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Headcanons/fun facts for the Iron Eclipse cast vol. 1
How good is the Iron Eclipse cast at cooking?
Marco: Although he's a capable cook, his go-to options often involve ordering takeout, barbecuing or enjoying meals prepared by his friends.
Tarma: He's a skilled cook who specialises in traditional Japanese and Mexican cuisine, cooking only when the mood strikes, but he's always happy to assist others in the kitchen.
Eri: She's better at cooking traditional Japanese dishes, but has a tendency to burn them.
Fio: She's incredibly talented at baking and whipping up tasty lunches!
Trevor: He's okay at cooking, but gets somewhat sloppy when under the influence.
Nadia: She's a skilled cook and baker, but often lacks the motivation to do so.
Ralf: He's a good cook, but his tendency to be a bit careless in the kitchen means he frequently gets help from others.
Clark: He can cook and grill, but typically opts for his friends' homemade meals or healthier takeout.
Tequila: He's not the greatest cook, but grilling is where he truly shines!
Gimlet: His culinary skills are lacking, so expect him to opt for cheap takeout instead.
Red Eye: Her cooking skills are average (as Ruoxi), she's amazing at making Chinese food (as Shufen), and she either makes traditional Dutch dishes or dines at high-end restaurants (as Liddy).
General Morden: He excels at cooking North American, European, and Middle Eastern cuisine!
Allen O'Neil: He's more skilled at preparing ingredients, such as chopping food and seasoning, than actual cooking.
Doctor Amadeus: She's great at crafting traditional Western European breakfast and lunch dishes, but when it comes to dinner and dessert, she prefers the convenience of takeout.
Ptolemaios: He prefers that his meals are prepared by his most loyal and trusted followers.
Rootmars, Invader King, Pupipi Avatar of Evil, Sol Dae Rokker, Midori, Pocke, Wysteria, and Celaphios: They have no cooking skills worth noting
Walter: He's alright at grilling and cooking his Mama's classic recipes, and enjoys helping others with meal prep.
Tyra: She's good at cooking simple Arabic and North American meals, and her favourite way to cook is with others.
Hyakutaro: He mostly relies on takeout and meals prepared by his friends, but occasionally cooks decent meals for himself, particularly when he's alone.
Allen Jr.: He's better at cooking and preventing food from burning than at meal prep.
Rumi: She struggles with cooking, often resulting in burnt or unappetizingly sloppy dishes.
Madoka: Her cooking skills surpass those of her younger sister, but occasionally her dishes can appear hastily prepared and lacking refinement.
Sophia: She's an exceptional cook, particularly when it comes to seafood.
Margaret: She's great at whipping up simple meals with fresh herbs from her greenhouse.
Leona: Although she's a capable cook, her busy schedule often leads her to prepare simple dishes or order takeout.
Heidern: Despite his blindness, he's a skilled cook, but often enjoys cooking with assistance or ordering takeout for added convenience.
Alisa Stewart: She's a decent cook, but barbecuing and baking sweet treats are her true specialties.
Nathalie Neo: Her cooking skills are limited, so she often relies on takeout, meals prepared by friends, and simple, low-effort recipes.
Roberto Nicola: He’s exceptionally skilled at baking pastries and cooking a wide range of recipes he’s learned during his time in Portugal and the Middle East.
President Marx: He's capable in the kitchen, but tends to leave the prep work to his two bodyguards.
Nayutaro: He excels at preparing vegetarian meals, but struggles with cooking meat, often ending up with burnt or undercooked dishes.
Issenmantaro: It's best to keep him out of the kitchen or he’ll burn it to the ground!
Nanahyakumantaro: His skills lie in dessert-making, and he's also proficient in cutting vegetables and fruits.
Happyakumantaro: He's an expert with the grill and enjoys helping his cousins and friends with meal preparation.
Abul Abbas: He knows how to cook, but his skills are limited to Middle Eastern cuisine. Additionally, he's often too lazy to cook, so he usually relies on takeout or having others prepare meals for him.
Hilde Garn: He’s a phenomenal cook, but he truly excels when making Central Asian and Far Eastern cuisine.
Macba: Due to his tendency to burn food and accidentally cut himself while preparing ingredients, he often opts for takeout or meals made by his friends.
Wired: While his overall culinary skills are subpar, he's exceptionally talented at crafting dessert pastries and homemade ice cream.
Oguma: He's a capable cook, but occasionally needs to refer to a recipe book.
Zoilo: He's a terrible cook, but he's great at roasting meat, vegetables, and marshmallows.
Anastasia: She specialises in Greek and Italian cuisine and isn't as good at cooking dishes outside of her expertise.
Dilovar: Like his clone father, he excels at cooking Central Asian and Far Eastern cuisine. Additionally, he's a skilled baker, and his desserts almost rival Fio's.
Sagan: She struggles with cooking traditional meals, but excels at crafting delicious desserts.
Logan: He's most skilled at preparing meals that are easy to make and require little prep work.
Torquil: He's a surprisingly talented chef, but he prefers cooking dinner.
Guilherme: He's a skilled self-taught cook who draws inspiration from his aunt's and great-grandmother's homemade recipes.
Ferdinand: He excels at meat preparation, specifically cutting and seasoning, but his overall cooking skills are mediocre, so he often relies on Guilherme's expertise.
What does the cast of the Iron Eclipse AU prefer to call the SV-001 by?
Marco: Tarma's metallic princess
Tarma: Metaru-chan
Eri: Bakana kuso sensha ("stupid fucking tank" in Japanese)
Fio: Ottimo serbatoio ("great tank" in Italian)
Trevor: Kulhan taegnki ("cool tanky" in Korean)
Nadia: La camelote lente ("the slow junk" in French)
Ralf: The prettiest of all tanks
Clark: Gimmicky fucker
Tequila: Presagio de batalla ("omen of battle" in Spanish)
Gimlet: Schneckenmädchen ("snail girl" in German)
Red Eye: Fighting tank (as Ruoxi), reliable toy of war (as Shufen), and sluggish rider (as Liddy)
General Morden: Machine of destruction
Doctor Amadeus: Valkyrie of tanks
Ptolemaios: A gift from Illapa
Allen O’Neil, Rootmars, Invader King, Tyra, Pupipi, Alisa Stewart, Nathalie Neo, Roberto Nicola, Avatar of Evil, Sol Dae Rokker, Midori, Macba, Wired, Pocke, Zoilo, Torquil, Guilherme, and Ferdinand: They have no nicknames for the SV-001
Walter: Sluggy
Hyakutaro: Silly tankette
Margaret: Trusty ol' miss
President Marx: A being of pure firepower
MS-Alice: Great beholder of fear
Nayutaro, Issenmantaro, Nanahyakumantaro, and Happyakumantaro: Regular Army’s warhorse
Abul Abbas: Mutahad (“wobbly” in Arabic)
Hilde Garn: Shedder of blood
Oguma: Blind man’s garbage
Anastasia: Katastroféas zoís (“life destroyer” in Greek)
Wysteria: An interesting metal thing of warfare
Dilovar: Khort ("greyhound" in Ukrainian)
Sagan: Battlefield ravager
Logan: Precious metal baby
Which characters are right-handed, left-handed or ambidextrous?
Marco: He’s right-handed, but he's unexpectedly skilled at wielding knives with his left hand.
Tarma: He's ambidextrous, yet he tends to favour his right hand.
Eri, Ralf, Allen Jr., Leona, Roberto, President Marx, Midori, Issenmantaro, Nanahyakumantaro, Hilde Garn, Torquil, Thandolwethu, Amilcare, Ekaterini, Juozapas, and Zdravko: Left-handed
Fio: She's right-handed, but has left-hand proficiency in certain tasks like signing her name and handling smaller firearms.
Trevor: He's ambidextrous, but shows a slight left-hand dominance.
Nadia, Clark, Gimlet, Allen O’Neil, Ptolemaios, Tyra, Margaret, Heidern, Alisa, Happyakumantaro, Macba, Celaphios, Mikuláš, Harvie, Souma, and Dezső: Right-handed
Tequila: He's ambidextrous, but sometimes experiences limitations with his left hand, especially when it's shaky or sore.
Red Eye: Right-handed (as Ruoxi and Shufen) and left-handed (as Liddy)
General Morden: He's left-handed, but has developed proficiency in using his right hand for specific tasks, such as signing names, shooting his pistol, and opening cigar boxes.
Doctor Amadeus, Rootmars, Invader King, Avatar of Evil, Hyakutaro, Sophia, Nathelie, MS-Alice, Nayutaro, Wired, Oguma, Wysteria, Ferdinand, Gyeong-Hui, Priyanka, and Yohanes: Ambidextrous
Walter: He's right-handed, yet displays ambidexterity when playing musical instruments and handling military firearms.
Pupipi and Pocke: They don't have a dominant hand or any notable ambidexterity
Rumi: She's ambidextrous, but defaults to her left hand for fine motor tasks like writing and shooting targets with smaller guns.
Madoka: She's ambidextrous, yet displays a right-hand preference for tasks requiring precision, such as writing and handling smaller firearms. However, her right hand occasionally experiences stiffness, causing her difficulties.
Abul Abbas: Although he's left-handed, he wields his sword with his right hand, using it to attack and signal his troops.
Zoilo: Although he's left-handed, he uses his right hand for pointing and wielding blades.
Anastasia: Although she's right-handed, she wields handguns and her magical staff with her left hand.
Dilovar: He’s left-handed, but he has adapted to perform specific tasks, such as writing and painting, with his right hand.
Sagan: She's right-handed, yet surprisingly displays left-hand dominance for specific tasks, including throwing explosives, handling heavy firearms, and writing. She occasionally needs to give her left hand a break, particularly when it becomes sore.
Logan: He's left-handed, yet surprisingly displays right-hand dominance for specific tasks, including knife handling, operating lighter firearms, bomb defusal, and drawing.
Guilherme: He’s right-handed, but he uses his left hand for activities like journal sketching and handling kitchen utensils.
#writerscorner#creative writing#writing#iron eclipse au#metal slug#snk#gaming community#fun facts#headcanons#characters#cooking#nicknames#sv-001#right hand#left hand#ambidexterity
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Tarma <33
(I was always player 2 when I was younger)
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Got inspired to finish this drawing of Fio Germi from Metal Slug by a post on bluesky that @beedok showed me, it was about a trans reading of a bit of dialogue she has in Metal Slug Tactics!
