#it would be a cool way to tie him into the plot i think- have him have a connection
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preciouslittletoonette · 1 year ago
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I'm quite curious to see how Sonic 3 will go about with the humans like Tom & Maddie.
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brucewaynehater101 · 5 months ago
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I personally am not a fan of romantic/sexual a/b/o but I do have a headcanon for Tim.
I believe that Tim, regardless of gender, wouldn’t have the scents of his parents on him since they’re gone so frequently, essentially making him packless. Maybe the elites of Gotham prefer to wear scent blockers so there would not be anyone aware of Tim being rejected by his parents.
Taking into account Tim’s distant relationship with the bats when he first became Robin it wouldn’t be a surprise is Tim wasn’t invited to cuddling sessions where they would scent each other. As vigilantes they also frequently would wear scent blockers to avoid identification.
All this is to say that I would find it comedic if one day Red Robin takes off his scent blockers and instead of smelling like the rest of the bats pack if instead you could tell that he had bonded with young justice, romantic or platonic is up to you, since many of the young justice members would have also been rejected from the other packs around them.
-abo anon
Hi!!! Definitely agree on not a huge fan of romantic a/b/o. There's some cool stuff with platonic a/b/o, but shifter and/or creature fics tend to have most of those cool features.
Let's get into the hc/au, though!!!!
Does this AU have anything to do with pack bonds or nesting? For the sake of it, we will say that it does.
You're right that Tim probably wouldn't have his parents' scent on him. In fact, he probably thinks this is normal.
Is it nice when his parents are home, he gets scented, and then he feels safe, secure, and loved for a bit? Yeah. However, that's a luxury, not a need. It's nice, but Tim can live without it. He has everything else he needs (Tim, buddy, no).
We tie this mindset into the Gotham elite one as well. Tim knows it's improper to just have proof of scents wafting around. Everyone wears scent blockers (perhaps this became a norm due to rich people having affairs, marrying for money, etc). Therefore, Tim thinks it has to be common that the upper class just doesn't scent, or doesn't scent often. It's like those weird sitcoms Tim sees on the TV.
Then he becomes Robin.
At first, due to Dick and Bruce fighting, Tim doesn't see much of the cuddling, nesting, scenting behaviors. They still do it, but not as often or openly.
As the family starts to heal, the Waynes aren't purposefully trying to exclude Tim or anything. In fact, Dick (and maybe Bruce too) want to engage in those familial/loving activities. However, it's very intimate and only done with people you consider family. Dick does consider Tim to be his brother, but Tim has his parents. Also, how would the Waynes explain scenting their son to the Drakes when the Drakes go to do a similar thing?
Even after the Drakes die, Tim has his "uncle." They can't really explain away the Waynes scenting Tim, so they keep refraining.
While all of this is happening, Tim has fond his place with YJ. He's learned what scenting really means, how it's healthy and vital to them, and how horrid it was that his parents weren't around enough to do it. Tim has complicated feelings on that matter, though.
He found YJ and, even with retired members, they make sure to visit often for scenting purposes. Everyone in YJ is part of the family.
As anon said, you can hc a romantic poly for the core four or do a qpr. Either way, they are everything to each other.
Since YJ core were the first to consistently scent and bond with Tim, Kon and Bart's deaths particularly burned.
Anyways, he gets them back and everything. The Waynes are settling down. Things are good.
Then Tim takes off his scent blockers, which, for plot purposes, he's never done in front of the Waynes (maybe something about propriety's sake and YJ being the only ones he takes them off for). Chaos ensue when the Waynes realize that Tim doesn't smell like them, not one bit. He does smell heavily of YJ, though.
Also, perhaps YJ didn't wear blockers, but the batfam didn't know what Tim smelt like (due to the blockers), so they never connected the dots.
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campbell-rose · 1 year ago
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Alastor Redesign
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Omg there’s like over 70 people following me – guys I'm o///O flattered and flabbergasted. 
Anyway, onto today’s main event, Alastor. I hate Alastor’s og design, I hate his twig waist and his shoulder pads and the way you can’t see his antlers next to his ears, and his bow tie ugh viv please and his HAIR what even is that??? Not even mentioning that nothing about his design is really like a focal point. There’s no one thing that’s particularly interesting. At least before this he had that cathedral window looking cross on his undershirt that I found interesting. Nothing about his says he’s from the 1930’s other than dialogue. 
I wanted him to be in greyscale because that’s the coolest aesthetic, and colored photos weren’t a thing until way after the 30s. Recently I saw jjk, and Jogo’s teeth threw me because at some points I thought he was just straight up toothless. But then when I started this design, that colored tooth look spoke to me. Initially his teeth were yellow to look gross like he never brushes them, but then I was like ‘ayo wait, he’s literally a cannibal’, thus his vibrant red teeth to really pop against his greyscale. Initially his undershirt was white, but I feel like that was too much contrast and white is typically innocence, so by instead having a deep red it shows he’s just straight up bloodthirsty underneath his formal appearance. I also considered it being black, but then he looked like a pastor, and I wasn’t too much of a fan of it. The idea of the red on his design is that it leads your eye down his design to take it all in, with his face being the focus. I gave him glasses because I like the way it obscures his eyes a bit and I imagine they do the anime thing where they glow and hide his eyes. I liked Viv’s idea of sinners having marks where they died, and I slicked his hair back to show it off very prominently. His antlers are larger, I gave him cute lil deer ears. Also, under his suit he is lowkey buff. I feel like a serial killer should at least look physically capable of taking someone down not whatever the fuck viv’s nasty twig men can do. Like, in that comic with the cute sheep girl, when Alastor goes demon mode his body looks so snappable I just wanna like grab his waist in my hands and break it like a twig. I also tried to keep his design simple as if this were for animation, I know pinstripes are complicated and so are antlers but other than that I tried to keep his design basic. 
If I were to rewrite him based solely on the pilot, I honestly wouldn’t change a thing. Alastor is a decent character, his voice actor gives him life, the radio filter is cool, and nothing he did made me want to break my screen (ANGELDUST). The only thing I'd change would be his position in hell. Like, viv’s hell is so wack and I hate it, she’s got the princes, then the goetia and the overlords and then sinners and blah blah, it’s a lot to keep track of, not even mentioning the rings and circles thing. I think Alastor should have had dealings with hell as a human, maybe he routinely did sacrifices or something, and he made a deal with the archdemon Alastor and when he died like... uuhhhhhhh. Maybe through connections he’s gained more power? Idk, I just know I hate the idea of his dying and then having like the bestest most powerful demon powers despite not being hellborn. It’s got this mary sue stench. I’ll figure it out, maybe, who knows. 
I’m not gonna start rewriting since there’s nothing to go off of and alter yet, so that’s gonna have to wait until the show actually drops before anything concrete happens lol. 
Also the sheep girl is a sinner that reoccurs in the show now so sorry I don’t make the rules, you can’t give me a cute sheep girl and try to take her away, I’m gonna redesign her and shove her into the plot as someone looking for redemption at the hotel
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imagine-darksiders · 5 months ago
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Plot head cannons or wishes for the next Darksiders game announcement?? I must pick your brain
I am praying for a Strife centred game. I’m curious as to whether they’ll make it a 3rd person shooter because of his guns.
“Strife attends to other matters.”
The Council mentioning this in Darksiders 3 is a bit of a narrative indicator that we might find out what those other matters were at some point.
Much as I’d like to see a game following the events of 1, I’d just as happily love a game where we see Strife come doing various realm hopping until he eventually gets to Earth and falls in with a group of humans. Maybe we’ll even see how he meets Ulthane.
Also, one of his weapons ends up in Tri Stone. Now I know I’m hoping for a lot, but it’d be awesome to see if Strife met one of the makers from Tri Stone and they get his gun, maybe Valus or - be still my beating heart - KARN!!!?!??
Having said that, the game could just as easily be the final instalment where all 4 of the Horsemen come together to face Lilith and Lucifer, but I don’t think it will be.
I have a strong suspicion that Strife is the final puzzle piece that’s going to tie everything together. They’ve set him up as a hidden but imperative figure from the very beginning.
I’d go so far as to wager that he’s the most important Horseman to the narrative. That’s why they held him back, I remember there was a lot of speculation as to why Nordic made Darksiders 2 about Death when he was supposedly ‘the last Horseman’ but now I’m wondering if that was a convenient way to structure the series.
Did they literally decide to bring in the big guns last?
Alternatively to all of this, I rewatched the teaser and noticed something…
We get two shots here of chains…
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Now that may be purely a design choice for the Council’s chamber, and I’m probably looking at this way too closely, but I can’t help wondering if it’s a nod to more War involvement.
