#it's also virtually indestructible
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Today's pen is the Parker 51:
Also known as the most popular fountain pen ever made. The original production run lasted from 1941 to 1972 and sold at least 20 million pens.
As simple as it looks, it has some features that were groundbreaking at the time. The cap is a slip cap, when everybody else was using screw threads. The nib is tube shaped, making it especially rugged. Said nib is protected by a plastic hood so that only the point sticks out, to minimize drying when uncapped.
And the plastic is acrylic, which has stood the test of time. No cracking, no shrinking, no weird discoloration. Look at this sleek little bullet of a pen!
It's a nice size, lightweight and well balanced. And it writes beautifully.
Also, fun fact, this was Queen Elizabeth II's favorite pen. She had a red one.
I think in any industry there's a model that just works. Like, all the engineering comes together in such a way that you get exactly what you were aiming for. There are prettier fountain pens than the 51, and many more expensive. But the 51 is pure Fountain Pen in the best way.
#fountain pen#vintage pen#fountain pens#parker pen#parker 51#sailor ink#it's also virtually indestructible#the only self-filler that can spend six decades in a drawer and only need a good cleaning to write again
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now im just in my feelings abt liv
#i WAS thinking abt vampires bc file cabinet thinking#but now im thinking abt liv constantly running from jackal. knowing they wont stop until she's Dead#(at least up until she joins roco and then pursuing her is no longer worth it while she's on the compound)#and thinking abt umbra bc hes a fucked up cyborg#the desperation in trying to get away from something that is virtually indestructible.... tasty#i need to get horizontal it is Late but. i be in my feelins#it's about the paranoia and the desperation and the Exhaustion#and also being just clinically insane but <3#from cringefail to girlboss in three easy steps!
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Hello dear, I really enjoy your work and was curious if you’d write something for some of the demons with an s/o who has issues with anger? Getting angry fast at usually innocuous things, that kind of hot frustration that’s hard to tame at times. I’ve been trying to deal with my own recently and was itching for some catharsis from namely Lucifer, Diavolo, Satan, and Beel if thats not too much. N pressure of course, and thank you greatly for your time <3
hi! again, sorry for the wait! thank you for waiting! I actually love you for only giving four characters and that one is Dia!! I don't get to write him much and I love him sm
I can of course write this! hope you enjoy!!
Mc with anger issues
Lucifer
Back when he was younger, he also had that sort of rage, not unlike Satan's. it was explosive and was very different from the demon you see today
before he met Mc, he didn't even know humans could experience such a problem but is willing to help you out
over all just super understanding
When he notices the anger beginning to bubble, he urges you to take a break and come back once you're ready
if he's not there when you get angry, however, his room is always open for you to hide and destress in, even if he isn't there!
Diavolo
As a prince, he's bene prepared for and dealt with most types of demons, and subsequently, people and angels if needed
he's pretty good at diffusing situations but he wasn't sure how that would translate to his s/o
he's here to offer all the hugs and everything money can buy for you, such as a dummy of someone who may or may not make your particularly angry
he doesn't try to stop you from being angry, since he knows it can't be healthy, so he just lets you get it all out and try again later with what ever made you mad, even if it was a person
you are allowed to take breaks during RAD in his office whenever despite Barbatos' nagging
Satan
ooh boy he's all too familiar with rage that can't be tamed that's literally his whole existence
he understands everyone is different and you will probably have different triggers and destressants, but he shares everything of his with you
he lends you all his virtually indestructible items he uses to calm himself but he also understands if you just want to let it all out
he's also there to just talk and let you vent if that's what you need
he wants to be the person he never had when he learn to deal with his rage and help you through it
Beel
he's another one that's very understanding
while he doesn't have personal experiences with the type of rage you experience often, he's always offering you anything to make you feel better
he's heard exercise might be the outlet for you, so he starts inviting you on all his trips to the gym to show you all the equipment
he also invites you on the more unconventional workouts, such as mountain climbing to show you some of his favorite sights
he learns what makes you tick and uses it to make you more comfortably by removing triggers and introducing things that make you happy to his personal spaces <3
#obey me#obey me!#obey me x reader#obey me beel#obey me lucifer#obey me satan#obey me diavolo#omswd#obey me shall we date#obey me mc#headcanons#gn reader
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Huitzilopochtli, the god of war.
[Past] Eclipse. It is based on the god Huitzilopochtli, the god of war according to the Aztec religion. One of the most important gods for the Mexicas. For humans.
Eclipse, called War in this AU. He was Killcode's first son. The god of destruction.
→ ORIGIN
To explain the origin of War we have to go back thousands of years, when the first gods were looking for a way to create life on Earth. These gods had created humans several times, many wasted attempts that could only exist for a few hundred years if they were lucky.
The reason why humans died in such a short time was not because of a lack of food, or natural resources, or the sun.
It was a more worrying problem. Something the gods could not control. A withered storm.
The storm was located underground. It was practically a parasite that fed on life within the earth. Killing anything that was alive, plants, animals, humans. Everything was eventually devoured by the storm again and again, wiping out humanity again and again and again.
The gods were tired of every attempt by humanity ending up dying because of this storm, so they decided to find a way to destroy it. They failed multiple times to destroy this storm, making it stronger.
And while the gods were searching for a way to destroy the storm, War appeared one day. He never said where he came from. He simply said that he was meant to destroy the storm.
Thanks to him, the storm was destroyed shortly after its appearance, with the help of the other gods. War at this point had no purpose now. His goal had been successfully completed. But then, Sun proposed him to be part of them. Be a god like them. Participate in the creation of humanity.
And War really had nothing else to do with his existence. So he accepted, expanding the team with one more member.
Sun (Sunrise) Star (Lunar) Fauna (Earth) and War (Eclipse)
→ CREATION
How Star existed thanks to the first star that appeared in space, how Fauna existed thanks to the collision of two planets, War also has a how it was born.
War was born from the blood of Killcode, the supreme god of destruction. To the other gods, being a child of Killcode is disgusting, repulsive. An impure son, born of an impure god, of evil, of destruction, of darkness.
War never told them where he really came from. The others didn't insist either, they didn't need to know something so unnecessary. Even if they had suspicions from the first moment.
→ EXTRA
• War was one of the first gods to interact directly with humans. Humans had great respect for War, making sacrifices in honor of this god. They even created their own temple to be able to communicate with this god. War used to "help" humans when they were at war by protecting them to achieve victory as a sign of his gratitude. He was also "responsible" for the creation of Tenochtitlán.
• War can control snakes. No matter how dangerous, violent or venomous they are, War can control them physically and mentally like a puppeteer. Snakes will never attack War no matter if their lives are in danger. Even snakes feel safe around this god.
• War's body is made of pure blood which solidifies to form a body. When he suffers any damage he can recover faster than any other god.
• War has a weapon based on the macuahuitl. It is a wooden sword with ends made of obsidian. The feature that makes him unique is that his weapon is made with magic. Magic prevents the obsidian from breaking when he uses the weapon, making it virtually indestructible. This weapon was a gift to War from the other gods.
→ REFERENCES AND CONCEPTUAL ART
Representation of Huitzilopochtli according to the Aztec/Mexica religion.
Macuahuitl. The Aztec sword.
Questions are always welcome here.
#Post-Mortem AU#Post-Mortem Story#Post-Mortem Gallery#fnaf au#fnaf security breach#fnaf#fnaf daycare attendant#tsams#eaps eclipse#tsams eclipse#eclipse and puppet show#eclipse tsams#security breach eclipse#fnaf eclipse#Past! Eclipse
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One of the things I love about One Piece is their depiction of pain. Even for Luffy. There are time when he is hit and he writhes and screams. There are times when he doesn’t, and he is stoic. It’s a really valuable lesson that feeling pain deeply is, at times, just as noble as concealing it. No matter how strong a character is, sometimes they writhe and scream and cry. Sometimes they fail miserably and feel as if their world is out of their control. It shows that even the strongest characters experience pain in the most excruciating of ways. I always was really affected by that, because despite how much pain a a straw hat is in, they get back up. When things look the worst, they come back stronger than ever to conquer it. It makes them so much more human to me.