It was super fun to come back to this and finally finish it :)
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Margaret Southwood from the Metal Slug series for best of woman in uniform
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Hey JJ, I have some random questions about meatle slug.
I'm just curious what got you into meatle slug.
Also I've started watching a couple of videos too try and get more information about it, I already think it's super cool, and I was curious if you had any suggestions?
To answer your first question, I originally stumbled upon no commentary playthroughs of Metal Slug 1, X, 3, 4, and 5 on a retrogaming channel called AL82 Retrogaming Longplays. I recommend checking out the channel if you're into retro games. I strongly believe that it was the gorgeous pixel art, amazing soundtrack, simple yet difficult gameplay, and the strong military aesthetic that got me into the franchise.
There are a decent amount of videos on people playing the original games and a few of its spin-offs (Metal Slug Advance, Metal Slug Attack, etc.). If you're looking for informative videos on the games, I recommend checking out the following:
youtube
youtube
youtube
When it comes to the timeline, I've noticed that there are a couple of inconsistencies on the fandom wiki regarding what actually happens in Metal Slug. However, I still recommend checking out the timeline because it provides simple explanations of the events that take place in each canonical game. You can always do more research on the games by browsing through the Metal Slug fandom wiki.
Here's the link to the timeline:
If you ever want to give the first five games a try, I recommend downloading the Metal Pack emulator, which you can find in the following link:
I hope this will help you! If you're struggling to understand the timeline, please let me know and I'll do my best to explain the canonical events in as much detail as possible.
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Updated: January 22, 2025
Reworked Character #19: Tyra Elson
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, sexual exploitation, SA, pedophilia, self-harm, and torture.
Real name: Tyra Rhoxane Elson
Nickname: Tyler
Occupation: Warrant Officer of Division 6, cadet for the P.F. Squad (formerly), and guerrilla for the Ptolemaic Army (formerly)
Retirement plans: To become a cosmetologist and open up a dog shelter
Special skills: Foraging for food and edible plants in the wilderness, expertise in all military weaponry and stalking, makeup artistry, survivalism, and breakdancing
Hobbies: Hairstyling, cloud watching, taking care of her dog, playing volleyball at the beach, and listening to music and sketching random doodles with Walter and Dilovar
Likes: Wearing her favourite knee-length pleated skirt of pastel pink, seafoam green, and golden yellow flannel fabric, adorable dogs, fighting against evil, her putty and plushie collection, and Walter
Dislikes: Cowardice, the Ptolemaic Army, feeling dirty and used, witnessing homes being destroyed, and having her Buck 110 Folding Hunter Knife and/or her two treasured plushies forcibly taken away
Favourite food: Chicken and waffles
Favourite drink: Zobo and mango boba tea
Sexuality: Demiromantic heterosexual
Gender: Transmaculine female
Age: 12 (in 2022), 18 (in 2028), 20 (in 2030), 22 (in 2032), 24 (in 2034), 31 (in 2041), 33 (in 2043), 34 (in 2044), and 37 (in 2047)
Blood type: O+
Weight: 104 lbs. (47 kg)
Design: She’s a 5’ 5” (165.1 cm) American ectomorph of Afro-Caribbean descent with a well-toned musculature, a spoon-shaped body, hips slightly wider than her full bust, broad shoulders, and curvy legs. She has semi-full lips, light caramel skin, cocoa eyes, acrofacial milky-white vitiligo, and the same hairstyle as Tyra Elson from Metal Slug Advance, but with light mahogany brown hair. She wears cut crease rose ebony eyeshadow, luxe-style Mountbatten pink eyeliner, and mulberry lip gloss. Her fingernails are painted in an alternating pattern of blue-violet and dark magenta.
Her right eye has a vaguely X-shaped scar and has been replaced with a glass one, which is a lighter shade of cocoa brown. Her left leg is a cybernetic prosthetic, identical to Gimlet's, but with a hidden blade, similar to Marco's, embedded in the centre of the sole. Unlike Gimlet, whose prosthetic takes up his entire leg, hers extends only up to her knee. She bears several scars, including: nineteen cigarette burns on the back of her neck; a slash mark extending from the center of the left side of her neck to her collarbone; a jagged scar running along the top of her right breast and ending at her epigastric region; a gnarled gash scar on the back of her right deltoid; cut marks on the back of her forearms; multiple whip marks covering her front torso; and fairly severe burns on the back of her lower half. Her central back tattoo depicts the decapitated head of a snarling, pallid Medusa with glowing red eyes, black sclera, boar-like tusks, and folded golden wings. Her hair is comprised of thirteen Caspian whipsnakes, and light purple blood pours from the neck, cascading down like a waterfall.
Her military gear consists of a metal dog tag necklace with her name, claret leather wristbands, a tropical indigo belt, a sheath for her hatchet, a holder for her tonfa, and a holster for her handgun. She sports a puce vest with four pockets, its original P.F. Squad logo on the back having been replaced by the Division 6 insignia. She wears a flaxen tank top underneath a short-sleeved Persian orange crop top. The crop top features an unfinished, crumbling terracotta pyramid topped with the forward-facing head of an azure-eyed male springbok. She wears dark green, greyish-brown, and charcoal camouflage army cargo pants, which are tucked into the same boots worn by Tyra Elson in Metal Slug Advance.
She has a claret waist pack secured to the back of her belt, which carries nail polish, lip gloss, eyeliner, an eyeshadow palette, three eye brushes, and her mother’s Buck 110 Folding Hunter Knife. The pockets of Tyra’s vest carry around a red jewel with a deep brilliance (a gift from Walter), a shimmering maroon stick of winter fruit punch lip chap, mango-scented perfume, a container of Fairy Sprinkles putty, and a circular amaranth pink pocket mirror. It also carries around a notepad and a black pen, which she uses to jot down key learnings, important details, and potential points to remember for later.
Over her crop top, she dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around her walkie-talkie and ammo for other firearms. Her forearms are wrapped in worn gauze bandages, and she wears two dark grey bandoliers: one draped over her left shoulder holds nail bombs, while a second wraps around her waist above her belt, holding .357 Magnum ammunition for her Colt Python. She carries a tropical indigo load-bearing backpack that contains camping equipment, fire bombs, portable ammo boxes, a canteen full of water, a DOLL bodysuit, and a Super Grenade. Her backpack even carries a cellphone with a metallic purple case and four containers of putty: Super Lava, Aurora Sky, Coral Reef, and Gelt.
It also carries two childhood plushies: Gloucester and Cecropia. Gloucester is a smiling cow plushie featuring orangish-brown blotches and a raspberry red bowtie with silver edging. The medium-sized plushie's once-white fur has faded to a worn ivory, and its left black button eye is missing, having been torn out. Cecropia is a 3 ft (91.44 cm) serpentine monster plushie adorned with Greta oto wings, shaggy mauve fur, magic mint tiger stripes along its back, and an adorable baby blue puss moth caterpillar-like face. Its features include two small, pointed silver horns, crimson fangs, and black-rimmed dandelion eyes. A visible dark blue stitch runs from the upper left side of its face to just below the right eye, suggesting that it may have been ripped or cut open at some point.
She wears a black scalloped lace choker featuring a Persian orange band lined with silver spikes. Tyra wears a personalised friendship bracelet featuring Dilovar's name in letter beads, accompanied by alternating rose gold, parrot green, and butterscotch beads.
Character summary: She comes across as reserved and apathetic to those who don't know her with a stoic facial expression and a tendency to speak bluntly to those she doesn't trust. It's her way of intimidating those she prefers to distance herself from, while also showcasing her strength and capability as a strong, independent woman. However, she’s a deeply compassionate, friendly, and supportive person with exceptional emotional intelligence skills. Tyra genuinely cares about those close to her, particularly her English bulldog, Angelica, and harbours a deep-seated fear of losing them suddenly. She'll fiercely defend Angelica against any insults, as she loves her dearly and treasures their time together. She believes Angelica is super friendly and harmless, despite being vaguely aware that she occasionally bites people's ankles or fingers without provocation.
She prefers to be called Tyler because it makes her feel more masculine and confident in herself. While she's okay with being called Tyra, she dislikes it when people use that name in a confrontational or angry tone. Tyra is fairly intelligent, thanks to her insatiable thirst for knowledge, her passion for self-directed learning, and her ability to draw valuable lessons from past mistakes. She’s naturally curious about the world around her and isn’t afraid to explore her surroundings, even if it means taking calculated risks. She has excellent parenting skills and is great with children, making sure they feel happy and safe. However, she struggles with self-doubt about her ability to be a good mother due to a past experience where she abandoned her children.
Despite her curiosity, she's very cautious and attentive, staying vigilant around new people and in unfamiliar territory. She has a bit of a dry sense of humour, often blending it with either macabre or lighthearted themes. She exudes humble confidence, but occasionally showcases her survival skills and bravery with a hint of arrogance. Tyra is known to playfully tease and engage in friendly competitions with rivals and friends to prove who has superior fighting and survival capabilities.
She has a short temper when faced with disrespect, careless behaviour, and a lack of accountability, which often causes her to react impulsively and say things she usually later regrets. However, there are also times when she chooses to ignore such behaviour and remain silent. She has a strong desire to fight against evil, showing no fear in standing up for what's right and confronting injustices. She’s disgusted by sexual violence, racism, sexism, perverted behaviours, the slaughter of innocent people, and the exploitation and manipulation of vulnerable individuals. Tyra takes immense pride in her fearlessness and has a strong aversion to cowardice, seeing it as a failure to stand up for oneself and others. When she does feel afraid and retreats from a fight or situation due to feeling overwhelmed, she's consumed by shame and regret. In these moments, she doubts whether she's truly as brave as she and others perceive her to be.
She has a profound love for plushies, especially animal and monster designs, which offer her genuine comfort. Gloucester and Cecropia are her most cherished plushies, serving as a source of emotional support during her darkest moments and a reminder of home. Tyra has uncanny expertise with various weaponry, which she's reluctant to acknowledge, and a habit of stalking her prey like a cold-hearted assassin. She's a sassy, hard-working, nature-loving, and introverted leader who believes in environmental stewardship and exhibits a merciless and belligerent demeanour towards her adversaries. She's known to mark her face, neck, and arms with the blood of her defeated foes and to rip off the flesh of their abdomen before spitting it out, as a way to assert her dominance and feel empowered.