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Also, I’m sure it’s totally random but I thought it was cool how in this part-
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Some letters are faded. Now I put this through translators, but all I could decipher was that Repar translates from Latin to ‘Repair/fix’ and Do means ‘I.’
I fix??? Lmao
ANYWAY
Yeah, ideally, I, like many, would love to see a game centred on Strife’s story, how he went from jerk to jerk with a heart of gold. Took a level in kindness and became Humanity’s weird little sociopathic hero.
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fuumiku · 1 year ago
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They’re really interesting foils in many ways. I’ve always thought that Marcille & Mithrun have underrated dynamic potential. Give me the cringefail dungeon lords. Give me the elves with ears-centric metaphorical self-image issues. Give me the academic elites whose deepest strongest desires will always remain unreachable and the only option is to turn to the corrupt forbidden fruit of a demon pact. I am so so normal about Mithrun and Marcille
I wonder if the resemblance between captain Mithrun and general Hagreus aka Marcille’s fave in Dalclan is intentional… They definitely look very alike. It could represent idealization vs reality? Something something the romanticization of elves and their societal drama in their fiction vs a very real and imperfect product of their military system. The canaries certainly aren’t glamorous next to whatever Hagreus is the general of. I feel like she never had the opportunity to notice the resemblance herself bc within seconds of meeting him he was wrestling her on the ground but. If she had… She would so think he should have been his actor in the tallman stage play of Daltian Clan in that new extra comic hehe. I love the little details like Hagreus’ lips being drawn with extra details because they’re full and pretty while Mithrun’s lips are drawn with extra details because they’re chapped lmao.
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This art is all silly and surface level but in my head mithrille is like so dramatic and I make up daltian clan level big plots with them gbdgd. I made a spotify playlist for mithrun if y’all interested, rn it’s mostly centered around cravings that consume and losing yourself and illusions inspired from his time as dungeon lord but it’s branching out. Varied vibes, levels of intensity and degrees of confusion and await you ✨ I would emotionally rant about Chainsaw Man ost lyrics and how they tie in with Mithrun and the winged lion’s relationship but this post is already a monster
I want more of these two please please please pleaseee just one or two interactions in the new canon content coming up… All they ever did was debate philosophy on desires and human self-fulfillment and try to murder each other, please… I never get to gush about them and I can’t shut up so if you want more thoughts I talk about them more below
To get a girl to peacefully accept arrest follow these simple steps: in private, ominously stand above her and forcefully interrogate her, while in public, tell her you’ve met before (untrue and also not a pickup line) and interrogate her with a thin veneer of decorum. If all else fails, threaten and follow through on said threat. My guy needs more than just physical therapy I’m afraid
Sorry if most of these were Marcille-centric with Mithrun standing there looking cool, if I were doing these more from Mithrun’s pov things would be like "She’s a bit much but I guess I don’t mind hanging around her." or "Oh you’re a half-elf? -insert elven supremacist rethoric-" or "I have to keep her from becoming demon stew." immediately followed by "Did someone say demon? Kill kill kill kill kill" since these are set prior to like really knowing another. Then things would be more like "huh she has bad tastes in novels but her magic research is pretty interesting" and "I’m lonely and don’t understand myself— Oh she loves talking about feelings? Oh shi-" That last one is an aspect of why I like Marcille and Mithrun’s potential dynamic lol. She’s very… Emotionally intelligent alongside being impulsive. You think you have no feelings because the world has beaten them out of you? Think again!! Marcille be upon ye! -In a therapy sort of way but mostly in a connecting with people and your own self through interpersonal relationships and talking kinda way. I just think a lively, upbeat, annoying friend way too interested in your personal life would do him good, the canaries are nice but like if Marcille went to prison and was a sort of extra new bunkmate I think that’d be interesting and fun to read is what I’m saying
Unlike Kabru she wants all the useless messy filler of his backstory, eating chips while listening. Like two chibi sets side by side, "me and my fellow canaries, name name and name-" "Hold on that’s too much info we have to compact this" vs "Then we were to sleep on the third floor of the dungeon, which had the look of a mausoleum, and name and name got into a fight over the campfire placement." while Marcille is like uh-huh what next what next while kicking her feet. She thinks of pre-dungeon pompous Mithrun and is like omg you went through a character arc and became better as a person- and then he opens his mouth and she’s like nevermind let’s keep working on that. She would also go "ew ur hair is greasy" and give him a full hair care treatment. What I’m saying is I need them to be forced to spend time in a dungeon together and become besties through a life or death roadtrip
Marcille is insecure about her ears, long, like an elf’s pride should be, but rounder, inelegant. Seeing Mithrun though, the epitome of beauty, with his half-cut ears make it a sillier thought. Not sure if Mithrun is the best person to reconnect with ur elven culture with but it sure is an option Marcille would so appreciate being around someone both cool headed and kind, I genuinely think they’d get along, like not that Senshi isn’t that too most of the time but I think Mithrun would be in a way that’s more refreshing to her. I’d be so curious about them discussing Dalclan, I doubt he’d have read it but she could make him read it, maybe post-canon with the excuse that they’re trying to find him a new hobby hah. He’d tear into the writing and everything but it’d be a fun time, I like to think that it’d make him a bit less prejudiced. Marcille @ Mithrun "👉👈 Soo maybe you don’t know these books they’re pretty recent having come out 50 years ago but…"
I’ve been in a Mithrun phase I want to make and read Mithrun-centric fics and angst so baaad. I razz him a lot here but he’s literally a traumatized military man that became obsessed with revenge due to bad coping and neglects himself in the process idk not much for him going on and some of it is because he has to work on himself, but hey no one’s perfect it all comes from a place of love and relating though I prommy. He’s the one ungodly angsty squeaky toy blorbo with brain damage rep I have don’t take him from me
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dyssonant-skyline · 10 months ago
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What happened with helluva boss season 2? I decided to pick it up and watch it since its free and I was curious about how the sins were handled. (This is a stream of consciousness rant, but I needed to get it all out.)
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I thought the first season was okay, with some episodes being stronger than others, but holy shit it really is the Stolas show now. Striker is doing more assassin work than them. I actually got my hopes up for a mystery plus assassination plot in unhappy campers, shouldn't expect shit around here though.
I don't think I can say anything that hasn't already been said about Stolas. I don't like him. If his relationship with Blitzo was less coercive or less sexual I think I'd like him more? It is impossible to empathize with a guy who is using his power to force someone into sex.
I also felt a bit weird that the show would put something sexual in front of a child character and that was the entire joke.
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Like, that's an audience of teens watching Millie and Moxie make out and I assume fuck. Gross, but also just not funny? I don't remember if these are the only instances of it, but two is still two too many imo.
I know I said I wasn't going to comment on vivziepop as a person, but knowing how she treats her staff... its impossible to not conflate her with Mammon. 2 Minute Notice feels like an anthem for her overworked underpaid staff.
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I also have opinions on the way a circus and clowns are portrayed in the hellaverse, but I don't think I can really put them into words. I have a friend who is fixated on clowns and clown trivia and idk. After talking to them about different types of clowns most clown characters just ring hollow to me. Especially the fish twins, I don't care what anyone tells me they were NOT clowns.
I don't think I'll incorporate anything from helluva boss into my rewrite, Hellbound Hostel. But I did like a couple of things a lot!!!
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Fizz is a pretty cool design and has a palette that is loud while also being appealing. If I ever drew non redesign fanart for these series it would be of him. I think it helps that the majority of his features tie to his backstory in some way. That being said, I'm not crazy about his relationship with Ozzie.
The little metal rings and filigree around angelic weapons is a neat design choice. Good visual storytelling and all.
That's about it... orz If anyone wants to talk abt it with me my askbox is open.
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dani-ya-dig · 26 days ago
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You know what. I wasn’t gonna do this because I didn’t wanna seem like I was shitting on anyone’s parade too much, but this is my blog so….
Thoughts about the Project Meridian finale under the cut. This is just my opinion, if you feel differently that’s cool!
I would like to start this off by saying, no one take this as a discredit to Erik’s work on the audio. It was wonderfully produced, and wonderfully acted. I liked the way he did it, I liked hearing other VAs (cough cough GBA as Quinn). I thought the audio itself was good.
I fucking hated it as an ending to Project Meridian.
I dislike the “they woke up and it was just a dream” trope in most media. To Erik’s credit this was a pretty well done version of it, but that doesn’t make me like it more.
I think I understand why it ended this way too. Project Meridian took a huge turn from what it started as with Marcus’ first video. I think that turn did come from a place of, Erik wanting to connect all of his storylines to the same universe, especially after “The Cost”. I think he didn’t know how to tie Marcus into all of that because… it’s about a fucking robot? What does that have to do with magic?