I also like the concept that Luffy isn’t as used to pain as the others and has a lower tolerance. He has been a rubber man since he was a child, so he doesn’t really get cuts and scratches or broken bones. He never got to build up that tolerance. It makes the scene where he takes a beating for Ace and Sabo even more significant and emotional because this kid who sees pain as a concept that is somewhat foreign is willing to take amounts of pain that even regular adults couldn’t bear. I’m sure his tolerance has been building since the start of the show, but I genuinely think it’s something to consider. This kid who is virtually indestructible, who is relatively hard to hurt, and who is relatively unconditioned to being uncomfortable in his body (like being sore or pulling a muscle) and hurting, is constantly taking a crazy ass beating for those he loves, but also those he barely even knows. Pain is significant to him, yes, but he is willing to put all of his suffering aside for the sake of people who have done right by him. Whether it be saving his life in Alabasta, or buying him a few lunches with their last few cents in Dressrosa; he will always suffer greatly in order to do right by the people he values.
#the worms#the brain worms are winning#looks at you with big ol audhd eyes#my yapping is over#one piece#op#luffy#monkey d. luffy#mugiwara no luffy#straw hat luffy#mugiwara crew#mugiwarapirates#strawhat pirates#straw hat crew#straw hats
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I think the vampires in Twilight are boring, largely because they are so perfect. They're beautiful, super strong, super fast, fabulously wealthy, they have superpowers, and all without any of the interesting drawbacks from popular vampire lore apart from the bloodlust (which is mostly utilized in the narrative for romance angst) or mental stagnation (which is weaksauce). I'm not even gonna talk about the sparkling
I think there's room for different interpretations of myths and archetypes but I feel like this one just sanded off all of the all interesting bits instead of actually reinterpreting them
What's the point of vampire romance if they're barely vampires?
What's your take as someone who is knowledgeable about this topic?
You know, rather than defend Twilight, I'm going to make the same argument about Good Omens, Alien, the Wizard of Earthsea, and Harry Potter. I'm also going to be incredibly mean to you, I'm sorry, I know your question is asked in good faith but deep in my heart is a snarky monster yearning to break free. It has been unleashed, because you see, I strongly disagree with the "the vampires in Twilight aren't actually vampires!" criticism.
The angels and demons in Good Omens are nothing like Biblical angels and demons and the authors just made stuff up they liked. I'm not sure what the point of that story was.
The alien in Alien bleeds acid, it's virtually indestructible and Ellen has to eject it into space to kill it. What a terrible villain design.
The Wizard of Earthsea and Harry Potter feature very different wizards which makes me wonder- why couldn't either Ursula Le Guin or J. K. Rowling back off? Find some other word, because these fictional creatures can't be both what they are in the Wizard of Earthsea and in Harry Potter. Don't even factor in Lord of the Rings or the Dresden Files - these authors are all over the place, it's like they can't pin down what a wizard even is.
Vampires, being creatures that I take very seriously and want to see accurately depicted in my YA literature, damnit, are grievously disrespected in Twilight where that Stephenie Meyer woman used her imagination and did her own thing. The sheer disrespect, smh.
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Welcome to my newest AU: Lost but everyone who ever stepped foot on the island has some type of usable magic power from that moment on. Rules for this is every power has a drawback and it only activates at a critical moment to their character arc. Here's what powers I assigned them:
Jack Shephard: Can heal people using his own life force. He can only give up to 50% of his own life force to do this, if the injury can't be healed by that, he can't save a person. Jack's power doesn't activate until way into Season 6 because he didn't have faith in the island.
Kate Austen: Has the same power as Blake Belladonna in RWBY. Both are characters who are established as people on the run because of their past. Their powers reflect that. Whenever Kate is attacked, if she reacts fast enough, she can leave behind a shadow of herself to take the hit for her.
James "Sawyer" Ford: The angrier he gets, the more damage his punches do. On the other hand, if he gets genuinely sad and devastated, his physical abilities are significantly stunted and damage is almost non-existent.
Charlie Pace: Can focus on a person and play or sing a song that reflects their true nature. This can be used to gather information about them. He can only do this once per person.
Claire Littleton: She can sense danger, even when there otherwise isn't any indication of it.
Hugo "Hurley" Reyes: Can speak to the dead. Activates off-island.
Sun-Hwa Kwon: Can accelerate the growth of plants and the natural healing process of animals and people. She has to know and understand the species to do this.
Jin-Soo Kwon: Can communicate with the ocean to go with the "son of a fisherman" theme. If his head is underwater the ocean tries to kill him tho.
John Locke: Is the only one who doesn't have a power. He's like Mirabel Madrigal. He's deeply important to the story but he has 0 magic. He himself and other characters throughout the story think that he does during varying points of time but it's always the MiB messing with him. He realizes this at the end. Can you tell I like angst yet?
Michael Dawson: Can create a magic shield using his own stamina. Shield disappears when his stamina runs out.
Walter "Walt" Lloyd: Astral Projection. Self-explanatory.
Vincent: Ages normally and can die of old age but is otherwise virtually indestructible. Usually animals don't get any powers but Vincent's was given to him by Jacob directly to assist the survivors.
Sayid Jarrah: Can burn a person with his touch when he wants to. Doing this inflicts an equal amount of emotional pain to him as the physical pain he causes. I like angst.
Shannon Rutherford: Can master any skill within 30 minutes if she puts her mind to it. Never figures this out because she has been told that she's useless all her life and believes it. Only uses this once when she translates French but thinks those are lucky guesses.
Boone Carlyle: Blood-bending. Mostly gave this to him because everytime he angrily stares at someone you can tell that his blood is boiling. Never uses this once during his lifetime though.
Rose Henderson Nadler & Bernard Nadler: Have a soul link with one another. They can always tell how the other is feeling and neither of them can die while the other still lives as long as they're on good terms. Virtually indestructible unless you kill them at the exact same time but why the fuck would you.
Ana Lucia Cortez: Pyromancy. Fits her vibe. Also bound to stamina.
Elizabeth "Libby" Smith: Can read people's emotions.
Mr. Eko: Precognition. Can tell what he needs to do when and can anticipate things a couple seconds before they happen.
Benjamin Linus: Everytime he lies (to convince someone of his lie, sarcasm not included), it slightly alters reality in an unexpected way to make his lie appear like the truth. This is how Anthony Cooper gets to the island after Ben tells John about the magic box. The result of his lies is always unexpected and can backfire. He can't make something specific happen intentionally. His power activated during the purge.
Juliet Burke: Ice-bending. This has nothing to do with her character but I've previously seen Elizabeth Mitchell in Once Upon A Time and The Santa Clause and both times she plays a character that has something to do with winter. Also bound to stamina.
Ethan Rom: Superhuman strength. Self-explanatory. It actually takes multiple shots from 6 guns to take him down in this AU.
Harper Stanhope: Can see people's time of death over their head. Was very confused that Juliet's said 1977 and Ben's was way past his normal life expectancy.
Goodwin Stanhope: Idk what his power is but it's certainly not danger sense. 💀
Roger Linus: Can sense fear. Terrible power for a terrible man. I love Ben, I promise. I also love angst tho. The moment Ben killed him was the only time he didn't sense any fear from him, which scared the shit out of him.
Desmond David Hume: Activates his power after the events of "The Constant". Can see glimpses of people's past and future upon touching them. Can only do this once per person.
Frank Lapidus: Always lands safe. Literally always lands on his feet like a cat. Also applies to planes / helicopters he flies.