She lives with PTSD, mild generalised anxiety disorder, and major depressive disorder. Although she has binge-eating disorder, she has made significant progress in developing a healthier relationship with food. She has been working on eating until she feels satisfied, stopping when full, and not letting setbacks discourage her. However, she still struggles with feelings of guilt after overeating and tends to severely restrict her food intake per day. She struggles with suicidal ideation, severe trust issues, and overwhelming guilt related to her abandoning her children, killing her youngest child, and not supporting the local town children in their fight against the Ptolemaic Army. She hates being victim-blamed for situations that were beyond her control and couldn't have been predicted, and feeling like she can't defend herself. She also hates being objectified and treated as a sex object, which makes her feel dirty, used, and stripped of her humanity.
She's a good friend of Trevor and Nadia, secretly admiring the latter, and the three of them often go shopping, eat out, and spend time at the beach together after a long mission. She often smokes a joint with Trevor and Marco, engaging in random conversations that come to mind and intently listening to the two discuss computers and technological software. She often clashes with Tarma due to his relaxed demeanour and sarcastic comments, as she believes he's not suited for military service, feeling that he doesn't take anything seriously. She views Guilherme as a father figure, finding his presence comforting and serene. She cherishes every moment they spend together and hopes that he'll have the opportunity to live a happier life after leaving the Rebel Army. Despite being part of the Regular Army, where many hold disdain for the Rebel Army, Guilherme's kindness and distrust of his own army have shown her that not every Rebel soldier is irredeemable and fiercely loyal to Morden's cause.
She's a close friend of Dilovar and finds him to be hilarious and bewildering, but also uncomfortably weird at times. She admires his independence, courage, and outgoing nature, and appreciates the gentle and respectful way he treats her. She's surprised by his affectionate nature towards her, but welcomes it because she values feeling loved and cherished by those close to her. However, she finds his secretive nature, overly optimistic attitude, abnormal killer instincts, and uncanny ability to connect with the South Pacific natives to be suspicious, but she can't quite put her finger on why.
Initially, she saw Walter as an aggressive, arrogant jerk who liked to one-up people and stir up trouble. However, she did appreciate his kindness towards women and his willingness to stand up for what's right, never backing down in fear. Despite her reservations, she admits that competing with him to see who had superior fighting and survival skills during their cadet years was actually enjoyable. As they opened up and formed a platonic bond that blossomed into romance, she developed deep feelings for Walter, cherishing every moment with him, willing to support him unconditionally, and playfully reciprocating his flirtations.
She adores how affectionate he is with her and delights in being showered with praise, compliments about her appearance, hugs, and sloppy kisses, which she always reciprocates. However, she finds his overprotectiveness and occasional denseness to be frustrating at times. She sometimes gets into heated arguments with him over his thoughtless actions and angrily reprimands him. However, she always apologises afterwards, especially if she realises she has unintentionally hurt his feelings.
She rejects the idea of absolute truths in ethics and moral norms, believing that values differ from person to person. This subjective nature of morality often leads to internal and external conflicts such as existential crises and heated debates. Nevertheless, she thinks people have the capacity to make rational moral decisions, which should be respected to promote human freedom, unless they cause harm. She believes that war is a means for nations to shape a desirable future, but this comes at the cost of enslaving people to support war efforts and disregarding the well-being and basic needs of civilians and soldiers. In addition, she doesn't believe in a cyclical life, thinking that it's only a linear progression from birth to death. She believes the deities are too cruel to allow reincarnation for all, and only grant it to those they consider to be their favourites.
Backstory: Tyra Rhoxane Elson was born on November 11, 2010 in Alaska, United States. She lived in a rural village nestled in a remote north-east mountain recess with her parents, three older sisters (Nichelle, Shanae, and Kaliyah), two older brothers (Jalen and Kyrie), and grandfather. The village was surrounded by ample farmland for crops and livestock, a dense boreal forest, and a freshwater stream. The community was tight-knit, emphasising mutual support, conflict resolution, collaborative parenting, and environmental sustainability. Her family owned a field of summer squash and artichokes, a chicken coop, and a barn filled with cattle and pigs.
Her father, an Afro-Caribbean pirate turned farmer, abandoned his seafaring life to devote himself to his family and the land. Her mother, a white American huntress, helped build homes for the village. Her maternal grandfather, a retired livestock veterinarian, was a respected elder in the community. Tyra and her siblings helped on the farm and received their education from the village elders. Her father would share with Tyra and her siblings tales of his adventures at sea, recounting challenges like food scarcity and his personal struggles with an addiction to psychoactive substances.
She would often let Jalen adorn her hair with flowers he found in the dense forest. During the summer, she would sometimes have picnics with friends and family after a long day of work. She had many friends in the village and would often play games, make flower crowns, and explore the dense forest together. Despite her love for exploration, she was often afraid to venture into the dense forest, fearing she would get lost and separated from her family. However, her friends would playfully tease her for being a coward and encourage her to be brave. Their support and well-meaning teasing helped alleviate her fears, but occasional anxiety about getting lost still lingered.
On her 6th birthday, Kyrie gifted her Gloucester, a present that reflected her love of cows. By the time she was 9, Shanae gifted her Cecropia, and her parents allowed her to experiment with makeup after she expressed interest in it. When she turned 13, her mother gave Tyra a Buck 110 Folding Hunter Knife that had belonged to her great-great-grandfather, a renowned hunter and mountaineer in Alaska.
A month before her 13th birthday, disaster struck her village. A splinter cell of Ptolemaic guerrillas and special forces operatives, led by an unknown commander and a contingent of masked cultists, launched a surprise ambush on her village. Driven by desperation, they sought any available supplies and sacrifices for Ptolemaios' cult, hoping the Avatar of Evil would kindly overlook their shortcomings stemming from the Arms Deal Barrage. The guerrillas and special forces operatives slaughtered everyone, destroyed homes, and pillaged various supplies, including medicine, food, blankets, and toiletries. Her parents and grandfather did their best to ensure that Tyra and her siblings could escape safely, but it was too late. Ptolemaic soldiers ransacked and incinerated their house, mercilessly killing half of her family.
Tyra, Jalen, Nichelle, Kaliyah, and their friends were the only children in the village who survived the attack, escaping into the dense forest. They vowed to avenge their families and village, which had been destroyed by the Ptolemaic Army. Led by Nichelle, the group of children launched a bold attack on the Ptolemaics. However, they were vastly outnumbered and outmatched, and were ultimately captured and executed by the special forces operatives for their defiance. Their bodies were then desecrated by masked cultists, who harvested their organs for a ritual dedicated to the Avatar of Evil. Tyra was the only child to survive, having initially hesitated to join the fight. She stayed behind, clinging to Gloucester and Cecropia, and gripping her mother's Buck 110 Folding Hunter Knife tightly. After half an hour, her concern grew, and she decided to investigate the village, wondering what was taking the other children so long.
This proved to be her biggest mistake, as a group of ruthless guerrilla fighters caught her near the execution site of the children. They taunted and mocked her, cruelly rejoicing in her loss. They heartlessly told her that her family and friends had been disobedient and were chosen to be sacrificed to the Avatar of Evil. They called her a coward for not fighting back and made lewd remarks about her body, while inappropriately touching her. They even went so far as to confiscate her knife and two plushies, ripping out Gloucester's left eye and slashing Cecropia's face right in front of her. Instead of killing her, they decided to keep her alive for the purposes of breeding more soldiers and satisfying their own twisted desires. They tied her up with rope, threw her in the back of their armored jeep, and drove back to a Ptolemaic Army base in the forested mountainside, set many miles away from her village. Due to this incident, Tyra felt immense shame over what she perceived as cowardice and swore to never fear for her own life again.
For the next 3 years and 10 months, the Ptolemaics forced her to bear children and raise them, threatening brutal torture if she mistreated them. During this time, she gave birth to eight children: five boys and three girls. Her children included a set of twins (one boy and one girl) and a set of fraternal triplets. They exercised strict control over her actions, watching her closely to prevent escape, sudden attacks or defiance of orders. Whenever she stepped out of line, she was subjected to brutal whippings, knife cuts, degrading verbal abuse, and inhumane acts such as being urinated on and used as a human ashtray. As a result of the mistreatment and strict control she endured, she developed generalised anxiety disorder and suffered from traumatic flashbacks and depressive episodes. To cope, she would attempt to suppress her emotions through self-harm or immerse herself in parenting and binge-eating habits. Her hatred for the Ptolemaic Army intensified into a strong desire to combat evil and seek vengeance against those who had wronged her.
Near the end of her second year at the forested mountainside Ptolemaic Army base, the unknown commander decided to train her as a guerrilla fighter, seeing her as a potential asset in bolstering Colonel Hilde Garn’s infantry and achieving Ptolemaios' goals. They put her through rigorous training in guerrilla warfare, teaching her how to handle various weaponry, ranging from blades to heavy-duty guns. After completing her training, she was not permitted to undergo the same initiation ritual as Eri because she was still regarded as a sex slave. However, she was allowed to fight alongside the guerrilla fighters when necessary, although she was prohibited from doing so during the four months preceding her due date and for the first year after giving birth. She participated in raids on several villages and towns across Alaska, seizing supplies and helping to capture and violently execute fleeing villagers and townsfolk of all ages. The guerrilla fighters and special forces operatives kidnapped many surviving teenage girls, forcing them into the same position as Tyra.
A month after giving birth to her youngest child, the Regular Army launched a counteroffensive against the Ptolemaic Army's control over Alaska. During a raid on a base miles away from Tyra's wartorn village, a group of peacekeeping troops found her being brutally assaulted by the unknown commander. This violent attack occurred after she had strangled her infant child and attempted to escape with the personal items that had been confiscated from her. They neutralised the commander and took Tyra into their care after learning she had nowhere else to turn because the Ptolemaic Army had taken everything from her. However, Tyra kept secret the fact that she had other children, ashamed to acknowledge the children of her rapists as her own. Ultimately, the Regular Army succeeded in forcing the Ptolemaic Army to retreat from Alaska and saved all of the kidnapped teenage girls, bringing Tyra immense joy and relief.
