched Lucero let go of her, his hand at his sides. He pursed his lips, as if he were contemplating on saying something.
Whatever that something was, it went unsaid. And Lucero Symphomia left his prima donna to her own devices.
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Naturally, because it was Lucero that was directing the production, there was not doubt that the seats would be filled by those that wished to see the works of the renowned scriptwriter; and possibly catch a glimpse of Lucero Symphomia himself.
It was bustling, and no doubt chaotic. For both keeping the audience in order, and for the crew behind the scenes.
Everything was in Lucero’s favor. That was a good thing, correct?
The lights were set, the curtains eagerly waiting to be lifted; cast and crew alike ripe and ready to perform to the fullest, in costumes no smoother than Egyptian silks.
Everything… was perfect.
The perfectionist had gotten what he wanted, no qualms about it. He had no intention of ever changing that.
But. Wherever was Elaine? The question repeated itself in Lucero's mind like a broken record, his eyes searching through the crowd, the crew, the cast; looking for his prima donna.
The show was set to begin any minute now. With a flick of his wrist, Lucero could start it right now and give the crowd exactly what he wanted.
Yet that wasn't what he was going to do. Elaine was the star, the spectacle, the shining light the crowd would look at in awe— he wanted her with him here, at the center of the spotlight. To live her dream as the star she'd always wanted to be.
He couldn't do that if she weren't at his side, their eyes locked, their hands — one gloved, the other bare — intertwined.
“Lucero—” whichever pointless skiv tried to catch his attention would have to wait, he'd nearly forgotten to check Elaine's dressing room and there seemed to be no doubt in Lucero's body that she was in there the whole time.
It was locked. No surprise there, Lucero told himself. Elaine deserved her privacy as much as anyone did. But time was not on either of their sides, and it was a race against the clock before the audience awaiting them got antsy.
He knocked. Several times. “Elaine, dear…”
She replied in haste, once it registered to her that the one waiting on the other side was merely Lucero. “Lucero?”
“Yes, dear,” he confirmed, “it's me.”
“Might I come in?”
There was a small silence that followed thereafter. So long as Elaine intended on replying, Lucero didn't mind.
And while she didn't reply in the verbal sense, she did end up opening the door for him. The moment Lucero saw her, it was like he couldn't see anything but her.
Unsurprisingly, the costume was a perfect fit. Her makeup is nothing short of perfection. Dare he say, she was comparable to that of a deity of beauty; one whom he'd put his pride aside to worship at her every word and command.
Her hair was another story. Long story short: It was a mess. And judging by the distressed look on her face, it didn't take long for Lucero to understand why.
Elaine was made for the stage. Lucero believed that fact for a mighty long time, and his word holds true even in the present. But every now and again, he would catch the occasional glimpse of her shaking hands tucked behind her back at the start of every performance— right before she truly was in her element.
When nothing could hold her back. Not even the fear of messing up.
Is she always like this before a performance? Lucero didn't know the answer to that question.
Without another word said, Lucero let out a breath. A nervous, distressed damsel of a leading lady would not do. Not in the production he had in mind for her.
He lifted a hand, motioning her to sit back down near her vanity desk. Elaine obliged with a small, barely noticeable nod; albeit with a nervous purse of her lips.
Lucero's hands weaved through her hair. He'd gone over the appearance of the female lead of the production with Elaine enough times to have memorized the technique to perfect the style of her hair.
Elaine hesitated to look into the mirror, thinking that if she did, she would only see reluctance and contempt.
Instead, what she got was… content. Like Lucero wouldn't have minded standing behind her, assisting her in the precarious predicament that was her hair… forever.
It made her eyes soften at the sight. Unfortunately the lingering doubt still haunted her, compelled her enough to say aloud, “... Forgive me.”
“Forgive you?” She didn't even have to take off his mask to know his brows were knitted together. “Whatever for?...”
For a moment, Elaine bit her inner cheek. Should she tell him? Apologize to him for being such a hindrance, for disappointing him for not being the star he'd initially envisioned?
In the end, she drew in a breath through her nose, then drew it out from her mouth. No going back, her expression seemed to say.
“... Forgive me for wasting your time. I was going as fast as I could.”
Yet again, silence followed them like a moth to a flame. And Elaine expected Lucero to express the disappointment he felt.
But then… “Don't worry,” Lucero told her, his voice soft in a way Elaine didn't expect from him.
Through the mirror in front of them, Lucero's hands gently grasped at her shoulders. Neither of them looked away from the gaze they shared.
Neither of them knew if they ever could get tired of it.
“I've never seen such perfection.”
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【 Taglist / Credits 】
↳ In order of OC appearances/mentions
Lucero Symphomia — @revivemyreverie / @revolllutionary
Elaine Rossignol — Me 😈
Coppelia Waltz — Also @/revivemyreverie
| @starry-night-rose | @jasdiary | @authoruio | @fumikomiyasaki | @nem0-nee | @sakuramidnight15 | @geminiiviolets | @hallowed-delights / @terrovaniadorm | @twsted-princess | @absolutelyobsessedkiya / @twistedsongstressofstarz | @mystery-skulls-ghost | @valse-a-mille-temps |
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rainbowolfe · 11 months ago
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A Deep Observation of the Daycare Attendant
Because I am very, very normal about them.
Were you saddened or otherwise put off by sassy, mean Sun? Then rejoice, you're gonna like this post.