Charlotte Staples Lewis: Can speak any language after hearing it spoken once. Growing up with this was very confusing off-island.
Miles Straume: Reading the final thoughts of the dead. Self-explanatory.
Daniel Faraday: Stopping time for up to an hour. After using this power, he can't use it for 24 times the amount of time he stopped time for. Only can use it in present time.
Illana Verdansky: Able to tell when people lie.
Danielle Rousseau: Her bullet or arrow always hits the target unless the target specifically blocks it.
Alexandra Rousseau: Can make herself invisible. Used for stealth.
Karl Martin: Can accelerate his speed. Bound to stamina.
Mikhail Bakunin: Telepathy.
Eloise Hawking: Chain Reaction. Once a day for 5 minutes she can see the effects of every action of hers she thinks about.
Charles Widmore: Can take a glimpse at people's destiny. Only can do this once per person.
Richard Alpert: Can't be killed by anything ever. Can't even die of natural causes. Can't die.
#lost abc#lost#abc lost#benjamin linus#ben linus#jack shephard#kate austen#james sawyer ford#james ford#charlie pace#john locke#claire littleton#sun hwa kwon#jin soo kwon#desmond david hume#michael dawson#juliet burke
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Apart from being the Crown Prince of the Woodland Realm, Mirion Thranduilion is best remembered in his realm’s history for two things: his ferocity and devotedness as Protector of the Realm, and his skill as a master bladesmith.
With talent unmatched by any other Elven weaponsmith remaining in the Third Age, Mirion designed and personally crafted armor and weaponry for the soldiers of the Woodland Realm. His first-hand practical knowledge of armed combat (aided further by the battle expertise of his father) gave him an elevated understanding of how to design weapons that were both functional and efficient while still being beautiful works of art.
Although Thranduil’s sword is the most recognizable weapon in the history of the Woodland Realm, Mirion’s personal sword would be judged the strongest blade. Both were designed and made by the Crown Prince, and although they were forged from the same rare material, they were two very different swords crafted for different purposes and fighting styles.
On one hand, Thranduil’s sword is lighter, more beautiful and elegant, and made for speed and single-handed wielding.
On the other hand, here are SotWK AU headcanons regarding…
Gwaedhang: the greatsword of the Crown Prince of the Woodland Realm
Mirion’s sword was named Gwaedhang, Sindarin for “Iron Oath”.
It is 78 inches (198 cm) long--just 2 inches shorter than Legolas!
It weighs 10 pounds (4.5 kg), which is extremely heavy for a combat blade.
In contrast to all the other weapons he made, Mirion kept the design of Gwaedhang’s blade simple, bearing only an inscription--his personal oath to his people, written in Silvan: “Until my last breath, I will serve.”
Gwaedhang’s black-blue steel blade was made from a very rare ore sourced from the deepest mines of Khazad-dûm a thousand years before its fall.
It was forged in Khazad-dûm by Mirion in TA 1035, in collaboration with the best dwarf-smiths and King Durin V himself.
The greatsword took nearly five years to complete.
It draws its power from the union of Elven and Dwarven knowledge, the strength of the unique black alloy developed from the rare ore, and Mirion’s Noldorin “magic”--supernatural crafting abilities that he was born with, and that grew under the guidance of his mother.
Gwaedhang is sharp and strong enough to slash through virtually any substance without being damaged or losing its edge. Although never tested, it is also believed able to withstand the most extreme heat, including dragonfire. It is considered indestructible.
Gwaedhang is so large, heavy and dangerous, only three people ever wielded it in combat: Mirion, Thranduil, and Turhir. Mirion alone had both the strength and sufficient practice to use it single-handed on the battlefield. (And yes, the fact that the sword is named “Oath” also symbolizes the weight of the oath of duty Mirion took upon his shoulders.)
When Mirion fought with Gwaedhang, he was known to effortlessly cleave in half grown spiders and monsters with one stroke, and behead a line of orcs in a single swing.
Upon Mirion’s death, the sword became a treasured heirloom of the realm. It is displayed publicly as part of a memorial statue honoring the late prince, and the Elves of the realm continue to come there to pay their respects.
Want to learn more about Mirion? Mirion Headcanon Masterlist
@creativity-of-death I'm sure you don't remember anymore, (and I can't blame you!) but this post was written as a LONG-delayed response to your Ask in my Headcanon Ask Game. A Lannister SotWK always pays their debts, and I'm trying to prove that! ;)
OTHER USEFUL LINKS:
Introduction to SotWK
Main Headcanon Masterlist
#sotwk headcanon#sotwk oc#mirion thranduilion#thranduil#thranduil oropherion#thranduil headcanon#the hobbit#silvan elves#mirkwood elves#lotr#lotr headcanons#tolkien#tolkien headcanons#middle earth#eryn galen#greenwood the great#mirkwood
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Vincent's slumber
I don't know if anyone has already talked about it, I'm relatively new to social media (and I have the same skill as Vincent in using it). In any case, I share this thought that I have always had, but which with the release of Rebirth came back to my mind stronger than ever. I'm talking about Vincent's sleep. Nothing that comprehends how long it lasted, whether he woke up from time to time to do who knows what or whether he instead remained locked in the coffin for the entire time until Cloud arrived. Maybe I'll talk about this in the future, who knows. Instead, I would like to focus on why Vincent needs so much sleep. In the OG it would seem that he slept for 30 years straight, later with the expansion of the FF VII compilation we learned that there were moments of wakefulness. Even in FF Rebirth, Vincent's crypt seems way more comfortable than a plain one and Vincent's own statements suggest that he has experienced something in the meantime. In any case, we can safely say that Vincent Valentine is a sleepyhead, who spends much of his time sleeping (or napping around, poor Cait Sith). In DoC we saw him dozing under the Nibelheim tree (I hope in one of his moments of pause as a bodyguard, lol), where he and Lucrecia had their picnic. So our hero loves to sleep. Subsequently, after being used for Hojo and Lucrecia's experiments, in DoC Vincent remained in suspended animation in the tube for an unspecified period. Basically asleep. We currently don't know when he woke up, where he got his amazing cloak, and how he ended up lying in a coffin. Always sleeping. Surely after everything that happened to him, poor guy, being depressed, hiding from the world, self-punishing, etc, is quite understandable. And this would explain why he continues to sleep. Until a certain degree. For starters, I've always thought that the reason why, once Chaos and Protomateria were implanted, Vincent didn't wake up immediately was because his body needed time to adapt. To recover. We know that Hojo gave him a virtually indestructible body, but even so the burden of Chaos and the other demons/monsters is physically too much to bear. So both Hojo and Lucrecia thought they had failed in their experiment, precisely because Vincent didn't wake up. Even after regaining consciousness, Vincent continued to sleep in his beloved coffin, because he was unable to come to terms with what happened and what he has become, certainly, but also because physically it was still too much for him. He still has to recover, adapt, struggle for every little thing. And we don't even know how much he needs to hold back to control his four roommates. And we are talking about powerful and dangerous creatures. Chief among these is Chaos, a primordial god of destruction. All this must have a weight, which certainly weighs on the body as well as the soul. In Rebirth this thing seems even more evident to me, starting from the phrase: "Being outside is exhausting, I hate it." Ok, it makes me smile too, if you think about how introverted, antisocial, etc, he is. Plus he's trying to understand and adjust to all the changes that have occurred during the thirty years he's lost, but perhaps the myriad stimuli in the outside world are also exhausting him physically. Because he is not alone, there are five of him inside him, and we don't know exactly how Vincent Valentine perceives the world and on which and how many levels. Certainly, as Rebirth points out, he is very sensitive to everything dark and supernatural.