Then Avior’s first video happened, and the whole thing with the meridian got started up, and I think Erik was like “oh shit, that would be a really cool way to tie in the android listener I’ve got!”, and it was. It was a completely 180 there for a while but it was really, really interesting.
But from there the storylines only got far more complex, the ordeal with the meridian and the sovereigns is WAY BIGGER that it originally was when James got introduced.
Now, on top of Sovereign State, there is also The Balance, and even Hush and Vega now. Like this is a lot of storylines that are all kind of very tied around the whole problem happening with the Meridian and the Sovereigns (I really don’t know how else to describe it lol).
So what I assume happened was Erik eventually came to a cross roads after the James audio before the final three PM videos, when James said they were moving into the next phase. So Erik had to be like “okay how can I make a next phase of this story, without ruining everything else I am building up around this same focal point?”.
So I think he just… prioritized the other storylines and just ended PM in the way he knew how to without jeopardizing other plots.
…it was just a dream.
I can’t, and won’t, blame Erik for not knowing how to proceed with Project Meridian, and the turn it took. Especially not when (to my knowledge) Marcus’ script was the first he ever wrote for the channel, he couldn’t have predicted how big all of this would get and how his storytelling would change. But you also can’t tell me worth a damn that the ending we got was intended to be the ending for the story Project Meridian started with.
But this whole post is truly about my personal beef with the whole “it was just a bad dream” trope. It pisses me off every time. It makes me so angry every time, but in this case I understand why it was used and it was done well for what it was.
So yeah, I’m pretty fucking disappointed that this was the end for PM when I was expecting like a big revelation that would really change the game for the other more narrative plots of the channel.
But also there was a Sam audio recently and I got Quinn content out of the deal so I’m sure I will survive lol
Also Quinn’s “Did somebody say Gore??” Made me giggle way too fucking hard. I hate him. I need to see him public executed NOW.
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oodlyenough · 9 months ago
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apollo justice: ace attorney thoughts
over the weekend I finished playing AA4 so I wanted to try to put my thoughts in order. much to think about etc
spoilers for the whole game obv, but i haven't played AA5 or AA6 yet so any mention of those are speculation lol
I had heard some pretty mixed reactions to AA4 and I had a lot of reservations going in. It's also probably the AA game I've played that I've been the most spoiled for, which is a shame but probably an unavoidable consequence of waiting for the port while engaging with the fandom. I don't usually like being spoiled but I think knowing the broad strokes of what to expect actually helped here. I can imagine an AU where I blitzed through the first trilogy and onto 4 with no idea of what was coming and being... very upset and disappointed by the direction it took. Having several months to brace for things like Phoenix's disbarment, the 7 year gap, Trucy, etc definitely softened those blows and made me more amenable to them than I would've been otherwise.
Cases
For the most part I thought the puzzle solving was good and the pacing was solid. The puzzles were mostly challenging enough to be satisfying to solve but not so challenging as to be infuriating, and I don't think I needed a walkthrough at all. 4-1 is one of the best tutorial cases in the franchise so far (though I'd give the edge to 3-1) and 4-4 was a really cool finale. The middle two cases tbh I also found fairly charming, and there's usually a least one case in the middle that seems to drag forever, so that was a pleasant surprise. I played Investigations 1 right before this, and I thought both the puzzles and pacing in that game were frankly horrible, so AA4 won a lot of points just with that.
I did think Turnabout Corner and Serenade would be more relevant in the grand scheme of things. The half-spoilers I knew had me expecting a much bigger web of conspriacy than we ended up with -- I expected it to be more than coincidence that Phoenix got hit by a car, more than coincidence that the Borginian egg coccoons are related to poison etc ... like... I fully assumed this was going to tie into the atroquinine plot. But I guess not ... ? Lol
Characters
The new main cast are all very likable, despite my initial reluctance to have a new main cast to begin with. Klavier was an interesting change of pace as prosecutor, in that he wasn't particularly antagonistic outside of the court, nor was he particularly preoccupied with winning, but he was still fun and challenging enough to face off against. Trucy was fun and delightfully bonkers as all assistants should be. Apollo's longsuffering exasperation was hilarious. Ema is the BEST I loved having her as the detective I wish she was there all the time.
I loved Beanix, for the most part. I can see why he rubs some people the wrong way, and tbh I'm glad his last canon outing isn't ... this. But I didn't find him wildly out of character, or at least, when he was feeling "out of character" vs the trilogy it made sense given the intervening events. I also thought it was fun to see him from the outside and see what a galaxybrain 5d chess master he is. I do wish we'd gotten to see more genuine moments of him with Trucy.
Kristoph was fun as a villain, though I have to say fandom led me to believe he was much more of a mastermind puppeteer than he seemed to be in reality. I was expecting a whole decade worth of conspiracies! Instead he fucked up once and struggled to fix it for seven years, lol. I also found the Kristoph/Phoenix relationship a) very fascinating, b) not really what I'd been led to believe by fandom (shocker). I like the canon more though -- I like that instead of being a retread of the Dollie betrayal-from-someone-you-love it was two guys who hate each other being forced to play nice as part of their own schemes.
Criticism
I think it's fairly obvious AA4 was meant to be a soft reboot of the series, to pivot away from the trilogy cast and set up our new heroes in Apollo, Trucy, and I guess Klavier. I think this is probably the entire explanation behind Maya and Edgeworth (and others but lbr those are the big two)'s conspicuous absence... but that doesn't make their absence any less conspicuous. I can squint and forgive neither of them being there when Phoenix is accused of murder, even though I find that insane. I can squint around Maya maybe being off in Kurain during the Enigmar trial, even though I think they could've used a line of dialogue to explain it. But then we started playing past-Phoenix for huge portions of investigation and that started to fall apart for me. Sure, maybe he's pushing his friends away because he's depressed, or maybe he wants to keep Maya out of things because he thinks it's dangerous, or whatever -- you could at least throw in a line or two saying as much. Not mentioning them at all and setting AA4 so closely after AA3, where Phoenix fell through a bridge to save Maya and Edgeworth chartered a private jet, just feels ridiculous.
I also think, at the end of the day, the story here was focused on and pivoting around Phoenix. The core question of the game is "what the hell happened to/is up with Phoenix Wright?" I love Phoenix, so that alone isn't a negative -- except that I think it meant Apollo, Klavier and even Trucy felt underwritten. Trucy and Klavier have such personal stakes in the unfolding events with the Gramaryes and Kristoph, but we only spend a little time and hints on how that might influence Trucy, who mostly falls into the AA weird girl pattern of brushing off major trauma instantly. (Maya got this a lot too in the original trilogy.)
Klavier ... I like Klavier, but they did not do much with him. How did he feel about Kristoph going to jail? He doesn't seem to hold it against Apollo, which is uh, noble, but perhaps not believable. He says he values honesty and truth but do we know why?
Apollo, likable as he was, felt like a passenger in his "own" game, rather than a major character. He doesn't even solve much of the stuff happening in the big overarching mystery -- he is Phoenix's avatar in court, presenting evidence and clues Phoenix left for him. Unlike Trucy and Klavier, who I am pretty sure take a back seat from now on, I guess Apollo still has two more games to try and flesh himself out ... lol but I also know fan reception of those two is not great, so my expectations there are minimal.
Overall
A really solid game that I enjoyed playing, though I can see why it's controversial and not some people's favourite, if they really loved the trilogy. I think it's debatable whether this was the best/only way to continue the series after AA3. And I am excited to read and write a billion 7 year gap fics now.
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alaskan-wallflower · 3 months ago
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HIYA EHE- so for your fantasy au, do people (specifically socs) pull on the Curtis’ wings and tails? Idk I just feel like they would because it’s the easiest way to bug them. I DONT THINK ANYONE WOULD MESS WITH DARRY- because my guy is BIG- but Soda and especially Pony are on the table, though they can very well fly away if they are bothered 🥲
I feel like one time a few socs surrounded Pony (this would replace the jumping scene in the book, because I have no logic 🥲) and they’d find some way to tie his wings together, and instead of trying to cutting his hair, they’d try to cut (the already) small antlers he has
((THIS AU IS SO COOL-)
Awh thank you-I gotta formulate the AU so it has an actual plot that isn’t just “book characters but fantasy” but y’know-
But YES-they would definitely try on Darry ONCE while he was sleeping or at work (he has tail feathers alongside a tail) and they tried to pluck one of his feathers but he literally nearly burnt them to a crisp. So they never tried with him again (also because he’s like…sixty feet tall and does not play around)
But they’ve definitely plucked Soda’s feathers and cut his tail before he could get a chance to shock them. They also try to distract him while he’s “cloud managing” to try and get him to “overvolt” which leads to him just being unsafe to be around people because he’ll shock anybody who comes into contact with him so he has to hide until he can charge down and actually absorb everything. But they definitely try to tie his wings back but he has a mean kick when you piss him off and has sent a soc to the hospital.