Because as funny as it is, it's a sharp turn for this character to make. Even the cookbook calls out how "nice and helpful" Sun is (according to Freddy). While we don't know when it is, I think if Sun was super impatient and a perfectionist deep down, even with years of training him to tolerate children, it would still show subtly.
TLDR: The Sun we interact with in the Arts and Crafts section isn't "Sun" at all. It's Moon.
Overall
It's interesting how much Help Wanted 2 goes out of its way not to acknowledge Moon. And it's unlikely to be an oversight on Steel Wool's end, this game was being made at the same time as the Ruin DLC. Really, it's so blatant it has to be intentional.
The Carousel levels make no mention of how to keep him at bay in the tutorial. And in the Arts and Crafts Loft tutorial, the instructions are just "Use the flashlight if it gets too scary." When on every other level, it's upfront about what threats you'll encounter and how to handle them.
Speech Pattern
Half of Moon's dialogue in every game he's been in so far has been laughter. So we know he's a giggly, goofy little guy. But one of his new lines is captioned: "The merry-go-round broke down. (snickers)"
Which, not only reads like he's the one who caused it to break down (he doesn't bother you until you touch it after all), but that little snicker dotting the end of his sentence is a verbal quirk Sun's never had before. And yet, we hear it constantly during Arts and Crafts.
Something we also get to hear is his beloved "You're gonna get us in trouble" line. I wouldn't expect the exact same delivery, but it's significantly different. Gregory going behind the security desk is a far more severe infraction than eating crafts, and yet "Sun" sounds far less flustered. Nervous, because it actually is against the rules (and he physically can't go back there if something were to happen) but not so worked up he's stumbling over his words.
Body Language
A lot of thought is put into the movement of all the animatronics, not just Sun and Moon. And they each have a distinct way of moving.
Of the two of them, Moon has always been the acrobatic one. And when he's not doing flips or swimming through the air, he's contorting himself (like that weird helicopter thing he does) or miming.
Even the little details. Sun's limbs tend to flow together in big fluid motions. Moon's movements are jerky and fast (unless he's in the air). And his body parts move more erratically. His fingers twitch. His knees, waist, and elbows all bounce at different times like a cascade. He also spins his head completely around, something Sun almost never does.
Many of Moon's animations were cut, but you can see them all here.
Now, what's the first thing 'Sun' does when you do Arts and Crafts for the first time? The mfer cartwheels in.
Designs
The in-game models we're awarded give us a good look at the differences between Sun and Moon. Most notably is their eyes. Sun has completely white eyes without pupil-holes (they seem almost glassy). Moon not only has pupils, but has one white eye and one black eye (and both glow red).
When you trigger darkness too many times, naturally you're jumpscared by Moon. But when you simply run out of time, Sun jumpscares you... but he has Moon's eyes. Suspicious? Very.
Another odd detail is that in the Artist's Loft level, Sun is there in their Eclipse form. But when the lights go off, they fully transform into Moon.
Jumpscares
Honestly, Steel Wool made it easy for me. If I had started with this, it would've been the only evidence I needed! But alas, I already wrote the above when I noticed this. In Security Breach, Moon's jumpscare is the "menacing tickle-fingers". Sun doesn't have a jumpscare. Moon will do the same jumpscare whether in the daycare or doing the top-of-the-hour shutdowns.
[The mechanism of how these two actually switch is a bit unclear, so this covers my bases if there actually are two physical Daycare Attendant bodies]
In Help Wanted, he keeps this jumpscare, even when he's ruined. 'Sun' with Moon's eyes also does this jumpscare. Their jumpscare doesn't become an actual attack until the Cinder Carousel level with Jack-O-Moon. It's very similar to the way he attacks Cassie in Ruin.
Personality
Sun only has one rule. And it's to keep the lights on. (And to stay out of restricted areas). So he's the type to do whatever will keep the kids entertained. He even encourages chaotic, hyper behavior right off the bat, suggesting they "drink Fizzy Faz until we explode". A hyper child isn't a child that's going to sit still and perfectly do crafts.
But during Arts and Crafts, there are clearly a lot of rules. Do the Paint-By-Numbers in order. Do it exactly as the guidelines say. Don't eat the crafts. Don't move. Don't shoot him with the dart gun. Don't throw things at him. Don't make mistakes. Don't come into his loft while he's malfunctioning. Be creative on your own time. The rules are endless!
So why would Moon be averse to nap time/the lights being off? Well, he actually tells us outright. "You'll... hurt your eyes." Be it an intentional feature or a bug, but when Moon is the one in control of the body, being in the dark makes them hypersensitive to light. And it hurts. As we see in Ruin, enough exposure will make them lock up.
Plus if Sun is still in there (I suspect he's not during the first Arts and Crafts), it could just be that Moon doesn't want to switch at all. Something fucky had to have happened for him to suddenly be the one active during the day. That's probably why they're attempting to train him using Arts and Crafts. It clearly didn't work out and he lost speaking rights. Plus "switching" seems to forcibly put the inactive one to sleep (aka "in a nap").
It seems like the way they're programmed, one of them gets to use the "Sun" voice and one of them gets to use the "Moon" voice, and they can't just swap back and forth.
And that's my post! Can you believe I'm not even done? Next time I'll talk about how Eclipse isn't the combination of Sun and Moon, but the combination of Moon and Jack-O-Moon.
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