The Rebirth also gives us the opportunity to better observe the transformation into the Galian Beast. Vincent grabs his head, writhes, screams and the beast takes his place. It is a painful process, which requires physical effort. Not only that, but by the end of the fight, Vincent is completely exhausted. He barely manages to get back on his feet, his arms dangling, his head too, and the steps that separate him from the crypt are difficult and very heavy to take. A painful sight to even watch (at least until he rolls over in the doorway, lol). And no, it doesn't depend on the attacks of Cloud and company, you just need to look at Reno's face after the clash in which sector 7 collapsed to realize it.
Vincent is not injured, his body is indestructible, he doesn't have a scratch, he doesn't limp, he doesn't hold his side or arm where he was hit. No. He is simply emptied, drained, exhausted in every cell of the body by the transformation. What he does is go back to sleep, he needs it, to recover from the effort. Only then will he join Cloud and the others on the Tiny Bronco. This also happens in DoC, during the first meeting/fight with Rosso the Crimson in the city of Edge. When Vincent regains control of himself, after Chaos' intervention, he collapses directly onto the streets of Edge. As long as Shalua gives him the opportunity and time to recover in the tube, at the WRO headquarters. The same thing will happen later after the battle with Azul the Cerulean. Vincent loses consciousness and later wakes up on the floor of the Shinra building. So to conclude, I always thought that yes, he loved to snooze when he was younger. Now he's dozing because he's a grandpa, and maybe he had nothing better to do in the basement of the Shinra Mansion, but he often really, really needs to rest. Physiologically speaking, as far as Valentine's physiology is known. Because being him, Vincent freaking Valentine, is quite a burden.
All the images do not belong to me, I thank those who shared them on the web!
#vincent valentine#ff7 rebirth#ff7#ffvii rebirth#ffvii#final fantasy rebirth#final fantasy vii#dirge of cerberus#final fantasy 7 rebirth#final fantasy 7
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if you had to give each intern a pet, what would you give them and why?
Gisu needs a scrappy little mutt dog she found on the street that digs up mystery bones for her I just know she would love that so much. She would kill and die for her dirty little stinky street dog.
Lizzie needs a snake. Maybe it is partly her snake tattoo telling me this but I just already fully believe that she has a cool snake in her dorm. Because she would freak out the other interns with it and also she would just love it wholeheartedly despite not having a lick of zoolepathy (much to Compton's dismay)
Morris needs a crow. I can't explain this one really I just need him to have some sort of weird bird that can talk. I'm thinking specifically a psychic crow that just he just sort of encountered one day out in the Quarry and bonded with.
It is so hard to pick one for Sam because Sam is so Sam, y'know. I feel like she is best friends with that whale (pls forgive me I forgot her name) Part of me wants her to have a bunny for Coach Oleander mentor reasons. Getting along with a little rabbit in a normal way that doesn't involve crazy death threats or explosions with those two challenge: impossible. I think the ultimate pet for her though would be a goat. Because it's virtually indestructable and equally as crazy as her.
Norma and Adam seem less like the pet-keeping types to me but hmmm......
To Adam I give a sugar glider. He would keep it in his shirt pocket and i think it would be really cute to let it fly like doing silly tricks with his yo-yo. I think he would love a weird little critter like that. Like he would talk to it a lot just right at its blank stare.
I give Norma a weird little ferret. She would be really not into the idea of keeping a pet at first but then would become obsessed with her ferret and not talk about anything else and everyone would want her and her ferret to go away I am sure of it. She could wear it around her neck like a scarf and it would burrow in her big backpack and she'd carry it around with her too.
#psychonauts#psychonauts 2#hcs#.txt#anonymous#ask#really really good ask btw#i will think abt this one more might draw some of this someday
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That's how strong the survival cell of a Formula 1 car is. Made of carbon fiber, it's not only virtually indestructible, but also extremely light (weighs less than 100 kg / 220 lbs) | source
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Updated: November 13, 2024
Reworked Character #2: Tarma Roving
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to underage drinking, crime, an unhealthy romance, death, and torture.
Real name: Tarmicle Ignacio Roving III
Alias: Mister Nice Buddy
Occupation: Captain of the P.F. Squad
Retirement plans: Open a motorcycle shop, develop reliable cybernetic prosthetics for hospital use, and start a family
Special skills: Proficiency in Slugs, heavy duty firearms, and resource management, robotic engineering, weaponsmithing, mechanics, and bivouacking
Hobbies: Customising motorcycles while listening to rock music, drawing detailed blueprints for weaponry and vehicles, collecting action figures and scale models of military machines, looking for cool bugs and rocks, and camping
Likes: Beautiful women and men, hugging people he cares about, solitary journeys on his motorcycle, spending time in the great outdoors, and the toy version of SV-001 that Marco gifted him on his 22nd birthday
Dislikes: Social isolation, his frequent nosebleeds, shallow and rude people (such as Gimlet), feeling powerless when preventing his friends from getting injured, and insults that feed into his insecurities about his academic intelligence
Favourite food: Rice prepared with fermented soybeans, mustard, boiled eggs, and scallions
Sexuality: Sex-favourable, straight-leaning bisexual
Gender: Male
Age: 17 (in 2022), 23 (in 2028), 25 (in 2030), 27 (in 2032), 29 (in 2034), 36 (in 2041), 38 (in 2043), 39 (in 2044), and 42 (in 2047)
Blood type: AB+
Weight: 227 lbs. (102 kg)
Design: He’s a 5’ 11” (180.34 cm) Japanese endomorph of American and Mexican descent with a partial beer belly, rigid muscles, broad shoulders, and sienna skin. He has sunburst green-hazel eyes and fingernails that are painted a dull gold. He has maroon hair with medium-length parted bangs, featuring two distinctive ahoge cowlicks in the centre, alongside sideburns, a neatly trimmed goatee, and subtle curls. Like Marco, he bears nasty battle scars: badly burned flesh from the right side of his neck to the left deltoid; multiple lacerations crisscrossing his back, forearms, and thighs; his left ring finger is partially severed; a couple of bullet wounds are visible just below his left lumbar region; and a scar snakes down from the right side of his forehead to the middle of his left cheek.
His right forearm was replaced by a cybernetic prosthetic, crafted from ultra-durable, lightweight metal plated and reinforced with tungsten nanotubes. Vein-like fibres of superconducting nanowire mesh enable seamless integration with his nervous system. The prosthetic features a retractable plasma cannon that fires two types of projectiles: yellowish-white ionised energy blasts that deliver intense electrical discharges; and metallic purple-green goo, a highly corrosive and acidic substance capable of burning through virtually any material. Beneath the plasma cannon, a nanotech-enhanced, razor-sharp blade retracts seamlessly into the cutting-edge prosthetic. Forged from a nearly indestructible alloy, the gilded blade is micro-serrated for optimal tissue and armour penetration.
His military gear consists of red-tinted sunglasses, a metal dog tag necklace with his name, a walnut brown T-shirt with ripped sleeves, a rusty orange fingerless glove on his left hand, and a burgundy leather belt with a snap-on gold buckle. He wears a saffron-yellow vest with four pockets, featuring an embroidered logo of the P.F. Squad on the back. He also wears citron army cargo pants tucked under burgundy paratrooper boots, a sheath for his combat knife, and a gun holster for a handgun he rarely uses. He once ripped the right knee of his cargo pants, but Fio mended it with a patch of butterscotch-hued fabric. The pockets of Tarma’s vest carry around an old cigarette box, a silver lighter, the key to his first customisable motorcycle, and a toy version of SV-001.
Over his T-shirt, he dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around his walkie-talkie and ammo for other firearms. His forearms are wrapped in dirty gauze, and he wears two dark brown bandoliers: one drapes over his left shoulder, holding sticks of dynamite, while the other wraps above his belt, holding bullets for his handgun. Tarma carries around a citron load-bearing backpack that contains camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, mechanic tools, a flame shot, two machine guns, an enemy chaser, and a laser gun. He has three piercings: a gilded septum as well as a silvery vertical curved barbell and a ring adorning his left eyebrow.