And with Pony like in my post before, his antlers and hooves are made from prisms, which the Socs obviously really really value. Do they probably would in all honesty try to tie his wings-maybe they even try to clip them but they barely make a dent before the rest of the gang shows up. He’s not all too menacing since he’s still learning about his powers and doesn’t have his parents there to help him (and glowing in the dark isn’t too tuff in his opinion-i’ve gotta give him a useful power set) but they’ve definitely cut into his hooves or tried to declaw his back talons (also made from prisms) and it gets worse when he gets older actually because his antlers grow and it’s easier for them to cut pieces off.
This au is really fun and if anyone wants to talk about it i mean…hmu
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trulycertain · 13 days ago
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Finished Veilguard about a week back. My thoughts on the character writing (massive spoilers herein):
The character writing... feels like DA2 to me. Not enough time and too much internal upheaval. The characters are fascinating and I like them! But they're sketches - albeit often beautiful, interesting ones - not finished paintings. (Origins and Inquisition's definitely feel like paintings to me.)
It's not about writing ability. A lot of old hands who wrote beloved stuff were on here. Trick Weekes, obviously, who gave us Solas and Bull and so much other good stuff; Sheryl Chee (who wrote Leliana and Isabela and has my hat forever for them); Brianne Battye, who wrote Cullen in DAI, whose arc I adored; Mary Kirby got to write Varric and part of Lucanis; Sylvia Fetekeuty gave us the beautiful, tightly-worldbuilt quests and politics like Orzammar, and In Hushed Whispers - heck, she wrote Josephine… I honestly just think it's a lack of time and clear direction due to so many game leads being in and out.
I love all the intra-crew interaction, it's really awesome to see. I like that I can tell companions have their friends and favourites and smoochfellows (I'll be honest, I did not call Taash/Harding, I thought for sure Taash and Davrin would end up with something going on, though I also did not call Neve/Lucanis and judging from their friendship, I bet that romance would be wonderful - they're probably my favourite team to take out other than either of them with Emmrich, or Bellara + Emmrich - I love magic talk.) The team meetings are a great idea that reinforce that. Also, I really love the fact that companion banters will play in the Lighthouse too (I realised after I reloaded and got a similiar conversation post-coming back that it's the same as banter when you're out walking - so it'll advance with personal quests, and if there's a pairing you don't usually take out with you, you still get a chance to catch the odd interesting chat). I do wish it were still a three companion team, though - even more because of this. I also love the tiny things, like Lucanis adjusting his meals for the fact Rook is a tea drinker and Emmrich is a veggie. (God do I relate to "vegetarian who talks relentlessly about their special interest while others sigh and takes a while to work out what to do when flirted with".) I love that companions pick up their banter again if it's interrupted by fights! Wonderful quality-of-life improvement thing, and also a bit more realistic feeling. People get bored and talk, and wonder things while they're wandering.
I absolutely love the plot of this game. I think it follows through on so many ideas in such a cool way, and I love Solas in this game, and the art and performances are beautiful. It has lots of respectful, loving tie-ins to the past games and clearly is thinking about them. I just think the companions, much like DA2, are fantastic ideas that just needed a bit of time.
I mean, let's take Neve - my romance, trope catnip for me in "tired mage who's not afraid to just deck someone, PI, stoic, normally male tropes applied to female chars, sharp-dressed" - as an example. Veilguard does more natural conversation flow - you can't sit and quiz companions on their selves and backstories like a job interview. But because you only get investigation options in chats anyway, you only get to ask companions about stuff they want to talk about. Which means with Davrin all you'll know is Wardens and Assan, mostly, but you can at least ask him about his past. With Neve, all you get is Dock Town, depression and fish.
I found out a lot about her backstory and family after my first playthrough - because you only get that through banters and taking out the exact right team. DA2 did this too, and it was a sign of rushed writing. As opposed to DAO and DAI, where you have their basic conflicts sketched out for you, but banters add colour, context and nuance - but regardless of team you take out, you get the basics. And they'll tell you stuff, if you ask and show interest.
Lucanis, Neve and Harding talk far more amongst themselves about some actually pretty key stuff, but not to Rook - unlike Emmrich, Taash and Davrin, who when you've spoken to them long enough will tell you a bit about them, and you can go, "Oh, I see how they got like that." Like, Neve is laetan from a soporati mostly templar family, and that elevation of having a sudden mage in the family basically tore her family apart nearly as badly as Fenris'. The class and mage stuff is major to her self-identity and why she's in Dock Town. But despite her fondness of Dock Town, her accent has no class markers except "posh London" and none of this comes up if you don't take exactly the right team out; I found some of this out through Reddit, of all places.
Now, you may say, "Isn't that replay value?" I'd argue not, when you're in an RPG that sells itself on its ensemble cast. Neve's introductory dialogue establishes that she's Minrathous and really cares about her city. And that she's a PI. The rest… is plot exposition. And it mostly carries on being exposition, albeit in a stylised way. So she has a liking for fancy hats, is pessimistic and is exhaustedly principled and love-hates Minrathous… but you knew that in her first five minutes. Even the fried fish thing, which exemplifies her love for the city and how she's grounded even though she's a mage? Ten hours in at least. And even if you play a Shadow Dragon who is also from a military family and felt left out? You get more opportunities to talk about that with Tarquin than Neve.
By contrast, here are some examples of character details that were well-done replay/"thanks for paying attention" value:
I adored many char moments, like her being wary of Emmrich but liking Manfred - calling him "Fred" - and eventually warming to them both, and her helping Taash out on gender and recognising some of this because she knew Mae and Tarquin, and Lucanis trying to feed her something healthy… but other than the middle part, all of this pretty important character growth is in easily missable banters. DA2 did this too and it drove me nuts. I took her everywhere with me because I liked her so much! And I still knew none of her backstory. Because Tevinter Nights and banter fill it in. You learn very little; you'll come out of the game thinking exactly the same of her as you did at the start. She's beautiful and every trope she's made out of is gold and her actor has a gorgeous voice, but compare a character like… heck, not even Dorian - Sera, or Bull, who offered new perspectives on Ferelden and the Qun (post-Blight and working-class, Ben Hassrath). Neve has an arc so tangled with her city that it feels like you should have got more of a glimpse of everyday working class Tevinter life through her, which I would love to see explored, and you just… don't. Noir PIs are tied to their cities, the one is a metaphor for the other, and it feels like they did that metaphor so much better with Hawke as a battered allegory for Kirkwall.
In Inquisition, let's say you never talk to Dorian past recruiting him. You never even find out he's arguing with his dad, never mind that he's gay. You still get that he's a very gifted mage, pretends to be arrogant, let down by his mentor and "not everything from Tevinter is terrible." You don't get his family history, that he hates the cold and has allergies, the nerdy magical talk, the necromancy nerdery… but you get a sampler plate of "preens, principled, proud Tevinter mage". You get a good picture even if it's incomplete.
In some ways, you actually get to know the Viper better if you choose Treviso. Less overall interaction, maybe, but you get that great scene with him mourning the dead and his response to him being Blighted, and the stuff with Antoine and Evka. And then you get that codex upon his kidnapping confirming his family name, but you have to have been paying attention to the lore to know why him being a Vesperian is such a big deal. You still know who he is and why he's here even if you barely interact with him, though.
I also loved, on Tarquin, that you get to know a bit more about him either way, but it's only if you save Minrathous that you get to know just how sad he is about the Viper not trusting him, how much they talk, the fact he's the tired admin - such a mood - and the fact he's not cis. You've shown your commitment to the Dragons by then, it's not just trotted out as a basic "getting to know you" thing with a character who isn't otherwise loud and proud. Whichever city you save, the finale confirms he's actually probably a mage, too - you see him using what looks like frost/accuracy magic, briefly. My guess is that either a: like Felix, he wasn't strong enough in it to achieve much rank b: he was limited by class c: his dad went, "Nope, if you're a man, you're a soldier now.")
Those two Veilguard choices felt like such great replayability. Like I said with DAI's banters: you get the basics, but certain choices you make give you access to new info which suddenly recontextualises and illuminates things for you. I particularly enjoyed talking to Tarq as a fellow Shadow Dragon from a fellow military family. The tired wry understanding felt very real.