She would be placed in the Regular Army's orphan program, which provided comprehensive support, including therapy, food, safe shelter in Ajirabia, and formal education. The program encouraged Tyra to explore new interests and passions, such as hairstyling and breakdancing. She was also given the freedom to discover the outside world through field trips with her peers in the orphan program. Feeling incredibly lonely, she decided to adopt a dog and chose a brown English bulldog, captivated by the puppy's red eyes. She named the dog Angelica, after a friend who tragically fell victim to the Ptolemaic Army. Since then, Tyra has treasured Angelica's companionship and discovered a newfound love for dogs. After discovering her forced involvement in the Ptolemaic Army raids of Alaska and her expertise in various weaponry through her therapy reports, the program offered Tyra a chance to join the Peregrine Falcons Squad. Seeing this as an opportunity to fulfill her dream of fighting against evil, she accepted the offer and joined the P.F. Squad at the age of 19.
After achieving the highest grade on the written tests given to new cadets, she enthusiastically participated in all the rigorous training courses available. She was placed in the "misfit batch" due to her weapon expertise, and she struggled to trust her fellow cadets, often treating them with aloof disdain. Dilovar was the first person she befriended, drawn to his genuine tenderness, quirky sense of humour, respect for her personal boundaries, and unwavering support for her hobbies and interests. She struggled to trust Walter at first, viewing him as an arrogant and aggressive guy with an overwhelming need to one-up everyone else. However, she was willing to engage in their rivalry, seeing it as an opportunity to prove her bravery and showcase her skills as a capable fighter. She eventually grew to like and trust Walter as a comrade and friend, especially when she realised he wasn't a terrible person and he genuinely admired her fearlessness, aspiring to match it.
Alongside Dilovar and Walter, she trained in melee combat under Ralf's instruction. She was both amazed and slightly intimidated by Dilovar's feral persona and Walter's imperfect clone abilities. Despite this, she thoroughly enjoyed the training course, which significantly enhanced her fighting capabilities, particularly in close-quarters combat. She even praised Ralf as a skilled teacher, wishing he had been her original drill instructor because she didn't trust the ones she initially had.
She didn’t hesitate to participate in the final training program, eager to put the foraging and survival skills she learned from her village elders to use. She was eager to utilise her five senses at her keen disposal while prudently passing on. Upon arriving on the South Pacific archipelago with her fellow cadets, she found it odd that no intel had been provided about the island's flora, fauna, and geography. However, her excitement to start the last step towards graduation overshadowed her concerns, and she teamed up with Walter and his friends. Once they found a nearby freshwater stream, she taught them how to construct makeshift shelters and build a campfire, skills she had picked up during her days as a guerrilla.
During a solo hunting expedition, she spotted campfire smoke from a distance and suspected it might be other P.F. Squad cadets. However, upon investigating the campsite, she quickly realised it belonged to cadets from the Rebel Army, a group she had learned about prior to her final training. Desperate to escape, she managed to kill a few of them but was swiftly shot down, dragged back to their camp, and tied to a tree. Tyra soon discovered that the Rebel Army cadets' experience and equipment far surpassed hers and her fellow cadets. The Rebel Army cadets psychologically tortured her throughout the afternoon and early evening, hoping to break her spirit and extract information about her fellow cadets' locations. However, she remained stoic, refusing to show weakness, and began to mercilessly insult them out of spite. Just as the Rebel Army cadets attempted to escalate their abuse, Walter arrived just in time to free her and aid her in defeating the Rebel Army cadets.
Realising that she and Walter were unable to fight the Rebel Army alone due to their limited equipment and weaponry, Tyra agreed to search for a radio tower while he held off the enemy. During her journey, she fought off Rebel Infantrymen and freed a small group of cadets, who aided in finding the radio tower, and Intelligence Agency hostages, who provided her with rations and weapons. While relieving herself, a group of fanatic land troops ambushed and sexually assaulted her. Luckily, Guilherme intervened, scaring them away by sniping a few down and warning them that he would report this incident to their superiors. The encounter triggered memories of her past trauma at the hands of the Ptolemaic Army, leaving her on the verge of a mental breakdown. However, Guilherme's comfort and support helped her cope, and his compassion and kindness gave her the strength to persevere. After talking with him for 30 minutes, Tyra began to regard him as a father figure before they departed to resume their duties.
With the help of a few cadets, she located Rumi, who had gathered crucial intel on Rebel Army positions but got lost in the jungle. After being briefed on the situation, Rumi led her to the radio tower, and they contacted the Joint Military Operations Headquarters for backup. They received word that Division 6 would arrive at the beach as soon as possible. She, Rumi, and the rescued cadets met up with Division 6 at the beach. Together, they devised a plan to approach the Rebel Army, utilizing Rumi's intel and rumors of unethical experiments on the island, which a few cadets had overheard from Rebel soldiers. The team then searched for Walter and found him hiding in a cave hideout, eating a couple of bananas he foraged during his time in the jungle. They discovered that he rescued a couple of hostages and repurposed the corpses of Rebel soldiers as potential decoys.
After the battle against The Keesi III, Logan ambushed Tyra's comrades and kidnapped her, bringing her to a vast dungeon used by the Rebel Army and the K'antu Q'ente (“bird people” in Quechua). Tyra was merely a pawn to buy time for the activation and preparation of the Cabracan. She suffered brutal treatment, including being stabbed in her right eye. Logan attempted to further demoralise her through physical assault and interrogation, seeking information about Regular Army cadet training and other sensitive details she might be aware of. However, she remained defiant, refusing to speak and dismissing his questions with crude insults and sarcasm. Fortunately, after Logan departed to rejoin the battle, Rumi and Allen Jr. discovered Tyra's location and rescued her from captivity.
After destroying the Cabracan, the base initiated its self-destruct sequence. Although everyone managed to escape, Tyra became trapped under debris, which crushed her left leg and severely burned her lower half. Fortunately, Walter, Dilovar, Allen Jr., and Nayutaro came to her aid, and Rumi provided medical attention. Following the Survival Island Occupation, Tyra graduated with top honours alongside Walter and Dilovar. After undergoing a left leg amputation and receiving a cybernetic prosthetic from Tarma, she joined Division 6, having accepted Hyakutaro's invitation, and rose to the rank of Warrant Officer.
#writerscorner#creative writing#writing#iron eclipse au#death tw#sa tw#torture tw#metal slug#snk#gaming community#rework#redesign#name#alias#job#skills#hobby#likes and dislikes#food#sexuality#gender#age#blood type#weight#personality#backstory#tyra elson
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Reworked Species #5: Mutated Soldiers
Overview
They first emerged after the Amadeus Syndicate rose to power and initiated the "Übermensch Program". Doctor Amadeus, drawing inspiration from Nietzsche's philosophy, founded the program with the ambition of creating ideal humans. These individuals would be capable of transcending the nihilistic void, shaping their own meaningful existence, and creating new values that defy traditional religious beliefs. She sought to achieve this goal through a combination of eugenics, genetic engineering, surgery, brainwashing, and experimental drugs.
Common test subjects included criminals, military deserters, people with severe mental and physical disabilities, and those suffering from debilitating illnesses. The Übermensch Program ultimately ended in disaster when its first batch of "ideal humans" mutated into mindless creatures and went on a rampage, slaughtering numerous scientists involved. Undeterred, the Amadeus Syndicate continued to refine these beings, shifting the program's focus from creating Nietzsche's "Übermensch" to developing a more traditional super soldier program.
A couple of years later, the Ikari Warriors stumbled upon the first batch of these "ideal humans", later identified as explosive variants of the Mutated Soldier, during an investigation at an abandoned Amadeus Syndicate laboratory. The investigation was prompted by civilian reports of animalistic screeching, screams of agony, and horrendous odors emanating from the site.
The Rebel Army and Ptolemaic Army are the only known groups to kidnap unsuspecting civilians for their respective projects. The Rebel Army's Super Soldier Project was launched in collaboration with the Amadeus Syndicate, who provided crucial scientific expertise and support. In contrast, the Ptolemaic Army's Cuāuhocēlōtl Operation employed a combination of repurposed technology and drugs, necromancy, and experimentation with psionic energy. The Rebel Army and Ptolemaic Army aimed to enhance normal humans' abilities and grant them special powers for battlefield use. The beings created by the Ptolemaic Army were the result of failed experiments involving unusual genetic-altering chemicals and forced integration of psionic energy.
These inhumane experiments were deliberately concealed from the public to avoid suspicion and global hysteria. Considered failures, Mutated Soldiers were either forsaken and sealed away in abandoned or heavily guarded testing facilities or retained by their creators. Those retained were trained into obedient soldiers and deployed in specific situations, particularly when additional reinforcements and extra military power were needed. Notably, the Ptolemaic Army also utilised Mutated Soldiers for breeding purposes, producing additional cultists and soldiers.
Appearance
Amadeus Syndicate and Rebel Army
The Amadeus Syndicate, and later the Rebel Army, produce two distinct variants of Mutated Soldiers, classified into the following levels: Level Delta and Level Zeta.
Level Delta “bomber”: Bombers are the most common type of Mutated Soldier, requiring the least amount of effort in their creation and physical enhancement. As a result, they retain the most biological similarities to their former human selves, but with several drastic differences. They resemble the Mutated Soldiers from Metal Slug 2/X, but with tighter skin around their spine, ribcage, and joints. Their skin is necrotized, dimpled with goosebumps, and grotesquely flaky, while their amber eyes glow a fluorescent yellow in dark environments or at night.
Unlike other Mutated Soldiers, their heights aren’t predetermined and instead vary drastically from one individual to another. However, most exhibit towering heights, surpassing those of average humans. They’re the only Mutated Soldier variant affiliated with both the Amadeus Syndicate and the Rebel Army to possess genitalia. However, due to their malformed state and sterilisation, they’re unable to use them for reproductive purposes. Their blood is a neon purple with streaks of scarlet, and it has a distinctive, unpleasant taste often likened to gunpowder and sewage.