Tarma acquired a stolen katana called Murasame, renowned for its unique ability to self-cleanse its blackened steel blade, allowing it to remain razor-sharp. The katana features a distinctive wave-shaped hamon, a tangerine-hued handle wrapped in gilded cord, and a hexagonal silvery guard. The katana's crimson hardwood sheath features a golden straightened carp design, while the blade itself bears the Japanese inscription “血液洗浄” (Ketsueki Senjō), meaning "blood washing" in English, elegantly written on the right side.
His beloved motorcycle, built at just 15 years old, is a custom black and flame-coloured Harley-Davidson 42WLA. The bike's gas tank showcases a stunning design: an azure Japanese dragon wrapping around a bronze eagle with outstretched wings. He extensively modified his first motorcycle, integrating a missile-firing launcher between the handlebars and installing two 12.6mm calibre Vulcan cannons (similar to those found on the SV-001) towards the front. Additionally, he fitted a bulletproof carrier at the rear, coated in a durable silvery dark grey paint, which houses a shotgun and thirty corresponding shell holders.
Character summary: He often pokes fun at the overly serious Marco, much to his annoyance, yet still holds him in the highest esteem as a heroic soldier. Whenever he's away from Marco and can't contact him, he starts to worry about his safety. But when Marco returns safe and sound, he's instantly relieved and overjoyed to see that he's okay. The idea of Marco going missing or dying an untimely death would leave him feeling deeply melancholic, empty, and lonely. Tarma is fiercely loyal to Marco, willing to put his life on the line for him and offer comfort during his darkest moments. They share a remarkably harmonious relationship, rarely engaging in conflict or brotherly banter, as Marco is thoughtful of his emotional sensitivity.
As a flirtatious and affectionate individual, he frequently tries his luck with women and men who catch his eye, regardless of their faction affiliation. Although his advances often end in rejection, he doesn't let it discourage him and won't pursue them aggressively, viewing them as minor setbacks. Although his advances are rarely reciprocated, when they are, the encounters tend to be brief and sexually intimate, and he’s comfortable with that.
He has very strong romantic feelings for Fio, but struggles to express them. He enjoys spending time with her, sharing stories about his day and telling jokes. However, he occasionally comes across as a bit awkward in her presence. Once he and Fio enter into a romantic relationship, he exudes greater confidence in his feelings for her, leading to a deepening of their emotional connection and a profound level of intimacy and supportiveness. He adores it when Fio showers him with kisses, praise, and loving compliments, and he happily returns the affection. He holds Marco dear as his queerplatonic partner, a bond that strengthens when Marco joins him and Fio in a polyamorous relationship. He feels at ease sharing his dorky side and vulnerable emotions with Fio and Marco, finding comfort and acceptance in their presence.
He genuinely cares about Eri and strives to treat her with kindness and respect. However, her tendency to socially withdraw from him, coupled with her constant belittling and physical confrontations, makes it challenging for him. Fortunately, Marco and Eri's team of Ptolemaic defectors frequently intervene to stop these confrontations. Due to Eri's animosity towards him, he harbours a deep-seated fear of her and tends to distance himself from her, particularly when she's intoxicated or near Fio. He wants to tell her that he ended their relationship years ago because she was using him as a distraction from her own problems and to fulfill her own self-centred needs, but he's hesitant to express his feelings, fearing it might escalate her hatred of him.
He's a loyal, clumsy, and fun-loving hothead with an adventurous spirit and a readiness to put up a good fight when necessary. He has a breezy and slightly sarcastic attitude, paired with a great imagination that shines when designing innovative weapons and vehicles. He has a clever talent for stirring up distractions and sparking moral self-reflection in those around him. He’s emotionally intelligent, going to great lengths to ensure the happiness of his friends, comrades, and loved ones. Tarma has a great sense of humour, often cracking jokes that span various comedy genres to diffuse tension in most situations, but it can become annoying at times. He has a hearty appetite, which becomes particularly evident after completing gruelling missions involving intense combat. Due to his strong sense of justice, he’s a vigilante at heart with protective instincts. If someone he loves is harmed, he will stop at nothing to ensure they receive the justice they deserve, showing no mercy to those responsible.
He has mild ADHD, which sometimes leads to spontaneous and curious thoughts and questions that he openly shares with those he trusts most. He feels deeply hurt and frustrated by Gimlet's mocking comments about his neurodiversity and physical differences, which escalate into intense confrontations. The mere mention of the Great Morden War triggers severe anxiety, culminating in violent panic attacks, vivid flashbacks, and haunting night terrors that disrupt his sleep. However, beneath his nonchalant and optimistic facade, he struggles with insecurities about his intelligence and mental slowness. Despite his enjoyment of being lively and a tad mischievous, he can't shake the feeling that he's a nuisance. Whenever he feels like he's about to cry, he quickly runs off to find a hiding place, fearing that others will mock him for his sensitivity. Tarma will only cry in front of others when he's feeling completely overwhelmed and people are aggressively yelling at him.
He's very patient, but sometimes his patience wears thin, and he snaps when he's feeling reasonably irritated. Although he isn't hesitant to assert himself respectfully when misunderstood, threatened or emotionally hurt, there are times when his approach comes across as rude and crass, leaving him feeling remorseful. He's incredibly passionate about vehicles, weaponry, and cybernetic prosthetics, often enthusiastically sharing his knowledge when asked. However, he's also fiercely protective of his interests and can take offence when someone criticises or disrespects them, particularly if they're models he's personally built or repaired.
He’s fiercely protective of his friends and comrades, willing to stand up to bullies and threats with a serious and intimidating demeanour. However, his strong sense of loyalty can sometimes lead to physical confrontations when pushed beyond his limits. He's generally humble and becomes slightly flustered when praised for his work and being a good friend, but occasionally exhibits overconfidence in his tactical abilities and creative projects. He can be quite reckless on the battlefield and during stealth-oriented missions, which occasionally puts his friends in potentially perilous situations, yet he always manages to keep them safe and unharmed. He strongly opposes racism, fat shaming, and the stigma surrounding mental health issues, viewing them as dehumanising obstacles to equity and healthy relationships.
He's surprisingly gentle and exceptionally kind to children, going to great lengths to rescue them from harm, ensure their emotional well-being, and provide companionship. When sleeping, he snores loudly and often talks in his sleep, uttering fragmented sentences during his most terrifying nightmares and pleasant dreams. He likes to drink with his friends after a long mission, but he often gets wasted and becomes silly, jovial, overly affectionate, and short-tempered.
He holds that morality is shaped by a combination of factors, including parental guidance, cultural influences, universal moral laws, and the capacity to establish ethical principles. In his view, the morality of an action is determined by the action itself, rather than its consequences. Interestingly, despite being a soldier, he’s a pacifist who believes that individuals can confront threats to peace, even if it requires compromising their personal morals. Furthermore, he sees life and death as fundamental opposites that are perpetually in conflict with each other.
Backstory: Tarmicle Ignacio Roving III was born on May 1, 2005 in Hokkaido, Japan. He was born into a large, diverse family. His father, Fabriclus Cristóbal Roving, is a distinguished Mexican-American military man. His mother, Koharu Nakabayashi, is a Japanese miniature painter and a retired army nurse who formerly served in the Regular Army. He has several siblings: Ildefonso, a firefighter and his older half-brother; Milagrosa, the lead singer of an alternative rock band and his older half-sister; twins Daisuke, a biochemist, and Ryōsuke, a medical engineer, who are his older brothers; and Calpurne, a fighter jet pilot who serves in the Regular Army and his younger sister. Fabriclus named him after his great-great-great-grandfather, Tarmicle Ignacio Roving Jr., to keep his legacy alive.