I really like the whole cast, but the most... I don't know, finished? characters feel like Solas, Emmrich, Bellara and Tash. Perhaps Davrin, though he still needed a little time. I adore Lucanis (and startlingly, may like Spite even more!) but I definitely feel like he needed more time and writer stability. Emmrich lets you in on his fears and his worries a good while after knowing him, and also lets on that he's grown up in the Necropolis and it's all he knows, and that he spent time talking to spirits and was more in tune with them as a kid than most. That's not structured as an exposition dump. You have to do his personal quests to see them, but they're very much "friend decides to let Rook in on something, embarrassedly" and "come to see my favourite place". The spirits you meet are as part of other side quests and that stuff comes up naturally. Taash's intro tells you right off their mum is constantly criticising them and doesn't like them "acting butch", that criticism is due to their mum being very Qunari, and that they're really into dragons. If you pursue their quests, you get them coming out, a thorough discussion of how they feel about this stuff, them being a jerk with Emmrich, their bluntness getting them into trouble sometimes, and certain rituals and friendships in the Lords being influenced by it. So you get told all that, sure… but you also get to see it spread and ripple. There's an arc. And almost all of that you can get even without the "right" banter. Davrin's Dalish background is relevant to the plot and is a matter-of-fact part of who he is, but if you pursue his quests you get to find out about him working out whether to hide/suppress the gentler parts of himself, that he was an adorable kid, that he's into whittling, and that he's very no-nonsense about the Evanuris' bullshit because he is a stoic who gets the job done and his Warden identity takes priority, even while his Dalish upbringing informs his personality and his hunts (imo this was very well done).
You might say, "But isn't 'Characters stand around telling you their tragic backstory' the BioWare Problem?" Yeah, sure! But there's a natural build with these above examples. And shoving stuff into banter is still telling, not showing; there's no writerly sleight of hand there, either. I'd also argue that one of the reasons people have often spoken about Emmrich looking out for their Rook, or having more connection with their Rook, is that his chats with them are written much more in the Inquisition style than Veilguard's, though there are some exceptions.
Another thing: characters rarely interject/add their tuppence in quests compared to the other games, has anyone noticed this? That also gives me fewer chances to clock their stances on things, or whether they hide behind snark, or their pet issues. Same with location comments/colour commentary, which are such a tiny thing but really do help with a feeling of reactivity (BG3 did this great, but it's a very different genre and devcycle, so I'm just gonna compare past BioWare). There's no "Smell the oppression" in the Gallows or "Should've brought a sweater" in Noveria or "It must have been some time since templars [in the Hinterlands] faced a mage of any talent" or… most of Garrus and Miri bitching about Omega. I can think of, maybe two? (Half of Fenris' interjections were a slightly more complex, "ugh, I don't give a shit, can we get back to hunting slavers", but you still caught that he hated blood mages, liked the Guard and Isabela, and had an incredibly dry sense of humour.)
That lessening of dialogue, to me, points to a lack of time. My theory is the plot was laid out and carefully tooled, and companions were written/rewritten last, when the timeline was tight. As folks have pointed out: for all his faults, Gaider was famously a tight lead who gave writers their favourite characters to encourage ownership and investment, said Weekes' concepts for Solas were fantastic but made them rewrite him several times because he was coming off so unlikeable, worked very closely with VAs and always got stuff in on time. Also, he has never said this, but Weekes and Busch have always said he did the vast majority of worldbuilding and pretty much all the reveals in the plot were stuff laid out in the writers' room during/after DAO, and Weekes has said they knew of this stuff and it was passed onto them. So I think a lot of it may be upheaval and his absence being… keenly felt. It always seemed like there was a lot more Gaider in DA (compare how many characters he wrote) than there was Drew Karpyshyn or Casey Hudson in ME. DA2 was still messy as hell even with him very much involved, though, so *shrug*.
I very much enjoyed Solas' dialogue, though. That felt all Weekes, and like they were at their most passionate. Bits of it felt very Mordin, actually.
I do think everyone did a fantastic job pulling together not just a coherent but enjoyable and at times very beautiful product after such a difficult devcycle. I would argue they did a much better job than with DA2. There's a lot of skill and thought in this. It feels much, much more finished than DA2. It's just a lot more "action" than "RPG" in terms of party mechanics and dialogue. That still makes it feel like a complete, enjoyable action-adventure game, whereas DA2 was much more RPG with a lot of its mechanics but felt indecisive and unfinished to the end. I also think it's a good intro to the series, though the first hour might be a bit confusing. You get a good intro to the Wardens and Mourn Watch and Tevinter. Also, I love Arlathan and I could write essays on why. It just felt like, unlike most DA entries, the plot was stronger than the people this time round.
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wordy-little-witch · 11 months ago
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Imagine how absolutely feral the Roger's would get if Buggy came out as transfem or nonbinary or just preferred "feminine" clothes.
They're pirates, why the fuck would they comply to stupid gender roles when they can FIGHT and DRINK and be FREE?
Buggy goes "hey I think I might be kind of a girl" and the crew would just go "omg queen!" Admittedly, many would probably try bullying (affection attempted), but Buggy would take it the wrong way which sends Shanks into a frenzy which then sends Roger into a Frenzy² bc now BOTH of his kids are sad.
Someone (enemy pirate/marine/whatever) makes a snide remark about Buggy? Roger's going apeshit. And then he goes out, buys the gaudiest, ugliest dress known to man, and wears it to go kick that person's ass again just to prove a point. He's dumb but he has the spirit.
Rayleigh would just roll with the punches there. Oh, you're a girl? Maybe? Cool. Need your own room, or are you okay still sharing with Shanks? Keep sharing? Ah, alright. No, I don't mind. What? No, why would I care, Bug, I helped you learn how to tie your shoes, why would I care if you learn to tie a skirt- oh my god are you crying-
Buggy and gender have a weird relationship. It feels performative, but the more commonly considered feminine performances just feel better on her skin. So yeah. She slips gender on like a comfy jacket and rolls with it.
Shanks, depending on your preferred Shuggy interpretation, is going absolutely feral.
Platonic: he already was ready to throw hands to protect his little brother, only now it's a little SISTER and that Awakens Something In Him. Not much has changed, admittedly, he's just dumb and losing his marbles because that's his best friend, his partner in crime, she's always been pretty even before he knew she was a she, but now the crew is mentioning "fighting off the suitors" for her, and Shanks is overthinking everything. ((It doesn't help that he's pretty sure one of Whitebeard's youngest sons has been hitting on her, so now he has to plot a murder....))
Romantic: he already loved her, already thought her smile was the sweetest, brightest hing on the Seas, and now she's freer than he's ever seen her, her smiles easier, her face just GLOWING, and he is down so freaking bad. Shanks is not naturally prone to jealousy, but for Buggy? He loses all sense of calm and collected. He always has. But this new side of her, this vulnerable and authentic angle he sees now, he's just- by the Seas, he loves her. That's his person, his friend, his better half. Buggy is everything to him, and he's fighting against the curling, bubbling heat in his tummy whenever boys or girls look at her, whenever she flushes under someone's attention. He's frothing and struggling, but he's happy, too, so happy she's free and herself. He just wishes she was hos - or at least that he was hers.
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who1ssheesh · 11 months ago
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Xanxus brainrot
Note: I couldn’t even come up with a plot, I just wanted fluffy Xanxus. Hope you enjoy as much as I did writing this
Warnings: OOC Xanxus, nor proofread, English’s not my native language (ouch)
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• Accidentally getting a promotion. Getting them way too often and being endorsed way too much. Going home and seeing Xanxus silent, which by the way is weird because usually this menace would have already said how dumb this is and your job is fucking dumb and you are du-
• Actually about “subtle”. No, he’s indeed not. But he thinks he is. And it’s funny that everyone in Varia thinks they are subtle, but you are the observant one. First several bouquets you got were flawless - especially calligraphic cursive handwriting (which now reminds you of Lussuria way too much). And then one time Xanxus fucked up so much, you got flowers with half of petals fucking burnt and the pressure is handwriting on the note so high it was almost ripped.
This dumbass got you flowers personally and still refuses to admit this.
• It’s funny how obvious he can be with small things. Usually he would call you dumb fucking ass and those flowers are dumb and the argument was dumb and you are du- but he stays silent. Xanxus doesn’t stay silence with the most sour face in the world. Xanxus shoots people, throws things around and shouts. He doesn’t stay silent and dart his eyes around the room.
Squalo has been shot several times after noticing this, but he thinks that was worth it cause that’s the funniest face his boss has ever had.
• That’s sad in fact. Xanxus thinks that’s…shameful. He’s bad in relationships. He’s bad with words, he’s bad with people. He’s been bad his whole life, in fact.
Just…just give him a smile, you know. You don’t even have to say anything, he’ll know it’s okay.