Males have semi-bloated stomachs with bulging veins, disproportionately long arms, and sparse body hair, which comes in shades of blonde or black due to experimentation with the hair DNA of the Tuatha Dé Danann. Females, on the other hand, have slimmer, almost malnourished bodies with elongated limbs, sagging breasts, uncomfortably muscular legs with bulging veins, and disheveled, fully grown body hair that matches the same blonde or black colour options as their male counterparts. They both possess red-stained, razor-sharp, slender claws and talons as well as toothless mouths that conceal fleshy, carnivorous teeth. These teeth protrude like syringes during feeding, boasting a tungsten-hard resilience that enables them to bite effortlessly through even the toughest bone. They often wear tattered remnants of the clothing their former selves would wear, now ragged, moth-eaten, and heavily soiled with dirt, blood, and occasionally urine.
Level Zeta “poisoner”: Poisoners are 8 ft (243.84 cm) androgynes who possess elongated limbs, characterized by eight slender fingers, syndactyl-like feet, and slightly curved adamant claws and talons. Their neon green blood is streaked with dark red and is extremely toxic; even a small amount ingested can be as deadly as arsenic. Their genitalia are replaced by four 6' 5" (195.58 cm) black tendrils, which trail behind them as they move. These tendrils are covered in a thin, iridescent slime secreted from microscopic pores, and their undersides feature three rows of urchin-like spikes. They have no need to cover themselves in clothing as their bodies are malformed in such a way that clothing wouldn't fit them.
Three to six people are frequently merged to create a poisoner, which is evident from the creature's identical number of arms and heads. Its semi-gaunt snow-white skin is tinged with a sickly green hue, and it’s characterised by prominent muscle spasms and pulsating, bulging veins. They have agonised faces that bear a resemblance to their original selves, but with reddish-black tongues, foggy and bloodshot eyes with yellow sclera, and cyanosis. All of their heads are located on the chest, and they have three hearts. Two hearts are placed near the centre of their lower back, and one is located directly beneath the diaphragm.
They have a 4 ft (121.92 cm) wide and 5 ft (152.4 cm) tall semi-circular, wrinkled protrusion on their back. Due to its heavy weight, it causes them to slouch. The protrusion exhibits cyanosis, a light scattering of pale, wart-like growths, and two baleen whale-like blowholes in the centre.
Ptolemaic Army
They have produced only one Mutated Soldier, known as the Ophidious Ptolemy Epsilon, commonly referred to as the "serpent guard".
The serpent guards are 9’ 3” (291.94 cm) androgynes that all possess fully functioning male genitalia resembling a stallion's penis with a shaft covered in spiky barbs. They're uncomfortably muscular with smooth, unblemished charcoal-black skin and a pitch black countenance. They have four glowing blue-violet eyes, a serpentine lilac tongue, and a mouth filled with crimson omnivorous teeth, complete with prominent canines. A massive, thick, and wild pitch black mane cascades down their back, reaching to the midpoint.
They possess two iridescent blue serpent tails, each twice their height, culminating in the venomous heads of horned vipers. These tails operate autonomously, possessing independent thought and motion. Furthermore, they’re uniquely capable of articulating human speech, distinguishing serpent guards from other Mutated Soldiers, who are mute and limited to primal, animalistic vocalisations.
Their legs are covered in fire-coloured plumage, culminating in copper-hued heterodactyl-like feet tipped with golden talons. They have four elongated arms with bony hands, six slender fingers tipped with thin golden claws, and two partially curved elbow spikes.
Behaviour
Level Delta: Bombers are the least sophisticated and fairly primal out of the Mutated Soldiers, sometimes bordering on mindlessness. They’re easily distracted by things they find beautiful or shiny, and can't help but stop to admire them, occasionally even reaching out to touch. When they become extremely focused, they begin to drool incessantly and their head tilts slightly. Despite being incapable of reproduction, they’re capable of experiencing pleasure and ecstasy through physical intimacy. Some seek out this feeling by engaging in affectionate interactions, such as touching and embracing, with humans, poisoners or other bombers.
Unlike other Mutated Soldiers, they’re primarily autonomous and work together in large groups to ambush prey. They’re unusually willing to share their food with other bombers or individuals they have grown particularly fond of. However, disputes may arise between bombers, often triggered by theft or refusal to share. Due to their autonomy, most bombers come across as extremely stubborn, going as far as to willfully ignore commands from their creators and soldiers they collaborate with.
They're incredibly sensitive to strong emotions, loud noises, and body language that communicates unspoken feelings. Depending on the situation, they respond with a range of emotions from extreme anger and intimidated fear to genuine curiosity, affectionate glee, and confused compassion. A few bombers have a habit of carefully reading the room to identify potential threats and opportunities,as well as to gauge the current tension and emotions. However, most act on impulse, disregarding careful observation and safety precautions, especially when driven by extreme hunger.
During feeding time, they can be quite messy and have a tendency to leave behind partially consumed remains because they’re selective about the organs they prefer to eat. Their primary method of killing involves latching onto their enemy and self-detonating. However, some prefer to utilise their teeth strength and claws to rip their victims apart. A few of these bombers have even been known to manipulate soldiers from the army they're working with, coaxing them into killing specific targets that they desire to eat. The soldiers, fearful of incurring their wrath, inevitably comply with these demands.
Level Zeta: Poisoners are far more intelligent than the bombers, and only rely on primal instincts during feeding or when infuriated and logic fails to stop their enemies. Due to their strongly dedicated nature, they're quite obedient when following orders and rarely dismiss them. However, they'll disregard orders when feeling lethargic and lazy or if they deem them overly reckless. They get bored and slothful easily when they don't have any interesting tasks to fulfill or mentally and sensorially stimulating experiences, such as receiving physical affection from people or examining new objects.
They’re primarily solitary Mutated Soldiers who struggle to connect with others of their kind. They tend to either engage in brutal fights or dismiss each other's presence and heavily concentrate on their duties. However, they’re capable of collaborating with humans and bombers albeit in small groups. Larger groups trigger extreme social anxiety, causing them to hyperventilate and have difficulty with emotional regulation. They’re the most effective when working independently or with individuals they trust because this allows them to remain focused and efficient.
They're incapable of feeling sexual gratification, but they can experience a twisted sense of satisfaction when crushing their enemies to death. This is evident in their slow and deliberate squeezing of their prey, accompanied by playful mocking of their pained sounds. In stark contrast, they’re fairly platonic, especially with their favourite humans, and take pleasure in warm hugs and genuine praise. Some of these poisoners are curious about exploring sexual pleasure. In a few instances, they have attempted to satisfy this curiosity by kidnapping humans and using their tendrils and mouths to achieve orgasmic bliss, but these interactions have either resulted in severe harm or death to the humans involved.
Feeding is not particularly exciting for them, but they eat to satisfy their basic needs, replenish energy, and avoid wasting food. However, some have an aversion to sharing food, especially with their own kind, preferring to savour its nutritional value alone. They’re extremely cautious, taking time to trust and socially interact with humans and bombers. Once deployed, they meticulously study their surroundings, weighing options in an analytical and efficient manner. If provided with prior information, they swiftly respond to situations and leap into action.
Ophidious Ptolemy Epsilon: When compared to other Mutated Soldiers, Serpent Guards are not as well-documented due to their recent creation. However, some aspects of their behaviour are known. They possess intelligence comparable to that of chimpanzees, and some display arrogance, viewing those who aren’t as intelligent like them as "mentally stupid”. In extremely intense situations, they become emotionally overwhelmed, leading them to lose control of their instincts. Notably, they’re extremely obedient, never questioning orders or the beliefs of others. Their loyalty lies with the Avatar of Evil and Ptolemaios' cause because they believe themselves to be the descendants of the Ptolemaic Army's idol. This supposed ancestral connection leads them to believe they’ll be granted eternal life.
They occasionally operate in teams when ambushing a group of enemies, but they’re often solitary and only collaborate with others when it suits their interests. They’re willing to engage in conversation with both allies and adversaries, particularly if they find the individual intriguing and worthy of their attention. They exhibit extreme sadistic tendencies, deriving great pleasure from devising efficient methods to eliminate their enemies and subjecting them to brutal torture. Moreover, they’re easily aroused by sexual stimuli, which can distract them from their duties and prompt them to pursue the source of their arousal. They find the concept of breeding to be intensely thrilling, and when aroused, they display unusual affection and flirtatiousness.
Abilities
Level Delta: The bodies of bombers are covered in a thin layer of extremely sticky slime, resembling glistening grease, which they secrete from their pores. This allows them to adhere to solid surfaces, fabric, and skin, enabling them to effortlessly crawl on walls and ceilings and latch onto people. They can increase their blood pressure and activate the inorganic peroxides and sodium within their cellular structure and bloodstream. This causes their skin to turn scorching red, culminating in a destructive, fiery explosion that reduces their body to a gruesome, burning mess.
They possess remarkable durability, with bullets ricocheting off their bodies and dull knives breaking upon attempting to penetrate their skin. Additionally, they can withstand collisions with speeding Slug Mobiles, lava-hot environments, and freezing Arctic temperatures. They possess exceptional speed, allowing them to dodge many projectiles with ease and rapidly approach people with a velocity comparable to that of a golden eagle.
Level Zeta: The grotesque protrusion on the backs of poisoners contains a toxic gas that induces heart palpitations, instantaneous blindness, and gradual organ failure. This gas can only be released when the blowholes are fully open, causing the protrusion to become flaccid once it has been fully discharged. However, it rapidly regenerates more gas once the blowholes are closed.
Their black tendrils are highly sensitive, twitching in response to the presence of enemies and indicating the poisoner's readiness to attack. These tendrils constrict around the torsos and necks of their victims, inflicting a fatal crushing force that pulverises bones and organs. Simultaneously, the urchin-like spikes protruding from the tendrils pierce through the victims' bodies, eliminating any possibility of escape.
They possess exceptional durability, capable of withstanding the impact of being run over by the Rebel Army's smaller tanks and being struck by a train traveling at subsonic speeds. Additionally, they can endure extreme temperatures that melt rock and freeze liquid as well as withstand piercing ammunition. Their speed is equally impressive, allowing them to run as fast as a pronghorn and effortlessly dodge most projectiles. They possess extraordinary strength, capable of lifting an entire subway train and hurling it at people with minimal effort.