He often tells Tarma stories about the heroic actions of his namesake, who saved the lives of millions of innocent people from corrupt regimes and criminal exploitation. He also likes to tell Tarma stories about his experiences in the military, often mentioning a man named Alessandro Germi and describing the wars he had fought in. He taught his children to speak both Spanish and English and imparted valuable life lessons that they all embraced, including embracing failure and cultivating optimism. Tarma vaguely remembers Fabriclus sharing that he considered retiring after his first wife passed away from breast cancer complications. However, it wasn't until he met his second wife, Koharu, while she treated his injuries he sustained during a battle against high-risk criminals seeking to spark global anarchy, that he officially retired and started a new family with her.
He has a cousin named Achilles, who lives in Missouri, United States and owns a motorcycle shop. Achilles is notable for his distinctive light orange pompadour, playing a significant role in sparking Tarma’s strong passion for motorcycles. In contrast, his father fostered his interest in tanks, fighter planes, and the great outdoors, while Milagrosa ignited his love for rock music. He thoroughly enjoyed playing, exploring, and causing mischief with Calpurne, who matched his lively energy and vibrant imagination. However, their playtime wasn't without its challenges as she would occasionally take his toys without permission—though this rarely seemed to bother him.
At the age of 3, he met his childhood friend Tabomba when Tabomba's Filipino family moved in next door. Surprisingly, Tabomba sparked Tarma's interest in trains as well as cool bugs and rocks. Although they rarely see each other nowadays due to Tabomba's work as a marine biologist, they make an effort to meet up whenever they're both off work and on vacation.
His family frequently travelled across Japan, the United States, and Mexico, especially during summer and winter breaks, to visit relatives, enjoy the outdoors, and have fun. During a trip to Hiroshima at the age of 7, he met a girl named Chizuko, who was wearing an olive green bandanna. They quickly became friends after building a sand castle and finding worms under a large rock at a local park near the orphanage where Chizuko was staying. Sadly, they couldn't spend much time together because Tarma's family had planned to stay in Hiroshima for only two weeks and wanted to explore every attraction the city had to offer. Fortunately for the two, his family returned to Hiroshima a few times, once during a summer break and again to care for a sick relative.
At the playground and in elementary school, he faced bullying, responding in one of two ways: either he would remain oblivious to the taunts or burst into tears and rush to the safety of his parents or seek the teacher's intervention. He was bullied a lot at school because of his mental slowness, hyperactivity, and perceived "annoying" nature, and for not fitting traditional Japanese physical standards. Like him, Tabomba faced both racial and size-based discrimination, but found unwavering support in Tarma, who cherished their friendship. To combat Tabomba's isolation, Tarma would often keep him company, whether completing homework and assignments together or spending time together after school. Their favourite activities included playing video games, visiting the park, and watching action and comedy movies.
He had a couple of girlfriends and boyfriends in high school, but they didn't last very long. In high school, he started fighting back, engaging in fistfights and enduring street beatings as he struggled to cope with the constant bullying. He also began experimenting with building custom-made motorcycles as a way to initially impress those he was romantically interested in, and later found that it helped to calm his nerves.
Tragically, the bullying escalated to the point where Tarma felt overwhelmed and feared that reporting it to his teachers or parents would only create more problems and burden them further. So, he made the desperate decision to run away from home on his motorcycle, heading towards Hiroshima. Once there, he encountered Chizuko again, but she was different from the last time he met her. She was now the leader of a notorious street gang. Chizuko coaxed him into hanging out with her at their rundown hideout, where they drank beer and vodka stolen from a local alcohol shop. Tarma reluctantly agreed, but was thrilled to reunite with Chizuko after 8 years.
At the hideout, they caught up on each other's lives as Tarma had a couple of beers and Chizuko drank vodka from a bottle. Things took an unexpected turn when Chizuko got physically close to him, complimenting his appearance in a seductive manner. Their friendship evolved into a sexual relationship, which was Tarma's first. They spent many nights together, and he even participated in a few crimes with her, including theft and drug sales. Tarma would also start to develop a nicotine habit and, more positively, learn effective coping mechanisms and assertiveness skills to manage stress and stand up for himself.
However, their relationship was short-lived. Tarma ended things and returned home after discovering that Chizuko had been using him to fulfill her physical desires and distract herself from her trauma, while also advancing the interests of her gang. He would later reunite with Chizuko, now going by the name Eri, but she had become bitter, socially withdrawn, and aggressive, pushing him away.
After graduating from junior high school and enjoying the first week of his summer break, Tarma immediately enrolled in the Officers Academy of Special Tactics and Battle. In addition to his impressive engineering and mechanical skills, he achieved a notable feat at the age of 20 by rescuing President Marx, the CEO of a prominent defence contractor that supplies the Regular Army with weaponry, tanks, and other essential equipment. The Peregrine Falcons Squad took notice of this achievement and invited him to join the team, which he happily accepted.
Here, he met and befriended a lonely Marco after discussing their interests, reminiscing about their childhoods, and enjoying a couple of beers together. He would slowly develop a queerplatonic relationship with Marco, built on a deep appreciation for his company, a genuine desire to ensure his happiness and well-being, and a strong attraction to his physical beauty and intellect. He would also befriend Tequila, who imparted valuable mechanic skills to him and taught him specialised painting techniques for sheet metal, ensuring a durable finish that wouldn't chip, a lesson Tarma would always treasure. During the Great Morden War, he learned that Marco, alongside Tequila, was selected for the counteroffensive against Morden and quickly volunteered to join him, wanting to support his best friend.
During the Great Morden War, Tarma, Marco, and other members of the P.F. Squad, S.P.A.R.R.O.W.S., and Regular Army were ambushed by General Morden and his soldiers. They subjected everyone to rigorous torture, leaving them with lasting mental and physical scars. The Rebel soldiers and Allen O'Neil mercilessly taunted him, exploiting his sensitivity during the torture. Like Marco, Tarma was forced to witness the brutal slaughter and torture of his comrades and friends, which was emotionally painful to watch. However, he devised a clever escape plan by distracting the guards holding the key to his prison and appealing to their conscience. This unexpectedly worked, allowing him to overpower them, rescue Marco, and help his best friend thwart Morden's plans for world domination.
During his escape, Tarma received an unexpected gift from a Rebel soldier known as Guil, designed to aid him in future battles: the mysterious katana Murasame, renowned for its self-cleansing properties, which the Rebel Army had seized during their invasion of Japan. Touched by Guil's kindness, Tarma expressed his gratitude, and this brief encounter challenged his assumption that all Rebel Infantrymen were ruthless and loyal only to Morden's ideology. Rumours suggest that the cleansing properties of Murasame may be attributed to the Martians or the advanced technology of the Tuatha Dé Danann. However, Tarma remains skeptical and dismisses such claims as mere speculation.
After the end of the fearsome battle against General Morden and the Rebel Army, he rose through the ranks to become Captain of the P.F. Squad. He played a key role in the suppression of the second coup, getting a chance to fight alongside Fio and Eri. Notably, he saved Marco from a laser blast by the Hozmi that could have been fatal, earning himself a reputation as a hero and the true linchpin of the P.F. Squad. During the conflict with the Arabian Infantry, Tarma bravely rescued a baby and several children who had been orphaned by Rebel soldiers. He subsequently facilitated their adoption, providing them with an opportunity for a safe and nurturing upbringing. He lost his right forearm during a fight against Allen O'Neil, which was later replaced with a cybernetic prosthetic that he designed and built with the help of Regular Army scientists and Pupipi.
Tarma's exceptional talent for building motorcycles, rivalling that of professionals, had led him to consider retirement. However, these plans have been put on hold due to the persistent and desperate pleas of his spineless superiors to continue his service in the military.