If you ever save one of those withered flowers - exactly the one he’s burned with his flame (and it smells like ashes to this day) or that angry written note with pen almost ripping paper, Xanxus will stop just for a moment - so quick, you won’t notice. He has always thought his heart to be frozen, but this time as if he heard a little crack. You manage to lose the most expensive jewelries he gets you, but you save that bullshit like your life depends on it, huh?
He tells you to throw this garbage away. You don’t.
• Xanxus finds you hilarious with your attitude though. The “she comes out in a dress so pretty and expensive, he falls in love even deeper” doesn’t happen. You walk out in a suit and your button shirt opened enough to see you boobs (which is dangerous around this horndog) and then you ask him to visit that pub near cause mafia black-tie events appear to be way too boring. You have probably fucked before running away to that pub
• Fun fact, Xanxus loves playing pool. A lot. No problem if you can’t, he’ll just stare at your ass to distract himself from your shameful attempts.
• Oh boy, will he appreciate you taking interest in his hobbies. Instant cupid arrow through his heart when you ask him to teach you how to shoot just like him.
• Kinda a curse and kinda on you - from now on Xanxus devour your life from you until you learn how to shoot GOOD. And he had high standards. At some point you will hate guns with passion
• He won’t be interested in any of your hobbies in return lol your loss deal with it. But if you are serious about something, he’ll gladly throw money in you he loves throwing things
• GOD WILL SAVE YOU if you accidentally appear to have a flame. Especially strong one (sky??? Even worse if it’s like Xanxus sky+smth??). Because he will devour the whole life from you to make you cool. He will show off you everywhere and everywhere. “Hey you see that one? This thing is mine btw”, so at least he will be proud….
• No romance in this relationship, your conversations sound like “Bitch I swear I’ll kill your family”, “NOT IF I KILL YOUR FIRST”
• Don’t get me wrong but…he thinks about children? Once in a blue moon. At those moments standing at the balcony at 4 am not even drunk thinking about wild shit. Would his life be ok if he never met Nono? That stuff.
• He wonders if his child gonna have your eyes, just like he has his mothers and thinks about it every time he looks in the mirror.
• Xanxus mostly thinks about it in a mocking way - he wants to be that cool badass dad everyone gonna be jealous of. He will teach his son (of course he wants a son) how to shoot his gun, he will laugh the first time this little shit comes home drunk.
• Xanxus has seen a lot. Also he has seen someone’s family being killed. Xanxus is not honest even with himself but he honest with one thing - it will break him. And it will break you first of all
• What if he himself dies? That’s a better option, sure (don’t get me wrong, he wants to die in a badass gunfight), but won’t his life repeat again in his son? He knows there will be people to watch after you both, even you yourself are badass enough (that’s why he dates you), but he doesn’t trust anyone with your life.
So no kids. But sometimes a man can dream, huh?
• My man is not jealous contrary to famous opinion. He likes to see anyone try to even approach you, unironically will find that hilarious. He is a bad influence and encourages you to act like a child - throw a tantrum, throw a drink at a poor fool, tell him you already belong to the bestest hottest man, and he will laugh out loud
• Wear his clothes. He will throw you out the window if you mention, but he starts buying too much clothing that he doesn’t wear. As if he does it for someone else, huh?
• You can hate varia members with passion but they without a joke are going to treat you with respect. You have THE character to keep in touch with their boss, that’s already a sign
• You’re so far gone you’ve probably once was so mad with Xanxus you tried to shoot him with his own gun. Probably ended with a sex marathon. Not that your tiny figure gonna be a threat to this big bear but hey, at least that’s hot
• Xanxus probably has a sweet tooth to this day. His mother could never afford candies, and Xanxus - being even a grown adult - sometimes acts as if he wants all the chocolate of the world.
He will shoot anyone who sees him devouring chocolates. You usually say it’s you when someone notices a pile of wrappers
• I’m talking from a big experience now: childhood in poverty is a trauma for Xanxus to this day and he tends to spend money on dumb impulsive shit. Please don’t encourage him, he’s already insufferable and Squalo has enough of a headache with his boss spending all the money. You appearing didn’t help actually
• One day you just gotta say your man that you don’t need expensive gifts or don’t like flowers, otherwise all the flowers of the world would go extinct. Like varia budget
• That’s his love language, he can’t show appreciation otherwise, don’t blame him?
Though with time he starts warming up to quality time together. He really enjoys your time at a shooting range, especially if you stars gossiping about Varia. At some point he even gonna start commenting your points. Hells, he even likes you just silently sitting in his office while he works
• A chair or a couch in his office, and everyone knows that’s where you’re usually are. Bonus point if there is your stuff all around
• Xanxus is a pig actually and makes a mess 24/7 (thank god he has maids) and it doesn’t bother him, but he will turn into a whiny baby if he ever stumbles in one of your things. Will burn it or throw out a window and have zero guilt about it.
• Has never had a nickname, so will be confused af the first time you call him Xus. Did you insult him? No? YES????
• Likes when you call him nicknames in public, has zero shame. Yes, he has a cool partner, losers. But like….badass ones, he has an image to uphold
• you wearing his feathers you wearing his feathers you wearing his feathers……….
•Xanxus has actually…never had a home. He can buy dozens of the biggest mansions a man can imagine, but that still isn’t home. Living with Nono was hell on Earth in his eyes and his mother he just doesn’t remember anymore after all those years. So the first time he hears your “Ugh, can we go home now?”, he looks at you with the most disgusted face he can make. You think you’ve done something wrong - you don’t see him till late night, when he comes utterly drunk (which means just a little more drunk than usual). But he just flops on a bed to you. “Shut up and go to sleep”. You obviously never get to actual conversation about this but everyone can notice Xanxus hurries back to you (he thinks he’s so subtle about it but this brute is not subtle about anything). He wants to go home.
• Maybe even seeing you around Varia headquarters at some point where you became comfortable around his guardians made something click in him.
Everything is its place. You’ve been the missing part of the puzzle
• It will take long years until someone notices how much their boss changed. Even throw an occasional smile.
• My man has never experienced love JUST LOVE HIM
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merp-blerp · 9 months ago
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EVEN MORE Things about Cinderella's Castle I'm excited about already as a big Cinderella fan
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Part One, Part Two (This), Part Three
I did this once, guess I'm excited enough to do it again!
The songs sound wonderful! Can't wait to hear what they sound like with the cast and I can't wait to see what Lauren does with the choreo! NPMD blew me away and I can't wait to see how this show will kill me. "Cursed Crazy", "Step On Your Grave", "Ash To Ash", and "Ever After" are my favorite demos so far.
I think it's so cool that "Step On Your Grave" is such an angry song. I know it takes place while Ella's cooking her step-family dinner, but it would be really interesting if a reprise took place after Ella learns she can't go to the ball (that is if the story works the same way as usual). Normally, if Cinderella gets a song during this moment, it's very mournful, like say "In My Own Little Corner (Reprise)" from 1997 Cinderella. And that's great! But giving Ella a song like that, but with a "No Good Deed" from Wicked vibe would be so original and new as far as I'm aware! Cinderella has every right to be sad at her abusive situation, but also every right to be angry! Imagine she wants to follow them to the ball not to have a good night like usual but to kill her step-family on the way or at the ball somehow. Whether a rendition of "Step On Your Grave" is at a moment like this in the show or not, Ella deserves a song like that I think and I'm glad she's got one.
"Step On Your Grave" has a lot of allusions to Ella once being a princess in the making before the step-family or something came along, and Ella mentions her father having a sword, so I wonder if the Ashmores are fallen royalty or had royal tie-ins of some kind. Like maybe Ella was arranged to wed a prince or something.
"Ever After" has some elements of grief and that's so special I think. Cinderella often loses someone or something under her step-family, like her family or her former life, but the grief aspect isn't brought up too much very often in adaptations, the most significant time I can think of it being brought up is in 1997 Cinderella. It'd be nice to include that element in this show. I can't help but wonder if Ella's father's death was accidental in this show. "Ever After" kind of reminds me a bit of "Cool As I Think I Am" from NPMD sound-wise; some smart musical person should mash them up once "Ever After" is released. Ella also might be kinda regicidal in this song too, so... POOR GIRL'S JUST SO CONTEMPLATIVE!
I genuinely doubt "Trappings of Starlight" has much to do with the Starlight Theather from Hatchetfield, but to add to that craziness, the "Uh-oh-oh-oh," reminds me of the vocalizing from "Axe Man" from NT2. And "Should we shun her?" in "Castle On A Hill" reminds me of "Should we kill him?" in "The Guy Who Didn't Like Musicals". I don't think it means anything though. It seems pretty clear that The Lands That Are and Hatchetfield aren't going to have much overlap.