Ophidious Ptolemy Epsilon: Serpent guards possess the ability to create the undead by vomiting a dark blue variant of the orange goo typically produced by regular zombies. This goo is forcefully expelled into the mouths of fallen individuals, inducing a zombification process. Once transformed, the serpent guards generate necromantic pheromones through pores on their torsos. When inhaled, these pheromones establish a psychic link, granting the serpent guards telepathic control over the zombies' actions.
The right serpent tail is capable of spraying four gallons of highly acidic venom, potent enough to burn through flesh and bone marrow when an enemy draws near. The left serpent tail features specialised glands that replace traditional venom glands, producing a highly flammable secretion instead. This secretion can be expelled through the mouth, creating a stream of fire to incinerate enemies.
They're as durable as a poisoner, but serpent guards can withstand being run over by all Ptolemaic Army land vehicles, and are as fast as a bomber. They can manipulate the shadows of their enemies, creating solidified spiked pillars that can impale them. Additionally, they can summon up to four pheasant-shaped spirits at once, which can slice through enemies by flying past them or dive-bombing them. They possess sufficient strength to cleanly sever the heads of enemies, spine intact, and lift and hurl the Metal Rear.
#writerscorner#creative writing#writing#iron eclipse au#metal slug#snk#gaming community#just a heads up i go into some detail on what mutated soldier genitalia looks like#rework#redesign#overview#extra information#appearance#types#behaviour#abilities#mutated soldier
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Masterpost for the Iron Eclipse AU
Main Cast:
Marco Rossi
Tarma Roving
Eri Kasamoto
Fio Germi
Trevor Spacey
Nadia Cassel
Ralf Jones
Clark Still
Tequila
Gimlet
Red Eye
Antagonists:
General Morden
Allen O'Neil
Doctor Amadeus
Ptolemaios
Rootmars
Invader King
Side Cast:
Walter Ryan
Tyra Elson
Hyakutaro Ichimonji (TBA)
Allen Jr. (TBA)
Pupipi (TBA)
Rumi Aikawa (TBA)
Madoka Aikawa (TBA)
Sophia Greenville (TBA)
Margaret Southwood (TBA)
Leona (TBA)
Heidern
Alisa Stewart (TBA)
Nathalie Neo (TBA)
Roberto Nicola (TBA)
Extra Cast:
Avatar of Evil (TBA)
Sol Dae Rokker (TBA)
President Marx (TBA)
Midori (TBA)
MS-Alice (TBA)
Nayutaro Ichimonji (TBA)
Issenmantaro (TBA)
Nanahyakumantaro (TBA)
Happyakumantaro (TBA)
Abul Abbas (TBA)
Hilde Garn (TBA)
Macba (TBA)
Wired (TBA)
Original Characters:
Pocke (TBA)
Oguma (TBA)
Zoilo (TBA)
Anastasia (TBA)
Wysteria (TBA)
Dilovar (TBA)
Sagan (TBA)
Logan (TBA)
Celaphios
Torquil, Guilherme, and Ferdinand
Mikuláš, Gyeong-Hui, Thandolwethu, and Harvie (TBA)
Amilcare, Ekaterini, and Souma (TBA)
Juozapas, Priyanka, Yohanes, Zdravko, and Dezső (TBA)
Species:
Martians
Tuatha Dé Danann
Invaders
Mutated Plant Monsters
Mutated Soldiers
Mutated Aquatic Creatures (TBA)
Mutated Bugs (TBA)
Zombies (TBA)
Mummies (TBA)
Sasquatches (TBA)
Clones (TBA)
Espers (TBA)
Groups:
Rebel Army
Regular Army
Peregrine Falcons Squad
S.P.A.R.R.O.W.S.
Ikari Warriors
Division 6
Ptolemaic Army (TBA)
Amadeus Syndicate (TBA)
Natives (TBA)
Pirates (TBA)
Miscellanous:
Main timeline (TBA)
Random information
Special weapons
Headcanons/fun facts for the Iron Eclipse cast vol. 1
#writerscorner#creative writing#writing#iron eclipse au#metal slug#snk#gaming community#main cast#antagonist#side cast#extra cast#original character#oc#metal slug oc#metal slug au#characters#species#groups#this is bound to change
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Updated: January 22, 2025
Reworked Character #18: Walter Ryan
POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, child abuse, suicide, drug addiction, and crime.
Real name: Walter Evangelos Mulryan
Nicknames: Walt, Evan, and Ryan
Occupation: Sergeant Major of Division 6 and cadet for the P.F. Squad (formerly)
Retirement plans: Marry the love of his life
Special skills: Zoology, callisthenics, Krav Maga, the use of paradummies, and mastery of guitars, keyboards, and singing
Imperfect clone abilities: From just above his pubic region to the upper back in a semi-crescent shape, he has skin flaps that open wide when he slouches and focuses on a specific person, group or object. Once open, they reveal his Marian blue muscles coated with mucosal lilac slime and six large circular holes. The mucosal slime coats his entire muscular and internal organ systems, providing effective immunity against harmful bacteria and viruses. From these holes emerge 1 ft (30.48 cm) fleshy periwinkle tendrils that grow up to 4 ft (121.92 cm) upon exposure to air, fueled by rapid cell growth and blood flow. The tendrils become semi-hard and extremely elastic, stretching up to 12 ft (365.76 cm) and capable of breaking iron-strength objects. Their primary functions include impaling, crushing, restraining, and lifting massive objects, such as two Easter Island heads, but they also possess remarkable sensitivity to gentle touch. Tracing the bulging greenish and reddish veins triggers uncontrollable spasms and intense arousal.
When he's extremely focused on reaching his destination, the sudden rush of adrenaline coursing through his veins enables him to run at an incredible pace, nearly twice as fast as a cheetah. He possesses exceptionally acute hearing, capable of detecting sounds from 20 ft (609.6 cm) away, including the faint footsteps of cats, which enables him to easily sense the presence of others. Initially, his endurance and stamina enabled him to withstand three times the normal amount of physical pain, recover from injuries 50% faster, and remain active for seven hours without fatigue. However, following his training with the Peregrine Falcons Squad, his endurance and stamina have improved significantly. He can now tolerate extreme physical stress, recover from injuries in just one to two hours, and sustain himself for up to five days without rest.
Hobbies: Dumpster diving, phoning his Mama, frequenting karaoke bars, creating new musical compositions, and smoking his neon-coloured, floral-patterned bong off work
Likes: Nature documentaries, trying on pretty dresses, letting Tyra put makeup on him and paint his nails, the call sounds of laughing kookaburras, and the necklace his older half-sister gave him
Dislikes: When others poke fun of his accent and use of Australian slang, his fleshy tendrils being caressed during battle, his ticklish waist, gender norms, and jungles
Favourite food: Grilled kangaroo covered in gravy and caramelised onions
Sexuality: Bicurious, heteroromantic demisexual
Gender: Male
Age: 11 (in 2022), 17 (in 2028), 19 (in 2030), 21 (in 2032), 23 (in 2034), 30 (in 2041), 32 (in 2043), 33 (in 2044), and 36 (in 2047)
Blood type: AB-
Weight: 183 lbs. (83 kg)
Design: He’s a 7 ft (213.36 cm) Greek-Australian ectomorph with a wiry build, an inverted triangular body type, slightly elongated limbs, sloping shoulders, and decently chiselled muscles that bulge unnervingly when he flexes. He has dark green eyes, golden beige skin, and brownish freckles scattered across his face, chest, and hands. Additionally, hidden behind his standard teeth lies a row of razor-sharp, carnivorous ones. He sports the same hairstyle as Walter’s card from Metal Slug Advance, but his hair is a glossy raisin black with neatly tapered sideburns that fade out halfway down. Shortly after he started dating Tyra, she painted his nails with aquamarine nail polish and did his makeup, applying navy blue smokey eyeshadow and soft peach lip gloss.
He has the same cybernetic prosthetic as Marco, but it replaces his right arm. He bears several scars, mostly obtained during the Survival Island Occupation: a cut from beside his left nostril to the centre of his chin; two bullet wounds on his left deltoid; a graze wound on his left knee; a gnarled slash on the top of his left forearm, curving slightly towards the end; bite marks on his left forearm; and multiple healed scratches and skin-picking scars on his left upper arm, shoulder, and thighs. He has a tattoo featuring a vertical mauve to dusty rose to blue-grey gradient, situated just below his collarbone. The tattoo reads "Πάθει μάθος" (páthei máthos), a Greek phrase that translates to "learning through suffering”. He has a tattoo on his left lumbar region, depicting a horned viper coiled around a rotten red apple, ready to strike.
His military gear consists of a metal dog tag necklace with his name, reseda green leather wristbands, a sinopia belt with a snap-on bronze buckle, a sheath for his combat knife, and a holster for his handgun. He sports a Pacific cyan vest with four pockets, its original P.F. Squad logo on the back having been replaced by the Division 6 insignia. He wears an olivine T-shirt with a ripped right sleeve, featuring a golden-red phoenix centred on the front, its head turned to the right. The phoenix has outstretched wings, a black beak, eagle-like feet, and an emerald green eye. He wears dark green, greyish-brown, and charcoal camouflage army cargo pants, which are tucked into the same boots worn by Walter Ryan in Metal Slug Advance.
The pockets of Walter’s vest carry around a pinkish-white vape adorned with light yellow teardrop seeds that impart a vanilla strawberry flavour, an amber jewel with a bright sheen (a gift from Tyra), a white gold stick of raspberry champagne lip chap, and a butterfly knife. It also carries a photograph of his Mama with a toddler version of himself, sucking his thumb and shyly looking away from the camera, taken on a sunny day at Poipu Beach.
Over his T-shirt, he dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around his walkie-talkie and ammo for other firearms. His left forearm is wrapped in a dirty gauze bandage, and a rust-coloured bandolier is slung over his right shoulder, holding bullets for his handgun. Walter carries a sinopia load-bearing backpack that contains camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, a RMb-93, a Shotgun, and a couple of paradummies. His backpack even carries a maximum blue purple Yamaha SHS-10, a Paris green sound-cancelling, bluetooth headset, a cellphone with a metallic purple case, and a metallic purple rectangular case filled with coloured pencils in every hue of the rainbow.