#writerscorner#creative writing#writing#iron eclipse au#drinking tw#crime tw#death tw#torture tw#metal slug#snk#gaming community#figuring out his weight was a pain in the ass#yes i decided that tarma has mexican descent cuz i can#rework#redesign#name#alias#job#skills#hobby#likes and dislikes#food#sexuality#gender#age#blood type#weight#personality#backstory#tarma roving
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Not to tie into “the tumblr fanbase is steadily aging” but I got gifted a 30 oz yeti tumbler and it’s genuinely one of my favorite things I own right now. I never thought I’d have strong feelings about a tumbler of all things but shit stays ice cold for hours, it’s virtually indestructible, it’s got a magnetic lid, you can turn it upside down and it won’t spill, and it’s so easy to clean I never feel like I taste soap afterwards. Also it’s one of my fav shades of green.
#the only downside is it doesn’t fit in the cup pocket in my backpack#I need a new backpack tho but I’m kind of picky#the one I have is large and finding one that size that isn’t ugly as fuck is a pain#I don’t even need a design since I’m going to put pins and sew patches on it but it’s dire out here#p
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Oh my god I was thinking of potential crossovers with Dune and just remembered Aro exists. Like if you drop any other character in Arrakis you would have a very hard time to get them understand the setting but Aro can read minds with a touch. By the way what do you think happens when a vampire eats a Sandworm, which venom is stronger? Or can a Bene Gesserit or Paul survive vampire venom with their witchy powers? I am thinking a starving Carlisle tries to eat one because there is no goddamn animals in that planet and immediately regrets everything.
Aro would have a leg up in that sense and the "he is virtually indestructible sense". Though I imagine he'd be very sad on Arrakis where everyone's blood tastes like this weird blue shit (canonically, in Twilight, humans with substances in their bloodstream/medical issues are notably less appealing than others).
But onto your questions
What Happens When a Vampire Eats a Sandworm
The thing about vampires is they seem to be extremely adapted to Earth. Their main food source is human (hooray, it's plentiful) and in a pinch they can subsist off animal blood, namely the Cullens seem big on mammals so we don't know if things like fish or lizards work out for them.
An alien sandworm with completely different blood that also produces a highly toxic hallucinogenic wunder venom that lets people see the past and the future and develop psychic powers? I don't think that's even going to smell remotely edible. We're not even talking animal edible, we're talking Carlisle would try and would vomit.
So, it's not so much that the worm's venom is more powerful it's just that... whatever vampires use to process the blood they ingest (do they still have livers? the world will never know) it's probably not going to like what that is and the vampire in question is going to vomit. The same way they do when they eat other materials they're not supposed to eat.
As to whether they'd trip balls or not... Well, probably not, but we don't know. Again, vampires vomit up other substances they can't consume, and we have no mention of any ability to get drunk or in any way poison themselves. Probably because they don't have livers the way we do and use something else to process/purify their blood intake. So, my guess would be no.
Can a Bene Gesserit/Paul Survive a Vampire?
No.
The thing about vampires is they move so fast that they could kill them long before they do anything. Their shot would be in that Paul specifically could foresee it happening extremely clearly, and simply choose the actions such that it doesn't happen, and the Bene Gesserit might maybe sort of kind of be able to guess it will happen and try their best to avoid it.
If the vampire's sitting around they can try to use the voice, but this may not work on vampires, as there's a very physical aspect to it that might not sound right to a vampire's ears.
So if a vampire makes them go splat, they're going splat.
But What About Venom?
Venom's a different story and the answer is probably yes. The Bene Gesserit, and Paul as well, are highly trained to be able to psychicly purge poisons from their bodies. This is how/why Jessica survives becoming a Reverand Mother and why only Bene Gesserit survive this process. Paul is notably trained in this as well.
Given we see that the venom can be sucked out in canon by Edward, I imagine a trained Bene Gesserit would have more than enough time to be able to purge it from their bodies with minimal/no side effects.
#twilight#twilight meta#twilight headcanon#twilight renaissance#dune#dune meta#dune headcanon#vampire biology#bene gesserit#kwisatz haderach#meta#headcanon#opinion
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A Breakdown of Angelic Weapons
Because Vivzie hasn't made and likely won't make a concrete magic system and I read too many high fantasy books. My personal thoughts and headcanons about Angelic weapons, written mostly for my own fanfiction: Pride, Envy, Wrath, but anyone can use the ideas.
Angelic weapons are the primary tools of Heaven's armies and are valued due to the following properties:
the ability to rend the souls of immortal beings (passed on mortal souls such and Winners or Sinners, Demons and Angels) and bring about final death**
The ability to bypass most basic forms of magical defenses such as the invulnerability that Exorcists normally possess against attacks from Sinners.
The fact that any wound left by an angelic blade takes significantly longer to heal, even for beings with advanced regenerative abilities.
The abilities of angelic weapons come from the fact that wherever they cut the body, the weapon leaves an equivalent wound on the soul and causes damage far greater than mere flesh wounds. This is also believed to be the reason that such wounds leave scars that take years or decades to fade even on creatures with naturally potent Regeneration.
**While these weapons seem to deal final death to angels and demons, it seems that the natural willpower of human souls allows them to partially persist after ‘final death’. However, only fragments of the soul remain with little to no consciousness behind it. It is believed these broken souls have infused into the rings of Hell and are the cause of the many watching eyes seen throughout Hell. There is currently no known way for a soul to be restored after this fate.
How are these effects achieved: The ability to damage a living soul directly is due to the weapon being infused with holy energy at the time of its forging, this being drawn from the ambient energy given off an Angel's soul. Being infused with the nature of a soul at creation effectively allows it to become a weaponized extension of the soul to its user.
Drawbacks of Angelic Weaponry: While angelic weapons are typically superior to conventional weaponry in most respects, there are some slight drawbacks to their use:
They are not indestructible. Many people who get their hands on an angelic blade think they have found an unbreakable super weapon and become overconfident, leading to their own demise. While more durable, even the finest blessed steel will dull and lose its edge after extended use, needing to be sharpened and maintained like any other weapon.
This is the reason Exorcists drop weapons during exterminations, as the weapon tends to start losing its edge after a few dozen kills and becomes little more than a blunt instrument. Adam, being lazy, reasoned that carrying damaged weapons back to heaven would be dead weight, thus it would be better to leave them behind so Sinners can use them to kill each other… This logic backfired.
Due to the nature of the weapon, it draws a very small amount of energy from the user’s soul over the period of its use in combat. Very small, but notable. A person fighting with an angelic blade might exhaust themselves 3-5% faster than a person fighting with a mundane sword of the same design. This can vary due to the innate power of a person’s soul. For more powerful individuals such as Overlords and higher order Angels and Demons this drain is so small as to be negligible.
Availability and cost. While these weapons are easy to make and stockpile in Heaven, they are not so easy to procure in Hell and virtually unheard of in the mortal realm (it is theorized that legendary weapons of myth were merely angelic weapons that somehow made their way to mortal hands.) There are no ways for demons to make their own and the infernal magic given off by demon souls cannot recreate the soul rending effects of holy magic. Even with the supply to be found after Exterminations, Carmilla Carmine has cornered the market on the gathering and selling of holy arms which she tends to keep at prohibitively expensive prices.
Melee vs Ranged Weaponry:
The majority of angelic weapons to be found will be melee weapons simply due to the fact that they are easier to produce and the simple fact that they are the preferred tools of the Exorcist army. Exterminations have long been seen as an entertaining sport by the Exorcists and flying down to stab people is generally more fun than picking them off at range.
Ranged angelic weapons can exist and are used frequently but they have additional drawbacks. Primarily, the fact that for bows and guns both the ammunition and the items themselves need to be made using angelic steel. The reasons are unclear, but trying to pair angelic and mundane items tends to backfire. For example, an angelic arrow being strung on a mundane bow might cause the string to snap or an angelic gun trying to fire mundane bullets will misfire. This tends to press their use heavily against the previously discussed cost and availability drawback. While Exorcists can afford to waste a bunch of arrows, even Overlords wouldn’t dare waste holy bullets.