"Ash To Ash" seemingly referencing Ella's mom! I get this feeling that Ella's mom was a witch or enchantress of some kind and that's why she was burned. And it sounds like the Fairy Queen and Ella are maybe plotting revenge on someone or a system, maybe? And I wonder what QF means by saying Ella is "Terrible as I". Maybe she means terrible as in great or fearsome, like, say, "Oz the great and terrible" or something. And the lyric, "I shall wrap thee in these cinders, Ell" makes me wonder if her dress will be made with starlight + the cinders on her body—what a wicked idea! I love how far the Langs took the whole cinders and ash thing. With Ella's surname being Ashmore and this being a duet with the Fairy Queen, I'm very curious about the title and if there's a double meaning; are Ella and the Fairy Queen related in some way? This retelling will be so good!
In the subtitles for "Ash To Ash" in the 4/13 livestream, I assumed "Q+C" was supposed to be "Queen (Fairy) + Cinderella", but listening to the song a second time, it sounds like C's lines overlap Ella's very slightly, which would make it hard for one person (Bryce) to sing alone. So C is likely not Ella in that song. Maybe it's Crumb? Some in the chat said it probably just meant chorus, so we'll see eventually.
All the little motifs that exist already! Like "Will it Ever After Happily?" in "Castle On A Hill" and "Ever After". Or the talk of Ella painting in both "Ever After" and "Last For Ever". "Ever After" has so many! AAAHHH!
The Lyrics in "Castle On A Hill" being "A queen and her vanity, a beast and his agony" have me Thinking™. Are the prince's parents Beauty and the Beast? Is the prince a beast? And there's also the Excalibur callback??? Since Nick said there would be no other fairytales involved in this story, it might just be more of a reference than literal, but it's still cool.
The lyrics to "Cursed Crazy" make me wonder if the citizens blame Ella for the Ashmore family's demise for some reason. The idea of Cinderella not even being able to find potential solace in the townsfolk is so sad! There's so much to think about!
Dying to know what "'Cause my love will be fierce, and your love will be missed," in "Trappings Of Starlight" will mean. It's such an intriguing line. As well as who is the character singing the song. We seemingly don't know who they are yet.
Seraphim Fairy Queen is such a cool idea, especially with all the talk of God(s) or a god in "Ash To Ash"! No pressure on the Langs, but it'd be so cool for them to be able to go through with that design concept, even if it's through minimal tactics. I can't wait to see who this Fairy Queen is. Is she the prince's mom??? A Sleeping Beauty-type character we could follow in a future show??? Ella's mom??? Ella's girlfriend??? This will be so cool!
There are more characters that we haven't been introduced to yet! We can still get Ella a girlfriend guys! Genuinely excited to see who they are!
The fact that the trolls eat rodents and other smaller creatures has me a bit worried about Sir Hop and Crumb. Maybe Ella was going to cook them for her step-family, but became friends with them instead, protecting them from getting eaten.
Not to get too Crazy, but what if the characters singing with Ella in "Last For Ever" are her parents, resurrected, or never actually dead or something. Probably not, but what if???
I have a feeling I'll be making more lists as we learn more about the show, so if I have any more thoughts I'll try.
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bonkquartz · 7 months ago
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a hat in time au; what if the conductor fought dj grooves instead?
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just a sketch for an animation meme i wanna make. gave grooves more stars on his jacket and also a little, idk what it's called but it's like, a stitch? on the open part of his jacket at the bottom (i don't know how to explain it but i thought it looked cool). his trousers have diamonds on the side.
conductor looks a bit more casual here, he is wearing a blazer tucked into his belt, loose tie, holding his hat in his hand. he's also wearing trousers that have two pockets like the ones in cargo pants. his trousers are tucked into his boots which have some belts on them. maybe he has the dead bird studio logo on the back of his blazer and on the chest pocket?
i hope these designs look cool, i think they look cool !!
extra sketch + my opinions on the intended boss in botb under the cut [long scroll]
extra:
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little beady eyes poking out
ofc it's plausible that both characters could be the actual intended boss, and there's evidence for both, but i wanna explain my idea on things !!
at first i was conflicted because at the start it shows that the conductor has 3 time pieces while dj grooves has 2. this led me to think that the conductor has to be the winner because he has two to give for his levels and then one final one to give for his award ceremony, while dj grooves only has two to give for his levels. but i realised recently that the conductor actually gives away one of his time pieces before you even get to any of their levels, which would mean that both of them have 2 time pieces each for their levels, and my original theory is false !!! so now i am completely convinced that it is MR. GROOVES HIMSELF who is the intended villain (i know that there probably isn't an actual 'intended' boss, this is just headcanoning really and i'm completely fine with others thinking differently to my headcanon).
first off, it's a plot twist i personally love. he's such a kind and chill guy, how could he turn on us like this ?! i LOVE it. i think that all of those continuous losses really can take a toll on him, especially because he DID win once. it must've felt amazing, but it means the failure afterwords would be all that more upsetting. i believe all of this really affected him. i mean, how couldn't it? it seems obvious that it'd negatively impact anyone's mind. i feel like it festered inside of him, as a large mass of hatred and despair; he couldn't take it, what good is it being a filmmaker if you aren't even good at it? when he finally started considering the idea of quitting, the perfect solution fell into his lap - a girl approached him, speaking of mysterious hourglasses with time-shifting abilities, about how they're the optimal fix for problems such as theirs, speaking about the fame he could have - the power he could wield.
and then he had it. the annual bird movie award was right in his flippers. it was his, all his. but he didn't do it alone. he had produced a new star. was it because of her that he won? a familiar feeling of jealousy encapsulated him. she had to go.
but he failed, he failed to dispose of her, and there were so many witnesses to his failure.
his moon penguins, they were like a family to him, and they saw him like this. even the conductor was there, helping the girl. why? why did it turn out this way? all he wanted was to feel proud of himself, he wanted to feel like he deserved the admiration he got from his fellow moon penguins, he wanted to make them proud.
WHY did this turn into a fanfic??? but anyways, i wanted to give an insight into how i believe he felt during the whole thing, and i guess a fanfic was the best way to do that????????? but um, actual reasons that convince me:
- the hitbox is always dj grooves' - it's more interesting to me story-wise, personally - in hat kid's diary, she seems shocked by the betrayal and like someone else pointed out, i feel like she would have seen the conductor betraying her coming, so that wouldn't be shocking, but dj grooves being the boss would be shocking to her. after all, he's been so nice to her from the start!! - dj grooves is one of my favourite characters.... - he isn't majorly featured in any subsequent chapters - could show that he feels too guilty !! - in the concept game he was always going to be the villain - he gets his own storybook (i think it's in the dlcs?), the conductor doesn't. the main bosses all have their own storybooks i think.
probably more but i have to sleep away !!!
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hereghostslive · 2 months ago
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20 Questions for Fic Writers
thanks for the tag @lemonlyman-dotcom !!
1. How many works do you have an AO3? 19
2. What's your total AO3 word count? 29,507
3. What fandoms do you write for? 911 Lone Star, 911, The Old Guard, Shadowhunters, RWRB
4. What are your top 5 fics by kudos?
victories, defined | a 911 Season 7 coda to the medal ceremony. Tommy confronts Gerrard (i dont really like this one tbh)
hitchcokian | a 911 season 7 coda. buck calls Tommy right after he runs into Kim. (this one is okay, but i fear i wasted the title "hitchcockian" on this when it would be cool do a genre-bending thing. idk)
echoes | 911 Lone Star Season 1. Carlos waits in the hospital after TK is shot and really talks to the 126 for the first time.
why | 911 Lone Star. the silliest thing i've ever written, and it's all @lemonlyman-dotcom's fault. Carlos buys Lou II pajamas and then realizes he has to put the pajamas ... on Lou II and regrets every decision that led him there.
halted beginnings | 911 Lone Star. post-engagement. Carlos is in love. But he's forgotten about something.
5. Do you respond to comments? I do, although I think im kinda behind on doing so? I do forget to sometimes.
6. What is the fic you wrote with the angstiest ending? i think it's a tie between halted beginnings (linked above) and fundamental. they are essentially sister stories, with fundamental being the meta-verison of halted beginnings. they both tackle Carlos forgetting about Iris when he says yes to TK's proposal. halted beginnings is more of a character introspection into how, in the moment, Carlos might have forgotten about Iris. fundamental takes the meta-approach that Carlos/Iris were never planned from the beginning and is written as if Carlos, the character from season 1-3, knows someone else is rewriting his history (the writer, or "Tim," as I called him in the annotations lol). Both fics end on a heavy note, with Carlos either putting off telling TK (halted beginnings) or a rewritten version of Carlos taking over Seasons 1-3 Carlos (fundamental).