It contains a Drop Shot modified by Tarma, which fires bouncing landmines that explode upon contact with fabric and travel far distances of up to 18 ft (548.64 cm), and is combined with a heavy machine gun. It also contains his diary, bound in worn alligator skin and marked with a phthalo blue silk ribbon, filled with his most intimate thoughts and feelings, observant sketches of his surroundings, and illustrations of the disturbing hallucinations that plague him.
He has three piercings: yellowish-green snake bite piercings; a white gold nostril hoop piercing on the right; a metallic blue horizontal barbell piercing above his left eyebrow; and purple-tinted silver tassels that adorn medium-sized gold hoop earrings. Walter wears a personalised friendship bracelet featuring Dilovar's name in letter beads, accompanied by alternating turquoise, amethyst, and yellow-orange beads. He wears a black cord necklace featuring a sapphire boomerang-shaped pendant, adorned with two thin zigzag stripes in yellow-orange, a gift from his older half-sister when he turned 15.
Character summary: He's a troubled and quick-tempered individual searching for his life's purpose, who excels at creating distractions through clever misdirection, verbal deception, and unorthodox tactics like animalistic sounds and decoys. After being mute for nine years of his life, he has developed a tendency to be overly talkative and expressive, often unintentionally interrupting others. Whenever he feels emotionally overwhelmed, he tends to exhibit self-soothing behaviours, such as biting his forearms, scratching himself or picking at his skin. He's surprisingly laid-back and easygoing, always supportive of his comrades and friends as he adapts seamlessly to any situation without complaint. He occasionally needs some persuasion to take action, particularly when concerns about potential risks or negative outcomes hold him back.
He's a bit of a mama's boy, evident in his weekly phone calls with his mother and occasional returns home to stay with her when he’s feeling emotionally drained. It really annoys him when people call him a "mama's boy” because he doesn't want to be perceived as weak and overly dependent on his mother. He calls his mother frequently, driven by a deep love for her and a persistent fear of losing her unexpectedly. The thought of her loss would plunge him into profound despair and existential crisis. He’s a charming and flirtatious feminist, often complimenting women and offering them physical comfort and words of encouragement. He feels more at ease in the company of women, finding their presence enjoyable and aesthetically pleasing, which is why he tends to seek out their company over socialising with groups of men.
He's an extroverted and slightly sarcastic rebel who boldly stands up for what he believes in, refusing to remain silent when something doesn't feel right or his loved ones are made to feel uncomfortable or threatened. Yet, his unfiltered honesty can sometimes come across as blunt and abrasive, occasionally landing him in confrontations. He's an endearingly curious and affectionate person who possesses a childlike enthusiasm for the things that thrill him, especially when it comes to upcoming vacations, quality time with loved ones, action-packed moments, and the latest music drops. Compared to most people in the Regular Army, he stands out as a hardcore party enthusiast, finding parties to be an exhilarating escape from the stresses of daily life. He's deeply passionate about music, his loved ones, and animals, and he thoroughly enjoys discussing these interests with others.
He has zero tolerance for hypocrisy, food and resource waste, littering, dishonesty, animal cruelty, domestic violence, and the mistreatment of women and girls, considering these behaviours to be utterly unacceptable and destructive. He harbours sneaking suspicions about the Regular Army, particularly regarding the disregard many special operatives show for the innocence of individuals affiliated with the enemy. However, he keeps his concerns to himself to avoid creating tension for the special forces units he cares about. Walter has a tendency to become vengeful, confrontational, aggressive, and intimidating when he feels strongly wronged or his anger is justified. He often appears to be dismissive, standoffish, and condescending toward individuals he personally dislikes and doesn’t trust.
He has a tendency to act impulsively, often driven by the rapid escalation of tension and excitement. He usually jumps into battles without hesitation when he believes they will bring him closer to achieving his goal of true worth. He lacks some common sense, leading to inappropriate questions, misread social cues, and difficulties following instructions, even when they’re relatively straightforward. He also tends to mispronounce words, take unwise shortcuts, and overlook warning signs when dealing with individuals who hide their harmful intentions behind superficial kindness.
He takes immense pride in his singing voice, fueled by numerous compliments about its beauty and power, yet the attention it brings makes him feel painfully shy and uncomfortable in the spotlight. He hates the idea of fame because it causes him immense stress due to the prospect of unwanted attention and constant scrutiny. He becomes flustered when a woman or close friend compliments him, and he particularly dislikes it when people insult or poke fun at his enjoyment of traditionally “feminine” interests. He absolutely despises it when people look through his diary, considering it a blatant invasion of his privacy. When he's had too much to drink, he becomes hyperactive, argumentative, careless, and flirtatious, and his usual self-deprecating, anti-authoritarianism humour turns nonsensical and lighthearted.
He lives with atypical depression, PTSD, anorexia nervosa, white knight syndrome, and undiagnosed paranoid schizophrenia. Although he has paranoid schizophrenia, he doesn’t experience delusions, but he does experience hallucinations, which he has become desensitised to over time, and they now rarely cause him visible distress. He sees himself as a burden and a coward, overly reliant on others, and believes he's unworthy of the good fortune and happiness he's encountered. He struggles with intense feelings of failure and worthlessness when he can't protect loved ones. He'll experience an intense emotional crisis when a traumatic flashback triggers alongside a schizophrenic episode, leading to overwhelming distress and desperately turning to Tyra, Dilovar or Roberto for support. Additionally, jungles evoke painful memories of the Survival Island Occupation, fueling his deep-seated fear of becoming lost, suffering the brutal loss of his friends, and being exploited as a sacrifice.
He secretly admires Marco for his major contributions to the Peregrine Falcons Squad's successes. He views Eri as a protective older sister and regards Roberto as the older brother he never had, despite being his distant cousin. He's good friends with Trevor, often doing graffiti in abandoned buildings or smoking weed and talking about random things. He's also on good terms with Nadia, enjoying food challenges, beach trips, and shopping sprees together, and he likes to try out different outfits she suggests for him. He absolutely despises Gimlet and frequently clashes with him over his unwanted advances on Tyra and his racist, sexist, and sanist bullying of many people, including cadets. However, a small part of him respects Gimlet for his role in the Arms Deal Barrage and empathises with his struggles with substance abuse.
Walter loves his adopted Martian son, Pocke, with the devotion of a caring father. He will stop at nothing to keep him safe, and enjoys showering him with attention through conversation, playtime, and gentle affection. Pocke's silly antics and curiosity have captured his heart, but his tendency to knock things off the counter and pick up potentially hazardous objects can be slightly maddening. He deeply cherishes the pets Dilovar gifted him after helping him settle into a new home following the Survival Island Occupation: Spawoise, a Moluccan cockatoo; Maristela, a sunset ball python; and Zeph, an agouti Siberian Husky with heterochromatic eyes (green on the right and amber on the left).
Dilovar is his closest friend and he thoroughly enjoys spending time with him, appreciating his quirky humour, lively nature, comforting presence, and awe-inspiring determination. He has a brotherly relationship with Dilovar, marked by occasional heated disputes and good-natured joking. However, he either finds Dilovar's flamboyant, playful, and joking suggestions and antics that are directed towards him to be arousing or unsettling. Initially, he clashed with Tyra, perceiving her as overly confident, showy, and disturbingly cold. Despite this, he maintained a level of respect for her, largely driven by his disgust at the idea of mistreating a woman. He was also aware of her reputation for being merciless and aggressively aloof towards those who crossed her, so he made a conscious effort not to push her boundaries. His true motivation for initiating a short-lived rivalry with Tyra was rooted in jealousy, wanting to surpass her fearlessness in combat and wilderness survival.
As they opened up and formed a platonic bond that blossomed into romance, he became increasingly protective of Tyra, often going out of his way to help her, even when she was capable of handling things on her own. His gratitude for her unwavering support, combined with his admiration of her stunning physical beauty and military prowess, fueled his growing devotion and deepened his strong romantic feelings for her. He’s incredibly affectionate towards Tyra, frequently showering her with physical affection and well-meaning compliments. He often hugs her tightly, rubs his face against hers, and showers her with love through various types of kisses, ranging from a gentle peck on the cheek to a passionate French kiss. He sometimes gets into heated arguments with Tyra over things they disagree on or when he does something foolish. However, he occasionally doesn't bother to fight back because he finds her intimidating when she's really angry. Instead, he'll often give her some space after they're done arguing.
He’s a utilitarian who believes that people should not dwell on the consequences of their actions because the results only occur in the future. Instead, he thinks they should focus on happiness, which is the only intrinsic value that matters in determining our goodness or wickedness in life. He believes that actions causing unhappiness are wrong and that everyone's happiness deserves equal consideration when making decisions. He advocates for the right to self-defence, even when it may result in harm to others, particularly when faced with a genuine and immediate threat. Furthermore, he believes that proportionate defensive measures are justified against entities that violate the principle of non-aggression and pose a threat to others. He believes that the cycle of life and death are interconnected and that if one were to suddenly vanish or become overpowered, the equilibrium of the universe would collapse in on itself.
Backstory: Walter Evangelos Mulryan was born on February 14, 2011 in Rockhampton, Australia. His mother, Chloe Mulryan, whom he refers to as Mama, was once a mercenary for the Regular Army before retiring to start a family, and later became a geologist and avid adventurer. He has a Portuguese stepfather, Valério Medeiros, a construction manager who was a former member of the Serapion Fellowship who defected due to their morally reprehensible beliefs and practices, including brainwashing and human exploitation. He has two half-sisters: Lúcia Medeiros, his older half-sister and a fashion designer, and Betânia Medeiros, his younger half-sister and a dermatologist. He has a maternal aunt, whom he affectionately calls Auntie, who would often babysit him and read him books about nature and Australian history. He has a distant cousin on his father's side, Roberto, whom he first met at a family gathering in Portugal.
He often describes Mama as "one wild lady" and cherished their adventure-filled times together. However, she had a tendency to baby him excessively and shower him with disproportionate attention. When Mama was away, he would spend hours with his half-sisters, Lúcia and Betânia. They would dress him up in pretty dresses, apply makeup, and share their aspirations with him. Lúcia would tell Walter stories about her crushes, school dramas, and lessons from her courses. He felt uneasy being around his stepfather, who treated him and his half-sisters with a stern, militaristic demeanour. Valério was disproportionately strict with him, largely because he was the product of an extramarital affair. He describes Auntie as similar to Fio in terms of her demeanour, but she leans more towards conspiracy theories, and she's notably more aggressive and confrontational when defending her loved ones.