The topic of ‘Power’:
Not all angelic weapons are created equal and in the next section we will discuss the variations of their make and how each type varies in power. Before we do, one should clarify what ‘power’ means in this context, as it can be a nebulous concept without context. While the standard issue angelic weapon is only marginally sharper and more durable than mundane steel aside, more magically infused variants manifest further benefits. Primarily, increases in power result in greater strike force, penetrative ability vs both mundane and magical protections, and greater damage to the soul. To visualize that last point, imagine an angelic blade cutting a person and therefore their soul as a sharp knife cutting into a sheet of fabric. Now, to visualize a more powerful angelic weapon cutting into the soul, think of the effects on the fabric if the blade had been heated until it was glowing red. Greater heat will burn the fabric and cause far more damage than the mere cut itself.
Types of Angelic weapons: The varieties of Angelic weapons can be most easily broken down by their method of creation and the material being used. The most common varieties are the following:
Blessed Steel: the most common variation one may encounter and the primary tool of the Exorcist army. Made using an alloy of Steel and Silver that requires holy magic to create. Their appearance is usually Silver or white with a soft glow and generally feels cold to the touch. These are to be considered the most basic, standard weapons.
Holy Aurum: a much rarer variation made from an alloy of Silver, Steel, and Gold. Aurum angelic weapons are much more magically dense and offer both greater power and lower energy drain, being generally superior to Blessed Steel in all categories. Unfortunately, the process required to create and infuse the alloy is far longer and more taxing, thus Aurum weapons are generally only made on rare occasions to denote positions of authority, such as Lute’s sword. It is incredibly rare that any of these make it into Hell and royal Demon houses will typically trade fortunes in order to secure them as status symbols. They have a fully gold appearance, a brighter glow, and are often described as giving off a slight warmth.
Carmine Pattern: The Overlord Carmilla Carmine has found a rather unique method of melting down holy weapons and reforging them into improved versions. They can be identified by the glowing silvery patterns that cover their surface, which while this seems to be decorative, the designs serve an important function. The glowing designs help to circulate holy energy throughout the weapon more effectively, increasing the natural power of the weapon by a small degree. They are unfortunately not as effective as Aurum weapons but a noted improvement over standard blessed steel. Carmine also seems to be able to imbue the holy metal into many varieties of objects to create unique weapons such as Husk's playing cards or her own Angelic ballet shoes.
Relic Weapons: Do note that this is pure fanfiction territory, more so than anything else so far which is more or less canon+creative license but Relic Weapons are a concept I created for my own story that you can use in your own writing if you feel inspired.
Relic weapons are the ultimate form of angelic weaponry, greater than all other variations by orders of magnitude. The difference between a standard angelic weapon and an angelic relic is the difference between a butter knife and a high powered chainsaw. The name was given to them due to the fact that the majority of relic weapons were made thousands of years ago, used in the war started by Lucifer’s Fall (if there was an angelic rebellion in you fic, if not then they are just fucking old). Relic weapons are vanishingly rare, likely only held by the Archangels and possibly Lucifer and the other Sins, with any others being locked away tightly in the deepest parts of Heaven’s armory, but its possible that a handful of others could be floating around. All Angelic relics are made of Holy Aurum, though their creation takes far longer, much more magic and very specific rituals. The resulting weapons are not only far more powerful, but manifest several unique features:
Relic weapons form a unique bond with their user that allows the wielder to summon and dismiss the weapon at will, recall it from any distance, and sense the direction of the weapon if it has been separated from them. Due to the ability to recall the weapon at will, they are virtually impossible to steal. The only way to break someone’s bond to an angelic relic is to kill them or through very long rituals where the user must willingly part with the weapon.
Near weightlessness. Angelic relics, when held by their bonded user, weigh next to nothing, making them very easy to use. Even massive and impractical weapons are as light as any dagger. When touched by someone not bonded to them, they become as heavy as a normal weapon of their size if not slightly denser.
External force generation. The bond allows the user to tap into their own soul and draw energy that the weapon can amplify massively and direct outwards. A relic bow might be able to create arrows of pure light, or a blade will be able to make sweeping arcs of holy energy as it is cut through the air. Doing this does tend to be rather draining, especially if the user is not already blessed with a powerful soul such as an Overlord, Royal Demon, or High Ranking Angel and can result in exhaustion if not used carefully.
Enchantments. Relic weapons can be inscribed with enchantments during their creation that allow for additional abilities or even the ability to recreate magical spells. An example of this would be Adam’s guitar which has the ability to alter its form (changing from a guitar to an axe) and its size at the will of the user.
It should be noted that Angelic relics also possess an additional property that is much harder to understand. While the weapons are not sentient, they do tend to possess a kind of… will. Its not as if the weapon will fly off and do its own thing or talk to you, but Relics do have a habit of subtly acting in ways that no normal weapon should. This can manifest in the surface temperature of the weapon seeming to change in response to its bonded user’s emotions or attempts to bond with the weapon failing seemingly because the weapon ‘rejects’ the person. Sometimes a relic can even cause rituals to break the bond to fail. In extremely rare cases, if the user tries to use the weapon in a way that is extremely antithetical to the purpose of the relic’s creation, then it can become as heavy as lead and practically unmovable but this is probably about the most extreme example of the weapon’s will and almost never happens.
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And… yeah, that's my thoughts on Holy Weapons. Did I need to do this? No. not even a little. Use the ideas or don’t, rewrite everything if you feel like it, I’m not your dad.
#pew au#pride envy wrath#hazbin hotel#hazbin hotel fanfic#Hazbin hotel headcanon#hazbin hotel theory#the author rambles#hazbin hotel thoughts#angelic weapons#I was possessed to write this
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I'm genuinely curious, the fuck is a flip phone and what makes it different from a modern touch screen phone ? ?
Oh, that's a good question, Anon!
Flip phones are these bad boys!
They can come in many different shapes, sizes, and colors. Basically a "dumb" phone, nowadays, because they lacked the features modern day smartphones have, i.e. touch screen, voice activation/recognition, fingerprint/facial recognition, sophisticated maps and GPS, a hoard of apps and programs, etc.
They're still a solid and handy little device! Many of our burners are flip phones since you don't need any fancy logins or anything. Plus, they can still fit that "retro" style of the 2000s.
In my opinion, the downside was having to click each individual number pad button to get a specific letter you want. Like if you wanted to type "hello," you'd have to click it like 4433555555666, so you'll get each letter to spell out "hello."
That's why a lot of things were abbreviated; lol, gtg, brb, lmao, rofl, ily, c u l8r, etc.
Luckily, some of the flip phones, as time went on, gained an actual keyboard! And don't even get me started with my personal favorites...
I still have about ten of these things, all in various working conditions.
There's also these.
And my personal favorite...
Car phones!!
My personal peeve with flip phones, though, is that if you dropped your flippy little friend here, it's gonna just disassemble across the floor. You are going to lose and have to replace the battery/back panel cover at least once. You are going to probably lose or accidentally break your SIM card at least once. Unless you're careful.
Now, the Nokia... that's a weapon too brutal for war. Virtually indestructible, reliable almost to a fault, and still going strong??
They make protective cases for this thing. Not for the phone. For whatever the phone is gonna hit, like the floor, or that one annoying cousin.
It's the phone that's gonna outlive you. Out of spite and rage for the innocent.
And they even come in different models so you can film and take photos with a little extra pizazz while your hardware providers tremble in fear as you contort and reconstruct your impervious handheld communications device!!
Anyways, I hope that explains flip phones for you, Anon :)
#character interaction#cod ghosts#kick cod#call of duty ghosts#whassup?#kick thoughts#kick explains shit#kick's tech corner
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