7. What is the fic your wrote with the happiest ending?
Probably "why" (linked above). TK and Lou II in matching pajamas ... couldn't be better!
8. Do you get hate on fics?
I haven't, and I hope it stays that way.
9. Do you write smut? not really
10. Do you write crossovers? No, but I would like to
11. Have you ever had a fic stolen? Not that I know of
12. Have you ever had a fic translated? no. but open to that if anyone wanted to translate
13. Have you ever co-written a fic before?
Nooooooo, but I would love to collaborate on something!!!! Idk how to find a person to collaborate with though lol
16. What are your writing strengths? i really don't know ... someone else tell me. i feel like i always want to make people feel like they are in the room with the character, and i thiiiiiink i do that. or at least im getting better at it.
17. What are your writing weaknesses? plotting, finishing wips lol
18. Thoughts on writing dialogue in another language in fic? I don't do it, but I definitely could be better at adding in there.
19. First fandom you wrote for? for this question I'll take into account my past fan fic writing life, which was a long time ago. Angel
20. Favorite fics you've written?
In no particular order:
large popcorn with a bag of m&ms | an Old Guard fic I wrote in 2021 that I really want to turn into a longer series. It's Nile-centric and about how she misses her real family while adjusting to her new immortal life.
peace | a 911 Lone Star fic that is actually pretty angsty too, haha. it's very short, but I was stretching some more poetic writing muscles I hadnt used in a long time. This is Carlos, after the breakup
Staring at ghosts | my newest one, 911, bucktommy. It's a wip, but I really love the first chapter, and I'm really excited about the rest of it I have outlined and partly written. Buck and Tommy are still in the fairly early stages of their relationship, and Buck doesn't really know how to open up when he starts having dreams about the lightning strike.
--
no pressure tagging: @rmd-writes @welcometololaland @reyesstrand @bonheur-cafe @paperstorm
@alrightbuckaroo @carlos-tk @carlos-in-glasses
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exhausted-archivist · 1 year ago
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Concept Art Moments and Ideas: What I Wish Was Kept
Pretty sure we've all been there. Seen some of the concept art and thought how cool it was and how much you wish it had made it in the final game. These are some of mine, I won't go too much into why they're not in the game, the answer is usually either one of the following or a combination of: they needed to narrow the scope of the project, frostbite was a new engine they were struggling to make do what they needed, time, they didn't feel it had enough narrative weight or purpose, or it would make the world states branch out far too much.
I'm not really wanting to discuss whether or not I agree with cutting them either. I just really think these are neat concept, ones I've thought out how they would fold in, possible ways they could have played out, and some that personally I have worked into my fic just to fully explore the ideas.
Most of the images that don't have a source link came from either the art book or the BioWare Stories and Secrets From 25 Years of Game Development (B25) book.
Now lets start with the most common one:
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I'm know others have said this, but I really wish that it had been feasible for you to become Divine. Though, honestly this only would have really worked as decision at the end of the series. While personally in my canon world state I don't have anyone I would want to put in that role. I do have an OC who I did design for that and would have been nice to see it play out. Especially come Trespasser.
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These are story boards from the art book of the prologue walk through Haven. The voice lines for this are still in the game files even though they're cut. Something I always wanted in the prologue was something to actually motivate me. There is no real sense of danger, and the walk through Haven hold no real weight. It's mostly telling and no showing, it feels hollow after your first play-through where you aren't curious and uncertain. It honestly would have been interesting to me if this was in there and if there were non-standard ending option outside of combat. Provoking the scared survivors to where they mob you, a timer on the mark instead of just the one check point. If it started draining your health the longer you took to get to the Breach. Things that could easily be removed if you decreased the difficulty level and wouldn't impact the game overly much.
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[Left Dragon Age Art Book, Right World of Thedas vol. 2 p. 245]
To continue on with my desire for the steaks in Inquisition to be more intense, for you to actually feel some type of risk or hostility from the world. These two are more of an expansion on the attack on Haven. I wish Corypheus was given a more dramatic entrance than being seen on the hill with his Commander. That when he arrived to scoop you up, that it was more ominous and threatening. Something to illustrate as him having this overwhelming presence and force.
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In Hushed Whispers had the concept art of King Alistair going with you and honestly, I feel like it is a missed opportunity. Not only would it make sense but there is a sort of thematic element with Alistair once again having to save Redcliffe from a mage. I think this also could have worked if he was king or warden. If he was a warden, it would have been a very nice way to tie in the Warden plot for Alistair and even Loghain. Would have really given the Inquisitor a reason to care about choosing between them or Hawke in the Fade.
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Matt Rhodes labeled this as Anders in the tags, and I am really intrigued by this prospect. We know by the end of DA2 if he's alive he doesn't have many friends with the displaced mages of Kirkwall after awhile. It would have been nice for him to come back in that Warden role they were considering for the cancelled Exalted March DLC. But what really makes me curious, is why he's out in what we might think is the Western Approach/Hissing Wastes and what happened to his missing right arm.
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Alternatively, another scenario I would have liked to see with Anders comes from the B25 book. We see they explored the idea of Anders, as a Grey Warden in the cancelled Exalted March DLC. Honestly, I feel as if he would return regardless of if you killed him or not because we know that Justice can and has prevented fatal injuries from killing Anders before. This could have been an interesting thread to not only pull his story to an end in dai, but also introduce the Warden contact instead of the ones we had. Because he was on the run and the Wardens would offer a degree of protection so he would be unwillingly forced to return, couple that with him knowing of Corypheus - which would likely be the thing that forced the Wardens to keep him alive once they found his prison empty.
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This is Western Approach concept art, specifically this was suppose to be Adamant. Matt Rhodes describes that it was suppose to be a monastery, self-sustaining, and a place where they could cultivate their own food, weave their own fabrics. It would have been interesting to be able to see it like this, to see the game use this to not only explore how the Wardens survived out here but also how they recovered the fortress after it was wrecked in Asunder. It would have tied in nicely with exploring the fact that the reversal of Tranquility was found here, a fact known to everyone in game at this point (they just didn't know the Seekers hid it from the Chantry and mages). It would have been an excellent way to fold in Rhys, Evangeline, flesh out Cole's backstory and personal quest, and even show another side of the mages - the ones who didn't want to be involved in the war and fled to the Wardens.
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Two Words: Giant. Scorpion.
Look how massive that is. I love mega fauna so much. I want something massive to be living in the Hissing Wastes and I want this to be fighting dragons. It would have been amazing. Look at the boards they put out.
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I want to believe this is for the Western Approach given the ground type and the smoke in the background. If this thing was guarding the sulfur fields by Griffon Keep? It would have been epic. Or even if we saw it fighting the Abyssal dragon. Honestly, I think more areas should have had a competing predator for the dragons to be fighting. It would have been cooler if they kept great bears (previously known as Dragon Bears) at their massive size to fight a dragon in the Emerald Graves too.
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That said, this scorpion concept gets even better when you see the concept art for smaller versions being Venatori mounts.
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How do you not get stabbed bud? How do you domesticate/train this? What is the intelligence of this little critter? I can just picture a play on the scorpion and the frog happening here. This would have been really cool as mini-bosses or something of that nature. Particularly around the ruins, Venatori operations, or raids against the keeps.
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Another piece from B25, we see new concept art of the Inquisitor leaving Skyhold with the Inquisition as Skyhold is destroyed in the background. We learned from David Gaider that at one point Skyhold was actually suppose to be attacked by Corypheus, but it ended up being cut due to time/scope. This is something I wish they kept, having your second base attack, you home at the point where you felt the strongest and potentially after a recent victory.
It would have reminded the player that Corypheus and his commander, Calpernia or Samson, were a real and active threat. Something missing from Inquisition honestly. It would have been interesting to see if we had to find a new base of operations or if we had to rebuild. When first settling in Skyhold everyone mentions being able to see the enemy coming, about not retreating from Skyhold. They really built up an expectation that at the very least a scare of an attack would happen.
There would have been a sort of poetic sense to Skyhold being leveled. Considering it is of Fereldan make, built on top of a leveled elven site. To have the site once again leveled, the history brought back to its foundations. It would have been a thematic foreshadowing to what Solas plans to do as well.
These are clearly just things I found interesting, things I feel would have really added to the game, and some others might not agree with. There are other things I wish they hadn't cut, but I didn't want to include anything that has been post-humorously mentioned by the devs because I wanted to focus more on the concept art aspect. A lot of decisions were shaped by circumstances we'll never really know the full scope of, and sometimes I wonder if they had gotten more than the 3-4 years they had for Inquisition and maybe on an engine that wasn't so fickle and worked better for the style of game how different it would have been.
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