He was once extremely shy and heavily reliant on Mama, which frustrated his stepfather, who did his best to encourage self-reliance. However, his efforts were often in vain, as Walter would frequently ignore his encouragement, instead isolating himself in his room for hours until dinner or spending most of his time outdoors. When Walter turned 3, his stepfather's frustration sometimes boiled over into physical punishment or verbal belittling. This traumatic treatment left him fearful of speaking up, causing him to become mute. During this period, he learned sign language and discovered a natural musical gift, exhibiting talent in playing the guitar and keyboard, and emerging as a budding prodigy. Despite being shy, he struggled with anger issues, lashing out at his peers during playground and school interactions, frequently getting into fights and physically intimidating others, which landed him in frequent trouble.
At a New Year's Eve party, Walter, who had been mute for nine years, surprisingly spoke up, asking where Mama was, marking a turning point in his journey toward self-confidence and self-reliance. The entire family was stunned, having lost hope that he would ever regain his voice. However, Valério remained skeptical, attributing his mutism to attention-seeking behaviour and a lack of courage to assert his independence. This action would earn his stepfather a sliver of respect and pride, despite viewing Walter as an unwanted burden and a stain on his marriage to Chloe. Shortly after this moment, he would receive a diary as a gift from his Mama.
He endured school bullying for being different, struggling with self-reliance, and having interests that didn't align with traditional masculinity. He tried to focus on his studies and ignore the bullying, but the constant harassment often proved too much, leading him to lash out verbally or physically in self-defence on multiple occasions. A schoolyard scuffle would lead him to inadvertently discovering his imperfect clone abilities in secondary school. During an altercation, a girl kicked him in the groin, causing him to double over in pain. As he did, his hidden skin flaps and fleshy tendrils were exposed. In that moment, he unintentionally crushed the girl who had hurt him to death, which left him visibly shaken. After that, people saw him as a freak of nature and were terrified, including his small group of friends, who went out of their way to avoid him at all costs.
He would eventually learn from his Mama that he’s an imperfect clone of his Greek father, conceived through in vitro fertilisation using his father's sperm and bioengineered DNA. He was a scientist for the Amadeus Syndicate and one of Doctor Amadeus’ top researchers. However, he attempted to steal sensitive documents detailing unethical experiments and cloning technology, and mysteriously disappeared before Walter was born. Walter was supposed to have a twin brother, but his brother tragically died in the womb. It made him realise that this revelation seemingly contributed to Valério’s animosity toward him and the fear others harboured for him.
Over the next few years, Walter developed white knight syndrome due to repeated abandonment by friends, unsuccessful pursuit of romantic love and exploitation by partners he tried to help. Feeling inhuman and unimportant, exacerbated by his stepfather's emotional unavailability and mother's increasing absence, further eroded his self-worth. Additionally, bullying for his physical appearance and societal beauty standards led to body dysmorphia, culminating in anorexia nervosa. The cumulative stress, exacerbated by his stepfather's neglect and stringent expectations, coupled with the recent traumatic loss of his Auntie in a car accident, triggered symptoms consistent with paranoid schizophrenia, although no official diagnosis has been made. Amidst this turmoil, he found solace in playing the guitar and keyboard, singing, nature documentaries, and the support of his two half-sisters.
By the time he was in grade 11, he dropped out of high school during a difficult period of depression in the winter. Struggling to find direction in life, he experienced a crisis that led him to consider harming himself. One night, while contemplating jumping off the Neville Hewitt Bridge, a group of passersby noticed him and intervened, offering support and persuading him to reconsider. These delinquents would take Walter in, understanding his struggles and making him feel accepted, giving him hope of finding purpose in life.
From that point on, he became involved in crime, committing illicit activities such as car break-ins, vandalism, credit card fraud, and physical altercations. He also began to express his individuality through tattoos and piercings. Additionally, he developed an interest in self-defence, studying Krav Maga, and physical fitness, practicing callisthenics. He and his newfound friends started a hip-hop alternative rock band with Walter as the lead singer, which slowly grew in popularity. During a wild party at a friend's house, he developed a barbiturate addiction, had a reckless encounter with a prostitute, and received his first bong: a neon-coloured, floral-patterned one that he still treasures. Walter eventually abandoned his rock band due to his struggles with a barbiturate addiction, overwhelming fan expectations, and unwanted attention. Fans, particularly young girls who found him attractive, male peers jealous of his talent, and harsh critics, added to the pressure.
After a near-fatal drug overdose and being sent to juvenile detention for the third time, Walter's stepfather intervened, urging him to turn his life around or face homelessness. With support from Lúcia, Betânia and his Mama, Walter entered drug rehabilitation and overcame his barbiturate addiction. While caring for the household, seeking employment, and being homeschooled by his Mama and Lúcia, Walter discovered an online recruitment ad for the Peregrine Falcons Squad at age 18. Seeing this as his calling, he volunteered without hesitation, promising his mother he'd stay in touch via phone on a weekly basis.
After earning decent grades on the written tests, he enlisted in the P.F. Squad, joined by five former delinquent friends—Ivanhoe, Maximilian, Brody, Rylan, and Uriah—who sought a renewed sense of purpose and the opportunity to protect others. However, his reputation as an imperfect clone, combined with his ill temper and harsh treatment of those he disliked or distrusted, made it challenging for others to approach or trust him. His temper was notoriously volatile, frequently leading to cafeteria fights, where he and his friends would overpower their fellow cadets who dared to provoke him. On rare occasions, these altercations nearly turned fatal. As a result, his former drill instructor, known for being exceptionally strict, isolated him and his friends from the rest of the group and placed them into the "misfit batch”, alongside Dilovar and Tyra.
During training, he befriended Dilovar after a lively conversation about their shared enthusiasm for military service, bonding over beers and a weed break. He struggled to trust Tyra due to her overconfidence and aloof demeanour, which sparked jealousy when he witnessed her fearlessness during training exercises. This led to a rivalry between them, with both striving to outdo the other in the intense training courses. Their competitions frequently ended with either Tyra emerging victorious or a tie, but these encounters gradually fostered a strong friendship and deep mutual respect. Despite this, his time in the P.F. Squad helped him hone his skills in paradummy tactics and better control his imperfect clone abilities. Through their rigorous training programs, he discovered a community of trustworthy peers, developed self-confidence in his physical prowess and mental resilience, and became more laid-back and open to forming lasting, loyal relationships.
Initially hesitant to participate in the final P.F. Squad training program, he harboured a nagging feeling that something would go terribly wrong. However, with Dilovar's reassuring words of encouragement and Tyra's playful teasing about being a coward, he pushed aside his doubts and joined the others in the final training course. After being dropped off at a remote South Pacific archipelago by boat, Walter reunited with his friends from Australia and teamed up with Tyra. Together, they ventured deep into the jungle, discovering a clearing with a nearby freshwater stream, where they constructed makeshift shelters centred around a communal campfire.
While searching for Tyra, who had vanished during a hunting expedition, he stumbled upon a suspicious blood trail. It led him to an encampment of Rebel Army cadets, where he found Tyra and aided her in defending herself against them. Later that day, he stumbled upon the lifeless bodies of Ivanhoe, Maximilian, Brody, Rylan, and Uriah beside the stream, victims of a deadly ambush by Rebel Infantrymen and cadets who had seized their weaponry and equipment. The trauma of losing the people who had first welcomed him triggered a debilitating mental breakdown. Fortunately, Tyra was by his side during this incident, and her kindness and support deepened his affection for her, revealing a warmer side of her that captivated him.
He didn’t hesitate to charge forward, driven to uncover his true worth while exacting vengeance on the Rebel Army for their past transgressions. As Tyra searched for a radio tower, Walter focused on finding Formor and stumbled upon an abandoned building in a destroyed site, surrounded by discarded military vehicles and a functional SV-001. Inside, he saw Amadeus Syndicate scientists collecting body parts from the mutilated corpses of Rebel bodyguards and P.F. Squad cadets, but Walter swiftly retreated before they detected him. Later, while navigating a village of South Pacific K'antu Q'ente huts, he encountered and battled a couple of frenzied creatures resembling mantis and simian monsters. To his dismay, they turned out to be transformed fellow cadets and Intelligence Agency agent hostages.
During his journey, he fell into a trap set by Allen O'Neil, who had disguised himself as one of his drill instructors. Allen O'Neil had deliberately misled him, ordering him to press onward under the pretense of stopping the Rebel threat. He was swiftly captured by the K'antu Q'ente ("bird people" in Quechua), who planned to sacrifice him to Itzamná. This was after Allen O'Neil had brainwashed them into believing Walter was a worthy candidate to appease their god. In the altar room, the K'antu Q'ente meticulously prepared their sacrificial ritual. They fed and cleaned Walter before securing him to a stake placed before an ancient statue of Itzamná. Then, they carefully positioned poison-spewing maggots on his body, which would later leave him with a lasting fear of larvae. Just as the sacrifice was about to begin, Dilovar and Hyakutaro peacefully intervened, rescuing Walter and joining forces with the natives to combat the Rebel Army.
During a fierce battle against Logan, who was piloting Karn, and his fanatic land troops, Walter attempted to dodge a blast from Karn's turret-mounted cannon. However, his attention was diverted by a Rebel soldier trying to launch a surprise attack, momentarily distracting him. The brief lapse in focus proved costly, as the blast severed Walter's right arm. He was forced to temporarily retreat and receive urgent medical assistance from Rumi. Consumed by rage and a desire for vengeance, Walter fatally shot Logan with a shotgun after he attempted to escape the destroyed Karn, avenging Tyra's kidnapping and harm.
Shortly after the Survival Island Occupation, he graduated with the highest honours alongside Tyra and Dilovar. He then joined Division 6 after Hyakutaro extended an invitation to him, and he rose to the rank of Sergeant Major. Later, Tarma built him a cybernetic prosthetic, which he greatly appreciates. During a mission to thwart a pirate raid on a cargo ship carrying valuable Regular Army military weapons and biotech, he unexpectedly reunited with Roberto, whom he thought he'd never see again.
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